[INFO] cloning repository https://github.com/peerhenry/rust_hello_triangle
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/peerhenry/rust_hello_triangle" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fpeerhenry%2Frust_hello_triangle", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fpeerhenry%2Frust_hello_triangle'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 776cd13d326da862c3062e7752d0289af0adcc50
[INFO] checking peerhenry/rust_hello_triangle against master#03c609abb6638f9d7f49f34326d4137d07f5cd61 for pr-155945
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fpeerhenry%2Frust_hello_triangle" "/workspace/builds/worker-7-tc1/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-7-tc1/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/peerhenry/rust_hello_triangle
[INFO] finished tweaking git repo https://github.com/peerhenry/rust_hello_triangle
[INFO] tweaked toml for git repo https://github.com/peerhenry/rust_hello_triangle written to /workspace/builds/worker-7-tc1/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/peerhenry/rust_hello_triangle on toolchain 03c609abb6638f9d7f49f34326d4137d07f5cd61
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+03c609abb6638f9d7f49f34326d4137d07f5cd61" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/peerhenry/rust_hello_triangle already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+03c609abb6638f9d7f49f34326d4137d07f5cd61" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
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[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+03c609abb6638f9d7f49f34326d4137d07f5cd61" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] 029a0d942fe48f3ec859e3ea3ae8ab209d50ee67333ddf698b553d9f93ec2fbd
[INFO] running `Command { std: "docker" "start" "-a" "029a0d942fe48f3ec859e3ea3ae8ab209d50ee67333ddf698b553d9f93ec2fbd", kill_on_drop: false }`
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[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+03c609abb6638f9d7f49f34326d4137d07f5cd61" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 87f253561e3f253ce58052e37c95d0da1b2cf4bbe7338fecc82c8877358022d9
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[INFO] [stdout] warning: unused import: `std::marker::PhantomData`
[INFO] [stdout]  --> lib/engine/src/shader_program.rs:9:5
[INFO] [stdout]   |
[INFO] [stdout] 9 | use std::marker::PhantomData;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> lib/engine/src/shader_program.rs:96:9
[INFO] [stdout]    |
[INFO] [stdout] 96 |     let mut bufSize = 1;
[INFO] [stdout]    |         ----^^^^^^^
[INFO] [stdout]    |         |
[INFO] [stdout]    |         help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unreachable pattern
[INFO] [stdout]    --> lib/engine/src/shader_program.rs:140:5
[INFO] [stdout]     |
[INFO] [stdout] 139 |     GL_FLOAT => return TypeId::of::<GLfloat>(),
[INFO] [stdout]     |     -------- matches any value
[INFO] [stdout] 140 |     GL_FLOAT_MAT4 => return TypeId::of::<Matrix4<GLfloat>>(),
[INFO] [stdout]     |     ^^^^^^^^^^^^^ no value can reach this
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unreachable_patterns)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unreachable pattern
[INFO] [stdout]    --> lib/engine/src/shader_program.rs:141:5
[INFO] [stdout]     |
[INFO] [stdout] 139 |     GL_FLOAT => return TypeId::of::<GLfloat>(),
[INFO] [stdout]     |     -------- matches any value
[INFO] [stdout] 140 |     GL_FLOAT_MAT4 => return TypeId::of::<Matrix4<GLfloat>>(),
[INFO] [stdout] 141 |     _ => panic!("gl type not recognized: {}", gl_type)
[INFO] [stdout]     |     ^ no value can reach this
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `GL_FLOAT`
[INFO] [stdout]    --> lib/engine/src/shader_program.rs:139:5
[INFO] [stdout]     |
[INFO] [stdout] 139 |     GL_FLOAT => return TypeId::of::<GLfloat>(),
[INFO] [stdout]     |     ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_GL_FLOAT`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `GL_FLOAT_MAT4`
[INFO] [stdout]    --> lib/engine/src/shader_program.rs:140:5
[INFO] [stdout]     |
[INFO] [stdout] 140 |     GL_FLOAT_MAT4 => return TypeId::of::<Matrix4<GLfloat>>(),
[INFO] [stdout]     |     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_GL_FLOAT_MAT4`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `value`
[INFO] [stdout]    --> lib/engine/src/shader_program.rs:253:24
[INFO] [stdout]     |
[INFO] [stdout] 253 |   unsafe fn set(&self, value: T) {
[INFO] [stdout]     |                        ^^^^^ help: if this is intentional, prefix it with an underscore: `_value`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `gl_type` is never read
[INFO] [stdout]   --> lib/engine/src/shader_program.rs:42:3
[INFO] [stdout]    |
[INFO] [stdout] 40 | pub struct Uniform {
[INFO] [stdout]    |            ------- field in this struct
[INFO] [stdout] 41 |   location: GLint,
[INFO] [stdout] 42 |   gl_type: GLenum
[INFO] [stdout]    |   ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Uniform` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `get_required_type_id` is never used
[INFO] [stdout]    --> lib/engine/src/shader_program.rs:137:4
[INFO] [stdout]     |
[INFO] [stdout] 137 | fn get_required_type_id(gl_type: GLenum) -> TypeId {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `bufSize` should have a snake case name
[INFO] [stdout]   --> lib/engine/src/shader_program.rs:96:13
[INFO] [stdout]    |
[INFO] [stdout] 96 |     let mut bufSize = 1;
[INFO] [stdout]    |             ^^^^^^^ help: convert the identifier to snake case: `buf_size`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(non_snake_case)]` (part of `#[warn(nonstandard_style)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `GL_FLOAT` should have a snake case name
[INFO] [stdout]    --> lib/engine/src/shader_program.rs:139:5
[INFO] [stdout]     |
[INFO] [stdout] 139 |     GL_FLOAT => return TypeId::of::<GLfloat>(),
[INFO] [stdout]     |     ^^^^^^^^ help: convert the identifier to snake case: `gl_float`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `GL_FLOAT_MAT4` should have a snake case name
[INFO] [stdout]    --> lib/engine/src/shader_program.rs:140:5
[INFO] [stdout]     |
[INFO] [stdout] 140 |     GL_FLOAT_MAT4 => return TypeId::of::<Matrix4<GLfloat>>(),
[INFO] [stdout]     |     ^^^^^^^^^^^^^ help: convert the identifier to snake case: `gl_float_mat4`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]    Compiling libloading v0.3.4
[INFO] [stderr]     Checking dlib v0.3.1
[INFO] [stderr]     Checking wayland-sys v0.9.10
[INFO] [stderr]     Checking wayland-kbd v0.9.1
[INFO] [stderr]     Checking wayland-window v0.7.0
[INFO] [stderr]     Checking winit v0.7.6
[INFO] [stderr]     Checking rust_hello_triangle v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: unused import: `gl::types::GLfloat`
[INFO] [stdout]  --> src/point.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use gl::types::GLfloat;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `SetUniform`
[INFO] [stdout]  --> src/game_state.rs:1:45
[INFO] [stdout]   |
[INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform };
[INFO] [stdout]   |                                             ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ShaderProgram`
[INFO] [stdout]  --> src/game_builder.rs:7:23
[INFO] [stdout]   |
[INFO] [stdout] 7 | use shader_program::{ ShaderProgram, ShaderProgramBuilder };
[INFO] [stdout]   |                       ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `SetUniform`
[INFO] [stdout]  --> src/game_state_renderer.rs:1:45
[INFO] [stdout]   |
[INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform };
[INFO] [stdout]   |                                             ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `gl::types::GLfloat`
[INFO] [stdout]  --> src/point.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use gl::types::GLfloat;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `SetUniform`
[INFO] [stdout]  --> src/game_state.rs:1:45
[INFO] [stdout]   |
[INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform };
[INFO] [stdout]   |                                             ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ShaderProgram`
[INFO] [stdout]  --> src/game_builder.rs:7:23
[INFO] [stdout]   |
[INFO] [stdout] 7 | use shader_program::{ ShaderProgram, ShaderProgramBuilder };
[INFO] [stdout]   |                       ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `SetUniform`
[INFO] [stdout]  --> src/game_state_renderer.rs:1:45
[INFO] [stdout]   |
[INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform };
[INFO] [stdout]   |                                             ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `SetUniform`
[INFO] [stdout]  --> src/game_state.rs:1:45
[INFO] [stdout]   |
[INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform };
[INFO] [stdout]   |                                             ^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ShaderProgram`
[INFO] [stdout]  --> src/game_builder.rs:7:23
[INFO] [stdout]   |
[INFO] [stdout] 7 | use shader_program::{ ShaderProgram, ShaderProgramBuilder };
[INFO] [stdout]   |                       ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `SetUniform`
[INFO] [stdout]  --> src/game_state_renderer.rs:1:45
[INFO] [stdout]   |
[INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform };
[INFO] [stdout]   |                                             ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game_state`
[INFO] [stdout]   --> src/model_creator.rs:16:18
[INFO] [stdout]    |
[INFO] [stdout] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) {
[INFO] [stdout]    |                  ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `SetUniform`
[INFO] [stdout]  --> src/game_state.rs:1:45
[INFO] [stdout]   |
[INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform };
[INFO] [stdout]   |                                             ^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ShaderProgram`
[INFO] [stdout]  --> src/game_builder.rs:7:23
[INFO] [stdout]   |
[INFO] [stdout] 7 | use shader_program::{ ShaderProgram, ShaderProgramBuilder };
[INFO] [stdout]   |                       ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `SetUniform`
[INFO] [stdout]  --> src/game_state_renderer.rs:1:45
[INFO] [stdout]   |
[INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform };
[INFO] [stdout]   |                                             ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `gl::types::GLfloat`
[INFO] [stdout]  --> src/main.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use gl::types::GLfloat;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `SetUniform`
[INFO] [stdout]  --> src/game_state.rs:1:45
[INFO] [stdout]   |
[INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform };
[INFO] [stdout]   |                                             ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ShaderProgram`
[INFO] [stdout]  --> src/game_builder.rs:7:23
[INFO] [stdout]   |
[INFO] [stdout] 7 | use shader_program::{ ShaderProgram, ShaderProgramBuilder };
[INFO] [stdout]   |                       ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `SetUniform`
[INFO] [stdout]  --> src/game_state_renderer.rs:1:45
[INFO] [stdout]   |
[INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform };
[INFO] [stdout]   |                                             ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `gl::types::GLfloat`
[INFO] [stdout]  --> src/teapot.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use gl::types::GLfloat;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `SetUniform`
[INFO] [stdout]  --> src/game_state.rs:1:45
[INFO] [stdout]   |
[INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform };
[INFO] [stdout]   |                                             ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ShaderProgram`
[INFO] [stdout]  --> src/game_builder.rs:7:23
[INFO] [stdout]   |
[INFO] [stdout] 7 | use shader_program::{ ShaderProgram, ShaderProgramBuilder };
[INFO] [stdout]   |                       ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `SetUniform`
[INFO] [stdout]  --> src/game_state_renderer.rs:1:45
[INFO] [stdout]   |
[INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform };
[INFO] [stdout]   |                                             ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game_state`
[INFO] [stdout]   --> src/model_creator.rs:16:18
[INFO] [stdout]    |
[INFO] [stdout] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) {
[INFO] [stdout]    |                  ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game_state`
[INFO] [stdout]   --> src/model_creator.rs:16:18
[INFO] [stdout]    |
[INFO] [stdout] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) {
[INFO] [stdout]    |                  ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `gl::types::GLfloat`
[INFO] [stdout]  --> src/teapot.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use gl::types::GLfloat;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `SetUniform`
[INFO] [stdout]  --> src/game_state.rs:1:45
[INFO] [stdout]   |
[INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform };
[INFO] [stdout]   |                                             ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ShaderProgram`
[INFO] [stdout]  --> src/game_builder.rs:7:23
[INFO] [stdout]   |
[INFO] [stdout] 7 | use shader_program::{ ShaderProgram, ShaderProgramBuilder };
[INFO] [stdout]   |                       ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `SetUniform`
[INFO] [stdout]  --> src/game_state_renderer.rs:1:45
[INFO] [stdout]   |
[INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform };
[INFO] [stdout]   |                                             ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `gl::types::GLfloat`
[INFO] [stdout]  --> src/main.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use gl::types::GLfloat;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `SetUniform`
[INFO] [stdout]  --> src/game_state.rs:1:45
[INFO] [stdout]   |
[INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform };
[INFO] [stdout]   |                                             ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ShaderProgram`
[INFO] [stdout]  --> src/game_builder.rs:7:23
[INFO] [stdout]   |
[INFO] [stdout] 7 | use shader_program::{ ShaderProgram, ShaderProgramBuilder };
[INFO] [stdout]   |                       ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `SetUniform`
[INFO] [stdout]  --> src/game_state_renderer.rs:1:45
[INFO] [stdout]   |
[INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform };
[INFO] [stdout]   |                                             ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game_state`
[INFO] [stdout]   --> src/model_creator.rs:16:18
[INFO] [stdout]    |
[INFO] [stdout] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) {
[INFO] [stdout]    |                  ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game_state`
[INFO] [stdout]   --> src/model_creator.rs:16:18
[INFO] [stdout]    |
[INFO] [stdout] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) {
[INFO] [stdout]    |                  ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game_state`
[INFO] [stdout]   --> src/model_creator.rs:16:18
[INFO] [stdout]    |
[INFO] [stdout] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) {
[INFO] [stdout]    |                  ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game_state`
[INFO] [stdout]   --> src/model_creator.rs:16:18
[INFO] [stdout]    |
[INFO] [stdout] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) {
[INFO] [stdout]    |                  ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/teapot.rs:25:7
[INFO] [stdout]    |
[INFO] [stdout] 25 |   let mut game = game_builder.build();
[INFO] [stdout]    |       ----^^^^
[INFO] [stdout]    |       |
[INFO] [stdout]    |       help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game_state`
[INFO] [stdout]   --> src/model_creator.rs:16:18
[INFO] [stdout]    |
[INFO] [stdout] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) {
[INFO] [stdout]    |                  ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/teapot.rs:25:7
[INFO] [stdout]    |
[INFO] [stdout] 25 |   let mut game = game_builder.build();
[INFO] [stdout]    |       ----^^^^
[INFO] [stdout]    |       |
[INFO] [stdout]    |       help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 32.00s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: bitflags v0.7.0, glutin v0.9.2, syn v0.14.8, winit v0.7.6
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 1`
[INFO] running `Command { std: "docker" "inspect" "87f253561e3f253ce58052e37c95d0da1b2cf4bbe7338fecc82c8877358022d9", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "87f253561e3f253ce58052e37c95d0da1b2cf4bbe7338fecc82c8877358022d9", kill_on_drop: false }`
[INFO] [stdout] 87f253561e3f253ce58052e37c95d0da1b2cf4bbe7338fecc82c8877358022d9
