[INFO] cloning repository https://github.com/DukeTresnor/true_jumper
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/DukeTresnor/true_jumper" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FDukeTresnor%2Ftrue_jumper", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FDukeTresnor%2Ftrue_jumper'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] dde0c42a44e47cf22cae484d8a3d1c562e9f07b3
[INFO] checking DukeTresnor/true_jumper against 49a6044d37d694890450f52ceaceb66277a36b1e for pr-161154
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FDukeTresnor%2Ftrue_jumper" "/workspace/builds/worker-6-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-6-tc2/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/DukeTresnor/true_jumper
[INFO] finished tweaking git repo https://github.com/DukeTresnor/true_jumper
[INFO] tweaked toml for git repo https://github.com/DukeTresnor/true_jumper written to /workspace/builds/worker-6-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/DukeTresnor/true_jumper on toolchain 49a6044d37d694890450f52ceaceb66277a36b1e
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+49a6044d37d694890450f52ceaceb66277a36b1e" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/DukeTresnor/true_jumper already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+49a6044d37d694890450f52ceaceb66277a36b1e" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] [stderr]     Blocking waiting for file lock on package cache
[INFO] [stderr]     Blocking waiting for file lock on package cache
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-m" "1610612736" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:8683fc1fc2eb5c9ac98e0d076ab094b2ffac7f99da555d2b6a2e27f346de2ec7" "sleep" "infinity", kill_on_drop: false }`
[INFO] [stdout] 5573e9bbb7cfb738ed27d9ea4d4494eae0a8994fbb73fd28b34a3b2644b6e344
[INFO] running `Command { std: "docker" "start" "5573e9bbb7cfb738ed27d9ea4d4494eae0a8994fbb73fd28b34a3b2644b6e344", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "5573e9bbb7cfb738ed27d9ea4d4494eae0a8994fbb73fd28b34a3b2644b6e344", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-w" "/opt/rustwide/workdir" "--user" "0:0" "5573e9bbb7cfb738ed27d9ea4d4494eae0a8994fbb73fd28b34a3b2644b6e344" "/opt/rustwide/cargo-home/bin/cargo" "+49a6044d37d694890450f52ceaceb66277a36b1e" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "5573e9bbb7cfb738ed27d9ea4d4494eae0a8994fbb73fd28b34a3b2644b6e344", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-w" "/opt/rustwide/workdir" "--user" "0:0" "5573e9bbb7cfb738ed27d9ea4d4494eae0a8994fbb73fd28b34a3b2644b6e344" "/opt/rustwide/cargo-home/bin/cargo" "+49a6044d37d694890450f52ceaceb66277a36b1e" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stderr]    Compiling proc-macro2 v1.0.81
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[INFO] [stderr]     Checking gltf-json v1.4.0
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[INFO] [stderr]     Checking bevy_scene v0.13.2
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[INFO] [stderr]     Checking true_jumper v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: unused import: `std::thread::current`
[INFO] [stdout]  --> src/game/systems.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use std::thread::current;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `animation` and `transform`
[INFO] [stdout]  --> src/game/systems.rs:6:12
[INFO] [stdout]   |
[INFO] [stdout] 6 | use bevy::{animation, prelude::*, transform};
[INFO] [stdout]   |            ^^^^^^^^^              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Result` and `Value`
[INFO] [stdout]  --> src/game/systems.rs:8:18
[INFO] [stdout]   |
[INFO] [stdout] 8 | use serde_json::{Result, Value};
[INFO] [stdout]   |                  ^^^^^^  ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `asset::io::embedded`
[INFO] [stdout]  --> src/game/events.rs:3:24
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::{prelude::*, asset::io::embedded};
[INFO] [stdout]   |                        ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::prelude::*`
[INFO] [stdout]  --> src/game/level_loader/components.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::prelude::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::prelude::*`
[INFO] [stdout]  --> src/game/level_loader/events.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::prelude::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::render::texture`
[INFO] [stdout]  --> src/game/level_loader/systems.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use bevy::render::texture;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::transform::commands`
[INFO] [stdout]  --> src/game/level_loader/systems.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use bevy::transform::commands;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `events::*`
[INFO] [stdout]   --> src/game/level_loader/mod.rs:16:38
[INFO] [stdout]    |
[INFO] [stdout] 16 | use self::{systems::*, resources::*, events::*};
[INFO] [stdout]    |                                      ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `default`
[INFO] [stdout]  --> src/game/player/systems.rs:4:11
[INFO] [stdout]   |
[INFO] [stdout] 4 | use std::{default, fs};
[INFO] [stdout]   |           ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::thread::current`
[INFO] [stdout]  --> src/game/player/systems.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use std::thread::current;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::asset::io::file`
[INFO] [stdout]  --> src/game/player/systems.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | use bevy::asset::io::file;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::ecs::entity`
[INFO] [stdout]  --> src/game/player/systems.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 8 | use bevy::ecs::entity;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::input::keyboard`
[INFO] [stdout]  --> src/game/player/systems.rs:9:5
[INFO] [stdout]   |
[INFO] [stdout] 9 | use bevy::input::keyboard;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Result` and `Value`
[INFO] [stdout]   --> src/game/player/systems.rs:11:18
[INFO] [stdout]    |
[INFO] [stdout] 11 | use serde_json::{Result, Value};
[INFO] [stdout]    |                  ^^^^^^  ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::game::systems::debug_json_read_write`
[INFO] [stdout]   --> src/game/player/systems.rs:18:5
[INFO] [stdout]    |
[INFO] [stdout] 18 | use crate::game::systems::debug_json_read_write;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `resources::DrawnHitboxCoordinates`
[INFO] [stdout]   --> src/game/player/mod.rs:17:30
[INFO] [stdout]    |
[INFO] [stdout] 17 | use super::{SimulationState, resources::DrawnHitboxCoordinates};
[INFO] [stdout]    |                              ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::render::camera::Viewport`
[INFO] [stdout]   --> src/systems.rs:13:5
[INFO] [stdout]    |
[INFO] [stdout] 13 | use bevy::render::camera::Viewport;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::thread::current`
[INFO] [stdout]  --> src/game/systems.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use std::thread::current;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `animation` and `transform`
[INFO] [stdout]  --> src/game/systems.rs:6:12
[INFO] [stdout]   |
[INFO] [stdout] 6 | use bevy::{animation, prelude::*, transform};
[INFO] [stdout]   |            ^^^^^^^^^              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Result` and `Value`
[INFO] [stdout]  --> src/game/systems.rs:8:18
[INFO] [stdout]   |
[INFO] [stdout] 8 | use serde_json::{Result, Value};
[INFO] [stdout]   |                  ^^^^^^  ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `asset::io::embedded`
[INFO] [stdout]  --> src/game/events.rs:3:24
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::{prelude::*, asset::io::embedded};
[INFO] [stdout]   |                        ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::prelude::*`
[INFO] [stdout]  --> src/game/level_loader/components.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::prelude::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::prelude::*`
[INFO] [stdout]  --> src/game/level_loader/events.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::prelude::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::render::texture`
[INFO] [stdout]  --> src/game/level_loader/systems.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use bevy::render::texture;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::transform::commands`
[INFO] [stdout]  --> src/game/level_loader/systems.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use bevy::transform::commands;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `events::*`
[INFO] [stdout]   --> src/game/level_loader/mod.rs:16:38
[INFO] [stdout]    |
[INFO] [stdout] 16 | use self::{systems::*, resources::*, events::*};
[INFO] [stdout]    |                                      ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `default`
[INFO] [stdout]  --> src/game/player/systems.rs:4:11
[INFO] [stdout]   |
[INFO] [stdout] 4 | use std::{default, fs};
[INFO] [stdout]   |           ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::thread::current`
[INFO] [stdout]  --> src/game/player/systems.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use std::thread::current;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::asset::io::file`
[INFO] [stdout]  --> src/game/player/systems.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | use bevy::asset::io::file;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::ecs::entity`
[INFO] [stdout]  --> src/game/player/systems.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 8 | use bevy::ecs::entity;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::input::keyboard`
[INFO] [stdout]  --> src/game/player/systems.rs:9:5
[INFO] [stdout]   |
[INFO] [stdout] 9 | use bevy::input::keyboard;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Result` and `Value`
[INFO] [stdout]   --> src/game/player/systems.rs:11:18
[INFO] [stdout]    |
[INFO] [stdout] 11 | use serde_json::{Result, Value};
[INFO] [stdout]    |                  ^^^^^^  ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::game::systems::debug_json_read_write`
[INFO] [stdout]   --> src/game/player/systems.rs:18:5
[INFO] [stdout]    |
[INFO] [stdout] 18 | use crate::game::systems::debug_json_read_write;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `resources::DrawnHitboxCoordinates`
[INFO] [stdout]   --> src/game/player/mod.rs:17:30
[INFO] [stdout]    |
[INFO] [stdout] 17 | use super::{SimulationState, resources::DrawnHitboxCoordinates};
[INFO] [stdout]    |                              ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::render::camera::Viewport`
[INFO] [stdout]   --> src/systems.rs:13:5
[INFO] [stdout]    |
[INFO] [stdout] 13 | use bevy::render::camera::Viewport;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `window`
[INFO] [stdout]   --> src/game/systems.rs:98:9
[INFO] [stdout]    |
[INFO] [stdout] 98 |     let window = window_query.get_single().unwrap();
[INFO] [stdout]    |         ^^^^^^ help: if this is intentional, prefix it with an underscore: `_window`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `level_entity`
[INFO] [stdout]    --> src/game/systems.rs:108:9
[INFO] [stdout]     |
[INFO] [stdout] 108 |     let level_entity = commands.spawn(
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_level_entity`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event`
[INFO] [stdout]    --> src/game/systems.rs:254:9
[INFO] [stdout]     |
[INFO] [stdout] 254 |     for event in event_animation_end.read() {
[INFO] [stdout]     |         ^^^^^ help: if this is intentional, prefix it with an underscore: `_event`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/game/systems.rs:292:5
[INFO] [stdout]     |
[INFO] [stdout] 292 |     asset_server: Res<AssetServer>,
[INFO] [stdout]     |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `row_number` is never read
[INFO] [stdout]   --> src/game/level_loader/systems.rs:52:5
[INFO] [stdout]    |
[INFO] [stdout] 52 |     row_number = 0;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = help: maybe it is overwritten before being read?
[INFO] [stdout]    = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `window`
[INFO] [stdout]   --> src/game/level_loader/systems.rs:65:9
[INFO] [stdout]    |
[INFO] [stdout] 65 |     let window = window_query.get_single().unwrap();
[INFO] [stdout]    |         ^^^^^^ help: if this is intentional, prefix it with an underscore: `_window`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `block_entity`
[INFO] [stdout]   --> src/game/level_loader/systems.rs:94:17
[INFO] [stdout]    |
[INFO] [stdout] 94 |             let block_entity = commands.spawn(
[INFO] [stdout]    |                 ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_block_entity`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_entity`
[INFO] [stdout]    --> src/game/player/systems.rs:130:9
[INFO] [stdout]     |
[INFO] [stdout] 130 |     let player_entity = commands.spawn(
[INFO] [stdout]     |         ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_entity`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `real_animation_end_event`
[INFO] [stdout]    --> src/game/player/systems.rs:428:25
[INFO] [stdout]     |
[INFO] [stdout] 428 |             if let Some(real_animation_end_event) = Some(animation_end_event) {
[INFO] [stdout]     |                         ^^^^^^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_real_animation_end_event`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_attack_state`
[INFO] [stdout]    --> src/game/player/systems.rs:453:72
[INFO] [stdout]     |
[INFO] [stdout] 453 |     for (player_sprite_sheet_indeces, mut current_sprite_sheet_indecs, player_attack_state) in player_query.iter_mut() {
[INFO] [stdout]     |                                                                        ^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_attack_state`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `attacking_event`
[INFO] [stdout]    --> src/game/player/systems.rs:487:13
[INFO] [stdout]     |
[INFO] [stdout] 487 |         for attacking_event in player_attacking_event_reader.read() {
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_attacking_event`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `GRAVITY` is never used
[INFO] [stdout]   --> src/game/mod.rs:28:11
[INFO] [stdout]    |
[INFO] [stdout] 28 | pub const GRAVITY: f32 = 1.0;
[INFO] [stdout]    |           ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FRAME_RATE` is never used
[INFO] [stdout]   --> src/game/mod.rs:29:11
[INFO] [stdout]    |
[INFO] [stdout] 29 | pub const FRAME_RATE: f32 = 1.0 / 60.0;
[INFO] [stdout]    |           ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `level_loader` is never used
[INFO] [stdout]   --> src/game/systems.rs:92:8
[INFO] [stdout]    |
[INFO] [stdout] 92 | pub fn level_loader(
[INFO] [stdout]    |        ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `AnimationIndices` is never constructed
[INFO] [stdout]  --> src/game/components.rs:6:12
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub struct AnimationIndices {
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `starting_index` and `ending_index` are never read
[INFO] [stdout]   --> src/game/events.rs:17:9
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub struct AnimationEnd {
[INFO] [stdout]    |            ------------ fields in this struct
[INFO] [stdout] 17 |     pub starting_index: usize,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^
[INFO] [stdout] 18 |     pub ending_index: usize,
[INFO] [stdout]    |         ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Dashing` and `Falling` are never constructed
[INFO] [stdout]   --> src/game/player/mod.rs:60:5
[INFO] [stdout]    |
[INFO] [stdout] 56 | pub enum MovementState {
[INFO] [stdout]    |          ------------- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 60 |     Dashing,
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout] 61 |     Falling,
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `MovementState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Attacking` is never constructed
[INFO] [stdout]   --> src/game/player/mod.rs:75:5
[INFO] [stdout]    |
[INFO] [stdout] 72 | pub enum AttackState {
[INFO] [stdout]    |          ----------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 75 |     Attacking
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `AttackState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/game/player/resources.rs:30:9
[INFO] [stdout]    |
[INFO] [stdout] 29 | pub struct PlayerHitboxData {
[INFO] [stdout]    |            ---------------- fields in this struct
[INFO] [stdout] 30 |     pub idle_box_upper_x: usize,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^
[INFO] [stdout] 31 |     pub idle_box_upper_y: usize,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^
[INFO] [stdout] 32 |     pub idle_box_lower_x: usize,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^
[INFO] [stdout] 33 |     pub idle_box_lower_y: usize,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^
[INFO] [stdout] 34 |     pub attack_box_upper_x: usize,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 35 |     pub attack_box_upper_y: usize,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 36 |     pub attack_box_lower_x: usize,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 37 |     pub attack_box_lower_y: usize,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `JsonHitboxData` is never constructed
[INFO] [stdout]   --> src/game/player/systems.rs:73:8
[INFO] [stdout]    |
[INFO] [stdout] 73 | struct JsonHitboxData {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `despawn_children` is never used
[INFO] [stdout]    --> src/game/player/systems.rs:278:8
[INFO] [stdout]     |
[INFO] [stdout] 278 | pub fn despawn_children(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `is_idle`, `is_grounded`, `is_walking`, `is_dashing`, and `is_attacking` are never read
[INFO] [stdout]   --> src/game/player/components.rs:42:9
[INFO] [stdout]    |
[INFO] [stdout] 41 | pub struct PlayerMovementState {
[INFO] [stdout]    |            ------------------- fields in this struct
[INFO] [stdout] 42 |     pub is_idle: bool,
[INFO] [stdout]    |         ^^^^^^^
[INFO] [stdout] 43 |     pub is_grounded: bool,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 44 |     pub is_walking: bool,
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout] 45 |     pub is_dashing: bool,
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout] 46 |     pub is_attacking: bool,
[INFO] [stdout]    |         ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `player_health` and `player_vertical_speed` are never read
[INFO] [stdout]   --> src/game/player/components.rs:79:9
[INFO] [stdout]    |
[INFO] [stdout] 78 | pub struct PlayerStats {
[INFO] [stdout]    |            ----------- fields in this struct
[INFO] [stdout] 79 |     pub player_health: f32,
[INFO] [stdout]    |         ^^^^^^^^^^^^^
[INFO] [stdout] 80 |     pub player_horizontal_speed: f32,
[INFO] [stdout] 81 |     pub player_vertical_speed: f32,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `window`
[INFO] [stdout]   --> src/game/systems.rs:98:9
[INFO] [stdout]    |
[INFO] [stdout] 98 |     let window = window_query.get_single().unwrap();
[INFO] [stdout]    |         ^^^^^^ help: if this is intentional, prefix it with an underscore: `_window`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `level_entity`
[INFO] [stdout]    --> src/game/systems.rs:108:9
[INFO] [stdout]     |
[INFO] [stdout] 108 |     let level_entity = commands.spawn(
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_level_entity`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event`
[INFO] [stdout]    --> src/game/systems.rs:254:9
[INFO] [stdout]     |
[INFO] [stdout] 254 |     for event in event_animation_end.read() {
[INFO] [stdout]     |         ^^^^^ help: if this is intentional, prefix it with an underscore: `_event`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/game/systems.rs:292:5
[INFO] [stdout]     |
[INFO] [stdout] 292 |     asset_server: Res<AssetServer>,
[INFO] [stdout]     |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `row_number` is never read
[INFO] [stdout]   --> src/game/level_loader/systems.rs:52:5
[INFO] [stdout]    |
[INFO] [stdout] 52 |     row_number = 0;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = help: maybe it is overwritten before being read?
[INFO] [stdout]    = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `window`
[INFO] [stdout]   --> src/game/level_loader/systems.rs:65:9
[INFO] [stdout]    |
[INFO] [stdout] 65 |     let window = window_query.get_single().unwrap();
[INFO] [stdout]    |         ^^^^^^ help: if this is intentional, prefix it with an underscore: `_window`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `block_entity`
[INFO] [stdout]   --> src/game/level_loader/systems.rs:94:17
[INFO] [stdout]    |
[INFO] [stdout] 94 |             let block_entity = commands.spawn(
[INFO] [stdout]    |                 ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_block_entity`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_entity`
[INFO] [stdout]    --> src/game/player/systems.rs:130:9
[INFO] [stdout]     |
[INFO] [stdout] 130 |     let player_entity = commands.spawn(
[INFO] [stdout]     |         ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_entity`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `real_animation_end_event`
[INFO] [stdout]    --> src/game/player/systems.rs:428:25
[INFO] [stdout]     |
[INFO] [stdout] 428 |             if let Some(real_animation_end_event) = Some(animation_end_event) {
[INFO] [stdout]     |                         ^^^^^^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_real_animation_end_event`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_attack_state`
[INFO] [stdout]    --> src/game/player/systems.rs:453:72
[INFO] [stdout]     |
[INFO] [stdout] 453 |     for (player_sprite_sheet_indeces, mut current_sprite_sheet_indecs, player_attack_state) in player_query.iter_mut() {
[INFO] [stdout]     |                                                                        ^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_attack_state`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `attacking_event`
[INFO] [stdout]    --> src/game/player/systems.rs:487:13
[INFO] [stdout]     |
[INFO] [stdout] 487 |         for attacking_event in player_attacking_event_reader.read() {
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_attacking_event`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `GRAVITY` is never used
[INFO] [stdout]   --> src/game/mod.rs:28:11
[INFO] [stdout]    |
[INFO] [stdout] 28 | pub const GRAVITY: f32 = 1.0;
[INFO] [stdout]    |           ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FRAME_RATE` is never used
[INFO] [stdout]   --> src/game/mod.rs:29:11
[INFO] [stdout]    |
[INFO] [stdout] 29 | pub const FRAME_RATE: f32 = 1.0 / 60.0;
[INFO] [stdout]    |           ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `level_loader` is never used
[INFO] [stdout]   --> src/game/systems.rs:92:8
[INFO] [stdout]    |
[INFO] [stdout] 92 | pub fn level_loader(
[INFO] [stdout]    |        ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `AnimationIndices` is never constructed
[INFO] [stdout]  --> src/game/components.rs:6:12
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub struct AnimationIndices {
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `starting_index` and `ending_index` are never read
[INFO] [stdout]   --> src/game/events.rs:17:9
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub struct AnimationEnd {
[INFO] [stdout]    |            ------------ fields in this struct
[INFO] [stdout] 17 |     pub starting_index: usize,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^
[INFO] [stdout] 18 |     pub ending_index: usize,
[INFO] [stdout]    |         ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Dashing` and `Falling` are never constructed
[INFO] [stdout]   --> src/game/player/mod.rs:60:5
[INFO] [stdout]    |
[INFO] [stdout] 56 | pub enum MovementState {
[INFO] [stdout]    |          ------------- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 60 |     Dashing,
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout] 61 |     Falling,
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `MovementState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Attacking` is never constructed
[INFO] [stdout]   --> src/game/player/mod.rs:75:5
[INFO] [stdout]    |
[INFO] [stdout] 72 | pub enum AttackState {
[INFO] [stdout]    |          ----------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 75 |     Attacking
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `AttackState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/game/player/resources.rs:30:9
[INFO] [stdout]    |
[INFO] [stdout] 29 | pub struct PlayerHitboxData {
[INFO] [stdout]    |            ---------------- fields in this struct
[INFO] [stdout] 30 |     pub idle_box_upper_x: usize,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^
[INFO] [stdout] 31 |     pub idle_box_upper_y: usize,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^
[INFO] [stdout] 32 |     pub idle_box_lower_x: usize,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^
[INFO] [stdout] 33 |     pub idle_box_lower_y: usize,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^
[INFO] [stdout] 34 |     pub attack_box_upper_x: usize,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 35 |     pub attack_box_upper_y: usize,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 36 |     pub attack_box_lower_x: usize,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 37 |     pub attack_box_lower_y: usize,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `JsonHitboxData` is never constructed
[INFO] [stdout]   --> src/game/player/systems.rs:73:8
[INFO] [stdout]    |
[INFO] [stdout] 73 | struct JsonHitboxData {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `despawn_children` is never used
[INFO] [stdout]    --> src/game/player/systems.rs:278:8
[INFO] [stdout]     |
[INFO] [stdout] 278 | pub fn despawn_children(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `is_idle`, `is_grounded`, `is_walking`, `is_dashing`, and `is_attacking` are never read
[INFO] [stdout]   --> src/game/player/components.rs:42:9
[INFO] [stdout]    |
[INFO] [stdout] 41 | pub struct PlayerMovementState {
[INFO] [stdout]    |            ------------------- fields in this struct
[INFO] [stdout] 42 |     pub is_idle: bool,
[INFO] [stdout]    |         ^^^^^^^
[INFO] [stdout] 43 |     pub is_grounded: bool,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 44 |     pub is_walking: bool,
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout] 45 |     pub is_dashing: bool,
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout] 46 |     pub is_attacking: bool,
[INFO] [stdout]    |         ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `player_health` and `player_vertical_speed` are never read
[INFO] [stdout]   --> src/game/player/components.rs:79:9
[INFO] [stdout]    |
[INFO] [stdout] 78 | pub struct PlayerStats {
[INFO] [stdout]    |            ----------- fields in this struct
[INFO] [stdout] 79 |     pub player_health: f32,
[INFO] [stdout]    |         ^^^^^^^^^^^^^
[INFO] [stdout] 80 |     pub player_horizontal_speed: f32,
[INFO] [stdout] 81 |     pub player_vertical_speed: f32,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 2m 09s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: nix v0.28.0, wgpu v0.19.4, wgpu-core v0.19.4, wgpu-hal v0.19.4, winit v0.28.7, winit v0.29.15
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 1`
[INFO] running `Command { std: "docker" "inspect" "5573e9bbb7cfb738ed27d9ea4d4494eae0a8994fbb73fd28b34a3b2644b6e344", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "5573e9bbb7cfb738ed27d9ea4d4494eae0a8994fbb73fd28b34a3b2644b6e344", kill_on_drop: false }`
[INFO] [stdout] 5573e9bbb7cfb738ed27d9ea4d4494eae0a8994fbb73fd28b34a3b2644b6e344
