[INFO] cloning repository https://github.com/wiomoc/wgpu-pingpong-3d
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/wiomoc/wgpu-pingpong-3d" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fwiomoc%2Fwgpu-pingpong-3d", kill_on_drop: false }`
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[INFO] [stdout] 6744970790e7e203aec45851277e7513e5e89a62
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[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fwiomoc%2Fwgpu-pingpong-3d" "/workspace/builds/worker-3-tc1/source", kill_on_drop: false }`
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[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/wiomoc/wgpu-pingpong-3d
[INFO] finished tweaking git repo https://github.com/wiomoc/wgpu-pingpong-3d
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[INFO] validating manifest of git repo https://github.com/wiomoc/wgpu-pingpong-3d on toolchain 43a4909ee98ed4d006d9d773f5d94dc58e34f846
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[INFO] crate git repo https://github.com/wiomoc/wgpu-pingpong-3d already has a lockfile, it will not be regenerated
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[INFO] [stdout] warning: unused import: `BmpResult`
[INFO] [stdout]  --> src/obj_reader.rs:1:11
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bmp::{BmpResult, Image};
[INFO] [stdout]   |           ^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::cmp::min`
[INFO] [stdout]   --> src/main.rs:14:5
[INFO] [stdout]    |
[INFO] [stdout] 14 | use std::cmp::min;
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `BufferUsage`, `Extent3d`, `SamplerDescriptor`, `Sampler`, `TextureDescriptor`, `TextureFormat`, `TextureViewDescriptor`, and `TextureView`
[INFO] [stdout]   --> src/main.rs:18:30
[INFO] [stdout]    |
[INFO] [stdout] 18 |     BindGroupLayout, Buffer, BufferUsage, Device, Extent3d, Queue, RenderPipeline, Sampler,
[INFO] [stdout]    |                              ^^^^^^^^^^^          ^^^^^^^^                         ^^^^^^^
[INFO] [stdout] 19 |     SamplerDescriptor, Surface, SwapChain, SwapChainOutput, Texture, TextureDescriptor,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^                                                ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 20 |     TextureFormat, TextureView, TextureViewDescriptor,
[INFO] [stdout]    |     ^^^^^^^^^^^^^  ^^^^^^^^^^^  ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `MouseButton` and `MouseScrollDelta`
[INFO] [stdout]   --> src/main.rs:24:34
[INFO] [stdout]    |
[INFO] [stdout] 24 | use winit::event::{ElementState, MouseButton, MouseScrollDelta, VirtualKeyCode};
[INFO] [stdout]    |                                  ^^^^^^^^^^^  ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `BmpResult`
[INFO] [stdout]  --> src/obj_reader.rs:1:11
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bmp::{BmpResult, Image};
[INFO] [stdout]   |           ^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::cmp::min`
[INFO] [stdout]   --> src/main.rs:14:5
[INFO] [stdout]    |
[INFO] [stdout] 14 | use std::cmp::min;
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `BufferUsage`, `Extent3d`, `SamplerDescriptor`, `Sampler`, `TextureDescriptor`, `TextureFormat`, `TextureViewDescriptor`, and `TextureView`
[INFO] [stdout]   --> src/main.rs:18:30
[INFO] [stdout]    |
[INFO] [stdout] 18 |     BindGroupLayout, Buffer, BufferUsage, Device, Extent3d, Queue, RenderPipeline, Sampler,
[INFO] [stdout]    |                              ^^^^^^^^^^^          ^^^^^^^^                         ^^^^^^^
[INFO] [stdout] 19 |     SamplerDescriptor, Surface, SwapChain, SwapChainOutput, Texture, TextureDescriptor,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^                                                ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 20 |     TextureFormat, TextureView, TextureViewDescriptor,
[INFO] [stdout]    |     ^^^^^^^^^^^^^  ^^^^^^^^^^^  ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `MouseButton` and `MouseScrollDelta`
[INFO] [stdout]   --> src/main.rs:24:34
[INFO] [stdout]    |
[INFO] [stdout] 24 | use winit::event::{ElementState, MouseButton, MouseScrollDelta, VirtualKeyCode};
[INFO] [stdout]    |                                  ^^^^^^^^^^^  ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/main.rs:815:13
[INFO] [stdout]     |
[INFO] [stdout] 815 |         let mut current_pos: Option<PhysicalPosition<f64>> = None;
[INFO] [stdout]     |             ----^^^^^^^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `current_pos`
[INFO] [stdout]    --> src/main.rs:815:13
[INFO] [stdout]     |
[INFO] [stdout] 815 |         let mut current_pos: Option<PhysicalPosition<f64>> = None;
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_current_pos`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `clamp` is never used
[INFO] [stdout]    --> src/main.rs:179:4
[INFO] [stdout]     |
[INFO] [stdout] 179 | fn clamp(val: f32, min: f32, max: f32) -> f32 {
[INFO] [stdout]     |    ^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `clamp_vec2` is never used
[INFO] [stdout]    --> src/main.rs:188:4
[INFO] [stdout]     |
[INFO] [stdout] 188 | fn clamp_vec2(vec: Vector2<f32>, min: Vector2<f32>, max: Vector2<f32>) -> Vector2<f32> {
[INFO] [stdout]     |    ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `clamp_vec3` is never used
[INFO] [stdout]    --> src/main.rs:191:4
[INFO] [stdout]     |
[INFO] [stdout] 191 | fn clamp_vec3(vec: Vector3<f32>, min: Vector3<f32>, max: Vector3<f32>) -> Vector3<f32> {
[INFO] [stdout]     |    ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `camera_move`, `camera_zoom`, and `counter` are never read
[INFO] [stdout]    --> src/main.rs:505:5
[INFO] [stdout]     |
[INFO] [stdout] 503 | struct Renderer<D: RenderDelegate> {
[INFO] [stdout]     |        -------- fields in this struct
[INFO] [stdout] 504 |     delegate: D,
[INFO] [stdout] 505 |     camera_move: PhysicalPosition<f64>,
[INFO] [stdout]     |     ^^^^^^^^^^^
[INFO] [stdout] 506 |     camera_zoom: f32,
[INFO] [stdout]     |     ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 514 |     counter: f32,
[INFO] [stdout]     |     ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `add_element` is never used
[INFO] [stdout]    --> src/main.rs:668:8
[INFO] [stdout]     |
[INFO] [stdout] 517 | impl<D: RenderDelegate> Renderer<D> {
[INFO] [stdout]     | ----------------------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 668 |     fn add_element(&mut self, mut element: RenderElement) {
[INFO] [stdout]     |        ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `FragmentUniforms` is never constructed
[INFO] [stdout]    --> src/main.rs:882:8
[INFO] [stdout]     |
[INFO] [stdout] 882 | struct FragmentUniforms {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `texture` is never read
[INFO] [stdout]    --> src/obj_reader.rs:278:9
[INFO] [stdout]     |
[INFO] [stdout] 272 | pub struct Material {
[INFO] [stdout]     |            -------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 278 |     pub texture: Option<Image>,
[INFO] [stdout]     |         ^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `Material` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/main.rs:815:13
[INFO] [stdout]     |
[INFO] [stdout] 815 |         let mut current_pos: Option<PhysicalPosition<f64>> = None;
[INFO] [stdout]     |             ----^^^^^^^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `current_pos`
[INFO] [stdout]    --> src/main.rs:815:13
[INFO] [stdout]     |
[INFO] [stdout] 815 |         let mut current_pos: Option<PhysicalPosition<f64>> = None;
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_current_pos`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `clamp` is never used
[INFO] [stdout]    --> src/main.rs:179:4
[INFO] [stdout]     |
[INFO] [stdout] 179 | fn clamp(val: f32, min: f32, max: f32) -> f32 {
[INFO] [stdout]     |    ^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `clamp_vec2` is never used
[INFO] [stdout]    --> src/main.rs:188:4
[INFO] [stdout]     |
[INFO] [stdout] 188 | fn clamp_vec2(vec: Vector2<f32>, min: Vector2<f32>, max: Vector2<f32>) -> Vector2<f32> {
[INFO] [stdout]     |    ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `clamp_vec3` is never used
[INFO] [stdout]    --> src/main.rs:191:4
[INFO] [stdout]     |
[INFO] [stdout] 191 | fn clamp_vec3(vec: Vector3<f32>, min: Vector3<f32>, max: Vector3<f32>) -> Vector3<f32> {
[INFO] [stdout]     |    ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `camera_move`, `camera_zoom`, and `counter` are never read
[INFO] [stdout]    --> src/main.rs:505:5
[INFO] [stdout]     |
[INFO] [stdout] 503 | struct Renderer<D: RenderDelegate> {
[INFO] [stdout]     |        -------- fields in this struct
[INFO] [stdout] 504 |     delegate: D,
[INFO] [stdout] 505 |     camera_move: PhysicalPosition<f64>,
[INFO] [stdout]     |     ^^^^^^^^^^^
[INFO] [stdout] 506 |     camera_zoom: f32,
[INFO] [stdout]     |     ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 514 |     counter: f32,
[INFO] [stdout]     |     ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `add_element` is never used
[INFO] [stdout]    --> src/main.rs:668:8
[INFO] [stdout]     |
[INFO] [stdout] 517 | impl<D: RenderDelegate> Renderer<D> {
[INFO] [stdout]     | ----------------------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 668 |     fn add_element(&mut self, mut element: RenderElement) {
[INFO] [stdout]     |        ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `FragmentUniforms` is never constructed
[INFO] [stdout]    --> src/main.rs:882:8
[INFO] [stdout]     |
[INFO] [stdout] 882 | struct FragmentUniforms {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `texture` is never read
[INFO] [stdout]    --> src/obj_reader.rs:278:9
[INFO] [stdout]     |
[INFO] [stdout] 272 | pub struct Material {
[INFO] [stdout]     |            -------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 278 |     pub texture: Option<Image>,
[INFO] [stdout]     |         ^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `Material` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 42.31s
[INFO] running `Command { std: "docker" "inspect" "8aa30f16324f873f5309efe10fd454c623e5026a6b31eb25e701aa235405d71a", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "8aa30f16324f873f5309efe10fd454c623e5026a6b31eb25e701aa235405d71a", kill_on_drop: false }`
[INFO] [stdout] 8aa30f16324f873f5309efe10fd454c623e5026a6b31eb25e701aa235405d71a
