[INFO] cloning repository https://github.com/edil3ra/bevy-mario-clone
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/edil3ra/bevy-mario-clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fedil3ra%2Fbevy-mario-clone", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fedil3ra%2Fbevy-mario-clone'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 8e122eabbf7a9b0f5b743878608a443f6fc0789e
[INFO] checking edil3ra/bevy-mario-clone against 615014f15745532730b9ce7a1d9309f8b4756f93 for pr-160491
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fedil3ra%2Fbevy-mario-clone" "/workspace/builds/worker-1-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-1-tc2/source'...
[INFO] [stderr] done.
[INFO] removed /workspace/builds/worker-1-tc2/source/.cargo/config.toml
[INFO] started tweaking git repo https://github.com/edil3ra/bevy-mario-clone
[INFO] finished tweaking git repo https://github.com/edil3ra/bevy-mario-clone
[INFO] tweaked toml for git repo https://github.com/edil3ra/bevy-mario-clone written to /workspace/builds/worker-1-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/edil3ra/bevy-mario-clone on toolchain 615014f15745532730b9ce7a1d9309f8b4756f93
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+615014f15745532730b9ce7a1d9309f8b4756f93" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/edil3ra/bevy-mario-clone already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+615014f15745532730b9ce7a1d9309f8b4756f93" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] [stderr]     Blocking waiting for file lock on package cache
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-m" "1610612736" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:00c5645b54fe3ce5dae1417175e3c7fb6a6646c021d554ecd63a097b8b9f3602" "sleep" "infinity", kill_on_drop: false }`
[INFO] [stdout] 9dd5a7218fd934bde6d5bcafd9e227bf281321dbfa42c9486e50976218495ce8
[INFO] running `Command { std: "docker" "start" "9dd5a7218fd934bde6d5bcafd9e227bf281321dbfa42c9486e50976218495ce8", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "9dd5a7218fd934bde6d5bcafd9e227bf281321dbfa42c9486e50976218495ce8", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-w" "/opt/rustwide/workdir" "--user" "0:0" "9dd5a7218fd934bde6d5bcafd9e227bf281321dbfa42c9486e50976218495ce8" "/opt/rustwide/cargo-home/bin/cargo" "+615014f15745532730b9ce7a1d9309f8b4756f93" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "9dd5a7218fd934bde6d5bcafd9e227bf281321dbfa42c9486e50976218495ce8", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-w" "/opt/rustwide/workdir" "--user" "0:0" "9dd5a7218fd934bde6d5bcafd9e227bf281321dbfa42c9486e50976218495ce8" "/opt/rustwide/cargo-home/bin/cargo" "+615014f15745532730b9ce7a1d9309f8b4756f93" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stderr]    Compiling proc-macro2 v1.0.86
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[INFO] [stderr]     Checking seldom_state v0.11.0
[INFO] [stderr]     Checking bevy-inspector-egui v0.25.2
[INFO] [stderr]     Checking mario v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: unused import: `seldom_state::prelude::*`
[INFO] [stdout]  --> src/game/animations/player_animation.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use seldom_state::prelude::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `ControllerDirection`, `HandleMap`, `MovementController`, `TextureKey`, and `screen::Screen`
[INFO] [stdout]   --> src/game/animations/player_animation.rs:8:18
[INFO] [stdout]    |
[INFO] [stdout]  8 |         assets::{HandleMap, TextureKey},
[INFO] [stdout]    |                  ^^^^^^^^^  ^^^^^^^^^^
[INFO] [stdout]  9 |         movement::{ControllerDirection, MovementController},
[INFO] [stdout]    |                    ^^^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 10 |     },
[INFO] [stdout] 11 |     screen::Screen,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `ImageLoaderSettings` and `ImageSampler`
[INFO] [stdout]  --> src/game/assets.rs:3:23
[INFO] [stdout]   |
[INFO] [stdout] 3 |     render::texture::{ImageLoaderSettings, ImageSampler},
[INFO] [stdout]   |                       ^^^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `fill_tilemap_rect`, `fill_tilemap`, and `geometry::get_tilemap_center_transform`
[INFO] [stdout]  --> src/game/spawn/map.rs:4:19
[INFO] [stdout]   |
[INFO] [stdout] 4 |         filling::{fill_tilemap, fill_tilemap_rect},
[INFO] [stdout]   |                   ^^^^^^^^^^^^  ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 5 |         geometry::get_tilemap_center_transform,
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::AppSet`
[INFO] [stdout]   --> src/game/tiles/components.rs:12:5
[INFO] [stdout]    |
[INFO] [stdout] 12 | use crate::AppSet;
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `seldom_state::prelude::*`
[INFO] [stdout]  --> src/game/animations/player_animation.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use seldom_state::prelude::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `ControllerDirection`, `HandleMap`, `MovementController`, `TextureKey`, and `screen::Screen`
[INFO] [stdout]   --> src/game/animations/player_animation.rs:8:18
[INFO] [stdout]    |
[INFO] [stdout]  8 |         assets::{HandleMap, TextureKey},
[INFO] [stdout]    |                  ^^^^^^^^^  ^^^^^^^^^^
[INFO] [stdout]  9 |         movement::{ControllerDirection, MovementController},
[INFO] [stdout]    |                    ^^^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 10 |     },
[INFO] [stdout] 11 |     screen::Screen,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `ImageLoaderSettings` and `ImageSampler`
[INFO] [stdout]  --> src/game/assets.rs:3:23
[INFO] [stdout]   |
[INFO] [stdout] 3 |     render::texture::{ImageLoaderSettings, ImageSampler},
[INFO] [stdout]   |                       ^^^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `fill_tilemap_rect`, `fill_tilemap`, and `geometry::get_tilemap_center_transform`
[INFO] [stdout]  --> src/game/spawn/map.rs:4:19
[INFO] [stdout]   |
[INFO] [stdout] 4 |         filling::{fill_tilemap, fill_tilemap_rect},
[INFO] [stdout]   |                   ^^^^^^^^^^^^  ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 5 |         geometry::get_tilemap_center_transform,
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::AppSet`
[INFO] [stdout]   --> src/game/tiles/components.rs:12:5
[INFO] [stdout]    |
[INFO] [stdout] 12 | use crate::AppSet;
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `LevelTriggerAsset` is more private than the item `LevelAsset::triggers`
[INFO] [stdout]   --> src/game/assets.rs:18:5
[INFO] [stdout]    |
[INFO] [stdout] 18 |     pub triggers: Vec<LevelTriggerAsset>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ field `LevelAsset::triggers` is reachable at visibility `pub(crate)`
[INFO] [stdout]    |
[INFO] [stdout] note: but type `LevelTriggerAsset` is only usable at visibility `pub(self)`
[INFO] [stdout]   --> src/game/assets.rs:45:1
[INFO] [stdout]    |
[INFO] [stdout] 45 | struct LevelTriggerAsset {
[INFO] [stdout]    | ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    = note: `#[warn(private_interfaces)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `SpawnTilemapSet` is never constructed
[INFO] [stdout]   --> src/dev_tools/tilemap.rs:38:12
[INFO] [stdout]    |
[INFO] [stdout] 38 | pub struct SpawnTilemapSet;
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PlayerAtlasLayout` is never constructed
[INFO] [stdout]  --> src/game/animations/goomba_animation.rs:8:8
[INFO] [stdout]   |
[INFO] [stdout] 8 | struct PlayerAtlasLayout(Handle<TextureAtlasLayout>);
[INFO] [stdout]   |        ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `STATIC_DURATION_FRAME`, `FLAT_FRAMES`, `flating`, `new`, and `update_state` are never used
[INFO] [stdout]   --> src/game/animations/goomba_animation.rs:35:11
[INFO] [stdout]    |
[INFO] [stdout] 33 | impl<'a> GoombaAnimation<'a> {
[INFO] [stdout]    | ---------------------------- associated items in this implementation
[INFO] [stdout] 34 |     const DURATION_FRAME: Duration = Duration::from_millis(1000 / 4);
[INFO] [stdout] 35 |     const STATIC_DURATION_FRAME: Duration = Duration::from_millis(10000);
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 38 |     const FLAT_FRAMES: &'a [Frame] = &[Frame::Flat];
[INFO] [stdout]    |           ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 49 |     pub fn flating() -> Self {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 58 |     pub fn new() -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 62 |     pub fn update_state(&mut self, state: GoombaAnimationState) {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]    --> src/game/animations/player_animation.rs:71:11
[INFO] [stdout]     |
[INFO] [stdout]  69 | impl<'a> PlayerAnimation<'a> {
[INFO] [stdout]     | ---------------------------- associated items in this implementation
[INFO] [stdout]  70 |     const SHORT_DURATION_FRAME: Duration = Duration::from_millis(1000 / 4);
[INFO] [stdout]  71 |     const LONG_DURATION_FRAME: Duration = Duration::from_millis(1000 / 6);
[INFO] [stdout]     |           ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]  72 |     const STATIC_DURATION_FRAME: Duration = Duration::from_millis(10000);
[INFO] [stdout]     |           ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  75 |     const RUN_FRAMES: &'a [Frame] = &[Frame::Run1, Frame::Run2, Frame::Run3];
[INFO] [stdout]     |           ^^^^^^^^^^
[INFO] [stdout]  76 |     const BREAK_FRAMES: &'a [Frame] = &[Frame::Break];
[INFO] [stdout]     |           ^^^^^^^^^^^^
[INFO] [stdout]  77 |     const JUMP_FRAMES: &'a [Frame] = &[Frame::Jump];
[INFO] [stdout]     |           ^^^^^^^^^^^
[INFO] [stdout]  78 |     const DIE_FRAMES: &'a [Frame] = &[Frame::Die];
[INFO] [stdout]     |           ^^^^^^^^^^
[INFO] [stdout]  79 |     const CLIMB_FRAMES: &'a [Frame] = &[Frame::Climb1, Frame::Climb2];
[INFO] [stdout]     |           ^^^^^^^^^^^^
[INFO] [stdout]  80 |     const SWIM_FRAMES: &'a [Frame] = &[Frame::Swim1, Frame::Swim2, Frame::Swim3, Frame::Swim4];
[INFO] [stdout]     |           ^^^^^^^^^^^
[INFO] [stdout]  81 |     const IDLE_LARGE_FRAMES: &'a [Frame] = &[Frame::IdleLarge];
[INFO] [stdout]     |           ^^^^^^^^^^^^^^^^^
[INFO] [stdout]  82 |     const RUN_LARGE_FRAMES: &'a [Frame] = &[Frame::Run1Large, Frame::Run2Large, Frame::Run3Large];
[INFO] [stdout]     |           ^^^^^^^^^^^^^^^^
[INFO] [stdout]  83 |     const BREAK_LARGE_FRAMES: &'a [Frame] = &[Frame::BreakLarge];
[INFO] [stdout]     |           ^^^^^^^^^^^^^^^^^^
[INFO] [stdout]  84 |     const JUMP_LARGE_FRAMES: &'a [Frame] = &[Frame::JumpLarge];
[INFO] [stdout]     |           ^^^^^^^^^^^^^^^^^
[INFO] [stdout]  85 |     const CLIMB_LARGE_FRAMES: &'a [Frame] = &[Frame::Climb1, Frame::Climb2];
[INFO] [stdout]     |           ^^^^^^^^^^^^^^^^^^
[INFO] [stdout]  86 |     const SWIM_LARGE_FRAMES: &'a [Frame] =
[INFO] [stdout]     |           ^^^^^^^^^^^^^^^^^
[INFO] [stdout]  87 |         &[Frame::Swim1, Frame::Swim2, Frame::Swim3, Frame::Swim4];
[INFO] [stdout]  88 |     const CROUCH_LARGE_FRAMES: &'a [Frame] = &[Frame::CrouchLarge];
[INFO] [stdout]     |           ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  99 |     pub fn running() -> Self {
[INFO] [stdout]     |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 108 |     pub fn new() -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 112 |     pub fn update_state(&mut self, state: PlayerAnimationState) {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `sprite_sheet`, `music_sheet`, `checkpoints`, and `triggers` are never read
[INFO] [stdout]   --> src/game/assets.rs:12:9
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub struct LevelAsset {
[INFO] [stdout]    |            ---------- fields in this struct
[INFO] [stdout] 12 |     pub sprite_sheet: String,
[INFO] [stdout]    |         ^^^^^^^^^^^^
[INFO] [stdout] 13 |     pub pattern_sheet: String,
[INFO] [stdout] 14 |     pub music_sheet: String,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 15 |     pub checkpoints: Vec<[u32; 2]>,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 18 |     pub triggers: Vec<LevelTriggerAsset>,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `LevelAsset` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `behavior` is never read
[INFO] [stdout]   --> src/game/assets.rs:32:9
[INFO] [stdout]    |
[INFO] [stdout] 29 | pub struct LevelTileAsset {
[INFO] [stdout]    |            -------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 32 |     pub behavior: Option<String>,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `LevelTileAsset` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `action`, `name`, and `pos` are never read
[INFO] [stdout]   --> src/game/assets.rs:46:5
[INFO] [stdout]    |
[INFO] [stdout] 45 | struct LevelTriggerAsset {
[INFO] [stdout]    |        ----------------- fields in this struct
[INFO] [stdout] 46 |     action: String,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 47 |     name: String,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 48 |     pos: [u32; 2],
[INFO] [stdout]    |     ^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `LevelTriggerAsset` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `image_url`, `tile_w`, `tile_h`, `tiles`, and `animations` are never read
[INFO] [stdout]   --> src/game/assets.rs:54:5
[INFO] [stdout]    |
[INFO] [stdout] 53 | pub struct SpriteAsset {
[INFO] [stdout]    |            ----------- fields in this struct
[INFO] [stdout] 54 |     image_url: String,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 55 |     tile_w: u8,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 56 |     tile_h: u8,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 57 |     tiles: Vec<SpriteTileAsset>,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 58 |     animations: Vec<AnimationAsset>,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `SpriteAsset` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `name` and `index` are never read
[INFO] [stdout]   --> src/game/assets.rs:64:5
[INFO] [stdout]    |
[INFO] [stdout] 63 | struct SpriteTileAsset {
[INFO] [stdout]    |        --------------- fields in this struct
[INFO] [stdout] 64 |     name: String,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 65 |     index: Option<[u8; 2]>,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `SpriteTileAsset` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `name`, `frame_len`, and `frames` are never read
[INFO] [stdout]   --> src/game/assets.rs:71:5
[INFO] [stdout]    |
[INFO] [stdout] 70 | struct AnimationAsset {
[INFO] [stdout]    |        -------------- fields in this struct
[INFO] [stdout] 71 |     name: String,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 72 |     frame_len: f32,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 73 |     frames: Vec<String>,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `AnimationAsset` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `Direction` is never used
[INFO] [stdout]   --> src/game/entities/player.rs:23:6
[INFO] [stdout]    |
[INFO] [stdout] 23 | enum Direction {
[INFO] [stdout]    |      ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `Direction` is never used
[INFO] [stdout]   --> src/game/movement.rs:46:10
[INFO] [stdout]    |
[INFO] [stdout] 46 | pub enum Direction {
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `is_moving` is never used
[INFO] [stdout]   --> src/game/movement.rs:96:12
[INFO] [stdout]    |
[INFO] [stdout] 89 | impl MovementController {
[INFO] [stdout]    | ----------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 96 |     pub fn is_moving(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/ui/widgets.rs:10:15
[INFO] [stdout]    |
[INFO] [stdout] 10 |     fn button(&mut self, text: impl Into<String>) -> EntityCommands;
[INFO] [stdout]    |               ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]    = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 10 |     fn button(&mut self, text: impl Into<String>) -> EntityCommands<'_>;
[INFO] [stdout]    |                                                                    ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/ui/widgets.rs:13:15
[INFO] [stdout]    |
[INFO] [stdout] 13 |     fn header(&mut self, text: impl Into<String>) -> EntityCommands;
[INFO] [stdout]    |               ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 13 |     fn header(&mut self, text: impl Into<String>) -> EntityCommands<'_>;
[INFO] [stdout]    |                                                                    ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/ui/widgets.rs:16:14
[INFO] [stdout]    |
[INFO] [stdout] 16 |     fn label(&mut self, text: impl Into<String>) -> EntityCommands;
[INFO] [stdout]    |              ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 16 |     fn label(&mut self, text: impl Into<String>) -> EntityCommands<'_>;
[INFO] [stdout]    |                                                                   ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/ui/widgets.rs:20:15
[INFO] [stdout]    |
[INFO] [stdout] 20 |     fn button(&mut self, text: impl Into<String>) -> EntityCommands {
[INFO] [stdout]    |               ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 20 |     fn button(&mut self, text: impl Into<String>) -> EntityCommands<'_> {
[INFO] [stdout]    |                                                                    ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/ui/widgets.rs:56:15
[INFO] [stdout]    |
[INFO] [stdout] 56 |     fn header(&mut self, text: impl Into<String>) -> EntityCommands {
[INFO] [stdout]    |               ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 56 |     fn header(&mut self, text: impl Into<String>) -> EntityCommands<'_> {
[INFO] [stdout]    |                                                                    ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/ui/widgets.rs:87:14
[INFO] [stdout]    |
[INFO] [stdout] 87 |     fn label(&mut self, text: impl Into<String>) -> EntityCommands {
[INFO] [stdout]    |              ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 87 |     fn label(&mut self, text: impl Into<String>) -> EntityCommands<'_> {
[INFO] [stdout]    |                                                                   ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:121:16
[INFO] [stdout]     |
[INFO] [stdout] 121 |     fn ui_root(&mut self) -> EntityCommands;
[INFO] [stdout]     |                ^^^^^^^^^     ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                |
[INFO] [stdout]     |                the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 121 |     fn ui_root(&mut self) -> EntityCommands<'_>;
[INFO] [stdout]     |                                            ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:125:16
[INFO] [stdout]     |
[INFO] [stdout] 125 |     fn ui_root(&mut self) -> EntityCommands {
[INFO] [stdout]     |                ^^^^^^^^^     ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                |
[INFO] [stdout]     |                the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 125 |     fn ui_root(&mut self) -> EntityCommands<'_> {
[INFO] [stdout]     |                                            ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:150:25
[INFO] [stdout]     |
[INFO] [stdout] 150 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands;
[INFO] [stdout]     |                         ^^^^^^^^^                ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                         |
[INFO] [stdout]     |                         the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 150 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands<'_>;
[INFO] [stdout]     |                                                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:154:25
[INFO] [stdout]     |
[INFO] [stdout] 154 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands {
[INFO] [stdout]     |                         ^^^^^^^^^                ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                         |
[INFO] [stdout]     |                         the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 154 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands<'_> {
[INFO] [stdout]     |                                                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:160:25
[INFO] [stdout]     |
[INFO] [stdout] 160 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands {
[INFO] [stdout]     |                         ^^^^^^^^^                ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                         |
[INFO] [stdout]     |                         the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 160 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands<'_> {
[INFO] [stdout]     |                                                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `LevelTriggerAsset` is more private than the item `LevelAsset::triggers`
[INFO] [stdout]   --> src/game/assets.rs:18:5
[INFO] [stdout]    |
[INFO] [stdout] 18 |     pub triggers: Vec<LevelTriggerAsset>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ field `LevelAsset::triggers` is reachable at visibility `pub(crate)`
[INFO] [stdout]    |
[INFO] [stdout] note: but type `LevelTriggerAsset` is only usable at visibility `pub(self)`
[INFO] [stdout]   --> src/game/assets.rs:45:1
[INFO] [stdout]    |
[INFO] [stdout] 45 | struct LevelTriggerAsset {
[INFO] [stdout]    | ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    = note: `#[warn(private_interfaces)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `SpawnTilemapSet` is never constructed
[INFO] [stdout]   --> src/dev_tools/tilemap.rs:38:12
[INFO] [stdout]    |
[INFO] [stdout] 38 | pub struct SpawnTilemapSet;
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PlayerAtlasLayout` is never constructed
[INFO] [stdout]  --> src/game/animations/goomba_animation.rs:8:8
[INFO] [stdout]   |
[INFO] [stdout] 8 | struct PlayerAtlasLayout(Handle<TextureAtlasLayout>);
[INFO] [stdout]   |        ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `STATIC_DURATION_FRAME`, `FLAT_FRAMES`, `flating`, `new`, and `update_state` are never used
[INFO] [stdout]   --> src/game/animations/goomba_animation.rs:35:11
[INFO] [stdout]    |
[INFO] [stdout] 33 | impl<'a> GoombaAnimation<'a> {
[INFO] [stdout]    | ---------------------------- associated items in this implementation
[INFO] [stdout] 34 |     const DURATION_FRAME: Duration = Duration::from_millis(1000 / 4);
[INFO] [stdout] 35 |     const STATIC_DURATION_FRAME: Duration = Duration::from_millis(10000);
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 38 |     const FLAT_FRAMES: &'a [Frame] = &[Frame::Flat];
[INFO] [stdout]    |           ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 49 |     pub fn flating() -> Self {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 58 |     pub fn new() -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 62 |     pub fn update_state(&mut self, state: GoombaAnimationState) {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]    --> src/game/animations/player_animation.rs:71:11
[INFO] [stdout]     |
[INFO] [stdout]  69 | impl<'a> PlayerAnimation<'a> {
[INFO] [stdout]     | ---------------------------- associated items in this implementation
[INFO] [stdout]  70 |     const SHORT_DURATION_FRAME: Duration = Duration::from_millis(1000 / 4);
[INFO] [stdout]  71 |     const LONG_DURATION_FRAME: Duration = Duration::from_millis(1000 / 6);
[INFO] [stdout]     |           ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]  72 |     const STATIC_DURATION_FRAME: Duration = Duration::from_millis(10000);
[INFO] [stdout]     |           ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  75 |     const RUN_FRAMES: &'a [Frame] = &[Frame::Run1, Frame::Run2, Frame::Run3];
[INFO] [stdout]     |           ^^^^^^^^^^
[INFO] [stdout]  76 |     const BREAK_FRAMES: &'a [Frame] = &[Frame::Break];
[INFO] [stdout]     |           ^^^^^^^^^^^^
[INFO] [stdout]  77 |     const JUMP_FRAMES: &'a [Frame] = &[Frame::Jump];
[INFO] [stdout]     |           ^^^^^^^^^^^
[INFO] [stdout]  78 |     const DIE_FRAMES: &'a [Frame] = &[Frame::Die];
[INFO] [stdout]     |           ^^^^^^^^^^
[INFO] [stdout]  79 |     const CLIMB_FRAMES: &'a [Frame] = &[Frame::Climb1, Frame::Climb2];
[INFO] [stdout]     |           ^^^^^^^^^^^^
[INFO] [stdout]  80 |     const SWIM_FRAMES: &'a [Frame] = &[Frame::Swim1, Frame::Swim2, Frame::Swim3, Frame::Swim4];
[INFO] [stdout]     |           ^^^^^^^^^^^
[INFO] [stdout]  81 |     const IDLE_LARGE_FRAMES: &'a [Frame] = &[Frame::IdleLarge];
[INFO] [stdout]     |           ^^^^^^^^^^^^^^^^^
[INFO] [stdout]  82 |     const RUN_LARGE_FRAMES: &'a [Frame] = &[Frame::Run1Large, Frame::Run2Large, Frame::Run3Large];
[INFO] [stdout]     |           ^^^^^^^^^^^^^^^^
[INFO] [stdout]  83 |     const BREAK_LARGE_FRAMES: &'a [Frame] = &[Frame::BreakLarge];
[INFO] [stdout]     |           ^^^^^^^^^^^^^^^^^^
[INFO] [stdout]  84 |     const JUMP_LARGE_FRAMES: &'a [Frame] = &[Frame::JumpLarge];
[INFO] [stdout]     |           ^^^^^^^^^^^^^^^^^
[INFO] [stdout]  85 |     const CLIMB_LARGE_FRAMES: &'a [Frame] = &[Frame::Climb1, Frame::Climb2];
[INFO] [stdout]     |           ^^^^^^^^^^^^^^^^^^
[INFO] [stdout]  86 |     const SWIM_LARGE_FRAMES: &'a [Frame] =
[INFO] [stdout]     |           ^^^^^^^^^^^^^^^^^
[INFO] [stdout]  87 |         &[Frame::Swim1, Frame::Swim2, Frame::Swim3, Frame::Swim4];
[INFO] [stdout]  88 |     const CROUCH_LARGE_FRAMES: &'a [Frame] = &[Frame::CrouchLarge];
[INFO] [stdout]     |           ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  99 |     pub fn running() -> Self {
[INFO] [stdout]     |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 108 |     pub fn new() -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 112 |     pub fn update_state(&mut self, state: PlayerAnimationState) {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `sprite_sheet`, `music_sheet`, `checkpoints`, and `triggers` are never read
[INFO] [stdout]   --> src/game/assets.rs:12:9
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub struct LevelAsset {
[INFO] [stdout]    |            ---------- fields in this struct
[INFO] [stdout] 12 |     pub sprite_sheet: String,
[INFO] [stdout]    |         ^^^^^^^^^^^^
[INFO] [stdout] 13 |     pub pattern_sheet: String,
[INFO] [stdout] 14 |     pub music_sheet: String,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 15 |     pub checkpoints: Vec<[u32; 2]>,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 18 |     pub triggers: Vec<LevelTriggerAsset>,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `LevelAsset` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `behavior` is never read
[INFO] [stdout]   --> src/game/assets.rs:32:9
[INFO] [stdout]    |
[INFO] [stdout] 29 | pub struct LevelTileAsset {
[INFO] [stdout]    |            -------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 32 |     pub behavior: Option<String>,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `LevelTileAsset` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `action`, `name`, and `pos` are never read
[INFO] [stdout]   --> src/game/assets.rs:46:5
[INFO] [stdout]    |
[INFO] [stdout] 45 | struct LevelTriggerAsset {
[INFO] [stdout]    |        ----------------- fields in this struct
[INFO] [stdout] 46 |     action: String,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 47 |     name: String,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 48 |     pos: [u32; 2],
[INFO] [stdout]    |     ^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `LevelTriggerAsset` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `image_url`, `tile_w`, `tile_h`, `tiles`, and `animations` are never read
[INFO] [stdout]   --> src/game/assets.rs:54:5
[INFO] [stdout]    |
[INFO] [stdout] 53 | pub struct SpriteAsset {
[INFO] [stdout]    |            ----------- fields in this struct
[INFO] [stdout] 54 |     image_url: String,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 55 |     tile_w: u8,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 56 |     tile_h: u8,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 57 |     tiles: Vec<SpriteTileAsset>,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 58 |     animations: Vec<AnimationAsset>,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `SpriteAsset` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `name` and `index` are never read
[INFO] [stdout]   --> src/game/assets.rs:64:5
[INFO] [stdout]    |
[INFO] [stdout] 63 | struct SpriteTileAsset {
[INFO] [stdout]    |        --------------- fields in this struct
[INFO] [stdout] 64 |     name: String,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 65 |     index: Option<[u8; 2]>,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `SpriteTileAsset` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `name`, `frame_len`, and `frames` are never read
[INFO] [stdout]   --> src/game/assets.rs:71:5
[INFO] [stdout]    |
[INFO] [stdout] 70 | struct AnimationAsset {
[INFO] [stdout]    |        -------------- fields in this struct
[INFO] [stdout] 71 |     name: String,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 72 |     frame_len: f32,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 73 |     frames: Vec<String>,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `AnimationAsset` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `Direction` is never used
[INFO] [stdout]   --> src/game/entities/player.rs:23:6
[INFO] [stdout]    |
[INFO] [stdout] 23 | enum Direction {
[INFO] [stdout]    |      ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `Direction` is never used
[INFO] [stdout]   --> src/game/movement.rs:46:10
[INFO] [stdout]    |
[INFO] [stdout] 46 | pub enum Direction {
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `is_moving` is never used
[INFO] [stdout]   --> src/game/movement.rs:96:12
[INFO] [stdout]    |
[INFO] [stdout] 89 | impl MovementController {
[INFO] [stdout]    | ----------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 96 |     pub fn is_moving(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/ui/widgets.rs:10:15
[INFO] [stdout]    |
[INFO] [stdout] 10 |     fn button(&mut self, text: impl Into<String>) -> EntityCommands;
[INFO] [stdout]    |               ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]    = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 10 |     fn button(&mut self, text: impl Into<String>) -> EntityCommands<'_>;
[INFO] [stdout]    |                                                                    ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/ui/widgets.rs:13:15
[INFO] [stdout]    |
[INFO] [stdout] 13 |     fn header(&mut self, text: impl Into<String>) -> EntityCommands;
[INFO] [stdout]    |               ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 13 |     fn header(&mut self, text: impl Into<String>) -> EntityCommands<'_>;
[INFO] [stdout]    |                                                                    ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/ui/widgets.rs:16:14
[INFO] [stdout]    |
[INFO] [stdout] 16 |     fn label(&mut self, text: impl Into<String>) -> EntityCommands;
[INFO] [stdout]    |              ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 16 |     fn label(&mut self, text: impl Into<String>) -> EntityCommands<'_>;
[INFO] [stdout]    |                                                                   ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/ui/widgets.rs:20:15
[INFO] [stdout]    |
[INFO] [stdout] 20 |     fn button(&mut self, text: impl Into<String>) -> EntityCommands {
[INFO] [stdout]    |               ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 20 |     fn button(&mut self, text: impl Into<String>) -> EntityCommands<'_> {
[INFO] [stdout]    |                                                                    ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/ui/widgets.rs:56:15
[INFO] [stdout]    |
[INFO] [stdout] 56 |     fn header(&mut self, text: impl Into<String>) -> EntityCommands {
[INFO] [stdout]    |               ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 56 |     fn header(&mut self, text: impl Into<String>) -> EntityCommands<'_> {
[INFO] [stdout]    |                                                                    ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/ui/widgets.rs:87:14
[INFO] [stdout]    |
[INFO] [stdout] 87 |     fn label(&mut self, text: impl Into<String>) -> EntityCommands {
[INFO] [stdout]    |              ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 87 |     fn label(&mut self, text: impl Into<String>) -> EntityCommands<'_> {
[INFO] [stdout]    |                                                                   ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:121:16
[INFO] [stdout]     |
[INFO] [stdout] 121 |     fn ui_root(&mut self) -> EntityCommands;
[INFO] [stdout]     |                ^^^^^^^^^     ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                |
[INFO] [stdout]     |                the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 121 |     fn ui_root(&mut self) -> EntityCommands<'_>;
[INFO] [stdout]     |                                            ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:125:16
[INFO] [stdout]     |
[INFO] [stdout] 125 |     fn ui_root(&mut self) -> EntityCommands {
[INFO] [stdout]     |                ^^^^^^^^^     ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                |
[INFO] [stdout]     |                the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 125 |     fn ui_root(&mut self) -> EntityCommands<'_> {
[INFO] [stdout]     |                                            ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:150:25
[INFO] [stdout]     |
[INFO] [stdout] 150 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands;
[INFO] [stdout]     |                         ^^^^^^^^^                ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                         |
[INFO] [stdout]     |                         the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 150 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands<'_>;
[INFO] [stdout]     |                                                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:154:25
[INFO] [stdout]     |
[INFO] [stdout] 154 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands {
[INFO] [stdout]     |                         ^^^^^^^^^                ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                         |
[INFO] [stdout]     |                         the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 154 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands<'_> {
[INFO] [stdout]     |                                                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:160:25
[INFO] [stdout]     |
[INFO] [stdout] 160 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands {
[INFO] [stdout]     |                         ^^^^^^^^^                ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                         |
[INFO] [stdout]     |                         the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 160 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands<'_> {
[INFO] [stdout]     |                                                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [optimized + debuginfo] target(s) in 10m 23s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: nix v0.29.0, wgpu v0.20.1, wgpu-core v0.21.1, wgpu-hal v0.21.1, winit v0.30.5
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 10`
[INFO] running `Command { std: "docker" "inspect" "9dd5a7218fd934bde6d5bcafd9e227bf281321dbfa42c9486e50976218495ce8", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "9dd5a7218fd934bde6d5bcafd9e227bf281321dbfa42c9486e50976218495ce8", kill_on_drop: false }`
[INFO] [stdout] 9dd5a7218fd934bde6d5bcafd9e227bf281321dbfa42c9486e50976218495ce8
