[INFO] cloning repository https://github.com/TuckerBMorgan/Mars
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/TuckerBMorgan/Mars" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FTuckerBMorgan%2FMars", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FTuckerBMorgan%2FMars'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 4a72478563bb0565ff9cc39ffe142859cad8b4e2
[INFO] checking TuckerBMorgan/Mars against try#b946edaa85de45f124065f52b1bc55ba2fb4f9fb for pr-157562
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FTuckerBMorgan%2FMars" "/workspace/builds/worker-4-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-4-tc2/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/TuckerBMorgan/Mars
[INFO] finished tweaking git repo https://github.com/TuckerBMorgan/Mars
[INFO] tweaked toml for git repo https://github.com/TuckerBMorgan/Mars written to /workspace/builds/worker-4-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/TuckerBMorgan/Mars on toolchain b946edaa85de45f124065f52b1bc55ba2fb4f9fb
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+b946edaa85de45f124065f52b1bc55ba2fb4f9fb" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/TuckerBMorgan/Mars already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+b946edaa85de45f124065f52b1bc55ba2fb4f9fb" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-m" "1610612736" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:3e793bdf10248eb2ddbd6b0faebed8155c11b4589982e2893733958d93e8d540" "sleep" "infinity", kill_on_drop: false }`
[INFO] [stdout] 4507810564f636c545ddf534ed64dcfbd4e477da1d5d831a5534e38182c8bd16
[INFO] running `Command { std: "docker" "start" "4507810564f636c545ddf534ed64dcfbd4e477da1d5d831a5534e38182c8bd16", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-w" "/opt/rustwide/workdir" "--user" "0:0" "4507810564f636c545ddf534ed64dcfbd4e477da1d5d831a5534e38182c8bd16" "/opt/rustwide/cargo-home/bin/cargo" "+b946edaa85de45f124065f52b1bc55ba2fb4f9fb" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "4507810564f636c545ddf534ed64dcfbd4e477da1d5d831a5534e38182c8bd16", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-w" "/opt/rustwide/workdir" "--user" "0:0" "4507810564f636c545ddf534ed64dcfbd4e477da1d5d831a5534e38182c8bd16" "/opt/rustwide/cargo-home/bin/cargo" "+b946edaa85de45f124065f52b1bc55ba2fb4f9fb" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stderr]    Compiling autocfg v0.1.4
[INFO] [stderr]    Compiling libc v0.2.58
[INFO] [stderr]    Compiling syn v0.15.38
[INFO] [stderr]    Compiling typenum v1.10.0
[INFO] [stderr]     Checking crossbeam-utils v0.6.5
[INFO] [stderr]    Compiling pkg-config v0.3.14
[INFO] [stderr]    Compiling quote v0.6.12
[INFO] [stderr]     Checking rawpointer v0.1.0
[INFO] [stderr]    Compiling cc v1.0.37
[INFO] [stderr]     Checking deflate v0.7.19
[INFO] [stderr]     Checking lazy_static v0.2.11
[INFO] [stderr]     Checking spmc v0.2.2
[INFO] [stderr]     Checking matrixmultiply v0.2.2
[INFO] [stderr]    Compiling num-traits v0.2.8
[INFO] [stderr]    Compiling num-integer v0.1.41
[INFO] [stderr]    Compiling rand_pcg v0.1.2
[INFO] [stderr]    Compiling rand_chacha v0.1.1
[INFO] [stderr]    Compiling rand v0.6.5
[INFO] [stderr]    Compiling num-complex v0.2.3
[INFO] [stderr]    Compiling num-iter v0.1.39
[INFO] [stderr]     Checking crossbeam-epoch v0.7.1
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[INFO] [stderr]    Compiling x11-dl v2.14.0
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[INFO] [stderr]     Checking num_cpus v1.10.1
[INFO] [stderr]     Checking rand_os v0.1.3
[INFO] [stderr]     Checking time v0.1.42
[INFO] [stderr]     Checking generic-array v0.12.3
[INFO] [stderr]     Checking rayon-core v1.5.0
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[INFO] [stderr]     Checking approx v0.3.2
[INFO] [stderr]     Checking alga v0.8.2
[INFO] [stderr]     Checking png v0.14.1
[INFO] [stderr]     Checking glam v0.6.1
[INFO] [stderr]     Checking nalgebra v0.17.3
[INFO] [stderr]    Compiling num-derive v0.2.5
[INFO] [stderr]     Checking jpeg-decoder v0.1.15
[INFO] [stderr]     Checking tiff v0.2.2
[INFO] [stderr]     Checking image v0.21.2
[INFO] [stderr]     Checking bvh v0.3.1
[INFO] [stderr]     Checking mars v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: unused import: `HitRecord`
[INFO] [stdout]  --> src/scene/hitable_library.rs:1:29
[INFO] [stdout]   |
[INFO] [stdout] 1 | use crate::scene::{Hitable, HitRecord, HitableID};
[INFO] [stdout]   |                             ^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Duration` and `SystemTime`
[INFO] [stdout]   --> src/main.rs:12:17
[INFO] [stdout]    |
[INFO] [stdout] 12 | use std::time::{SystemTime, Duration};
[INFO] [stdout]    |                 ^^^^^^^^^^  ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::slice::ChunksMut`
[INFO] [stdout]   --> src/main.rs:15:5
[INFO] [stdout]    |
[INFO] [stdout] 15 | use std::slice::ChunksMut;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bvh::bvh::BVH`
[INFO] [stdout]   --> src/main.rs:25:5
[INFO] [stdout]    |
[INFO] [stdout] 25 | use bvh::bvh::BVH;
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bvh::*`
[INFO] [stdout]   --> src/main.rs:26:5
[INFO] [stdout]    |
[INFO] [stdout] 26 | use bvh::*;
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/scene/material.rs:13:38
[INFO] [stdout]    |
[INFO] [stdout] 13 |     library: HashMap<MaterialID, Box<Material + Send>>
[INFO] [stdout]    |                                      ^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout]    = note: `#[warn(bare_trait_objects)]` (part of `#[warn(rust_2021_compatibility)]`) on by default
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 13 |     library: HashMap<MaterialID, Box<dyn Material + Send>>
[INFO] [stdout]    |                                      +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]  --> src/scene/hitable_library.rs:5:38
[INFO] [stdout]   |
[INFO] [stdout] 5 |      library: HashMap<HitableID, Box<Hitable + Send>>,
[INFO] [stdout]   |                                      ^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]   = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]   |
[INFO] [stdout] 5 |      library: HashMap<HitableID, Box<dyn Hitable + Send>>,
[INFO] [stdout]   |                                      +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/scene/material.rs:54:67
[INFO] [stdout]    |
[INFO] [stdout] 54 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit;
[INFO] [stdout]    |                                                                   ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 54 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit;
[INFO] [stdout]    |                                                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/scene/material.rs:55:51
[INFO] [stdout]    |
[INFO] [stdout] 55 |     fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3;
[INFO] [stdout]    |                                                   ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 55 |     fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3;
[INFO] [stdout]    |                                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/scene/material.rs:71:68
[INFO] [stdout]    |
[INFO] [stdout] 71 |     fn scatter(&self, _ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit {
[INFO] [stdout]    |                                                                    ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 71 |     fn scatter(&self, _ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit {
[INFO] [stdout]    |                                                                    +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/scene/material.rs:80:51
[INFO] [stdout]    |
[INFO] [stdout] 80 |     fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 {
[INFO] [stdout]    |                                                   ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 80 |     fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3 {
[INFO] [stdout]    |                                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/scene/material.rs:101:67
[INFO] [stdout]     |
[INFO] [stdout] 101 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit {
[INFO] [stdout]     |                                                                   ^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 101 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit {
[INFO] [stdout]     |                                                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/scene/material.rs:137:51
[INFO] [stdout]     |
[INFO] [stdout] 137 |     fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 {
[INFO] [stdout]     |                                                   ^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 137 |     fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3 {
[INFO] [stdout]     |                                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/scene/material.rs:182:67
[INFO] [stdout]     |
[INFO] [stdout] 182 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit {
[INFO] [stdout]     |                                                                   ^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 182 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit {
[INFO] [stdout]     |                                                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `HitRecord`
[INFO] [stdout]  --> src/scene/hitable_library.rs:1:29
[INFO] [stdout]   |
[INFO] [stdout] 1 | use crate::scene::{Hitable, HitRecord, HitableID};
[INFO] [stdout]   |                             ^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Duration` and `SystemTime`
[INFO] [stdout]   --> src/main.rs:12:17
[INFO] [stdout]    |
[INFO] [stdout] 12 | use std::time::{SystemTime, Duration};
[INFO] [stdout]    |                 ^^^^^^^^^^  ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::slice::ChunksMut`
[INFO] [stdout]   --> src/main.rs:15:5
[INFO] [stdout]    |
[INFO] [stdout] 15 | use std::slice::ChunksMut;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bvh::bvh::BVH`
[INFO] [stdout]   --> src/main.rs:25:5
[INFO] [stdout]    |
[INFO] [stdout] 25 | use bvh::bvh::BVH;
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bvh::*`
[INFO] [stdout]   --> src/main.rs:26:5
[INFO] [stdout]    |
[INFO] [stdout] 26 | use bvh::*;
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/scene/material.rs:190:51
[INFO] [stdout]     |
[INFO] [stdout] 190 |     fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 {
[INFO] [stdout]     |                                                   ^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 190 |     fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3 {
[INFO] [stdout]     |                                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/scene/material.rs:205:67
[INFO] [stdout]     |
[INFO] [stdout] 205 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit {
[INFO] [stdout]     |                                                                   ^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 205 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit {
[INFO] [stdout]     |                                                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/scene/material.rs:209:51
[INFO] [stdout]     |
[INFO] [stdout] 209 |     fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 {
[INFO] [stdout]     |                                                   ^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 209 |     fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3 {
[INFO] [stdout]     |                                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/scene/material.rs:235:67
[INFO] [stdout]     |
[INFO] [stdout] 235 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit {  
[INFO] [stdout]     |                                                                   ^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 235 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit {  
[INFO] [stdout]     |                                                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/scene/material.rs:284:51
[INFO] [stdout]     |
[INFO] [stdout] 284 |     fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 {
[INFO] [stdout]     |                                                   ^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 284 |     fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3 {
[INFO] [stdout]     |                                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/scene/material.rs:13:38
[INFO] [stdout]    |
[INFO] [stdout] 13 |     library: HashMap<MaterialID, Box<Material + Send>>
[INFO] [stdout]    |                                      ^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout]    = note: `#[warn(bare_trait_objects)]` (part of `#[warn(rust_2021_compatibility)]`) on by default
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 13 |     library: HashMap<MaterialID, Box<dyn Material + Send>>
[INFO] [stdout]    |                                      +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]  --> src/scene/hitable_library.rs:5:38
[INFO] [stdout]   |
[INFO] [stdout] 5 |      library: HashMap<HitableID, Box<Hitable + Send>>,
[INFO] [stdout]   |                                      ^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]   = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]   |
[INFO] [stdout] 5 |      library: HashMap<HitableID, Box<dyn Hitable + Send>>,
[INFO] [stdout]   |                                      +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/scene/material.rs:54:67
[INFO] [stdout]    |
[INFO] [stdout] 54 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit;
[INFO] [stdout]    |                                                                   ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 54 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit;
[INFO] [stdout]    |                                                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/scene/material.rs:55:51
[INFO] [stdout]    |
[INFO] [stdout] 55 |     fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3;
[INFO] [stdout]    |                                                   ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 55 |     fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3;
[INFO] [stdout]    |                                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/scene/material.rs:71:68
[INFO] [stdout]    |
[INFO] [stdout] 71 |     fn scatter(&self, _ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit {
[INFO] [stdout]    |                                                                    ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 71 |     fn scatter(&self, _ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit {
[INFO] [stdout]    |                                                                    +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/scene/material.rs:80:51
[INFO] [stdout]    |
[INFO] [stdout] 80 |     fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 {
[INFO] [stdout]    |                                                   ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 80 |     fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3 {
[INFO] [stdout]    |                                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/scene/material.rs:101:67
[INFO] [stdout]     |
[INFO] [stdout] 101 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit {
[INFO] [stdout]     |                                                                   ^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 101 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit {
[INFO] [stdout]     |                                                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/scene/material.rs:137:51
[INFO] [stdout]     |
[INFO] [stdout] 137 |     fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 {
[INFO] [stdout]     |                                                   ^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 137 |     fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3 {
[INFO] [stdout]     |                                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/scene/material.rs:182:67
[INFO] [stdout]     |
[INFO] [stdout] 182 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit {
[INFO] [stdout]     |                                                                   ^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 182 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit {
[INFO] [stdout]     |                                                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/scene/material.rs:190:51
[INFO] [stdout]     |
[INFO] [stdout] 190 |     fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 {
[INFO] [stdout]     |                                                   ^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 190 |     fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3 {
[INFO] [stdout]     |                                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/scene/material.rs:205:67
[INFO] [stdout]     |
[INFO] [stdout] 205 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit {
[INFO] [stdout]     |                                                                   ^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 205 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit {
[INFO] [stdout]     |                                                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/scene/material.rs:209:51
[INFO] [stdout]     |
[INFO] [stdout] 209 |     fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 {
[INFO] [stdout]     |                                                   ^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 209 |     fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3 {
[INFO] [stdout]     |                                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/scene/material.rs:235:67
[INFO] [stdout]     |
[INFO] [stdout] 235 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit {  
[INFO] [stdout]     |                                                                   ^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 235 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit {  
[INFO] [stdout]     |                                                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/scene/material.rs:284:51
[INFO] [stdout]     |
[INFO] [stdout] 284 |     fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 {
[INFO] [stdout]     |                                                   ^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 284 |     fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3 {
[INFO] [stdout]     |                                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/scene/material.rs:24:45
[INFO] [stdout]    |
[INFO] [stdout] 24 |     pub fn add_new(&mut self, material: Box<Material + Send>) -> MaterialID {
[INFO] [stdout]    |                                             ^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 24 |     pub fn add_new(&mut self, material: Box<dyn Material + Send>) -> MaterialID {
[INFO] [stdout]    |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/scene/material.rs:31:77
[INFO] [stdout]    |
[INFO] [stdout] 31 |     pub fn checkout_material(&self, material_id: MaterialID) -> Option<&Box<Material + Send>> {
[INFO] [stdout]    |                                                                             ^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 31 |     pub fn checkout_material(&self, material_id: MaterialID) -> Option<&Box<dyn Material + Send>> {
[INFO] [stdout]    |                                                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/scene/hitable_library.rs:17:63
[INFO] [stdout]    |
[INFO] [stdout] 17 |     pub fn add_hitable_to_library(&mut self, mut hitable: Box<Hitable + Send>) -> HitableID {
[INFO] [stdout]    |                                                               ^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 17 |     pub fn add_hitable_to_library(&mut self, mut hitable: Box<dyn Hitable + Send>) -> HitableID {
[INFO] [stdout]    |                                                               +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/scene/hitable_library.rs:24:66
[INFO] [stdout]    |
[INFO] [stdout] 24 |     pub fn checkout_hitable(&self, id: HitableID) -> Option<&Box<Hitable + Send>> {
[INFO] [stdout]    |                                                                  ^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 24 |     pub fn checkout_hitable(&self, id: HitableID) -> Option<&Box<dyn Hitable + Send>> {
[INFO] [stdout]    |                                                                  +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/scene/material.rs:24:45
[INFO] [stdout]    |
[INFO] [stdout] 24 |     pub fn add_new(&mut self, material: Box<Material + Send>) -> MaterialID {
[INFO] [stdout]    |                                             ^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 24 |     pub fn add_new(&mut self, material: Box<dyn Material + Send>) -> MaterialID {
[INFO] [stdout]    |                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/scene/material.rs:31:77
[INFO] [stdout]    |
[INFO] [stdout] 31 |     pub fn checkout_material(&self, material_id: MaterialID) -> Option<&Box<Material + Send>> {
[INFO] [stdout]    |                                                                             ^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 31 |     pub fn checkout_material(&self, material_id: MaterialID) -> Option<&Box<dyn Material + Send>> {
[INFO] [stdout]    |                                                                             +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/scene/hitable_library.rs:17:63
[INFO] [stdout]    |
[INFO] [stdout] 17 |     pub fn add_hitable_to_library(&mut self, mut hitable: Box<Hitable + Send>) -> HitableID {
[INFO] [stdout]    |                                                               ^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 17 |     pub fn add_hitable_to_library(&mut self, mut hitable: Box<dyn Hitable + Send>) -> HitableID {
[INFO] [stdout]    |                                                               +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/scene/hitable_library.rs:24:66
[INFO] [stdout]    |
[INFO] [stdout] 24 |     pub fn checkout_hitable(&self, id: HitableID) -> Option<&Box<Hitable + Send>> {
[INFO] [stdout]    |                                                                  ^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 24 |     pub fn checkout_hitable(&self, id: HitableID) -> Option<&Box<dyn Hitable + Send>> {
[INFO] [stdout]    |                                                                  +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/main.rs:180:21
[INFO] [stdout]     |
[INFO] [stdout] 180 |     let _ : Vec<Box<Hitable  + Send>> = vec![
[INFO] [stdout]     |                     ^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 180 |     let _ : Vec<Box<dyn Hitable  + Send>> = vec![
[INFO] [stdout]     |                     +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Hitable`
[INFO] [stdout]  --> src/scene/hitable_list.rs:1:20
[INFO] [stdout]   |
[INFO] [stdout] 1 | use crate::scene::{Hitable, HitRecord, HitableID, HitableLibrary};
[INFO] [stdout]   |                    ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/main.rs:180:21
[INFO] [stdout]     |
[INFO] [stdout] 180 |     let _ : Vec<Box<Hitable  + Send>> = vec![
[INFO] [stdout]     |                     ^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 180 |     let _ : Vec<Box<dyn Hitable  + Send>> = vec![
[INFO] [stdout]     |                     +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `hitable`
[INFO] [stdout]   --> src/scene/material.rs:71:58
[INFO] [stdout]    |
[INFO] [stdout] 71 |     fn scatter(&self, _ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit {
[INFO] [stdout]    |                                                          ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `record`
[INFO] [stdout]   --> src/scene/material.rs:80:21
[INFO] [stdout]    |
[INFO] [stdout] 80 |     fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 {
[INFO] [stdout]    |                     ^^^^^^ help: if this is intentional, prefix it with an underscore: `_record`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `hitable`
[INFO] [stdout]   --> src/scene/material.rs:80:41
[INFO] [stdout]    |
[INFO] [stdout] 80 |     fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 {
[INFO] [stdout]    |                                         ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `hitable`
[INFO] [stdout]    --> src/scene/material.rs:182:57
[INFO] [stdout]     |
[INFO] [stdout] 182 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit {
[INFO] [stdout]     |                                                         ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `record`
[INFO] [stdout]    --> src/scene/material.rs:190:21
[INFO] [stdout]     |
[INFO] [stdout] 190 |     fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 {
[INFO] [stdout]     |                     ^^^^^^ help: if this is intentional, prefix it with an underscore: `_record`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `hitable`
[INFO] [stdout]    --> src/scene/material.rs:190:41
[INFO] [stdout]     |
[INFO] [stdout] 190 |     fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 {
[INFO] [stdout]     |                                         ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ray_in`
[INFO] [stdout]    --> src/scene/material.rs:205:23
[INFO] [stdout]     |
[INFO] [stdout] 205 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit {
[INFO] [stdout]     |                       ^^^^^^ help: if this is intentional, prefix it with an underscore: `_ray_in`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `record`
[INFO] [stdout]    --> src/scene/material.rs:205:37
[INFO] [stdout]     |
[INFO] [stdout] 205 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit {
[INFO] [stdout]     |                                     ^^^^^^ help: if this is intentional, prefix it with an underscore: `_record`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `hitable`
[INFO] [stdout]    --> src/scene/material.rs:205:57
[INFO] [stdout]     |
[INFO] [stdout] 205 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit {
[INFO] [stdout]     |                                                         ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `hitable`
[INFO] [stdout]    --> src/scene/material.rs:209:41
[INFO] [stdout]     |
[INFO] [stdout] 209 |     fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 {
[INFO] [stdout]     |                                         ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `hitable`
[INFO] [stdout]    --> src/scene/material.rs:235:57
[INFO] [stdout]     |
[INFO] [stdout] 235 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit {  
[INFO] [stdout]     |                                                         ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `record`
[INFO] [stdout]    --> src/scene/material.rs:284:21
[INFO] [stdout]     |
[INFO] [stdout] 284 |     fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 {
[INFO] [stdout]     |                     ^^^^^^ help: if this is intentional, prefix it with an underscore: `_record`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `hitable`
[INFO] [stdout]    --> src/scene/material.rs:284:41
[INFO] [stdout]     |
[INFO] [stdout] 284 |     fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 {
[INFO] [stdout]     |                                         ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Hitable`
[INFO] [stdout]  --> src/scene/hitable_list.rs:1:20
[INFO] [stdout]   |
[INFO] [stdout] 1 | use crate::scene::{Hitable, HitRecord, HitableID, HitableLibrary};
[INFO] [stdout]   |                    ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `hitable`
[INFO] [stdout]   --> src/scene/material.rs:71:58
[INFO] [stdout]    |
[INFO] [stdout] 71 |     fn scatter(&self, _ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit {
[INFO] [stdout]    |                                                          ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `record`
[INFO] [stdout]   --> src/scene/material.rs:80:21
[INFO] [stdout]    |
[INFO] [stdout] 80 |     fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 {
[INFO] [stdout]    |                     ^^^^^^ help: if this is intentional, prefix it with an underscore: `_record`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `hitable`
[INFO] [stdout]   --> src/scene/material.rs:80:41
[INFO] [stdout]    |
[INFO] [stdout] 80 |     fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 {
[INFO] [stdout]    |                                         ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `hitable`
[INFO] [stdout]    --> src/scene/material.rs:182:57
[INFO] [stdout]     |
[INFO] [stdout] 182 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit {
[INFO] [stdout]     |                                                         ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `record`
[INFO] [stdout]    --> src/scene/material.rs:190:21
[INFO] [stdout]     |
[INFO] [stdout] 190 |     fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 {
[INFO] [stdout]     |                     ^^^^^^ help: if this is intentional, prefix it with an underscore: `_record`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `hitable`
[INFO] [stdout]    --> src/scene/material.rs:190:41
[INFO] [stdout]     |
[INFO] [stdout] 190 |     fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 {
[INFO] [stdout]     |                                         ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ray_in`
[INFO] [stdout]    --> src/scene/material.rs:205:23
[INFO] [stdout]     |
[INFO] [stdout] 205 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit {
[INFO] [stdout]     |                       ^^^^^^ help: if this is intentional, prefix it with an underscore: `_ray_in`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `record`
[INFO] [stdout]    --> src/scene/material.rs:205:37
[INFO] [stdout]     |
[INFO] [stdout] 205 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit {
[INFO] [stdout]     |                                     ^^^^^^ help: if this is intentional, prefix it with an underscore: `_record`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `hitable`
[INFO] [stdout]    --> src/scene/material.rs:205:57
[INFO] [stdout]     |
[INFO] [stdout] 205 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit {
[INFO] [stdout]     |                                                         ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `hitable`
[INFO] [stdout]    --> src/scene/material.rs:209:41
[INFO] [stdout]     |
[INFO] [stdout] 209 |     fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 {
[INFO] [stdout]     |                                         ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/main.rs:133:9
[INFO] [stdout]     |
[INFO] [stdout] 133 |     let mut record : &mut HitRecord = &mut raycastresult.hits[raycastresult.number_of_hits];
[INFO] [stdout]     |         ----^^^^^^
[INFO] [stdout]     |         |
[INFO] [stdout]     |         help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `hitable`
[INFO] [stdout]    --> src/scene/material.rs:235:57
[INFO] [stdout]     |
[INFO] [stdout] 235 |     fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit {  
[INFO] [stdout]     |                                                         ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `record`
[INFO] [stdout]    --> src/scene/material.rs:284:21
[INFO] [stdout]     |
[INFO] [stdout] 284 |     fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 {
[INFO] [stdout]     |                     ^^^^^^ help: if this is intentional, prefix it with an underscore: `_record`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `hitable`
[INFO] [stdout]    --> src/scene/material.rs:284:41
[INFO] [stdout]     |
[INFO] [stdout] 284 |     fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 {
[INFO] [stdout]     |                                         ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/main.rs:222:17
[INFO] [stdout]     |
[INFO] [stdout] 222 |             let mut frame_count = 0;
[INFO] [stdout]     |                 ----^^^^^^^^^^^
[INFO] [stdout]     |                 |
[INFO] [stdout]     |                 help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `test`
[INFO] [stdout]    --> src/main.rs:170:9
[INFO] [stdout]     |
[INFO] [stdout] 170 |     let test = Vec3::new(0.0, 0.0, 0.0) * 1.0;
[INFO] [stdout]     |         ^^^^ help: if this is intentional, prefix it with an underscore: `_test`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `frame_count`
[INFO] [stdout]    --> src/main.rs:222:17
[INFO] [stdout]     |
[INFO] [stdout] 222 |             let mut frame_count = 0;
[INFO] [stdout]     |                 ^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_frame_count`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `sender` is never read
[INFO] [stdout]   --> src/main.rs:38:5
[INFO] [stdout]    |
[INFO] [stdout] 36 | pub struct RayTraceThreadConfig<'a> {
[INFO] [stdout]    |            -------------------- field in this struct
[INFO] [stdout] 37 |     rtpc: Vec<RayTracePixelConfig<'a>>,
[INFO] [stdout] 38 |     sender: Sender<PixelColor>,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `index` is never read
[INFO] [stdout]   --> src/main.rs:53:5
[INFO] [stdout]    |
[INFO] [stdout] 45 | pub struct RayTracePixelConfig<'a> {
[INFO] [stdout]    |            ------------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 53 |     index: usize
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `node_index` is never read
[INFO] [stdout]   --> src/scene/sphere.rs:11:5
[INFO] [stdout]    |
[INFO] [stdout]  5 | pub struct Sphere  {
[INFO] [stdout]    |            ------ field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 11 |     node_index: usize
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/main.rs:133:9
[INFO] [stdout]     |
[INFO] [stdout] 133 |     let mut record : &mut HitRecord = &mut raycastresult.hits[raycastresult.number_of_hits];
[INFO] [stdout]     |         ----^^^^^^
[INFO] [stdout]     |         |
[INFO] [stdout]     |         help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/main.rs:222:17
[INFO] [stdout]     |
[INFO] [stdout] 222 |             let mut frame_count = 0;
[INFO] [stdout]     |                 ----^^^^^^^^^^^
[INFO] [stdout]     |                 |
[INFO] [stdout]     |                 help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `test`
[INFO] [stdout]    --> src/main.rs:170:9
[INFO] [stdout]     |
[INFO] [stdout] 170 |     let test = Vec3::new(0.0, 0.0, 0.0) * 1.0;
[INFO] [stdout]     |         ^^^^ help: if this is intentional, prefix it with an underscore: `_test`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `frame_count`
[INFO] [stdout]    --> src/main.rs:222:17
[INFO] [stdout]     |
[INFO] [stdout] 222 |             let mut frame_count = 0;
[INFO] [stdout]     |                 ^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_frame_count`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `sender` is never read
[INFO] [stdout]   --> src/main.rs:38:5
[INFO] [stdout]    |
[INFO] [stdout] 36 | pub struct RayTraceThreadConfig<'a> {
[INFO] [stdout]    |            -------------------- field in this struct
[INFO] [stdout] 37 |     rtpc: Vec<RayTracePixelConfig<'a>>,
[INFO] [stdout] 38 |     sender: Sender<PixelColor>,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `index` is never read
[INFO] [stdout]   --> src/main.rs:53:5
[INFO] [stdout]    |
[INFO] [stdout] 45 | pub struct RayTracePixelConfig<'a> {
[INFO] [stdout]    |            ------------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 53 |     index: usize
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `node_index` is never read
[INFO] [stdout]   --> src/scene/sphere.rs:11:5
[INFO] [stdout]    |
[INFO] [stdout]  5 | pub struct Sphere  {
[INFO] [stdout]    |            ------ field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 11 |     node_index: usize
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 15.38s
[INFO] running `Command { std: "docker" "inspect" "4507810564f636c545ddf534ed64dcfbd4e477da1d5d831a5534e38182c8bd16", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "4507810564f636c545ddf534ed64dcfbd4e477da1d5d831a5534e38182c8bd16", kill_on_drop: false }`
[INFO] [stdout] 4507810564f636c545ddf534ed64dcfbd4e477da1d5d831a5534e38182c8bd16
