[INFO] cloning repository https://github.com/pseudobear/quest-game
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/pseudobear/quest-game" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fpseudobear%2Fquest-game", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fpseudobear%2Fquest-game'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 8b034d23b168224610ce2227b62046465eb62338
[INFO] checking pseudobear/quest-game against try#24e1a22664233bce1f9b5dc6eee7c1f74327e28c for pr-159343
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fpseudobear%2Fquest-game" "/workspace/builds/worker-4-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-4-tc2/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/pseudobear/quest-game
[INFO] finished tweaking git repo https://github.com/pseudobear/quest-game
[INFO] tweaked toml for git repo https://github.com/pseudobear/quest-game written to /workspace/builds/worker-4-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/pseudobear/quest-game on toolchain 24e1a22664233bce1f9b5dc6eee7c1f74327e28c
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+24e1a22664233bce1f9b5dc6eee7c1f74327e28c" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/pseudobear/quest-game already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+24e1a22664233bce1f9b5dc6eee7c1f74327e28c" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-m" "1610612736" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:3d5ced03c013a94a2f102a4510f48a6e9184255caf5fd8244f58017bde7f5210" "sleep" "infinity", kill_on_drop: false }`
[INFO] [stdout] 781769d6a30bba03fb4d7641e73aa6728c987efab240276cc444bee5c50624b0
[INFO] running `Command { std: "docker" "start" "781769d6a30bba03fb4d7641e73aa6728c987efab240276cc444bee5c50624b0", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "781769d6a30bba03fb4d7641e73aa6728c987efab240276cc444bee5c50624b0", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-w" "/opt/rustwide/workdir" "--user" "0:0" "781769d6a30bba03fb4d7641e73aa6728c987efab240276cc444bee5c50624b0" "/opt/rustwide/cargo-home/bin/cargo" "+24e1a22664233bce1f9b5dc6eee7c1f74327e28c" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "781769d6a30bba03fb4d7641e73aa6728c987efab240276cc444bee5c50624b0", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-w" "/opt/rustwide/workdir" "--user" "0:0" "781769d6a30bba03fb4d7641e73aa6728c987efab240276cc444bee5c50624b0" "/opt/rustwide/cargo-home/bin/cargo" "+24e1a22664233bce1f9b5dc6eee7c1f74327e28c" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
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[INFO] [stdout] warning: unused import: `bevy::prelude::*`
[INFO] [stdout]  --> src/gameplay/items/weapons.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::prelude::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::prelude::*`
[INFO] [stdout]  --> src/gameplay/items/weapons.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::prelude::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::prelude`
[INFO] [stdout]  --> src/gameplay/items/armor.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::prelude::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::prelude`
[INFO] [stdout]  --> src/gameplay/items/accessories.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::prelude::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::prelude`
[INFO] [stdout]  --> src/gameplay/items/consumables.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::prelude::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::prelude`
[INFO] [stdout]  --> src/gameplay/items/materials.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::prelude::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `app`
[INFO] [stdout]  --> src/gameplay/characters/stats/mod.rs:9:21
[INFO] [stdout]   |
[INFO] [stdout] 9 |     fn build(&self, app: &mut App) {
[INFO] [stdout]   |                     ^^^ help: if this is intentional, prefix it with an underscore: `_app`
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/gameplay/maps/mod.rs:58:15
[INFO] [stdout]    |
[INFO] [stdout] 58 | fn setup_maps(mut commands: Commands) {
[INFO] [stdout]    |               ----^^^^^^^^
[INFO] [stdout]    |               |
[INFO] [stdout]    |               help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]   --> src/gameplay/maps/mod.rs:58:15
[INFO] [stdout]    |
[INFO] [stdout] 58 | fn setup_maps(mut commands: Commands) {
[INFO] [stdout]    |               ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `c`
[INFO] [stdout]   --> src/ui/bars.rs:19:24
[INFO] [stdout]    |
[INFO] [stdout] 19 |             let (size, c) = bar.sections[active_bar_area.0];
[INFO] [stdout]    |                        ^ help: if this is intentional, prefix it with an underscore: `_c`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `slash_2` is never read
[INFO] [stdout]   --> src/loading/test_enemy.rs:36:9
[INFO] [stdout]    |
[INFO] [stdout]  7 | pub struct TestEnemySpriteAssets {
[INFO] [stdout]    |            --------------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 36 |     pub slash_2: Handle<TextureAtlasLayout>,
[INFO] [stdout]    |         ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `image` is never read
[INFO] [stdout]  --> src/loading/ui.rs:8:9
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub struct UiSpriteAssets {
[INFO] [stdout]   |            -------------- field in this struct
[INFO] [stdout] 7 |     #[asset(path = "ui/white_x.png")] 
[INFO] [stdout] 8 |     pub image: Handle<Image>,
[INFO] [stdout]   |         ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `StatsPlugin` is never constructed
[INFO] [stdout]  --> src/gameplay/characters/stats/mod.rs:4:12
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct StatsPlugin;
[INFO] [stdout]   |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `health` and `mana` are never read
[INFO] [stdout]   --> src/gameplay/characters/stats/mod.rs:15:9
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub struct CharacterStats {
[INFO] [stdout]    |            -------------- fields in this struct
[INFO] [stdout] 15 |     pub health: u32,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 16 |     pub mana: u32,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `MobPhysics` is never constructed
[INFO] [stdout]   --> src/gameplay/characters/enemies/mod.rs:27:12
[INFO] [stdout]    |
[INFO] [stdout] 27 | pub struct MobPhysics;
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Momentum` and `Freeze` are never constructed
[INFO] [stdout]   --> src/gameplay/characters/player.rs:28:5
[INFO] [stdout]    |
[INFO] [stdout] 23 | enum PlayerMovementState {
[INFO] [stdout]    |      ------------------- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 28 |     Momentum,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout] 29 |     // player control does not work and player position is frozen
[INFO] [stdout] 30 |     Freeze,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `PlayerMovementState` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `deserialize_bytes` is never used
[INFO] [stdout]   --> src/gameplay/items/player_inventory.rs:24:8
[INFO] [stdout]    |
[INFO] [stdout] 16 | impl PlayerInventory {
[INFO] [stdout]    | -------------------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 24 |     fn deserialize_bytes(byte_vec: &Vec<u8>) -> Result<PlayerInventory, serde_cbor::Error> {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `physics_entity` is never read
[INFO] [stdout]  --> src/gameplay/skills/events.rs:6:9
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct ActivateSkillEvent {
[INFO] [stdout]   |            ------------------ field in this struct
[INFO] [stdout] 6 |     pub physics_entity: Entity,
[INFO] [stdout]   |         ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `physics_entity` is never read
[INFO] [stdout]   --> src/gameplay/skills/events.rs:17:9
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub struct EndSkillEvent {
[INFO] [stdout]    |            ------------- field in this struct
[INFO] [stdout] 17 |     pub physics_entity: Entity,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `CharacterStatusUi` is never constructed
[INFO] [stdout]   --> src/gameplay/ui/elements/party_status.rs:20:12
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub struct CharacterStatusUi;
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `HealthBar` is never constructed
[INFO] [stdout]   --> src/gameplay/ui/elements/party_status.rs:23:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | pub struct HealthBar;
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `HOTKEY_TEXT_SIZE` is never used
[INFO] [stdout]   --> src/gameplay/ui/elements/hotkeys.rs:12:7
[INFO] [stdout]    |
[INFO] [stdout] 12 | const HOTKEY_TEXT_SIZE: f32 = 12.0;
[INFO] [stdout]    |       ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]    --> src/ui/bars.rs:96:12
[INFO] [stdout]     |
[INFO] [stdout]  95 | impl Bar {
[INFO] [stdout]     | -------- associated items in this implementation
[INFO] [stdout]  96 |     pub fn new(dimensions: Vec2, sections: Vec<(u32, Color)>, empty_color: Color) -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 123 |     pub fn get_progress(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 127 |     pub fn increase_progress(&mut self, amount: f32) -> &mut Self {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 134 |     pub fn reset(&mut self) -> &mut Self {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 139 |     pub fn is_empty(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 143 |     pub fn is_full(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 147 |     pub fn clear_sections(&mut self) -> &mut Self {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 153 |     pub fn add_section(&mut self, amount: u32, color: Color) -> &mut Self {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::prelude`
[INFO] [stdout]  --> src/gameplay/items/armor.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::prelude::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::prelude`
[INFO] [stdout]  --> src/gameplay/items/accessories.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::prelude::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::prelude`
[INFO] [stdout]  --> src/gameplay/items/consumables.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::prelude::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::prelude`
[INFO] [stdout]  --> src/gameplay/items/materials.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::prelude::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `app`
[INFO] [stdout]  --> src/gameplay/characters/stats/mod.rs:9:21
[INFO] [stdout]   |
[INFO] [stdout] 9 |     fn build(&self, app: &mut App) {
[INFO] [stdout]   |                     ^^^ help: if this is intentional, prefix it with an underscore: `_app`
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/gameplay/maps/mod.rs:58:15
[INFO] [stdout]    |
[INFO] [stdout] 58 | fn setup_maps(mut commands: Commands) {
[INFO] [stdout]    |               ----^^^^^^^^
[INFO] [stdout]    |               |
[INFO] [stdout]    |               help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]   --> src/gameplay/maps/mod.rs:58:15
[INFO] [stdout]    |
[INFO] [stdout] 58 | fn setup_maps(mut commands: Commands) {
[INFO] [stdout]    |               ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `c`
[INFO] [stdout]   --> src/ui/bars.rs:19:24
[INFO] [stdout]    |
[INFO] [stdout] 19 |             let (size, c) = bar.sections[active_bar_area.0];
[INFO] [stdout]    |                        ^ help: if this is intentional, prefix it with an underscore: `_c`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `slash_2` is never read
[INFO] [stdout]   --> src/loading/test_enemy.rs:36:9
[INFO] [stdout]    |
[INFO] [stdout]  7 | pub struct TestEnemySpriteAssets {
[INFO] [stdout]    |            --------------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 36 |     pub slash_2: Handle<TextureAtlasLayout>,
[INFO] [stdout]    |         ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `image` is never read
[INFO] [stdout]  --> src/loading/ui.rs:8:9
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub struct UiSpriteAssets {
[INFO] [stdout]   |            -------------- field in this struct
[INFO] [stdout] 7 |     #[asset(path = "ui/white_x.png")] 
[INFO] [stdout] 8 |     pub image: Handle<Image>,
[INFO] [stdout]   |         ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `StatsPlugin` is never constructed
[INFO] [stdout]  --> src/gameplay/characters/stats/mod.rs:4:12
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct StatsPlugin;
[INFO] [stdout]   |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `health` and `mana` are never read
[INFO] [stdout]   --> src/gameplay/characters/stats/mod.rs:15:9
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub struct CharacterStats {
[INFO] [stdout]    |            -------------- fields in this struct
[INFO] [stdout] 15 |     pub health: u32,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 16 |     pub mana: u32,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `MobPhysics` is never constructed
[INFO] [stdout]   --> src/gameplay/characters/enemies/mod.rs:27:12
[INFO] [stdout]    |
[INFO] [stdout] 27 | pub struct MobPhysics;
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Momentum` and `Freeze` are never constructed
[INFO] [stdout]   --> src/gameplay/characters/player.rs:28:5
[INFO] [stdout]    |
[INFO] [stdout] 23 | enum PlayerMovementState {
[INFO] [stdout]    |      ------------------- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 28 |     Momentum,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout] 29 |     // player control does not work and player position is frozen
[INFO] [stdout] 30 |     Freeze,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `PlayerMovementState` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `deserialize_bytes` is never used
[INFO] [stdout]   --> src/gameplay/items/player_inventory.rs:24:8
[INFO] [stdout]    |
[INFO] [stdout] 16 | impl PlayerInventory {
[INFO] [stdout]    | -------------------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 24 |     fn deserialize_bytes(byte_vec: &Vec<u8>) -> Result<PlayerInventory, serde_cbor::Error> {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `physics_entity` is never read
[INFO] [stdout]  --> src/gameplay/skills/events.rs:6:9
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct ActivateSkillEvent {
[INFO] [stdout]   |            ------------------ field in this struct
[INFO] [stdout] 6 |     pub physics_entity: Entity,
[INFO] [stdout]   |         ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `physics_entity` is never read
[INFO] [stdout]   --> src/gameplay/skills/events.rs:17:9
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub struct EndSkillEvent {
[INFO] [stdout]    |            ------------- field in this struct
[INFO] [stdout] 17 |     pub physics_entity: Entity,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `CharacterStatusUi` is never constructed
[INFO] [stdout]   --> src/gameplay/ui/elements/party_status.rs:20:12
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub struct CharacterStatusUi;
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `HealthBar` is never constructed
[INFO] [stdout]   --> src/gameplay/ui/elements/party_status.rs:23:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | pub struct HealthBar;
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `HOTKEY_TEXT_SIZE` is never used
[INFO] [stdout]   --> src/gameplay/ui/elements/hotkeys.rs:12:7
[INFO] [stdout]    |
[INFO] [stdout] 12 | const HOTKEY_TEXT_SIZE: f32 = 12.0;
[INFO] [stdout]    |       ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]    --> src/ui/bars.rs:96:12
[INFO] [stdout]     |
[INFO] [stdout]  95 | impl Bar {
[INFO] [stdout]     | -------- associated items in this implementation
[INFO] [stdout]  96 |     pub fn new(dimensions: Vec2, sections: Vec<(u32, Color)>, empty_color: Color) -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 123 |     pub fn get_progress(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 127 |     pub fn increase_progress(&mut self, amount: f32) -> &mut Self {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 134 |     pub fn reset(&mut self) -> &mut Self {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 139 |     pub fn is_empty(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 143 |     pub fn is_full(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 147 |     pub fn clear_sections(&mut self) -> &mut Self {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 153 |     pub fn add_section(&mut self, amount: u32, color: Color) -> &mut Self {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [optimized + debuginfo] target(s) in 11m 01s
[INFO] running `Command { std: "docker" "inspect" "781769d6a30bba03fb4d7641e73aa6728c987efab240276cc444bee5c50624b0", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "781769d6a30bba03fb4d7641e73aa6728c987efab240276cc444bee5c50624b0", kill_on_drop: false }`
[INFO] [stdout] 781769d6a30bba03fb4d7641e73aa6728c987efab240276cc444bee5c50624b0
