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[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fsotrh%2Fdirt" "/workspace/builds/worker-0-tc1/source", kill_on_drop: false }`
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[INFO] finished tweaking git repo https://github.com/sotrh/dirt
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[INFO] [stdout] warning: variant `SaveBinary` is never constructed
[INFO] [stdout]   --> src/app/mod.rs:24:5
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub enum AppEvent {
[INFO] [stdout]    |          -------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 24 |     SaveBinary(PathBuf, Vec<u8>, async_channel::Sender<anyhow::Result<()>>),
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `terrain_id` is never read
[INFO] [stdout]   --> src/game/mod.rs:78:5
[INFO] [stdout]    |
[INFO] [stdout] 73 | pub struct Game {
[INFO] [stdout]    |            ---- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 78 |     terrain_id: usize,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `camera_binder` and `sampled_texture_binder` are never read
[INFO] [stdout]   --> src/game/render/mod.rs:37:5
[INFO] [stdout]    |
[INFO] [stdout] 31 | pub struct Renderer {
[INFO] [stdout]    |            -------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 37 |     camera_binder: CameraBinder,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 38 |     sampled_texture_binder: SampledTextureBinder,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `bind` is never used
[INFO] [stdout]   --> src/game/render/bindings.rs:88:12
[INFO] [stdout]    |
[INFO] [stdout] 58 | impl SampledTextureBinder {
[INFO] [stdout]    | ------------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 88 |     pub fn bind(
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `TextureBinding` is never constructed
[INFO] [stdout]    --> src/game/render/bindings.rs:112:12
[INFO] [stdout]     |
[INFO] [stdout] 112 | pub struct TextureBinding {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `bind_group` is never used
[INFO] [stdout]    --> src/game/render/bindings.rs:117:12
[INFO] [stdout]     |
[INFO] [stdout] 116 | impl TextureBinding {
[INFO] [stdout]     | ------------------- method in this implementation
[INFO] [stdout] 117 |     pub fn bind_group(&self) -> &wgpu::BindGroup {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `ModelVertex` is never constructed
[INFO] [stdout]   --> src/game/render/data.rs:43:12
[INFO] [stdout]    |
[INFO] [stdout] 43 | pub struct ModelVertex {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated constant `LAYOUT` is never used
[INFO] [stdout]   --> src/game/render/data.rs:52:15
[INFO] [stdout]    |
[INFO] [stdout] 51 | impl ModelVertex {
[INFO] [stdout]    | ---------------- associated constant in this implementation
[INFO] [stdout] 52 |     pub const LAYOUT: wgpu::VertexBufferLayout<'static> = wgpu::VertexBufferLayout {
[INFO] [stdout]    |               ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `font_uniforms` and `font_uniform_buffer` are never read
[INFO] [stdout]   --> src/game/render/font.rs:32:5
[INFO] [stdout]    |
[INFO] [stdout] 31 | pub struct TextPipeline {
[INFO] [stdout]    |            ------------ fields in this struct
[INFO] [stdout] 32 |     font_uniforms: FontUniforms,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 33 |     font_uniform_buffer: wgpu::Buffer,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PipelineDesc` is never constructed
[INFO] [stdout]  --> src/game/render/pipeline.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub struct PipelineDesc {
[INFO] [stdout]   |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Binder` is never constructed
[INFO] [stdout]  --> src/game/render/pipeline.rs:9:12
[INFO] [stdout]   |
[INFO] [stdout] 9 | pub struct Binder {
[INFO] [stdout]   |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `BinderLayouts` is never used
[INFO] [stdout]   --> src/game/render/pipeline.rs:14:10
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub enum BinderLayouts {
[INFO] [stdout]    |          ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `VertexDesc` is never constructed
[INFO] [stdout]   --> src/game/render/pipeline.rs:19:12
[INFO] [stdout]    |
[INFO] [stdout] 19 | pub struct VertexDesc {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `VertexLayouts` is never used
[INFO] [stdout]   --> src/game/render/pipeline.rs:24:10
[INFO] [stdout]    |
[INFO] [stdout] 24 | pub enum VertexLayouts {
[INFO] [stdout]    |          ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `terrain_data` is never read
[INFO] [stdout]   --> src/game/render/terrain.rs:43:5
[INFO] [stdout]    |
[INFO] [stdout] 40 | pub struct TerrainBuffer {
[INFO] [stdout]    |            ------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 43 |     terrain_data: BackedBuffer<TerrainData>,
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `SaveBinary` is never constructed
[INFO] [stdout]   --> src/app/mod.rs:24:5
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub enum AppEvent {
[INFO] [stdout]    |          -------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 24 |     SaveBinary(PathBuf, Vec<u8>, async_channel::Sender<anyhow::Result<()>>),
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `terrain_id` is never read
[INFO] [stdout]   --> src/game/mod.rs:78:5
[INFO] [stdout]    |
[INFO] [stdout] 73 | pub struct Game {
[INFO] [stdout]    |            ---- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 78 |     terrain_id: usize,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `camera_binder` and `sampled_texture_binder` are never read
[INFO] [stdout]   --> src/game/render/mod.rs:37:5
[INFO] [stdout]    |
[INFO] [stdout] 31 | pub struct Renderer {
[INFO] [stdout]    |            -------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 37 |     camera_binder: CameraBinder,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 38 |     sampled_texture_binder: SampledTextureBinder,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `bind` is never used
[INFO] [stdout]   --> src/game/render/bindings.rs:88:12
[INFO] [stdout]    |
[INFO] [stdout] 58 | impl SampledTextureBinder {
[INFO] [stdout]    | ------------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 88 |     pub fn bind(
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `TextureBinding` is never constructed
[INFO] [stdout]    --> src/game/render/bindings.rs:112:12
[INFO] [stdout]     |
[INFO] [stdout] 112 | pub struct TextureBinding {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `bind_group` is never used
[INFO] [stdout]    --> src/game/render/bindings.rs:117:12
[INFO] [stdout]     |
[INFO] [stdout] 116 | impl TextureBinding {
[INFO] [stdout]     | ------------------- method in this implementation
[INFO] [stdout] 117 |     pub fn bind_group(&self) -> &wgpu::BindGroup {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `ModelVertex` is never constructed
[INFO] [stdout]   --> src/game/render/data.rs:43:12
[INFO] [stdout]    |
[INFO] [stdout] 43 | pub struct ModelVertex {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated constant `LAYOUT` is never used
[INFO] [stdout]   --> src/game/render/data.rs:52:15
[INFO] [stdout]    |
[INFO] [stdout] 51 | impl ModelVertex {
[INFO] [stdout]    | ---------------- associated constant in this implementation
[INFO] [stdout] 52 |     pub const LAYOUT: wgpu::VertexBufferLayout<'static> = wgpu::VertexBufferLayout {
[INFO] [stdout]    |               ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `font_uniforms` and `font_uniform_buffer` are never read
[INFO] [stdout]   --> src/game/render/font.rs:32:5
[INFO] [stdout]    |
[INFO] [stdout] 31 | pub struct TextPipeline {
[INFO] [stdout]    |            ------------ fields in this struct
[INFO] [stdout] 32 |     font_uniforms: FontUniforms,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 33 |     font_uniform_buffer: wgpu::Buffer,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PipelineDesc` is never constructed
[INFO] [stdout]  --> src/game/render/pipeline.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub struct PipelineDesc {
[INFO] [stdout]   |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Binder` is never constructed
[INFO] [stdout]  --> src/game/render/pipeline.rs:9:12
[INFO] [stdout]   |
[INFO] [stdout] 9 | pub struct Binder {
[INFO] [stdout]   |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `BinderLayouts` is never used
[INFO] [stdout]   --> src/game/render/pipeline.rs:14:10
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub enum BinderLayouts {
[INFO] [stdout]    |          ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `VertexDesc` is never constructed
[INFO] [stdout]   --> src/game/render/pipeline.rs:19:12
[INFO] [stdout]    |
[INFO] [stdout] 19 | pub struct VertexDesc {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `VertexLayouts` is never used
[INFO] [stdout]   --> src/game/render/pipeline.rs:24:10
[INFO] [stdout]    |
[INFO] [stdout] 24 | pub enum VertexLayouts {
[INFO] [stdout]    |          ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `terrain_data` is never read
[INFO] [stdout]   --> src/game/render/terrain.rs:43:5
[INFO] [stdout]    |
[INFO] [stdout] 40 | pub struct TerrainBuffer {
[INFO] [stdout]    |            ------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 43 |     terrain_data: BackedBuffer<TerrainData>,
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 03s
[INFO] running `Command { std: "docker" "inspect" "d6a038ee9ce0d9db0e1684ebb9cf9be4d8caeffd88d02fbfdace27ebe8da19fb", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "d6a038ee9ce0d9db0e1684ebb9cf9be4d8caeffd88d02fbfdace27ebe8da19fb", kill_on_drop: false }`
[INFO] [stdout] d6a038ee9ce0d9db0e1684ebb9cf9be4d8caeffd88d02fbfdace27ebe8da19fb
