[INFO] cloning repository https://github.com/GuillianV/cwr
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/GuillianV/cwr" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FGuillianV%2Fcwr", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FGuillianV%2Fcwr'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] e99b0c0126e3c5de865de83bf7fa810aa4c0589c
[INFO] checking GuillianV/cwr/e99b0c0126e3c5de865de83bf7fa810aa4c0589c against master#b4fefcd60bfd770510f7dc540e887dd3ba4fe5c1 for pr-156992
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FGuillianV%2Fcwr" "/workspace/builds/worker-7-tc1/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-7-tc1/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/GuillianV/cwr
[INFO] finished tweaking git repo https://github.com/GuillianV/cwr
[INFO] tweaked toml for git repo https://github.com/GuillianV/cwr written to /workspace/builds/worker-7-tc1/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/GuillianV/cwr on toolchain b4fefcd60bfd770510f7dc540e887dd3ba4fe5c1
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+b4fefcd60bfd770510f7dc540e887dd3ba4fe5c1" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/GuillianV/cwr already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+b4fefcd60bfd770510f7dc540e887dd3ba4fe5c1" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
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[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+b4fefcd60bfd770510f7dc540e887dd3ba4fe5c1" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] 55b7f2cdc01917af2741c97ab5b726b6242ba7d0088289f047b238026837f232
[INFO] running `Command { std: "docker" "start" "-a" "55b7f2cdc01917af2741c97ab5b726b6242ba7d0088289f047b238026837f232", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "55b7f2cdc01917af2741c97ab5b726b6242ba7d0088289f047b238026837f232", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "55b7f2cdc01917af2741c97ab5b726b6242ba7d0088289f047b238026837f232", kill_on_drop: false }`
[INFO] [stdout] 55b7f2cdc01917af2741c97ab5b726b6242ba7d0088289f047b238026837f232
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+b4fefcd60bfd770510f7dc540e887dd3ba4fe5c1" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 11176e1cb4fb9d1331200a23ca8a8f4a4c227db3e11b4c6a49b5b8df1532d55c
[INFO] running `Command { std: "docker" "start" "-a" "11176e1cb4fb9d1331200a23ca8a8f4a4c227db3e11b4c6a49b5b8df1532d55c", kill_on_drop: false }`
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[INFO] [stderr]     Checking petgraph v0.7.1
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[INFO] [stdout] warning: unused imports: `DeferredPrepass`, `DepthPrepass`, `MotionVectorPrepass`, `NormalPrepass`, `primitives::Frustum`, and `self`
[INFO] [stdout]  --> src/game/entity/player/systems.rs:4:19
[INFO] [stdout]   |
[INFO] [stdout] 4 |         prepass::{DeferredPrepass, DepthPrepass, MotionVectorPrepass, NormalPrepass}, smaa::{Smaa, SmaaPreset},
[INFO] [stdout]   |                   ^^^^^^^^^^^^^^^  ^^^^^^^^^^^^  ^^^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 9 |     render::{self, primitives::Frustum},
[INFO] [stdout]   |              ^^^^  ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `text::cosmic_text::Color`
[INFO] [stdout]  --> src/game/world/block/components.rs:1:51
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::{ecs::component::Component, math::Vec3, text::cosmic_text::Color};
[INFO] [stdout]   |                                                   ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `BlockFamily`
[INFO] [stdout]   --> src/game/world/generation/chunks/components.rs:19:36
[INFO] [stdout]    |
[INFO] [stdout] 19 |         block::components::{Block, BlockFamily, Blocks, Face},
[INFO] [stdout]    |                                    ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Aabb`, `NoFrustumCulling`, `Sphere`, and `math::Vec3A`
[INFO] [stdout]   --> src/game/world/generation/chunks/systems.rs:6:5
[INFO] [stdout]    |
[INFO] [stdout]  6 |     math::Vec3A,
[INFO] [stdout]    |     ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 10 |         primitives::{Aabb, Frustum, Sphere},
[INFO] [stdout]    |                      ^^^^           ^^^^^^
[INFO] [stdout] 11 |         view::{NoFrustumCulling, Visibility},
[INFO] [stdout]    |                ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `DeferredPrepass`, `DepthPrepass`, `MotionVectorPrepass`, `NormalPrepass`, `primitives::Frustum`, and `self`
[INFO] [stdout]  --> src/game/entity/player/systems.rs:4:19
[INFO] [stdout]   |
[INFO] [stdout] 4 |         prepass::{DeferredPrepass, DepthPrepass, MotionVectorPrepass, NormalPrepass}, smaa::{Smaa, SmaaPreset},
[INFO] [stdout]   |                   ^^^^^^^^^^^^^^^  ^^^^^^^^^^^^  ^^^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 9 |     render::{self, primitives::Frustum},
[INFO] [stdout]   |              ^^^^  ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `block::components::Face`
[INFO] [stdout]   --> src/game/world/generation/chunks/systems.rs:19:13
[INFO] [stdout]    |
[INFO] [stdout] 19 |     world::{block::components::Face, generation::pos::chunk_pos},
[INFO] [stdout]    |             ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `text::cosmic_text::Color`
[INFO] [stdout]  --> src/game/world/block/components.rs:1:51
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::{ecs::component::Component, math::Vec3, text::cosmic_text::Color};
[INFO] [stdout]   |                                                   ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `BlockFamily`
[INFO] [stdout]   --> src/game/world/generation/chunks/components.rs:19:36
[INFO] [stdout]    |
[INFO] [stdout] 19 |         block::components::{Block, BlockFamily, Blocks, Face},
[INFO] [stdout]    |                                    ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Aabb`, `NoFrustumCulling`, `Sphere`, and `math::Vec3A`
[INFO] [stdout]   --> src/game/world/generation/chunks/systems.rs:6:5
[INFO] [stdout]    |
[INFO] [stdout]  6 |     math::Vec3A,
[INFO] [stdout]    |     ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 10 |         primitives::{Aabb, Frustum, Sphere},
[INFO] [stdout]    |                      ^^^^           ^^^^^^
[INFO] [stdout] 11 |         view::{NoFrustumCulling, Visibility},
[INFO] [stdout]    |                ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `block::components::Face`
[INFO] [stdout]   --> src/game/world/generation/chunks/systems.rs:19:13
[INFO] [stdout]    |
[INFO] [stdout] 19 |     world::{block::components::Face, generation::pos::chunk_pos},
[INFO] [stdout]    |             ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `face_visible` and `intersects_aabb`
[INFO] [stdout]   --> src/game/world/generation/chunks/systems.rs:22:25
[INFO] [stdout]    |
[INFO] [stdout] 22 | use super::components::{face_visible, intersects_aabb};
[INFO] [stdout]    |                         ^^^^^^^^^^^^  ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around assigned value
[INFO] [stdout]   --> src/game/world/generation/chunks/systems.rs:49:32
[INFO] [stdout]    |
[INFO] [stdout] 49 |             let distance_vec = (&chunk_cam_pos - chunk_pos(coord.translation));
[INFO] [stdout]    |                                ^                                             ^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 49 -             let distance_vec = (&chunk_cam_pos - chunk_pos(coord.translation));
[INFO] [stdout] 49 +             let distance_vec = &chunk_cam_pos - chunk_pos(coord.translation) ;
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `FractalType`
[INFO] [stdout]  --> src/game/world/generation/noise/systems.rs:3:41
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bracket_noise::prelude::{FastNoise, FractalType};
[INFO] [stdout]   |                                         ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `FractalType` and `NoiseType`
[INFO] [stdout]  --> src/game/world/generation/terrain/components.rs:3:41
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bracket_noise::prelude::{FastNoise, FractalType, NoiseType};
[INFO] [stdout]   |                                         ^^^^^^^^^^^  ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `BlockFamily` and `Block`
[INFO] [stdout]  --> src/game/world/generation/terrain/components.rs:8:25
[INFO] [stdout]   |
[INFO] [stdout] 8 |     block::components::{Block, BlockFamily, Blocks},
[INFO] [stdout]   |                         ^^^^^  ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `face_visible` and `intersects_aabb`
[INFO] [stdout]   --> src/game/world/generation/chunks/systems.rs:22:25
[INFO] [stdout]    |
[INFO] [stdout] 22 | use super::components::{face_visible, intersects_aabb};
[INFO] [stdout]    |                         ^^^^^^^^^^^^  ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around assigned value
[INFO] [stdout]   --> src/game/world/generation/chunks/systems.rs:49:32
[INFO] [stdout]    |
[INFO] [stdout] 49 |             let distance_vec = (&chunk_cam_pos - chunk_pos(coord.translation));
[INFO] [stdout]    |                                ^                                             ^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 49 -             let distance_vec = (&chunk_cam_pos - chunk_pos(coord.translation));
[INFO] [stdout] 49 +             let distance_vec = &chunk_cam_pos - chunk_pos(coord.translation) ;
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `FractalType`
[INFO] [stdout]  --> src/game/world/generation/noise/systems.rs:3:41
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bracket_noise::prelude::{FastNoise, FractalType};
[INFO] [stdout]   |                                         ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `FractalType` and `NoiseType`
[INFO] [stdout]  --> src/game/world/generation/terrain/components.rs:3:41
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bracket_noise::prelude::{FastNoise, FractalType, NoiseType};
[INFO] [stdout]   |                                         ^^^^^^^^^^^  ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `BlockFamily` and `Block`
[INFO] [stdout]  --> src/game/world/generation/terrain/components.rs:8:25
[INFO] [stdout]   |
[INFO] [stdout] 8 |     block::components::{Block, BlockFamily, Blocks},
[INFO] [stdout]   |                         ^^^^^  ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around assigned value
[INFO] [stdout]    --> src/game/world/generation/terrain/components.rs:119:13
[INFO] [stdout]     |
[INFO] [stdout] 119 |             ((exemple_noise.get_noise(offset_x + dx as f32, offset_z + dz as f32) + 1.) * 0.5);
[INFO] [stdout]     |             ^                                                                                ^
[INFO] [stdout]     |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]     |
[INFO] [stdout] 119 -             ((exemple_noise.get_noise(offset_x + dx as f32, offset_z + dz as f32) + 1.) * 0.5);
[INFO] [stdout] 119 +             (exemple_noise.get_noise(offset_x + dx as f32, offset_z + dz as f32) + 1.) * 0.5 ;
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `view::NoFrustumCulling`
[INFO] [stdout]  --> src/render/mesh/systems.rs:5:83
[INFO] [stdout]   |
[INFO] [stdout] 5 |     render::{experimental::occlusion_culling::OcclusionCulling, primitives::Aabb, view::NoFrustumCulling},
[INFO] [stdout]   |                                                                                   ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `components::Player` and `components::RenderDistance`
[INFO] [stdout]   --> src/render/mesh/systems.rs:14:20
[INFO] [stdout]    |
[INFO] [stdout] 14 |             area::{components::RenderDistance, resources::PlayerArea},
[INFO] [stdout]    |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 15 |             components::Player,
[INFO] [stdout]    |             ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around assigned value
[INFO] [stdout]    --> src/game/world/generation/terrain/components.rs:119:13
[INFO] [stdout]     |
[INFO] [stdout] 119 |             ((exemple_noise.get_noise(offset_x + dx as f32, offset_z + dz as f32) + 1.) * 0.5);
[INFO] [stdout]     |             ^                                                                                ^
[INFO] [stdout]     |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]     |
[INFO] [stdout] 119 -             ((exemple_noise.get_noise(offset_x + dx as f32, offset_z + dz as f32) + 1.) * 0.5);
[INFO] [stdout] 119 +             (exemple_noise.get_noise(offset_x + dx as f32, offset_z + dz as f32) + 1.) * 0.5 ;
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::core_pipeline::CorePipelinePlugin`
[INFO] [stdout]  --> src/systems.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::core_pipeline::CorePipelinePlugin;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::core_pipeline::smaa::SmaaPlugin`
[INFO] [stdout]  --> src/systems.rs:2:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | use bevy::core_pipeline::smaa::SmaaPlugin;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Backends` and `WgpuSettingsPriority`
[INFO] [stdout]  --> src/systems.rs:4:30
[INFO] [stdout]   |
[INFO] [stdout] 4 | use bevy::render::settings::{Backends, PowerPreference, WgpuSettingsPriority};
[INFO] [stdout]   |                              ^^^^^^^^                   ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `view::NoFrustumCulling`
[INFO] [stdout]  --> src/render/mesh/systems.rs:5:83
[INFO] [stdout]   |
[INFO] [stdout] 5 |     render::{experimental::occlusion_culling::OcclusionCulling, primitives::Aabb, view::NoFrustumCulling},
[INFO] [stdout]   |                                                                                   ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `components::Player` and `components::RenderDistance`
[INFO] [stdout]   --> src/render/mesh/systems.rs:14:20
[INFO] [stdout]    |
[INFO] [stdout] 14 |             area::{components::RenderDistance, resources::PlayerArea},
[INFO] [stdout]    |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 15 |             components::Player,
[INFO] [stdout]    |             ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::core_pipeline::CorePipelinePlugin`
[INFO] [stdout]  --> src/systems.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::core_pipeline::CorePipelinePlugin;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::core_pipeline::smaa::SmaaPlugin`
[INFO] [stdout]  --> src/systems.rs:2:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | use bevy::core_pipeline::smaa::SmaaPlugin;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Backends` and `WgpuSettingsPriority`
[INFO] [stdout]  --> src/systems.rs:4:30
[INFO] [stdout]   |
[INFO] [stdout] 4 | use bevy::render::settings::{Backends, PowerPreference, WgpuSettingsPriority};
[INFO] [stdout]   |                              ^^^^^^^^                   ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_ecs::system::Query::<'w, 's, D, F>::get_single`: Please use `single` instead
[INFO] [stdout]   --> src/game/entity/player/systems.rs:95:40
[INFO] [stdout]    |
[INFO] [stdout] 95 |     if let Ok(window) = primary_window.get_single() {
[INFO] [stdout]    |                                        ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(deprecated)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_ecs::system::Query::<'w, 's, D, F>::get_single_mut`: Please use `single_mut` instead
[INFO] [stdout]    --> src/game/entity/player/systems.rs:119:47
[INFO] [stdout]     |
[INFO] [stdout] 119 |             if let Ok(player) = q_player_data.get_single_mut() {
[INFO] [stdout]     |                                               ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_ecs::system::Query::<'w, 's, D, F>::get_single_mut`: Please use `single_mut` instead
[INFO] [stdout]    --> src/game/entity/player/systems.rs:137:59
[INFO] [stdout]     |
[INFO] [stdout] 137 |     if let Ok((mut transform, mut player)) = player_query.get_single_mut() {
[INFO] [stdout]     |                                                           ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_ecs::system::Query::<'w, 's, D, F>::get_single_mut`: Please use `single_mut` instead
[INFO] [stdout]    --> src/game/entity/player/systems.rs:139:41
[INFO] [stdout]     |
[INFO] [stdout] 139 |         let camera_data = q_camera_data.get_single_mut().unwrap();
[INFO] [stdout]     |                                         ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_ecs::system::Query::<'w, 's, D, F>::get_single`: Please use `single` instead
[INFO] [stdout]   --> src/game/entity/player/systems.rs:95:40
[INFO] [stdout]    |
[INFO] [stdout] 95 |     if let Ok(window) = primary_window.get_single() {
[INFO] [stdout]    |                                        ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(deprecated)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_ecs::system::Query::<'w, 's, D, F>::get_single_mut`: Please use `single_mut` instead
[INFO] [stdout]    --> src/game/entity/player/systems.rs:119:47
[INFO] [stdout]     |
[INFO] [stdout] 119 |             if let Ok(player) = q_player_data.get_single_mut() {
[INFO] [stdout]     |                                               ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_ecs::system::Query::<'w, 's, D, F>::get_single_mut`: Please use `single_mut` instead
[INFO] [stdout]    --> src/game/entity/player/systems.rs:137:59
[INFO] [stdout]     |
[INFO] [stdout] 137 |     if let Ok((mut transform, mut player)) = player_query.get_single_mut() {
[INFO] [stdout]     |                                                           ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_ecs::system::Query::<'w, 's, D, F>::get_single_mut`: Please use `single_mut` instead
[INFO] [stdout]    --> src/game/entity/player/systems.rs:139:41
[INFO] [stdout]     |
[INFO] [stdout] 139 |         let camera_data = q_camera_data.get_single_mut().unwrap();
[INFO] [stdout]     |                                         ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_ecs::system::Query::<'w, 's, D, F>::get_single`: Please use `single` instead
[INFO] [stdout]   --> src/game/world/generation/chunks/systems.rs:39:40
[INFO] [stdout]    |
[INFO] [stdout] 39 |         let Ok(render_dist) = q_render.get_single() else {
[INFO] [stdout]    |                                        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_ecs::system::Query::<'w, 's, D, F>::get_single`: Please use `single` instead
[INFO] [stdout]   --> src/game/world/generation/chunks/systems.rs:39:40
[INFO] [stdout]    |
[INFO] [stdout] 39 |         let Ok(render_dist) = q_render.get_single() else {
[INFO] [stdout]    |                                        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_ecs::system::Query::<'w, 's, D, F>::get_single`: Please use `single` instead
[INFO] [stdout]   --> src/main_menu/systems/layout.rs:12:51
[INFO] [stdout]    |
[INFO] [stdout] 12 |     if let Ok(main_menu_entity) = main_menu_query.get_single() {
[INFO] [stdout]    |                                                   ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_ecs::system::EntityCommands::<'a>::despawn_recursive`: Use entity.despawn(), which now automatically despawns recursively.
[INFO] [stdout]   --> src/main_menu/systems/layout.rs:13:43
[INFO] [stdout]    |
[INFO] [stdout] 13 |         commands.entity(main_menu_entity).despawn_recursive();
[INFO] [stdout]    |                                           ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_ecs::system::Query::<'w, 's, D, F>::get_single`: Please use `single` instead
[INFO] [stdout]   --> src/main_menu/systems/layout.rs:12:51
[INFO] [stdout]    |
[INFO] [stdout] 12 |     if let Ok(main_menu_entity) = main_menu_query.get_single() {
[INFO] [stdout]    |                                                   ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy::bevy_ecs::system::EntityCommands::<'a>::despawn_recursive`: Use entity.despawn(), which now automatically despawns recursively.
[INFO] [stdout]   --> src/main_menu/systems/layout.rs:13:43
[INFO] [stdout]    |
[INFO] [stdout] 13 |         commands.entity(main_menu_entity).despawn_recursive();
[INFO] [stdout]    |                                           ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::prelude`
[INFO] [stdout]  --> src/game/world/generation/terrain/components.rs:2:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | use bevy::prelude::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::prelude`
[INFO] [stdout]  --> src/game/world/generation/terrain/components.rs:2:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | use bevy::prelude::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `settings`
[INFO] [stdout]    --> src/game/entity/player/systems.rs:219:5
[INFO] [stdout]     |
[INFO] [stdout] 219 |     settings: Res<MovementSettings>,
[INFO] [stdout]     |     ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_settings`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `time`
[INFO] [stdout]    --> src/game/entity/player/systems.rs:220:5
[INFO] [stdout]     |
[INFO] [stdout] 220 |     time: Res<Time>,
[INFO] [stdout]     |     ^^^^ help: if this is intentional, prefix it with an underscore: `_time`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `settings`
[INFO] [stdout]    --> src/game/entity/player/systems.rs:219:5
[INFO] [stdout]     |
[INFO] [stdout] 219 |     settings: Res<MovementSettings>,
[INFO] [stdout]     |     ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_settings`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `time`
[INFO] [stdout]    --> src/game/entity/player/systems.rs:220:5
[INFO] [stdout]     |
[INFO] [stdout] 220 |     time: Res<Time>,
[INFO] [stdout]     |     ^^^^ help: if this is intentional, prefix it with an underscore: `_time`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `fast_noise`
[INFO] [stdout]   --> src/game/world/generation/terrain/components.rs:23:53
[INFO] [stdout]    |
[INFO] [stdout] 23 | pub fn gen_terrain(world: &VoxelWorld, col: ColPos, fast_noise: &NoisesList) {
[INFO] [stdout]    |                                                     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_fast_noise`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `fast_noise`
[INFO] [stdout]   --> src/game/world/generation/terrain/components.rs:23:53
[INFO] [stdout]    |
[INFO] [stdout] 23 | pub fn gen_terrain(world: &VoxelWorld, col: ColPos, fast_noise: &NoisesList) {
[INFO] [stdout]    |                                                     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_fast_noise`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `DevPlugin` is never constructed
[INFO] [stdout]  --> src/dev/mod.rs:6:12
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub struct DevPlugin;
[INFO] [stdout]   |            ^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `camera_rotation_speed` and `camera_translation_speed` are never read
[INFO] [stdout]  --> src/game/entity/player/resources.rs:7:9
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct MovementSettings {
[INFO] [stdout]   |            ---------------- fields in this struct
[INFO] [stdout] 6 |     pub sensitivity: f32,
[INFO] [stdout] 7 |     pub camera_rotation_speed: f32,
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 8 |     pub camera_translation_speed: f32,
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Mushroom` and `Ice` are never constructed
[INFO] [stdout]   --> src/game/world/block/components.rs:13:5
[INFO] [stdout]    |
[INFO] [stdout]  6 | pub enum BlockFamily {
[INFO] [stdout]    |          ----------- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 13 |     Mushroom,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout] 14 |     Ice
[INFO] [stdout]    |     ^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `BlockFamily` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `DevPlugin` is never constructed
[INFO] [stdout]  --> src/dev/mod.rs:6:12
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub struct DevPlugin;
[INFO] [stdout]   |            ^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `mushroom` and `ice` are never used
[INFO] [stdout]   --> src/game/world/block/components.rs:45:12
[INFO] [stdout]    |
[INFO] [stdout] 19 | impl Blocks {
[INFO] [stdout]    | ----------- associated functions in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 45 |     pub fn mushroom() -> Block {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 49 |     pub fn ice() -> Block {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `is_traversable` is never used
[INFO] [stdout]   --> src/game/world/block/components.rs:77:12
[INFO] [stdout]    |
[INFO] [stdout] 72 | impl Block {
[INFO] [stdout]    | ---------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 77 |     pub fn is_traversable(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `BlockRayCastHit` is never constructed
[INFO] [stdout]    --> src/game/world/block/components.rs:106:12
[INFO] [stdout]     |
[INFO] [stdout] 106 | pub struct BlockRayCastHit {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `camera_rotation_speed` and `camera_translation_speed` are never read
[INFO] [stdout]  --> src/game/entity/player/resources.rs:7:9
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct MovementSettings {
[INFO] [stdout]   |            ---------------- fields in this struct
[INFO] [stdout] 6 |     pub sensitivity: f32,
[INFO] [stdout] 7 |     pub camera_rotation_speed: f32,
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 8 |     pub camera_translation_speed: f32,
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `linearize` is never used
[INFO] [stdout]   --> src/game/world/generation/chunks/components.rs:35:8
[INFO] [stdout]    |
[INFO] [stdout] 35 | pub fn linearize(x: usize, y: usize, z: usize) -> usize {
[INFO] [stdout]    |        ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Mushroom` and `Ice` are never constructed
[INFO] [stdout]   --> src/game/world/block/components.rs:13:5
[INFO] [stdout]    |
[INFO] [stdout]  6 | pub enum BlockFamily {
[INFO] [stdout]    |          ----------- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 13 |     Mushroom,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout] 14 |     Ice
[INFO] [stdout]    |     ^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `BlockFamily` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get`, `set`, `copy_column`, and `top` are never used
[INFO] [stdout]   --> src/game/world/generation/chunks/components.rs:44:12
[INFO] [stdout]    |
[INFO] [stdout] 43 | impl Chunk {
[INFO] [stdout]    | ---------- methods in this implementation
[INFO] [stdout] 44 |     pub fn get(&self, (x, y, z): ChunkedPos) -> &Block {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 48 |     pub fn set(&mut self, (x, y, z): ChunkedPos, block: Block) {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 65 |     pub fn copy_column(&self, buffer: &mut [Block], (x, z): ColedPos, lod: usize) {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 74 |     pub fn top(&self, (x, z): ColedPos) -> (&Block, usize) {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `intersects_aabb` is never used
[INFO] [stdout]   --> src/game/world/generation/chunks/components.rs:85:8
[INFO] [stdout]    |
[INFO] [stdout] 85 | pub fn intersects_aabb(frustum: &Frustum, aabb: &Aabb) -> bool {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `mushroom` and `ice` are never used
[INFO] [stdout]   --> src/game/world/block/components.rs:45:12
[INFO] [stdout]    |
[INFO] [stdout] 19 | impl Blocks {
[INFO] [stdout]    | ----------- associated functions in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 45 |     pub fn mushroom() -> Block {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 49 |     pub fn ice() -> Block {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `face_visible` is never used
[INFO] [stdout]    --> src/game/world/generation/chunks/components.rs:100:8
[INFO] [stdout]     |
[INFO] [stdout] 100 | pub fn face_visible(from: &I64Vec3, coord: I64Vec3, face: &Face) -> bool {
[INFO] [stdout]     |        ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `is_traversable` is never used
[INFO] [stdout]   --> src/game/world/block/components.rs:77:12
[INFO] [stdout]    |
[INFO] [stdout] 72 | impl Block {
[INFO] [stdout]    | ---------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 77 |     pub fn is_traversable(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `BlockRayCastHit` is never constructed
[INFO] [stdout]    --> src/game/world/block/components.rs:106:12
[INFO] [stdout]     |
[INFO] [stdout] 106 | pub struct BlockRayCastHit {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `linearize` is never used
[INFO] [stdout]   --> src/game/world/generation/chunks/components.rs:35:8
[INFO] [stdout]    |
[INFO] [stdout] 35 | pub fn linearize(x: usize, y: usize, z: usize) -> usize {
[INFO] [stdout]    |        ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get`, `set`, `set_range`, `unpack_u8`, and `unpack_u32` are never used
[INFO] [stdout]    --> src/game/world/generation/chunks/components.rs:260:8
[INFO] [stdout]     |
[INFO] [stdout] 249 | impl PackedEnum {
[INFO] [stdout]     | --------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 260 |     fn get(&self, i: usize) -> usize {
[INFO] [stdout]     |        ^^^
[INFO] [stdout] ...
[INFO] [stdout] 273 |     fn set(&mut self, i: usize, value: usize) {
[INFO] [stdout]     |        ^^^
[INFO] [stdout] ...
[INFO] [stdout] 294 |     fn set_range(&mut self, start: usize, end: usize, value: usize) {
[INFO] [stdout]     |        ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 366 |     pub fn unpack_u8(&self) -> Vec<u8> {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 387 |     pub fn unpack_u32(&self) -> Vec<u32> {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get`, `set`, `copy_column`, and `top` are never used
[INFO] [stdout]   --> src/game/world/generation/chunks/components.rs:44:12
[INFO] [stdout]    |
[INFO] [stdout] 43 | impl Chunk {
[INFO] [stdout]    | ---------- methods in this implementation
[INFO] [stdout] 44 |     pub fn get(&self, (x, y, z): ChunkedPos) -> &Block {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 48 |     pub fn set(&mut self, (x, y, z): ChunkedPos, block: Block) {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 65 |     pub fn copy_column(&self, buffer: &mut [Block], (x, z): ColedPos, lod: usize) {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 74 |     pub fn top(&self, (x, z): ColedPos) -> (&Block, usize) {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `intersects_aabb` is never used
[INFO] [stdout]   --> src/game/world/generation/chunks/components.rs:85:8
[INFO] [stdout]    |
[INFO] [stdout] 85 | pub fn intersects_aabb(frustum: &Frustum, aabb: &Aabb) -> bool {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `iter`, `get`, `set`, `set_range`, `unpack_u8`, and `unpack_u32` are never used
[INFO] [stdout]    --> src/game/world/generation/chunks/components.rs:453:12
[INFO] [stdout]     |
[INFO] [stdout] 407 | impl PackedUints {
[INFO] [stdout]     | ---------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 453 |     pub fn iter<'a>(&'a self) -> Box<dyn Iterator<Item = usize> + 'a> {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 458 |     pub fn get(&self, i: usize) -> usize {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 496 |     pub fn set(&mut self, i: usize, value: usize) {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 502 |     pub fn set_range(&mut self, start: usize, end: usize, value: usize) {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 516 |     pub fn unpack_u8(&self) -> Vec<u8> {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 528 |     pub fn unpack_u32(&self) -> Vec<u32> {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `face_visible` is never used
[INFO] [stdout]    --> src/game/world/generation/chunks/components.rs:100:8
[INFO] [stdout]     |
[INFO] [stdout] 100 | pub fn face_visible(from: &I64Vec3, coord: I64Vec3, face: &Face) -> bool {
[INFO] [stdout]     |        ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get`, `set`, `set_range`, `unpack_u8`, and `unpack_u32` are never used
[INFO] [stdout]    --> src/game/world/generation/chunks/components.rs:260:8
[INFO] [stdout]     |
[INFO] [stdout] 249 | impl PackedEnum {
[INFO] [stdout]     | --------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 260 |     fn get(&self, i: usize) -> usize {
[INFO] [stdout]     |        ^^^
[INFO] [stdout] ...
[INFO] [stdout] 273 |     fn set(&mut self, i: usize, value: usize) {
[INFO] [stdout]     |        ^^^
[INFO] [stdout] ...
[INFO] [stdout] 294 |     fn set_range(&mut self, start: usize, end: usize, value: usize) {
[INFO] [stdout]     |        ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 366 |     pub fn unpack_u8(&self) -> Vec<u8> {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 387 |     pub fn unpack_u32(&self) -> Vec<u32> {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `iter`, `get`, `set`, `set_range`, `unpack_u8`, and `unpack_u32` are never used
[INFO] [stdout]    --> src/game/world/generation/chunks/components.rs:453:12
[INFO] [stdout]     |
[INFO] [stdout] 407 | impl PackedUints {
[INFO] [stdout]     | ---------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 453 |     pub fn iter<'a>(&'a self) -> Box<dyn Iterator<Item = usize> + 'a> {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 458 |     pub fn get(&self, i: usize) -> usize {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 496 |     pub fn set(&mut self, i: usize, value: usize) {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 502 |     pub fn set_range(&mut self, start: usize, end: usize, value: usize) {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 516 |     pub fn unpack_u8(&self) -> Vec<u8> {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 528 |     pub fn unpack_u32(&self) -> Vec<u32> {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `CHUNK_S2` is never used
[INFO] [stdout]  --> src/game/world/generation/constants.rs:2:11
[INFO] [stdout]   |
[INFO] [stdout] 2 | pub const CHUNK_S2: usize = CHUNK_S1.pow(2);
[INFO] [stdout]   |           ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `WATER_H` is never used
[INFO] [stdout]   --> src/game/world/generation/constants.rs:10:11
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub const WATER_H: i32 = 61;
[INFO] [stdout]    |           ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [optimized + debuginfo] target(s) in 10m 49s
[INFO] [stdout] warning: fields `fast_noise`, `continental_noise`, and `erosion_noise` are never read
[INFO] [stdout]   --> src/game/world/generation/noise/resources.rs:26:9
[INFO] [stdout]    |
[INFO] [stdout] 25 | pub struct NoisesList {
[INFO] [stdout]    |            ---------- fields in this struct
[INFO] [stdout] 26 |     pub fast_noise: FastNoise,
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout] 27 |     pub continental_noise: FastNoise,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 28 |     pub erosion_noise: FastNoise,
[INFO] [stdout]    |         ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `temperature_level` is never used
[INFO] [stdout]    --> src/game/world/generation/terrain/components.rs:131:4
[INFO] [stdout]     |
[INFO] [stdout] 131 | fn temperature_level(tn: f32) -> usize {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `humidity_level` is never used
[INFO] [stdout]    --> src/game/world/generation/terrain/components.rs:145:4
[INFO] [stdout]     |
[INFO] [stdout] 145 | fn humidity_level(hn: f32) -> usize {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `continental_level` is never used
[INFO] [stdout]    --> src/game/world/generation/terrain/components.rs:159:4
[INFO] [stdout]     |
[INFO] [stdout] 159 | fn continental_level(cn: f32) -> Continental {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `erosion_level` is never used
[INFO] [stdout]    --> src/game/world/generation/terrain/components.rs:177:4
[INFO] [stdout]     |
[INFO] [stdout] 177 | fn erosion_level(en: f32) -> usize {
[INFO] [stdout]     |    ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `relief_type` is never used
[INFO] [stdout]    --> src/game/world/generation/terrain/components.rs:195:4
[INFO] [stdout]     |
[INFO] [stdout] 195 | fn relief_type(pv: f32) -> Relief {
[INFO] [stdout]     |    ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `Relief` is never used
[INFO] [stdout]    --> src/game/world/generation/terrain/components.rs:209:6
[INFO] [stdout]     |
[INFO] [stdout] 209 | enum Relief {
[INFO] [stdout]     |      ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `Continental` is never used
[INFO] [stdout]    --> src/game/world/generation/terrain/components.rs:217:6
[INFO] [stdout]     |
[INFO] [stdout] 217 | enum Continental {
[INFO] [stdout]     |      ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `Biome` is never used
[INFO] [stdout]    --> src/game/world/generation/terrain/components.rs:228:6
[INFO] [stdout]     |
[INFO] [stdout] 228 | enum Biome {
[INFO] [stdout]     |      ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `get_biome` is never used
[INFO] [stdout]    --> src/game/world/generation/terrain/components.rs:255:4
[INFO] [stdout]     |
[INFO] [stdout] 255 | fn get_biome(
[INFO] [stdout]     |    ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `CHUNK_S2` is never used
[INFO] [stdout]  --> src/game/world/generation/constants.rs:2:11
[INFO] [stdout]   |
[INFO] [stdout] 2 | pub const CHUNK_S2: usize = CHUNK_S1.pow(2);
[INFO] [stdout]   |           ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `WATER_H` is never used
[INFO] [stdout]   --> src/game/world/generation/constants.rs:10:11
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub const WATER_H: i32 = 61;
[INFO] [stdout]    |           ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `fast_noise`, `continental_noise`, and `erosion_noise` are never read
[INFO] [stdout]   --> src/game/world/generation/noise/resources.rs:26:9
[INFO] [stdout]    |
[INFO] [stdout] 25 | pub struct NoisesList {
[INFO] [stdout]    |            ---------- fields in this struct
[INFO] [stdout] 26 |     pub fast_noise: FastNoise,
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout] 27 |     pub continental_noise: FastNoise,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 28 |     pub erosion_noise: FastNoise,
[INFO] [stdout]    |         ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `temperature_level` is never used
[INFO] [stdout]    --> src/game/world/generation/terrain/components.rs:131:4
[INFO] [stdout]     |
[INFO] [stdout] 131 | fn temperature_level(tn: f32) -> usize {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `humidity_level` is never used
[INFO] [stdout]    --> src/game/world/generation/terrain/components.rs:145:4
[INFO] [stdout]     |
[INFO] [stdout] 145 | fn humidity_level(hn: f32) -> usize {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `continental_level` is never used
[INFO] [stdout]    --> src/game/world/generation/terrain/components.rs:159:4
[INFO] [stdout]     |
[INFO] [stdout] 159 | fn continental_level(cn: f32) -> Continental {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `erosion_level` is never used
[INFO] [stdout]    --> src/game/world/generation/terrain/components.rs:177:4
[INFO] [stdout]     |
[INFO] [stdout] 177 | fn erosion_level(en: f32) -> usize {
[INFO] [stdout]     |    ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `relief_type` is never used
[INFO] [stdout]    --> src/game/world/generation/terrain/components.rs:195:4
[INFO] [stdout]     |
[INFO] [stdout] 195 | fn relief_type(pv: f32) -> Relief {
[INFO] [stdout]     |    ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `Relief` is never used
[INFO] [stdout]    --> src/game/world/generation/terrain/components.rs:209:6
[INFO] [stdout]     |
[INFO] [stdout] 209 | enum Relief {
[INFO] [stdout]     |      ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `Continental` is never used
[INFO] [stdout]    --> src/game/world/generation/terrain/components.rs:217:6
[INFO] [stdout]     |
[INFO] [stdout] 217 | enum Continental {
[INFO] [stdout]     |      ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `Biome` is never used
[INFO] [stdout]    --> src/game/world/generation/terrain/components.rs:228:6
[INFO] [stdout]     |
[INFO] [stdout] 228 | enum Biome {
[INFO] [stdout]     |      ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `get_biome` is never used
[INFO] [stdout]    --> src/game/world/generation/terrain/components.rs:255:4
[INFO] [stdout]     |
[INFO] [stdout] 255 | fn get_biome(
[INFO] [stdout]     |    ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] running `Command { std: "docker" "inspect" "11176e1cb4fb9d1331200a23ca8a8f4a4c227db3e11b4c6a49b5b8df1532d55c", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "11176e1cb4fb9d1331200a23ca8a8f4a4c227db3e11b4c6a49b5b8df1532d55c", kill_on_drop: false }`
[INFO] [stdout] 11176e1cb4fb9d1331200a23ca8a8f4a4c227db3e11b4c6a49b5b8df1532d55c
