[INFO] cloning repository https://github.com/zeev-haydar/Project-GV
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/zeev-haydar/Project-GV" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fzeev-haydar%2FProject-GV", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fzeev-haydar%2FProject-GV'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] f36ba58c694c35365b3f4976041aa8b0244d3937
[INFO] checking zeev-haydar/Project-GV against try#3f7e3b175fda7edbf81081bcd9b91b73f2f7993f for pr-156157-1
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fzeev-haydar%2FProject-GV" "/workspace/builds/worker-1-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-1-tc2/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/zeev-haydar/Project-GV
[INFO] finished tweaking git repo https://github.com/zeev-haydar/Project-GV
[INFO] tweaked toml for git repo https://github.com/zeev-haydar/Project-GV written to /workspace/builds/worker-1-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/zeev-haydar/Project-GV on toolchain 3f7e3b175fda7edbf81081bcd9b91b73f2f7993f
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+3f7e3b175fda7edbf81081bcd9b91b73f2f7993f" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/zeev-haydar/Project-GV already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+3f7e3b175fda7edbf81081bcd9b91b73f2f7993f" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] [stderr] warning: /workspace/builds/worker-1-tc2/source/Cargo.toml: unused manifest key: target.x86_64-pc-windows-msvc.linker
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+3f7e3b175fda7edbf81081bcd9b91b73f2f7993f" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] d85eba79861082197d66427e35ec9d62d4cc2ccf89778208a2a13df5c7dcaf0a
[INFO] running `Command { std: "docker" "start" "-a" "d85eba79861082197d66427e35ec9d62d4cc2ccf89778208a2a13df5c7dcaf0a", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "d85eba79861082197d66427e35ec9d62d4cc2ccf89778208a2a13df5c7dcaf0a", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "d85eba79861082197d66427e35ec9d62d4cc2ccf89778208a2a13df5c7dcaf0a", kill_on_drop: false }`
[INFO] [stdout] d85eba79861082197d66427e35ec9d62d4cc2ccf89778208a2a13df5c7dcaf0a
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+3f7e3b175fda7edbf81081bcd9b91b73f2f7993f" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 0fef6290608505df8494674e303bb0317e17259280fefa5a45ce7902464654b4
[INFO] running `Command { std: "docker" "start" "-a" "0fef6290608505df8494674e303bb0317e17259280fefa5a45ce7902464654b4", kill_on_drop: false }`
[INFO] [stderr] warning: /opt/rustwide/workdir/Cargo.toml: unused manifest key: target.x86_64-pc-windows-msvc.linker
[INFO] [stderr]    Compiling proc-macro2 v1.0.94
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[INFO] [stderr]    Compiling cfg_aliases v0.1.1
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[INFO] [stdout] warning: unused import: `bevy::math::Vec3`
[INFO] [stdout]  --> src/components/mod.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::math::Vec3;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Component`
[INFO] [stdout]  --> src/components/mod.rs:2:21
[INFO] [stdout]   |
[INFO] [stdout] 2 | use bevy::prelude::{Component};
[INFO] [stdout]   |                     ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::prelude::*`
[INFO] [stdout]  --> src/spawns/camera.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::prelude::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Vec2`
[INFO] [stdout]  --> src/spawns/wall.rs:3:18
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::math::{Vec2, Vec3};
[INFO] [stdout]   |                  ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `NotGround`
[INFO] [stdout]  --> src/spawns/structures.rs:3:66
[INFO] [stdout]   |
[INFO] [stdout] 3 | use crate::components::world::{AabbCollider, Ground, EntityName, NotGround, Structure};
[INFO] [stdout]   |                                                                  ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `SpeedBoost`
[INFO] [stdout]  --> src/spawns/item.rs:5:61
[INFO] [stdout]   |
[INFO] [stdout] 5 | use crate::components::player::{Item, ItemEffect, ItemType, SpeedBoost, Weapon};
[INFO] [stdout]   |                                                             ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::components::world::ThrewObject`
[INFO] [stdout]  --> src/spawns/item.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use crate::components::world::ThrewObject;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::text::cosmic_text::Scroll`
[INFO] [stdout]  --> src/systems/player.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 8 | use bevy::text::cosmic_text::Scroll;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `MouseButtonInput`, `MouseMotion`, and `MouseWheel`
[INFO] [stdout]  --> src/systems/camera.rs:2:50
[INFO] [stdout]   |
[INFO] [stdout] 2 | use bevy::input::mouse::{AccumulatedMouseMotion, MouseButtonInput, MouseMotion, MouseWheel};
[INFO] [stdout]   |                                                  ^^^^^^^^^^^^^^^^  ^^^^^^^^^^^  ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `FpsText`
[INFO] [stdout]  --> src/systems/ui.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 |     FpsText, Info, InfoText, InventorySlot, InventorySlotImage, WeaponDurabilityText, WeaponSlot,
[INFO] [stdout]   |     ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `GRAY_400`, `GRAY_500`, and `GRAY_700`
[INFO] [stdout]  --> src/systems/ui.rs:6:39
[INFO] [stdout]   |
[INFO] [stdout] 6 | use bevy::color::palettes::tailwind::{GRAY_400, GRAY_500, GRAY_700, ORANGE_500, RED_400};
[INFO] [stdout]   |                                       ^^^^^^^^  ^^^^^^^^  ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Diagnostics`
[INFO] [stdout]  --> src/systems/ui.rs:7:24
[INFO] [stdout]   |
[INFO] [stdout] 7 | use bevy::diagnostic::{Diagnostics, DiagnosticsStore, FrameTimeDiagnosticsPlugin};
[INFO] [stdout]   |                        ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::image::*`
[INFO] [stdout]  --> src/systems/ui.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 8 | use bevy::image::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::render::camera::RenderTarget::Image`
[INFO] [stdout]   --> src/systems/ui.rs:10:5
[INFO] [stdout]    |
[INFO] [stdout] 10 | use bevy::render::camera::RenderTarget::Image;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::math::Vec3`
[INFO] [stdout]  --> src/components/mod.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::math::Vec3;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Component`
[INFO] [stdout]  --> src/components/mod.rs:2:21
[INFO] [stdout]   |
[INFO] [stdout] 2 | use bevy::prelude::{Component};
[INFO] [stdout]   |                     ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::prelude::*`
[INFO] [stdout]  --> src/spawns/camera.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::prelude::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Vec2`
[INFO] [stdout]  --> src/spawns/wall.rs:3:18
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::math::{Vec2, Vec3};
[INFO] [stdout]   |                  ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `NotGround`
[INFO] [stdout]  --> src/spawns/structures.rs:3:66
[INFO] [stdout]   |
[INFO] [stdout] 3 | use crate::components::world::{AabbCollider, Ground, EntityName, NotGround, Structure};
[INFO] [stdout]   |                                                                  ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `SpeedBoost`
[INFO] [stdout]  --> src/spawns/item.rs:5:61
[INFO] [stdout]   |
[INFO] [stdout] 5 | use crate::components::player::{Item, ItemEffect, ItemType, SpeedBoost, Weapon};
[INFO] [stdout]   |                                                             ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::components::world::ThrewObject`
[INFO] [stdout]  --> src/spawns/item.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use crate::components::world::ThrewObject;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::text::cosmic_text::Scroll`
[INFO] [stdout]  --> src/systems/player.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 8 | use bevy::text::cosmic_text::Scroll;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `MouseButtonInput`, `MouseMotion`, and `MouseWheel`
[INFO] [stdout]  --> src/systems/camera.rs:2:50
[INFO] [stdout]   |
[INFO] [stdout] 2 | use bevy::input::mouse::{AccumulatedMouseMotion, MouseButtonInput, MouseMotion, MouseWheel};
[INFO] [stdout]   |                                                  ^^^^^^^^^^^^^^^^  ^^^^^^^^^^^  ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `FpsText`
[INFO] [stdout]  --> src/systems/ui.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 |     FpsText, Info, InfoText, InventorySlot, InventorySlotImage, WeaponDurabilityText, WeaponSlot,
[INFO] [stdout]   |     ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `GRAY_400`, `GRAY_500`, and `GRAY_700`
[INFO] [stdout]  --> src/systems/ui.rs:6:39
[INFO] [stdout]   |
[INFO] [stdout] 6 | use bevy::color::palettes::tailwind::{GRAY_400, GRAY_500, GRAY_700, ORANGE_500, RED_400};
[INFO] [stdout]   |                                       ^^^^^^^^  ^^^^^^^^  ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Diagnostics`
[INFO] [stdout]  --> src/systems/ui.rs:7:24
[INFO] [stdout]   |
[INFO] [stdout] 7 | use bevy::diagnostic::{Diagnostics, DiagnosticsStore, FrameTimeDiagnosticsPlugin};
[INFO] [stdout]   |                        ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::image::*`
[INFO] [stdout]  --> src/systems/ui.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 8 | use bevy::image::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::render::camera::RenderTarget::Image`
[INFO] [stdout]   --> src/systems/ui.rs:10:5
[INFO] [stdout]    |
[INFO] [stdout] 10 | use bevy::render::camera::RenderTarget::Image;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]   --> src/spawns/ui.rs:56:46
[INFO] [stdout]    |
[INFO] [stdout] 56 | pub fn setup_game_ui(mut commands: Commands, asset_server: Res<AssetServer>) {
[INFO] [stdout]    |                                              ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]   --> src/spawns/item.rs:48:5
[INFO] [stdout]    |
[INFO] [stdout] 48 |     asset_server: Res<AssetServer>,
[INFO] [stdout]    |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/systems/player.rs:29:13
[INFO] [stdout]    |
[INFO] [stdout] 29 |     let Ok((mut transform, movement, mut v, mut impulse, jump_ability_opt)) =
[INFO] [stdout]    |             ----^^^^^^^^^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `time`
[INFO] [stdout]   --> src/systems/player.rs:17:5
[INFO] [stdout]    |
[INFO] [stdout] 17 |     time: Res<Time>,
[INFO] [stdout]    |     ^^^^ help: if this is intentional, prefix it with an underscore: `_time`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/systems/player.rs:263:5
[INFO] [stdout]     |
[INFO] [stdout] 263 |     mut player_query: Query<(Entity, &mut PlayerStats), With<Player>>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_query`
[INFO] [stdout]    --> src/systems/player.rs:263:5
[INFO] [stdout]     |
[INFO] [stdout] 263 |     mut player_query: Query<(Entity, &mut PlayerStats), With<Player>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `threw_object`
[INFO] [stdout]    --> src/systems/player.rs:282:57
[INFO] [stdout]     |
[INFO] [stdout] 282 |                         if let Ok((threw_object_entity, threw_object)) = threw_item_query.get(*entity1) {
[INFO] [stdout]     |                                                         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_threw_object`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/systems/player.rs:306:5
[INFO] [stdout]     |
[INFO] [stdout] 306 |     mut player_query: &'a mut Query<(Entity, &Transform, &Player, &EntityName, &mut PlayerStats, &mut Inventory)>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/systems/player.rs:307:5
[INFO] [stdout]     |
[INFO] [stdout] 307 |     mut item_query: &'a mut Query<(Entity, &Item, &Transform)>,
[INFO] [stdout]     |     ----^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/systems/player.rs:309:41
[INFO] [stdout]     |
[INFO] [stdout] 309 |     if let Ok((_, _, _, player_name, _, mut inventory)) = player_query.get_mut(player_entity) {
[INFO] [stdout]     |                                         ----^^^^^^^^^
[INFO] [stdout]     |                                         |
[INFO] [stdout]     |                                         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `camera_state`
[INFO] [stdout]   --> src/systems/camera.rs:24:5
[INFO] [stdout]    |
[INFO] [stdout] 24 |     camera_state: ResMut<CameraState>,
[INFO] [stdout]    |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_camera_state`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `mouse_input`
[INFO] [stdout]   --> src/systems/camera.rs:27:5
[INFO] [stdout]    |
[INFO] [stdout] 27 |     mouse_input: Res<ButtonInput<MouseButton>>,
[INFO] [stdout]    |     ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_mouse_input`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `time`
[INFO] [stdout]   --> src/systems/camera.rs:29:5
[INFO] [stdout]    |
[INFO] [stdout] 29 |     time: Res<Time>,
[INFO] [stdout]    |     ^^^^ help: if this is intentional, prefix it with an underscore: `_time`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/systems/ui.rs:95:5
[INFO] [stdout]    |
[INFO] [stdout] 95 |     mut inventory_slot_image_query: Query<Entity, With<InventorySlotImage>>,
[INFO] [stdout]    |     ----^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/systems/ui.rs:96:5
[INFO] [stdout]    |
[INFO] [stdout] 96 |     mut weapon_slot_image_query: Query<Entity, With<WeaponSlotImage>>,
[INFO] [stdout]    |     ----^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `weapon_slot`
[INFO] [stdout]    --> src/systems/ui.rs:151:34
[INFO] [stdout]     |
[INFO] [stdout] 151 |         for (weapon_slot_entity, weapon_slot, weapon_slot_opt_children) in
[INFO] [stdout]     |                                  ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_weapon_slot`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]   --> src/spawns/ui.rs:56:46
[INFO] [stdout]    |
[INFO] [stdout] 56 | pub fn setup_game_ui(mut commands: Commands, asset_server: Res<AssetServer>) {
[INFO] [stdout]    |                                              ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]   --> src/spawns/item.rs:48:5
[INFO] [stdout]    |
[INFO] [stdout] 48 |     asset_server: Res<AssetServer>,
[INFO] [stdout]    |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/systems/player.rs:29:13
[INFO] [stdout]    |
[INFO] [stdout] 29 |     let Ok((mut transform, movement, mut v, mut impulse, jump_ability_opt)) =
[INFO] [stdout]    |             ----^^^^^^^^^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `time`
[INFO] [stdout]   --> src/systems/player.rs:17:5
[INFO] [stdout]    |
[INFO] [stdout] 17 |     time: Res<Time>,
[INFO] [stdout]    |     ^^^^ help: if this is intentional, prefix it with an underscore: `_time`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/systems/player.rs:263:5
[INFO] [stdout]     |
[INFO] [stdout] 263 |     mut player_query: Query<(Entity, &mut PlayerStats), With<Player>>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_query`
[INFO] [stdout]    --> src/systems/player.rs:263:5
[INFO] [stdout]     |
[INFO] [stdout] 263 |     mut player_query: Query<(Entity, &mut PlayerStats), With<Player>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `threw_object`
[INFO] [stdout]    --> src/systems/player.rs:282:57
[INFO] [stdout]     |
[INFO] [stdout] 282 |                         if let Ok((threw_object_entity, threw_object)) = threw_item_query.get(*entity1) {
[INFO] [stdout]     |                                                         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_threw_object`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/systems/player.rs:306:5
[INFO] [stdout]     |
[INFO] [stdout] 306 |     mut player_query: &'a mut Query<(Entity, &Transform, &Player, &EntityName, &mut PlayerStats, &mut Inventory)>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/systems/player.rs:307:5
[INFO] [stdout]     |
[INFO] [stdout] 307 |     mut item_query: &'a mut Query<(Entity, &Item, &Transform)>,
[INFO] [stdout]     |     ----^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/systems/player.rs:309:41
[INFO] [stdout]     |
[INFO] [stdout] 309 |     if let Ok((_, _, _, player_name, _, mut inventory)) = player_query.get_mut(player_entity) {
[INFO] [stdout]     |                                         ----^^^^^^^^^
[INFO] [stdout]     |                                         |
[INFO] [stdout]     |                                         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Heal` is never constructed
[INFO] [stdout]   --> src/components/player.rs:59:5
[INFO] [stdout]    |
[INFO] [stdout] 57 | pub enum ItemEffect {
[INFO] [stdout]    |          ---------- variant in this enum
[INFO] [stdout] 58 |     IncreaseSpeed { amount: f32, duration: f32 }, // Increase movement speed
[INFO] [stdout] 59 |     Heal(f32),         // Restore health
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `ItemEffect` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `description` and `type_` are never read
[INFO] [stdout]   --> src/components/player.rs:73:9
[INFO] [stdout]    |
[INFO] [stdout] 71 | pub struct Item {
[INFO] [stdout]    |            ---- fields in this struct
[INFO] [stdout] 72 |     pub name: String,
[INFO] [stdout] 73 |     pub description: String,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 74 |     pub type_:ItemType,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Item` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `description` and `throwable` are never read
[INFO] [stdout]   --> src/components/player.rs:81:9
[INFO] [stdout]    |
[INFO] [stdout] 79 | pub struct Weapon {
[INFO] [stdout]    |            ------ fields in this struct
[INFO] [stdout] 80 |     pub name: String,
[INFO] [stdout] 81 |     pub description: String,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 82 |     pub throwable: bool,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Weapon` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `remove_item` is never used
[INFO] [stdout]    --> src/components/player.rs:125:12
[INFO] [stdout]     |
[INFO] [stdout] 101 | impl Inventory {
[INFO] [stdout]     | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 125 |     pub fn remove_item(&mut self, index: usize) -> Option<Item> {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `FpsText` is never constructed
[INFO] [stdout]   --> src/components/ui.rs:16:12
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub struct FpsText;
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `InventoryUI` is never constructed
[INFO] [stdout]   --> src/components/ui.rs:20:12
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub struct InventoryUI;
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> src/components/world.rs:11:23
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub struct EntityName(String);
[INFO] [stdout]    |            ---------- ^^^^^^
[INFO] [stdout]    |            |
[INFO] [stdout]    |            field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout]    = note: `EntityName` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]  --> src/resources/mod.rs:7:28
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub struct DebugPrintTimer(pub(crate) Timer);
[INFO] [stdout]   |            --------------- ^^^^^^^^^^^^^^^^
[INFO] [stdout]   |            |
[INFO] [stdout]   |            field in this struct
[INFO] [stdout]   |
[INFO] [stdout]   = help: consider removing this field
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `camera_state`
[INFO] [stdout]   --> src/systems/camera.rs:24:5
[INFO] [stdout]    |
[INFO] [stdout] 24 |     camera_state: ResMut<CameraState>,
[INFO] [stdout]    |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_camera_state`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `yaw`, `pitch`, `distance`, and `target_offset` are never read
[INFO] [stdout]   --> src/resources/camera.rs:7:9
[INFO] [stdout]    |
[INFO] [stdout]  5 | pub struct CameraState {
[INFO] [stdout]    |            ----------- fields in this struct
[INFO] [stdout]  6 |     pub mode: CameraMode,
[INFO] [stdout]  7 |     pub yaw: f32,
[INFO] [stdout]    |         ^^^
[INFO] [stdout]  8 |     pub pitch: f32,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout]  9 |     pub distance: f32,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 10 |     pub target_offset: Vec3,
[INFO] [stdout]    |         ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `position` is never read
[INFO] [stdout]   --> src/resources/game.rs:10:9
[INFO] [stdout]    |
[INFO] [stdout]  9 | pub struct GameState {
[INFO] [stdout]    |            --------- field in this struct
[INFO] [stdout] 10 |     pub position: Vec3,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `GameState` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `mouse_input`
[INFO] [stdout]   --> src/systems/camera.rs:27:5
[INFO] [stdout]    |
[INFO] [stdout] 27 |     mouse_input: Res<ButtonInput<MouseButton>>,
[INFO] [stdout]    |     ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_mouse_input`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `time`
[INFO] [stdout]   --> src/systems/camera.rs:29:5
[INFO] [stdout]    |
[INFO] [stdout] 29 |     time: Res<Time>,
[INFO] [stdout]    |     ^^^^ help: if this is intentional, prefix it with an underscore: `_time`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/systems/ui.rs:95:5
[INFO] [stdout]    |
[INFO] [stdout] 95 |     mut inventory_slot_image_query: Query<Entity, With<InventorySlotImage>>,
[INFO] [stdout]    |     ----^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/systems/ui.rs:96:5
[INFO] [stdout]    |
[INFO] [stdout] 96 |     mut weapon_slot_image_query: Query<Entity, With<WeaponSlotImage>>,
[INFO] [stdout]    |     ----^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `weapon_slot`
[INFO] [stdout]    --> src/systems/ui.rs:151:34
[INFO] [stdout]     |
[INFO] [stdout] 151 |         for (weapon_slot_entity, weapon_slot, weapon_slot_opt_children) in
[INFO] [stdout]     |                                  ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_weapon_slot`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Heal` is never constructed
[INFO] [stdout]   --> src/components/player.rs:59:5
[INFO] [stdout]    |
[INFO] [stdout] 57 | pub enum ItemEffect {
[INFO] [stdout]    |          ---------- variant in this enum
[INFO] [stdout] 58 |     IncreaseSpeed { amount: f32, duration: f32 }, // Increase movement speed
[INFO] [stdout] 59 |     Heal(f32),         // Restore health
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `ItemEffect` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `description` and `type_` are never read
[INFO] [stdout]   --> src/components/player.rs:73:9
[INFO] [stdout]    |
[INFO] [stdout] 71 | pub struct Item {
[INFO] [stdout]    |            ---- fields in this struct
[INFO] [stdout] 72 |     pub name: String,
[INFO] [stdout] 73 |     pub description: String,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 74 |     pub type_:ItemType,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Item` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `description` and `throwable` are never read
[INFO] [stdout]   --> src/components/player.rs:81:9
[INFO] [stdout]    |
[INFO] [stdout] 79 | pub struct Weapon {
[INFO] [stdout]    |            ------ fields in this struct
[INFO] [stdout] 80 |     pub name: String,
[INFO] [stdout] 81 |     pub description: String,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 82 |     pub throwable: bool,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Weapon` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `remove_item` is never used
[INFO] [stdout]    --> src/components/player.rs:125:12
[INFO] [stdout]     |
[INFO] [stdout] 101 | impl Inventory {
[INFO] [stdout]     | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 125 |     pub fn remove_item(&mut self, index: usize) -> Option<Item> {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `FpsText` is never constructed
[INFO] [stdout]   --> src/components/ui.rs:16:12
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub struct FpsText;
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `InventoryUI` is never constructed
[INFO] [stdout]   --> src/components/ui.rs:20:12
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub struct InventoryUI;
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> src/components/world.rs:11:23
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub struct EntityName(String);
[INFO] [stdout]    |            ---------- ^^^^^^
[INFO] [stdout]    |            |
[INFO] [stdout]    |            field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout]    = note: `EntityName` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]  --> src/resources/mod.rs:7:28
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub struct DebugPrintTimer(pub(crate) Timer);
[INFO] [stdout]   |            --------------- ^^^^^^^^^^^^^^^^
[INFO] [stdout]   |            |
[INFO] [stdout]   |            field in this struct
[INFO] [stdout]   |
[INFO] [stdout]   = help: consider removing this field
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `yaw`, `pitch`, `distance`, and `target_offset` are never read
[INFO] [stdout]   --> src/resources/camera.rs:7:9
[INFO] [stdout]    |
[INFO] [stdout]  5 | pub struct CameraState {
[INFO] [stdout]    |            ----------- fields in this struct
[INFO] [stdout]  6 |     pub mode: CameraMode,
[INFO] [stdout]  7 |     pub yaw: f32,
[INFO] [stdout]    |         ^^^
[INFO] [stdout]  8 |     pub pitch: f32,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout]  9 |     pub distance: f32,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 10 |     pub target_offset: Vec3,
[INFO] [stdout]    |         ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `position` is never read
[INFO] [stdout]   --> src/resources/game.rs:10:9
[INFO] [stdout]    |
[INFO] [stdout]  9 | pub struct GameState {
[INFO] [stdout]    |            --------- field in this struct
[INFO] [stdout] 10 |     pub position: Vec3,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `GameState` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [optimized + debuginfo] target(s) in 5m 38s
[INFO] running `Command { std: "docker" "inspect" "0fef6290608505df8494674e303bb0317e17259280fefa5a45ce7902464654b4", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "0fef6290608505df8494674e303bb0317e17259280fefa5a45ce7902464654b4", kill_on_drop: false }`
[INFO] [stdout] 0fef6290608505df8494674e303bb0317e17259280fefa5a45ce7902464654b4
