[INFO] cloning repository https://github.com/sanderman01/rust-raytracer
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/sanderman01/rust-raytracer" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fsanderman01%2Frust-raytracer", kill_on_drop: false }`
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[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 12037e64a5f614bf302d6ff425f42cf69413ff4d
[INFO] checking sanderman01/rust-raytracer against try#5f6abd89da253a562ad85d235b9342a3ac336c28 for pr-156114
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fsanderman01%2Frust-raytracer" "/workspace/builds/worker-1-tc2/source", kill_on_drop: false }`
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[INFO] started tweaking git repo https://github.com/sanderman01/rust-raytracer
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[INFO] validating manifest of git repo https://github.com/sanderman01/rust-raytracer on toolchain 5f6abd89da253a562ad85d235b9342a3ac336c28
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+5f6abd89da253a562ad85d235b9342a3ac336c28" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/sanderman01/rust-raytracer already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+5f6abd89da253a562ad85d235b9342a3ac336c28" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
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[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+5f6abd89da253a562ad85d235b9342a3ac336c28" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] 8538a3c1618a4ee0161a571bdc5d2853dfcf0407b352345c041ed8bdb5c938dd
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[INFO] [stdout] 01bf469bb69c850ae9bc579a23e8ac5901cb09a70d769592ac3d7eda6f8aff92
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[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/main.rs:40:30
[INFO] [stdout]    |
[INFO] [stdout] 40 | fn create_scene() -> Vec<Box<SceneObject>> {
[INFO] [stdout]    |                              ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout]    = note: `#[warn(bare_trait_objects)]` (part of `#[warn(rust_2021_compatibility)]`) on by default
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 40 | fn create_scene() -> Vec<Box<dyn SceneObject>> {
[INFO] [stdout]    |                              +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/main.rs:87:50
[INFO] [stdout]    |
[INFO] [stdout] 87 | fn render_image(camera: &Camera, scene: &Vec<Box<SceneObject>>, image: &mut RgbImage) {
[INFO] [stdout]    |                                                  ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 87 | fn render_image(camera: &Camera, scene: &Vec<Box<dyn SceneObject>>, image: &mut RgbImage) {
[INFO] [stdout]    |                                                  +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/main.rs:311:23
[INFO] [stdout]     |
[INFO] [stdout] 311 |     material: &'a Box<Material>,
[INFO] [stdout]     |                       ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 311 |     material: &'a Box<dyn Material>,
[INFO] [stdout]     |                       +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/main.rs:126:24
[INFO] [stdout]     |
[INFO] [stdout] 126 |     scene: &'a Vec<Box<SceneObject>>,
[INFO] [stdout]     |                        ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 126 |     scene: &'a Vec<Box<dyn SceneObject>>,
[INFO] [stdout]     |                        +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/main.rs:147:41
[INFO] [stdout]     |
[INFO] [stdout] 147 | fn trace_ray(ray: &Ray, scene: &Vec<Box<SceneObject>>, depth: u32) -> Vec3 {
[INFO] [stdout]     |                                         ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 147 | fn trace_ray(ray: &Ray, scene: &Vec<Box<dyn SceneObject>>, depth: u32) -> Vec3 {
[INFO] [stdout]     |                                         +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/main.rs:227:46
[INFO] [stdout]     |
[INFO] [stdout] 227 |     fn get_material<'a>(&'a self) -> &'a Box<Material> {
[INFO] [stdout]     |                                              ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 227 |     fn get_material<'a>(&'a self) -> &'a Box<dyn Material> {
[INFO] [stdout]     |                                              +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/main.rs:40:30
[INFO] [stdout]    |
[INFO] [stdout] 40 | fn create_scene() -> Vec<Box<SceneObject>> {
[INFO] [stdout]    |                              ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout]    = note: `#[warn(bare_trait_objects)]` (part of `#[warn(rust_2021_compatibility)]`) on by default
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 40 | fn create_scene() -> Vec<Box<dyn SceneObject>> {
[INFO] [stdout]    |                              +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/main.rs:87:50
[INFO] [stdout]    |
[INFO] [stdout] 87 | fn render_image(camera: &Camera, scene: &Vec<Box<SceneObject>>, image: &mut RgbImage) {
[INFO] [stdout]    |                                                  ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 87 | fn render_image(camera: &Camera, scene: &Vec<Box<dyn SceneObject>>, image: &mut RgbImage) {
[INFO] [stdout]    |                                                  +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/main.rs:311:23
[INFO] [stdout]     |
[INFO] [stdout] 311 |     material: &'a Box<Material>,
[INFO] [stdout]     |                       ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 311 |     material: &'a Box<dyn Material>,
[INFO] [stdout]     |                       +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/main.rs:126:24
[INFO] [stdout]     |
[INFO] [stdout] 126 |     scene: &'a Vec<Box<SceneObject>>,
[INFO] [stdout]     |                        ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 126 |     scene: &'a Vec<Box<dyn SceneObject>>,
[INFO] [stdout]     |                        +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/main.rs:147:41
[INFO] [stdout]     |
[INFO] [stdout] 147 | fn trace_ray(ray: &Ray, scene: &Vec<Box<SceneObject>>, depth: u32) -> Vec3 {
[INFO] [stdout]     |                                         ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 147 | fn trace_ray(ray: &Ray, scene: &Vec<Box<dyn SceneObject>>, depth: u32) -> Vec3 {
[INFO] [stdout]     |                                         +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/main.rs:227:46
[INFO] [stdout]     |
[INFO] [stdout] 227 |     fn get_material<'a>(&'a self) -> &'a Box<Material> {
[INFO] [stdout]     |                                              ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 227 |     fn get_material<'a>(&'a self) -> &'a Box<dyn Material> {
[INFO] [stdout]     |                                              +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/main.rs:66:22
[INFO] [stdout]    |
[INFO] [stdout] 66 |         let mat: Box<Material> = if rnd_mat < 0.5 {
[INFO] [stdout]    |                      ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 66 |         let mat: Box<dyn Material> = if rnd_mat < 0.5 {
[INFO] [stdout]    |                      +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/main.rs:66:22
[INFO] [stdout]    |
[INFO] [stdout] 66 |         let mat: Box<Material> = if rnd_mat < 0.5 {
[INFO] [stdout]    |                      ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 66 |         let mat: Box<dyn Material> = if rnd_mat < 0.5 {
[INFO] [stdout]    |                      +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `get_material` is never used
[INFO] [stdout]    --> src/main.rs:173:8
[INFO] [stdout]     |
[INFO] [stdout] 171 | trait SceneObject: Sync + Send {
[INFO] [stdout]     |       ----------- method in this trait
[INFO] [stdout] 172 |     fn ray_hit(&self, ray: &Ray, t_min: f32, t_max: f32) -> Option<HitRecord>;
[INFO] [stdout] 173 |     fn get_material<'a>(&'a self) -> &'a Box<dyn Material>;
[INFO] [stdout]     |        ^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/main.rs:172:16
[INFO] [stdout]     |
[INFO] [stdout] 172 |     fn ray_hit(&self, ray: &Ray, t_min: f32, t_max: f32) -> Option<HitRecord>;
[INFO] [stdout]     |                ^^^^^ the lifetime is elided here                   ^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 172 |     fn ray_hit(&self, ray: &Ray, t_min: f32, t_max: f32) -> Option<HitRecord<'_>>;
[INFO] [stdout]     |                                                                             ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/main.rs:183:16
[INFO] [stdout]     |
[INFO] [stdout] 183 |     fn ray_hit(&self, ray: &Ray, t_min: f32, t_max: f32) -> Option<HitRecord> {
[INFO] [stdout]     |                ^^^^^ the lifetime is elided here                   ^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 183 |     fn ray_hit(&self, ray: &Ray, t_min: f32, t_max: f32) -> Option<HitRecord<'_>> {
[INFO] [stdout]     |                                                                             ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `get_material` is never used
[INFO] [stdout]    --> src/main.rs:173:8
[INFO] [stdout]     |
[INFO] [stdout] 171 | trait SceneObject: Sync + Send {
[INFO] [stdout]     |       ----------- method in this trait
[INFO] [stdout] 172 |     fn ray_hit(&self, ray: &Ray, t_min: f32, t_max: f32) -> Option<HitRecord>;
[INFO] [stdout] 173 |     fn get_material<'a>(&'a self) -> &'a Box<dyn Material>;
[INFO] [stdout]     |        ^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/main.rs:172:16
[INFO] [stdout]     |
[INFO] [stdout] 172 |     fn ray_hit(&self, ray: &Ray, t_min: f32, t_max: f32) -> Option<HitRecord>;
[INFO] [stdout]     |                ^^^^^ the lifetime is elided here                   ^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 172 |     fn ray_hit(&self, ray: &Ray, t_min: f32, t_max: f32) -> Option<HitRecord<'_>>;
[INFO] [stdout]     |                                                                             ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/main.rs:183:16
[INFO] [stdout]     |
[INFO] [stdout] 183 |     fn ray_hit(&self, ray: &Ray, t_min: f32, t_max: f32) -> Option<HitRecord> {
[INFO] [stdout]     |                ^^^^^ the lifetime is elided here                   ^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 183 |     fn ray_hit(&self, ray: &Ray, t_min: f32, t_max: f32) -> Option<HitRecord<'_>> {
[INFO] [stdout]     |                                                                             ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 9.53s
[INFO] running `Command { std: "docker" "inspect" "01bf469bb69c850ae9bc579a23e8ac5901cb09a70d769592ac3d7eda6f8aff92", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "01bf469bb69c850ae9bc579a23e8ac5901cb09a70d769592ac3d7eda6f8aff92", kill_on_drop: false }`
[INFO] [stdout] 01bf469bb69c850ae9bc579a23e8ac5901cb09a70d769592ac3d7eda6f8aff92
