[INFO] cloning repository https://github.com/Kindaglia/the-crowd-runner
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/Kindaglia/the-crowd-runner" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FKindaglia%2Fthe-crowd-runner", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FKindaglia%2Fthe-crowd-runner'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] d9a833e8c1558492f8e1bbb76793f6c5875d3d0b
[INFO] checking Kindaglia/the-crowd-runner against 49a6044d37d694890450f52ceaceb66277a36b1e for pr-161154
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FKindaglia%2Fthe-crowd-runner" "/workspace/builds/worker-1-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-1-tc2/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/Kindaglia/the-crowd-runner
[INFO] finished tweaking git repo https://github.com/Kindaglia/the-crowd-runner
[INFO] tweaked toml for git repo https://github.com/Kindaglia/the-crowd-runner written to /workspace/builds/worker-1-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/Kindaglia/the-crowd-runner on toolchain 49a6044d37d694890450f52ceaceb66277a36b1e
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+49a6044d37d694890450f52ceaceb66277a36b1e" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/Kindaglia/the-crowd-runner already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+49a6044d37d694890450f52ceaceb66277a36b1e" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-m" "1610612736" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:8683fc1fc2eb5c9ac98e0d076ab094b2ffac7f99da555d2b6a2e27f346de2ec7" "sleep" "infinity", kill_on_drop: false }`
[INFO] [stdout] f8c32732236a4ce4da170dce49c405d822f7242ab3b86cee63e2e4b43e652d51
[INFO] running `Command { std: "docker" "start" "f8c32732236a4ce4da170dce49c405d822f7242ab3b86cee63e2e4b43e652d51", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "f8c32732236a4ce4da170dce49c405d822f7242ab3b86cee63e2e4b43e652d51", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-w" "/opt/rustwide/workdir" "--user" "0:0" "f8c32732236a4ce4da170dce49c405d822f7242ab3b86cee63e2e4b43e652d51" "/opt/rustwide/cargo-home/bin/cargo" "+49a6044d37d694890450f52ceaceb66277a36b1e" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "f8c32732236a4ce4da170dce49c405d822f7242ab3b86cee63e2e4b43e652d51", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-w" "/opt/rustwide/workdir" "--user" "0:0" "f8c32732236a4ce4da170dce49c405d822f7242ab3b86cee63e2e4b43e652d51" "/opt/rustwide/cargo-home/bin/cargo" "+49a6044d37d694890450f52ceaceb66277a36b1e" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
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[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/game/mod.rs:253:38
[INFO] [stdout]     |
[INFO] [stdout] 253 |                         resolution: (390.0, 780.0).into(),
[INFO] [stdout]     |                                      ^^^^^ help: explicitly specify the type as `f32`: `390.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout]     = note: `#[warn(float_literal_f32_fallback)]` (part of `#[warn(future_incompatible)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/game/mod.rs:253:38
[INFO] [stdout]     |
[INFO] [stdout] 253 |                         resolution: (390.0, 780.0).into(),
[INFO] [stdout]     |                                      ^^^^^ help: explicitly specify the type as `f32`: `390.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout]     = note: `#[warn(float_literal_f32_fallback)]` (part of `#[warn(future_incompatible)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MeshAssets` is more private than the item `spawn_ground`
[INFO] [stdout]    --> src/game/mod.rs:991:1
[INFO] [stdout]     |
[INFO] [stdout] 991 | / pub(super) fn spawn_ground(
[INFO] [stdout] 992 | |     commands: &mut Commands,
[INFO] [stdout] 993 | |     meshes: &MeshAssets,
[INFO] [stdout] 994 | |     materials: &MaterialAssets,
[INFO] [stdout] 995 | | ) {
[INFO] [stdout]     | |_^ function `spawn_ground` is reachable at visibility `pub(crate)`
[INFO] [stdout]     |
[INFO] [stdout] note: but type `MeshAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]    --> src/game/mod.rs:24:1
[INFO] [stdout]     |
[INFO] [stdout]  24 | struct MeshAssets {
[INFO] [stdout]     | ^^^^^^^^^^^^^^^^^
[INFO] [stdout]     = note: `#[warn(private_interfaces)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MaterialAssets` is more private than the item `spawn_ground`
[INFO] [stdout]    --> src/game/mod.rs:991:1
[INFO] [stdout]     |
[INFO] [stdout] 991 | / pub(super) fn spawn_ground(
[INFO] [stdout] 992 | |     commands: &mut Commands,
[INFO] [stdout] 993 | |     meshes: &MeshAssets,
[INFO] [stdout] 994 | |     materials: &MaterialAssets,
[INFO] [stdout] 995 | | ) {
[INFO] [stdout]     | |_^ function `spawn_ground` is reachable at visibility `pub(crate)`
[INFO] [stdout]     |
[INFO] [stdout] note: but type `MaterialAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]    --> src/game/mod.rs:30:1
[INFO] [stdout]     |
[INFO] [stdout]  30 | struct MaterialAssets {
[INFO] [stdout]     | ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MeshAssets` is more private than the item `spawn_player`
[INFO] [stdout]     --> src/game/mod.rs:1055:1
[INFO] [stdout]      |
[INFO] [stdout] 1055 | / pub(super) fn spawn_player(
[INFO] [stdout] 1056 | |     commands: &mut Commands,
[INFO] [stdout] 1057 | |     meshes: &MeshAssets,
[INFO] [stdout] 1058 | |     materials: &MaterialAssets,
[INFO] [stdout] 1059 | | ) {
[INFO] [stdout]      | |_^ function `spawn_player` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `MeshAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:24:1
[INFO] [stdout]      |
[INFO] [stdout]   24 | struct MeshAssets {
[INFO] [stdout]      | ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MaterialAssets` is more private than the item `spawn_player`
[INFO] [stdout]     --> src/game/mod.rs:1055:1
[INFO] [stdout]      |
[INFO] [stdout] 1055 | / pub(super) fn spawn_player(
[INFO] [stdout] 1056 | |     commands: &mut Commands,
[INFO] [stdout] 1057 | |     meshes: &MeshAssets,
[INFO] [stdout] 1058 | |     materials: &MaterialAssets,
[INFO] [stdout] 1059 | | ) {
[INFO] [stdout]      | |_^ function `spawn_player` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `MaterialAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:30:1
[INFO] [stdout]      |
[INFO] [stdout]   30 | struct MaterialAssets {
[INFO] [stdout]      | ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MeshAssets` is more private than the item `spawn_gate`
[INFO] [stdout]     --> src/game/mod.rs:1102:1
[INFO] [stdout]      |
[INFO] [stdout] 1102 | / pub(super) fn spawn_gate(
[INFO] [stdout] 1103 | |     commands: &mut Commands,
[INFO] [stdout] 1104 | |     meshes: &MeshAssets,
[INFO] [stdout] 1105 | |     materials: &MaterialAssets,
[INFO] [stdout] 1106 | |     position: Vec3,
[INFO] [stdout] 1107 | |     kind: GateKind,
[INFO] [stdout] 1108 | | ) {
[INFO] [stdout]      | |_^ function `spawn_gate` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `MeshAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:24:1
[INFO] [stdout]      |
[INFO] [stdout]   24 | struct MeshAssets {
[INFO] [stdout]      | ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MaterialAssets` is more private than the item `spawn_gate`
[INFO] [stdout]     --> src/game/mod.rs:1102:1
[INFO] [stdout]      |
[INFO] [stdout] 1102 | / pub(super) fn spawn_gate(
[INFO] [stdout] 1103 | |     commands: &mut Commands,
[INFO] [stdout] 1104 | |     meshes: &MeshAssets,
[INFO] [stdout] 1105 | |     materials: &MaterialAssets,
[INFO] [stdout] 1106 | |     position: Vec3,
[INFO] [stdout] 1107 | |     kind: GateKind,
[INFO] [stdout] 1108 | | ) {
[INFO] [stdout]      | |_^ function `spawn_gate` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `MaterialAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:30:1
[INFO] [stdout]      |
[INFO] [stdout]   30 | struct MaterialAssets {
[INFO] [stdout]      | ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `GateKind` is more private than the item `spawn_gate`
[INFO] [stdout]     --> src/game/mod.rs:1102:1
[INFO] [stdout]      |
[INFO] [stdout] 1102 | / pub(super) fn spawn_gate(
[INFO] [stdout] 1103 | |     commands: &mut Commands,
[INFO] [stdout] 1104 | |     meshes: &MeshAssets,
[INFO] [stdout] 1105 | |     materials: &MaterialAssets,
[INFO] [stdout] 1106 | |     position: Vec3,
[INFO] [stdout] 1107 | |     kind: GateKind,
[INFO] [stdout] 1108 | | ) {
[INFO] [stdout]      | |_^ function `spawn_gate` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `GateKind` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:205:1
[INFO] [stdout]      |
[INFO] [stdout]  205 | enum GateKind {
[INFO] [stdout]      | ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MeshAssets` is more private than the item `spawn_obstacle`
[INFO] [stdout]     --> src/game/mod.rs:1177:1
[INFO] [stdout]      |
[INFO] [stdout] 1177 | / pub(super) fn spawn_obstacle(
[INFO] [stdout] 1178 | |     commands: &mut Commands,
[INFO] [stdout] 1179 | |     meshes: &MeshAssets,
[INFO] [stdout] 1180 | |     materials: &MaterialAssets,
[INFO] [stdout] 1181 | |     position: Vec3,
[INFO] [stdout] 1182 | |     damage: i32,
[INFO] [stdout] 1183 | | ) {
[INFO] [stdout]      | |_^ function `spawn_obstacle` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `MeshAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:24:1
[INFO] [stdout]      |
[INFO] [stdout]   24 | struct MeshAssets {
[INFO] [stdout]      | ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MaterialAssets` is more private than the item `spawn_obstacle`
[INFO] [stdout]     --> src/game/mod.rs:1177:1
[INFO] [stdout]      |
[INFO] [stdout] 1177 | / pub(super) fn spawn_obstacle(
[INFO] [stdout] 1178 | |     commands: &mut Commands,
[INFO] [stdout] 1179 | |     meshes: &MeshAssets,
[INFO] [stdout] 1180 | |     materials: &MaterialAssets,
[INFO] [stdout] 1181 | |     position: Vec3,
[INFO] [stdout] 1182 | |     damage: i32,
[INFO] [stdout] 1183 | | ) {
[INFO] [stdout]      | |_^ function `spawn_obstacle` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `MaterialAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:30:1
[INFO] [stdout]      |
[INFO] [stdout]   30 | struct MaterialAssets {
[INFO] [stdout]      | ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MeshAssets` is more private than the item `spawn_enemy_group`
[INFO] [stdout]     --> src/game/mod.rs:1202:1
[INFO] [stdout]      |
[INFO] [stdout] 1202 | / pub(super) fn spawn_enemy_group(
[INFO] [stdout] 1203 | |     commands: &mut Commands,
[INFO] [stdout] 1204 | |     meshes: &MeshAssets,
[INFO] [stdout] 1205 | |     materials: &MaterialAssets,
[INFO] [stdout] 1206 | |     position: Vec3,
[INFO] [stdout] 1207 | |     count: i32,
[INFO] [stdout] 1208 | | ) {
[INFO] [stdout]      | |_^ function `spawn_enemy_group` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `MeshAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:24:1
[INFO] [stdout]      |
[INFO] [stdout]   24 | struct MeshAssets {
[INFO] [stdout]      | ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MaterialAssets` is more private than the item `spawn_enemy_group`
[INFO] [stdout]     --> src/game/mod.rs:1202:1
[INFO] [stdout]      |
[INFO] [stdout] 1202 | / pub(super) fn spawn_enemy_group(
[INFO] [stdout] 1203 | |     commands: &mut Commands,
[INFO] [stdout] 1204 | |     meshes: &MeshAssets,
[INFO] [stdout] 1205 | |     materials: &MaterialAssets,
[INFO] [stdout] 1206 | |     position: Vec3,
[INFO] [stdout] 1207 | |     count: i32,
[INFO] [stdout] 1208 | | ) {
[INFO] [stdout]      | |_^ function `spawn_enemy_group` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `MaterialAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:30:1
[INFO] [stdout]      |
[INFO] [stdout]   30 | struct MaterialAssets {
[INFO] [stdout]      | ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MeshAssets` is more private than the item `spawn_finish_line`
[INFO] [stdout]     --> src/game/mod.rs:1251:1
[INFO] [stdout]      |
[INFO] [stdout] 1251 | / pub(super) fn spawn_finish_line(
[INFO] [stdout] 1252 | |     commands: &mut Commands,
[INFO] [stdout] 1253 | |     meshes: &MeshAssets,
[INFO] [stdout] 1254 | |     materials: &MaterialAssets,
[INFO] [stdout] 1255 | |     position: Vec3,
[INFO] [stdout] 1256 | | ) {
[INFO] [stdout]      | |_^ function `spawn_finish_line` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `MeshAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:24:1
[INFO] [stdout]      |
[INFO] [stdout]   24 | struct MeshAssets {
[INFO] [stdout]      | ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MaterialAssets` is more private than the item `spawn_finish_line`
[INFO] [stdout]     --> src/game/mod.rs:1251:1
[INFO] [stdout]      |
[INFO] [stdout] 1251 | / pub(super) fn spawn_finish_line(
[INFO] [stdout] 1252 | |     commands: &mut Commands,
[INFO] [stdout] 1253 | |     meshes: &MeshAssets,
[INFO] [stdout] 1254 | |     materials: &MaterialAssets,
[INFO] [stdout] 1255 | |     position: Vec3,
[INFO] [stdout] 1256 | | ) {
[INFO] [stdout]      | |_^ function `spawn_finish_line` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `MaterialAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:30:1
[INFO] [stdout]      |
[INFO] [stdout]   30 | struct MaterialAssets {
[INFO] [stdout]      | ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MeshAssets` is more private than the item `spawn_boss`
[INFO] [stdout]     --> src/game/mod.rs:1298:1
[INFO] [stdout]      |
[INFO] [stdout] 1298 | / pub(super) fn spawn_boss(
[INFO] [stdout] 1299 | |     commands: &mut Commands,
[INFO] [stdout] 1300 | |     meshes: &MeshAssets,
[INFO] [stdout] 1301 | |     materials: &MaterialAssets,
[INFO] [stdout] 1302 | |     position: Vec3,
[INFO] [stdout] 1303 | |     count: i32,
[INFO] [stdout] 1304 | | ) {
[INFO] [stdout]      | |_^ function `spawn_boss` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `MeshAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:24:1
[INFO] [stdout]      |
[INFO] [stdout]   24 | struct MeshAssets {
[INFO] [stdout]      | ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MaterialAssets` is more private than the item `spawn_boss`
[INFO] [stdout]     --> src/game/mod.rs:1298:1
[INFO] [stdout]      |
[INFO] [stdout] 1298 | / pub(super) fn spawn_boss(
[INFO] [stdout] 1299 | |     commands: &mut Commands,
[INFO] [stdout] 1300 | |     meshes: &MeshAssets,
[INFO] [stdout] 1301 | |     materials: &MaterialAssets,
[INFO] [stdout] 1302 | |     position: Vec3,
[INFO] [stdout] 1303 | |     count: i32,
[INFO] [stdout] 1304 | | ) {
[INFO] [stdout]      | |_^ function `spawn_boss` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `MaterialAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:30:1
[INFO] [stdout]      |
[INFO] [stdout]   30 | struct MaterialAssets {
[INFO] [stdout]      | ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MeshAssets` is more private than the item `spawn_control_hint`
[INFO] [stdout]     --> src/game/mod.rs:1349:1
[INFO] [stdout]      |
[INFO] [stdout] 1349 | / pub(super) fn spawn_control_hint(
[INFO] [stdout] 1350 | |     commands: &mut Commands,
[INFO] [stdout] 1351 | |     camera: Entity,
[INFO] [stdout] 1352 | |     meshes: &MeshAssets,
[INFO] [stdout] 1353 | |     materials: &MaterialAssets,
[INFO] [stdout] 1354 | | ) {
[INFO] [stdout]      | |_^ function `spawn_control_hint` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `MeshAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:24:1
[INFO] [stdout]      |
[INFO] [stdout]   24 | struct MeshAssets {
[INFO] [stdout]      | ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MaterialAssets` is more private than the item `spawn_control_hint`
[INFO] [stdout]     --> src/game/mod.rs:1349:1
[INFO] [stdout]      |
[INFO] [stdout] 1349 | / pub(super) fn spawn_control_hint(
[INFO] [stdout] 1350 | |     commands: &mut Commands,
[INFO] [stdout] 1351 | |     camera: Entity,
[INFO] [stdout] 1352 | |     meshes: &MeshAssets,
[INFO] [stdout] 1353 | |     materials: &MaterialAssets,
[INFO] [stdout] 1354 | | ) {
[INFO] [stdout]      | |_^ function `spawn_control_hint` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `MaterialAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:30:1
[INFO] [stdout]      |
[INFO] [stdout]   30 | struct MaterialAssets {
[INFO] [stdout]      | ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MeshAssets` is more private than the item `spawn_ground`
[INFO] [stdout]    --> src/game/mod.rs:991:1
[INFO] [stdout]     |
[INFO] [stdout] 991 | / pub(super) fn spawn_ground(
[INFO] [stdout] 992 | |     commands: &mut Commands,
[INFO] [stdout] 993 | |     meshes: &MeshAssets,
[INFO] [stdout] 994 | |     materials: &MaterialAssets,
[INFO] [stdout] 995 | | ) {
[INFO] [stdout]     | |_^ function `spawn_ground` is reachable at visibility `pub(crate)`
[INFO] [stdout]     |
[INFO] [stdout] note: but type `MeshAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]    --> src/game/mod.rs:24:1
[INFO] [stdout]     |
[INFO] [stdout]  24 | struct MeshAssets {
[INFO] [stdout]     | ^^^^^^^^^^^^^^^^^
[INFO] [stdout]     = note: `#[warn(private_interfaces)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MaterialAssets` is more private than the item `spawn_ground`
[INFO] [stdout]    --> src/game/mod.rs:991:1
[INFO] [stdout]     |
[INFO] [stdout] 991 | / pub(super) fn spawn_ground(
[INFO] [stdout] 992 | |     commands: &mut Commands,
[INFO] [stdout] 993 | |     meshes: &MeshAssets,
[INFO] [stdout] 994 | |     materials: &MaterialAssets,
[INFO] [stdout] 995 | | ) {
[INFO] [stdout]     | |_^ function `spawn_ground` is reachable at visibility `pub(crate)`
[INFO] [stdout]     |
[INFO] [stdout] note: but type `MaterialAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]    --> src/game/mod.rs:30:1
[INFO] [stdout]     |
[INFO] [stdout]  30 | struct MaterialAssets {
[INFO] [stdout]     | ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MeshAssets` is more private than the item `spawn_player`
[INFO] [stdout]     --> src/game/mod.rs:1055:1
[INFO] [stdout]      |
[INFO] [stdout] 1055 | / pub(super) fn spawn_player(
[INFO] [stdout] 1056 | |     commands: &mut Commands,
[INFO] [stdout] 1057 | |     meshes: &MeshAssets,
[INFO] [stdout] 1058 | |     materials: &MaterialAssets,
[INFO] [stdout] 1059 | | ) {
[INFO] [stdout]      | |_^ function `spawn_player` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `MeshAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:24:1
[INFO] [stdout]      |
[INFO] [stdout]   24 | struct MeshAssets {
[INFO] [stdout]      | ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MaterialAssets` is more private than the item `spawn_player`
[INFO] [stdout]     --> src/game/mod.rs:1055:1
[INFO] [stdout]      |
[INFO] [stdout] 1055 | / pub(super) fn spawn_player(
[INFO] [stdout] 1056 | |     commands: &mut Commands,
[INFO] [stdout] 1057 | |     meshes: &MeshAssets,
[INFO] [stdout] 1058 | |     materials: &MaterialAssets,
[INFO] [stdout] 1059 | | ) {
[INFO] [stdout]      | |_^ function `spawn_player` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `MaterialAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:30:1
[INFO] [stdout]      |
[INFO] [stdout]   30 | struct MaterialAssets {
[INFO] [stdout]      | ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MeshAssets` is more private than the item `spawn_gate`
[INFO] [stdout]     --> src/game/mod.rs:1102:1
[INFO] [stdout]      |
[INFO] [stdout] 1102 | / pub(super) fn spawn_gate(
[INFO] [stdout] 1103 | |     commands: &mut Commands,
[INFO] [stdout] 1104 | |     meshes: &MeshAssets,
[INFO] [stdout] 1105 | |     materials: &MaterialAssets,
[INFO] [stdout] 1106 | |     position: Vec3,
[INFO] [stdout] 1107 | |     kind: GateKind,
[INFO] [stdout] 1108 | | ) {
[INFO] [stdout]      | |_^ function `spawn_gate` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `MeshAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:24:1
[INFO] [stdout]      |
[INFO] [stdout]   24 | struct MeshAssets {
[INFO] [stdout]      | ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MaterialAssets` is more private than the item `spawn_gate`
[INFO] [stdout]     --> src/game/mod.rs:1102:1
[INFO] [stdout]      |
[INFO] [stdout] 1102 | / pub(super) fn spawn_gate(
[INFO] [stdout] 1103 | |     commands: &mut Commands,
[INFO] [stdout] 1104 | |     meshes: &MeshAssets,
[INFO] [stdout] 1105 | |     materials: &MaterialAssets,
[INFO] [stdout] 1106 | |     position: Vec3,
[INFO] [stdout] 1107 | |     kind: GateKind,
[INFO] [stdout] 1108 | | ) {
[INFO] [stdout]      | |_^ function `spawn_gate` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `MaterialAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:30:1
[INFO] [stdout]      |
[INFO] [stdout]   30 | struct MaterialAssets {
[INFO] [stdout]      | ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `GateKind` is more private than the item `spawn_gate`
[INFO] [stdout]     --> src/game/mod.rs:1102:1
[INFO] [stdout]      |
[INFO] [stdout] 1102 | / pub(super) fn spawn_gate(
[INFO] [stdout] 1103 | |     commands: &mut Commands,
[INFO] [stdout] 1104 | |     meshes: &MeshAssets,
[INFO] [stdout] 1105 | |     materials: &MaterialAssets,
[INFO] [stdout] 1106 | |     position: Vec3,
[INFO] [stdout] 1107 | |     kind: GateKind,
[INFO] [stdout] 1108 | | ) {
[INFO] [stdout]      | |_^ function `spawn_gate` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `GateKind` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:205:1
[INFO] [stdout]      |
[INFO] [stdout]  205 | enum GateKind {
[INFO] [stdout]      | ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MeshAssets` is more private than the item `spawn_obstacle`
[INFO] [stdout]     --> src/game/mod.rs:1177:1
[INFO] [stdout]      |
[INFO] [stdout] 1177 | / pub(super) fn spawn_obstacle(
[INFO] [stdout] 1178 | |     commands: &mut Commands,
[INFO] [stdout] 1179 | |     meshes: &MeshAssets,
[INFO] [stdout] 1180 | |     materials: &MaterialAssets,
[INFO] [stdout] 1181 | |     position: Vec3,
[INFO] [stdout] 1182 | |     damage: i32,
[INFO] [stdout] 1183 | | ) {
[INFO] [stdout]      | |_^ function `spawn_obstacle` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `MeshAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:24:1
[INFO] [stdout]      |
[INFO] [stdout]   24 | struct MeshAssets {
[INFO] [stdout]      | ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MaterialAssets` is more private than the item `spawn_obstacle`
[INFO] [stdout]     --> src/game/mod.rs:1177:1
[INFO] [stdout]      |
[INFO] [stdout] 1177 | / pub(super) fn spawn_obstacle(
[INFO] [stdout] 1178 | |     commands: &mut Commands,
[INFO] [stdout] 1179 | |     meshes: &MeshAssets,
[INFO] [stdout] 1180 | |     materials: &MaterialAssets,
[INFO] [stdout] 1181 | |     position: Vec3,
[INFO] [stdout] 1182 | |     damage: i32,
[INFO] [stdout] 1183 | | ) {
[INFO] [stdout]      | |_^ function `spawn_obstacle` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `MaterialAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:30:1
[INFO] [stdout]      |
[INFO] [stdout]   30 | struct MaterialAssets {
[INFO] [stdout]      | ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MeshAssets` is more private than the item `spawn_enemy_group`
[INFO] [stdout]     --> src/game/mod.rs:1202:1
[INFO] [stdout]      |
[INFO] [stdout] 1202 | / pub(super) fn spawn_enemy_group(
[INFO] [stdout] 1203 | |     commands: &mut Commands,
[INFO] [stdout] 1204 | |     meshes: &MeshAssets,
[INFO] [stdout] 1205 | |     materials: &MaterialAssets,
[INFO] [stdout] 1206 | |     position: Vec3,
[INFO] [stdout] 1207 | |     count: i32,
[INFO] [stdout] 1208 | | ) {
[INFO] [stdout]      | |_^ function `spawn_enemy_group` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `MeshAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:24:1
[INFO] [stdout]      |
[INFO] [stdout]   24 | struct MeshAssets {
[INFO] [stdout]      | ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MaterialAssets` is more private than the item `spawn_enemy_group`
[INFO] [stdout]     --> src/game/mod.rs:1202:1
[INFO] [stdout]      |
[INFO] [stdout] 1202 | / pub(super) fn spawn_enemy_group(
[INFO] [stdout] 1203 | |     commands: &mut Commands,
[INFO] [stdout] 1204 | |     meshes: &MeshAssets,
[INFO] [stdout] 1205 | |     materials: &MaterialAssets,
[INFO] [stdout] 1206 | |     position: Vec3,
[INFO] [stdout] 1207 | |     count: i32,
[INFO] [stdout] 1208 | | ) {
[INFO] [stdout]      | |_^ function `spawn_enemy_group` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `MaterialAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:30:1
[INFO] [stdout]      |
[INFO] [stdout]   30 | struct MaterialAssets {
[INFO] [stdout]      | ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MeshAssets` is more private than the item `spawn_finish_line`
[INFO] [stdout]     --> src/game/mod.rs:1251:1
[INFO] [stdout]      |
[INFO] [stdout] 1251 | / pub(super) fn spawn_finish_line(
[INFO] [stdout] 1252 | |     commands: &mut Commands,
[INFO] [stdout] 1253 | |     meshes: &MeshAssets,
[INFO] [stdout] 1254 | |     materials: &MaterialAssets,
[INFO] [stdout] 1255 | |     position: Vec3,
[INFO] [stdout] 1256 | | ) {
[INFO] [stdout]      | |_^ function `spawn_finish_line` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `MeshAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:24:1
[INFO] [stdout]      |
[INFO] [stdout]   24 | struct MeshAssets {
[INFO] [stdout]      | ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MaterialAssets` is more private than the item `spawn_finish_line`
[INFO] [stdout]     --> src/game/mod.rs:1251:1
[INFO] [stdout]      |
[INFO] [stdout] 1251 | / pub(super) fn spawn_finish_line(
[INFO] [stdout] 1252 | |     commands: &mut Commands,
[INFO] [stdout] 1253 | |     meshes: &MeshAssets,
[INFO] [stdout] 1254 | |     materials: &MaterialAssets,
[INFO] [stdout] 1255 | |     position: Vec3,
[INFO] [stdout] 1256 | | ) {
[INFO] [stdout]      | |_^ function `spawn_finish_line` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `MaterialAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:30:1
[INFO] [stdout]      |
[INFO] [stdout]   30 | struct MaterialAssets {
[INFO] [stdout]      | ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MeshAssets` is more private than the item `spawn_boss`
[INFO] [stdout]     --> src/game/mod.rs:1298:1
[INFO] [stdout]      |
[INFO] [stdout] 1298 | / pub(super) fn spawn_boss(
[INFO] [stdout] 1299 | |     commands: &mut Commands,
[INFO] [stdout] 1300 | |     meshes: &MeshAssets,
[INFO] [stdout] 1301 | |     materials: &MaterialAssets,
[INFO] [stdout] 1302 | |     position: Vec3,
[INFO] [stdout] 1303 | |     count: i32,
[INFO] [stdout] 1304 | | ) {
[INFO] [stdout]      | |_^ function `spawn_boss` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `MeshAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:24:1
[INFO] [stdout]      |
[INFO] [stdout]   24 | struct MeshAssets {
[INFO] [stdout]      | ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MaterialAssets` is more private than the item `spawn_boss`
[INFO] [stdout]     --> src/game/mod.rs:1298:1
[INFO] [stdout]      |
[INFO] [stdout] 1298 | / pub(super) fn spawn_boss(
[INFO] [stdout] 1299 | |     commands: &mut Commands,
[INFO] [stdout] 1300 | |     meshes: &MeshAssets,
[INFO] [stdout] 1301 | |     materials: &MaterialAssets,
[INFO] [stdout] 1302 | |     position: Vec3,
[INFO] [stdout] 1303 | |     count: i32,
[INFO] [stdout] 1304 | | ) {
[INFO] [stdout]      | |_^ function `spawn_boss` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `MaterialAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:30:1
[INFO] [stdout]      |
[INFO] [stdout]   30 | struct MaterialAssets {
[INFO] [stdout]      | ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MeshAssets` is more private than the item `spawn_control_hint`
[INFO] [stdout]     --> src/game/mod.rs:1349:1
[INFO] [stdout]      |
[INFO] [stdout] 1349 | / pub(super) fn spawn_control_hint(
[INFO] [stdout] 1350 | |     commands: &mut Commands,
[INFO] [stdout] 1351 | |     camera: Entity,
[INFO] [stdout] 1352 | |     meshes: &MeshAssets,
[INFO] [stdout] 1353 | |     materials: &MaterialAssets,
[INFO] [stdout] 1354 | | ) {
[INFO] [stdout]      | |_^ function `spawn_control_hint` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `MeshAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:24:1
[INFO] [stdout]      |
[INFO] [stdout]   24 | struct MeshAssets {
[INFO] [stdout]      | ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `MaterialAssets` is more private than the item `spawn_control_hint`
[INFO] [stdout]     --> src/game/mod.rs:1349:1
[INFO] [stdout]      |
[INFO] [stdout] 1349 | / pub(super) fn spawn_control_hint(
[INFO] [stdout] 1350 | |     commands: &mut Commands,
[INFO] [stdout] 1351 | |     camera: Entity,
[INFO] [stdout] 1352 | |     meshes: &MeshAssets,
[INFO] [stdout] 1353 | |     materials: &MaterialAssets,
[INFO] [stdout] 1354 | | ) {
[INFO] [stdout]      | |_^ function `spawn_control_hint` is reachable at visibility `pub(crate)`
[INFO] [stdout]      |
[INFO] [stdout] note: but type `MaterialAssets` is only usable at visibility `pub(self)`
[INFO] [stdout]     --> src/game/mod.rs:30:1
[INFO] [stdout]      |
[INFO] [stdout]   30 | struct MaterialAssets {
[INFO] [stdout]      | ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 2m 02s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: nix v0.29.0, wgpu v0.19.4, wgpu-core v0.19.4, wgpu-hal v0.19.5, winit v0.29.15
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 2`
[INFO] running `Command { std: "docker" "inspect" "f8c32732236a4ce4da170dce49c405d822f7242ab3b86cee63e2e4b43e652d51", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "f8c32732236a4ce4da170dce49c405d822f7242ab3b86cee63e2e4b43e652d51", kill_on_drop: false }`
[INFO] [stdout] f8c32732236a4ce4da170dce49c405d822f7242ab3b86cee63e2e4b43e652d51
