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[INFO] [stdout] 02d9e95eb1f9c6af9b1a21d5f469e3b9fe0fa7fa
[INFO] checking VivIsBee/zetarune against f10db292a3733b5c67c8da8c7661195ff4b05774 for pr-158914
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FVivIsBee%2Fzetarune" "/workspace/builds/worker-2-tc1/source", kill_on_drop: false }`
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[INFO] [stdout] warning: unused variable: `act`
[INFO] [stdout]    --> src/components/dialogue.rs:280:58
[INFO] [stdout]     |
[INFO] [stdout] 280 | ...                   TextItem::InsertBattleAction(act) => todo!(),
[INFO] [stdout]     |                                                    ^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: you might have meant to pattern match on the similarly named variant `Act`
[INFO] [stdout]     |
[INFO] [stdout] 280 -                             TextItem::InsertBattleAction(act) => todo!(),
[INFO] [stdout] 280 +                             TextItem::InsertBattleAction(components::battles::BattleAction::Act) => todo!(),
[INFO] [stdout]     |
[INFO] [stdout] help: if this is intentional, prefix it with an underscore
[INFO] [stdout]     |
[INFO] [stdout] 280 |                             TextItem::InsertBattleAction(_act) => todo!(),
[INFO] [stdout]     |                                                          +
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `face`
[INFO] [stdout]    --> src/components/dialogue.rs:281:54
[INFO] [stdout]     |
[INFO] [stdout] 281 | ...                   TextItem::InsertMiniFace(face) => todo!(),
[INFO] [stdout]     |                                                ^^^^ help: if this is intentional, prefix it with an underscore: `_face`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `act`
[INFO] [stdout]    --> src/components/dialogue.rs:330:60
[INFO] [stdout]     |
[INFO] [stdout] 330 | ...                   TextItem::ShowPrimaryActionKey(act) => todo!(),
[INFO] [stdout]     |                                                      ^^^ help: if this is intentional, prefix it with an underscore: `_act`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> src/components/dialogue.rs:87:22
[INFO] [stdout]    |
[INFO] [stdout] 87 | pub struct Dialoguer(ObjectRef);
[INFO] [stdout]    |            --------- ^^^^^^^^^
[INFO] [stdout]    |            |
[INFO] [stdout]    |            field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout]    = note: `Dialoguer` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `act`
[INFO] [stdout]    --> src/components/dialogue.rs:280:58
[INFO] [stdout]     |
[INFO] [stdout] 280 | ...                   TextItem::InsertBattleAction(act) => todo!(),
[INFO] [stdout]     |                                                    ^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: you might have meant to pattern match on the similarly named variant `Act`
[INFO] [stdout]     |
[INFO] [stdout] 280 -                             TextItem::InsertBattleAction(act) => todo!(),
[INFO] [stdout] 280 +                             TextItem::InsertBattleAction(components::battles::BattleAction::Act) => todo!(),
[INFO] [stdout]     |
[INFO] [stdout] help: if this is intentional, prefix it with an underscore
[INFO] [stdout]     |
[INFO] [stdout] 280 |                             TextItem::InsertBattleAction(_act) => todo!(),
[INFO] [stdout]     |                                                          +
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `face`
[INFO] [stdout]    --> src/components/dialogue.rs:281:54
[INFO] [stdout]     |
[INFO] [stdout] 281 | ...                   TextItem::InsertMiniFace(face) => todo!(),
[INFO] [stdout]     |                                                ^^^^ help: if this is intentional, prefix it with an underscore: `_face`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `act`
[INFO] [stdout]    --> src/components/dialogue.rs:330:60
[INFO] [stdout]     |
[INFO] [stdout] 330 | ...                   TextItem::ShowPrimaryActionKey(act) => todo!(),
[INFO] [stdout]     |                                                      ^^^ help: if this is intentional, prefix it with an underscore: `_act`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> src/components/dialogue.rs:87:22
[INFO] [stdout]    |
[INFO] [stdout] 87 | pub struct Dialoguer(ObjectRef);
[INFO] [stdout]    |            --------- ^^^^^^^^^
[INFO] [stdout]    |            |
[INFO] [stdout]    |            field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout]    = note: `Dialoguer` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ev`
[INFO] [stdout]    --> src/main.rs:144:57
[INFO] [stdout]     |
[INFO] [stdout] 144 |     mover.callbacks.set(EventName::PlayerCollide, move |ev, args| {
[INFO] [stdout]     |                                                         ^^ help: if this is intentional, prefix it with an underscore: `_ev`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `obj1`
[INFO] [stdout]   --> src/main.rs:96:9
[INFO] [stdout]    |
[INFO] [stdout] 96 |     let obj1 = WorldCharacterBuilder::new(sheet1, true)
[INFO] [stdout]    |         ^^^^ help: if this is intentional, prefix it with an underscore: `_obj1`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `obj2`
[INFO] [stdout]    --> src/main.rs:117:9
[INFO] [stdout]     |
[INFO] [stdout] 117 |     let obj2 = WorldCharacterBuilder::new(sheet2, false)
[INFO] [stdout]     |         ^^^^ help: if this is intentional, prefix it with an underscore: `_obj2`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `obj3`
[INFO] [stdout]    --> src/main.rs:122:9
[INFO] [stdout]     |
[INFO] [stdout] 122 |     let obj3 = WorldCharacterBuilder::new(sheet3, true)
[INFO] [stdout]     |         ^^^^ help: if this is intentional, prefix it with an underscore: `_obj3`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ev`
[INFO] [stdout]    --> src/main.rs:144:57
[INFO] [stdout]     |
[INFO] [stdout] 144 |     mover.callbacks.set(EventName::PlayerCollide, move |ev, args| {
[INFO] [stdout]     |                                                         ^^ help: if this is intentional, prefix it with an underscore: `_ev`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `obj1`
[INFO] [stdout]   --> src/main.rs:96:9
[INFO] [stdout]    |
[INFO] [stdout] 96 |     let obj1 = WorldCharacterBuilder::new(sheet1, true)
[INFO] [stdout]    |         ^^^^ help: if this is intentional, prefix it with an underscore: `_obj1`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `obj2`
[INFO] [stdout]    --> src/main.rs:117:9
[INFO] [stdout]     |
[INFO] [stdout] 117 |     let obj2 = WorldCharacterBuilder::new(sheet2, false)
[INFO] [stdout]     |         ^^^^ help: if this is intentional, prefix it with an underscore: `_obj2`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `obj3`
[INFO] [stdout]    --> src/main.rs:122:9
[INFO] [stdout]     |
[INFO] [stdout] 122 |     let obj3 = WorldCharacterBuilder::new(sheet3, true)
[INFO] [stdout]     |         ^^^^ help: if this is intentional, prefix it with an underscore: `_obj3`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 21s
[INFO] running `Command { std: "docker" "inspect" "7b044ab48dbbd266627cc124018d8eb38a30991db8534b50817f372c03f9d755", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "7b044ab48dbbd266627cc124018d8eb38a30991db8534b50817f372c03f9d755", kill_on_drop: false }`
[INFO] [stdout] 7b044ab48dbbd266627cc124018d8eb38a30991db8534b50817f372c03f9d755
