[INFO] cloning repository https://github.com/eduard256/sky-craft
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/eduard256/sky-craft" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Feduard256%2Fsky-craft", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Feduard256%2Fsky-craft'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] a2a162016a3ee38d8e5c1e380714195afc3eb437
[INFO] checking eduard256/sky-craft against 416264364aa47959f5827723e1d7dabc95d0744b for pr-162242
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Feduard256%2Fsky-craft" "/workspace/builds/worker-6-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-6-tc2/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/eduard256/sky-craft
[INFO] finished tweaking git repo https://github.com/eduard256/sky-craft
[INFO] tweaked toml for git repo https://github.com/eduard256/sky-craft written to /workspace/builds/worker-6-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/eduard256/sky-craft on toolchain 416264364aa47959f5827723e1d7dabc95d0744b
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+416264364aa47959f5827723e1d7dabc95d0744b" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/eduard256/sky-craft already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+416264364aa47959f5827723e1d7dabc95d0744b" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
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[INFO] running `Command { std: "docker" "start" "f0a3d8deb17756c5d1d09853df5b722139e1a359e314577cf7af0e04dc258582", kill_on_drop: false }`
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[INFO] running `Command { std: "docker" "inspect" "f0a3d8deb17756c5d1d09853df5b722139e1a359e314577cf7af0e04dc258582", kill_on_drop: false }`
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[INFO] [stdout] warning: unused variable: `i`
[INFO] [stdout]   --> server/src/world/island.rs:77:9
[INFO] [stdout]    |
[INFO] [stdout] 77 |     for i in 0..island_count {
[INFO] [stdout]    |         ^ help: if this is intentional, prefix it with an underscore: `_i`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `old_ring`
[INFO] [stdout]    --> server/src/game.rs:179:21
[INFO] [stdout]     |
[INFO] [stdout] 179 |                 let old_ring = player.current_ring;
[INFO] [stdout]     |                     ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_old_ring`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `pos`
[INFO] [stdout]    --> server/src/game.rs:506:14
[INFO] [stdout]     |
[INFO] [stdout] 506 |         let (pos, respawn) = match self.with_player(entity_id, |p| {
[INFO] [stdout]     |              ^^^ help: if this is intentional, prefix it with an underscore: `_pos`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `p`
[INFO] [stdout]    --> server/src/game.rs:638:61
[INFO] [stdout]     |
[INFO] [stdout] 638 |                 let damage = self.with_player(attacker_id, |p| {
[INFO] [stdout]     |                                                             ^ help: if this is intentional, prefix it with an underscore: `_p`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `nickname`
[INFO] [stdout]    --> server/src/game.rs:680:51
[INFO] [stdout]     |
[INFO] [stdout] 680 |     fn handle_command(&self, entity_id: EntityId, nickname: &str, command: &str) {
[INFO] [stdout]     |                                                   ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_nickname`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `i`
[INFO] [stdout]   --> server/src/world/island.rs:77:9
[INFO] [stdout]    |
[INFO] [stdout] 77 |     for i in 0..island_count {
[INFO] [stdout]    |         ^ help: if this is intentional, prefix it with an underscore: `_i`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `old_ring`
[INFO] [stdout]    --> server/src/game.rs:179:21
[INFO] [stdout]     |
[INFO] [stdout] 179 |                 let old_ring = player.current_ring;
[INFO] [stdout]     |                     ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_old_ring`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `pos`
[INFO] [stdout]    --> server/src/game.rs:506:14
[INFO] [stdout]     |
[INFO] [stdout] 506 |         let (pos, respawn) = match self.with_player(entity_id, |p| {
[INFO] [stdout]     |              ^^^ help: if this is intentional, prefix it with an underscore: `_pos`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `source`
[INFO] [stdout]    --> server/src/player.rs:218:48
[INFO] [stdout]     |
[INFO] [stdout] 218 |     pub fn take_damage(&mut self, amount: f32, source: DeathCause) -> bool {
[INFO] [stdout]     |                                                ^^^^^^ help: if this is intentional, prefix it with an underscore: `_source`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `p`
[INFO] [stdout]    --> server/src/game.rs:638:61
[INFO] [stdout]     |
[INFO] [stdout] 638 |                 let damage = self.with_player(attacker_id, |p| {
[INFO] [stdout]     |                                                             ^ help: if this is intentional, prefix it with an underscore: `_p`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `nickname`
[INFO] [stdout]    --> server/src/game.rs:680:51
[INFO] [stdout]     |
[INFO] [stdout] 680 |     fn handle_command(&self, entity_id: EntityId, nickname: &str, command: &str) {
[INFO] [stdout]     |                                                   ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_nickname`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `seed` is never read
[INFO] [stdout]   --> server/src/world/mod.rs:16:9
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub struct World {
[INFO] [stdout]    |            ----- field in this struct
[INFO] [stdout] 16 |     pub seed: i64,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_on_island` and `ring_at` are never used
[INFO] [stdout]    --> server/src/world/mod.rs:107:12
[INFO] [stdout]     |
[INFO] [stdout]  22 | impl World {
[INFO] [stdout]     | ---------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 107 |     pub fn is_on_island(&self, pos: BlockPos) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 112 |     pub fn ring_at(&self, x: f64, z: f64) -> RingNumber {
[INFO] [stdout]     |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `len`, `contains`, and `unload` are never used
[INFO] [stdout]   --> server/src/world/chunk.rs:57:12
[INFO] [stdout]    |
[INFO] [stdout] 11 | impl ChunkStore {
[INFO] [stdout]    | --------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 57 |     pub fn len(&self) -> usize {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 62 |     pub fn contains(&self, pos: &ChunkPos) -> bool {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 67 |     pub fn unload(&self, pos: &ChunkPos) {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `OAK_PLANKS` is never used
[INFO] [stdout]   --> server/src/world/generator.rs:21:15
[INFO] [stdout]    |
[INFO] [stdout] 21 |     pub const OAK_PLANKS: BlockStateId = 15;
[INFO] [stdout]    |               ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `GRAVEL` is never used
[INFO] [stdout]   --> server/src/world/generator.rs:39:15
[INFO] [stdout]    |
[INFO] [stdout] 39 |     pub const GRAVEL: BlockStateId = 68;
[INFO] [stdout]    |               ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `WATER` is never used
[INFO] [stdout]   --> server/src/world/generator.rs:48:15
[INFO] [stdout]    |
[INFO] [stdout] 48 |     pub const WATER: BlockStateId = 34;
[INFO] [stdout]    |               ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `LAVA` is never used
[INFO] [stdout]   --> server/src/world/generator.rs:49:15
[INFO] [stdout]    |
[INFO] [stdout] 49 |     pub const LAVA: BlockStateId = 35;
[INFO] [stdout]    |               ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `BEDROCK` is never used
[INFO] [stdout]   --> server/src/world/generator.rs:50:15
[INFO] [stdout]    |
[INFO] [stdout] 50 |     pub const BEDROCK: BlockStateId = 33;
[INFO] [stdout]    |               ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `ICE` is never used
[INFO] [stdout]   --> server/src/world/generator.rs:53:15
[INFO] [stdout]    |
[INFO] [stdout] 53 |     pub const ICE: BlockStateId = 174;
[INFO] [stdout]    |               ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `CLAY` is never used
[INFO] [stdout]   --> server/src/world/generator.rs:54:15
[INFO] [stdout]    |
[INFO] [stdout] 54 |     pub const CLAY: BlockStateId = 120;
[INFO] [stdout]    |               ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `SOUL_SAND` is never used
[INFO] [stdout]   --> server/src/world/generator.rs:57:15
[INFO] [stdout]    |
[INFO] [stdout] 57 |     pub const SOUL_SAND: BlockStateId = 250;
[INFO] [stdout]    |               ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `OBSIDIAN` is never used
[INFO] [stdout]   --> server/src/world/generator.rs:58:15
[INFO] [stdout]    |
[INFO] [stdout] 58 |     pub const OBSIDIAN: BlockStateId = 251;
[INFO] [stdout]    |               ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `MOSSY_COBBLESTONE` is never used
[INFO] [stdout]   --> server/src/world/generator.rs:60:15
[INFO] [stdout]    |
[INFO] [stdout] 60 |     pub const MOSSY_COBBLESTONE: BlockStateId = 253;
[INFO] [stdout]    |               ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `MAGMA_BLOCK` is never used
[INFO] [stdout]   --> server/src/world/generator.rs:65:15
[INFO] [stdout]    |
[INFO] [stdout] 65 |     pub const MAGMA_BLOCK: BlockStateId = 259;
[INFO] [stdout]    |               ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `BASALT` is never used
[INFO] [stdout]   --> server/src/world/generator.rs:66:15
[INFO] [stdout]    |
[INFO] [stdout] 66 |     pub const BASALT: BlockStateId = 260;
[INFO] [stdout]    |               ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `PACKED_ICE` is never used
[INFO] [stdout]   --> server/src/world/generator.rs:67:15
[INFO] [stdout]    |
[INFO] [stdout] 67 |     pub const PACKED_ICE: BlockStateId = 261;
[INFO] [stdout]    |               ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `BLUE_ICE` is never used
[INFO] [stdout]   --> server/src/world/generator.rs:68:15
[INFO] [stdout]    |
[INFO] [stdout] 68 |     pub const BLUE_ICE: BlockStateId = 262;
[INFO] [stdout]    |               ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `name_seed`, `has_village`, and `has_loot_chest` are never read
[INFO] [stdout]   --> server/src/world/island.rs:26:9
[INFO] [stdout]    |
[INFO] [stdout]  8 | pub struct IslandDef {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 26 |     pub name_seed: u64,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 27 |     /// Whether this island has a village.
[INFO] [stdout] 28 |     pub has_village: bool,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 29 |     /// Whether this island has a loot chest.
[INFO] [stdout] 30 |     pub has_loot_chest: bool,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `IslandDef` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `island_name` is never used
[INFO] [stdout]    --> server/src/world/island.rs:165:8
[INFO] [stdout]     |
[INFO] [stdout] 165 | pub fn island_name(name_seed: u64, biome: u8) -> String {
[INFO] [stdout]     |        ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `biome_display_name` is never used
[INFO] [stdout]    --> server/src/world/island.rs:184:8
[INFO] [stdout]     |
[INFO] [stdout] 184 | pub fn biome_display_name(biome: u8) -> &'static str {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `name` is never used
[INFO] [stdout]    --> server/src/world/island.rs:276:12
[INFO] [stdout]     |
[INFO] [stdout] 209 | impl IslandDef {
[INFO] [stdout]     | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 276 |     pub fn name(&self) -> String {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `SPAWN_RADIUS` is never used
[INFO] [stdout]    --> server/src/game.rs:748:15
[INFO] [stdout]     |
[INFO] [stdout] 748 |         const SPAWN_RADIUS: f64 = 16.0;
[INFO] [stdout]     |               ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `HOTBAR_START` is never used
[INFO] [stdout]   --> server/src/player.rs:12:11
[INFO] [stdout]    |
[INFO] [stdout] 12 | pub const HOTBAR_START: usize = 0;
[INFO] [stdout]    |           ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `HOTBAR_END` is never used
[INFO] [stdout]   --> server/src/player.rs:13:11
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub const HOTBAR_END: usize = 9;
[INFO] [stdout]    |           ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> server/src/player.rs:26:9
[INFO] [stdout]    |
[INFO] [stdout] 24 | pub struct Player {
[INFO] [stdout]    |            ------ fields in this struct
[INFO] [stdout] 25 |     // ── Identity ──
[INFO] [stdout] 26 |     pub uuid: PlayerId,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 42 |     pub xp_level: u16,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 43 |     pub xp_total: u32,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 44 |     pub xp_bar: f32,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 49 |     pub is_sneaking: bool,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 50 |     pub is_sprinting: bool,
[INFO] [stdout] 51 |     pub is_flying: bool,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 57 |     pub cursor_item: Slot,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 62 |     pub has_slept: bool,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `max_health` is never read
[INFO] [stdout]   --> server/src/entity.rs:16:9
[INFO] [stdout]    |
[INFO] [stdout]  7 | pub struct Entity {
[INFO] [stdout]    |            ------ field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 16 |     pub max_health: f32,
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Item`, `Projectile`, and `ExperienceOrb` are never constructed
[INFO] [stdout]   --> server/src/entity.rs:28:5
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub enum EntityKind {
[INFO] [stdout]    |          ---------- variants in this enum
[INFO] [stdout] 27 |     Mob(MobData),
[INFO] [stdout] 28 |     Item(ItemEntityData),
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 29 |     Projectile(ProjectileData),
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 30 |     ExperienceOrb(XpOrbData),
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> server/src/entity.rs:35:9
[INFO] [stdout]    |
[INFO] [stdout] 33 | pub struct MobData {
[INFO] [stdout]    |            ------- fields in this struct
[INFO] [stdout] 34 |     pub ai: MobAI,
[INFO] [stdout] 35 |     pub attack_damage: f32,
[INFO] [stdout]    |         ^^^^^^^^^^^^^
[INFO] [stdout] 36 |     pub attack_cooldown: u32,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^
[INFO] [stdout] 37 |     pub ticks_since_attack: u32,
[INFO] [stdout] 38 |     pub target: Option<EntityId>,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 39 |     pub home_pos: Option<BlockPos>,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 40 |     pub drops: Vec<LootDrop>,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout] 41 |     pub xp_reward: u32,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 42 |     pub ring_multiplier: f32,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^
[INFO] [stdout] 43 |     pub debuffs_on_hit: Vec<MobDebuff>,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 46 |     pub is_baby: bool,
[INFO] [stdout]    |         ^^^^^^^
[INFO] [stdout] 47 |     pub can_pick_up_items: bool,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 48 |     pub equipment: [Slot; 6],
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `item` and `owner` are never read
[INFO] [stdout]   --> server/src/entity.rs:52:9
[INFO] [stdout]    |
[INFO] [stdout] 51 | pub struct ItemEntityData {
[INFO] [stdout]    |            -------------- fields in this struct
[INFO] [stdout] 52 |     pub item: ItemStack,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 55 |     pub owner: Option<PlayerId>,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `shooter`, `damage`, `projectile_type`, and `ticks_alive` are never read
[INFO] [stdout]   --> server/src/entity.rs:59:9
[INFO] [stdout]    |
[INFO] [stdout] 58 | pub struct ProjectileData {
[INFO] [stdout]    |            -------------- fields in this struct
[INFO] [stdout] 59 |     pub shooter: Option<EntityId>,
[INFO] [stdout]    |         ^^^^^^^
[INFO] [stdout] 60 |     pub damage: f32,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 61 |     pub projectile_type: ProjectileType,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^
[INFO] [stdout] 62 |     pub ticks_alive: u32,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `xp_value` and `age` are never read
[INFO] [stdout]   --> server/src/entity.rs:66:9
[INFO] [stdout]    |
[INFO] [stdout] 65 | pub struct XpOrbData {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout] 66 |     pub xp_value: u32,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 67 |     pub age: u32,
[INFO] [stdout]    |         ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple variants are never constructed
[INFO] [stdout]   --> server/src/entity.rs:72:5
[INFO] [stdout]    |
[INFO] [stdout] 71 | pub enum ProjectileType {
[INFO] [stdout]    |          -------------- variants in this enum
[INFO] [stdout] 72 |     Arrow,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 73 |     Trident,
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout] 74 |     Snowball,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout] 75 |     Egg,
[INFO] [stdout]    |     ^^^
[INFO] [stdout] 76 |     EnderPearl,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 77 |     FishingBobber,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 78 |     Fireball,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `ProjectileType` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `look_target`, `path`, `path_index`, and `stuck_ticks` are never read
[INFO] [stdout]   --> server/src/entity.rs:95:9
[INFO] [stdout]    |
[INFO] [stdout] 91 | pub struct MobAI {
[INFO] [stdout]    |            ----- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 95 |     pub look_target: Option<EntityPos>,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 96 |     pub path: Vec<BlockPos>,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] 97 |     pub path_index: usize,
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout] 98 |     pub stuck_ticks: u32,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple variants are never constructed
[INFO] [stdout]    --> server/src/entity.rs:105:5
[INFO] [stdout]     |
[INFO] [stdout] 102 | pub enum AIState {
[INFO] [stdout]     |          ------- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 105 |     Chasing,
[INFO] [stdout]     |     ^^^^^^^
[INFO] [stdout] 106 |     Attacking,
[INFO] [stdout]     |     ^^^^^^^^^
[INFO] [stdout] 107 |     Fleeing,
[INFO] [stdout]     |     ^^^^^^^
[INFO] [stdout] 108 |     Breeding,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout] 109 |     Eating,
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout] 110 |     Sleeping,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout] 111 |     Panicking,
[INFO] [stdout]     |     ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `AIState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `item_id`, `min_count`, `max_count`, `chance`, and `looting_bonus` are never read
[INFO] [stdout]    --> server/src/entity.rs:116:9
[INFO] [stdout]     |
[INFO] [stdout] 115 | pub struct LootDrop {
[INFO] [stdout]     |            -------- fields in this struct
[INFO] [stdout] 116 |     pub item_id: ItemId,
[INFO] [stdout]     |         ^^^^^^^
[INFO] [stdout] 117 |     pub min_count: u8,
[INFO] [stdout]     |         ^^^^^^^^^
[INFO] [stdout] 118 |     pub max_count: u8,
[INFO] [stdout]     |         ^^^^^^^^^
[INFO] [stdout] 119 |     pub chance: f32,
[INFO] [stdout]     |         ^^^^^^
[INFO] [stdout] 120 |     pub looting_bonus: f32,
[INFO] [stdout]     |         ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `new_item` and `new_projectile` are never used
[INFO] [stdout]    --> server/src/entity.rs:178:12
[INFO] [stdout]     |
[INFO] [stdout] 123 | impl Entity {
[INFO] [stdout]     | ----------- associated functions in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 178 |     pub fn new_item(id: EntityId, position: EntityPos, item: ItemStack, velocity: Velocity) -> Self {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 202 |     pub fn new_projectile(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `WALK_SPEED` is never used
[INFO] [stdout]   --> server/src/physics.rs:18:11
[INFO] [stdout]    |
[INFO] [stdout] 18 | pub const WALK_SPEED: f64 = 0.2163; // 4.317 blocks/sec / 20 tps
[INFO] [stdout]    |           ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `SPRINT_SPEED` is never used
[INFO] [stdout]   --> server/src/physics.rs:21:11
[INFO] [stdout]    |
[INFO] [stdout] 21 | pub const SPRINT_SPEED: f64 = 0.2806; // 5.612 blocks/sec / 20 tps
[INFO] [stdout]    |           ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `SNEAK_SPEED` is never used
[INFO] [stdout]   --> server/src/physics.rs:24:11
[INFO] [stdout]    |
[INFO] [stdout] 24 | pub const SNEAK_SPEED: f64 = 0.0648;
[INFO] [stdout]    |           ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `JUMP_VELOCITY` is never used
[INFO] [stdout]   --> server/src/physics.rs:27:11
[INFO] [stdout]    |
[INFO] [stdout] 27 | pub const JUMP_VELOCITY: f64 = 0.42;
[INFO] [stdout]    |           ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `PLAYER_WIDTH` is never used
[INFO] [stdout]   --> server/src/physics.rs:30:11
[INFO] [stdout]    |
[INFO] [stdout] 30 | pub const PLAYER_WIDTH: f64 = 0.6;
[INFO] [stdout]    |           ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `PLAYER_HEIGHT` is never used
[INFO] [stdout]   --> server/src/physics.rs:31:11
[INFO] [stdout]    |
[INFO] [stdout] 31 | pub const PLAYER_HEIGHT: f64 = 1.8;
[INFO] [stdout]    |           ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `PLAYER_EYE_HEIGHT` is never used
[INFO] [stdout]   --> server/src/physics.rs:32:11
[INFO] [stdout]    |
[INFO] [stdout] 32 | pub const PLAYER_EYE_HEIGHT: f64 = 1.62;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `fall_damage` is never used
[INFO] [stdout]   --> server/src/physics.rs:53:8
[INFO] [stdout]    |
[INFO] [stdout] 53 | pub fn fall_damage(fall_distance: f64) -> f32 {
[INFO] [stdout]    |        ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `wind_push` is never used
[INFO] [stdout]   --> server/src/physics.rs:63:8
[INFO] [stdout]    |
[INFO] [stdout] 63 | pub fn wind_push(wind: &WindState, is_sneaking: bool, has_wind_charm: bool, armor_weight: f32) -> Velocity {
[INFO] [stdout]    |        ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `CollisionResult` is never constructed
[INFO] [stdout]   --> server/src/physics.rs:96:12
[INFO] [stdout]    |
[INFO] [stdout] 96 | pub struct CollisionResult {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `move_and_collide` is never used
[INFO] [stdout]    --> server/src/physics.rs:104:8
[INFO] [stdout]     |
[INFO] [stdout] 104 | pub fn move_and_collide(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check_collision` is never used
[INFO] [stdout]    --> server/src/physics.rs:156:4
[INFO] [stdout]     |
[INFO] [stdout] 156 | fn check_collision(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `ring_at` is never used
[INFO] [stdout]    --> server/src/physics.rs:182:8
[INFO] [stdout]     |
[INFO] [stdout] 182 | pub fn ring_at(x: f64, z: f64) -> u32 {
[INFO] [stdout]     |        ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `source`
[INFO] [stdout]    --> server/src/player.rs:218:48
[INFO] [stdout]     |
[INFO] [stdout] 218 |     pub fn take_damage(&mut self, amount: f32, source: DeathCause) -> bool {
[INFO] [stdout]     |                                                ^^^^^^ help: if this is intentional, prefix it with an underscore: `_source`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `seed` is never read
[INFO] [stdout]   --> server/src/world/mod.rs:16:9
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub struct World {
[INFO] [stdout]    |            ----- field in this struct
[INFO] [stdout] 16 |     pub seed: i64,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_on_island` and `ring_at` are never used
[INFO] [stdout]    --> server/src/world/mod.rs:107:12
[INFO] [stdout]     |
[INFO] [stdout]  22 | impl World {
[INFO] [stdout]     | ---------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 107 |     pub fn is_on_island(&self, pos: BlockPos) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 112 |     pub fn ring_at(&self, x: f64, z: f64) -> RingNumber {
[INFO] [stdout]     |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `len`, `contains`, and `unload` are never used
[INFO] [stdout]   --> server/src/world/chunk.rs:57:12
[INFO] [stdout]    |
[INFO] [stdout] 11 | impl ChunkStore {
[INFO] [stdout]    | --------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 57 |     pub fn len(&self) -> usize {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 62 |     pub fn contains(&self, pos: &ChunkPos) -> bool {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 67 |     pub fn unload(&self, pos: &ChunkPos) {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `OAK_PLANKS` is never used
[INFO] [stdout]   --> server/src/world/generator.rs:21:15
[INFO] [stdout]    |
[INFO] [stdout] 21 |     pub const OAK_PLANKS: BlockStateId = 15;
[INFO] [stdout]    |               ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `GRAVEL` is never used
[INFO] [stdout]   --> server/src/world/generator.rs:39:15
[INFO] [stdout]    |
[INFO] [stdout] 39 |     pub const GRAVEL: BlockStateId = 68;
[INFO] [stdout]    |               ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `WATER` is never used
[INFO] [stdout]   --> server/src/world/generator.rs:48:15
[INFO] [stdout]    |
[INFO] [stdout] 48 |     pub const WATER: BlockStateId = 34;
[INFO] [stdout]    |               ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `LAVA` is never used
[INFO] [stdout]   --> server/src/world/generator.rs:49:15
[INFO] [stdout]    |
[INFO] [stdout] 49 |     pub const LAVA: BlockStateId = 35;
[INFO] [stdout]    |               ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `BEDROCK` is never used
[INFO] [stdout]   --> server/src/world/generator.rs:50:15
[INFO] [stdout]    |
[INFO] [stdout] 50 |     pub const BEDROCK: BlockStateId = 33;
[INFO] [stdout]    |               ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `ICE` is never used
[INFO] [stdout]   --> server/src/world/generator.rs:53:15
[INFO] [stdout]    |
[INFO] [stdout] 53 |     pub const ICE: BlockStateId = 174;
[INFO] [stdout]    |               ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `CLAY` is never used
[INFO] [stdout]   --> server/src/world/generator.rs:54:15
[INFO] [stdout]    |
[INFO] [stdout] 54 |     pub const CLAY: BlockStateId = 120;
[INFO] [stdout]    |               ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `SOUL_SAND` is never used
[INFO] [stdout]   --> server/src/world/generator.rs:57:15
[INFO] [stdout]    |
[INFO] [stdout] 57 |     pub const SOUL_SAND: BlockStateId = 250;
[INFO] [stdout]    |               ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `OBSIDIAN` is never used
[INFO] [stdout]   --> server/src/world/generator.rs:58:15
[INFO] [stdout]    |
[INFO] [stdout] 58 |     pub const OBSIDIAN: BlockStateId = 251;
[INFO] [stdout]    |               ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `MOSSY_COBBLESTONE` is never used
[INFO] [stdout]   --> server/src/world/generator.rs:60:15
[INFO] [stdout]    |
[INFO] [stdout] 60 |     pub const MOSSY_COBBLESTONE: BlockStateId = 253;
[INFO] [stdout]    |               ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `MAGMA_BLOCK` is never used
[INFO] [stdout]   --> server/src/world/generator.rs:65:15
[INFO] [stdout]    |
[INFO] [stdout] 65 |     pub const MAGMA_BLOCK: BlockStateId = 259;
[INFO] [stdout]    |               ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `BASALT` is never used
[INFO] [stdout]   --> server/src/world/generator.rs:66:15
[INFO] [stdout]    |
[INFO] [stdout] 66 |     pub const BASALT: BlockStateId = 260;
[INFO] [stdout]    |               ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `PACKED_ICE` is never used
[INFO] [stdout]   --> server/src/world/generator.rs:67:15
[INFO] [stdout]    |
[INFO] [stdout] 67 |     pub const PACKED_ICE: BlockStateId = 261;
[INFO] [stdout]    |               ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `BLUE_ICE` is never used
[INFO] [stdout]   --> server/src/world/generator.rs:68:15
[INFO] [stdout]    |
[INFO] [stdout] 68 |     pub const BLUE_ICE: BlockStateId = 262;
[INFO] [stdout]    |               ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `name_seed`, `has_village`, and `has_loot_chest` are never read
[INFO] [stdout]   --> server/src/world/island.rs:26:9
[INFO] [stdout]    |
[INFO] [stdout]  8 | pub struct IslandDef {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 26 |     pub name_seed: u64,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 27 |     /// Whether this island has a village.
[INFO] [stdout] 28 |     pub has_village: bool,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 29 |     /// Whether this island has a loot chest.
[INFO] [stdout] 30 |     pub has_loot_chest: bool,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `IslandDef` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `island_name` is never used
[INFO] [stdout]    --> server/src/world/island.rs:165:8
[INFO] [stdout]     |
[INFO] [stdout] 165 | pub fn island_name(name_seed: u64, biome: u8) -> String {
[INFO] [stdout]     |        ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `biome_display_name` is never used
[INFO] [stdout]    --> server/src/world/island.rs:184:8
[INFO] [stdout]     |
[INFO] [stdout] 184 | pub fn biome_display_name(biome: u8) -> &'static str {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `name` is never used
[INFO] [stdout]    --> server/src/world/island.rs:276:12
[INFO] [stdout]     |
[INFO] [stdout] 209 | impl IslandDef {
[INFO] [stdout]     | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 276 |     pub fn name(&self) -> String {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `SPAWN_RADIUS` is never used
[INFO] [stdout]    --> server/src/game.rs:748:15
[INFO] [stdout]     |
[INFO] [stdout] 748 |         const SPAWN_RADIUS: f64 = 16.0;
[INFO] [stdout]     |               ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `HOTBAR_START` is never used
[INFO] [stdout]   --> server/src/player.rs:12:11
[INFO] [stdout]    |
[INFO] [stdout] 12 | pub const HOTBAR_START: usize = 0;
[INFO] [stdout]    |           ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `HOTBAR_END` is never used
[INFO] [stdout]   --> server/src/player.rs:13:11
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub const HOTBAR_END: usize = 9;
[INFO] [stdout]    |           ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> server/src/player.rs:26:9
[INFO] [stdout]    |
[INFO] [stdout] 24 | pub struct Player {
[INFO] [stdout]    |            ------ fields in this struct
[INFO] [stdout] 25 |     // ── Identity ──
[INFO] [stdout] 26 |     pub uuid: PlayerId,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 42 |     pub xp_level: u16,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 43 |     pub xp_total: u32,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 44 |     pub xp_bar: f32,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 49 |     pub is_sneaking: bool,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 50 |     pub is_sprinting: bool,
[INFO] [stdout] 51 |     pub is_flying: bool,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 57 |     pub cursor_item: Slot,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 62 |     pub has_slept: bool,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `max_health` is never read
[INFO] [stdout]   --> server/src/entity.rs:16:9
[INFO] [stdout]    |
[INFO] [stdout]  7 | pub struct Entity {
[INFO] [stdout]    |            ------ field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 16 |     pub max_health: f32,
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Item`, `Projectile`, and `ExperienceOrb` are never constructed
[INFO] [stdout]   --> server/src/entity.rs:28:5
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub enum EntityKind {
[INFO] [stdout]    |          ---------- variants in this enum
[INFO] [stdout] 27 |     Mob(MobData),
[INFO] [stdout] 28 |     Item(ItemEntityData),
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 29 |     Projectile(ProjectileData),
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 30 |     ExperienceOrb(XpOrbData),
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> server/src/entity.rs:35:9
[INFO] [stdout]    |
[INFO] [stdout] 33 | pub struct MobData {
[INFO] [stdout]    |            ------- fields in this struct
[INFO] [stdout] 34 |     pub ai: MobAI,
[INFO] [stdout] 35 |     pub attack_damage: f32,
[INFO] [stdout]    |         ^^^^^^^^^^^^^
[INFO] [stdout] 36 |     pub attack_cooldown: u32,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^
[INFO] [stdout] 37 |     pub ticks_since_attack: u32,
[INFO] [stdout] 38 |     pub target: Option<EntityId>,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 39 |     pub home_pos: Option<BlockPos>,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 40 |     pub drops: Vec<LootDrop>,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout] 41 |     pub xp_reward: u32,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 42 |     pub ring_multiplier: f32,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^
[INFO] [stdout] 43 |     pub debuffs_on_hit: Vec<MobDebuff>,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 46 |     pub is_baby: bool,
[INFO] [stdout]    |         ^^^^^^^
[INFO] [stdout] 47 |     pub can_pick_up_items: bool,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 48 |     pub equipment: [Slot; 6],
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `item` and `owner` are never read
[INFO] [stdout]   --> server/src/entity.rs:52:9
[INFO] [stdout]    |
[INFO] [stdout] 51 | pub struct ItemEntityData {
[INFO] [stdout]    |            -------------- fields in this struct
[INFO] [stdout] 52 |     pub item: ItemStack,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 55 |     pub owner: Option<PlayerId>,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `shooter`, `damage`, `projectile_type`, and `ticks_alive` are never read
[INFO] [stdout]   --> server/src/entity.rs:59:9
[INFO] [stdout]    |
[INFO] [stdout] 58 | pub struct ProjectileData {
[INFO] [stdout]    |            -------------- fields in this struct
[INFO] [stdout] 59 |     pub shooter: Option<EntityId>,
[INFO] [stdout]    |         ^^^^^^^
[INFO] [stdout] 60 |     pub damage: f32,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 61 |     pub projectile_type: ProjectileType,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^
[INFO] [stdout] 62 |     pub ticks_alive: u32,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `xp_value` and `age` are never read
[INFO] [stdout]   --> server/src/entity.rs:66:9
[INFO] [stdout]    |
[INFO] [stdout] 65 | pub struct XpOrbData {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout] 66 |     pub xp_value: u32,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 67 |     pub age: u32,
[INFO] [stdout]    |         ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple variants are never constructed
[INFO] [stdout]   --> server/src/entity.rs:72:5
[INFO] [stdout]    |
[INFO] [stdout] 71 | pub enum ProjectileType {
[INFO] [stdout]    |          -------------- variants in this enum
[INFO] [stdout] 72 |     Arrow,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 73 |     Trident,
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout] 74 |     Snowball,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout] 75 |     Egg,
[INFO] [stdout]    |     ^^^
[INFO] [stdout] 76 |     EnderPearl,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 77 |     FishingBobber,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 78 |     Fireball,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `ProjectileType` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `look_target`, `path`, `path_index`, and `stuck_ticks` are never read
[INFO] [stdout]   --> server/src/entity.rs:95:9
[INFO] [stdout]    |
[INFO] [stdout] 91 | pub struct MobAI {
[INFO] [stdout]    |            ----- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 95 |     pub look_target: Option<EntityPos>,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 96 |     pub path: Vec<BlockPos>,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] 97 |     pub path_index: usize,
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout] 98 |     pub stuck_ticks: u32,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple variants are never constructed
[INFO] [stdout]    --> server/src/entity.rs:105:5
[INFO] [stdout]     |
[INFO] [stdout] 102 | pub enum AIState {
[INFO] [stdout]     |          ------- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 105 |     Chasing,
[INFO] [stdout]     |     ^^^^^^^
[INFO] [stdout] 106 |     Attacking,
[INFO] [stdout]     |     ^^^^^^^^^
[INFO] [stdout] 107 |     Fleeing,
[INFO] [stdout]     |     ^^^^^^^
[INFO] [stdout] 108 |     Breeding,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout] 109 |     Eating,
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout] 110 |     Sleeping,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout] 111 |     Panicking,
[INFO] [stdout]     |     ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `AIState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `item_id`, `min_count`, `max_count`, `chance`, and `looting_bonus` are never read
[INFO] [stdout]    --> server/src/entity.rs:116:9
[INFO] [stdout]     |
[INFO] [stdout] 115 | pub struct LootDrop {
[INFO] [stdout]     |            -------- fields in this struct
[INFO] [stdout] 116 |     pub item_id: ItemId,
[INFO] [stdout]     |         ^^^^^^^
[INFO] [stdout] 117 |     pub min_count: u8,
[INFO] [stdout]     |         ^^^^^^^^^
[INFO] [stdout] 118 |     pub max_count: u8,
[INFO] [stdout]     |         ^^^^^^^^^
[INFO] [stdout] 119 |     pub chance: f32,
[INFO] [stdout]     |         ^^^^^^
[INFO] [stdout] 120 |     pub looting_bonus: f32,
[INFO] [stdout]     |         ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `new_item` and `new_projectile` are never used
[INFO] [stdout]    --> server/src/entity.rs:178:12
[INFO] [stdout]     |
[INFO] [stdout] 123 | impl Entity {
[INFO] [stdout]     | ----------- associated functions in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 178 |     pub fn new_item(id: EntityId, position: EntityPos, item: ItemStack, velocity: Velocity) -> Self {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 202 |     pub fn new_projectile(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `WALK_SPEED` is never used
[INFO] [stdout]   --> server/src/physics.rs:18:11
[INFO] [stdout]    |
[INFO] [stdout] 18 | pub const WALK_SPEED: f64 = 0.2163; // 4.317 blocks/sec / 20 tps
[INFO] [stdout]    |           ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `SPRINT_SPEED` is never used
[INFO] [stdout]   --> server/src/physics.rs:21:11
[INFO] [stdout]    |
[INFO] [stdout] 21 | pub const SPRINT_SPEED: f64 = 0.2806; // 5.612 blocks/sec / 20 tps
[INFO] [stdout]    |           ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `SNEAK_SPEED` is never used
[INFO] [stdout]   --> server/src/physics.rs:24:11
[INFO] [stdout]    |
[INFO] [stdout] 24 | pub const SNEAK_SPEED: f64 = 0.0648;
[INFO] [stdout]    |           ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `JUMP_VELOCITY` is never used
[INFO] [stdout]   --> server/src/physics.rs:27:11
[INFO] [stdout]    |
[INFO] [stdout] 27 | pub const JUMP_VELOCITY: f64 = 0.42;
[INFO] [stdout]    |           ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `PLAYER_WIDTH` is never used
[INFO] [stdout]   --> server/src/physics.rs:30:11
[INFO] [stdout]    |
[INFO] [stdout] 30 | pub const PLAYER_WIDTH: f64 = 0.6;
[INFO] [stdout]    |           ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `PLAYER_HEIGHT` is never used
[INFO] [stdout]   --> server/src/physics.rs:31:11
[INFO] [stdout]    |
[INFO] [stdout] 31 | pub const PLAYER_HEIGHT: f64 = 1.8;
[INFO] [stdout]    |           ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `PLAYER_EYE_HEIGHT` is never used
[INFO] [stdout]   --> server/src/physics.rs:32:11
[INFO] [stdout]    |
[INFO] [stdout] 32 | pub const PLAYER_EYE_HEIGHT: f64 = 1.62;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `fall_damage` is never used
[INFO] [stdout]   --> server/src/physics.rs:53:8
[INFO] [stdout]    |
[INFO] [stdout] 53 | pub fn fall_damage(fall_distance: f64) -> f32 {
[INFO] [stdout]    |        ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `wind_push` is never used
[INFO] [stdout]   --> server/src/physics.rs:63:8
[INFO] [stdout]    |
[INFO] [stdout] 63 | pub fn wind_push(wind: &WindState, is_sneaking: bool, has_wind_charm: bool, armor_weight: f32) -> Velocity {
[INFO] [stdout]    |        ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `CollisionResult` is never constructed
[INFO] [stdout]   --> server/src/physics.rs:96:12
[INFO] [stdout]    |
[INFO] [stdout] 96 | pub struct CollisionResult {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `move_and_collide` is never used
[INFO] [stdout]    --> server/src/physics.rs:104:8
[INFO] [stdout]     |
[INFO] [stdout] 104 | pub fn move_and_collide(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check_collision` is never used
[INFO] [stdout]    --> server/src/physics.rs:156:4
[INFO] [stdout]     |
[INFO] [stdout] 156 | fn check_collision(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `ring_at` is never used
[INFO] [stdout]    --> server/src/physics.rs:182:8
[INFO] [stdout]     |
[INFO] [stdout] 182 | pub fn ring_at(x: f64, z: f64) -> u32 {
[INFO] [stdout]     |        ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Checking egui-winit v0.31.1
[INFO] [stderr]     Checking egui-wgpu v0.31.1
[INFO] [stderr]     Checking skycraft-client v0.0.1 (/opt/rustwide/workdir/client)
[INFO] [stdout] warning: unused import: `std::path::Path`
[INFO] [stdout]  --> client/src/atlas.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use std::path::Path;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `skycraft_protocol::codec`
[INFO] [stdout]  --> client/src/net_bridge.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use skycraft_protocol::codec;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::path::Path`
[INFO] [stdout]  --> client/src/atlas.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use std::path::Path;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `skycraft_protocol::codec`
[INFO] [stdout]  --> client/src/net_bridge.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use skycraft_protocol::codec;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `GenericImageView`
[INFO] [stdout]  --> client/src/atlas.rs:6:13
[INFO] [stdout]   |
[INFO] [stdout] 6 | use image::{GenericImageView, RgbaImage};
[INFO] [stdout]   |             ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `GenericImageView`
[INFO] [stdout]  --> client/src/atlas.rs:6:13
[INFO] [stdout]   |
[INFO] [stdout] 6 | use image::{GenericImageView, RgbaImage};
[INFO] [stdout]   |             ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `is_connected` is never used
[INFO] [stdout]    --> client/src/network.rs:159:12
[INFO] [stdout]     |
[INFO] [stdout]  19 | impl NetworkClient {
[INFO] [stdout]     | ------------------ method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 159 |     pub fn is_connected(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `id` is never read
[INFO] [stdout]   --> client/src/world.rs:31:9
[INFO] [stdout]    |
[INFO] [stdout] 30 | pub struct ClientEntity {
[INFO] [stdout]    |            ------------ field in this struct
[INFO] [stdout] 31 |     pub id: EntityId,
[INFO] [stdout]    |         ^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `game_mode` and `on_ground` are never read
[INFO] [stdout]   --> client/src/world.rs:50:9
[INFO] [stdout]    |
[INFO] [stdout] 42 | pub struct LocalPlayer {
[INFO] [stdout]    |            ----------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 50 |     pub game_mode: GameMode,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 53 |     pub on_ground: bool,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `mouse_captured` is never read
[INFO] [stdout]   --> client/src/input.rs:26:9
[INFO] [stdout]    |
[INFO] [stdout]  8 | pub struct InputState {
[INFO] [stdout]    |            ---------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 26 |     pub mouse_captured: bool,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_sneak`, `hotbar_key_pressed`, `is_chat_pressed`, `is_escape_pressed`, `is_debug_pressed`, and `is_drop_pressed` are never used
[INFO] [stdout]    --> client/src/input.rs:116:12
[INFO] [stdout]     |
[INFO] [stdout]  29 | impl InputState {
[INFO] [stdout]     | --------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 116 |     pub fn is_sneak(&self) -> bool { self.is_key_down(KeyCode::ShiftLeft) }
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 120 |     pub fn hotbar_key_pressed(&self) -> Option<u8> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 134 |     pub fn is_chat_pressed(&self) -> bool { self.is_key_pressed(KeyCode::KeyT) }
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 135 |     pub fn is_escape_pressed(&self) -> bool { self.is_key_pressed(KeyCode::Escape) }
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 136 |     pub fn is_debug_pressed(&self) -> bool { self.is_key_pressed(KeyCode::F3) }
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 137 |     pub fn is_drop_pressed(&self) -> bool { self.is_key_pressed(KeyCode::KeyQ) }
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `HudState` is never constructed
[INFO] [stdout]  --> client/src/ui.rs:5:12
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct HudState {
[INFO] [stdout]   |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `ChatEntry` is never constructed
[INFO] [stdout]   --> client/src/ui.rs:20:12
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub struct ChatEntry {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new`, `push_chat`, and `visible_chat` are never used
[INFO] [stdout]   --> client/src/ui.rs:26:12
[INFO] [stdout]    |
[INFO] [stdout] 25 | impl HudState {
[INFO] [stdout]    | ------------- associated items in this implementation
[INFO] [stdout] 26 |     pub fn new() -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 38 |     pub fn push_chat(&mut self, message: String) {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 50 |     pub fn visible_chat(&self) -> Vec<&str> {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `AudioManager` is never constructed
[INFO] [stdout]  --> client/src/audio.rs:5:12
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct AudioManager {
[INFO] [stdout]   |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new`, `play_sound`, `play_music`, `stop_music`, and `update_listener` are never used
[INFO] [stdout]   --> client/src/audio.rs:17:12
[INFO] [stdout]    |
[INFO] [stdout] 16 | impl AudioManager {
[INFO] [stdout]    | ----------------- associated items in this implementation
[INFO] [stdout] 17 |     pub fn new() -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 27 |     pub fn play_sound(&self, _sound_id: u16, _x: f64, _y: f64, _z: f64, _volume: f32, _pitch: f32) {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 33 |     pub fn play_music(&self, _track_name: &str) {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 38 |     pub fn stop_music(&self) {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 43 |     pub fn update_listener(&self, _x: f64, _y: f64, _z: f64, _yaw: f32) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `GoToLogin` is never constructed
[INFO] [stdout]   --> client/src/state.rs:75:5
[INFO] [stdout]    |
[INFO] [stdout] 68 | enum UiAction {
[INFO] [stdout]    |      -------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 75 |     GoToLogin,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `status` is never read
[INFO] [stdout]   --> client/src/auth_client.rs:22:5
[INFO] [stdout]    |
[INFO] [stdout] 21 | struct RequestCodeResponse {
[INFO] [stdout]    |        ------------------- field in this struct
[INFO] [stdout] 22 |     status: String,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `RequestCodeResponse` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `status` is never read
[INFO] [stdout]   --> client/src/auth_client.rs:28:5
[INFO] [stdout]    |
[INFO] [stdout] 27 | struct VerifyCodeResponse {
[INFO] [stdout]    |        ------------------ field in this struct
[INFO] [stdout] 28 |     status: String,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `VerifyCodeResponse` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `name` is never read
[INFO] [stdout]   --> client/src/atlas.rs:45:5
[INFO] [stdout]    |
[INFO] [stdout] 44 | struct BlockTextureEntry {
[INFO] [stdout]    |        ----------------- field in this struct
[INFO] [stdout] 45 |     name: String,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `BlockTextureEntry` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `BlockTextures` is never constructed
[INFO] [stdout]   --> client/src/atlas.rs:75:8
[INFO] [stdout]    |
[INFO] [stdout] 75 | struct BlockTextures {
[INFO] [stdout]    |        ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `NetCommand` is never used
[INFO] [stdout]   --> client/src/net_bridge.rs:18:6
[INFO] [stdout]    |
[INFO] [stdout] 18 | enum NetCommand {
[INFO] [stdout]    |      ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `uv` is never used
[INFO] [stdout]   --> client/src/cow.rs:14:4
[INFO] [stdout]    |
[INFO] [stdout] 14 | fn uv(px: f32, py: f32) -> [f32; 2] {
[INFO] [stdout]    |    ^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `EventResponse` that must be used
[INFO] [stdout]    --> client/src/state.rs:722:21
[INFO] [stdout]     |
[INFO] [stdout] 722 |                     egui_state.on_window_event(self.window.as_ref().unwrap(), &event);
[INFO] [stdout]     |                     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_must_use)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 722 |                     let _ = egui_state.on_window_event(self.window.as_ref().unwrap(), &event);
[INFO] [stdout]     |                     +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `is_connected` is never used
[INFO] [stdout]    --> client/src/network.rs:159:12
[INFO] [stdout]     |
[INFO] [stdout]  19 | impl NetworkClient {
[INFO] [stdout]     | ------------------ method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 159 |     pub fn is_connected(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `id` is never read
[INFO] [stdout]   --> client/src/world.rs:31:9
[INFO] [stdout]    |
[INFO] [stdout] 30 | pub struct ClientEntity {
[INFO] [stdout]    |            ------------ field in this struct
[INFO] [stdout] 31 |     pub id: EntityId,
[INFO] [stdout]    |         ^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `game_mode` and `on_ground` are never read
[INFO] [stdout]   --> client/src/world.rs:50:9
[INFO] [stdout]    |
[INFO] [stdout] 42 | pub struct LocalPlayer {
[INFO] [stdout]    |            ----------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 50 |     pub game_mode: GameMode,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 53 |     pub on_ground: bool,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `mouse_captured` is never read
[INFO] [stdout]   --> client/src/input.rs:26:9
[INFO] [stdout]    |
[INFO] [stdout]  8 | pub struct InputState {
[INFO] [stdout]    |            ---------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 26 |     pub mouse_captured: bool,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_sneak`, `hotbar_key_pressed`, `is_chat_pressed`, `is_escape_pressed`, `is_debug_pressed`, and `is_drop_pressed` are never used
[INFO] [stdout]    --> client/src/input.rs:116:12
[INFO] [stdout]     |
[INFO] [stdout]  29 | impl InputState {
[INFO] [stdout]     | --------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 116 |     pub fn is_sneak(&self) -> bool { self.is_key_down(KeyCode::ShiftLeft) }
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 120 |     pub fn hotbar_key_pressed(&self) -> Option<u8> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 134 |     pub fn is_chat_pressed(&self) -> bool { self.is_key_pressed(KeyCode::KeyT) }
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 135 |     pub fn is_escape_pressed(&self) -> bool { self.is_key_pressed(KeyCode::Escape) }
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 136 |     pub fn is_debug_pressed(&self) -> bool { self.is_key_pressed(KeyCode::F3) }
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 137 |     pub fn is_drop_pressed(&self) -> bool { self.is_key_pressed(KeyCode::KeyQ) }
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `HudState` is never constructed
[INFO] [stdout]  --> client/src/ui.rs:5:12
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct HudState {
[INFO] [stdout]   |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `ChatEntry` is never constructed
[INFO] [stdout]   --> client/src/ui.rs:20:12
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub struct ChatEntry {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new`, `push_chat`, and `visible_chat` are never used
[INFO] [stdout]   --> client/src/ui.rs:26:12
[INFO] [stdout]    |
[INFO] [stdout] 25 | impl HudState {
[INFO] [stdout]    | ------------- associated items in this implementation
[INFO] [stdout] 26 |     pub fn new() -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 38 |     pub fn push_chat(&mut self, message: String) {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 50 |     pub fn visible_chat(&self) -> Vec<&str> {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `AudioManager` is never constructed
[INFO] [stdout]  --> client/src/audio.rs:5:12
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct AudioManager {
[INFO] [stdout]   |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new`, `play_sound`, `play_music`, `stop_music`, and `update_listener` are never used
[INFO] [stdout]   --> client/src/audio.rs:17:12
[INFO] [stdout]    |
[INFO] [stdout] 16 | impl AudioManager {
[INFO] [stdout]    | ----------------- associated items in this implementation
[INFO] [stdout] 17 |     pub fn new() -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 27 |     pub fn play_sound(&self, _sound_id: u16, _x: f64, _y: f64, _z: f64, _volume: f32, _pitch: f32) {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 33 |     pub fn play_music(&self, _track_name: &str) {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 38 |     pub fn stop_music(&self) {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 43 |     pub fn update_listener(&self, _x: f64, _y: f64, _z: f64, _yaw: f32) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `GoToLogin` is never constructed
[INFO] [stdout]   --> client/src/state.rs:75:5
[INFO] [stdout]    |
[INFO] [stdout] 68 | enum UiAction {
[INFO] [stdout]    |      -------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 75 |     GoToLogin,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `status` is never read
[INFO] [stdout]   --> client/src/auth_client.rs:22:5
[INFO] [stdout]    |
[INFO] [stdout] 21 | struct RequestCodeResponse {
[INFO] [stdout]    |        ------------------- field in this struct
[INFO] [stdout] 22 |     status: String,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `RequestCodeResponse` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `status` is never read
[INFO] [stdout]   --> client/src/auth_client.rs:28:5
[INFO] [stdout]    |
[INFO] [stdout] 27 | struct VerifyCodeResponse {
[INFO] [stdout]    |        ------------------ field in this struct
[INFO] [stdout] 28 |     status: String,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `VerifyCodeResponse` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `name` is never read
[INFO] [stdout]   --> client/src/atlas.rs:45:5
[INFO] [stdout]    |
[INFO] [stdout] 44 | struct BlockTextureEntry {
[INFO] [stdout]    |        ----------------- field in this struct
[INFO] [stdout] 45 |     name: String,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `BlockTextureEntry` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `BlockTextures` is never constructed
[INFO] [stdout]   --> client/src/atlas.rs:75:8
[INFO] [stdout]    |
[INFO] [stdout] 75 | struct BlockTextures {
[INFO] [stdout]    |        ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `NetCommand` is never used
[INFO] [stdout]   --> client/src/net_bridge.rs:18:6
[INFO] [stdout]    |
[INFO] [stdout] 18 | enum NetCommand {
[INFO] [stdout]    |      ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `uv` is never used
[INFO] [stdout]   --> client/src/cow.rs:14:4
[INFO] [stdout]    |
[INFO] [stdout] 14 | fn uv(px: f32, py: f32) -> [f32; 2] {
[INFO] [stdout]    |    ^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `EventResponse` that must be used
[INFO] [stdout]    --> client/src/state.rs:722:21
[INFO] [stdout]     |
[INFO] [stdout] 722 |                     egui_state.on_window_event(self.window.as_ref().unwrap(), &event);
[INFO] [stdout]     |                     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_must_use)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 722 |                     let _ = egui_state.on_window_event(self.window.as_ref().unwrap(), &event);
[INFO] [stdout]     |                     +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] warning: unused dependency `rodio`
[INFO] [stderr]   --> client/Cargo.toml:40:1
[INFO] [stderr]    |
[INFO] [stderr] 40 | rodio = "0.20"
[INFO] [stderr]    | ^^^^^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `cargo::unused_dependencies` is set to `warn` by default
[INFO] [stderr] help: consider removing the dependency on `rodio`
[INFO] [stderr] warning: `skycraft-client` (manifest) generated 1 warning
[INFO] [stderr] warning: unused dependency `noise`
[INFO] [stderr]   --> server/Cargo.toml:24:1
[INFO] [stderr]    |
[INFO] [stderr] 24 | noise = "0.9"
[INFO] [stderr]    | ^^^^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `cargo::unused_dependencies` is set to `warn` by default
[INFO] [stderr] help: consider removing the dependency on `noise`
[INFO] [stderr] warning: `skycraft-server` (manifest) generated 1 warning
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 2m 17s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: naga v24.0.0, quinn v0.11.9, quinn-udp v0.5.14, wgpu v24.0.5, wgpu-core v24.0.5, wgpu-hal v24.0.4, winit v0.30.13
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 9`
[INFO] running `Command { std: "docker" "inspect" "f0a3d8deb17756c5d1d09853df5b722139e1a359e314577cf7af0e04dc258582", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "f0a3d8deb17756c5d1d09853df5b722139e1a359e314577cf7af0e04dc258582", kill_on_drop: false }`
[INFO] [stdout] f0a3d8deb17756c5d1d09853df5b722139e1a359e314577cf7af0e04dc258582
