[INFO] cloning repository https://github.com/MasihTrg797/PlantsVSZombies
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/MasihTrg797/PlantsVSZombies" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FMasihTrg797%2FPlantsVSZombies", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FMasihTrg797%2FPlantsVSZombies'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 226b93d0540a4eed04c0a6d040ce9090adb8e0f6
[INFO] checking MasihTrg797/PlantsVSZombies against 895980e0290783bb09b1ccf1b11f14eb09b10430 for pr-160186
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FMasihTrg797%2FPlantsVSZombies" "/workspace/builds/worker-7-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-7-tc2/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/MasihTrg797/PlantsVSZombies
[INFO] finished tweaking git repo https://github.com/MasihTrg797/PlantsVSZombies
[INFO] tweaked toml for git repo https://github.com/MasihTrg797/PlantsVSZombies written to /workspace/builds/worker-7-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/MasihTrg797/PlantsVSZombies on toolchain 895980e0290783bb09b1ccf1b11f14eb09b10430
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+895980e0290783bb09b1ccf1b11f14eb09b10430" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/MasihTrg797/PlantsVSZombies already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+895980e0290783bb09b1ccf1b11f14eb09b10430" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-m" "1610612736" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:77db811e55d90add9212f6832c23229e3de5f1c1f9905e8cb07319ea15df73ac" "sleep" "infinity", kill_on_drop: false }`
[INFO] [stdout] 32b3e756f589270af63668642b6ab146712accaff37d2bb17c8e9542c0fb4f19
[INFO] running `Command { std: "docker" "start" "32b3e756f589270af63668642b6ab146712accaff37d2bb17c8e9542c0fb4f19", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "32b3e756f589270af63668642b6ab146712accaff37d2bb17c8e9542c0fb4f19", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-w" "/opt/rustwide/workdir" "--user" "0:0" "32b3e756f589270af63668642b6ab146712accaff37d2bb17c8e9542c0fb4f19" "/opt/rustwide/cargo-home/bin/cargo" "+895980e0290783bb09b1ccf1b11f14eb09b10430" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "32b3e756f589270af63668642b6ab146712accaff37d2bb17c8e9542c0fb4f19", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-w" "/opt/rustwide/workdir" "--user" "0:0" "32b3e756f589270af63668642b6ab146712accaff37d2bb17c8e9542c0fb4f19" "/opt/rustwide/cargo-home/bin/cargo" "+895980e0290783bb09b1ccf1b11f14eb09b10430" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stderr]    Compiling miniquad v0.4.10
[INFO] [stderr]     Checking bytemuck v1.25.2
[INFO] [stderr]     Checking flate2 v1.1.9
[INFO] [stderr]     Checking png v0.17.16
[INFO] [stderr]     Checking image v0.24.9
[INFO] [stderr]     Checking macroquad v0.4.15
[INFO] [stderr]     Checking plantsvszombies v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/main.rs:197:9
[INFO] [stdout]     |
[INFO] [stdout] 197 |     let mut zomtimer = 0.0;
[INFO] [stdout]     |         ----^^^^^^^^
[INFO] [stdout]     |         |
[INFO] [stdout]     |         help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/main.rs:205:9
[INFO] [stdout]     |
[INFO] [stdout] 205 |     let mut over = false;
[INFO] [stdout]     |         ----^^^^
[INFO] [stdout]     |         |
[INFO] [stdout]     |         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `mouse_x`
[INFO] [stdout]    --> src/main.rs:118:141
[INFO] [stdout]     |
[INFO] [stdout] 118 | ...2D, Fighter3:&Texture2D, mouse_x:f32, mouse_y:f32, zombies: &mut Vec<Zombie>) {
[INFO] [stdout]     |                             ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_mouse_x`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `mouse_y`
[INFO] [stdout]    --> src/main.rs:118:154
[INFO] [stdout]     |
[INFO] [stdout] 118 | ...&Texture2D, mouse_x:f32, mouse_y:f32, zombies: &mut Vec<Zombie>) {
[INFO] [stdout]     |                             ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_mouse_y`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `zomtimer`
[INFO] [stdout]    --> src/main.rs:197:9
[INFO] [stdout]     |
[INFO] [stdout] 197 |     let mut zomtimer = 0.0;
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_zomtimer`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `over`
[INFO] [stdout]    --> src/main.rs:205:9
[INFO] [stdout]     |
[INFO] [stdout] 205 |     let mut over = false;
[INFO] [stdout]     |         ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_over`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `delay` is never read
[INFO] [stdout]    --> src/main.rs:244:33
[INFO] [stdout]     |
[INFO] [stdout] 244 |                 let mut delay = 0.0;
[INFO] [stdout]     |                                 ^^^ this value is reassigned later and never used
[INFO] [stdout] ...
[INFO] [stdout] 255 |                     delay = 0.5
[INFO] [stdout]     |                     ----------- `delay` is overwritten here before the previous value is read
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `position` is never used
[INFO] [stdout]   --> src/main.rs:11:8
[INFO] [stdout]    |
[INFO] [stdout]  9 | trait Entity {
[INFO] [stdout]    |       ------ method in this trait
[INFO] [stdout] 10 |     fn draw(&self);
[INFO] [stdout] 11 |     fn position(&self) -> (f32, f32);
[INFO] [stdout]    |        ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `kind` is never read
[INFO] [stdout]   --> src/main.rs:18:5
[INFO] [stdout]    |
[INFO] [stdout] 13 | struct Plant {
[INFO] [stdout]    |        ----- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 18 |     kind: i32,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Fighter1` should have a snake case name
[INFO] [stdout]    --> src/main.rs:118:78
[INFO] [stdout]     |
[INFO] [stdout] 118 | ...&mut Vec<Bullet>, Fighter1:&Texture2D, Fighter2:&Texture2D, Fighter3:&Texture2D, mouse_x:f32, mouse_y:f32, zombies: &mut Vec<Zom...
[INFO] [stdout]     |                      ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `fighter1`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(non_snake_case)]` (part of `#[warn(nonstandard_style)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Fighter2` should have a snake case name
[INFO] [stdout]    --> src/main.rs:118:99
[INFO] [stdout]     |
[INFO] [stdout] 118 | ...hter1:&Texture2D, Fighter2:&Texture2D, Fighter3:&Texture2D, mouse_x:f32, mouse_y:f32, zombies: &mut Vec<Zombie>) {
[INFO] [stdout]     |                      ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `fighter2`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Fighter3` should have a snake case name
[INFO] [stdout]    --> src/main.rs:118:120
[INFO] [stdout]     |
[INFO] [stdout] 118 | ...hter2:&Texture2D, Fighter3:&Texture2D, mouse_x:f32, mouse_y:f32, zombies: &mut Vec<Zombie>) {
[INFO] [stdout]     |                      ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `fighter3`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Fighter1` should have a snake case name
[INFO] [stdout]    --> src/main.rs:188:9
[INFO] [stdout]     |
[INFO] [stdout] 188 |     let Fighter1 = load_texture("New folder/Giah1.png").await.unwrap();
[INFO] [stdout]     |         ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `fighter1`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Fighter2` should have a snake case name
[INFO] [stdout]    --> src/main.rs:189:9
[INFO] [stdout]     |
[INFO] [stdout] 189 |     let Fighter2 = load_texture("New folder/Giah2.png").await.unwrap();
[INFO] [stdout]     |         ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `fighter2`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Fighter3` should have a snake case name
[INFO] [stdout]    --> src/main.rs:190:9
[INFO] [stdout]     |
[INFO] [stdout] 190 |     let Fighter3 = load_texture("New folder/giah3.png").await.unwrap();
[INFO] [stdout]     |         ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `fighter3`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `F1timer` should have a snake case name
[INFO] [stdout]    --> src/main.rs:198:13
[INFO] [stdout]     |
[INFO] [stdout] 198 |     let mut F1timer = 5.0;
[INFO] [stdout]     |             ^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `f1timer`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `F2timer` should have a snake case name
[INFO] [stdout]    --> src/main.rs:199:13
[INFO] [stdout]     |
[INFO] [stdout] 199 |     let mut F2timer = 5.0;
[INFO] [stdout]     |             ^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `f2timer`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `F3timer` should have a snake case name
[INFO] [stdout]    --> src/main.rs:200:13
[INFO] [stdout]     |
[INFO] [stdout] 200 |     let mut F3timer = 5.0;
[INFO] [stdout]     |             ^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `f3timer`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/main.rs:197:9
[INFO] [stdout]     |
[INFO] [stdout] 197 |     let mut zomtimer = 0.0;
[INFO] [stdout]     |         ----^^^^^^^^
[INFO] [stdout]     |         |
[INFO] [stdout]     |         help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/main.rs:205:9
[INFO] [stdout]     |
[INFO] [stdout] 205 |     let mut over = false;
[INFO] [stdout]     |         ----^^^^
[INFO] [stdout]     |         |
[INFO] [stdout]     |         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `mouse_x`
[INFO] [stdout]    --> src/main.rs:118:141
[INFO] [stdout]     |
[INFO] [stdout] 118 | ...2D, Fighter3:&Texture2D, mouse_x:f32, mouse_y:f32, zombies: &mut Vec<Zombie>) {
[INFO] [stdout]     |                             ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_mouse_x`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `mouse_y`
[INFO] [stdout]    --> src/main.rs:118:154
[INFO] [stdout]     |
[INFO] [stdout] 118 | ...&Texture2D, mouse_x:f32, mouse_y:f32, zombies: &mut Vec<Zombie>) {
[INFO] [stdout]     |                             ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_mouse_y`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `zomtimer`
[INFO] [stdout]    --> src/main.rs:197:9
[INFO] [stdout]     |
[INFO] [stdout] 197 |     let mut zomtimer = 0.0;
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_zomtimer`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `over`
[INFO] [stdout]    --> src/main.rs:205:9
[INFO] [stdout]     |
[INFO] [stdout] 205 |     let mut over = false;
[INFO] [stdout]     |         ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_over`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `delay` is never read
[INFO] [stdout]    --> src/main.rs:244:33
[INFO] [stdout]     |
[INFO] [stdout] 244 |                 let mut delay = 0.0;
[INFO] [stdout]     |                                 ^^^ this value is reassigned later and never used
[INFO] [stdout] ...
[INFO] [stdout] 255 |                     delay = 0.5
[INFO] [stdout]     |                     ----------- `delay` is overwritten here before the previous value is read
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `position` is never used
[INFO] [stdout]   --> src/main.rs:11:8
[INFO] [stdout]    |
[INFO] [stdout]  9 | trait Entity {
[INFO] [stdout]    |       ------ method in this trait
[INFO] [stdout] 10 |     fn draw(&self);
[INFO] [stdout] 11 |     fn position(&self) -> (f32, f32);
[INFO] [stdout]    |        ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `kind` is never read
[INFO] [stdout]   --> src/main.rs:18:5
[INFO] [stdout]    |
[INFO] [stdout] 13 | struct Plant {
[INFO] [stdout]    |        ----- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 18 |     kind: i32,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Fighter1` should have a snake case name
[INFO] [stdout]    --> src/main.rs:118:78
[INFO] [stdout]     |
[INFO] [stdout] 118 | ...&mut Vec<Bullet>, Fighter1:&Texture2D, Fighter2:&Texture2D, Fighter3:&Texture2D, mouse_x:f32, mouse_y:f32, zombies: &mut Vec<Zom...
[INFO] [stdout]     |                      ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `fighter1`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(non_snake_case)]` (part of `#[warn(nonstandard_style)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Fighter2` should have a snake case name
[INFO] [stdout]    --> src/main.rs:118:99
[INFO] [stdout]     |
[INFO] [stdout] 118 | ...hter1:&Texture2D, Fighter2:&Texture2D, Fighter3:&Texture2D, mouse_x:f32, mouse_y:f32, zombies: &mut Vec<Zombie>) {
[INFO] [stdout]     |                      ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `fighter2`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Fighter3` should have a snake case name
[INFO] [stdout]    --> src/main.rs:118:120
[INFO] [stdout]     |
[INFO] [stdout] 118 | ...hter2:&Texture2D, Fighter3:&Texture2D, mouse_x:f32, mouse_y:f32, zombies: &mut Vec<Zombie>) {
[INFO] [stdout]     |                      ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `fighter3`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Fighter1` should have a snake case name
[INFO] [stdout]    --> src/main.rs:188:9
[INFO] [stdout]     |
[INFO] [stdout] 188 |     let Fighter1 = load_texture("New folder/Giah1.png").await.unwrap();
[INFO] [stdout]     |         ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `fighter1`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Fighter2` should have a snake case name
[INFO] [stdout]    --> src/main.rs:189:9
[INFO] [stdout]     |
[INFO] [stdout] 189 |     let Fighter2 = load_texture("New folder/Giah2.png").await.unwrap();
[INFO] [stdout]     |         ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `fighter2`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Fighter3` should have a snake case name
[INFO] [stdout]    --> src/main.rs:190:9
[INFO] [stdout]     |
[INFO] [stdout] 190 |     let Fighter3 = load_texture("New folder/giah3.png").await.unwrap();
[INFO] [stdout]     |         ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `fighter3`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `F1timer` should have a snake case name
[INFO] [stdout]    --> src/main.rs:198:13
[INFO] [stdout]     |
[INFO] [stdout] 198 |     let mut F1timer = 5.0;
[INFO] [stdout]     |             ^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `f1timer`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `F2timer` should have a snake case name
[INFO] [stdout]    --> src/main.rs:199:13
[INFO] [stdout]     |
[INFO] [stdout] 199 |     let mut F2timer = 5.0;
[INFO] [stdout]     |             ^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `f2timer`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `F3timer` should have a snake case name
[INFO] [stdout]    --> src/main.rs:200:13
[INFO] [stdout]     |
[INFO] [stdout] 200 |     let mut F3timer = 5.0;
[INFO] [stdout]     |             ^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `f3timer`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 4.38s
[INFO] running `Command { std: "docker" "inspect" "32b3e756f589270af63668642b6ab146712accaff37d2bb17c8e9542c0fb4f19", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "32b3e756f589270af63668642b6ab146712accaff37d2bb17c8e9542c0fb4f19", kill_on_drop: false }`
[INFO] [stdout] 32b3e756f589270af63668642b6ab146712accaff37d2bb17c8e9542c0fb4f19
