[INFO] cloning repository https://github.com/JoelWaterworth/rust_game_engine
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/JoelWaterworth/rust_game_engine" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FJoelWaterworth%2Frust_game_engine", kill_on_drop: false }`
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[INFO] checking JoelWaterworth/rust_game_engine against master#03c609abb6638f9d7f49f34326d4137d07f5cd61 for pr-155945
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FJoelWaterworth%2Frust_game_engine" "/workspace/builds/worker-1-tc1/source", kill_on_drop: false }`
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[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/JoelWaterworth/rust_game_engine
[INFO] finished tweaking git repo https://github.com/JoelWaterworth/rust_game_engine
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[INFO] validating manifest of git repo https://github.com/JoelWaterworth/rust_game_engine on toolchain 03c609abb6638f9d7f49f34326d4137d07f5cd61
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[INFO] crate git repo https://github.com/JoelWaterworth/rust_game_engine already has a lockfile, it will not be regenerated
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[INFO] [stdout] warning: unused import: `V1_0`
[INFO] [stdout]  --> src/renderer/surface/mod.rs:7:24
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub use ash::version::{V1_0, InstanceV1_0, DeviceV1_0, EntryV1_0};
[INFO] [stdout]   |                        ^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `libc`
[INFO] [stdout]   --> src/renderer/surface/mod.rs:12:5
[INFO] [stdout]    |
[INFO] [stdout] 12 | use libc;
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `EntryV1_0`, `InstanceV1_0`, and `V1_0`
[INFO] [stdout]   --> src/renderer/shader/mod.rs:14:24
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub use ash::version::{V1_0, InstanceV1_0, DeviceV1_0, EntryV1_0};
[INFO] [stdout]    |                        ^^^^  ^^^^^^^^^^^^              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `EntryV1_0`, `InstanceV1_0`, and `V1_0`
[INFO] [stdout]  --> src/renderer/shader/uniform.rs:2:24
[INFO] [stdout]   |
[INFO] [stdout] 2 | pub use ash::version::{V1_0, InstanceV1_0, DeviceV1_0, EntryV1_0};
[INFO] [stdout]   |                        ^^^^  ^^^^^^^^^^^^              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `EntryV1_0`, `InstanceV1_0`, and `V1_0`
[INFO] [stdout]  --> src/renderer/mesh/mod.rs:2:24
[INFO] [stdout]   |
[INFO] [stdout] 2 | pub use ash::version::{V1_0, InstanceV1_0, DeviceV1_0, EntryV1_0};
[INFO] [stdout]   |                        ^^^^  ^^^^^^^^^^^^              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `DebugReport`
[INFO] [stdout]  --> src/renderer/device/mod.rs:8:34
[INFO] [stdout]   |
[INFO] [stdout] 8 | use ash::extensions::{Swapchain, DebugReport};
[INFO] [stdout]   |                                  ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `EntryV1_0`, `InstanceV1_0`, and `V1_0`
[INFO] [stdout]  --> src/renderer/texture/mod.rs:3:24
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub use ash::version::{V1_0, InstanceV1_0, DeviceV1_0, EntryV1_0};
[INFO] [stdout]   |                        ^^^^  ^^^^^^^^^^^^              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `EntryV1_0`, `InstanceV1_0`, and `V1_0`
[INFO] [stdout]  --> src/renderer/vk_commands/mod.rs:2:24
[INFO] [stdout]   |
[INFO] [stdout] 2 | pub use ash::version::{V1_0, InstanceV1_0, DeviceV1_0, EntryV1_0};
[INFO] [stdout]   |                        ^^^^  ^^^^^^^^^^^^              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `EntryV1_0`, `InstanceV1_0`, and `V1_0`
[INFO] [stdout]  --> src/renderer/g_buffer/mod.rs:2:24
[INFO] [stdout]   |
[INFO] [stdout] 2 | pub use ash::version::{V1_0, InstanceV1_0, DeviceV1_0, EntryV1_0};
[INFO] [stdout]   |                        ^^^^  ^^^^^^^^^^^^              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around method argument
[INFO] [stdout]    --> src/renderer/g_buffer/mod.rs:329:59
[INFO] [stdout]     |
[INFO] [stdout] 329 | ...   device.bind_image_memory(images[i].0, memory, ((0..i).fold(0, |sum, x| sum + sizes[x]))).expect("Unable to bind depth image m...
[INFO] [stdout]     |                                                     ^                                       ^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]     |
[INFO] [stdout] 329 -             device.bind_image_memory(images[i].0, memory, ((0..i).fold(0, |sum, x| sum + sizes[x]))).expect("Unable to bind depth image memory");
[INFO] [stdout] 329 +             device.bind_image_memory(images[i].0, memory, (0..i).fold(0, |sum, x| sum + sizes[x]) ).expect("Unable to bind depth image memory");
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around method argument
[INFO] [stdout]    --> src/renderer/g_buffer/mod.rs:424:59
[INFO] [stdout]     |
[INFO] [stdout] 424 | ...   device.bind_image_memory(images[i].0, memory, ((0..i).fold(0, |sum, x| sum + sizes[x]))).expect("Unable to bind depth image m...
[INFO] [stdout]     |                                                     ^                                       ^
[INFO] [stdout]     |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]     |
[INFO] [stdout] 424 -             device.bind_image_memory(images[i].0, memory, ((0..i).fold(0, |sum, x| sum + sizes[x]))).expect("Unable to bind depth image memory");
[INFO] [stdout] 424 +             device.bind_image_memory(images[i].0, memory, (0..i).fold(0, |sum, x| sum + sizes[x]) ).expect("Unable to bind depth image memory");
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::path::Path`
[INFO] [stdout]  --> src/scene_object/mod.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use std::path::Path;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `renderer::resource::ResourceManager`
[INFO] [stdout]  --> src/world/mod.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use renderer::resource::ResourceManager;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `V1_0`
[INFO] [stdout]  --> src/renderer/surface/mod.rs:7:24
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub use ash::version::{V1_0, InstanceV1_0, DeviceV1_0, EntryV1_0};
[INFO] [stdout]   |                        ^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `libc`
[INFO] [stdout]   --> src/renderer/surface/mod.rs:12:5
[INFO] [stdout]    |
[INFO] [stdout] 12 | use libc;
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `EntryV1_0`, `InstanceV1_0`, and `V1_0`
[INFO] [stdout]   --> src/renderer/shader/mod.rs:14:24
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub use ash::version::{V1_0, InstanceV1_0, DeviceV1_0, EntryV1_0};
[INFO] [stdout]    |                        ^^^^  ^^^^^^^^^^^^              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `EntryV1_0`, `InstanceV1_0`, and `V1_0`
[INFO] [stdout]  --> src/renderer/shader/uniform.rs:2:24
[INFO] [stdout]   |
[INFO] [stdout] 2 | pub use ash::version::{V1_0, InstanceV1_0, DeviceV1_0, EntryV1_0};
[INFO] [stdout]   |                        ^^^^  ^^^^^^^^^^^^              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `EntryV1_0`, `InstanceV1_0`, and `V1_0`
[INFO] [stdout]  --> src/renderer/mesh/mod.rs:2:24
[INFO] [stdout]   |
[INFO] [stdout] 2 | pub use ash::version::{V1_0, InstanceV1_0, DeviceV1_0, EntryV1_0};
[INFO] [stdout]   |                        ^^^^  ^^^^^^^^^^^^              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `DebugReport`
[INFO] [stdout]  --> src/renderer/device/mod.rs:8:34
[INFO] [stdout]   |
[INFO] [stdout] 8 | use ash::extensions::{Swapchain, DebugReport};
[INFO] [stdout]   |                                  ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `EntryV1_0`, `InstanceV1_0`, and `V1_0`
[INFO] [stdout]  --> src/renderer/texture/mod.rs:3:24
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub use ash::version::{V1_0, InstanceV1_0, DeviceV1_0, EntryV1_0};
[INFO] [stdout]   |                        ^^^^  ^^^^^^^^^^^^              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `EntryV1_0`, `InstanceV1_0`, and `V1_0`
[INFO] [stdout]  --> src/renderer/vk_commands/mod.rs:2:24
[INFO] [stdout]   |
[INFO] [stdout] 2 | pub use ash::version::{V1_0, InstanceV1_0, DeviceV1_0, EntryV1_0};
[INFO] [stdout]   |                        ^^^^  ^^^^^^^^^^^^              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `EntryV1_0`, `InstanceV1_0`, and `V1_0`
[INFO] [stdout]  --> src/renderer/g_buffer/mod.rs:2:24
[INFO] [stdout]   |
[INFO] [stdout] 2 | pub use ash::version::{V1_0, InstanceV1_0, DeviceV1_0, EntryV1_0};
[INFO] [stdout]   |                        ^^^^  ^^^^^^^^^^^^              ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around method argument
[INFO] [stdout]    --> src/renderer/g_buffer/mod.rs:329:59
[INFO] [stdout]     |
[INFO] [stdout] 329 | ...   device.bind_image_memory(images[i].0, memory, ((0..i).fold(0, |sum, x| sum + sizes[x]))).expect("Unable to bind depth image m...
[INFO] [stdout]     |                                                     ^                                       ^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]     |
[INFO] [stdout] 329 -             device.bind_image_memory(images[i].0, memory, ((0..i).fold(0, |sum, x| sum + sizes[x]))).expect("Unable to bind depth image memory");
[INFO] [stdout] 329 +             device.bind_image_memory(images[i].0, memory, (0..i).fold(0, |sum, x| sum + sizes[x]) ).expect("Unable to bind depth image memory");
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around method argument
[INFO] [stdout]    --> src/renderer/g_buffer/mod.rs:424:59
[INFO] [stdout]     |
[INFO] [stdout] 424 | ...   device.bind_image_memory(images[i].0, memory, ((0..i).fold(0, |sum, x| sum + sizes[x]))).expect("Unable to bind depth image m...
[INFO] [stdout]     |                                                     ^                                       ^
[INFO] [stdout]     |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]     |
[INFO] [stdout] 424 -             device.bind_image_memory(images[i].0, memory, ((0..i).fold(0, |sum, x| sum + sizes[x]))).expect("Unable to bind depth image memory");
[INFO] [stdout] 424 +             device.bind_image_memory(images[i].0, memory, (0..i).fold(0, |sum, x| sum + sizes[x]) ).expect("Unable to bind depth image memory");
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::path::Path`
[INFO] [stdout]  --> src/scene_object/mod.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use std::path::Path;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `renderer::resource::ResourceManager`
[INFO] [stdout]  --> src/world/mod.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use renderer::resource::ResourceManager;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `std::mem::uninitialized`: use `mem::MaybeUninit` instead
[INFO] [stdout]    --> src/renderer/shader/mod.rs:36:37
[INFO] [stdout]     |
[INFO] [stdout]  36 |                 let b: $base = mem::uninitialized();
[INFO] [stdout]     |                                     ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 252 |                 offset: offset_of!(Vertex, pos) as u32,
[INFO] [stdout]     |                         ----------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(deprecated)]` on by default
[INFO] [stdout]     = note: this warning originates in the macro `offset_of` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `std::mem::uninitialized`: use `mem::MaybeUninit` instead
[INFO] [stdout]    --> src/renderer/shader/mod.rs:36:37
[INFO] [stdout]     |
[INFO] [stdout]  36 |                 let b: $base = mem::uninitialized();
[INFO] [stdout]     |                                     ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 258 |                 offset: offset_of!(Vertex, tangent) as u32,
[INFO] [stdout]     |                         --------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `offset_of` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `std::mem::uninitialized`: use `mem::MaybeUninit` instead
[INFO] [stdout]    --> src/renderer/shader/mod.rs:36:37
[INFO] [stdout]     |
[INFO] [stdout]  36 |                 let b: $base = mem::uninitialized();
[INFO] [stdout]     |                                     ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 264 |                 offset: offset_of!(Vertex, normal) as u32,
[INFO] [stdout]     |                         -------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `offset_of` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `std::mem::uninitialized`: use `mem::MaybeUninit` instead
[INFO] [stdout]    --> src/renderer/shader/mod.rs:36:37
[INFO] [stdout]     |
[INFO] [stdout]  36 |                 let b: $base = mem::uninitialized();
[INFO] [stdout]     |                                     ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 270 |                 offset: offset_of!(Vertex, uv) as u32,
[INFO] [stdout]     |                         ---------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `offset_of` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/renderer/shader/mod.rs:25:19
[INFO] [stdout]    |
[INFO] [stdout] 25 |     pub data: Arc<Uniform>,
[INFO] [stdout]    |                   ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout]    = note: `#[warn(bare_trait_objects)]` (part of `#[warn(rust_2021_compatibility)]`) on by default
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 25 |     pub data: Arc<dyn Uniform>,
[INFO] [stdout]    |                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/scene_object/mod.rs:26:44
[INFO] [stdout]    |
[INFO] [stdout] 26 |     components: HashMap<String, Rc<RefCell<Component>>>,
[INFO] [stdout]    |                                            ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 26 |     components: HashMap<String, Rc<RefCell<dyn Component>>>,
[INFO] [stdout]    |                                            +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]  --> src/world/mod.rs:9:35
[INFO] [stdout]   |
[INFO] [stdout] 9 |     static_actors: Vec<Rc<RefCell<Actor>>>,
[INFO] [stdout]   |                                   ^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]   = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]   |
[INFO] [stdout] 9 |     static_actors: Vec<Rc<RefCell<dyn Actor>>>,
[INFO] [stdout]   |                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `std::mem::uninitialized`: use `mem::MaybeUninit` instead
[INFO] [stdout]    --> src/renderer/shader/mod.rs:36:37
[INFO] [stdout]     |
[INFO] [stdout]  36 |                 let b: $base = mem::uninitialized();
[INFO] [stdout]     |                                     ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 252 |                 offset: offset_of!(Vertex, pos) as u32,
[INFO] [stdout]     |                         ----------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(deprecated)]` on by default
[INFO] [stdout]     = note: this warning originates in the macro `offset_of` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `std::mem::uninitialized`: use `mem::MaybeUninit` instead
[INFO] [stdout]    --> src/renderer/shader/mod.rs:36:37
[INFO] [stdout]     |
[INFO] [stdout]  36 |                 let b: $base = mem::uninitialized();
[INFO] [stdout]     |                                     ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 258 |                 offset: offset_of!(Vertex, tangent) as u32,
[INFO] [stdout]     |                         --------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `offset_of` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `std::mem::uninitialized`: use `mem::MaybeUninit` instead
[INFO] [stdout]    --> src/renderer/shader/mod.rs:36:37
[INFO] [stdout]     |
[INFO] [stdout]  36 |                 let b: $base = mem::uninitialized();
[INFO] [stdout]     |                                     ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 264 |                 offset: offset_of!(Vertex, normal) as u32,
[INFO] [stdout]     |                         -------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `offset_of` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `std::mem::uninitialized`: use `mem::MaybeUninit` instead
[INFO] [stdout]    --> src/renderer/shader/mod.rs:36:37
[INFO] [stdout]     |
[INFO] [stdout]  36 |                 let b: $base = mem::uninitialized();
[INFO] [stdout]     |                                     ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 270 |                 offset: offset_of!(Vertex, uv) as u32,
[INFO] [stdout]     |                         ---------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `offset_of` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/renderer/shader/mod.rs:25:19
[INFO] [stdout]    |
[INFO] [stdout] 25 |     pub data: Arc<Uniform>,
[INFO] [stdout]    |                   ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout]    = note: `#[warn(bare_trait_objects)]` (part of `#[warn(rust_2021_compatibility)]`) on by default
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 25 |     pub data: Arc<dyn Uniform>,
[INFO] [stdout]    |                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/scene_object/mod.rs:26:44
[INFO] [stdout]    |
[INFO] [stdout] 26 |     components: HashMap<String, Rc<RefCell<Component>>>,
[INFO] [stdout]    |                                            ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 26 |     components: HashMap<String, Rc<RefCell<dyn Component>>>,
[INFO] [stdout]    |                                            +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]  --> src/world/mod.rs:9:35
[INFO] [stdout]   |
[INFO] [stdout] 9 |     static_actors: Vec<Rc<RefCell<Actor>>>,
[INFO] [stdout]   |                                   ^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]   = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]   |
[INFO] [stdout] 9 |     static_actors: Vec<Rc<RefCell<dyn Actor>>>,
[INFO] [stdout]   |                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `dst_access_mask`
[INFO] [stdout]    --> src/renderer/texture/mod.rs:383:13
[INFO] [stdout]     |
[INFO] [stdout] 383 |         let dst_access_mask = match self.usage {
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_dst_access_mask`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `dst_access_mask`
[INFO] [stdout]    --> src/renderer/texture/mod.rs:383:13
[INFO] [stdout]     |
[INFO] [stdout] 383 |         let dst_access_mask = match self.usage {
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_dst_access_mask`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `transform`
[INFO] [stdout]   --> src/world/mod.rs:17:76
[INFO] [stdout]    |
[INFO] [stdout] 17 |     pub fn add<A: Sized + Actor + 'static>(&mut self, actor_fn: fn() -> A, transform: Transform) {
[INFO] [stdout]    |                                                                            ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_transform`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `transform`
[INFO] [stdout]   --> src/world/mod.rs:17:76
[INFO] [stdout]    |
[INFO] [stdout] 17 |     pub fn add<A: Sized + Actor + 'static>(&mut self, actor_fn: fn() -> A, transform: Transform) {
[INFO] [stdout]    |                                                                            ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_transform`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: the type `loader::Vertex` does not permit being left uninitialized
[INFO] [stdout]    --> src/renderer/shader/mod.rs:36:32
[INFO] [stdout]     |
[INFO] [stdout]  36 |                 let b: $base = mem::uninitialized();
[INFO] [stdout]     |                                ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |                                |
[INFO] [stdout]     |                                this code causes undefined behavior when executed
[INFO] [stdout]     |                                help: use `MaybeUninit<T>` instead, and only call `assume_init` after initialization is done
[INFO] [stdout] ...
[INFO] [stdout] 252 |                 offset: offset_of!(Vertex, pos) as u32,
[INFO] [stdout]     |                         ----------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout] note: floats must be initialized (in this struct field)
[INFO] [stdout]    --> src/renderer/mesh/loader.rs:9:5
[INFO] [stdout]     |
[INFO] [stdout]   9 |     pub pos: Vector3<f32>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     = note: `#[warn(invalid_value)]` on by default
[INFO] [stdout]     = note: this warning originates in the macro `offset_of` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: the type `loader::Vertex` does not permit being left uninitialized
[INFO] [stdout]    --> src/renderer/shader/mod.rs:36:32
[INFO] [stdout]     |
[INFO] [stdout]  36 |                 let b: $base = mem::uninitialized();
[INFO] [stdout]     |                                ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |                                |
[INFO] [stdout]     |                                this code causes undefined behavior when executed
[INFO] [stdout]     |                                help: use `MaybeUninit<T>` instead, and only call `assume_init` after initialization is done
[INFO] [stdout] ...
[INFO] [stdout] 258 |                 offset: offset_of!(Vertex, tangent) as u32,
[INFO] [stdout]     |                         --------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout] note: floats must be initialized (in this struct field)
[INFO] [stdout]    --> src/renderer/mesh/loader.rs:9:5
[INFO] [stdout]     |
[INFO] [stdout]   9 |     pub pos: Vector3<f32>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     = note: this warning originates in the macro `offset_of` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: the type `loader::Vertex` does not permit being left uninitialized
[INFO] [stdout]    --> src/renderer/shader/mod.rs:36:32
[INFO] [stdout]     |
[INFO] [stdout]  36 |                 let b: $base = mem::uninitialized();
[INFO] [stdout]     |                                ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |                                |
[INFO] [stdout]     |                                this code causes undefined behavior when executed
[INFO] [stdout]     |                                help: use `MaybeUninit<T>` instead, and only call `assume_init` after initialization is done
[INFO] [stdout] ...
[INFO] [stdout] 264 |                 offset: offset_of!(Vertex, normal) as u32,
[INFO] [stdout]     |                         -------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout] note: floats must be initialized (in this struct field)
[INFO] [stdout]    --> src/renderer/mesh/loader.rs:9:5
[INFO] [stdout]     |
[INFO] [stdout]   9 |     pub pos: Vector3<f32>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     = note: this warning originates in the macro `offset_of` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: the type `loader::Vertex` does not permit being left uninitialized
[INFO] [stdout]    --> src/renderer/shader/mod.rs:36:32
[INFO] [stdout]     |
[INFO] [stdout]  36 |                 let b: $base = mem::uninitialized();
[INFO] [stdout]     |                                ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |                                |
[INFO] [stdout]     |                                this code causes undefined behavior when executed
[INFO] [stdout]     |                                help: use `MaybeUninit<T>` instead, and only call `assume_init` after initialization is done
[INFO] [stdout] ...
[INFO] [stdout] 270 |                 offset: offset_of!(Vertex, uv) as u32,
[INFO] [stdout]     |                         ---------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout] note: floats must be initialized (in this struct field)
[INFO] [stdout]    --> src/renderer/mesh/loader.rs:9:5
[INFO] [stdout]     |
[INFO] [stdout]   9 |     pub pos: Vector3<f32>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     = note: this warning originates in the macro `offset_of` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/renderer/shader/shader_parser.rs:16:22
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub fn parser(slice: &[u8]) -> ShaderSrc {
[INFO] [stdout]    |                      ^^^^^     ^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |                      |
[INFO] [stdout]    |                      the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]    = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub fn parser(slice: &[u8]) -> ShaderSrc<'_> {
[INFO] [stdout]    |                                         ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: eliding a lifetime that's named elsewhere is confusing
[INFO] [stdout]   --> src/renderer/shader/shader_parser.rs:31:13
[INFO] [stdout]    |
[INFO] [stdout] 31 |   named!(word<&str>, map_res!(
[INFO] [stdout]    |   -           ^^^^ the same lifetime is elided here
[INFO] [stdout]    |  _|
[INFO] [stdout]    | |
[INFO] [stdout] 32 | |         ws!(alphanumeric),
[INFO] [stdout] 33 | |         str::from_utf8
[INFO] [stdout] 34 | | ));
[INFO] [stdout]    | |  -
[INFO] [stdout]    | |  |
[INFO] [stdout]    | |__the lifetime is named here
[INFO] [stdout]    |    the same lifetime is named here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: consistently use `'a`
[INFO] [stdout]    |
[INFO] [stdout] 31 | named!(word<&'a str>, map_res!(
[INFO] [stdout]    |              ++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's named elsewhere is confusing
[INFO] [stdout]   --> src/renderer/shader/shader_parser.rs:36:21
[INFO] [stdout]    |
[INFO] [stdout] 36 |   named!(shader_stage<ShaderStage>, do_parse!(
[INFO] [stdout]    |   -                   ^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |  _|
[INFO] [stdout]    | |
[INFO] [stdout] 37 | |     stage: word >>
[INFO] [stdout] 38 | |     src: bracketed >>
[INFO] [stdout] 39 | |     (match stage {
[INFO] [stdout] ...  |
[INFO] [stdout] 44 | |     })
[INFO] [stdout] 45 | | ));
[INFO] [stdout]    | |  -
[INFO] [stdout]    | |  |
[INFO] [stdout]    | |__the lifetime is named here
[INFO] [stdout]    |    the same lifetime is named here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: consistently use `'a`
[INFO] [stdout]    |
[INFO] [stdout] 36 | named!(shader_stage<ShaderStage<'a>>, do_parse!(
[INFO] [stdout]    |                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's named elsewhere is confusing
[INFO] [stdout]   --> src/renderer/shader/shader_parser.rs:47:26
[INFO] [stdout]    |
[INFO] [stdout] 47 | named!(shader_stages<Vec<ShaderStage>>, many1!(shader_stage));
[INFO] [stdout]    | -------------------------^^^^^^^^^^^-------------------------
[INFO] [stdout]    | |                        |
[INFO] [stdout]    | |                        the same lifetime is hidden here
[INFO] [stdout]    | the lifetime is named here
[INFO] [stdout]    | the same lifetime is named here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: consistently use `'a`
[INFO] [stdout]    |
[INFO] [stdout] 47 | named!(shader_stages<Vec<ShaderStage<'a>>>, many1!(shader_stage));
[INFO] [stdout]    |                                     ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused return value of `cgmath::InnerSpace::normalize` that must be used
[INFO] [stdout]   --> src/renderer/mesh/loader.rs:76:9
[INFO] [stdout]    |
[INFO] [stdout] 76 |         vertex.tangent.normalize();
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_must_use)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]    |
[INFO] [stdout] 76 |         let _ = vertex.tangent.normalize();
[INFO] [stdout]    |         +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: the type `loader::Vertex` does not permit being left uninitialized
[INFO] [stdout]    --> src/renderer/shader/mod.rs:36:32
[INFO] [stdout]     |
[INFO] [stdout]  36 |                 let b: $base = mem::uninitialized();
[INFO] [stdout]     |                                ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |                                |
[INFO] [stdout]     |                                this code causes undefined behavior when executed
[INFO] [stdout]     |                                help: use `MaybeUninit<T>` instead, and only call `assume_init` after initialization is done
[INFO] [stdout] ...
[INFO] [stdout] 252 |                 offset: offset_of!(Vertex, pos) as u32,
[INFO] [stdout]     |                         ----------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout] note: floats must be initialized (in this struct field)
[INFO] [stdout]    --> src/renderer/mesh/loader.rs:9:5
[INFO] [stdout]     |
[INFO] [stdout]   9 |     pub pos: Vector3<f32>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     = note: `#[warn(invalid_value)]` on by default
[INFO] [stdout]     = note: this warning originates in the macro `offset_of` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: the type `loader::Vertex` does not permit being left uninitialized
[INFO] [stdout]    --> src/renderer/shader/mod.rs:36:32
[INFO] [stdout]     |
[INFO] [stdout]  36 |                 let b: $base = mem::uninitialized();
[INFO] [stdout]     |                                ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |                                |
[INFO] [stdout]     |                                this code causes undefined behavior when executed
[INFO] [stdout]     |                                help: use `MaybeUninit<T>` instead, and only call `assume_init` after initialization is done
[INFO] [stdout] ...
[INFO] [stdout] 258 |                 offset: offset_of!(Vertex, tangent) as u32,
[INFO] [stdout]     |                         --------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout] note: floats must be initialized (in this struct field)
[INFO] [stdout]    --> src/renderer/mesh/loader.rs:9:5
[INFO] [stdout]     |
[INFO] [stdout]   9 |     pub pos: Vector3<f32>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     = note: this warning originates in the macro `offset_of` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: the type `loader::Vertex` does not permit being left uninitialized
[INFO] [stdout]    --> src/renderer/shader/mod.rs:36:32
[INFO] [stdout]     |
[INFO] [stdout]  36 |                 let b: $base = mem::uninitialized();
[INFO] [stdout]     |                                ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |                                |
[INFO] [stdout]     |                                this code causes undefined behavior when executed
[INFO] [stdout]     |                                help: use `MaybeUninit<T>` instead, and only call `assume_init` after initialization is done
[INFO] [stdout] ...
[INFO] [stdout] 264 |                 offset: offset_of!(Vertex, normal) as u32,
[INFO] [stdout]     |                         -------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout] note: floats must be initialized (in this struct field)
[INFO] [stdout]    --> src/renderer/mesh/loader.rs:9:5
[INFO] [stdout]     |
[INFO] [stdout]   9 |     pub pos: Vector3<f32>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     = note: this warning originates in the macro `offset_of` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: the type `loader::Vertex` does not permit being left uninitialized
[INFO] [stdout]    --> src/renderer/shader/mod.rs:36:32
[INFO] [stdout]     |
[INFO] [stdout]  36 |                 let b: $base = mem::uninitialized();
[INFO] [stdout]     |                                ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |                                |
[INFO] [stdout]     |                                this code causes undefined behavior when executed
[INFO] [stdout]     |                                help: use `MaybeUninit<T>` instead, and only call `assume_init` after initialization is done
[INFO] [stdout] ...
[INFO] [stdout] 270 |                 offset: offset_of!(Vertex, uv) as u32,
[INFO] [stdout]     |                         ---------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout] note: floats must be initialized (in this struct field)
[INFO] [stdout]    --> src/renderer/mesh/loader.rs:9:5
[INFO] [stdout]     |
[INFO] [stdout]   9 |     pub pos: Vector3<f32>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     = note: this warning originates in the macro `offset_of` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/renderer/shader/shader_parser.rs:16:22
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub fn parser(slice: &[u8]) -> ShaderSrc {
[INFO] [stdout]    |                      ^^^^^     ^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |                      |
[INFO] [stdout]    |                      the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]    = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub fn parser(slice: &[u8]) -> ShaderSrc<'_> {
[INFO] [stdout]    |                                         ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: eliding a lifetime that's named elsewhere is confusing
[INFO] [stdout]   --> src/renderer/shader/shader_parser.rs:31:13
[INFO] [stdout]    |
[INFO] [stdout] 31 |   named!(word<&str>, map_res!(
[INFO] [stdout]    |   -           ^^^^ the same lifetime is elided here
[INFO] [stdout]    |  _|
[INFO] [stdout]    | |
[INFO] [stdout] 32 | |         ws!(alphanumeric),
[INFO] [stdout] 33 | |         str::from_utf8
[INFO] [stdout] 34 | | ));
[INFO] [stdout]    | |  -
[INFO] [stdout]    | |  |
[INFO] [stdout]    | |__the lifetime is named here
[INFO] [stdout]    |    the same lifetime is named here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: consistently use `'a`
[INFO] [stdout]    |
[INFO] [stdout] 31 | named!(word<&'a str>, map_res!(
[INFO] [stdout]    |              ++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's named elsewhere is confusing
[INFO] [stdout]   --> src/renderer/shader/shader_parser.rs:36:21
[INFO] [stdout]    |
[INFO] [stdout] 36 |   named!(shader_stage<ShaderStage>, do_parse!(
[INFO] [stdout]    |   -                   ^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |  _|
[INFO] [stdout]    | |
[INFO] [stdout] 37 | |     stage: word >>
[INFO] [stdout] 38 | |     src: bracketed >>
[INFO] [stdout] 39 | |     (match stage {
[INFO] [stdout] ...  |
[INFO] [stdout] 44 | |     })
[INFO] [stdout] 45 | | ));
[INFO] [stdout]    | |  -
[INFO] [stdout]    | |  |
[INFO] [stdout]    | |__the lifetime is named here
[INFO] [stdout]    |    the same lifetime is named here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: consistently use `'a`
[INFO] [stdout]    |
[INFO] [stdout] 36 | named!(shader_stage<ShaderStage<'a>>, do_parse!(
[INFO] [stdout]    |                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's named elsewhere is confusing
[INFO] [stdout]   --> src/renderer/shader/shader_parser.rs:47:26
[INFO] [stdout]    |
[INFO] [stdout] 47 | named!(shader_stages<Vec<ShaderStage>>, many1!(shader_stage));
[INFO] [stdout]    | -------------------------^^^^^^^^^^^-------------------------
[INFO] [stdout]    | |                        |
[INFO] [stdout]    | |                        the same lifetime is hidden here
[INFO] [stdout]    | the lifetime is named here
[INFO] [stdout]    | the same lifetime is named here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: consistently use `'a`
[INFO] [stdout]    |
[INFO] [stdout] 47 | named!(shader_stages<Vec<ShaderStage<'a>>>, many1!(shader_stage));
[INFO] [stdout]    |                                     ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused return value of `cgmath::InnerSpace::normalize` that must be used
[INFO] [stdout]   --> src/renderer/mesh/loader.rs:76:9
[INFO] [stdout]    |
[INFO] [stdout] 76 |         vertex.tangent.normalize();
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_must_use)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]    |
[INFO] [stdout] 76 |         let _ = vertex.tangent.normalize();
[INFO] [stdout]    |         +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 2m 00s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: bitflags v0.7.0, nom v3.2.1, winit v0.8.3
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 2`
[INFO] running `Command { std: "docker" "inspect" "d3131c8c2ee9ec7c7e984e177fd72c01de79fbebe8af2deed37f154ff6dae13e", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "d3131c8c2ee9ec7c7e984e177fd72c01de79fbebe8af2deed37f154ff6dae13e", kill_on_drop: false }`
[INFO] [stdout] d3131c8c2ee9ec7c7e984e177fd72c01de79fbebe8af2deed37f154ff6dae13e
