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[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fsolokid2k3%2F3d_engine_learn" "/workspace/builds/worker-6-tc1/source", kill_on_drop: false }`
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[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/solokid2k3/3d_engine_learn
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[INFO] [stdout] warning: use of deprecated method `egui::Context::screen_rect`: screen_rect has been split into viewport_rect() and content_rect(). You likely should use content_rect()
[INFO] [stdout]    --> src/gui/model_panel.rs:116:27
[INFO] [stdout]     |
[INFO] [stdout] 116 |     let screen_rect = ctx.screen_rect();
[INFO] [stdout]     |                           ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(deprecated)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `egui::Frame::none`: Use `Frame::NONE` or `Frame::new()` instead.
[INFO] [stdout]    --> src/gui/model_panel.rs:133:26
[INFO] [stdout]     |
[INFO] [stdout] 133 |             egui::Frame::none()
[INFO] [stdout]     |                          ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `egui::Frame::rounding`: Renamed to `corner_radius`
[INFO] [stdout]    --> src/gui/model_panel.rs:135:18
[INFO] [stdout]     |
[INFO] [stdout] 135 |                 .rounding(12.0)
[INFO] [stdout]     |                  ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `egui::Frame::none`: Use `Frame::NONE` or `Frame::new()` instead.
[INFO] [stdout]    --> src/gui/model_panel.rs:173:26
[INFO] [stdout]     |
[INFO] [stdout] 173 |             egui::Frame::none()
[INFO] [stdout]     |                          ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `egui::Frame::rounding`: Renamed to `corner_radius`
[INFO] [stdout]    --> src/gui/model_panel.rs:175:18
[INFO] [stdout]     |
[INFO] [stdout] 175 |                 .rounding(16.0)
[INFO] [stdout]     |                  ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `egui::Frame::none`: Use `Frame::NONE` or `Frame::new()` instead.
[INFO] [stdout]    --> src/gui/model_panel.rs:198:38
[INFO] [stdout]     |
[INFO] [stdout] 198 |                         egui::Frame::none()
[INFO] [stdout]     |                                      ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `egui::Frame::rounding`: Renamed to `corner_radius`
[INFO] [stdout]    --> src/gui/model_panel.rs:200:30
[INFO] [stdout]     |
[INFO] [stdout] 200 | ...                   .rounding(8.0)
[INFO] [stdout]     |                        ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `egui::Context::screen_rect`: screen_rect has been split into viewport_rect() and content_rect(). You likely should use content_rect()
[INFO] [stdout]    --> src/gui/model_panel.rs:116:27
[INFO] [stdout]     |
[INFO] [stdout] 116 |     let screen_rect = ctx.screen_rect();
[INFO] [stdout]     |                           ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(deprecated)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `egui::Frame::none`: Use `Frame::NONE` or `Frame::new()` instead.
[INFO] [stdout]    --> src/gui/model_panel.rs:133:26
[INFO] [stdout]     |
[INFO] [stdout] 133 |             egui::Frame::none()
[INFO] [stdout]     |                          ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `egui::Frame::rounding`: Renamed to `corner_radius`
[INFO] [stdout]    --> src/gui/model_panel.rs:135:18
[INFO] [stdout]     |
[INFO] [stdout] 135 |                 .rounding(12.0)
[INFO] [stdout]     |                  ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `egui::Frame::none`: Use `Frame::NONE` or `Frame::new()` instead.
[INFO] [stdout]    --> src/gui/model_panel.rs:173:26
[INFO] [stdout]     |
[INFO] [stdout] 173 |             egui::Frame::none()
[INFO] [stdout]     |                          ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `egui::Frame::rounding`: Renamed to `corner_radius`
[INFO] [stdout]    --> src/gui/model_panel.rs:175:18
[INFO] [stdout]     |
[INFO] [stdout] 175 |                 .rounding(16.0)
[INFO] [stdout]     |                  ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `egui::Frame::none`: Use `Frame::NONE` or `Frame::new()` instead.
[INFO] [stdout]    --> src/gui/model_panel.rs:198:38
[INFO] [stdout]     |
[INFO] [stdout] 198 |                         egui::Frame::none()
[INFO] [stdout]     |                                      ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `egui::Frame::rounding`: Renamed to `corner_radius`
[INFO] [stdout]    --> src/gui/model_panel.rs:200:30
[INFO] [stdout]     |
[INFO] [stdout] 200 | ...                   .rounding(8.0)
[INFO] [stdout]     |                        ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `camera_bgl`, `light_bgl`, `transform_buffer`, `transform_bind_group`, `material_buffer`, and `default_texture` are never read
[INFO] [stdout]    --> src/renderer/pass.rs:191:9
[INFO] [stdout]     |
[INFO] [stdout] 176 | pub struct RenderState {
[INFO] [stdout]     |            ----------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 191 |     pub camera_bgl: wgpu::BindGroupLayout,
[INFO] [stdout]     |         ^^^^^^^^^^
[INFO] [stdout] 192 |     pub transform_bgl: wgpu::BindGroupLayout,
[INFO] [stdout] 193 |     pub light_bgl: wgpu::BindGroupLayout,
[INFO] [stdout]     |         ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 200 |     pub transform_buffer: wgpu::Buffer,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^
[INFO] [stdout] 201 |     pub transform_bind_group: wgpu::BindGroup,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 208 |     pub material_buffer: wgpu::Buffer,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 211 |     pub default_texture: Texture,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `render` is never used
[INFO] [stdout]    --> src/renderer/pass.rs:897:12
[INFO] [stdout]     |
[INFO] [stdout] 216 | impl RenderState {
[INFO] [stdout]     | ---------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 897 |     pub fn render(
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `filename` is never read
[INFO] [stdout]   --> src/scene/mod.rs:22:32
[INFO] [stdout]    |
[INFO] [stdout] 22 |     UserModel { group_id: u32, filename: String },
[INFO] [stdout]    |     ---------                  ^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     field in this variant
[INFO] [stdout]    |
[INFO] [stdout]    = note: `MeshSource` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Demo` is never constructed
[INFO] [stdout]   --> src/scene/mod.rs:17:5
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub enum MeshSource {
[INFO] [stdout]    |          ---------- variant in this enum
[INFO] [stdout] 16 |     /// Part of the hardcoded demo scene.
[INFO] [stdout] 17 |     Demo,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `MeshSource` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `material_index` is never read
[INFO] [stdout]   --> src/scene/mod.rs:37:9
[INFO] [stdout]    |
[INFO] [stdout] 34 | pub struct MeshInstance {
[INFO] [stdout]    |            ------------ field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub material_index: usize,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `add_mesh` is never used
[INFO] [stdout]   --> src/scene/mod.rs:51:12
[INFO] [stdout]    |
[INFO] [stdout] 41 | impl Scene {
[INFO] [stdout]    | ---------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 51 |     pub fn add_mesh(&mut self, mesh: Mesh, transform: Transform, material_index: usize) {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `DirectionalLight` is never constructed
[INFO] [stdout]  --> src/scene/light.rs:5:12
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct DirectionalLight {
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/scene/light.rs:12:12
[INFO] [stdout]    |
[INFO] [stdout] 11 | impl DirectionalLight {
[INFO] [stdout]    | --------------------- associated function in this implementation
[INFO] [stdout] 12 |     pub fn new(direction: [f32; 3], color: [f32; 3], intensity: f32) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `constant`, `linear`, and `quadratic` are never read
[INFO] [stdout]   --> src/scene/light.rs:27:9
[INFO] [stdout]    |
[INFO] [stdout] 23 | pub struct PointLight {
[INFO] [stdout]    |            ---------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 27 |     pub constant: f32,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 28 |     pub linear: f32,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 29 |     pub quadratic: f32,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `PointLight` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `set_directional` and `set_point_light` are never used
[INFO] [stdout]   --> src/scene/light.rs:75:12
[INFO] [stdout]    |
[INFO] [stdout] 74 | impl LightUniform {
[INFO] [stdout]    | ----------------- methods in this implementation
[INFO] [stdout] 75 |     pub fn set_directional(&mut self, light: &DirectionalLight) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 85 |     pub fn set_point_light(&mut self, index: usize, light: &PointLight) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `colored` is never used
[INFO] [stdout]   --> src/scene/material.rs:24:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl Material {
[INFO] [stdout]    | ------------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 24 |     pub fn colored(r: f32, g: f32, b: f32) -> Self {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `name` is never read
[INFO] [stdout]  --> src/scene/mesh.rs:6:9
[INFO] [stdout]   |
[INFO] [stdout] 2 | pub struct Mesh {
[INFO] [stdout]   |            ---- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 6 |     pub name: String,
[INFO] [stdout]   |         ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `create_cube` is never used
[INFO] [stdout]   --> src/scene/mesh.rs:64:8
[INFO] [stdout]    |
[INFO] [stdout] 64 | pub fn create_cube(device: &wgpu::Device) -> Mesh {
[INFO] [stdout]    |        ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `create_sphere` is never used
[INFO] [stdout]    --> src/scene/mesh.rs:121:8
[INFO] [stdout]     |
[INFO] [stdout] 121 | pub fn create_sphere(device: &wgpu::Device, stacks: u32, slices: u32) -> Mesh {
[INFO] [stdout]     |        ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `is_looping` is never read
[INFO] [stdout]   --> src/scene/particle.rs:67:9
[INFO] [stdout]    |
[INFO] [stdout] 61 | pub struct ParticleSystem {
[INFO] [stdout]    |            -------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 67 |     pub is_looping: bool,
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `from_position` is never used
[INFO] [stdout]   --> src/scene/transform.rs:21:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl Transform {
[INFO] [stdout]    | -------------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 21 |     pub fn from_position(position: Vec3) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `camera_bgl`, `light_bgl`, `transform_buffer`, `transform_bind_group`, `material_buffer`, and `default_texture` are never read
[INFO] [stdout]    --> src/renderer/pass.rs:191:9
[INFO] [stdout]     |
[INFO] [stdout] 176 | pub struct RenderState {
[INFO] [stdout]     |            ----------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 191 |     pub camera_bgl: wgpu::BindGroupLayout,
[INFO] [stdout]     |         ^^^^^^^^^^
[INFO] [stdout] 192 |     pub transform_bgl: wgpu::BindGroupLayout,
[INFO] [stdout] 193 |     pub light_bgl: wgpu::BindGroupLayout,
[INFO] [stdout]     |         ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 200 |     pub transform_buffer: wgpu::Buffer,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^
[INFO] [stdout] 201 |     pub transform_bind_group: wgpu::BindGroup,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 208 |     pub material_buffer: wgpu::Buffer,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 211 |     pub default_texture: Texture,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `render` is never used
[INFO] [stdout]    --> src/renderer/pass.rs:897:12
[INFO] [stdout]     |
[INFO] [stdout] 216 | impl RenderState {
[INFO] [stdout]     | ---------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 897 |     pub fn render(
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `filename` is never read
[INFO] [stdout]   --> src/scene/mod.rs:22:32
[INFO] [stdout]    |
[INFO] [stdout] 22 |     UserModel { group_id: u32, filename: String },
[INFO] [stdout]    |     ---------                  ^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     field in this variant
[INFO] [stdout]    |
[INFO] [stdout]    = note: `MeshSource` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Demo` is never constructed
[INFO] [stdout]   --> src/scene/mod.rs:17:5
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub enum MeshSource {
[INFO] [stdout]    |          ---------- variant in this enum
[INFO] [stdout] 16 |     /// Part of the hardcoded demo scene.
[INFO] [stdout] 17 |     Demo,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `MeshSource` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `material_index` is never read
[INFO] [stdout]   --> src/scene/mod.rs:37:9
[INFO] [stdout]    |
[INFO] [stdout] 34 | pub struct MeshInstance {
[INFO] [stdout]    |            ------------ field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub material_index: usize,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `add_mesh` is never used
[INFO] [stdout]   --> src/scene/mod.rs:51:12
[INFO] [stdout]    |
[INFO] [stdout] 41 | impl Scene {
[INFO] [stdout]    | ---------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 51 |     pub fn add_mesh(&mut self, mesh: Mesh, transform: Transform, material_index: usize) {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `DirectionalLight` is never constructed
[INFO] [stdout]  --> src/scene/light.rs:5:12
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct DirectionalLight {
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/scene/light.rs:12:12
[INFO] [stdout]    |
[INFO] [stdout] 11 | impl DirectionalLight {
[INFO] [stdout]    | --------------------- associated function in this implementation
[INFO] [stdout] 12 |     pub fn new(direction: [f32; 3], color: [f32; 3], intensity: f32) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `constant`, `linear`, and `quadratic` are never read
[INFO] [stdout]   --> src/scene/light.rs:27:9
[INFO] [stdout]    |
[INFO] [stdout] 23 | pub struct PointLight {
[INFO] [stdout]    |            ---------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 27 |     pub constant: f32,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 28 |     pub linear: f32,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 29 |     pub quadratic: f32,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `PointLight` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `set_directional` and `set_point_light` are never used
[INFO] [stdout]   --> src/scene/light.rs:75:12
[INFO] [stdout]    |
[INFO] [stdout] 74 | impl LightUniform {
[INFO] [stdout]    | ----------------- methods in this implementation
[INFO] [stdout] 75 |     pub fn set_directional(&mut self, light: &DirectionalLight) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 85 |     pub fn set_point_light(&mut self, index: usize, light: &PointLight) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `colored` is never used
[INFO] [stdout]   --> src/scene/material.rs:24:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl Material {
[INFO] [stdout]    | ------------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 24 |     pub fn colored(r: f32, g: f32, b: f32) -> Self {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `name` is never read
[INFO] [stdout]  --> src/scene/mesh.rs:6:9
[INFO] [stdout]   |
[INFO] [stdout] 2 | pub struct Mesh {
[INFO] [stdout]   |            ---- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 6 |     pub name: String,
[INFO] [stdout]   |         ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `create_cube` is never used
[INFO] [stdout]   --> src/scene/mesh.rs:64:8
[INFO] [stdout]    |
[INFO] [stdout] 64 | pub fn create_cube(device: &wgpu::Device) -> Mesh {
[INFO] [stdout]    |        ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `create_sphere` is never used
[INFO] [stdout]    --> src/scene/mesh.rs:121:8
[INFO] [stdout]     |
[INFO] [stdout] 121 | pub fn create_sphere(device: &wgpu::Device, stacks: u32, slices: u32) -> Mesh {
[INFO] [stdout]     |        ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `is_looping` is never read
[INFO] [stdout]   --> src/scene/particle.rs:67:9
[INFO] [stdout]    |
[INFO] [stdout] 61 | pub struct ParticleSystem {
[INFO] [stdout]    |            -------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 67 |     pub is_looping: bool,
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `from_position` is never used
[INFO] [stdout]   --> src/scene/transform.rs:21:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl Transform {
[INFO] [stdout]    | -------------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 21 |     pub fn from_position(position: Vec3) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 3m 51s
[INFO] running `Command { std: "docker" "inspect" "479355a7464514340f20ce8cfff8dbfb2812fb5fbe801e6ae7496fb43a5bbd62", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "479355a7464514340f20ce8cfff8dbfb2812fb5fbe801e6ae7496fb43a5bbd62", kill_on_drop: false }`
[INFO] [stdout] 479355a7464514340f20ce8cfff8dbfb2812fb5fbe801e6ae7496fb43a5bbd62
