[INFO] cloning repository https://github.com/TheSandwichCoder/Bevy-Ball-Simulation
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/TheSandwichCoder/Bevy-Ball-Simulation" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FTheSandwichCoder%2FBevy-Ball-Simulation", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FTheSandwichCoder%2FBevy-Ball-Simulation'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 79fd22b1ef01e7a9ff5601a1741682c0b4a5c419
[INFO] checking TheSandwichCoder/Bevy-Ball-Simulation against try#3f7e3b175fda7edbf81081bcd9b91b73f2f7993f for pr-156157
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FTheSandwichCoder%2FBevy-Ball-Simulation" "/workspace/builds/worker-7-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-7-tc2/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/TheSandwichCoder/Bevy-Ball-Simulation
[INFO] finished tweaking git repo https://github.com/TheSandwichCoder/Bevy-Ball-Simulation
[INFO] tweaked toml for git repo https://github.com/TheSandwichCoder/Bevy-Ball-Simulation written to /workspace/builds/worker-7-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/TheSandwichCoder/Bevy-Ball-Simulation on toolchain 3f7e3b175fda7edbf81081bcd9b91b73f2f7993f
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+3f7e3b175fda7edbf81081bcd9b91b73f2f7993f" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/TheSandwichCoder/Bevy-Ball-Simulation already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+3f7e3b175fda7edbf81081bcd9b91b73f2f7993f" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+3f7e3b175fda7edbf81081bcd9b91b73f2f7993f" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] a4060710467025a40433993519f866fa52ece0307a010351941ede3f8864a69e
[INFO] running `Command { std: "docker" "start" "-a" "a4060710467025a40433993519f866fa52ece0307a010351941ede3f8864a69e", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "a4060710467025a40433993519f866fa52ece0307a010351941ede3f8864a69e", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "a4060710467025a40433993519f866fa52ece0307a010351941ede3f8864a69e", kill_on_drop: false }`
[INFO] [stdout] a4060710467025a40433993519f866fa52ece0307a010351941ede3f8864a69e
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+3f7e3b175fda7edbf81081bcd9b91b73f2f7993f" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 443dc6d50f910a85b0215691303c4a7fdcf3c7994400f38d147467598f93f0f6
[INFO] running `Command { std: "docker" "start" "-a" "443dc6d50f910a85b0215691303c4a7fdcf3c7994400f38d147467598f93f0f6", kill_on_drop: false }`
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[INFO] [stdout] warning: unused import: `Wireframe2dConfig`
[INFO] [stdout]  --> src/ball.rs:2:20
[INFO] [stdout]   |
[INFO] [stdout] 2 | use bevy::sprite::{Wireframe2dConfig, Wireframe2dPlugin};
[INFO] [stdout]   |                    ^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Wireframe2dConfig`
[INFO] [stdout]  --> src/ball.rs:2:20
[INFO] [stdout]   |
[INFO] [stdout] 2 | use bevy::sprite::{Wireframe2dConfig, Wireframe2dPlugin};
[INFO] [stdout]   |                    ^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `bevy::bevy_color::Color::rgb`: Use `Color::srgb` instead
[INFO] [stdout]   --> src/ball.rs:74:24
[INFO] [stdout]    |
[INFO] [stdout] 74 |     let color = Color::rgb(rand::thread_rng().gen_range(0.0..1.0), rand::thread_rng().gen_range(0.0..1.0), rand::thread_rng().gen_ra...
[INFO] [stdout]    |                        ^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(deprecated)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `bevy::bevy_color::Color::rgb`: Use `Color::srgb` instead
[INFO] [stdout]    --> src/ball.rs:139:28
[INFO] [stdout]     |
[INFO] [stdout] 139 | ...   let color = Color::rgb(rand::thread_rng().gen_range(0.0..1.0), rand::thread_rng().gen_range(0.0..1.0), rand::thread_rng().gen...
[INFO] [stdout]     |                          ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `bevy::bevy_color::Color::rgb`: Use `Color::srgb` instead
[INFO] [stdout]    --> src/ball.rs:201:32
[INFO] [stdout]     |
[INFO] [stdout] 201 |             let color = Color::rgb(gradient, gradient*0.1, gradient*0.1);
[INFO] [stdout]     |                                ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `bevy::bevy_color::Color::rgb`: Use `Color::srgb` instead
[INFO] [stdout]    --> src/ball.rs:209:32
[INFO] [stdout]     |
[INFO] [stdout] 209 |             let color = Color::rgb(gradient*0.1, gradient, gradient*0.1);
[INFO] [stdout]     |                                ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `bevy::bevy_color::Color::rgb`: Use `Color::srgb` instead
[INFO] [stdout]    --> src/ball.rs:217:32
[INFO] [stdout]     |
[INFO] [stdout] 217 | ...   let color = Color::rgb(rand::thread_rng().gen_range(0.0..1.0), rand::thread_rng().gen_range(0.0..1.0), rand::thread_rng().gen...
[INFO] [stdout]     |                          ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `bevy::bevy_color::Color::rgb`: Use `Color::srgb` instead
[INFO] [stdout]   --> src/ball.rs:74:24
[INFO] [stdout]    |
[INFO] [stdout] 74 |     let color = Color::rgb(rand::thread_rng().gen_range(0.0..1.0), rand::thread_rng().gen_range(0.0..1.0), rand::thread_rng().gen_ra...
[INFO] [stdout]    |                        ^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(deprecated)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `bevy::bevy_color::Color::rgb`: Use `Color::srgb` instead
[INFO] [stdout]    --> src/ball.rs:139:28
[INFO] [stdout]     |
[INFO] [stdout] 139 | ...   let color = Color::rgb(rand::thread_rng().gen_range(0.0..1.0), rand::thread_rng().gen_range(0.0..1.0), rand::thread_rng().gen...
[INFO] [stdout]     |                          ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `bevy::bevy_color::Color::rgb`: Use `Color::srgb` instead
[INFO] [stdout]    --> src/ball.rs:201:32
[INFO] [stdout]     |
[INFO] [stdout] 201 |             let color = Color::rgb(gradient, gradient*0.1, gradient*0.1);
[INFO] [stdout]     |                                ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `bevy::bevy_color::Color::rgb`: Use `Color::srgb` instead
[INFO] [stdout]    --> src/ball.rs:209:32
[INFO] [stdout]     |
[INFO] [stdout] 209 |             let color = Color::rgb(gradient*0.1, gradient, gradient*0.1);
[INFO] [stdout]     |                                ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `bevy::bevy_color::Color::rgb`: Use `Color::srgb` instead
[INFO] [stdout]    --> src/ball.rs:217:32
[INFO] [stdout]     |
[INFO] [stdout] 217 | ...   let color = Color::rgb(rand::thread_rng().gen_range(0.0..1.0), rand::thread_rng().gen_range(0.0..1.0), rand::thread_rng().gen...
[INFO] [stdout]     |                          ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ball.rs:207:27
[INFO] [stdout]     |
[INFO] [stdout] 207 |         for (ball_entity, mut ball_struct, _) in &mut ballObjectQuery{
[INFO] [stdout]     |                           ----^^^^^^^^^^^
[INFO] [stdout]     |                           |
[INFO] [stdout]     |                           help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ball_struct`
[INFO] [stdout]    --> src/ball.rs:216:27
[INFO] [stdout]     |
[INFO] [stdout] 216 |         for (ball_entity, ball_struct, _) in &mut ballObjectQuery{
[INFO] [stdout]     |                           ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_ball_struct`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ball.rs:264:5
[INFO] [stdout]     |
[INFO] [stdout] 264 |     mut ballObjectQuery: &mut Query<&mut Ball>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ball.rs:284:5
[INFO] [stdout]     |
[INFO] [stdout] 284 |     mut ballObjectQuery: &mut Query<&mut Ball>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ball.rs:359:5
[INFO] [stdout]     |
[INFO] [stdout] 359 |     mut ballObjectQuery: &mut Query<&mut Ball>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `chunk_index`
[INFO] [stdout]    --> src/ball.rs:377:13
[INFO] [stdout]     |
[INFO] [stdout] 377 |         let chunk_index: usize = vec2d_to_index(&chunk_pos) as usize;
[INFO] [stdout]     |             ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_chunk_index`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ball.rs:448:5
[INFO] [stdout]     |
[INFO] [stdout] 448 |     mut ballObjectQuery: &mut Query<&mut Ball>
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `counter` is assigned to, but never used
[INFO] [stdout]    --> src/ball.rs:485:9
[INFO] [stdout]     |
[INFO] [stdout] 485 |     let mut counter: i32 = 0;
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: consider using `_counter` instead
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `counter` is never read
[INFO] [stdout]    --> src/ball.rs:489:9
[INFO] [stdout]     |
[INFO] [stdout] 489 |         counter += 1;
[INFO] [stdout]     |         ^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: maybe it is overwritten before being read?
[INFO] [stdout]     = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ball.rs:207:27
[INFO] [stdout]     |
[INFO] [stdout] 207 |         for (ball_entity, mut ball_struct, _) in &mut ballObjectQuery{
[INFO] [stdout]     |                           ----^^^^^^^^^^^
[INFO] [stdout]     |                           |
[INFO] [stdout]     |                           help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ball_struct`
[INFO] [stdout]    --> src/ball.rs:216:27
[INFO] [stdout]     |
[INFO] [stdout] 216 |         for (ball_entity, ball_struct, _) in &mut ballObjectQuery{
[INFO] [stdout]     |                           ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_ball_struct`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ball.rs:264:5
[INFO] [stdout]     |
[INFO] [stdout] 264 |     mut ballObjectQuery: &mut Query<&mut Ball>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `add_to_hashmap` is never used
[INFO] [stdout]    --> src/ball.rs:318:4
[INFO] [stdout]     |
[INFO] [stdout] 318 | fn add_to_hashmap<'a>(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `ball_collision_physics` is never used
[INFO] [stdout]    --> src/ball.rs:447:4
[INFO] [stdout]     |
[INFO] [stdout] 447 | fn ball_collision_physics(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObjectQuery` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:106:9
[INFO] [stdout]     |
[INFO] [stdout] 106 |     mut ballObjectQuery: Query<(Entity, &mut Ball,  &mut Handle<ColorMaterial>)>,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `ball_object_query`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(non_snake_case)]` (part of `#[warn(nonstandard_style)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `mouseInput` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:109:5
[INFO] [stdout]     |
[INFO] [stdout] 109 |     mouseInput: Res<ButtonInput<MouseButton>>,
[INFO] [stdout]     |     ^^^^^^^^^^ help: convert the identifier to snake case: `mouse_input`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `keyInput` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:110:5
[INFO] [stdout]     |
[INFO] [stdout] 110 |     keyInput: Res<ButtonInput<KeyCode>>,
[INFO] [stdout]     |     ^^^^^^^^ help: convert the identifier to snake case: `key_input`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObject` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:177:21
[INFO] [stdout]     |
[INFO] [stdout] 177 |         for (_, mut ballObject, _) in &mut ballObjectQuery{
[INFO] [stdout]     |                     ^^^^^^^^^^ help: convert the identifier to snake case: `ball_object`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `relPos` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:178:17
[INFO] [stdout]     |
[INFO] [stdout] 178 |             let relPos = (rel_position - ballObject.pos).normalize();
[INFO] [stdout]     |                 ^^^^^^ help: convert the identifier to snake case: `rel_pos`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `mousePosI` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:183:13
[INFO] [stdout]     |
[INFO] [stdout] 183 |         let mousePosI: IVec3 = position.as_ivec3() / CHUNK_SIZE;
[INFO] [stdout]     |             ^^^^^^^^^ help: convert the identifier to snake case: `mouse_pos_i`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `offsetVec` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:188:21
[INFO] [stdout]     |
[INFO] [stdout] 188 |                 let offsetVec: IVec3 = IVec3::new(x, y, 0);
[INFO] [stdout]     |                     ^^^^^^^^^ help: convert the identifier to snake case: `offset_vec`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballEntity` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:225:14
[INFO] [stdout]     |
[INFO] [stdout] 225 |         for (ballEntity, ballObject, _) in &mut ballObjectQuery{
[INFO] [stdout]     |              ^^^^^^^^^^ help: convert the identifier to snake case: `ball_entity`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObject` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:225:26
[INFO] [stdout]     |
[INFO] [stdout] 225 |         for (ballEntity, ballObject, _) in &mut ballObjectQuery{
[INFO] [stdout]     |                          ^^^^^^^^^^ help: convert the identifier to snake case: `ball_object`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballEntity` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:235:14
[INFO] [stdout]     |
[INFO] [stdout] 235 |         for (ballEntity, _, _) in &mut ballObjectQuery{
[INFO] [stdout]     |              ^^^^^^^^^^ help: convert the identifier to snake case: `ball_entity`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObjectQuery` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:244:9
[INFO] [stdout]     |
[INFO] [stdout] 244 |     mut ballObjectQuery: Query<&mut Ball>,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `ball_object_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObjectQuery` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:264:9
[INFO] [stdout]     |
[INFO] [stdout] 264 |     mut ballObjectQuery: &mut Query<&mut Ball>,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `ball_object_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObject` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:268:13
[INFO] [stdout]     |
[INFO] [stdout] 268 |     for mut ballObject in ballObjectQuery{
[INFO] [stdout]     |             ^^^^^^^^^^ help: convert the identifier to snake case: `ball_object`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballVelocity` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:269:13
[INFO] [stdout]     |
[INFO] [stdout] 269 |         let ballVelocity = ballObject.velocity;
[INFO] [stdout]     |             ^^^^^^^^^^^^ help: convert the identifier to snake case: `ball_velocity`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObjectQuery` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:275:9
[INFO] [stdout]     |
[INFO] [stdout] 275 |     mut ballObjectQuery: Query<&mut Ball>,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `ball_object_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObject` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:278:13
[INFO] [stdout]     |
[INFO] [stdout] 278 |     for mut ballObject in &mut ballObjectQuery{
[INFO] [stdout]     |             ^^^^^^^^^^ help: convert the identifier to snake case: `ball_object`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObjectQuery` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:284:9
[INFO] [stdout]     |
[INFO] [stdout] 284 |     mut ballObjectQuery: &mut Query<&mut Ball>,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `ball_object_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObject` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:286:13
[INFO] [stdout]     |
[INFO] [stdout] 286 |     for mut ballObject in ballObjectQuery{
[INFO] [stdout]     |             ^^^^^^^^^^ help: convert the identifier to snake case: `ball_object`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `distanceVec` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:312:9
[INFO] [stdout]     |
[INFO] [stdout] 312 |     let distanceVec:Vec3 = ball1.pos - ball2.pos;
[INFO] [stdout]     |         ^^^^^^^^^^^ help: convert the identifier to snake case: `distance_vec`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `radiusSum` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:313:9
[INFO] [stdout]     |
[INFO] [stdout] 313 |     let radiusSum: f32 = ball1.size + ball2.size;
[INFO] [stdout]     |         ^^^^^^^^^ help: convert the identifier to snake case: `radius_sum`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObjectQuery` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:359:9
[INFO] [stdout]     |
[INFO] [stdout] 359 |     mut ballObjectQuery: &mut Query<&mut Ball>,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `ball_object_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObject` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:364:9
[INFO] [stdout]     |
[INFO] [stdout] 364 |     for ballObject in ballObjectQuery.iter(){
[INFO] [stdout]     |         ^^^^^^^^^^ help: convert the identifier to snake case: `ball_object`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObject1` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:372:13
[INFO] [stdout]     |
[INFO] [stdout] 372 |     for mut ballObject1 in ballObjectQuery.iter_mut(){
[INFO] [stdout]     |             ^^^^^^^^^^^ help: convert the identifier to snake case: `ball_object1`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `offsetVec` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:386:21
[INFO] [stdout]     |
[INFO] [stdout] 386 |                 let offsetVec: IVec3 = IVec3::new(-x, -y, 0);
[INFO] [stdout]     |                     ^^^^^^^^^ help: convert the identifier to snake case: `offset_vec`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObject2` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:397:21
[INFO] [stdout]     |
[INFO] [stdout] 397 |                 for ballObject2 in &ball_chunk_array[chunk_index]{
[INFO] [stdout]     |                     ^^^^^^^^^^^ help: convert the identifier to snake case: `ball_object2`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObjectQuery` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:448:9
[INFO] [stdout]     |
[INFO] [stdout] 448 |     mut ballObjectQuery: &mut Query<&mut Ball>
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `ball_object_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObject1` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:457:29
[INFO] [stdout]     |
[INFO] [stdout] 457 |         while let Some([mut ballObject1, mut ballObject2]) =
[INFO] [stdout]     |                             ^^^^^^^^^^^ help: convert the identifier to snake case: `ball_object1`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObject2` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:457:46
[INFO] [stdout]     |
[INFO] [stdout] 457 |         while let Some([mut ballObject1, mut ballObject2]) =
[INFO] [stdout]     |                                              ^^^^^^^^^^^ help: convert the identifier to snake case: `ball_object2`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballTransformQuery` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:483:9
[INFO] [stdout]     |
[INFO] [stdout] 483 |     mut ballTransformQuery: Query<(&mut Transform, &Ball)>,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `ball_transform_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObject` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:486:25
[INFO] [stdout]     |
[INFO] [stdout] 486 |     for (mut transform, ballObject) in &mut ballTransformQuery{
[INFO] [stdout]     |                         ^^^^^^^^^^ help: convert the identifier to snake case: `ball_object`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ball.rs:284:5
[INFO] [stdout]     |
[INFO] [stdout] 284 |     mut ballObjectQuery: &mut Query<&mut Ball>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ball.rs:359:5
[INFO] [stdout]     |
[INFO] [stdout] 359 |     mut ballObjectQuery: &mut Query<&mut Ball>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `chunk_index`
[INFO] [stdout]    --> src/ball.rs:377:13
[INFO] [stdout]     |
[INFO] [stdout] 377 |         let chunk_index: usize = vec2d_to_index(&chunk_pos) as usize;
[INFO] [stdout]     |             ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_chunk_index`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ball.rs:448:5
[INFO] [stdout]     |
[INFO] [stdout] 448 |     mut ballObjectQuery: &mut Query<&mut Ball>
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `counter` is assigned to, but never used
[INFO] [stdout]    --> src/ball.rs:485:9
[INFO] [stdout]     |
[INFO] [stdout] 485 |     let mut counter: i32 = 0;
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: consider using `_counter` instead
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `counter` is never read
[INFO] [stdout]    --> src/ball.rs:489:9
[INFO] [stdout]     |
[INFO] [stdout] 489 |         counter += 1;
[INFO] [stdout]     |         ^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: maybe it is overwritten before being read?
[INFO] [stdout]     = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `add_to_hashmap` is never used
[INFO] [stdout]    --> src/ball.rs:318:4
[INFO] [stdout]     |
[INFO] [stdout] 318 | fn add_to_hashmap<'a>(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `ball_collision_physics` is never used
[INFO] [stdout]    --> src/ball.rs:447:4
[INFO] [stdout]     |
[INFO] [stdout] 447 | fn ball_collision_physics(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObjectQuery` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:106:9
[INFO] [stdout]     |
[INFO] [stdout] 106 |     mut ballObjectQuery: Query<(Entity, &mut Ball,  &mut Handle<ColorMaterial>)>,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `ball_object_query`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(non_snake_case)]` (part of `#[warn(nonstandard_style)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `mouseInput` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:109:5
[INFO] [stdout]     |
[INFO] [stdout] 109 |     mouseInput: Res<ButtonInput<MouseButton>>,
[INFO] [stdout]     |     ^^^^^^^^^^ help: convert the identifier to snake case: `mouse_input`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `keyInput` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:110:5
[INFO] [stdout]     |
[INFO] [stdout] 110 |     keyInput: Res<ButtonInput<KeyCode>>,
[INFO] [stdout]     |     ^^^^^^^^ help: convert the identifier to snake case: `key_input`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObject` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:177:21
[INFO] [stdout]     |
[INFO] [stdout] 177 |         for (_, mut ballObject, _) in &mut ballObjectQuery{
[INFO] [stdout]     |                     ^^^^^^^^^^ help: convert the identifier to snake case: `ball_object`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `relPos` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:178:17
[INFO] [stdout]     |
[INFO] [stdout] 178 |             let relPos = (rel_position - ballObject.pos).normalize();
[INFO] [stdout]     |                 ^^^^^^ help: convert the identifier to snake case: `rel_pos`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `mousePosI` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:183:13
[INFO] [stdout]     |
[INFO] [stdout] 183 |         let mousePosI: IVec3 = position.as_ivec3() / CHUNK_SIZE;
[INFO] [stdout]     |             ^^^^^^^^^ help: convert the identifier to snake case: `mouse_pos_i`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `offsetVec` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:188:21
[INFO] [stdout]     |
[INFO] [stdout] 188 |                 let offsetVec: IVec3 = IVec3::new(x, y, 0);
[INFO] [stdout]     |                     ^^^^^^^^^ help: convert the identifier to snake case: `offset_vec`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballEntity` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:225:14
[INFO] [stdout]     |
[INFO] [stdout] 225 |         for (ballEntity, ballObject, _) in &mut ballObjectQuery{
[INFO] [stdout]     |              ^^^^^^^^^^ help: convert the identifier to snake case: `ball_entity`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObject` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:225:26
[INFO] [stdout]     |
[INFO] [stdout] 225 |         for (ballEntity, ballObject, _) in &mut ballObjectQuery{
[INFO] [stdout]     |                          ^^^^^^^^^^ help: convert the identifier to snake case: `ball_object`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballEntity` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:235:14
[INFO] [stdout]     |
[INFO] [stdout] 235 |         for (ballEntity, _, _) in &mut ballObjectQuery{
[INFO] [stdout]     |              ^^^^^^^^^^ help: convert the identifier to snake case: `ball_entity`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObjectQuery` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:244:9
[INFO] [stdout]     |
[INFO] [stdout] 244 |     mut ballObjectQuery: Query<&mut Ball>,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `ball_object_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObjectQuery` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:264:9
[INFO] [stdout]     |
[INFO] [stdout] 264 |     mut ballObjectQuery: &mut Query<&mut Ball>,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `ball_object_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObject` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:268:13
[INFO] [stdout]     |
[INFO] [stdout] 268 |     for mut ballObject in ballObjectQuery{
[INFO] [stdout]     |             ^^^^^^^^^^ help: convert the identifier to snake case: `ball_object`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballVelocity` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:269:13
[INFO] [stdout]     |
[INFO] [stdout] 269 |         let ballVelocity = ballObject.velocity;
[INFO] [stdout]     |             ^^^^^^^^^^^^ help: convert the identifier to snake case: `ball_velocity`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObjectQuery` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:275:9
[INFO] [stdout]     |
[INFO] [stdout] 275 |     mut ballObjectQuery: Query<&mut Ball>,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `ball_object_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObject` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:278:13
[INFO] [stdout]     |
[INFO] [stdout] 278 |     for mut ballObject in &mut ballObjectQuery{
[INFO] [stdout]     |             ^^^^^^^^^^ help: convert the identifier to snake case: `ball_object`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObjectQuery` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:284:9
[INFO] [stdout]     |
[INFO] [stdout] 284 |     mut ballObjectQuery: &mut Query<&mut Ball>,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `ball_object_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObject` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:286:13
[INFO] [stdout]     |
[INFO] [stdout] 286 |     for mut ballObject in ballObjectQuery{
[INFO] [stdout]     |             ^^^^^^^^^^ help: convert the identifier to snake case: `ball_object`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `distanceVec` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:312:9
[INFO] [stdout]     |
[INFO] [stdout] 312 |     let distanceVec:Vec3 = ball1.pos - ball2.pos;
[INFO] [stdout]     |         ^^^^^^^^^^^ help: convert the identifier to snake case: `distance_vec`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `radiusSum` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:313:9
[INFO] [stdout]     |
[INFO] [stdout] 313 |     let radiusSum: f32 = ball1.size + ball2.size;
[INFO] [stdout]     |         ^^^^^^^^^ help: convert the identifier to snake case: `radius_sum`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObjectQuery` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:359:9
[INFO] [stdout]     |
[INFO] [stdout] 359 |     mut ballObjectQuery: &mut Query<&mut Ball>,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `ball_object_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObject` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:364:9
[INFO] [stdout]     |
[INFO] [stdout] 364 |     for ballObject in ballObjectQuery.iter(){
[INFO] [stdout]     |         ^^^^^^^^^^ help: convert the identifier to snake case: `ball_object`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObject1` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:372:13
[INFO] [stdout]     |
[INFO] [stdout] 372 |     for mut ballObject1 in ballObjectQuery.iter_mut(){
[INFO] [stdout]     |             ^^^^^^^^^^^ help: convert the identifier to snake case: `ball_object1`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `offsetVec` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:386:21
[INFO] [stdout]     |
[INFO] [stdout] 386 |                 let offsetVec: IVec3 = IVec3::new(-x, -y, 0);
[INFO] [stdout]     |                     ^^^^^^^^^ help: convert the identifier to snake case: `offset_vec`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObject2` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:397:21
[INFO] [stdout]     |
[INFO] [stdout] 397 |                 for ballObject2 in &ball_chunk_array[chunk_index]{
[INFO] [stdout]     |                     ^^^^^^^^^^^ help: convert the identifier to snake case: `ball_object2`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObjectQuery` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:448:9
[INFO] [stdout]     |
[INFO] [stdout] 448 |     mut ballObjectQuery: &mut Query<&mut Ball>
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `ball_object_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObject1` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:457:29
[INFO] [stdout]     |
[INFO] [stdout] 457 |         while let Some([mut ballObject1, mut ballObject2]) =
[INFO] [stdout]     |                             ^^^^^^^^^^^ help: convert the identifier to snake case: `ball_object1`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObject2` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:457:46
[INFO] [stdout]     |
[INFO] [stdout] 457 |         while let Some([mut ballObject1, mut ballObject2]) =
[INFO] [stdout]     |                                              ^^^^^^^^^^^ help: convert the identifier to snake case: `ball_object2`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballTransformQuery` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:483:9
[INFO] [stdout]     |
[INFO] [stdout] 483 |     mut ballTransformQuery: Query<(&mut Transform, &Ball)>,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `ball_transform_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ballObject` should have a snake case name
[INFO] [stdout]    --> src/ball.rs:486:25
[INFO] [stdout]     |
[INFO] [stdout] 486 |     for (mut transform, ballObject) in &mut ballTransformQuery{
[INFO] [stdout]     |                         ^^^^^^^^^^ help: convert the identifier to snake case: `ball_object`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [optimized + debuginfo] target(s) in 3m 13s
[INFO] running `Command { std: "docker" "inspect" "443dc6d50f910a85b0215691303c4a7fdcf3c7994400f38d147467598f93f0f6", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "443dc6d50f910a85b0215691303c4a7fdcf3c7994400f38d147467598f93f0f6", kill_on_drop: false }`
[INFO] [stdout] 443dc6d50f910a85b0215691303c4a7fdcf3c7994400f38d147467598f93f0f6
