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[INFO] [stdout] warning: unused import: `self::camera_builder_ortho::OrthoCameraBuilder`
[INFO] [stdout]  --> src/camera_builder/mod.rs:3:9
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub use self::camera_builder_ortho::OrthoCameraBuilder;
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `self::camera_builder_ortho::OrthoCamera`
[INFO] [stdout]  --> src/camera_builder/mod.rs:4:9
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub use self::camera_builder_ortho::OrthoCamera;
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `self::camera_builder_ortho::OrthoCameraBuilder`
[INFO] [stdout]  --> src/camera_builder/mod.rs:3:9
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub use self::camera_builder_ortho::OrthoCameraBuilder;
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `self::camera_builder_ortho::OrthoCamera`
[INFO] [stdout]  --> src/camera_builder/mod.rs:4:9
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub use self::camera_builder_ortho::OrthoCamera;
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `state`
[INFO] [stdout]   --> src/event_handler.rs:41:23
[INFO] [stdout]    |
[INFO] [stdout] 41 | fn handle_mouse_input(state: glutin::ElementState, button: glutin::MouseButton, game: &mut GameState) {
[INFO] [stdout]    |                       ^^^^^ help: if this is intentional, prefix it with an underscore: `_state`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `button`
[INFO] [stdout]   --> src/event_handler.rs:41:52
[INFO] [stdout]    |
[INFO] [stdout] 41 | fn handle_mouse_input(state: glutin::ElementState, button: glutin::MouseButton, game: &mut GameState) {
[INFO] [stdout]    |                                                    ^^^^^^ help: if this is intentional, prefix it with an underscore: `_button`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]   --> src/event_handler.rs:41:81
[INFO] [stdout]    |
[INFO] [stdout] 41 | fn handle_mouse_input(state: glutin::ElementState, button: glutin::MouseButton, game: &mut GameState) {
[INFO] [stdout]    |                                                                                 ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `delta`
[INFO] [stdout]   --> src/event_handler.rs:45:23
[INFO] [stdout]    |
[INFO] [stdout] 45 | fn handle_mouse_wheel(delta: glutin::MouseScrollDelta, game: &mut GameState) {
[INFO] [stdout]    |                       ^^^^^ help: if this is intentional, prefix it with an underscore: `_delta`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]   --> src/event_handler.rs:45:56
[INFO] [stdout]    |
[INFO] [stdout] 45 | fn handle_mouse_wheel(delta: glutin::MouseScrollDelta, game: &mut GameState) {
[INFO] [stdout]    |                                                        ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/camera_builder/camera_builder_ortho.rs:6:7
[INFO] [stdout]    |
[INFO] [stdout]  4 | pub struct OrthoCamera {
[INFO] [stdout]    |            ----------- fields in this struct
[INFO] [stdout]  5 |   // view
[INFO] [stdout]  6 |   pub eye: Point3<GLfloat>,
[INFO] [stdout]    |       ^^^
[INFO] [stdout]  7 |   pub target: Point3<GLfloat>,
[INFO] [stdout]    |       ^^^^^^
[INFO] [stdout]  8 |   pub up: Vector3<GLfloat>,
[INFO] [stdout]    |       ^^
[INFO] [stdout]  9 |   pub view_matrix: Matrix4<GLfloat>,
[INFO] [stdout]    |       ^^^^^^^^^^^
[INFO] [stdout] 10 |   // ortho
[INFO] [stdout] 11 |   pub aspect: GLfloat,
[INFO] [stdout]    |       ^^^^^^
[INFO] [stdout] 12 |   pub height: GLfloat,
[INFO] [stdout]    |       ^^^^^^
[INFO] [stdout] 13 |   pub near:   GLfloat,
[INFO] [stdout]    |       ^^^^
[INFO] [stdout] 14 |   pub far:    GLfloat,
[INFO] [stdout]    |       ^^^
[INFO] [stdout] 15 |   pub projection_matrix: Matrix4<GLfloat>,
[INFO] [stdout]    |       ^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/camera_builder/camera_builder_perspective.rs:6:7
[INFO] [stdout]    |
[INFO] [stdout]  4 | pub struct PerspectiveCamera {
[INFO] [stdout]    |            ----------------- fields in this struct
[INFO] [stdout]  5 |   pub view_matrix: Matrix4<GLfloat>,
[INFO] [stdout]  6 |   pub eye: Point3<GLfloat>,
[INFO] [stdout]    |       ^^^
[INFO] [stdout]  7 |   pub target: Point3<GLfloat>,
[INFO] [stdout]    |       ^^^^^^
[INFO] [stdout]  8 |   pub up: Vector3<GLfloat>,
[INFO] [stdout]    |       ^^
[INFO] [stdout] ...
[INFO] [stdout] 11 |   pub fovy: Rad<GLfloat>,
[INFO] [stdout]    |       ^^^^
[INFO] [stdout] 12 |   pub aspect: GLfloat,
[INFO] [stdout]    |       ^^^^^^
[INFO] [stdout] 13 |   pub near: GLfloat,
[INFO] [stdout]    |       ^^^^
[INFO] [stdout] 14 |   pub far: GLfloat
[INFO] [stdout]    |       ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `ibo` is never read
[INFO] [stdout]  --> src/vao_builder.rs:9:7
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub struct BufferComponent {
[INFO] [stdout]   |            --------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 9 |   pub ibo: GLuint
[INFO] [stdout]   |       ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `state`
[INFO] [stdout]   --> src/event_handler.rs:41:23
[INFO] [stdout]    |
[INFO] [stdout] 41 | fn handle_mouse_input(state: glutin::ElementState, button: glutin::MouseButton, game: &mut GameState) {
[INFO] [stdout]    |                       ^^^^^ help: if this is intentional, prefix it with an underscore: `_state`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `button`
[INFO] [stdout]   --> src/event_handler.rs:41:52
[INFO] [stdout]    |
[INFO] [stdout] 41 | fn handle_mouse_input(state: glutin::ElementState, button: glutin::MouseButton, game: &mut GameState) {
[INFO] [stdout]    |                                                    ^^^^^^ help: if this is intentional, prefix it with an underscore: `_button`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]   --> src/event_handler.rs:41:81
[INFO] [stdout]    |
[INFO] [stdout] 41 | fn handle_mouse_input(state: glutin::ElementState, button: glutin::MouseButton, game: &mut GameState) {
[INFO] [stdout]    |                                                                                 ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `delta`
[INFO] [stdout]   --> src/event_handler.rs:45:23
[INFO] [stdout]    |
[INFO] [stdout] 45 | fn handle_mouse_wheel(delta: glutin::MouseScrollDelta, game: &mut GameState) {
[INFO] [stdout]    |                       ^^^^^ help: if this is intentional, prefix it with an underscore: `_delta`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]   --> src/event_handler.rs:45:56
[INFO] [stdout]    |
[INFO] [stdout] 45 | fn handle_mouse_wheel(delta: glutin::MouseScrollDelta, game: &mut GameState) {
[INFO] [stdout]    |                                                        ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/camera_builder/camera_builder_ortho.rs:6:7
[INFO] [stdout]    |
[INFO] [stdout]  4 | pub struct OrthoCamera {
[INFO] [stdout]    |            ----------- fields in this struct
[INFO] [stdout]  5 |   // view
[INFO] [stdout]  6 |   pub eye: Point3<GLfloat>,
[INFO] [stdout]    |       ^^^
[INFO] [stdout]  7 |   pub target: Point3<GLfloat>,
[INFO] [stdout]    |       ^^^^^^
[INFO] [stdout]  8 |   pub up: Vector3<GLfloat>,
[INFO] [stdout]    |       ^^
[INFO] [stdout]  9 |   pub view_matrix: Matrix4<GLfloat>,
[INFO] [stdout]    |       ^^^^^^^^^^^
[INFO] [stdout] 10 |   // ortho
[INFO] [stdout] 11 |   pub aspect: GLfloat,
[INFO] [stdout]    |       ^^^^^^
[INFO] [stdout] 12 |   pub height: GLfloat,
[INFO] [stdout]    |       ^^^^^^
[INFO] [stdout] 13 |   pub near:   GLfloat,
[INFO] [stdout]    |       ^^^^
[INFO] [stdout] 14 |   pub far:    GLfloat,
[INFO] [stdout]    |       ^^^
[INFO] [stdout] 15 |   pub projection_matrix: Matrix4<GLfloat>,
[INFO] [stdout]    |       ^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/camera_builder/camera_builder_perspective.rs:6:7
[INFO] [stdout]    |
[INFO] [stdout]  4 | pub struct PerspectiveCamera {
[INFO] [stdout]    |            ----------------- fields in this struct
[INFO] [stdout]  5 |   pub view_matrix: Matrix4<GLfloat>,
[INFO] [stdout]  6 |   pub eye: Point3<GLfloat>,
[INFO] [stdout]    |       ^^^
[INFO] [stdout]  7 |   pub target: Point3<GLfloat>,
[INFO] [stdout]    |       ^^^^^^
[INFO] [stdout]  8 |   pub up: Vector3<GLfloat>,
[INFO] [stdout]    |       ^^
[INFO] [stdout] ...
[INFO] [stdout] 11 |   pub fovy: Rad<GLfloat>,
[INFO] [stdout]    |       ^^^^
[INFO] [stdout] 12 |   pub aspect: GLfloat,
[INFO] [stdout]    |       ^^^^^^
[INFO] [stdout] 13 |   pub near: GLfloat,
[INFO] [stdout]    |       ^^^^
[INFO] [stdout] 14 |   pub far: GLfloat
[INFO] [stdout]    |       ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `ibo` is never read
[INFO] [stdout]  --> src/vao_builder.rs:9:7
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub struct BufferComponent {
[INFO] [stdout]   |            --------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 9 |   pub ibo: GLuint
[INFO] [stdout]   |       ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 36.03s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: bitflags v0.7.0, glutin v0.9.2, syn v0.14.8, winit v0.7.6
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 6`
[INFO] running `Command { std: "docker" "inspect" "edd73fbb924b8a0e652dd1222a949d9e0529c4febdb153455ef88b8836f06def", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "edd73fbb924b8a0e652dd1222a949d9e0529c4febdb153455ef88b8836f06def", kill_on_drop: false }`
[INFO] [stdout] edd73fbb924b8a0e652dd1222a949d9e0529c4febdb153455ef88b8836f06def
