[INFO] cloning repository https://github.com/andymadden/VampireNotebook
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/andymadden/VampireNotebook" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fandymadden%2FVampireNotebook", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fandymadden%2FVampireNotebook'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 2f7182fe8a3d1e44f9da39ede4237d7adb3be634
[INFO] checking andymadden/VampireNotebook against be3da1e8c043bb6f1f335463d3b1335cdf50b03c for pr-162597
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fandymadden%2FVampireNotebook" "/workspace/builds/worker-2-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-2-tc2/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/andymadden/VampireNotebook
[INFO] finished tweaking git repo https://github.com/andymadden/VampireNotebook
[INFO] tweaked toml for git repo https://github.com/andymadden/VampireNotebook written to /workspace/builds/worker-2-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/andymadden/VampireNotebook on toolchain be3da1e8c043bb6f1f335463d3b1335cdf50b03c
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+be3da1e8c043bb6f1f335463d3b1335cdf50b03c" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/andymadden/VampireNotebook already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+be3da1e8c043bb6f1f335463d3b1335cdf50b03c" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] [stderr] warning: binary `vampire_game` should have a kebab-case name
[INFO] [stderr]    |
[INFO] [stderr]  1 | /workspace/builds/worker-2-tc2/source/target/.../vampire_game
[INFO] [stderr]    |                                                  ^^^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `cargo::non_kebab_case_bins` is set to `warn` by default
[INFO] [stderr] help: to change the binary name to `vampire-game`, convert `package.name`
[INFO] [stderr]   --> Cargo.toml:6:8
[INFO] [stderr]    |
[INFO] [stderr]  6 - name = "vampire_game"
[INFO] [stderr]  6 + name = "vampire-game"
[INFO] [stderr]    |
[INFO] [stderr] help: to change the binary name to `vampire-game`, specify `bin.name`
[INFO] [stderr]   --> Cargo.toml:7:19
[INFO] [stderr]    |
[INFO] [stderr]  7 ~ version = "0.1.0"
[INFO] [stderr]  8 + [[bin]]
[INFO] [stderr]  9 + name = "vampire-game"
[INFO] [stderr] 10 + path = "src/main.rs"
[INFO] [stderr]    |
[INFO] [stderr] warning: `vampire_game` (manifest) generated 1 warning
[INFO] [stderr]     Blocking waiting for file lock on package cache
[INFO] [stderr]     Blocking waiting for file lock on package cache
[INFO] [stderr]  Downloading crates ...
[INFO] [stderr]   Downloaded pancurses v0.17.0
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-m" "1610612736" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:8683fc1fc2eb5c9ac98e0d076ab094b2ffac7f99da555d2b6a2e27f346de2ec7" "sleep" "infinity", kill_on_drop: false }`
[INFO] [stdout] c16ad05cd609945cbf51169d4c96c527e5855155c58e9500105838d798595271
[INFO] running `Command { std: "docker" "start" "c16ad05cd609945cbf51169d4c96c527e5855155c58e9500105838d798595271", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "c16ad05cd609945cbf51169d4c96c527e5855155c58e9500105838d798595271", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-w" "/opt/rustwide/workdir" "--user" "0:0" "c16ad05cd609945cbf51169d4c96c527e5855155c58e9500105838d798595271" "/opt/rustwide/cargo-home/bin/cargo" "+be3da1e8c043bb6f1f335463d3b1335cdf50b03c" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "c16ad05cd609945cbf51169d4c96c527e5855155c58e9500105838d798595271", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-w" "/opt/rustwide/workdir" "--user" "0:0" "c16ad05cd609945cbf51169d4c96c527e5855155c58e9500105838d798595271" "/opt/rustwide/cargo-home/bin/cargo" "+be3da1e8c043bb6f1f335463d3b1335cdf50b03c" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stderr] warning: binary `vampire_game` should have a kebab-case name
[INFO] [stderr]    |
[INFO] [stderr]  1 | /opt/rustwide/target/.../vampire_game
[INFO] [stderr]    |                          ^^^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `cargo::non_kebab_case_bins` is set to `warn` by default
[INFO] [stderr] help: to change the binary name to `vampire-game`, convert `package.name`
[INFO] [stderr]   --> Cargo.toml:6:8
[INFO] [stderr]    |
[INFO] [stderr]  6 - name = "vampire_game"
[INFO] [stderr]  6 + name = "vampire-game"
[INFO] [stderr]    |
[INFO] [stderr] help: to change the binary name to `vampire-game`, specify `bin.name`
[INFO] [stderr]   --> Cargo.toml:7:19
[INFO] [stderr]    |
[INFO] [stderr]  7 ~ version = "0.1.0"
[INFO] [stderr]  8 + [[bin]]
[INFO] [stderr]  9 + name = "vampire-game"
[INFO] [stderr] 10 + path = "src/main.rs"
[INFO] [stderr]    |
[INFO] [stderr] warning: `vampire_game` (manifest) generated 1 warning
[INFO] [stderr]    Compiling cc v1.0.82
[INFO] [stderr]    Compiling ncurses v5.101.0
[INFO] [stderr]     Checking pancurses v0.17.0
[INFO] [stderr]     Checking vampire_game v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: unused import: `curses_service::Screen`
[INFO] [stdout]  --> src/services.rs:4:9
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub use curses_service::Screen;
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::process::exit`
[INFO] [stdout]  --> src/state/main_menu.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::process::exit;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Transition`
[INFO] [stdout]  --> src/state/title_state.rs:1:23
[INFO] [stdout]   |
[INFO] [stdout] 1 | use super::{GameCore, Transition, GameState};
[INFO] [stdout]   |                       ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `curses_service::Screen`
[INFO] [stdout]  --> src/services.rs:4:9
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub use curses_service::Screen;
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::process::exit`
[INFO] [stdout]  --> src/state/main_menu.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::process::exit;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Transition`
[INFO] [stdout]  --> src/state/title_state.rs:1:23
[INFO] [stdout]   |
[INFO] [stdout] 1 | use super::{GameCore, Transition, GameState};
[INFO] [stdout]   |                       ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `window`
[INFO] [stdout]  --> src/screen/character_creation.rs:4:13
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub fn draw(window: &Window) {
[INFO] [stdout]   |             ^^^^^^ help: if this is intentional, prefix it with an underscore: `_window`
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `window`
[INFO] [stdout]  --> src/screen/new_npc.rs:4:13
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub fn draw(window: &Window) {
[INFO] [stdout]   |             ^^^^^^ help: if this is intentional, prefix it with an underscore: `_window`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `window`
[INFO] [stdout]  --> src/screen/new_resource.rs:4:13
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub fn draw(window: &Window) {
[INFO] [stdout]   |             ^^^^^^ help: if this is intentional, prefix it with an underscore: `_window`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `window`
[INFO] [stdout]  --> src/screen/new_skill.rs:4:13
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub fn draw(window: &Window) {
[INFO] [stdout]   |             ^^^^^^ help: if this is intentional, prefix it with an underscore: `_window`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `window`
[INFO] [stdout]  --> src/screen/character_creation.rs:4:13
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub fn draw(window: &Window) {
[INFO] [stdout]   |             ^^^^^^ help: if this is intentional, prefix it with an underscore: `_window`
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `window`
[INFO] [stdout]  --> src/screen/new_npc.rs:4:13
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub fn draw(window: &Window) {
[INFO] [stdout]   |             ^^^^^^ help: if this is intentional, prefix it with an underscore: `_window`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 1.52s
[INFO] [stdout] warning: unused variable: `window`
[INFO] [stdout]  --> src/screen/new_resource.rs:4:13
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub fn draw(window: &Window) {
[INFO] [stdout]   |             ^^^^^^ help: if this is intentional, prefix it with an underscore: `_window`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `window`
[INFO] [stdout]  --> src/screen/new_skill.rs:4:13
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub fn draw(window: &Window) {
[INFO] [stdout]   |             ^^^^^^ help: if this is intentional, prefix it with an underscore: `_window`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `gamecore`
[INFO] [stdout]  --> src/state/game_play.rs:3:23
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub fn game_play_init(gamecore: &mut GameCore) {
[INFO] [stdout]   |                       ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_gamecore`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `gamecore`
[INFO] [stdout]  --> src/state/game_play.rs:7:23
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub fn game_play_loop(gamecore: &mut GameCore) {
[INFO] [stdout]   |                       ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_gamecore`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `gamecore`
[INFO] [stdout]   --> src/state/game_play.rs:11:26
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub fn game_play_cleanup(gamecore: &mut GameCore) {
[INFO] [stdout]    |                          ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_gamecore`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `gamecore`
[INFO] [stdout]  --> src/state/main_menu.rs:6:23
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub fn main_menu_init(gamecore: &mut GameCore) {
[INFO] [stdout]   |                       ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_gamecore`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `gamecore`
[INFO] [stdout]  --> src/state/title_state.rs:4:26
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub fn title_screen_init(gamecore: &mut GameCore) {
[INFO] [stdout]   |                          ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_gamecore`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `CharacterCreation`, `NewNPC`, `NewSkill`, and `NewResource` are never constructed
[INFO] [stdout]   --> src/screen.rs:16:5
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub enum Screen<'a> {
[INFO] [stdout]    |          ------ variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 16 |     CharacterCreation,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 17 |     NewNPC,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 18 |     NewSkill,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout] 19 |     NewResource,
[INFO] [stdout]    |     ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Screen` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `gamecore`
[INFO] [stdout]  --> src/state/game_play.rs:3:23
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub fn game_play_init(gamecore: &mut GameCore) {
[INFO] [stdout]   |                       ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_gamecore`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `GamePlay` is never constructed
[INFO] [stdout]   --> src/state.rs:14:5
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub enum GameState {
[INFO] [stdout]    |          --------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 14 |     GamePlay,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `GameState` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `gamecore`
[INFO] [stdout]  --> src/state/game_play.rs:7:23
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub fn game_play_loop(gamecore: &mut GameCore) {
[INFO] [stdout]   |                       ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_gamecore`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `gamecore`
[INFO] [stdout]   --> src/state/game_play.rs:11:26
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub fn game_play_cleanup(gamecore: &mut GameCore) {
[INFO] [stdout]    |                          ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_gamecore`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's named elsewhere is confusing
[INFO] [stdout]   --> src/gamecore.rs:17:61
[INFO] [stdout]    |
[INFO] [stdout] 17 |     pub fn new(state: GameState, window: &'a mut Window) -> GameCore {
[INFO] [stdout]    |                                           --                ^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |                                           |
[INFO] [stdout]    |                                           the lifetime is named here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]    = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: consistently use `'a`
[INFO] [stdout]    |
[INFO] [stdout] 17 |     pub fn new(state: GameState, window: &'a mut Window) -> GameCore<'a> {
[INFO] [stdout]    |                                                                     ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `gamecore`
[INFO] [stdout]  --> src/state/main_menu.rs:6:23
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub fn main_menu_init(gamecore: &mut GameCore) {
[INFO] [stdout]   |                       ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_gamecore`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `gamecore`
[INFO] [stdout]  --> src/state/title_state.rs:4:26
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub fn title_screen_init(gamecore: &mut GameCore) {
[INFO] [stdout]   |                          ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_gamecore`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `CharacterCreation`, `NewNPC`, `NewSkill`, and `NewResource` are never constructed
[INFO] [stdout]   --> src/screen.rs:16:5
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub enum Screen<'a> {
[INFO] [stdout]    |          ------ variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 16 |     CharacterCreation,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 17 |     NewNPC,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 18 |     NewSkill,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout] 19 |     NewResource,
[INFO] [stdout]    |     ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Screen` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `GamePlay` is never constructed
[INFO] [stdout]   --> src/state.rs:14:5
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub enum GameState {
[INFO] [stdout]    |          --------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 14 |     GamePlay,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `GameState` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's named elsewhere is confusing
[INFO] [stdout]   --> src/gamecore.rs:17:61
[INFO] [stdout]    |
[INFO] [stdout] 17 |     pub fn new(state: GameState, window: &'a mut Window) -> GameCore {
[INFO] [stdout]    |                                           --                ^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |                                           |
[INFO] [stdout]    |                                           the lifetime is named here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]    = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: consistently use `'a`
[INFO] [stdout]    |
[INFO] [stdout] 17 |     pub fn new(state: GameState, window: &'a mut Window) -> GameCore<'a> {
[INFO] [stdout]    |                                                                     ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] running `Command { std: "docker" "inspect" "c16ad05cd609945cbf51169d4c96c527e5855155c58e9500105838d798595271", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "c16ad05cd609945cbf51169d4c96c527e5855155c58e9500105838d798595271", kill_on_drop: false }`
[INFO] [stdout] c16ad05cd609945cbf51169d4c96c527e5855155c58e9500105838d798595271
