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[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/jackcat13/coding-survivor" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fjackcat13%2Fcoding-survivor", kill_on_drop: false }`
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[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] ac3d3e42f9c51a95d83b6b7d9115aa0aba369dfc
[INFO] checking jackcat13/coding-survivor/ac3d3e42f9c51a95d83b6b7d9115aa0aba369dfc against master#89a99936d9e76a50e8df622e7242190841fd871b for pr-156160
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fjackcat13%2Fcoding-survivor" "/workspace/builds/worker-1-tc1/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-1-tc1/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/jackcat13/coding-survivor
[INFO] finished tweaking git repo https://github.com/jackcat13/coding-survivor
[INFO] tweaked toml for git repo https://github.com/jackcat13/coding-survivor written to /workspace/builds/worker-1-tc1/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/jackcat13/coding-survivor on toolchain 89a99936d9e76a50e8df622e7242190841fd871b
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[INFO] crate git repo https://github.com/jackcat13/coding-survivor already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+89a99936d9e76a50e8df622e7242190841fd871b" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
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[INFO] [stdout] warning: unused imports: `MAP_STATE` and `Tile`
[INFO] [stdout]  --> src/main.rs:5:28
[INFO] [stdout]   |
[INFO] [stdout] 5 | use game_state::{init_map, Tile, MAP_STATE};
[INFO] [stdout]   |                            ^^^^  ^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `InventoryItem`, `Pickaxe`, and `TreeItem`
[INFO] [stdout]  --> src/main.rs:6:12
[INFO] [stdout]   |
[INFO] [stdout] 6 | use item::{InventoryItem, Pickaxe, TreeItem};
[INFO] [stdout]   |            ^^^^^^^^^^^^^  ^^^^^^^  ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `fmt::Arguments`
[INFO] [stdout]  --> src/editor/functions.rs:1:11
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::{fmt::Arguments, sync::Mutex};
[INFO] [stdout]   |           ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `InstructionsDef`
[INFO] [stdout]  --> src/editor/interpreter.rs:2:32
[INFO] [stdout]   |
[INFO] [stdout] 2 |     functions::{FunctionError, InstructionsDef, FUNCTIONS},
[INFO] [stdout]   |                                ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `MAP_STATE` and `Tile`
[INFO] [stdout]  --> src/main.rs:5:28
[INFO] [stdout]   |
[INFO] [stdout] 5 | use game_state::{init_map, Tile, MAP_STATE};
[INFO] [stdout]   |                            ^^^^  ^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `any::Any`
[INFO] [stdout]  --> src/editor/tokenizer.rs:1:11
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::{any::Any, char, collections::HashMap, str::Chars};
[INFO] [stdout]   |           ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `InventoryItem`, `Pickaxe`, and `TreeItem`
[INFO] [stdout]  --> src/main.rs:6:12
[INFO] [stdout]   |
[INFO] [stdout] 6 | use item::{InventoryItem, Pickaxe, TreeItem};
[INFO] [stdout]   |            ^^^^^^^^^^^^^  ^^^^^^^  ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `fmt::Arguments`
[INFO] [stdout]  --> src/editor/functions.rs:1:11
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::{fmt::Arguments, sync::Mutex};
[INFO] [stdout]   |           ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `TreeItem`
[INFO] [stdout]   --> src/game_state.rs:13:42
[INFO] [stdout]    |
[INFO] [stdout] 13 |     item::{InventoryItem, Item, MapItem, TreeItem},
[INFO] [stdout]    |                                          ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `GAME_HEIGHT` and `GAME_WIDTH`
[INFO] [stdout]  --> src/scenes/dev_pannel_scene.rs:8:47
[INFO] [stdout]   |
[INFO] [stdout] 8 | use crate::{game_state::{generate_map, Tile}, GAME_HEIGHT, GAME_WIDTH};
[INFO] [stdout]   |                                               ^^^^^^^^^^^  ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `MAP_STATE`
[INFO] [stdout]  --> src/textures.rs:7:49
[INFO] [stdout]   |
[INFO] [stdout] 7 |     game_state::{get_tile_string, Status, Tile, MAP_STATE},
[INFO] [stdout]   |                                                 ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `InstructionsDef`
[INFO] [stdout]  --> src/editor/interpreter.rs:2:32
[INFO] [stdout]   |
[INFO] [stdout] 2 |     functions::{FunctionError, InstructionsDef, FUNCTIONS},
[INFO] [stdout]   |                                ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `any::Any`
[INFO] [stdout]  --> src/editor/tokenizer.rs:1:11
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::{any::Any, char, collections::HashMap, str::Chars};
[INFO] [stdout]   |           ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `TreeItem`
[INFO] [stdout]   --> src/game_state.rs:13:42
[INFO] [stdout]    |
[INFO] [stdout] 13 |     item::{InventoryItem, Item, MapItem, TreeItem},
[INFO] [stdout]    |                                          ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `GAME_HEIGHT` and `GAME_WIDTH`
[INFO] [stdout]  --> src/scenes/dev_pannel_scene.rs:8:47
[INFO] [stdout]   |
[INFO] [stdout] 8 | use crate::{game_state::{generate_map, Tile}, GAME_HEIGHT, GAME_WIDTH};
[INFO] [stdout]   |                                               ^^^^^^^^^^^  ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `MAP_STATE`
[INFO] [stdout]  --> src/textures.rs:7:49
[INFO] [stdout]   |
[INFO] [stdout] 7 |     game_state::{get_tile_string, Status, Tile, MAP_STATE},
[INFO] [stdout]   |                                                 ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `arguments`
[INFO] [stdout]    --> src/editor/functions.rs:166:14
[INFO] [stdout]     |
[INFO] [stdout] 166 | fn inventory(arguments: &Vec<InterpreterResult>) -> Result<InterpreterResult, FunctionError> {
[INFO] [stdout]     |              ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_arguments`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `arguments`
[INFO] [stdout]    --> src/editor/functions.rs:166:14
[INFO] [stdout]     |
[INFO] [stdout] 166 | fn inventory(arguments: &Vec<InterpreterResult>) -> Result<InterpreterResult, FunctionError> {
[INFO] [stdout]     |              ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_arguments`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `next_x` is never read
[INFO] [stdout]    --> src/game_state.rs:147:26
[INFO] [stdout]     |
[INFO] [stdout] 147 |         let mut next_x = 0;
[INFO] [stdout]     |                          ^ this value is reassigned later and never used
[INFO] [stdout] ...
[INFO] [stdout] 154 |                 next_x = current_x;
[INFO] [stdout]     |                 ------------------ `next_x` is overwritten here before the previous value is read
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `next_y` is never read
[INFO] [stdout]    --> src/game_state.rs:148:26
[INFO] [stdout]     |
[INFO] [stdout] 148 |         let mut next_y = 0;
[INFO] [stdout]     |                          ^ this value is reassigned later and never used
[INFO] [stdout] ...
[INFO] [stdout] 155 |                 next_y = current_y - 1;
[INFO] [stdout]     |                 ---------------------- `next_y` is overwritten here before the previous value is read
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `width`
[INFO] [stdout]   --> src/scenes/dev_pannel_scene.rs:16:71
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub fn dev_pannel_scene(rl: &mut RaylibHandle, thread: &RaylibThread, width: i32, height: i32, _textures: &HashMap<Tile, Texture2D>) {
[INFO] [stdout]    |                                                                       ^^^^^ help: if this is intentional, prefix it with an underscore: `_width`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `height`
[INFO] [stdout]   --> src/scenes/dev_pannel_scene.rs:16:83
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub fn dev_pannel_scene(rl: &mut RaylibHandle, thread: &RaylibThread, width: i32, height: i32, _textures: &HashMap<Tile, Texture2D>) {
[INFO] [stdout]    |                                                                                   ^^^^^^ help: if this is intentional, prefix it with an underscore: `_height`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `next_x` is never read
[INFO] [stdout]    --> src/game_state.rs:147:26
[INFO] [stdout]     |
[INFO] [stdout] 147 |         let mut next_x = 0;
[INFO] [stdout]     |                          ^ this value is reassigned later and never used
[INFO] [stdout] ...
[INFO] [stdout] 154 |                 next_x = current_x;
[INFO] [stdout]     |                 ------------------ `next_x` is overwritten here before the previous value is read
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `next_y` is never read
[INFO] [stdout]    --> src/game_state.rs:148:26
[INFO] [stdout]     |
[INFO] [stdout] 148 |         let mut next_y = 0;
[INFO] [stdout]     |                          ^ this value is reassigned later and never used
[INFO] [stdout] ...
[INFO] [stdout] 155 |                 next_y = current_y - 1;
[INFO] [stdout]     |                 ---------------------- `next_y` is overwritten here before the previous value is read
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]    --> src/editor/functions.rs:109:28
[INFO] [stdout]     |
[INFO] [stdout] 109 |     ExpectedArgumentsCount(usize),
[INFO] [stdout]     |     ---------------------- ^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     field in this variant
[INFO] [stdout]     |
[INFO] [stdout]     = note: `FunctionError` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: consider changing the field to be of unit type to suppress this warning while preserving the field numbering, or remove the field
[INFO] [stdout]     |
[INFO] [stdout] 109 -     ExpectedArgumentsCount(usize),
[INFO] [stdout] 109 +     ExpectedArgumentsCount(()),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]    --> src/editor/functions.rs:110:21
[INFO] [stdout]     |
[INFO] [stdout] 110 |     PlayerMoveError(MoveError),
[INFO] [stdout]     |     --------------- ^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     field in this variant
[INFO] [stdout]     |
[INFO] [stdout]     = note: `FunctionError` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] help: consider changing the field to be of unit type to suppress this warning while preserving the field numbering, or remove the field
[INFO] [stdout]     |
[INFO] [stdout] 110 -     PlayerMoveError(MoveError),
[INFO] [stdout] 110 +     PlayerMoveError(()),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]    --> src/editor/functions.rs:111:25
[INFO] [stdout]     |
[INFO] [stdout] 111 |     BreakSomethingError(BreakError),
[INFO] [stdout]     |     ------------------- ^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     field in this variant
[INFO] [stdout]     |
[INFO] [stdout]     = note: `FunctionError` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] help: consider changing the field to be of unit type to suppress this warning while preserving the field numbering, or remove the field
[INFO] [stdout]     |
[INFO] [stdout] 111 -     BreakSomethingError(BreakError),
[INFO] [stdout] 111 +     BreakSomethingError(()),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> src/editor/interpreter.rs:21:27
[INFO] [stdout]    |
[INFO] [stdout] 21 |     InvalidNativeFunction(FunctionError),
[INFO] [stdout]    |     --------------------- ^^^^^^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     field in this variant
[INFO] [stdout]    |
[INFO] [stdout]    = note: `InterpreterError` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] help: consider changing the field to be of unit type to suppress this warning while preserving the field numbering, or remove the field
[INFO] [stdout]    |
[INFO] [stdout] 21 -     InvalidNativeFunction(FunctionError),
[INFO] [stdout] 21 +     InvalidNativeFunction(()),
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `lexeme` and `line` are never read
[INFO] [stdout]   --> src/editor/tokenizer.rs:8:9
[INFO] [stdout]    |
[INFO] [stdout]  6 | pub struct Token {
[INFO] [stdout]    |            ----- fields in this struct
[INFO] [stdout]  7 |     pub token_type: TokenType,
[INFO] [stdout]  8 |     pub lexeme: String,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout]  9 |     pub literal: Option<Literal>,
[INFO] [stdout] 10 |     pub line: u32,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Token` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `InvalidFunctionSyntax` is never constructed
[INFO] [stdout]   --> src/editor/tokenizer.rs:66:5
[INFO] [stdout]    |
[INFO] [stdout] 62 | pub enum TokenizerError{
[INFO] [stdout]    |          -------------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 66 |     InvalidFunctionSyntax,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `TokenizerError` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Pickaxe` is never constructed
[INFO] [stdout]   --> src/item/mod.rs:30:12
[INFO] [stdout]    |
[INFO] [stdout] 30 | pub struct Pickaxe {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `AI_MODEL` is never used
[INFO] [stdout]   --> src/scenes/dev_pannel_scene.rs:10:7
[INFO] [stdout]    |
[INFO] [stdout] 10 | const AI_MODEL: &str = "llama3:latest";
[INFO] [stdout]    |       ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `MAP_GENERATOR_BUTTON_X` is never used
[INFO] [stdout]   --> src/scenes/dev_pannel_scene.rs:11:7
[INFO] [stdout]    |
[INFO] [stdout] 11 | const MAP_GENERATOR_BUTTON_X: f32 = 50.0;
[INFO] [stdout]    |       ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `MAP_GENERATOR_BUTTON_Y` is never used
[INFO] [stdout]   --> src/scenes/dev_pannel_scene.rs:12:7
[INFO] [stdout]    |
[INFO] [stdout] 12 | const MAP_GENERATOR_BUTTON_Y: f32 = 50.0;
[INFO] [stdout]    |       ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `BUTTON_WIDTH` is never used
[INFO] [stdout]   --> src/scenes/dev_pannel_scene.rs:13:7
[INFO] [stdout]    |
[INFO] [stdout] 13 | const BUTTON_WIDTH: f32 = 200.0;
[INFO] [stdout]    |       ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `BUTTON_HEIGHT` is never used
[INFO] [stdout]   --> src/scenes/dev_pannel_scene.rs:14:7
[INFO] [stdout]    |
[INFO] [stdout] 14 | const BUTTON_HEIGHT: f32 = 30.0;
[INFO] [stdout]    |       ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `dev_pannel_scene` is never used
[INFO] [stdout]   --> src/scenes/dev_pannel_scene.rs:16:8
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub fn dev_pannel_scene(rl: &mut RaylibHandle, thread: &RaylibThread, width: i32, height: i32, _textures: &HashMap<Tile, Texture2D>) {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `AiClient` is never constructed
[INFO] [stdout]   --> src/scenes/dev_pannel_scene.rs:32:8
[INFO] [stdout]    |
[INFO] [stdout] 32 | struct AiClient {
[INFO] [stdout]    |        ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `generate_map` is never used
[INFO] [stdout]   --> src/scenes/dev_pannel_scene.rs:38:8
[INFO] [stdout]    |
[INFO] [stdout] 37 | impl AiClient {
[INFO] [stdout]    | ------------- method in this implementation
[INFO] [stdout] 38 |     fn generate_map(&self) -> Result<String, String> {
[INFO] [stdout]    |        ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `TEXTURE_ERROR` is never used
[INFO] [stdout]    --> src/scenes/main_scene.rs:215:7
[INFO] [stdout]     |
[INFO] [stdout] 215 | const TEXTURE_ERROR: &str = "Failed to resolve c_string for textures";
[INFO] [stdout]     |       ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `BOUND_ERROR` is never used
[INFO] [stdout]    --> src/scenes/main_scene.rs:216:7
[INFO] [stdout]     |
[INFO] [stdout] 216 | const BOUND_ERROR: &str = "Failed to resolve boundaries";
[INFO] [stdout]     |       ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `width`
[INFO] [stdout]   --> src/scenes/dev_pannel_scene.rs:16:71
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub fn dev_pannel_scene(rl: &mut RaylibHandle, thread: &RaylibThread, width: i32, height: i32, _textures: &HashMap<Tile, Texture2D>) {
[INFO] [stdout]    |                                                                       ^^^^^ help: if this is intentional, prefix it with an underscore: `_width`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `height`
[INFO] [stdout]   --> src/scenes/dev_pannel_scene.rs:16:83
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub fn dev_pannel_scene(rl: &mut RaylibHandle, thread: &RaylibThread, width: i32, height: i32, _textures: &HashMap<Tile, Texture2D>) {
[INFO] [stdout]    |                                                                                   ^^^^^^ help: if this is intentional, prefix it with an underscore: `_height`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]    --> src/editor/functions.rs:109:28
[INFO] [stdout]     |
[INFO] [stdout] 109 |     ExpectedArgumentsCount(usize),
[INFO] [stdout]     |     ---------------------- ^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     field in this variant
[INFO] [stdout]     |
[INFO] [stdout]     = note: `FunctionError` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: consider changing the field to be of unit type to suppress this warning while preserving the field numbering, or remove the field
[INFO] [stdout]     |
[INFO] [stdout] 109 -     ExpectedArgumentsCount(usize),
[INFO] [stdout] 109 +     ExpectedArgumentsCount(()),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]    --> src/editor/functions.rs:110:21
[INFO] [stdout]     |
[INFO] [stdout] 110 |     PlayerMoveError(MoveError),
[INFO] [stdout]     |     --------------- ^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     field in this variant
[INFO] [stdout]     |
[INFO] [stdout]     = note: `FunctionError` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] help: consider changing the field to be of unit type to suppress this warning while preserving the field numbering, or remove the field
[INFO] [stdout]     |
[INFO] [stdout] 110 -     PlayerMoveError(MoveError),
[INFO] [stdout] 110 +     PlayerMoveError(()),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]    --> src/editor/functions.rs:111:25
[INFO] [stdout]     |
[INFO] [stdout] 111 |     BreakSomethingError(BreakError),
[INFO] [stdout]     |     ------------------- ^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     field in this variant
[INFO] [stdout]     |
[INFO] [stdout]     = note: `FunctionError` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] help: consider changing the field to be of unit type to suppress this warning while preserving the field numbering, or remove the field
[INFO] [stdout]     |
[INFO] [stdout] 111 -     BreakSomethingError(BreakError),
[INFO] [stdout] 111 +     BreakSomethingError(()),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> src/editor/interpreter.rs:21:27
[INFO] [stdout]    |
[INFO] [stdout] 21 |     InvalidNativeFunction(FunctionError),
[INFO] [stdout]    |     --------------------- ^^^^^^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     field in this variant
[INFO] [stdout]    |
[INFO] [stdout]    = note: `InterpreterError` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] help: consider changing the field to be of unit type to suppress this warning while preserving the field numbering, or remove the field
[INFO] [stdout]    |
[INFO] [stdout] 21 -     InvalidNativeFunction(FunctionError),
[INFO] [stdout] 21 +     InvalidNativeFunction(()),
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `lexeme` and `line` are never read
[INFO] [stdout]   --> src/editor/tokenizer.rs:8:9
[INFO] [stdout]    |
[INFO] [stdout]  6 | pub struct Token {
[INFO] [stdout]    |            ----- fields in this struct
[INFO] [stdout]  7 |     pub token_type: TokenType,
[INFO] [stdout]  8 |     pub lexeme: String,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout]  9 |     pub literal: Option<Literal>,
[INFO] [stdout] 10 |     pub line: u32,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Token` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `InvalidFunctionSyntax` is never constructed
[INFO] [stdout]   --> src/editor/tokenizer.rs:66:5
[INFO] [stdout]    |
[INFO] [stdout] 62 | pub enum TokenizerError{
[INFO] [stdout]    |          -------------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 66 |     InvalidFunctionSyntax,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `TokenizerError` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Pickaxe` is never constructed
[INFO] [stdout]   --> src/item/mod.rs:30:12
[INFO] [stdout]    |
[INFO] [stdout] 30 | pub struct Pickaxe {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `AI_MODEL` is never used
[INFO] [stdout]   --> src/scenes/dev_pannel_scene.rs:10:7
[INFO] [stdout]    |
[INFO] [stdout] 10 | const AI_MODEL: &str = "llama3:latest";
[INFO] [stdout]    |       ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `MAP_GENERATOR_BUTTON_X` is never used
[INFO] [stdout]   --> src/scenes/dev_pannel_scene.rs:11:7
[INFO] [stdout]    |
[INFO] [stdout] 11 | const MAP_GENERATOR_BUTTON_X: f32 = 50.0;
[INFO] [stdout]    |       ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `MAP_GENERATOR_BUTTON_Y` is never used
[INFO] [stdout]   --> src/scenes/dev_pannel_scene.rs:12:7
[INFO] [stdout]    |
[INFO] [stdout] 12 | const MAP_GENERATOR_BUTTON_Y: f32 = 50.0;
[INFO] [stdout]    |       ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `BUTTON_WIDTH` is never used
[INFO] [stdout]   --> src/scenes/dev_pannel_scene.rs:13:7
[INFO] [stdout]    |
[INFO] [stdout] 13 | const BUTTON_WIDTH: f32 = 200.0;
[INFO] [stdout]    |       ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `BUTTON_HEIGHT` is never used
[INFO] [stdout]   --> src/scenes/dev_pannel_scene.rs:14:7
[INFO] [stdout]    |
[INFO] [stdout] 14 | const BUTTON_HEIGHT: f32 = 30.0;
[INFO] [stdout]    |       ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `dev_pannel_scene` is never used
[INFO] [stdout]   --> src/scenes/dev_pannel_scene.rs:16:8
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub fn dev_pannel_scene(rl: &mut RaylibHandle, thread: &RaylibThread, width: i32, height: i32, _textures: &HashMap<Tile, Texture2D>) {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `AiClient` is never constructed
[INFO] [stdout]   --> src/scenes/dev_pannel_scene.rs:32:8
[INFO] [stdout]    |
[INFO] [stdout] 32 | struct AiClient {
[INFO] [stdout]    |        ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `generate_map` is never used
[INFO] [stdout]   --> src/scenes/dev_pannel_scene.rs:38:8
[INFO] [stdout]    |
[INFO] [stdout] 37 | impl AiClient {
[INFO] [stdout]    | ------------- method in this implementation
[INFO] [stdout] 38 |     fn generate_map(&self) -> Result<String, String> {
[INFO] [stdout]    |        ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `TEXTURE_ERROR` is never used
[INFO] [stdout]    --> src/scenes/main_scene.rs:215:7
[INFO] [stdout]     |
[INFO] [stdout] 215 | const TEXTURE_ERROR: &str = "Failed to resolve c_string for textures";
[INFO] [stdout]     |       ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `BOUND_ERROR` is never used
[INFO] [stdout]    --> src/scenes/main_scene.rs:216:7
[INFO] [stdout]     |
[INFO] [stdout] 216 | const BOUND_ERROR: &str = "Failed to resolve boundaries";
[INFO] [stdout]     |       ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 08s
[INFO] running `Command { std: "docker" "inspect" "f02a7f21fdd41a50639b04445a9dce51553e44e80931461652c89e489f00e27f", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "f02a7f21fdd41a50639b04445a9dce51553e44e80931461652c89e489f00e27f", kill_on_drop: false }`
[INFO] [stdout] f02a7f21fdd41a50639b04445a9dce51553e44e80931461652c89e489f00e27f
