[INFO] cloning repository https://github.com/raskell-io/paw-and-claw
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/raskell-io/paw-and-claw" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fraskell-io%2Fpaw-and-claw", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fraskell-io%2Fpaw-and-claw'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] cfe8374c6bcef2dfe747ce45449de383d5c2d6d5
[INFO] checking raskell-io/paw-and-claw against try#8a2f6fe57adadb246778b8d41925d3dc46d468cb for pr-158320
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fraskell-io%2Fpaw-and-claw" "/workspace/builds/worker-5-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-5-tc2/source'...
[INFO] [stderr] done.
[INFO] removed /workspace/builds/worker-5-tc2/source/.cargo/config.toml
[INFO] started tweaking git repo https://github.com/raskell-io/paw-and-claw
[INFO] finished tweaking git repo https://github.com/raskell-io/paw-and-claw
[INFO] tweaked toml for git repo https://github.com/raskell-io/paw-and-claw written to /workspace/builds/worker-5-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/raskell-io/paw-and-claw on toolchain 8a2f6fe57adadb246778b8d41925d3dc46d468cb
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+8a2f6fe57adadb246778b8d41925d3dc46d468cb" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/raskell-io/paw-and-claw already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+8a2f6fe57adadb246778b8d41925d3dc46d468cb" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] [stderr]     Blocking waiting for file lock on package cache
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-m" "1610612736" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:3a6becf2bc8dde7f3fa57ede90e4f284e72d296796fc446bbb1e2c7cc0530151" "sleep" "infinity", kill_on_drop: false }`
[INFO] [stdout] 134b58022a8b631eee4af90c00edfb902deace977a33321df90248e6e53b83e2
[INFO] running `Command { std: "docker" "start" "134b58022a8b631eee4af90c00edfb902deace977a33321df90248e6e53b83e2", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-w" "/opt/rustwide/workdir" "--user" "0:0" "134b58022a8b631eee4af90c00edfb902deace977a33321df90248e6e53b83e2" "/opt/rustwide/cargo-home/bin/cargo" "+8a2f6fe57adadb246778b8d41925d3dc46d468cb" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "134b58022a8b631eee4af90c00edfb902deace977a33321df90248e6e53b83e2", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-w" "/opt/rustwide/workdir" "--user" "0:0" "134b58022a8b631eee4af90c00edfb902deace977a33321df90248e6e53b83e2" "/opt/rustwide/cargo-home/bin/cargo" "+8a2f6fe57adadb246778b8d41925d3dc46d468cb" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
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[INFO] [stderr]     Checking webbrowser v1.0.6
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[INFO] [stdout] warning: use of deprecated type alias `bevy::bevy_ecs::event::EventReader`: Renamed to `MessageReader`.
[INFO] [stdout]    --> src/game/combat.rs:238:17
[INFO] [stdout]     |
[INFO] [stdout] 238 |     mut events: EventReader<AttackEvent>,
[INFO] [stdout]     |                 ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(deprecated)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated type alias `bevy::bevy_ecs::event::EventReader`: Renamed to `MessageReader`.
[INFO] [stdout]    --> src/game/combat.rs:367:17
[INFO] [stdout]     |
[INFO] [stdout] 367 |     mut events: EventReader<CaptureEvent>,
[INFO] [stdout]     |                 ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated type alias `bevy::bevy_ecs::event::EventReader`: Renamed to `MessageReader`.
[INFO] [stdout]    --> src/game/combat.rs:447:17
[INFO] [stdout]     |
[INFO] [stdout] 447 |     mut events: EventReader<JoinEvent>,
[INFO] [stdout]     |                 ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated type alias `bevy::bevy_ecs::event::EventReader`: Renamed to `MessageReader`.
[INFO] [stdout]    --> src/game/combat.rs:493:17
[INFO] [stdout]     |
[INFO] [stdout] 493 |     mut events: EventReader<ResupplyEvent>,
[INFO] [stdout]     |                 ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated type alias `bevy::bevy_ecs::event::EventReader`: Renamed to `MessageReader`.
[INFO] [stdout]    --> src/game/combat.rs:571:17
[INFO] [stdout]     |
[INFO] [stdout] 571 |     mut events: EventReader<LoadEvent>,
[INFO] [stdout]     |                 ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated type alias `bevy::bevy_ecs::event::EventReader`: Renamed to `MessageReader`.
[INFO] [stdout]    --> src/game/combat.rs:631:17
[INFO] [stdout]     |
[INFO] [stdout] 631 |     mut events: EventReader<UnloadEvent>,
[INFO] [stdout]     |                 ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated type alias `bevy::bevy_ecs::event::EventReader`: Renamed to `MessageReader`.
[INFO] [stdout]     --> src/game/movement.rs:1110:24
[INFO] [stdout]      |
[INFO] [stdout] 1110 |     mut scroll_events: EventReader<bevy::input::mouse::MouseWheel>,
[INFO] [stdout]      |                        ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated type alias `bevy::bevy_ecs::event::EventReader`: Renamed to `MessageReader`.
[INFO] [stdout]    --> src/game/turn.rs:245:17
[INFO] [stdout]     |
[INFO] [stdout] 245 |     mut events: EventReader<TurnStartEvent>,
[INFO] [stdout]     |                 ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated type alias `bevy::bevy_ecs::event::EventReader`: Renamed to `MessageReader`.
[INFO] [stdout]    --> src/game/turn.rs:276:17
[INFO] [stdout]     |
[INFO] [stdout] 276 |     mut events: EventReader<TurnStartEvent>,
[INFO] [stdout]     |                 ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated type alias `bevy::bevy_ecs::event::EventReader`: Renamed to `MessageReader`.
[INFO] [stdout]    --> src/game/commander.rs:711:17
[INFO] [stdout]     |
[INFO] [stdout] 711 |     mut events: EventReader<PowerActivatedEvent>,
[INFO] [stdout]     |                 ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated type alias `bevy::bevy_ecs::event::EventReader`: Renamed to `MessageReader`.
[INFO] [stdout]    --> src/game/save.rs:227:17
[INFO] [stdout]     |
[INFO] [stdout] 227 |     mut events: EventReader<SaveGameEvent>,
[INFO] [stdout]     |                 ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated type alias `bevy::bevy_ecs::event::EventReader`: Renamed to `MessageReader`.
[INFO] [stdout]    --> src/game/save.rs:311:17
[INFO] [stdout]     |
[INFO] [stdout] 311 |     mut events: EventReader<LoadGameEvent>,
[INFO] [stdout]     |                 ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated type alias `bevy::bevy_ecs::event::EventReader`: Renamed to `MessageReader`.
[INFO] [stdout]    --> src/game/combat.rs:238:17
[INFO] [stdout]     |
[INFO] [stdout] 238 |     mut events: EventReader<AttackEvent>,
[INFO] [stdout]     |                 ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(deprecated)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated type alias `bevy::bevy_ecs::event::EventReader`: Renamed to `MessageReader`.
[INFO] [stdout]    --> src/game/combat.rs:367:17
[INFO] [stdout]     |
[INFO] [stdout] 367 |     mut events: EventReader<CaptureEvent>,
[INFO] [stdout]     |                 ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated type alias `bevy::bevy_ecs::event::EventReader`: Renamed to `MessageReader`.
[INFO] [stdout]    --> src/game/combat.rs:447:17
[INFO] [stdout]     |
[INFO] [stdout] 447 |     mut events: EventReader<JoinEvent>,
[INFO] [stdout]     |                 ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated type alias `bevy::bevy_ecs::event::EventReader`: Renamed to `MessageReader`.
[INFO] [stdout]    --> src/game/combat.rs:493:17
[INFO] [stdout]     |
[INFO] [stdout] 493 |     mut events: EventReader<ResupplyEvent>,
[INFO] [stdout]     |                 ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated type alias `bevy::bevy_ecs::event::EventReader`: Renamed to `MessageReader`.
[INFO] [stdout]    --> src/game/combat.rs:571:17
[INFO] [stdout]     |
[INFO] [stdout] 571 |     mut events: EventReader<LoadEvent>,
[INFO] [stdout]     |                 ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated type alias `bevy::bevy_ecs::event::EventReader`: Renamed to `MessageReader`.
[INFO] [stdout]    --> src/game/combat.rs:631:17
[INFO] [stdout]     |
[INFO] [stdout] 631 |     mut events: EventReader<UnloadEvent>,
[INFO] [stdout]     |                 ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated type alias `bevy::bevy_ecs::event::EventReader`: Renamed to `MessageReader`.
[INFO] [stdout]     --> src/game/movement.rs:1110:24
[INFO] [stdout]      |
[INFO] [stdout] 1110 |     mut scroll_events: EventReader<bevy::input::mouse::MouseWheel>,
[INFO] [stdout]      |                        ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated type alias `bevy::bevy_ecs::event::EventReader`: Renamed to `MessageReader`.
[INFO] [stdout]    --> src/game/turn.rs:245:17
[INFO] [stdout]     |
[INFO] [stdout] 245 |     mut events: EventReader<TurnStartEvent>,
[INFO] [stdout]     |                 ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated type alias `bevy::bevy_ecs::event::EventReader`: Renamed to `MessageReader`.
[INFO] [stdout]    --> src/game/turn.rs:276:17
[INFO] [stdout]     |
[INFO] [stdout] 276 |     mut events: EventReader<TurnStartEvent>,
[INFO] [stdout]     |                 ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated type alias `bevy::bevy_ecs::event::EventReader`: Renamed to `MessageReader`.
[INFO] [stdout]    --> src/game/commander.rs:711:17
[INFO] [stdout]     |
[INFO] [stdout] 711 |     mut events: EventReader<PowerActivatedEvent>,
[INFO] [stdout]     |                 ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated type alias `bevy::bevy_ecs::event::EventReader`: Renamed to `MessageReader`.
[INFO] [stdout]    --> src/game/save.rs:227:17
[INFO] [stdout]     |
[INFO] [stdout] 227 |     mut events: EventReader<SaveGameEvent>,
[INFO] [stdout]     |                 ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated type alias `bevy::bevy_ecs::event::EventReader`: Renamed to `MessageReader`.
[INFO] [stdout]    --> src/game/save.rs:311:17
[INFO] [stdout]     |
[INFO] [stdout] 311 |     mut events: EventReader<LoadGameEvent>,
[INFO] [stdout]     |                 ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_app::App::add_event`: Use `add_message` instead.
[INFO] [stdout]   --> src/game/combat.rs:10:13
[INFO] [stdout]    |
[INFO] [stdout] 10 |         app.add_event::<AttackEvent>()
[INFO] [stdout]    |             ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_app::App::add_event`: Use `add_message` instead.
[INFO] [stdout]   --> src/game/combat.rs:11:14
[INFO] [stdout]    |
[INFO] [stdout] 11 |             .add_event::<CaptureEvent>()
[INFO] [stdout]    |              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_app::App::add_event`: Use `add_message` instead.
[INFO] [stdout]   --> src/game/combat.rs:12:14
[INFO] [stdout]    |
[INFO] [stdout] 12 |             .add_event::<JoinEvent>()
[INFO] [stdout]    |              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_app::App::add_event`: Use `add_message` instead.
[INFO] [stdout]   --> src/game/combat.rs:13:14
[INFO] [stdout]    |
[INFO] [stdout] 13 |             .add_event::<ResupplyEvent>()
[INFO] [stdout]    |              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_app::App::add_event`: Use `add_message` instead.
[INFO] [stdout]   --> src/game/combat.rs:14:14
[INFO] [stdout]    |
[INFO] [stdout] 14 |             .add_event::<LoadEvent>()
[INFO] [stdout]    |              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_app::App::add_event`: Use `add_message` instead.
[INFO] [stdout]   --> src/game/combat.rs:15:14
[INFO] [stdout]    |
[INFO] [stdout] 15 |             .add_event::<UnloadEvent>()
[INFO] [stdout]    |              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_app::App::add_event`: Use `add_message` instead.
[INFO] [stdout]   --> src/game/combat.rs:10:13
[INFO] [stdout]    |
[INFO] [stdout] 10 |         app.add_event::<AttackEvent>()
[INFO] [stdout]    |             ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_app::App::add_event`: Use `add_message` instead.
[INFO] [stdout]   --> src/game/combat.rs:11:14
[INFO] [stdout]    |
[INFO] [stdout] 11 |             .add_event::<CaptureEvent>()
[INFO] [stdout]    |              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_app::App::add_event`: Use `add_message` instead.
[INFO] [stdout]   --> src/game/combat.rs:12:14
[INFO] [stdout]    |
[INFO] [stdout] 12 |             .add_event::<JoinEvent>()
[INFO] [stdout]    |              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_app::App::add_event`: Use `add_message` instead.
[INFO] [stdout]   --> src/game/combat.rs:13:14
[INFO] [stdout]    |
[INFO] [stdout] 13 |             .add_event::<ResupplyEvent>()
[INFO] [stdout]    |              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_app::App::add_event`: Use `add_message` instead.
[INFO] [stdout]   --> src/game/combat.rs:14:14
[INFO] [stdout]    |
[INFO] [stdout] 14 |             .add_event::<LoadEvent>()
[INFO] [stdout]    |              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_app::App::add_event`: Use `add_message` instead.
[INFO] [stdout]   --> src/game/combat.rs:15:14
[INFO] [stdout]    |
[INFO] [stdout] 15 |             .add_event::<UnloadEvent>()
[INFO] [stdout]    |              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_app::App::add_event`: Use `add_message` instead.
[INFO] [stdout]   --> src/game/turn.rs:14:14
[INFO] [stdout]    |
[INFO] [stdout] 14 |             .add_event::<TurnStartEvent>()
[INFO] [stdout]    |              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_time::Timer::finished`: Use `is_finished` instead
[INFO] [stdout]     --> src/game/ai.rs:1855:38
[INFO] [stdout]      |
[INFO] [stdout] 1855 |     if !ai_res.ai_state.action_delay.finished() {
[INFO] [stdout]      |                                      ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_app::App::add_event`: Use `add_message` instead.
[INFO] [stdout]   --> src/game/commander.rs:15:14
[INFO] [stdout]    |
[INFO] [stdout] 15 |             .add_event::<PowerActivatedEvent>()
[INFO] [stdout]    |              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_app::App::add_event`: Use `add_message` instead.
[INFO] [stdout]  --> src/game/weather.rs:9:14
[INFO] [stdout]   |
[INFO] [stdout] 9 |             .add_event::<WeatherChangedEvent>()
[INFO] [stdout]   |              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_app::App::add_event`: Use `add_message` instead.
[INFO] [stdout]   --> src/game/turn.rs:14:14
[INFO] [stdout]    |
[INFO] [stdout] 14 |             .add_event::<TurnStartEvent>()
[INFO] [stdout]    |              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_app::App::add_event`: Use `add_message` instead.
[INFO] [stdout]   --> src/game/save.rs:15:13
[INFO] [stdout]    |
[INFO] [stdout] 15 |         app.add_event::<SaveGameEvent>()
[INFO] [stdout]    |             ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_app::App::add_event`: Use `add_message` instead.
[INFO] [stdout]   --> src/game/save.rs:16:14
[INFO] [stdout]    |
[INFO] [stdout] 16 |             .add_event::<LoadGameEvent>()
[INFO] [stdout]    |              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_app::App::add_event`: Use `add_message` instead.
[INFO] [stdout]   --> src/game/save.rs:17:14
[INFO] [stdout]    |
[INFO] [stdout] 17 |             .add_event::<GameLoadedEvent>()
[INFO] [stdout]    |              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_time::Timer::finished`: Use `is_finished` instead
[INFO] [stdout]     --> src/game/ai.rs:1855:38
[INFO] [stdout]      |
[INFO] [stdout] 1855 |     if !ai_res.ai_state.action_delay.finished() {
[INFO] [stdout]      |                                      ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_app::App::add_event`: Use `add_message` instead.
[INFO] [stdout]   --> src/game/commander.rs:15:14
[INFO] [stdout]    |
[INFO] [stdout] 15 |             .add_event::<PowerActivatedEvent>()
[INFO] [stdout]    |              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_app::App::add_event`: Use `add_message` instead.
[INFO] [stdout]  --> src/game/weather.rs:9:14
[INFO] [stdout]   |
[INFO] [stdout] 9 |             .add_event::<WeatherChangedEvent>()
[INFO] [stdout]   |              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_app::App::add_event`: Use `add_message` instead.
[INFO] [stdout]   --> src/game/save.rs:15:13
[INFO] [stdout]    |
[INFO] [stdout] 15 |         app.add_event::<SaveGameEvent>()
[INFO] [stdout]    |             ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_app::App::add_event`: Use `add_message` instead.
[INFO] [stdout]   --> src/game/save.rs:16:14
[INFO] [stdout]    |
[INFO] [stdout] 16 |             .add_event::<LoadGameEvent>()
[INFO] [stdout]    |              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_app::App::add_event`: Use `add_message` instead.
[INFO] [stdout]   --> src/game/save.rs:17:14
[INFO] [stdout]    |
[INFO] [stdout] 17 |             .add_event::<GameLoadedEvent>()
[INFO] [stdout]    |              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy_egui::egui::Context::screen_rect`: screen_rect has been split into viewport_rect() and content_rect(). You likely should use content_rect()
[INFO] [stdout]    --> src/ui/mod.rs:858:35
[INFO] [stdout]     |
[INFO] [stdout] 858 |             let screen = ui.ctx().screen_rect();
[INFO] [stdout]     |                                   ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy_egui::egui::Context::screen_rect`: screen_rect has been split into viewport_rect() and content_rect(). You likely should use content_rect()
[INFO] [stdout]     --> src/ui/mod.rs:1993:40
[INFO] [stdout]      |
[INFO] [stdout] 1993 |             let screen_rect = ui.ctx().screen_rect();
[INFO] [stdout]      |                                        ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy_egui::egui::Context::screen_rect`: screen_rect has been split into viewport_rect() and content_rect(). You likely should use content_rect()
[INFO] [stdout]    --> src/ui/mod.rs:858:35
[INFO] [stdout]     |
[INFO] [stdout] 858 |             let screen = ui.ctx().screen_rect();
[INFO] [stdout]     |                                   ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy_egui::egui::Context::screen_rect`: screen_rect has been split into viewport_rect() and content_rect(). You likely should use content_rect()
[INFO] [stdout]     --> src/ui/mod.rs:1993:40
[INFO] [stdout]      |
[INFO] [stdout] 1993 |             let screen_rect = ui.ctx().screen_rect();
[INFO] [stdout]      |                                        ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `co`
[INFO] [stdout]    --> src/ui/mod.rs:585:17
[INFO] [stdout]     |
[INFO] [stdout] 585 |             let co = co_id.get_commander();
[INFO] [stdout]     |                 ^^ help: if this is intentional, prefix it with an underscore: `_co`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `current_idx` is never read
[INFO] [stdout]     --> src/ui/mod.rs:1445:17
[INFO] [stdout]      |
[INFO] [stdout] 1445 |                 current_idx += 1;
[INFO] [stdout]      |                 ^^^^^^^^^^^^^^^^
[INFO] [stdout]      |
[INFO] [stdout]      = help: maybe it is overwritten before being read?
[INFO] [stdout]      = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Steppe`, `Desert`, `Tundra`, and `Swamp` are never constructed
[INFO] [stdout]   --> src/game/map.rs:12:5
[INFO] [stdout]    |
[INFO] [stdout]  9 | pub enum TilesetTheme {
[INFO] [stdout]    |          ------------ variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 12 |     Steppe,     // Grassland/plains - tan/yellow soil
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 13 |     Desert,     // Arid - sandy beige
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 14 |     Tundra,     // Cold/arctic - gray permafrost
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 15 |     Swamp,      // Wetland - dark muddy brown
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `TilesetTheme` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new` and `set` are never used
[INFO] [stdout]    --> src/game/map.rs:430:12
[INFO] [stdout]     |
[INFO] [stdout] 429 | impl GameMap {
[INFO] [stdout]     | ------------ associated items in this implementation
[INFO] [stdout] 430 |     pub fn new(width: u32, height: u32) -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 443 |     pub fn set(&mut self, x: i32, y: i32, terrain: Terrain) {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `load_from_file` is never used
[INFO] [stdout]   --> src/game/maps.rs:88:12
[INFO] [stdout]    |
[INFO] [stdout] 38 | impl MapData {
[INFO] [stdout]    | ------------ associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 88 |     pub fn load_from_file(path: &Path) -> Result<Self, String> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Custom` is never constructed
[INFO] [stdout]    --> src/game/maps.rs:114:5
[INFO] [stdout]     |
[INFO] [stdout] 104 | pub enum MapId {
[INFO] [stdout]     |          ----- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 114 |     Custom(usize),
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `MapId` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `exhaust_on_complete` is never read
[INFO] [stdout]   --> src/game/unit.rs:43:9
[INFO] [stdout]    |
[INFO] [stdout] 33 | pub struct UnitAnimation {
[INFO] [stdout]    |            ------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 43 |     pub exhaust_on_complete: bool,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `from_path_and_exhaust` is never used
[INFO] [stdout]   --> src/game/unit.rs:70:12
[INFO] [stdout]    |
[INFO] [stdout] 46 | impl UnitAnimation {
[INFO] [stdout]    | ------------------ associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 70 |     pub fn from_path_and_exhaust(waypoints: Vec<Vec3>) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `description` and `symbol` are never used
[INFO] [stdout]    --> src/game/unit.rs:581:12
[INFO] [stdout]     |
[INFO] [stdout] 255 | impl UnitType {
[INFO] [stdout]     | ------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 581 |     pub fn description(&self) -> &'static str {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 611 |     pub fn symbol(&self) -> &'static str {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `to_unit` is never used
[INFO] [stdout]    --> src/game/unit.rs:783:12
[INFO] [stdout]     |
[INFO] [stdout] 773 | impl CargoUnit {
[INFO] [stdout]     | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 783 |     pub fn to_unit(&self) -> Unit {
[INFO] [stdout]     |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `stamina_percentage` and `ammo_percentage` are never used
[INFO] [stdout]    --> src/game/unit.rs:831:12
[INFO] [stdout]     |
[INFO] [stdout] 797 | impl Unit {
[INFO] [stdout]     | --------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 831 |     pub fn stamina_percentage(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 837 |     pub fn ammo_percentage(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `UnitSymbol` is never constructed
[INFO] [stdout]    --> src/game/unit.rs:889:12
[INFO] [stdout]     |
[INFO] [stdout] 889 | pub struct UnitSymbol;
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `name` is never used
[INFO] [stdout]   --> src/game/faction.rs:28:12
[INFO] [stdout]    |
[INFO] [stdout] 27 | impl Faction {
[INFO] [stdout]    | ------------ method in this implementation
[INFO] [stdout] 28 |     pub fn name(&self) -> &'static str {
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `has_movement` is never used
[INFO] [stdout]    --> src/game/movement.rs:162:12
[INFO] [stdout]     |
[INFO] [stdout]  90 | impl MovementPath {
[INFO] [stdout]     | ----------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 162 |     pub fn has_movement(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `UnitInfo` is never constructed
[INFO] [stdout]    --> src/game/movement.rs:477:12
[INFO] [stdout]     |
[INFO] [stdout] 477 | pub struct UnitInfo {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Domination`, `Blitz`, `Attrition`, `Swarm`, and `Fortress` are never constructed
[INFO] [stdout]   --> src/game/ai.rs:54:5
[INFO] [stdout]    |
[INFO] [stdout] 50 | pub enum AiStrategy {
[INFO] [stdout]    |          ---------- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 54 |     Domination,    // Capture all properties, starve enemy of income
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 55 |     Blitz,         // Rush enemy HQ, ignore everything else
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 56 |     Attrition,     // Trade efficiently, wear down enemy over time
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 57 |     Swarm,         // Mass cheap units, overwhelm with numbers
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 58 |     Fortress,      // Defend key positions, counter-attack only
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `AiStrategy` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/game/ai.rs:78:12
[INFO] [stdout]    |
[INFO] [stdout] 77 | impl AiConfig {
[INFO] [stdout]    | ------------- associated function in this implementation
[INFO] [stdout] 78 |     pub fn new(personality: AiPersonality, strategy: AiStrategy) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `with_config` is never used
[INFO] [stdout]    --> src/game/ai.rs:133:12
[INFO] [stdout]     |
[INFO] [stdout] 132 | impl AiState {
[INFO] [stdout]     | ------------ associated function in this implementation
[INFO] [stdout] 133 |     pub fn with_config(personality: AiPersonality, strategy: AiStrategy) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `id`, `faction`, `description`, and `terrain_cost_reduction` are never read
[INFO] [stdout]    --> src/game/commander.rs:413:9
[INFO] [stdout]     |
[INFO] [stdout] 412 | pub struct Commander {
[INFO] [stdout]     |            --------- fields in this struct
[INFO] [stdout] 413 |     pub id: CommanderId,
[INFO] [stdout]     |         ^^
[INFO] [stdout] 414 |     pub name: &'static str,
[INFO] [stdout] 415 |     pub faction: Faction,
[INFO] [stdout]     |         ^^^^^^^
[INFO] [stdout] 416 |     pub personality: AiPersonality,
[INFO] [stdout] 417 |     pub description: &'static str,
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 426 |     pub terrain_cost_reduction: u32,  // Reduce terrain movement cost by this amount
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `Commander` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `description` is never read
[INFO] [stdout]    --> src/game/commander.rs:437:9
[INFO] [stdout]     |
[INFO] [stdout] 435 | pub struct CoPower {
[INFO] [stdout]     |            ------- field in this struct
[INFO] [stdout] 436 |     pub name: &'static str,
[INFO] [stdout] 437 |     pub description: &'static str,
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `CoPower` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `description` is never used
[INFO] [stdout]   --> src/game/weather.rs:42:12
[INFO] [stdout]    |
[INFO] [stdout] 29 | impl WeatherType {
[INFO] [stdout]    | ---------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 42 |     pub fn description(&self) -> &'static str {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `set_for_turns`, `apply_attack`, and `apply_defense` are never used
[INFO] [stdout]    --> src/game/weather.rs:200:12
[INFO] [stdout]     |
[INFO] [stdout] 181 | impl Weather {
[INFO] [stdout]     | ------------ methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 200 |     pub fn set_for_turns(&mut self, weather_type: WeatherType, turns: u32) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 226 |     pub fn apply_attack(&self, base_attack: f32) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 231 |     pub fn apply_defense(&self, base_defense: f32) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `old_weather` and `new_weather` are never read
[INFO] [stdout]    --> src/game/weather.rs:286:9
[INFO] [stdout]     |
[INFO] [stdout] 285 | pub struct WeatherChangedEvent {
[INFO] [stdout]     |            ------------------- fields in this struct
[INFO] [stdout] 286 |     pub old_weather: WeatherType,
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout] 287 |     pub new_weather: WeatherType,
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_unit_sprite` and `get_terrain_feature_sprite` are never used
[INFO] [stdout]   --> src/game/assets.rs:18:12
[INFO] [stdout]    |
[INFO] [stdout] 16 | impl<'w> SpriteAssetsParam<'w> {
[INFO] [stdout]    | ------------------------------ methods in this implementation
[INFO] [stdout] 17 |     /// Get unit sprite or fallback to procedural
[INFO] [stdout] 18 |     pub fn get_unit_sprite(&self, faction: Faction, unit_type: UnitType) -> SpriteSource {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 23 |     pub fn get_terrain_feature_sprite(&self, terrain: Terrain) -> SpriteSource {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `size` is never read
[INFO] [stdout]   --> src/game/assets.rs:44:32
[INFO] [stdout]    |
[INFO] [stdout] 44 |     Procedural { color: Color, size: Vec2 },
[INFO] [stdout]    |     ----------                 ^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     field in this variant
[INFO] [stdout]    |
[INFO] [stdout]    = note: `SpriteSource` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `get_terrain_tile_sprite` is never used
[INFO] [stdout]    --> src/game/assets.rs:126:12
[INFO] [stdout]     |
[INFO] [stdout]  62 | impl SpriteAssets {
[INFO] [stdout]     | ----------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 126 |     pub fn get_terrain_tile_sprite(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `get_save_key` is never used
[INFO] [stdout]    --> src/game/save.rs:151:4
[INFO] [stdout]     |
[INFO] [stdout] 151 | fn get_save_key(slot: u32) -> String {
[INFO] [stdout]     |    ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `mods_loaded` and `loaded_mods` are never read
[INFO] [stdout]    --> src/game/modding.rs:254:9
[INFO] [stdout]     |
[INFO] [stdout] 246 | pub struct GameData {
[INFO] [stdout]     |            -------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 254 |     pub mods_loaded: bool,
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout] 255 |     /// List of loaded mod names
[INFO] [stdout] 256 |     pub loaded_mods: Vec<String>,
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]    --> src/game/modding.rs:295:12
[INFO] [stdout]     |
[INFO] [stdout] 265 | impl GameData {
[INFO] [stdout]     | ------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 295 |     pub fn load_mods(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 450 |     pub fn faction_description(&self, faction: Faction) -> &str {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 525 |     pub fn terrain_capture_points(&self, terrain: Terrain) -> u32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 546 |     pub fn commander_description(&self, id: CommanderId) -> &str {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 560 |     pub fn commander_power_description(&self, id: CommanderId) -> &str {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 581 |     pub fn can_damage(&self, attacker: UnitType, defender: UnitType) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 611 |     pub fn is_passable(&self, terrain: Terrain, unit_class: UnitClass) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `co`
[INFO] [stdout]    --> src/ui/mod.rs:585:17
[INFO] [stdout]     |
[INFO] [stdout] 585 |             let co = co_id.get_commander();
[INFO] [stdout]     |                 ^^ help: if this is intentional, prefix it with an underscore: `_co`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `current_idx` is never read
[INFO] [stdout]     --> src/ui/mod.rs:1445:17
[INFO] [stdout]      |
[INFO] [stdout] 1445 |                 current_idx += 1;
[INFO] [stdout]      |                 ^^^^^^^^^^^^^^^^
[INFO] [stdout]      |
[INFO] [stdout]      = help: maybe it is overwritten before being read?
[INFO] [stdout]      = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Steppe`, `Desert`, `Tundra`, and `Swamp` are never constructed
[INFO] [stdout]   --> src/game/map.rs:12:5
[INFO] [stdout]    |
[INFO] [stdout]  9 | pub enum TilesetTheme {
[INFO] [stdout]    |          ------------ variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 12 |     Steppe,     // Grassland/plains - tan/yellow soil
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 13 |     Desert,     // Arid - sandy beige
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 14 |     Tundra,     // Cold/arctic - gray permafrost
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 15 |     Swamp,      // Wetland - dark muddy brown
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `TilesetTheme` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new` and `set` are never used
[INFO] [stdout]    --> src/game/map.rs:430:12
[INFO] [stdout]     |
[INFO] [stdout] 429 | impl GameMap {
[INFO] [stdout]     | ------------ associated items in this implementation
[INFO] [stdout] 430 |     pub fn new(width: u32, height: u32) -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 443 |     pub fn set(&mut self, x: i32, y: i32, terrain: Terrain) {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `load_from_file` is never used
[INFO] [stdout]   --> src/game/maps.rs:88:12
[INFO] [stdout]    |
[INFO] [stdout] 38 | impl MapData {
[INFO] [stdout]    | ------------ associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 88 |     pub fn load_from_file(path: &Path) -> Result<Self, String> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Custom` is never constructed
[INFO] [stdout]    --> src/game/maps.rs:114:5
[INFO] [stdout]     |
[INFO] [stdout] 104 | pub enum MapId {
[INFO] [stdout]     |          ----- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 114 |     Custom(usize),
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `MapId` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `exhaust_on_complete` is never read
[INFO] [stdout]   --> src/game/unit.rs:43:9
[INFO] [stdout]    |
[INFO] [stdout] 33 | pub struct UnitAnimation {
[INFO] [stdout]    |            ------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 43 |     pub exhaust_on_complete: bool,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `from_path_and_exhaust` is never used
[INFO] [stdout]   --> src/game/unit.rs:70:12
[INFO] [stdout]    |
[INFO] [stdout] 46 | impl UnitAnimation {
[INFO] [stdout]    | ------------------ associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 70 |     pub fn from_path_and_exhaust(waypoints: Vec<Vec3>) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `description` and `symbol` are never used
[INFO] [stdout]    --> src/game/unit.rs:581:12
[INFO] [stdout]     |
[INFO] [stdout] 255 | impl UnitType {
[INFO] [stdout]     | ------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 581 |     pub fn description(&self) -> &'static str {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 611 |     pub fn symbol(&self) -> &'static str {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `to_unit` is never used
[INFO] [stdout]    --> src/game/unit.rs:783:12
[INFO] [stdout]     |
[INFO] [stdout] 773 | impl CargoUnit {
[INFO] [stdout]     | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 783 |     pub fn to_unit(&self) -> Unit {
[INFO] [stdout]     |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `stamina_percentage` and `ammo_percentage` are never used
[INFO] [stdout]    --> src/game/unit.rs:831:12
[INFO] [stdout]     |
[INFO] [stdout] 797 | impl Unit {
[INFO] [stdout]     | --------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 831 |     pub fn stamina_percentage(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 837 |     pub fn ammo_percentage(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `UnitSymbol` is never constructed
[INFO] [stdout]    --> src/game/unit.rs:889:12
[INFO] [stdout]     |
[INFO] [stdout] 889 | pub struct UnitSymbol;
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `name` is never used
[INFO] [stdout]   --> src/game/faction.rs:28:12
[INFO] [stdout]    |
[INFO] [stdout] 27 | impl Faction {
[INFO] [stdout]    | ------------ method in this implementation
[INFO] [stdout] 28 |     pub fn name(&self) -> &'static str {
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `has_movement` is never used
[INFO] [stdout]    --> src/game/movement.rs:162:12
[INFO] [stdout]     |
[INFO] [stdout]  90 | impl MovementPath {
[INFO] [stdout]     | ----------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 162 |     pub fn has_movement(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `UnitInfo` is never constructed
[INFO] [stdout]    --> src/game/movement.rs:477:12
[INFO] [stdout]     |
[INFO] [stdout] 477 | pub struct UnitInfo {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Domination`, `Blitz`, `Attrition`, `Swarm`, and `Fortress` are never constructed
[INFO] [stdout]   --> src/game/ai.rs:54:5
[INFO] [stdout]    |
[INFO] [stdout] 50 | pub enum AiStrategy {
[INFO] [stdout]    |          ---------- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 54 |     Domination,    // Capture all properties, starve enemy of income
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 55 |     Blitz,         // Rush enemy HQ, ignore everything else
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 56 |     Attrition,     // Trade efficiently, wear down enemy over time
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 57 |     Swarm,         // Mass cheap units, overwhelm with numbers
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 58 |     Fortress,      // Defend key positions, counter-attack only
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `AiStrategy` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/game/ai.rs:78:12
[INFO] [stdout]    |
[INFO] [stdout] 77 | impl AiConfig {
[INFO] [stdout]    | ------------- associated function in this implementation
[INFO] [stdout] 78 |     pub fn new(personality: AiPersonality, strategy: AiStrategy) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `with_config` is never used
[INFO] [stdout]    --> src/game/ai.rs:133:12
[INFO] [stdout]     |
[INFO] [stdout] 132 | impl AiState {
[INFO] [stdout]     | ------------ associated function in this implementation
[INFO] [stdout] 133 |     pub fn with_config(personality: AiPersonality, strategy: AiStrategy) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `id`, `faction`, `description`, and `terrain_cost_reduction` are never read
[INFO] [stdout]    --> src/game/commander.rs:413:9
[INFO] [stdout]     |
[INFO] [stdout] 412 | pub struct Commander {
[INFO] [stdout]     |            --------- fields in this struct
[INFO] [stdout] 413 |     pub id: CommanderId,
[INFO] [stdout]     |         ^^
[INFO] [stdout] 414 |     pub name: &'static str,
[INFO] [stdout] 415 |     pub faction: Faction,
[INFO] [stdout]     |         ^^^^^^^
[INFO] [stdout] 416 |     pub personality: AiPersonality,
[INFO] [stdout] 417 |     pub description: &'static str,
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 426 |     pub terrain_cost_reduction: u32,  // Reduce terrain movement cost by this amount
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `Commander` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `description` is never read
[INFO] [stdout]    --> src/game/commander.rs:437:9
[INFO] [stdout]     |
[INFO] [stdout] 435 | pub struct CoPower {
[INFO] [stdout]     |            ------- field in this struct
[INFO] [stdout] 436 |     pub name: &'static str,
[INFO] [stdout] 437 |     pub description: &'static str,
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `CoPower` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `description` is never used
[INFO] [stdout]   --> src/game/weather.rs:42:12
[INFO] [stdout]    |
[INFO] [stdout] 29 | impl WeatherType {
[INFO] [stdout]    | ---------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 42 |     pub fn description(&self) -> &'static str {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `set_for_turns`, `apply_attack`, and `apply_defense` are never used
[INFO] [stdout]    --> src/game/weather.rs:200:12
[INFO] [stdout]     |
[INFO] [stdout] 181 | impl Weather {
[INFO] [stdout]     | ------------ methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 200 |     pub fn set_for_turns(&mut self, weather_type: WeatherType, turns: u32) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 226 |     pub fn apply_attack(&self, base_attack: f32) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 231 |     pub fn apply_defense(&self, base_defense: f32) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `old_weather` and `new_weather` are never read
[INFO] [stdout]    --> src/game/weather.rs:286:9
[INFO] [stdout]     |
[INFO] [stdout] 285 | pub struct WeatherChangedEvent {
[INFO] [stdout]     |            ------------------- fields in this struct
[INFO] [stdout] 286 |     pub old_weather: WeatherType,
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout] 287 |     pub new_weather: WeatherType,
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_unit_sprite` and `get_terrain_feature_sprite` are never used
[INFO] [stdout]   --> src/game/assets.rs:18:12
[INFO] [stdout]    |
[INFO] [stdout] 16 | impl<'w> SpriteAssetsParam<'w> {
[INFO] [stdout]    | ------------------------------ methods in this implementation
[INFO] [stdout] 17 |     /// Get unit sprite or fallback to procedural
[INFO] [stdout] 18 |     pub fn get_unit_sprite(&self, faction: Faction, unit_type: UnitType) -> SpriteSource {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 23 |     pub fn get_terrain_feature_sprite(&self, terrain: Terrain) -> SpriteSource {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `size` is never read
[INFO] [stdout]   --> src/game/assets.rs:44:32
[INFO] [stdout]    |
[INFO] [stdout] 44 |     Procedural { color: Color, size: Vec2 },
[INFO] [stdout]    |     ----------                 ^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     field in this variant
[INFO] [stdout]    |
[INFO] [stdout]    = note: `SpriteSource` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `get_terrain_tile_sprite` is never used
[INFO] [stdout]    --> src/game/assets.rs:126:12
[INFO] [stdout]     |
[INFO] [stdout]  62 | impl SpriteAssets {
[INFO] [stdout]     | ----------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 126 |     pub fn get_terrain_tile_sprite(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `get_save_key` is never used
[INFO] [stdout]    --> src/game/save.rs:151:4
[INFO] [stdout]     |
[INFO] [stdout] 151 | fn get_save_key(slot: u32) -> String {
[INFO] [stdout]     |    ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `mods_loaded` and `loaded_mods` are never read
[INFO] [stdout]    --> src/game/modding.rs:254:9
[INFO] [stdout]     |
[INFO] [stdout] 246 | pub struct GameData {
[INFO] [stdout]     |            -------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 254 |     pub mods_loaded: bool,
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout] 255 |     /// List of loaded mod names
[INFO] [stdout] 256 |     pub loaded_mods: Vec<String>,
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]    --> src/game/modding.rs:295:12
[INFO] [stdout]     |
[INFO] [stdout] 265 | impl GameData {
[INFO] [stdout]     | ------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 295 |     pub fn load_mods(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 450 |     pub fn faction_description(&self, faction: Faction) -> &str {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 525 |     pub fn terrain_capture_points(&self, terrain: Terrain) -> u32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 546 |     pub fn commander_description(&self, id: CommanderId) -> &str {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 560 |     pub fn commander_power_description(&self, id: CommanderId) -> &str {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 581 |     pub fn can_damage(&self, attacker: UnitType, defender: UnitType) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 611 |     pub fn is_passable(&self, terrain: Terrain, unit_class: UnitClass) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [optimized + debuginfo] target(s) in 13m 58s
[INFO] running `Command { std: "docker" "inspect" "134b58022a8b631eee4af90c00edfb902deace977a33321df90248e6e53b83e2", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "134b58022a8b631eee4af90c00edfb902deace977a33321df90248e6e53b83e2", kill_on_drop: false }`
[INFO] [stdout] 134b58022a8b631eee4af90c00edfb902deace977a33321df90248e6e53b83e2
