[INFO] cloning repository https://github.com/Martonete/NextGen
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/Martonete/NextGen" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FMartonete%2FNextGen", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FMartonete%2FNextGen'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] d37df9d57c6eaee15390e4a94faaa6ac6192a8d4
[INFO] checking Martonete/NextGen against 018018e881e2db0956f229dbb543e21f058d1ce7 for pr-162597
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FMartonete%2FNextGen" "/workspace/builds/worker-4-tc1/source", kill_on_drop: false }`
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[INFO] started tweaking git repo https://github.com/Martonete/NextGen
[INFO] finished tweaking git repo https://github.com/Martonete/NextGen
[INFO] tweaked toml for git repo https://github.com/Martonete/NextGen written to /workspace/builds/worker-4-tc1/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/Martonete/NextGen on toolchain 018018e881e2db0956f229dbb543e21f058d1ce7
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+018018e881e2db0956f229dbb543e21f058d1ce7" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/Martonete/NextGen already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+018018e881e2db0956f229dbb543e21f058d1ce7" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
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[INFO] [stdout] warning: fields `server_ip`, `client_version`, and `pretoriano_map` are never read
[INFO] [stdout]   --> server/source/config/mod.rs:80:9
[INFO] [stdout]    |
[INFO] [stdout] 79 | pub struct ServerConfig {
[INFO] [stdout]    |            ------------ fields in this struct
[INFO] [stdout] 80 |     pub server_ip: String,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 84 |     pub client_version: String,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 95 |     pub pretoriano_map: i32,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `ServerConfig` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `keys` is never used
[INFO] [stdout]    --> server/source/config/ini.rs:122:12
[INFO] [stdout]     |
[INFO] [stdout]  21 | impl IniFile {
[INFO] [stdout]     | ------------ method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 122 |     pub fn keys(&self, section: &str) -> Vec<String> {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `name` and `bank_gold` are never read
[INFO] [stdout]   --> server/source/db/accounts.rs:9:9
[INFO] [stdout]    |
[INFO] [stdout]  7 | pub struct AccountData {
[INFO] [stdout]    |            ----------- fields in this struct
[INFO] [stdout]  8 |     pub id: i32,
[INFO] [stdout]  9 |     pub name: String,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 14 |     pub bank_gold: i64,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `AccountData` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `name`, `weapon`, `shield`, and `helmet` are never read
[INFO] [stdout]   --> server/source/db/charfile.rs:8:9
[INFO] [stdout]    |
[INFO] [stdout]  7 | pub struct CharPreview {
[INFO] [stdout]    |            ----------- fields in this struct
[INFO] [stdout]  8 |     pub name: String,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 11 |     pub weapon: i32,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 12 |     pub shield: i32,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 13 |     pub helmet: i32,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `CharPreview` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `to_addpj_data` is never used
[INFO] [stdout]   --> server/source/db/charfile.rs:22:12
[INFO] [stdout]    |
[INFO] [stdout] 20 | impl CharPreview {
[INFO] [stdout]    | ---------------- method in this implementation
[INFO] [stdout] 21 |     /// Format as comma-separated string for ADDPJ packet.
[INFO] [stdout] 22 |     pub fn to_addpj_data(&self) -> String {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]    --> server/source/db/charfile.rs:41:9
[INFO] [stdout]     |
[INFO] [stdout]  40 | pub struct CharData {
[INFO] [stdout]     |            -------- fields in this struct
[INFO] [stdout]  41 |     pub id: i32,
[INFO] [stdout]     |         ^^
[INFO] [stdout] ...
[INFO] [stdout]  47 |     pub weapon: i32,
[INFO] [stdout]     |         ^^^^^^
[INFO] [stdout]  48 |     pub shield: i32,
[INFO] [stdout]     |         ^^^^^^
[INFO] [stdout]  49 |     pub helmet: i32,
[INFO] [stdout]     |         ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  53 |     pub hogar: i32,
[INFO] [stdout]     |         ^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  73 |     pub banned: bool,
[INFO] [stdout]     |         ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 131 |     pub mochila_eqp_slot: usize,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^
[INFO] [stdout] 132 |     pub anillo_eqp_slot: usize,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `CharData` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `MAX_GUILDS` is never used
[INFO] [stdout]  --> server/source/db/guilds.rs:8:11
[INFO] [stdout]   |
[INFO] [stdout] 8 | pub const MAX_GUILDS: i32 = 1000;
[INFO] [stdout]   |           ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `MAX_ANTIFACCION` is never used
[INFO] [stdout]   --> server/source/db/guilds.rs:11:11
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub const MAX_ANTIFACCION: i32 = 5;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `MAX_GUILD_BANK_GOLD` is never used
[INFO] [stdout]   --> server/source/db/guilds.rs:13:11
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub const MAX_GUILD_BANK_GOLD: i64 = 999_999_999;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `REL_GUERRA` is never used
[INFO] [stdout]   --> server/source/db/guilds.rs:22:11
[INFO] [stdout]    |
[INFO] [stdout] 22 | pub const REL_GUERRA: i32 = -1;
[INFO] [stdout]    |           ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `REL_PAZ` is never used
[INFO] [stdout]   --> server/source/db/guilds.rs:23:11
[INFO] [stdout]    |
[INFO] [stdout] 23 | pub const REL_PAZ: i32 = 0;
[INFO] [stdout]    |           ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `REL_ALIADOS` is never used
[INFO] [stdout]   --> server/source/db/guilds.rs:24:11
[INFO] [stdout]    |
[INFO] [stdout] 24 | pub const REL_ALIADOS: i32 = 1;
[INFO] [stdout]    |           ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `max_members_for_level` is never used
[INFO] [stdout]   --> server/source/db/guilds.rs:26:8
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub fn max_members_for_level(level: i32) -> i32 {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `alignment_from_name` is never used
[INFO] [stdout]   --> server/source/db/guilds.rs:42:8
[INFO] [stdout]    |
[INFO] [stdout] 42 | pub fn alignment_from_name(name: &str) -> i32 {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `get_guild_db_id` is never used
[INFO] [stdout]   --> server/source/db/guilds.rs:99:10
[INFO] [stdout]    |
[INFO] [stdout] 99 | async fn get_guild_db_id(pool: &PgPool, guild_number: i32) -> Option<i32> {
[INFO] [stdout]    |          ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `get_num_guilds` is never used
[INFO] [stdout]    --> server/source/db/guilds.rs:109:14
[INFO] [stdout]     |
[INFO] [stdout] 109 | pub async fn get_num_guilds(pool: &PgPool) -> i32 {
[INFO] [stdout]     |              ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `save_members_tx` is never used
[INFO] [stdout]    --> server/source/db/guilds.rs:255:10
[INFO] [stdout]     |
[INFO] [stdout] 255 | async fn save_members_tx(
[INFO] [stdout]     |          ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `save_members` is never used
[INFO] [stdout]    --> server/source/db/guilds.rs:279:14
[INFO] [stdout]     |
[INFO] [stdout] 279 | pub async fn save_members(pool: &PgPool, guild_name: &str, members: &[String]) {
[INFO] [stdout]     |              ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `save_applicants_tx` is never used
[INFO] [stdout]    --> server/source/db/guilds.rs:361:10
[INFO] [stdout]     |
[INFO] [stdout] 361 | async fn save_applicants_tx(
[INFO] [stdout]     |          ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `save_applicants` is never used
[INFO] [stdout]    --> server/source/db/guilds.rs:385:14
[INFO] [stdout]     |
[INFO] [stdout] 385 | pub async fn save_applicants(pool: &PgPool, guild_name: &str, applicants: &[GuildApplicant]) {
[INFO] [stdout]     |              ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_mage`, `is_noble`, and `is_criminal_class` are never used
[INFO] [stdout]    --> server/source/game/class_race.rs:82:12
[INFO] [stdout]     |
[INFO] [stdout]  35 | impl PlayerClass {
[INFO] [stdout]     | ---------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  82 |     pub fn is_mage(self) -> bool {
[INFO] [stdout]     |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  95 |     pub fn is_noble(self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 100 |     pub fn is_criminal_class(self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `is_pre_login_text_packet` is never used
[INFO] [stdout]    --> server/source/game/handlers/mod.rs:252:4
[INFO] [stdout]     |
[INFO] [stdout] 252 | fn is_pre_login_text_packet(data: &str) -> bool {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `handle_packet` is never used
[INFO] [stdout]    --> server/source/game/handlers/mod.rs:794:14
[INFO] [stdout]     |
[INFO] [stdout] 794 | pub async fn handle_packet(state: &mut GameState, conn_id: ConnectionId, data: &str) {
[INFO] [stdout]     |              ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `class_damage_modifier_from_balance` is never used
[INFO] [stdout]    --> server/source/game/handlers/combat_npc.rs:108:15
[INFO] [stdout]     |
[INFO] [stdout] 108 | pub(super) fn class_damage_modifier_from_balance(state: &GameState, class: PlayerClass) -> f64 {
[INFO] [stdout]     |               ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `reload_npc_inventory` is never used
[INFO] [stdout]    --> server/source/game/handlers/commerce.rs:624:15
[INFO] [stdout]     |
[INFO] [stdout] 624 | pub(super) fn reload_npc_inventory(state: &mut GameState, npc_idx: usize) {
[INFO] [stdout]     |               ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `is_magic_blocked_at` is never used
[INFO] [stdout]    --> server/source/game/handlers/common.rs:180:15
[INFO] [stdout]     |
[INFO] [stdout] 180 | pub(super) fn is_magic_blocked_at(state: &GameState, map: i32, x: i32, y: i32) -> bool {
[INFO] [stdout]     |               ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `is_ocultar_blocked_at` is never used
[INFO] [stdout]    --> server/source/game/handlers/common.rs:202:15
[INFO] [stdout]     |
[INFO] [stdout] 202 | pub(super) fn is_ocultar_blocked_at(state: &GameState, map: i32, x: i32, y: i32) -> bool {
[INFO] [stdout]     |               ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `is_resu_blocked_at` is never used
[INFO] [stdout]    --> server/source/game/handlers/common.rs:214:15
[INFO] [stdout]     |
[INFO] [stdout] 214 | pub(super) fn is_resu_blocked_at(state: &GameState, map: i32, x: i32, y: i32) -> bool {
[INFO] [stdout]     |               ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `get_zone_name_at` is never used
[INFO] [stdout]    --> server/source/game/handlers/common.rs:230:15
[INFO] [stdout]     |
[INFO] [stdout] 230 | pub(super) fn get_zone_name_at(state: &GameState, map: i32, x: i32, y: i32) -> String {
[INFO] [stdout]     |               ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `health_description` is never used
[INFO] [stdout]    --> server/source/game/handlers/common.rs:283:15
[INFO] [stdout]     |
[INFO] [stdout] 283 | pub(super) fn health_description(current: i32, max: i32, dead: bool) -> &'static str {
[INFO] [stdout]     |               ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `strip_opcode` is never used
[INFO] [stdout]    --> server/source/game/handlers/common.rs:526:15
[INFO] [stdout]     |
[INFO] [stdout] 526 | pub(super) fn strip_opcode(data: &str, opcode_len: usize) -> &str {
[INFO] [stdout]     |               ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `poner_puntos` is never used
[INFO] [stdout]    --> server/source/game/handlers/common.rs:559:15
[INFO] [stdout]     |
[INFO] [stdout] 559 | pub(super) fn poner_puntos(num: i64) -> String {
[INFO] [stdout]     |               ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `user_has_items` is never used
[INFO] [stdout]    --> server/source/game/handlers/common.rs:986:15
[INFO] [stdout]     |
[INFO] [stdout] 986 | pub(super) fn user_has_items(
[INFO] [stdout]     |               ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `handle_nvot` is never used
[INFO] [stdout]    --> server/source/game/handlers/misc_packets.rs:807:21
[INFO] [stdout]     |
[INFO] [stdout] 807 | pub(super) async fn handle_nvot(state: &mut GameState, conn_id: ConnectionId, option: usize) {
[INFO] [stdout]     |                     ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `send_area_npc_ccs` is never used
[INFO] [stdout]   --> server/source/game/handlers/npcs.rs:31:21
[INFO] [stdout]    |
[INFO] [stdout] 31 | pub(super) async fn send_area_npc_ccs(
[INFO] [stdout]    |                     ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `send_area_ground_items` is never used
[INFO] [stdout]   --> server/source/game/handlers/npcs.rs:68:21
[INFO] [stdout]    |
[INFO] [stdout] 68 | pub(super) async fn send_area_ground_items(
[INFO] [stdout]    |                     ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `send_to_party` is never used
[INFO] [stdout]    --> server/source/game/handlers/quests_party.rs:619:15
[INFO] [stdout]     |
[INFO] [stdout] 619 | pub(super) fn send_to_party(state: &mut GameState, party_index: i32, data: &[u8]) {
[INFO] [stdout]     |               ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `has_tool_equipped` is never used
[INFO] [stdout]    --> server/source/game/handlers/skills/mod.rs:200:15
[INFO] [stdout]     |
[INFO] [stdout] 200 | pub(super) fn has_tool_equipped(user: &UserState, tool_obj_index: i32) -> bool {
[INFO] [stdout]     |               ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `has_items` is never used
[INFO] [stdout]    --> server/source/game/handlers/skills/mod.rs:261:4
[INFO] [stdout]     |
[INFO] [stdout] 261 | fn has_items(state: &GameState, conn_id: ConnectionId, obj_index: i32, amount: i32) -> bool {
[INFO] [stdout]     |    ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `remove_items` is never used
[INFO] [stdout]    --> server/source/game/handlers/skills/mod.rs:280:10
[INFO] [stdout]     |
[INFO] [stdout] 280 | async fn remove_items(
[INFO] [stdout]     |          ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `do_fundir_arma` is never used
[INFO] [stdout]    --> server/source/game/handlers/skills/craft.rs:263:21
[INFO] [stdout]     |
[INFO] [stdout] 263 | pub(crate) async fn do_fundir_arma(state: &mut GameState, conn_id: ConnectionId, inv_slot: usize) {
[INFO] [stdout]     |                     ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `do_upgrade` is never used
[INFO] [stdout]    --> server/source/game/handlers/skills/craft.rs:420:21
[INFO] [stdout]     |
[INFO] [stdout] 420 | pub(crate) async fn do_upgrade(state: &mut GameState, conn_id: ConnectionId, inv_slot: usize) {
[INFO] [stdout]     |                     ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `health_status_text` is never used
[INFO] [stdout]     --> server/source/game/handlers/skills/craft.rs:1064:15
[INFO] [stdout]      |
[INFO] [stdout] 1064 | pub(crate) fn health_status_text(
[INFO] [stdout]      |               ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check_permanecer_oculto` is never used
[INFO] [stdout]    --> server/source/game/handlers/skills/stealth.rs:335:15
[INFO] [stdout]     |
[INFO] [stdout] 335 | pub(crate) fn check_permanecer_oculto(user: &mut UserState) -> bool {
[INFO] [stdout]     |               ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `CARPINTERIA` is never used
[INFO] [stdout]   --> server/source/game/handlers/skills/mod.rs:40:15
[INFO] [stdout]    |
[INFO] [stdout] 40 |     pub const CARPINTERIA: i32 = 15;
[INFO] [stdout]    |               ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `send_lookat_user_info` is never used
[INFO] [stdout]   --> server/source/game/handlers/spell_support.rs:24:21
[INFO] [stdout]    |
[INFO] [stdout] 24 | pub(super) async fn send_lookat_user_info(
[INFO] [stdout]    |                     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `send_lookat_npc_info` is never used
[INFO] [stdout]    --> server/source/game/handlers/spell_support.rs:138:21
[INFO] [stdout]     |
[INFO] [stdout] 138 | pub(super) async fn send_lookat_npc_info(
[INFO] [stdout]     |                     ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `find_nearest_criminal` is never used
[INFO] [stdout]    --> server/source/game/handlers/ticks/npc_move.rs:270:15
[INFO] [stdout]     |
[INFO] [stdout] 270 | pub(super) fn find_nearest_criminal(
[INFO] [stdout]     |               ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `find_nearest_citizen` is never used
[INFO] [stdout]    --> server/source/game/handlers/ticks/npc_move.rs:316:15
[INFO] [stdout]     |
[INFO] [stdout] 316 | pub(super) fn find_nearest_citizen(
[INFO] [stdout]     |               ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `index`, `give_gld`, and `inv_respawn` are never read
[INFO] [stdout]    --> server/source/game/npc.rs:80:9
[INFO] [stdout]     |
[INFO] [stdout]  78 | pub struct NpcState {
[INFO] [stdout]     |            -------- fields in this struct
[INFO] [stdout]  79 |     /// Runtime index in the global NPC list.
[INFO] [stdout]  80 |     pub index: NpcIndex,
[INFO] [stdout]     |         ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 130 |     pub give_gld: i32,
[INFO] [stdout]     |         ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 138 |     pub inv_respawn: bool,
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `NpcState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `build_cd_binary` is never used
[INFO] [stdout]    --> server/source/game/npc.rs:321:12
[INFO] [stdout]     |
[INFO] [stdout] 204 | impl NpcState {
[INFO] [stdout]     | ------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 321 |     pub fn build_cd_binary(&self) -> Vec<u8> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `timbero_target_npc` and `delete_attempt_count` are never read
[INFO] [stdout]    --> server/source/game/types.rs:332:9
[INFO] [stdout]     |
[INFO] [stdout]  49 | pub struct UserState {
[INFO] [stdout]     |            --------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 332 |     pub timbero_target_npc: usize, // Currently interacting with gambler NPC
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 364 |     pub delete_attempt_count: u8,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `UserState` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `next_party_index` is never read
[INFO] [stdout]    --> server/source/game/types.rs:799:9
[INFO] [stdout]     |
[INFO] [stdout] 757 | pub struct GameState {
[INFO] [stdout]     |            --------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 799 |     pub next_party_index: i32,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `send_bytes_and_close` is never used
[INFO] [stdout]     --> server/source/game/types.rs:1365:18
[INFO] [stdout]      |
[INFO] [stdout]  978 | impl GameState {
[INFO] [stdout]      | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 1365 |     pub async fn send_bytes_and_close(&mut self, conn_id: ConnectionId, data: &[u8]) {
[INFO] [stdout]      |                  ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `ensure_chunk`, `loaded_chunk_count`, and `get_all_users` are never used
[INFO] [stdout]    --> server/source/game/world.rs:135:12
[INFO] [stdout]     |
[INFO] [stdout] 106 | impl MapGrid {
[INFO] [stdout]     | ------------ methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 135 |     pub fn ensure_chunk(&mut self, x: i32, y: i32) {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 143 |     pub fn loaded_chunk_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 240 |     pub fn get_all_users(&self) -> Vec<ConnectionId> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `get_users_on_map` is never used
[INFO] [stdout]    --> server/source/game/world.rs:376:8
[INFO] [stdout]     |
[INFO] [stdout] 376 | pub fn get_users_on_map(grid: &MapGrid) -> Vec<ConnectionId> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `allows_pvp`, `is_safe`, and `keep_items_on_death` are never used
[INFO] [stdout]   --> server/source/game/zones.rs:45:12
[INFO] [stdout]    |
[INFO] [stdout] 32 | impl ZoneType {
[INFO] [stdout]    | ------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 45 |     pub fn allows_pvp(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 50 |     pub fn is_safe(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 55 |     pub fn keep_items_on_death(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]    --> server/source/game/zones.rs:64:9
[INFO] [stdout]     |
[INFO] [stdout]  62 | pub struct ZoneProperties {
[INFO] [stdout]     |            -------------- fields in this struct
[INFO] [stdout]  63 |     /// Zone ID (same as map number).
[INFO] [stdout]  64 |     pub id: i32,
[INFO] [stdout]     |         ^^
[INFO] [stdout] ...
[INFO] [stdout]  70 |     pub music: i32,
[INFO] [stdout]     |         ^^^^^
[INFO] [stdout]  71 |     /// Ambient color (R, G, B).
[INFO] [stdout]  72 |     pub ambient: (i32, i32, i32),
[INFO] [stdout]     |         ^^^^^^^
[INFO] [stdout]  73 |     /// Terrain type (for footstep sounds, etc.).
[INFO] [stdout]  74 |     pub terrain: String,
[INFO] [stdout]     |         ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  78 |     pub no_magic: bool,
[INFO] [stdout]     |         ^^^^^^^^
[INFO] [stdout]  79 |     /// Block invisibility spells.
[INFO] [stdout]  80 |     pub no_invis: bool,
[INFO] [stdout]     |         ^^^^^^^^
[INFO] [stdout]  81 |     /// Block resurrection spells.
[INFO] [stdout]  82 |     pub no_resurrect: bool,
[INFO] [stdout]     |         ^^^^^^^^^^^^
[INFO] [stdout]  83 |     /// Block hide skill.
[INFO] [stdout]  84 |     pub no_hide: bool,
[INFO] [stdout]     |         ^^^^^^^
[INFO] [stdout]  85 |     /// Block invocation/summon spells.
[INFO] [stdout]  86 |     pub no_summon: bool,
[INFO] [stdout]     |         ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  91 |     pub respawn_point: Option<(i32, i32, i32)>,
[INFO] [stdout]     |         ^^^^^^^^^^^^^
[INFO] [stdout]  92 |     /// NPC respawn enabled in this zone.
[INFO] [stdout]  93 |     pub npc_respawn: bool,
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 102 |     pub persist_ground_items: bool,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 103 |     /// Level range restriction (min, max). None = no restriction.
[INFO] [stdout] 104 |     pub level_range: Option<(i32, i32)>,
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `ZoneProperties` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `server_ip`, `client_version`, and `pretoriano_map` are never read
[INFO] [stdout]   --> server/source/config/mod.rs:80:9
[INFO] [stdout]    |
[INFO] [stdout] 79 | pub struct ServerConfig {
[INFO] [stdout]    |            ------------ fields in this struct
[INFO] [stdout] 80 |     pub server_ip: String,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 84 |     pub client_version: String,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 95 |     pub pretoriano_map: i32,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `ServerConfig` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `keys` is never used
[INFO] [stdout]    --> server/source/config/ini.rs:122:12
[INFO] [stdout]     |
[INFO] [stdout]  21 | impl IniFile {
[INFO] [stdout]     | ------------ method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 122 |     pub fn keys(&self, section: &str) -> Vec<String> {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `name` and `bank_gold` are never read
[INFO] [stdout]   --> server/source/db/accounts.rs:9:9
[INFO] [stdout]    |
[INFO] [stdout]  7 | pub struct AccountData {
[INFO] [stdout]    |            ----------- fields in this struct
[INFO] [stdout]  8 |     pub id: i32,
[INFO] [stdout]  9 |     pub name: String,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 14 |     pub bank_gold: i64,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `AccountData` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `name`, `weapon`, `shield`, and `helmet` are never read
[INFO] [stdout]   --> server/source/db/charfile.rs:8:9
[INFO] [stdout]    |
[INFO] [stdout]  7 | pub struct CharPreview {
[INFO] [stdout]    |            ----------- fields in this struct
[INFO] [stdout]  8 |     pub name: String,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 11 |     pub weapon: i32,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 12 |     pub shield: i32,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 13 |     pub helmet: i32,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `CharPreview` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `to_addpj_data` is never used
[INFO] [stdout]   --> server/source/db/charfile.rs:22:12
[INFO] [stdout]    |
[INFO] [stdout] 20 | impl CharPreview {
[INFO] [stdout]    | ---------------- method in this implementation
[INFO] [stdout] 21 |     /// Format as comma-separated string for ADDPJ packet.
[INFO] [stdout] 22 |     pub fn to_addpj_data(&self) -> String {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]    --> server/source/db/charfile.rs:41:9
[INFO] [stdout]     |
[INFO] [stdout]  40 | pub struct CharData {
[INFO] [stdout]     |            -------- fields in this struct
[INFO] [stdout]  41 |     pub id: i32,
[INFO] [stdout]     |         ^^
[INFO] [stdout] ...
[INFO] [stdout]  47 |     pub weapon: i32,
[INFO] [stdout]     |         ^^^^^^
[INFO] [stdout]  48 |     pub shield: i32,
[INFO] [stdout]     |         ^^^^^^
[INFO] [stdout]  49 |     pub helmet: i32,
[INFO] [stdout]     |         ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  53 |     pub hogar: i32,
[INFO] [stdout]     |         ^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  73 |     pub banned: bool,
[INFO] [stdout]     |         ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 131 |     pub mochila_eqp_slot: usize,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^
[INFO] [stdout] 132 |     pub anillo_eqp_slot: usize,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `CharData` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `MAX_GUILDS` is never used
[INFO] [stdout]  --> server/source/db/guilds.rs:8:11
[INFO] [stdout]   |
[INFO] [stdout] 8 | pub const MAX_GUILDS: i32 = 1000;
[INFO] [stdout]   |           ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `MAX_ANTIFACCION` is never used
[INFO] [stdout]   --> server/source/db/guilds.rs:11:11
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub const MAX_ANTIFACCION: i32 = 5;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `MAX_GUILD_BANK_GOLD` is never used
[INFO] [stdout]   --> server/source/db/guilds.rs:13:11
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub const MAX_GUILD_BANK_GOLD: i64 = 999_999_999;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `REL_GUERRA` is never used
[INFO] [stdout]   --> server/source/db/guilds.rs:22:11
[INFO] [stdout]    |
[INFO] [stdout] 22 | pub const REL_GUERRA: i32 = -1;
[INFO] [stdout]    |           ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `REL_PAZ` is never used
[INFO] [stdout]   --> server/source/db/guilds.rs:23:11
[INFO] [stdout]    |
[INFO] [stdout] 23 | pub const REL_PAZ: i32 = 0;
[INFO] [stdout]    |           ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `REL_ALIADOS` is never used
[INFO] [stdout]   --> server/source/db/guilds.rs:24:11
[INFO] [stdout]    |
[INFO] [stdout] 24 | pub const REL_ALIADOS: i32 = 1;
[INFO] [stdout]    |           ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `max_members_for_level` is never used
[INFO] [stdout]   --> server/source/db/guilds.rs:26:8
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub fn max_members_for_level(level: i32) -> i32 {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `alignment_from_name` is never used
[INFO] [stdout]   --> server/source/db/guilds.rs:42:8
[INFO] [stdout]    |
[INFO] [stdout] 42 | pub fn alignment_from_name(name: &str) -> i32 {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `get_guild_db_id` is never used
[INFO] [stdout]   --> server/source/db/guilds.rs:99:10
[INFO] [stdout]    |
[INFO] [stdout] 99 | async fn get_guild_db_id(pool: &PgPool, guild_number: i32) -> Option<i32> {
[INFO] [stdout]    |          ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `get_num_guilds` is never used
[INFO] [stdout]    --> server/source/db/guilds.rs:109:14
[INFO] [stdout]     |
[INFO] [stdout] 109 | pub async fn get_num_guilds(pool: &PgPool) -> i32 {
[INFO] [stdout]     |              ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `save_members_tx` is never used
[INFO] [stdout]    --> server/source/db/guilds.rs:255:10
[INFO] [stdout]     |
[INFO] [stdout] 255 | async fn save_members_tx(
[INFO] [stdout]     |          ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `save_members` is never used
[INFO] [stdout]    --> server/source/db/guilds.rs:279:14
[INFO] [stdout]     |
[INFO] [stdout] 279 | pub async fn save_members(pool: &PgPool, guild_name: &str, members: &[String]) {
[INFO] [stdout]     |              ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `save_applicants_tx` is never used
[INFO] [stdout]    --> server/source/db/guilds.rs:361:10
[INFO] [stdout]     |
[INFO] [stdout] 361 | async fn save_applicants_tx(
[INFO] [stdout]     |          ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `save_applicants` is never used
[INFO] [stdout]    --> server/source/db/guilds.rs:385:14
[INFO] [stdout]     |
[INFO] [stdout] 385 | pub async fn save_applicants(pool: &PgPool, guild_name: &str, applicants: &[GuildApplicant]) {
[INFO] [stdout]     |              ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_noble` and `is_criminal_class` are never used
[INFO] [stdout]    --> server/source/game/class_race.rs:95:12
[INFO] [stdout]     |
[INFO] [stdout]  35 | impl PlayerClass {
[INFO] [stdout]     | ---------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  95 |     pub fn is_noble(self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 100 |     pub fn is_criminal_class(self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `is_pre_login_text_packet` is never used
[INFO] [stdout]    --> server/source/game/handlers/mod.rs:252:4
[INFO] [stdout]     |
[INFO] [stdout] 252 | fn is_pre_login_text_packet(data: &str) -> bool {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `handle_packet` is never used
[INFO] [stdout]    --> server/source/game/handlers/mod.rs:794:14
[INFO] [stdout]     |
[INFO] [stdout] 794 | pub async fn handle_packet(state: &mut GameState, conn_id: ConnectionId, data: &str) {
[INFO] [stdout]     |              ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `class_damage_modifier_from_balance` is never used
[INFO] [stdout]    --> server/source/game/handlers/combat_npc.rs:108:15
[INFO] [stdout]     |
[INFO] [stdout] 108 | pub(super) fn class_damage_modifier_from_balance(state: &GameState, class: PlayerClass) -> f64 {
[INFO] [stdout]     |               ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `reload_npc_inventory` is never used
[INFO] [stdout]    --> server/source/game/handlers/commerce.rs:624:15
[INFO] [stdout]     |
[INFO] [stdout] 624 | pub(super) fn reload_npc_inventory(state: &mut GameState, npc_idx: usize) {
[INFO] [stdout]     |               ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `is_magic_blocked_at` is never used
[INFO] [stdout]    --> server/source/game/handlers/common.rs:180:15
[INFO] [stdout]     |
[INFO] [stdout] 180 | pub(super) fn is_magic_blocked_at(state: &GameState, map: i32, x: i32, y: i32) -> bool {
[INFO] [stdout]     |               ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `is_ocultar_blocked_at` is never used
[INFO] [stdout]    --> server/source/game/handlers/common.rs:202:15
[INFO] [stdout]     |
[INFO] [stdout] 202 | pub(super) fn is_ocultar_blocked_at(state: &GameState, map: i32, x: i32, y: i32) -> bool {
[INFO] [stdout]     |               ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `is_resu_blocked_at` is never used
[INFO] [stdout]    --> server/source/game/handlers/common.rs:214:15
[INFO] [stdout]     |
[INFO] [stdout] 214 | pub(super) fn is_resu_blocked_at(state: &GameState, map: i32, x: i32, y: i32) -> bool {
[INFO] [stdout]     |               ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `get_zone_name_at` is never used
[INFO] [stdout]    --> server/source/game/handlers/common.rs:230:15
[INFO] [stdout]     |
[INFO] [stdout] 230 | pub(super) fn get_zone_name_at(state: &GameState, map: i32, x: i32, y: i32) -> String {
[INFO] [stdout]     |               ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `health_description` is never used
[INFO] [stdout]    --> server/source/game/handlers/common.rs:283:15
[INFO] [stdout]     |
[INFO] [stdout] 283 | pub(super) fn health_description(current: i32, max: i32, dead: bool) -> &'static str {
[INFO] [stdout]     |               ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `strip_opcode` is never used
[INFO] [stdout]    --> server/source/game/handlers/common.rs:526:15
[INFO] [stdout]     |
[INFO] [stdout] 526 | pub(super) fn strip_opcode(data: &str, opcode_len: usize) -> &str {
[INFO] [stdout]     |               ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `poner_puntos` is never used
[INFO] [stdout]    --> server/source/game/handlers/common.rs:559:15
[INFO] [stdout]     |
[INFO] [stdout] 559 | pub(super) fn poner_puntos(num: i64) -> String {
[INFO] [stdout]     |               ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `user_has_items` is never used
[INFO] [stdout]    --> server/source/game/handlers/common.rs:986:15
[INFO] [stdout]     |
[INFO] [stdout] 986 | pub(super) fn user_has_items(
[INFO] [stdout]     |               ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `handle_nvot` is never used
[INFO] [stdout]    --> server/source/game/handlers/misc_packets.rs:807:21
[INFO] [stdout]     |
[INFO] [stdout] 807 | pub(super) async fn handle_nvot(state: &mut GameState, conn_id: ConnectionId, option: usize) {
[INFO] [stdout]     |                     ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `send_area_npc_ccs` is never used
[INFO] [stdout]   --> server/source/game/handlers/npcs.rs:31:21
[INFO] [stdout]    |
[INFO] [stdout] 31 | pub(super) async fn send_area_npc_ccs(
[INFO] [stdout]    |                     ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `send_area_ground_items` is never used
[INFO] [stdout]   --> server/source/game/handlers/npcs.rs:68:21
[INFO] [stdout]    |
[INFO] [stdout] 68 | pub(super) async fn send_area_ground_items(
[INFO] [stdout]    |                     ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `send_to_party` is never used
[INFO] [stdout]    --> server/source/game/handlers/quests_party.rs:619:15
[INFO] [stdout]     |
[INFO] [stdout] 619 | pub(super) fn send_to_party(state: &mut GameState, party_index: i32, data: &[u8]) {
[INFO] [stdout]     |               ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `has_tool_equipped` is never used
[INFO] [stdout]    --> server/source/game/handlers/skills/mod.rs:200:15
[INFO] [stdout]     |
[INFO] [stdout] 200 | pub(super) fn has_tool_equipped(user: &UserState, tool_obj_index: i32) -> bool {
[INFO] [stdout]     |               ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `has_items` is never used
[INFO] [stdout]    --> server/source/game/handlers/skills/mod.rs:261:4
[INFO] [stdout]     |
[INFO] [stdout] 261 | fn has_items(state: &GameState, conn_id: ConnectionId, obj_index: i32, amount: i32) -> bool {
[INFO] [stdout]     |    ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `remove_items` is never used
[INFO] [stdout]    --> server/source/game/handlers/skills/mod.rs:280:10
[INFO] [stdout]     |
[INFO] [stdout] 280 | async fn remove_items(
[INFO] [stdout]     |          ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `do_fundir_arma` is never used
[INFO] [stdout]    --> server/source/game/handlers/skills/craft.rs:263:21
[INFO] [stdout]     |
[INFO] [stdout] 263 | pub(crate) async fn do_fundir_arma(state: &mut GameState, conn_id: ConnectionId, inv_slot: usize) {
[INFO] [stdout]     |                     ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `do_upgrade` is never used
[INFO] [stdout]    --> server/source/game/handlers/skills/craft.rs:420:21
[INFO] [stdout]     |
[INFO] [stdout] 420 | pub(crate) async fn do_upgrade(state: &mut GameState, conn_id: ConnectionId, inv_slot: usize) {
[INFO] [stdout]     |                     ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `health_status_text` is never used
[INFO] [stdout]     --> server/source/game/handlers/skills/craft.rs:1064:15
[INFO] [stdout]      |
[INFO] [stdout] 1064 | pub(crate) fn health_status_text(
[INFO] [stdout]      |               ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check_permanecer_oculto` is never used
[INFO] [stdout]    --> server/source/game/handlers/skills/stealth.rs:335:15
[INFO] [stdout]     |
[INFO] [stdout] 335 | pub(crate) fn check_permanecer_oculto(user: &mut UserState) -> bool {
[INFO] [stdout]     |               ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `CARPINTERIA` is never used
[INFO] [stdout]   --> server/source/game/handlers/skills/mod.rs:40:15
[INFO] [stdout]    |
[INFO] [stdout] 40 |     pub const CARPINTERIA: i32 = 15;
[INFO] [stdout]    |               ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `send_lookat_user_info` is never used
[INFO] [stdout]   --> server/source/game/handlers/spell_support.rs:24:21
[INFO] [stdout]    |
[INFO] [stdout] 24 | pub(super) async fn send_lookat_user_info(
[INFO] [stdout]    |                     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `send_lookat_npc_info` is never used
[INFO] [stdout]    --> server/source/game/handlers/spell_support.rs:138:21
[INFO] [stdout]     |
[INFO] [stdout] 138 | pub(super) async fn send_lookat_npc_info(
[INFO] [stdout]     |                     ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `find_nearest_criminal` is never used
[INFO] [stdout]    --> server/source/game/handlers/ticks/npc_move.rs:270:15
[INFO] [stdout]     |
[INFO] [stdout] 270 | pub(super) fn find_nearest_criminal(
[INFO] [stdout]     |               ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `find_nearest_citizen` is never used
[INFO] [stdout]    --> server/source/game/handlers/ticks/npc_move.rs:316:15
[INFO] [stdout]     |
[INFO] [stdout] 316 | pub(super) fn find_nearest_citizen(
[INFO] [stdout]     |               ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `index`, `give_gld`, and `inv_respawn` are never read
[INFO] [stdout]    --> server/source/game/npc.rs:80:9
[INFO] [stdout]     |
[INFO] [stdout]  78 | pub struct NpcState {
[INFO] [stdout]     |            -------- fields in this struct
[INFO] [stdout]  79 |     /// Runtime index in the global NPC list.
[INFO] [stdout]  80 |     pub index: NpcIndex,
[INFO] [stdout]     |         ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 130 |     pub give_gld: i32,
[INFO] [stdout]     |         ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 138 |     pub inv_respawn: bool,
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `NpcState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `build_cd_binary` is never used
[INFO] [stdout]    --> server/source/game/npc.rs:321:12
[INFO] [stdout]     |
[INFO] [stdout] 204 | impl NpcState {
[INFO] [stdout]     | ------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 321 |     pub fn build_cd_binary(&self) -> Vec<u8> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `timbero_target_npc` and `delete_attempt_count` are never read
[INFO] [stdout]    --> server/source/game/types.rs:332:9
[INFO] [stdout]     |
[INFO] [stdout]  49 | pub struct UserState {
[INFO] [stdout]     |            --------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 332 |     pub timbero_target_npc: usize, // Currently interacting with gambler NPC
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 364 |     pub delete_attempt_count: u8,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `UserState` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `next_party_index` is never read
[INFO] [stdout]    --> server/source/game/types.rs:799:9
[INFO] [stdout]     |
[INFO] [stdout] 757 | pub struct GameState {
[INFO] [stdout]     |            --------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 799 |     pub next_party_index: i32,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `send_bytes_and_close` is never used
[INFO] [stdout]     --> server/source/game/types.rs:1365:18
[INFO] [stdout]      |
[INFO] [stdout]  978 | impl GameState {
[INFO] [stdout]      | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 1365 |     pub async fn send_bytes_and_close(&mut self, conn_id: ConnectionId, data: &[u8]) {
[INFO] [stdout]      |                  ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `get_users_on_map` is never used
[INFO] [stdout]    --> server/source/game/world.rs:376:8
[INFO] [stdout]     |
[INFO] [stdout] 376 | pub fn get_users_on_map(grid: &MapGrid) -> Vec<ConnectionId> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `allows_pvp`, `is_safe`, and `keep_items_on_death` are never used
[INFO] [stdout]   --> server/source/game/zones.rs:45:12
[INFO] [stdout]    |
[INFO] [stdout] 32 | impl ZoneType {
[INFO] [stdout]    | ------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 45 |     pub fn allows_pvp(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 50 |     pub fn is_safe(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 55 |     pub fn keep_items_on_death(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]    --> server/source/game/zones.rs:64:9
[INFO] [stdout]     |
[INFO] [stdout]  62 | pub struct ZoneProperties {
[INFO] [stdout]     |            -------------- fields in this struct
[INFO] [stdout]  63 |     /// Zone ID (same as map number).
[INFO] [stdout]  64 |     pub id: i32,
[INFO] [stdout]     |         ^^
[INFO] [stdout] ...
[INFO] [stdout]  70 |     pub music: i32,
[INFO] [stdout]     |         ^^^^^
[INFO] [stdout]  71 |     /// Ambient color (R, G, B).
[INFO] [stdout]  72 |     pub ambient: (i32, i32, i32),
[INFO] [stdout]     |         ^^^^^^^
[INFO] [stdout]  73 |     /// Terrain type (for footstep sounds, etc.).
[INFO] [stdout]  74 |     pub terrain: String,
[INFO] [stdout]     |         ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  78 |     pub no_magic: bool,
[INFO] [stdout]     |         ^^^^^^^^
[INFO] [stdout]  79 |     /// Block invisibility spells.
[INFO] [stdout]  80 |     pub no_invis: bool,
[INFO] [stdout]     |         ^^^^^^^^
[INFO] [stdout]  81 |     /// Block resurrection spells.
[INFO] [stdout]  82 |     pub no_resurrect: bool,
[INFO] [stdout]     |         ^^^^^^^^^^^^
[INFO] [stdout]  83 |     /// Block hide skill.
[INFO] [stdout]  84 |     pub no_hide: bool,
[INFO] [stdout]     |         ^^^^^^^
[INFO] [stdout]  85 |     /// Block invocation/summon spells.
[INFO] [stdout]  86 |     pub no_summon: bool,
[INFO] [stdout]     |         ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  91 |     pub respawn_point: Option<(i32, i32, i32)>,
[INFO] [stdout]     |         ^^^^^^^^^^^^^
[INFO] [stdout]  92 |     /// NPC respawn enabled in this zone.
[INFO] [stdout]  93 |     pub npc_respawn: bool,
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 102 |     pub persist_ground_items: bool,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 103 |     /// Level range restriction (min, max). None = no restriction.
[INFO] [stdout] 104 |     pub level_range: Option<(i32, i32)>,
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `ZoneProperties` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 59.31s
[INFO] running `Command { std: "docker" "inspect" "ec91660b0e309fe6f2ce64c26e0f7a062ac227ffafc9bd16c2597e16931ce180", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "ec91660b0e309fe6f2ce64c26e0f7a062ac227ffafc9bd16c2597e16931ce180", kill_on_drop: false }`
[INFO] [stdout] ec91660b0e309fe6f2ce64c26e0f7a062ac227ffafc9bd16c2597e16931ce180
