[INFO] cloning repository https://github.com/hall488/rustemon
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/hall488/rustemon" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fhall488%2Frustemon", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fhall488%2Frustemon'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] f037784cf7d0a0fa9b32a1f80e4b13316c48de87
[INFO] checking hall488/rustemon against 1.95.0 for pr-155915
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fhall488%2Frustemon" "/workspace/builds/worker-6-tc1/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-6-tc1/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/hall488/rustemon
[INFO] finished tweaking git repo https://github.com/hall488/rustemon
[INFO] tweaked toml for git repo https://github.com/hall488/rustemon written to /workspace/builds/worker-6-tc1/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/hall488/rustemon on toolchain 1.95.0
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+1.95.0" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/hall488/rustemon already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+1.95.0" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
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[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+1.95.0" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
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[INFO] running `Command { std: "docker" "start" "-a" "69a2cdae1cfb4879652ee2afb9b1c20ae0f08b2418ee2f98e1fa527103ba5a09", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "69a2cdae1cfb4879652ee2afb9b1c20ae0f08b2418ee2f98e1fa527103ba5a09", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "69a2cdae1cfb4879652ee2afb9b1c20ae0f08b2418ee2f98e1fa527103ba5a09", kill_on_drop: false }`
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[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+1.95.0" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] e861a6a54bd0b19a28b3c488e14a7f2ac69347dbf31c2269cabf2c9d28fa98f4
[INFO] running `Command { std: "docker" "start" "-a" "e861a6a54bd0b19a28b3c488e14a7f2ac69347dbf31c2269cabf2c9d28fa98f4", kill_on_drop: false }`
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[INFO] [stdout] warning: unused import: `Matrix4`
[INFO] [stdout]  --> src/game/player.rs:3:23
[INFO] [stdout]   |
[INFO] [stdout] 3 | use cgmath::{Vector3, Matrix4};
[INFO] [stdout]   |                       ^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `ActionType` and `Action`
[INFO] [stdout]   --> src/game/battle/ui.rs:11:13
[INFO] [stdout]    |
[INFO] [stdout] 11 | use super::{Action, ActionType};
[INFO] [stdout]    |             ^^^^^^  ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `winit::keyboard::KeyCode`
[INFO] [stdout]  --> src/game/battle/mod.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use winit::keyboard::KeyCode;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::collections::HashMap`
[INFO] [stdout]  --> src/game/battle/mod.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use std::collections::HashMap;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::game::party::Party`
[INFO] [stdout]   --> src/game/battle/mod.rs:10:5
[INFO] [stdout]    |
[INFO] [stdout] 10 | use crate::game::party::Party;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Matrix4`
[INFO] [stdout]  --> src/game/npc.rs:2:14
[INFO] [stdout]   |
[INFO] [stdout] 2 | use cgmath::{Matrix4, Vector3, InnerSpace};
[INFO] [stdout]   |              ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Matrix4` and `Vector3`
[INFO] [stdout]  --> src/renderer/sprite.rs:2:14
[INFO] [stdout]   |
[INFO] [stdout] 2 | use cgmath::{Matrix4, Vector3};
[INFO] [stdout]   |              ^^^^^^^  ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `OutputStream`
[INFO] [stdout]  --> src/audio/mod.rs:1:22
[INFO] [stdout]   |
[INFO] [stdout] 1 | use rodio::{Decoder, OutputStream, OutputStreamHandle, Sink, Source};
[INFO] [stdout]   |                      ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Matrix4`
[INFO] [stdout]  --> src/game/player.rs:3:23
[INFO] [stdout]   |
[INFO] [stdout] 3 | use cgmath::{Vector3, Matrix4};
[INFO] [stdout]   |                       ^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `ActionType` and `Action`
[INFO] [stdout]   --> src/game/battle/ui.rs:11:13
[INFO] [stdout]    |
[INFO] [stdout] 11 | use super::{Action, ActionType};
[INFO] [stdout]    |             ^^^^^^  ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `winit::keyboard::KeyCode`
[INFO] [stdout]  --> src/game/battle/mod.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use winit::keyboard::KeyCode;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::collections::HashMap`
[INFO] [stdout]  --> src/game/battle/mod.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use std::collections::HashMap;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::game::party::Party`
[INFO] [stdout]   --> src/game/battle/mod.rs:10:5
[INFO] [stdout]    |
[INFO] [stdout] 10 | use crate::game::party::Party;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Matrix4`
[INFO] [stdout]  --> src/game/npc.rs:2:14
[INFO] [stdout]   |
[INFO] [stdout] 2 | use cgmath::{Matrix4, Vector3, InnerSpace};
[INFO] [stdout]   |              ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Matrix4` and `Vector3`
[INFO] [stdout]  --> src/renderer/sprite.rs:2:14
[INFO] [stdout]   |
[INFO] [stdout] 2 | use cgmath::{Matrix4, Vector3};
[INFO] [stdout]   |              ^^^^^^^  ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `OutputStream`
[INFO] [stdout]  --> src/audio/mod.rs:1:22
[INFO] [stdout]   |
[INFO] [stdout] 1 | use rodio::{Decoder, OutputStream, OutputStreamHandle, Sink, Source};
[INFO] [stdout]   |                      ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `fps`
[INFO] [stdout]   --> src/window/mod.rs:81:25
[INFO] [stdout]    |
[INFO] [stdout] 81 |                     let fps = self.frame_count as f64 / self.fps_interval.as_secs_f64();
[INFO] [stdout]    |                         ^^^ help: if this is intentional, prefix it with an underscore: `_fps`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `key`
[INFO] [stdout]   --> src/game/player.rs:89:29
[INFO] [stdout]    |
[INFO] [stdout] 89 |     pub fn input(&mut self, key: &Option<KeyCode>, input_manager: &mut InputManager, collisions: &Vec<Rectangle>, npcs: &Vec<NPC>) {
[INFO] [stdout]    |                             ^^^ help: if this is intentional, prefix it with an underscore: `_key`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player`
[INFO] [stdout]   --> src/game/menu.rs:15:27
[INFO] [stdout]    |
[INFO] [stdout] 15 |     pub fn execute(&self, player: &Player) -> GameState {
[INFO] [stdout]    |                           ^^^^^^ help: if this is intentional, prefix it with an underscore: `_player`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_position`
[INFO] [stdout]   --> src/game/menu.rs:41:44
[INFO] [stdout]    |
[INFO] [stdout] 41 |     pub fn new(loader: &mut tiled::Loader, player_position: cgmath::Vector3<f32>) -> Self {
[INFO] [stdout]    |                                            ^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_position`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `dt`
[INFO] [stdout]   --> src/game/party/mod.rs:62:64
[INFO] [stdout]    |
[INFO] [stdout] 62 |     pub fn update(&mut self, input_manager: &mut InputManager, dt: Duration, renderer: &mut Renderer) -> u32 {
[INFO] [stdout]    |                                                                ^^ help: if this is intentional, prefix it with an underscore: `_dt`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `renderer`
[INFO] [stdout]   --> src/game/party/mod.rs:62:78
[INFO] [stdout]    |
[INFO] [stdout] 62 |     pub fn update(&mut self, input_manager: &mut InputManager, dt: Duration, renderer: &mut Renderer) -> u32 {
[INFO] [stdout]    |                                                                              ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_renderer`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `input_manager`
[INFO] [stdout]    --> src/game/battle/mod.rs:227:37
[INFO] [stdout]     |
[INFO] [stdout] 227 |     fn handle_enemy_turn(&mut self, input_manager: &mut InputManager, dt: Duration, renderer: &mut Renderer) -> Option<Action> {
[INFO] [stdout]     |                                     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_input_manager`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `dt`
[INFO] [stdout]    --> src/game/battle/mod.rs:227:71
[INFO] [stdout]     |
[INFO] [stdout] 227 |     fn handle_enemy_turn(&mut self, input_manager: &mut InputManager, dt: Duration, renderer: &mut Renderer) -> Option<Action> {
[INFO] [stdout]     |                                                                       ^^ help: if this is intentional, prefix it with an underscore: `_dt`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `renderer`
[INFO] [stdout]    --> src/game/battle/mod.rs:227:85
[INFO] [stdout]     |
[INFO] [stdout] 227 |     fn handle_enemy_turn(&mut self, input_manager: &mut InputManager, dt: Duration, renderer: &mut Renderer) -> Option<Action> {
[INFO] [stdout]     |                                                                                     ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_renderer`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `input_manager`
[INFO] [stdout]    --> src/game/battle/mod.rs:242:66
[INFO] [stdout]     |
[INFO] [stdout] 242 | ...&mut Vec<Pokemon>, input_manager: &mut InputManager, dt: Duration, renderer: &mut Renderer) -> bool {
[INFO] [stdout]     |                       ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_input_manager`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `dt`
[INFO] [stdout]    --> src/game/battle/mod.rs:242:100
[INFO] [stdout]     |
[INFO] [stdout] 242 | ...t_manager: &mut InputManager, dt: Duration, renderer: &mut Renderer) -> bool {
[INFO] [stdout]     |                                  ^^ help: if this is intentional, prefix it with an underscore: `_dt`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `queue`
[INFO] [stdout]   --> src/renderer/texture_manager.rs:52:39
[INFO] [stdout]    |
[INFO] [stdout] 52 |     pub fn new(device: &wgpu::Device, queue: &wgpu::Queue, max_textures: u32, texture_size: (u32, u32)) -> Self {
[INFO] [stdout]    |                                       ^^^^^ help: if this is intentional, prefix it with an underscore: `_queue`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `device`
[INFO] [stdout]    --> src/renderer/texture_manager.rs:163:112
[INFO] [stdout]     |
[INFO] [stdout] 163 | ...u32, queue: &wgpu::Queue, device: &wgpu::Device) -> Result<Atlas> {
[INFO] [stdout]     |                              ^^^^^^ help: if this is intentional, prefix it with an underscore: `_device`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `device`
[INFO] [stdout]    --> src/renderer/texture_manager.rs:228:131
[INFO] [stdout]     |
[INFO] [stdout] 228 | ...u32, queue: &wgpu::Queue, device: &wgpu::Device) -> Result<Atlas> {
[INFO] [stdout]     |                              ^^^^^^ help: if this is intentional, prefix it with an underscore: `_device`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/renderer/image_loader.rs:27:13
[INFO] [stdout]    |
[INFO] [stdout] 27 |         let mut file = File::open(path).context("Failed to open binary file")?;
[INFO] [stdout]    |             ----^^^^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `atlas_h`
[INFO] [stdout]   --> src/renderer/sprite.rs:30:9
[INFO] [stdout]    |
[INFO] [stdout] 30 |         atlas_h: u32,
[INFO] [stdout]    |         ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_atlas_h`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `get_release_key` is never used
[INFO] [stdout]   --> src/game/input_manager.rs:52:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl InputManager {
[INFO] [stdout]    | ----------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 52 |     pub fn get_release_key(&mut self) -> Option<KeyCode> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `frames` is never read
[INFO] [stdout]   --> src/game/map_loader.rs:63:9
[INFO] [stdout]    |
[INFO] [stdout] 60 | pub struct Animated {
[INFO] [stdout]    |            -------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 63 |     pub frames: Vec<u32>,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Animated` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `direction` is never read
[INFO] [stdout]   --> src/game/map_loader.rs:70:9
[INFO] [stdout]    |
[INFO] [stdout] 67 | pub struct Path {
[INFO] [stdout]    |            ---- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 70 |     pub direction: String,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Path` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Debug` is never constructed
[INFO] [stdout]  --> src/game/gamestate.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | pub enum GameState {
[INFO] [stdout]   |          --------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 7 |     Debug,
[INFO] [stdout]   |     ^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `GameState` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `in_battle` is never read
[INFO] [stdout]   --> src/game/party/mod.rs:26:5
[INFO] [stdout]    |
[INFO] [stdout] 17 | pub struct Party {
[INFO] [stdout]    |            ----- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 26 |     in_battle: bool,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `position` is never read
[INFO] [stdout]  --> src/game/party/slot.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub struct Slot {
[INFO] [stdout]   |            ---- field in this struct
[INFO] [stdout] 8 |     position: u32,
[INFO] [stdout]   |     ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Flying` and `Ghost` are never constructed
[INFO] [stdout]   --> src/game/moves.rs:19:5
[INFO] [stdout]    |
[INFO] [stdout]  9 | pub enum Type {
[INFO] [stdout]    |          ---- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 19 |     Flying,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 23 |     Ghost,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Type` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `move_type`, `accuracy`, `pp`, and `attack_type` are never read
[INFO] [stdout]   --> src/game/moves.rs:30:9
[INFO] [stdout]    |
[INFO] [stdout] 28 | pub struct Move {
[INFO] [stdout]    |            ---- fields in this struct
[INFO] [stdout] 29 |     pub name: String,
[INFO] [stdout] 30 |     pub move_type: Type,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 31 |     pub power: u32,
[INFO] [stdout] 32 |     pub accuracy: u32,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 33 |     pub pp: u32,
[INFO] [stdout]    |         ^^
[INFO] [stdout] 34 |     pub attack_type: AttackType,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Move` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `MoveText` is never constructed
[INFO] [stdout]   --> src/game/battle/mod.rs:30:5
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub enum BattleState {
[INFO] [stdout]    |          ----------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 30 |     MoveText,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `los` is never read
[INFO] [stdout]   --> src/game/npc.rs:20:9
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub struct NPC {
[INFO] [stdout]    |            --- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 20 |     pub los: u32,
[INFO] [stdout]    |         ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new` and `get_current_frame` are never used
[INFO] [stdout]    --> src/game/animation_player.rs:177:12
[INFO] [stdout]     |
[INFO] [stdout] 176 | impl AnimationPlayer {
[INFO] [stdout]     | -------------------- associated items in this implementation
[INFO] [stdout] 177 |     pub fn new(animations: HashMap<String, Animation>, current_animation: String, playing: bool) -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 202 |     pub fn get_current_frame(&self) -> &Vec<Instance> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> src/renderer/camera.rs:40:12
[INFO] [stdout]    |
[INFO] [stdout] 40 | pub struct CameraUniform {
[INFO] [stdout]    |            ^^^^^^^^^^^^^ field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]   --> src/renderer/camera.rs:37:1
[INFO] [stdout]    |
[INFO] [stdout] 37 | #[repr(C)]
[INFO] [stdout]    | ^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> src/renderer/camera.rs:48:12
[INFO] [stdout]    |
[INFO] [stdout] 48 | pub struct ConfigUniform {
[INFO] [stdout]    |            ^^^^^^^^^^^^^ field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]   --> src/renderer/camera.rs:46:1
[INFO] [stdout]    |
[INFO] [stdout] 46 | #[repr(C)]
[INFO] [stdout]    | ^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]  --> src/renderer/vertex.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub struct Vertex {
[INFO] [stdout]   |            ^^^^^^ field in this struct
[INFO] [stdout]   |
[INFO] [stdout]   = help: consider removing this field
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]  --> src/renderer/vertex.rs:1:1
[INFO] [stdout]   |
[INFO] [stdout] 1 | #[repr(C)]
[INFO] [stdout]   | ^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Texture` is never constructed
[INFO] [stdout]  --> src/renderer/texture.rs:4:12
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct Texture {
[INFO] [stdout]   |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `from_bytes` and `from_image` are never used
[INFO] [stdout]   --> src/renderer/texture.rs:13:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl Texture {
[INFO] [stdout]    | ------------ associated functions in this implementation
[INFO] [stdout] 13 |     pub fn from_bytes(
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 23 |     pub fn from_image(
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]  --> src/renderer/instance.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub struct Instance {
[INFO] [stdout]   |            ^^^^^^^^ field in this struct
[INFO] [stdout]   |
[INFO] [stdout]   = help: consider removing this field
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]  --> src/renderer/instance.rs:1:1
[INFO] [stdout]   |
[INFO] [stdout] 1 | #[repr(C)]
[INFO] [stdout]   | ^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> src/renderer/texture_manager.rs:10:12
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub struct AtlasInfo {
[INFO] [stdout]    |            ^^^^^^^^^ field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]  --> src/renderer/texture_manager.rs:8:1
[INFO] [stdout]   |
[INFO] [stdout] 8 | #[repr(C)]
[INFO] [stdout]   | ^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `texture_array_view` and `sampler` are never read
[INFO] [stdout]   --> src/renderer/texture_manager.rs:41:5
[INFO] [stdout]    |
[INFO] [stdout] 39 | pub struct TextureManager {
[INFO] [stdout]    |            -------------- fields in this struct
[INFO] [stdout] 40 |     texture_array: wgpu::Texture,
[INFO] [stdout] 41 |     texture_array_view: wgpu::TextureView,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 42 |     sampler: wgpu::Sampler,
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `tex_h` and `atlas_index` are never read
[INFO] [stdout]   --> src/renderer/sprite.rs:12:9
[INFO] [stdout]    |
[INFO] [stdout]  5 | pub struct Sprite {
[INFO] [stdout]    |            ------ fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 12 |     pub tex_h: u32,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout] 13 |     pub atlas_index: u32,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Sprite` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> src/renderer/window_map.rs:14:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub struct WindowMapUniform {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^ field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]   --> src/renderer/window_map.rs:11:1
[INFO] [stdout]    |
[INFO] [stdout] 11 | #[repr(C)]
[INFO] [stdout]    | ^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `set_looping`, `pause`, `resume`, and `stop` are never used
[INFO] [stdout]   --> src/audio/mod.rs:24:12
[INFO] [stdout]    |
[INFO] [stdout] 13 | impl AudioPlayer {
[INFO] [stdout]    | ---------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 24 |     pub fn set_looping(&mut self, looping: bool) {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 62 |     pub fn pause(&self) {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 68 |     pub fn resume(&self) {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 74 |     pub fn stop(&self) {
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `fps`
[INFO] [stdout]   --> src/window/mod.rs:81:25
[INFO] [stdout]    |
[INFO] [stdout] 81 |                     let fps = self.frame_count as f64 / self.fps_interval.as_secs_f64();
[INFO] [stdout]    |                         ^^^ help: if this is intentional, prefix it with an underscore: `_fps`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `key`
[INFO] [stdout]   --> src/game/player.rs:89:29
[INFO] [stdout]    |
[INFO] [stdout] 89 |     pub fn input(&mut self, key: &Option<KeyCode>, input_manager: &mut InputManager, collisions: &Vec<Rectangle>, npcs: &Vec<NPC>) {
[INFO] [stdout]    |                             ^^^ help: if this is intentional, prefix it with an underscore: `_key`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player`
[INFO] [stdout]   --> src/game/menu.rs:15:27
[INFO] [stdout]    |
[INFO] [stdout] 15 |     pub fn execute(&self, player: &Player) -> GameState {
[INFO] [stdout]    |                           ^^^^^^ help: if this is intentional, prefix it with an underscore: `_player`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_position`
[INFO] [stdout]   --> src/game/menu.rs:41:44
[INFO] [stdout]    |
[INFO] [stdout] 41 |     pub fn new(loader: &mut tiled::Loader, player_position: cgmath::Vector3<f32>) -> Self {
[INFO] [stdout]    |                                            ^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_position`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `dt`
[INFO] [stdout]   --> src/game/party/mod.rs:62:64
[INFO] [stdout]    |
[INFO] [stdout] 62 |     pub fn update(&mut self, input_manager: &mut InputManager, dt: Duration, renderer: &mut Renderer) -> u32 {
[INFO] [stdout]    |                                                                ^^ help: if this is intentional, prefix it with an underscore: `_dt`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `renderer`
[INFO] [stdout]   --> src/game/party/mod.rs:62:78
[INFO] [stdout]    |
[INFO] [stdout] 62 |     pub fn update(&mut self, input_manager: &mut InputManager, dt: Duration, renderer: &mut Renderer) -> u32 {
[INFO] [stdout]    |                                                                              ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_renderer`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `input_manager`
[INFO] [stdout]    --> src/game/battle/mod.rs:227:37
[INFO] [stdout]     |
[INFO] [stdout] 227 |     fn handle_enemy_turn(&mut self, input_manager: &mut InputManager, dt: Duration, renderer: &mut Renderer) -> Option<Action> {
[INFO] [stdout]     |                                     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_input_manager`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `dt`
[INFO] [stdout]    --> src/game/battle/mod.rs:227:71
[INFO] [stdout]     |
[INFO] [stdout] 227 |     fn handle_enemy_turn(&mut self, input_manager: &mut InputManager, dt: Duration, renderer: &mut Renderer) -> Option<Action> {
[INFO] [stdout]     |                                                                       ^^ help: if this is intentional, prefix it with an underscore: `_dt`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `renderer`
[INFO] [stdout]    --> src/game/battle/mod.rs:227:85
[INFO] [stdout]     |
[INFO] [stdout] 227 |     fn handle_enemy_turn(&mut self, input_manager: &mut InputManager, dt: Duration, renderer: &mut Renderer) -> Option<Action> {
[INFO] [stdout]     |                                                                                     ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_renderer`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `input_manager`
[INFO] [stdout]    --> src/game/battle/mod.rs:242:66
[INFO] [stdout]     |
[INFO] [stdout] 242 | ...&mut Vec<Pokemon>, input_manager: &mut InputManager, dt: Duration, renderer: &mut Renderer) -> bool {
[INFO] [stdout]     |                       ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_input_manager`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `dt`
[INFO] [stdout]    --> src/game/battle/mod.rs:242:100
[INFO] [stdout]     |
[INFO] [stdout] 242 | ...t_manager: &mut InputManager, dt: Duration, renderer: &mut Renderer) -> bool {
[INFO] [stdout]     |                                  ^^ help: if this is intentional, prefix it with an underscore: `_dt`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `queue`
[INFO] [stdout]   --> src/renderer/texture_manager.rs:52:39
[INFO] [stdout]    |
[INFO] [stdout] 52 |     pub fn new(device: &wgpu::Device, queue: &wgpu::Queue, max_textures: u32, texture_size: (u32, u32)) -> Self {
[INFO] [stdout]    |                                       ^^^^^ help: if this is intentional, prefix it with an underscore: `_queue`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `device`
[INFO] [stdout]    --> src/renderer/texture_manager.rs:163:112
[INFO] [stdout]     |
[INFO] [stdout] 163 | ...u32, queue: &wgpu::Queue, device: &wgpu::Device) -> Result<Atlas> {
[INFO] [stdout]     |                              ^^^^^^ help: if this is intentional, prefix it with an underscore: `_device`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `device`
[INFO] [stdout]    --> src/renderer/texture_manager.rs:228:131
[INFO] [stdout]     |
[INFO] [stdout] 228 | ...u32, queue: &wgpu::Queue, device: &wgpu::Device) -> Result<Atlas> {
[INFO] [stdout]     |                              ^^^^^^ help: if this is intentional, prefix it with an underscore: `_device`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/renderer/image_loader.rs:27:13
[INFO] [stdout]    |
[INFO] [stdout] 27 |         let mut file = File::open(path).context("Failed to open binary file")?;
[INFO] [stdout]    |             ----^^^^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `atlas_h`
[INFO] [stdout]   --> src/renderer/sprite.rs:30:9
[INFO] [stdout]    |
[INFO] [stdout] 30 |         atlas_h: u32,
[INFO] [stdout]    |         ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_atlas_h`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `get_release_key` is never used
[INFO] [stdout]   --> src/game/input_manager.rs:52:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl InputManager {
[INFO] [stdout]    | ----------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 52 |     pub fn get_release_key(&mut self) -> Option<KeyCode> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `frames` is never read
[INFO] [stdout]   --> src/game/map_loader.rs:63:9
[INFO] [stdout]    |
[INFO] [stdout] 60 | pub struct Animated {
[INFO] [stdout]    |            -------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 63 |     pub frames: Vec<u32>,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Animated` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `direction` is never read
[INFO] [stdout]   --> src/game/map_loader.rs:70:9
[INFO] [stdout]    |
[INFO] [stdout] 67 | pub struct Path {
[INFO] [stdout]    |            ---- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 70 |     pub direction: String,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Path` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Debug` is never constructed
[INFO] [stdout]  --> src/game/gamestate.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | pub enum GameState {
[INFO] [stdout]   |          --------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 7 |     Debug,
[INFO] [stdout]   |     ^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `GameState` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `in_battle` is never read
[INFO] [stdout]   --> src/game/party/mod.rs:26:5
[INFO] [stdout]    |
[INFO] [stdout] 17 | pub struct Party {
[INFO] [stdout]    |            ----- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 26 |     in_battle: bool,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `position` is never read
[INFO] [stdout]  --> src/game/party/slot.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub struct Slot {
[INFO] [stdout]   |            ---- field in this struct
[INFO] [stdout] 8 |     position: u32,
[INFO] [stdout]   |     ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Flying` and `Ghost` are never constructed
[INFO] [stdout]   --> src/game/moves.rs:19:5
[INFO] [stdout]    |
[INFO] [stdout]  9 | pub enum Type {
[INFO] [stdout]    |          ---- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 19 |     Flying,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 23 |     Ghost,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Type` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `move_type`, `accuracy`, `pp`, and `attack_type` are never read
[INFO] [stdout]   --> src/game/moves.rs:30:9
[INFO] [stdout]    |
[INFO] [stdout] 28 | pub struct Move {
[INFO] [stdout]    |            ---- fields in this struct
[INFO] [stdout] 29 |     pub name: String,
[INFO] [stdout] 30 |     pub move_type: Type,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 31 |     pub power: u32,
[INFO] [stdout] 32 |     pub accuracy: u32,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 33 |     pub pp: u32,
[INFO] [stdout]    |         ^^
[INFO] [stdout] 34 |     pub attack_type: AttackType,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Move` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `MoveText` is never constructed
[INFO] [stdout]   --> src/game/battle/mod.rs:30:5
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub enum BattleState {
[INFO] [stdout]    |          ----------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 30 |     MoveText,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `los` is never read
[INFO] [stdout]   --> src/game/npc.rs:20:9
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub struct NPC {
[INFO] [stdout]    |            --- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 20 |     pub los: u32,
[INFO] [stdout]    |         ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new` and `get_current_frame` are never used
[INFO] [stdout]    --> src/game/animation_player.rs:177:12
[INFO] [stdout]     |
[INFO] [stdout] 176 | impl AnimationPlayer {
[INFO] [stdout]     | -------------------- associated items in this implementation
[INFO] [stdout] 177 |     pub fn new(animations: HashMap<String, Animation>, current_animation: String, playing: bool) -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 202 |     pub fn get_current_frame(&self) -> &Vec<Instance> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> src/renderer/camera.rs:40:12
[INFO] [stdout]    |
[INFO] [stdout] 40 | pub struct CameraUniform {
[INFO] [stdout]    |            ^^^^^^^^^^^^^ field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]   --> src/renderer/camera.rs:37:1
[INFO] [stdout]    |
[INFO] [stdout] 37 | #[repr(C)]
[INFO] [stdout]    | ^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> src/renderer/camera.rs:48:12
[INFO] [stdout]    |
[INFO] [stdout] 48 | pub struct ConfigUniform {
[INFO] [stdout]    |            ^^^^^^^^^^^^^ field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]   --> src/renderer/camera.rs:46:1
[INFO] [stdout]    |
[INFO] [stdout] 46 | #[repr(C)]
[INFO] [stdout]    | ^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]  --> src/renderer/vertex.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub struct Vertex {
[INFO] [stdout]   |            ^^^^^^ field in this struct
[INFO] [stdout]   |
[INFO] [stdout]   = help: consider removing this field
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]  --> src/renderer/vertex.rs:1:1
[INFO] [stdout]   |
[INFO] [stdout] 1 | #[repr(C)]
[INFO] [stdout]   | ^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Texture` is never constructed
[INFO] [stdout]  --> src/renderer/texture.rs:4:12
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct Texture {
[INFO] [stdout]   |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `from_bytes` and `from_image` are never used
[INFO] [stdout]   --> src/renderer/texture.rs:13:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl Texture {
[INFO] [stdout]    | ------------ associated functions in this implementation
[INFO] [stdout] 13 |     pub fn from_bytes(
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 23 |     pub fn from_image(
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]  --> src/renderer/instance.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub struct Instance {
[INFO] [stdout]   |            ^^^^^^^^ field in this struct
[INFO] [stdout]   |
[INFO] [stdout]   = help: consider removing this field
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]  --> src/renderer/instance.rs:1:1
[INFO] [stdout]   |
[INFO] [stdout] 1 | #[repr(C)]
[INFO] [stdout]   | ^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> src/renderer/texture_manager.rs:10:12
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub struct AtlasInfo {
[INFO] [stdout]    |            ^^^^^^^^^ field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]  --> src/renderer/texture_manager.rs:8:1
[INFO] [stdout]   |
[INFO] [stdout] 8 | #[repr(C)]
[INFO] [stdout]   | ^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `texture_array_view` and `sampler` are never read
[INFO] [stdout]   --> src/renderer/texture_manager.rs:41:5
[INFO] [stdout]    |
[INFO] [stdout] 39 | pub struct TextureManager {
[INFO] [stdout]    |            -------------- fields in this struct
[INFO] [stdout] 40 |     texture_array: wgpu::Texture,
[INFO] [stdout] 41 |     texture_array_view: wgpu::TextureView,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 42 |     sampler: wgpu::Sampler,
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `tex_h` and `atlas_index` are never read
[INFO] [stdout]   --> src/renderer/sprite.rs:12:9
[INFO] [stdout]    |
[INFO] [stdout]  5 | pub struct Sprite {
[INFO] [stdout]    |            ------ fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 12 |     pub tex_h: u32,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout] 13 |     pub atlas_index: u32,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Sprite` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> src/renderer/window_map.rs:14:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub struct WindowMapUniform {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^ field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]   --> src/renderer/window_map.rs:11:1
[INFO] [stdout]    |
[INFO] [stdout] 11 | #[repr(C)]
[INFO] [stdout]    | ^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `set_looping`, `pause`, `resume`, and `stop` are never used
[INFO] [stdout]   --> src/audio/mod.rs:24:12
[INFO] [stdout]    |
[INFO] [stdout] 13 | impl AudioPlayer {
[INFO] [stdout]    | ---------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 24 |     pub fn set_looping(&mut self, looping: bool) {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 62 |     pub fn pause(&self) {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 68 |     pub fn resume(&self) {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 74 |     pub fn stop(&self) {
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 2m 19s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: document-features v0.2.8
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 1`
[INFO] running `Command { std: "docker" "inspect" "e861a6a54bd0b19a28b3c488e14a7f2ac69347dbf31c2269cabf2c9d28fa98f4", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "e861a6a54bd0b19a28b3c488e14a7f2ac69347dbf31c2269cabf2c9d28fa98f4", kill_on_drop: false }`
[INFO] [stdout] e861a6a54bd0b19a28b3c488e14a7f2ac69347dbf31c2269cabf2c9d28fa98f4
