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[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/stunbrick/EarthWaxRust" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fstunbrick%2FEarthWaxRust", kill_on_drop: false }`
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[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
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[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fstunbrick%2FEarthWaxRust" "/workspace/builds/worker-6-tc1/source", kill_on_drop: false }`
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[INFO] started tweaking git repo https://github.com/stunbrick/EarthWaxRust
[INFO] finished tweaking git repo https://github.com/stunbrick/EarthWaxRust
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[INFO] crate git repo https://github.com/stunbrick/EarthWaxRust already has a lockfile, it will not be regenerated
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[INFO] [stdout] warning: unused variable: `ctx`
[INFO] [stdout]    --> src/parallax.rs:665:44
[INFO] [stdout]     |
[INFO] [stdout] 665 |     pub fn adjust_grid_sep_mult(&mut self, ctx: &Context, factor: f32) {
[INFO] [stdout]     |                                            ^^^ help: if this is intentional, prefix it with an underscore: `_ctx`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/scenario/animation_test.rs:30:9
[INFO] [stdout]    |
[INFO] [stdout] 30 |     let mut men: Vec<Renderable> = Vec::new();
[INFO] [stdout]    |         ----^^^
[INFO] [stdout]    |         |
[INFO] [stdout]    |         help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `men`
[INFO] [stdout]   --> src/scenario/animation_test.rs:30:9
[INFO] [stdout]    |
[INFO] [stdout] 30 |     let mut men: Vec<Renderable> = Vec::new();
[INFO] [stdout]    |         ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_men`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `grubling_sprite_clone`
[INFO] [stdout]   --> src/scenario/animation_test.rs:61:9
[INFO] [stdout]    |
[INFO] [stdout] 61 |     let grubling_sprite_clone: Rc<graphics::Image> = Rc::new(grubling_sprite_sheet_image);
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_grubling_sprite_clone`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/scenario/animation_test.rs:238:5
[INFO] [stdout]     |
[INFO] [stdout] 238 |     mut sprite_info: AnimatedSpriteInfo,
[INFO] [stdout]     |     ----^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/scenario/animation_test.rs:261:5
[INFO] [stdout]     |
[INFO] [stdout] 261 |     mut sprite_info: AnimatedSpriteInfo,
[INFO] [stdout]     |     ----^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `sprite` and `world_pos` are never read
[INFO] [stdout]   --> src/structs.rs:15:9
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub struct Renderable {
[INFO] [stdout]    |            ---------- fields in this struct
[INFO] [stdout] 15 |     pub sprite: Rc<ggez::graphics::Image>,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 16 |     pub world_pos: WorldPos,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `BatchedRenderable` is never constructed
[INFO] [stdout]   --> src/structs.rs:20:12
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub struct BatchedRenderable {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `splitscreen_back_mesh`, `back_mesh`, and `parallax_mesh` are never read
[INFO] [stdout]   --> src/structs.rs:32:9
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct ParallaxInfo { 
[INFO] [stdout]    |            ------------ fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 32 |     pub splitscreen_back_mesh: GameResult<graphics::Mesh>,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 33 |     pub splitscreen_parallax_mesh: GameResult<graphics::Mesh>,
[INFO] [stdout] 34 |     pub back_mesh: GameResult<graphics::Mesh>,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 35 |     pub parallax_mesh: GameResult<graphics::Mesh>,
[INFO] [stdout]    |         ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `man_sprite_for_batch_test`, `is_drawing_grubling`, `renderables`, `zindexed_renderables`, and `sprite_master_clones` are never read
[INFO] [stdout]    --> src/structs.rs:102:9
[INFO] [stdout]     |
[INFO] [stdout] 101 | pub struct State {
[INFO] [stdout]     |            ----- fields in this struct
[INFO] [stdout] 102 |     pub man_sprite_for_batch_test: ggez::graphics::Image,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 105 |     pub is_drawing_grubling: bool, // Is drawing the grubling spritesheet for animation test
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 110 |     pub renderables: Vec<Renderable>,
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 113 |     pub zindexed_renderables: BTreeMap<i32, Vec<Renderable>>,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 114 |     pub sprite_master_clones: HashMap<SpriteUnit, Rc<graphics::Image>>,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `CULL_WORLD_X_HALFSCREEN` is never used
[INFO] [stdout]   --> src/constants.rs:17:11
[INFO] [stdout]    |
[INFO] [stdout] 17 | pub const CULL_WORLD_X_HALFSCREEN : f32 = 32.0 * 2.0;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]    --> src/parallax.rs:13:12
[INFO] [stdout]     |
[INFO] [stdout]  12 | impl State {
[INFO] [stdout]     | ---------- associated items in this implementation
[INFO] [stdout]  13 |     pub fn draw_lawn(&mut self, ctx: &mut Context) -> GameResult {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 208 |     pub fn draw_gremlin(&mut self, ctx: &mut Context) -> GameResult {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 271 |     pub fn draw_at_position(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 291 |     pub fn draw_parallax_batched(&mut self, ctx: &mut Context) -> GameResult {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 393 |     pub fn draw_parallax(&mut self, ctx: &mut Context) -> GameResult {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 456 |     pub fn draw_splitscreen(&mut self, ctx: &mut Context) -> GameResult {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 563 |     pub fn draw_splitscreen_old(&mut self, ctx: &mut Context) -> GameResult {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `render_pos_grid` is never used
[INFO] [stdout]    --> src/parallax.rs:705:8
[INFO] [stdout]     |
[INFO] [stdout] 705 | pub fn render_pos_grid(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_grubling` is never used
[INFO] [stdout]    --> src/scenario/animation_test.rs:141:4
[INFO] [stdout]     |
[INFO] [stdout] 141 | fn spawn_grubling(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_grublings` is never used
[INFO] [stdout]    --> src/scenario/animation_test.rs:161:4
[INFO] [stdout]     |
[INFO] [stdout] 161 | fn spawn_grublings(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_grid_of_grublings` is never used
[INFO] [stdout]    --> src/scenario/animation_test.rs:174:4
[INFO] [stdout]     |
[INFO] [stdout] 174 | fn spawn_grid_of_grublings(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ctx`
[INFO] [stdout]    --> src/parallax.rs:665:44
[INFO] [stdout]     |
[INFO] [stdout] 665 |     pub fn adjust_grid_sep_mult(&mut self, ctx: &Context, factor: f32) {
[INFO] [stdout]     |                                            ^^^ help: if this is intentional, prefix it with an underscore: `_ctx`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/scenario/animation_test.rs:30:9
[INFO] [stdout]    |
[INFO] [stdout] 30 |     let mut men: Vec<Renderable> = Vec::new();
[INFO] [stdout]    |         ----^^^
[INFO] [stdout]    |         |
[INFO] [stdout]    |         help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `men`
[INFO] [stdout]   --> src/scenario/animation_test.rs:30:9
[INFO] [stdout]    |
[INFO] [stdout] 30 |     let mut men: Vec<Renderable> = Vec::new();
[INFO] [stdout]    |         ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_men`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `grubling_sprite_clone`
[INFO] [stdout]   --> src/scenario/animation_test.rs:61:9
[INFO] [stdout]    |
[INFO] [stdout] 61 |     let grubling_sprite_clone: Rc<graphics::Image> = Rc::new(grubling_sprite_sheet_image);
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_grubling_sprite_clone`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/scenario/animation_test.rs:238:5
[INFO] [stdout]     |
[INFO] [stdout] 238 |     mut sprite_info: AnimatedSpriteInfo,
[INFO] [stdout]     |     ----^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/scenario/animation_test.rs:261:5
[INFO] [stdout]     |
[INFO] [stdout] 261 |     mut sprite_info: AnimatedSpriteInfo,
[INFO] [stdout]     |     ----^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `sprite` and `world_pos` are never read
[INFO] [stdout]   --> src/structs.rs:15:9
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub struct Renderable {
[INFO] [stdout]    |            ---------- fields in this struct
[INFO] [stdout] 15 |     pub sprite: Rc<ggez::graphics::Image>,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 16 |     pub world_pos: WorldPos,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `BatchedRenderable` is never constructed
[INFO] [stdout]   --> src/structs.rs:20:12
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub struct BatchedRenderable {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `splitscreen_back_mesh`, `back_mesh`, and `parallax_mesh` are never read
[INFO] [stdout]   --> src/structs.rs:32:9
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct ParallaxInfo { 
[INFO] [stdout]    |            ------------ fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 32 |     pub splitscreen_back_mesh: GameResult<graphics::Mesh>,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 33 |     pub splitscreen_parallax_mesh: GameResult<graphics::Mesh>,
[INFO] [stdout] 34 |     pub back_mesh: GameResult<graphics::Mesh>,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 35 |     pub parallax_mesh: GameResult<graphics::Mesh>,
[INFO] [stdout]    |         ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `man_sprite_for_batch_test`, `is_drawing_grubling`, `renderables`, `zindexed_renderables`, and `sprite_master_clones` are never read
[INFO] [stdout]    --> src/structs.rs:102:9
[INFO] [stdout]     |
[INFO] [stdout] 101 | pub struct State {
[INFO] [stdout]     |            ----- fields in this struct
[INFO] [stdout] 102 |     pub man_sprite_for_batch_test: ggez::graphics::Image,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 105 |     pub is_drawing_grubling: bool, // Is drawing the grubling spritesheet for animation test
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 110 |     pub renderables: Vec<Renderable>,
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 113 |     pub zindexed_renderables: BTreeMap<i32, Vec<Renderable>>,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 114 |     pub sprite_master_clones: HashMap<SpriteUnit, Rc<graphics::Image>>,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `CULL_WORLD_X_HALFSCREEN` is never used
[INFO] [stdout]   --> src/constants.rs:17:11
[INFO] [stdout]    |
[INFO] [stdout] 17 | pub const CULL_WORLD_X_HALFSCREEN : f32 = 32.0 * 2.0;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]    --> src/parallax.rs:13:12
[INFO] [stdout]     |
[INFO] [stdout]  12 | impl State {
[INFO] [stdout]     | ---------- associated items in this implementation
[INFO] [stdout]  13 |     pub fn draw_lawn(&mut self, ctx: &mut Context) -> GameResult {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 208 |     pub fn draw_gremlin(&mut self, ctx: &mut Context) -> GameResult {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 271 |     pub fn draw_at_position(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 291 |     pub fn draw_parallax_batched(&mut self, ctx: &mut Context) -> GameResult {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 393 |     pub fn draw_parallax(&mut self, ctx: &mut Context) -> GameResult {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 456 |     pub fn draw_splitscreen(&mut self, ctx: &mut Context) -> GameResult {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 563 |     pub fn draw_splitscreen_old(&mut self, ctx: &mut Context) -> GameResult {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `render_pos_grid` is never used
[INFO] [stdout]    --> src/parallax.rs:705:8
[INFO] [stdout]     |
[INFO] [stdout] 705 | pub fn render_pos_grid(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_grubling` is never used
[INFO] [stdout]    --> src/scenario/animation_test.rs:141:4
[INFO] [stdout]     |
[INFO] [stdout] 141 | fn spawn_grubling(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_grublings` is never used
[INFO] [stdout]    --> src/scenario/animation_test.rs:161:4
[INFO] [stdout]     |
[INFO] [stdout] 161 | fn spawn_grublings(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_grid_of_grublings` is never used
[INFO] [stdout]    --> src/scenario/animation_test.rs:174:4
[INFO] [stdout]     |
[INFO] [stdout] 174 | fn spawn_grid_of_grublings(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 12s
[INFO] running `Command { std: "docker" "inspect" "0710d130924c77088abdd9352cb067be0305f946923061c3cc69a08f19f7e9af", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "0710d130924c77088abdd9352cb067be0305f946923061c3cc69a08f19f7e9af", kill_on_drop: false }`
[INFO] [stdout] 0710d130924c77088abdd9352cb067be0305f946923061c3cc69a08f19f7e9af
