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[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fd0ubt0%2Fraycasting-doom" "/workspace/builds/worker-6-tc1/source", kill_on_drop: false }`
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[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/d0ubt0/raycasting-doom
[INFO] finished tweaking git repo https://github.com/d0ubt0/raycasting-doom
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[INFO] crate git repo https://github.com/d0ubt0/raycasting-doom already has a lockfile, it will not be regenerated
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[INFO] [stdout] warning: unused import: `EventLoop`
[INFO] [stdout]  --> src/app.rs:8:35
[INFO] [stdout]   |
[INFO] [stdout] 8 |     event_loop::{ActiveEventLoop, EventLoop},
[INFO] [stdout]   |                                   ^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `self`
[INFO] [stdout]   --> src/app.rs:13:14
[INFO] [stdout]    |
[INFO] [stdout] 13 |     config::{self, AppConfig},
[INFO] [stdout]    |              ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `winit::keyboard::KeyCode`
[INFO] [stdout]  --> src/config.rs:2:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | use winit::keyboard::KeyCode;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::config::GameConfig`
[INFO] [stdout]  --> src/game.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use crate::config::GameConfig;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `MulAssign`
[INFO] [stdout]  --> src/game.rs:4:26
[INFO] [stdout]   |
[INFO] [stdout] 4 | use std::ops::{Add, Mul, MulAssign};
[INFO] [stdout]   |                          ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `EventLoop`
[INFO] [stdout]  --> src/app.rs:8:35
[INFO] [stdout]   |
[INFO] [stdout] 8 |     event_loop::{ActiveEventLoop, EventLoop},
[INFO] [stdout]   |                                   ^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `self`
[INFO] [stdout]   --> src/app.rs:13:14
[INFO] [stdout]    |
[INFO] [stdout] 13 |     config::{self, AppConfig},
[INFO] [stdout]    |              ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `winit::keyboard::KeyCode`
[INFO] [stdout]  --> src/config.rs:2:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | use winit::keyboard::KeyCode;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::config::GameConfig`
[INFO] [stdout]  --> src/game.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use crate::config::GameConfig;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `MulAssign`
[INFO] [stdout]  --> src/game.rs:4:26
[INFO] [stdout]   |
[INFO] [stdout] 4 | use std::ops::{Add, Mul, MulAssign};
[INFO] [stdout]   |                          ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `config` is never read
[INFO] [stdout]   --> src/app.rs:21:5
[INFO] [stdout]    |
[INFO] [stdout] 17 | pub struct App {
[INFO] [stdout]    |            --- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 21 |     config: AppConfig,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/config.rs:5:9
[INFO] [stdout]    |
[INFO] [stdout]  4 | pub struct AppConfig {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout]  5 |     pub title: &'static str,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout]  6 |     pub width: u32,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout]  7 |     pub height: u32,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout]  8 |     pub fullscreen: bool,
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout]  9 |     pub resizable: bool,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 10 |     pub vsync: bool,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout] 11 |     pub fov: f32,
[INFO] [stdout]    |         ^^^
[INFO] [stdout] 12 |     pub clear_color: [f32; 3],
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 13 |     pub window_size: PhysicalSize<u32>,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameConfig` is never constructed
[INFO] [stdout]   --> src/config.rs:35:12
[INFO] [stdout]    |
[INFO] [stdout] 35 | pub struct GameConfig {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `distance` is never used
[INFO] [stdout]   --> src/game.rs:99:8
[INFO] [stdout]    |
[INFO] [stdout] 89 | impl Vector2D {
[INFO] [stdout]    | ------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 99 |     fn distance(&self, other: &Self) -> f64 {
[INFO] [stdout]    |        ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `config` is never read
[INFO] [stdout]   --> src/app.rs:21:5
[INFO] [stdout]    |
[INFO] [stdout] 17 | pub struct App {
[INFO] [stdout]    |            --- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 21 |     config: AppConfig,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/config.rs:5:9
[INFO] [stdout]    |
[INFO] [stdout]  4 | pub struct AppConfig {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout]  5 |     pub title: &'static str,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout]  6 |     pub width: u32,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout]  7 |     pub height: u32,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout]  8 |     pub fullscreen: bool,
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout]  9 |     pub resizable: bool,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 10 |     pub vsync: bool,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout] 11 |     pub fov: f32,
[INFO] [stdout]    |         ^^^
[INFO] [stdout] 12 |     pub clear_color: [f32; 3],
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 13 |     pub window_size: PhysicalSize<u32>,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameConfig` is never constructed
[INFO] [stdout]   --> src/config.rs:35:12
[INFO] [stdout]    |
[INFO] [stdout] 35 | pub struct GameConfig {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `distance` is never used
[INFO] [stdout]   --> src/game.rs:99:8
[INFO] [stdout]    |
[INFO] [stdout] 89 | impl Vector2D {
[INFO] [stdout]    | ------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 99 |     fn distance(&self, other: &Self) -> f64 {
[INFO] [stdout]    |        ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 02s
[INFO] running `Command { std: "docker" "inspect" "e9e5bde5a0838a3633706ce9a9859bce62a48eed7067cde493ac3c446bf47b4c", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "e9e5bde5a0838a3633706ce9a9859bce62a48eed7067cde493ac3c446bf47b4c", kill_on_drop: false }`
[INFO] [stdout] e9e5bde5a0838a3633706ce9a9859bce62a48eed7067cde493ac3c446bf47b4c
