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[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] bc77bf9a1689bce96bd5af0c5f5a08cddda89cb3
[INFO] checking sqrew/hb3dv3 against 1.95.0 for pr-155915
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fsqrew%2Fhb3dv3" "/workspace/builds/worker-5-tc1/source", kill_on_drop: false }`
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[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/sqrew/hb3dv3
[INFO] finished tweaking git repo https://github.com/sqrew/hb3dv3
[INFO] tweaked toml for git repo https://github.com/sqrew/hb3dv3 written to /workspace/builds/worker-5-tc1/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/sqrew/hb3dv3 on toolchain 1.95.0
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[INFO] crate git repo https://github.com/sqrew/hb3dv3 already has a lockfile, it will not be regenerated
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[INFO] [stdout] warning: unused import: `MAX_LIGHTS`
[INFO] [stdout]   --> src/graphics/mod.rs:37:45
[INFO] [stdout]    |
[INFO] [stdout] 37 | pub use lighting::{Light, LightingUniforms, MAX_LIGHTS};
[INFO] [stdout]    |                                             ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `MAX_LIGHTS`
[INFO] [stdout]   --> src/graphics/mod.rs:37:45
[INFO] [stdout]    |
[INFO] [stdout] 37 | pub use lighting::{Light, LightingUniforms, MAX_LIGHTS};
[INFO] [stdout]    |                                             ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `BodySpawnRequest`
[INFO] [stdout]  --> src/scene/large_body/mod.rs:9:16
[INFO] [stdout]   |
[INFO] [stdout] 9 | pub use body::{BodySpawnRequest, LargeBody};
[INFO] [stdout]   |                ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `DeathState`
[INFO] [stdout]   --> src/scene/large_body/mod.rs:10:21
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub use body_type::{DeathState, LargeBodyType};
[INFO] [stdout]    |                     ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `BodySpawner` and `SpawnRequest`
[INFO] [stdout]   --> src/scene/large_body/mod.rs:12:19
[INFO] [stdout]    |
[INFO] [stdout] 12 | pub use spawner::{BodySpawner, SpawnRequest};
[INFO] [stdout]    |                   ^^^^^^^^^^^  ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `BodySpawnRequest`
[INFO] [stdout]  --> src/scene/large_body/mod.rs:9:16
[INFO] [stdout]   |
[INFO] [stdout] 9 | pub use body::{BodySpawnRequest, LargeBody};
[INFO] [stdout]   |                ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `DeathState`
[INFO] [stdout]   --> src/scene/large_body/mod.rs:10:21
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub use body_type::{DeathState, LargeBodyType};
[INFO] [stdout]    |                     ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `BodySpawner` and `SpawnRequest`
[INFO] [stdout]   --> src/scene/large_body/mod.rs:12:19
[INFO] [stdout]    |
[INFO] [stdout] 12 | pub use spawner::{BodySpawner, SpawnRequest};
[INFO] [stdout]    |                   ^^^^^^^^^^^  ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `explosion`
[INFO] [stdout]    --> src/engine/dispatcher.rs:484:21
[INFO] [stdout]     |
[INFO] [stdout] 484 |                 let explosion = scheduler.explosions_mut().spawn_explosion(
[INFO] [stdout]     |                     ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_explosion`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `explosion`
[INFO] [stdout]    --> src/engine/dispatcher.rs:484:21
[INFO] [stdout]     |
[INFO] [stdout] 484 |                 let explosion = scheduler.explosions_mut().spawn_explosion(
[INFO] [stdout]     |                     ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_explosion`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `factory_count` is assigned to, but never used
[INFO] [stdout]    --> src/scene/enemy/manager/updater.rs:138:25
[INFO] [stdout]     |
[INFO] [stdout] 138 |                     let mut factory_count = 0;
[INFO] [stdout]     |                         ^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: consider using `_factory_count` instead
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `factory_count` is never read
[INFO] [stdout]    --> src/scene/enemy/manager/updater.rs:151:41
[INFO] [stdout]     |
[INFO] [stdout] 151 | ...                   factory_count += 1;
[INFO] [stdout]     |                       ^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: maybe it is overwritten before being read?
[INFO] [stdout]     = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `factory_count` is assigned to, but never used
[INFO] [stdout]    --> src/scene/enemy/manager/updater.rs:138:25
[INFO] [stdout]     |
[INFO] [stdout] 138 |                     let mut factory_count = 0;
[INFO] [stdout]     |                         ^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: consider using `_factory_count` instead
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `factory_count` is never read
[INFO] [stdout]    --> src/scene/enemy/manager/updater.rs:151:41
[INFO] [stdout]     |
[INFO] [stdout] 151 | ...                   factory_count += 1;
[INFO] [stdout]     |                       ^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: maybe it is overwritten before being read?
[INFO] [stdout]     = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `ALL`, `collides_with`, `from_types`, `with_type`, and `without_type` are never used
[INFO] [stdout]   --> src/engine/collision.rs:10:15
[INFO] [stdout]    |
[INFO] [stdout]  8 | impl CollisionMask {
[INFO] [stdout]    | ------------------ associated items in this implementation
[INFO] [stdout]  9 |     pub const NONE: CollisionMask = CollisionMask(0);
[INFO] [stdout] 10 |     pub const ALL: CollisionMask = CollisionMask(0xFFFFFFFF);
[INFO] [stdout]    |               ^^^
[INFO] [stdout] ...
[INFO] [stdout] 13 |     pub fn collides_with(&self, entity_type: EntityType) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 19 |     pub fn from_types(types: &[EntityType]) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 28 |     pub fn with_type(mut self, entity_type: EntityType) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 35 |     pub fn without_type(mut self, entity_type: EntityType) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `has_events` and `event_count` are never used
[INFO] [stdout]    --> src/engine/collision.rs:493:12
[INFO] [stdout]     |
[INFO] [stdout] 103 | impl CollisionManager {
[INFO] [stdout]     | --------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 493 |     pub fn has_events(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 498 |     pub fn event_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `collect_events` and `handle_debug_event` are never used
[INFO] [stdout]    --> src/engine/dispatcher.rs:45:12
[INFO] [stdout]     |
[INFO] [stdout]  13 | impl Dispatcher {
[INFO] [stdout]     | --------------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  45 |     pub fn collect_events(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 577 |     fn handle_debug_event(event: DebugEvent) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Audio` and `Debug` are never constructed
[INFO] [stdout]    --> src/engine/dispatcher.rs:751:5
[INFO] [stdout]     |
[INFO] [stdout] 744 | pub enum EventType {
[INFO] [stdout]     |          --------- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 751 |     Audio(AudioEvent),
[INFO] [stdout]     |     ^^^^^
[INFO] [stdout] 752 |     Debug(DebugEvent),
[INFO] [stdout]     |     ^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `EventType` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `TakeDamage`, `Heal`, and `WeaponSwitch` are never constructed
[INFO] [stdout]    --> src/engine/dispatcher.rs:760:5
[INFO] [stdout]     |
[INFO] [stdout] 759 | pub enum PlayerEvent {
[INFO] [stdout]     |          ----------- variants in this enum
[INFO] [stdout] 760 |     TakeDamage { amount: f32, source: EntityId },
[INFO] [stdout]     |     ^^^^^^^^^^
[INFO] [stdout] 761 |     Die,
[INFO] [stdout] 762 |     Heal { amount: f32 },
[INFO] [stdout]     |     ^^^^
[INFO] [stdout] 763 |     WeaponSwitch { weapon_index: usize },
[INFO] [stdout]     |     ^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `PlayerEvent` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Spawn` and `Split` are never constructed
[INFO] [stdout]    --> src/engine/dispatcher.rs:778:5
[INFO] [stdout]     |
[INFO] [stdout] 768 | pub enum EnemyEvent {
[INFO] [stdout]     |          ---------- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 778 |     Spawn {
[INFO] [stdout]     |     ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 782 |     Split {
[INFO] [stdout]     |     ^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `EnemyEvent` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `enemy_id` and `player_id` are never read
[INFO] [stdout]    --> src/engine/dispatcher.rs:800:9
[INFO] [stdout]     |
[INFO] [stdout] 799 |     EnemyHitPlayer {
[INFO] [stdout]     |     -------------- fields in this variant
[INFO] [stdout] 800 |         enemy_id: EntityId,
[INFO] [stdout]     |         ^^^^^^^^
[INFO] [stdout] 801 |         player_id: EntityId,
[INFO] [stdout]     |         ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `CollisionEvent` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `bullet_id` and `large_body_id` are never read
[INFO] [stdout]    --> src/engine/dispatcher.rs:810:9
[INFO] [stdout]     |
[INFO] [stdout] 809 |     BulletHitLargeBody {
[INFO] [stdout]     |     ------------------ fields in this variant
[INFO] [stdout] 810 |         bullet_id: EntityId,
[INFO] [stdout]     |         ^^^^^^^^^
[INFO] [stdout] 811 |         large_body_id: EntityId,
[INFO] [stdout]     |         ^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `CollisionEvent` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `bullet_a_id` and `bullet_b_id` are never read
[INFO] [stdout]    --> src/engine/dispatcher.rs:815:9
[INFO] [stdout]     |
[INFO] [stdout] 814 |     BulletHitBullet {
[INFO] [stdout]     |     --------------- fields in this variant
[INFO] [stdout] 815 |         bullet_a_id: EntityId,
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout] 816 |         bullet_b_id: EntityId,
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `CollisionEvent` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `player_id` is never read
[INFO] [stdout]    --> src/engine/dispatcher.rs:825:9
[INFO] [stdout]     |
[INFO] [stdout] 824 |     PlayerHitCollectible {
[INFO] [stdout]     |     -------------------- field in this variant
[INFO] [stdout] 825 |         player_id: EntityId,
[INFO] [stdout]     |         ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `CollisionEvent` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `weapon_type`, `position`, `direction`, and `projectile_count` are never read
[INFO] [stdout]    --> src/engine/dispatcher.rs:834:9
[INFO] [stdout]     |
[INFO] [stdout] 833 |     Fired {
[INFO] [stdout]     |     ----- fields in this variant
[INFO] [stdout] 834 |         weapon_type: crate::scene::weapon::WeaponType,
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout] 835 |         position: Vec3,
[INFO] [stdout]     |         ^^^^^^^^
[INFO] [stdout] 836 |         direction: Vec3,
[INFO] [stdout]     |         ^^^^^^^^^
[INFO] [stdout] 837 |         projectile_count: u32,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `WeaponEvent` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `DrawLine` and `ScreenShake` are never constructed
[INFO] [stdout]    --> src/engine/dispatcher.rs:870:5
[INFO] [stdout]     |
[INFO] [stdout] 869 | pub enum GraphicsEvent {
[INFO] [stdout]     |          ------------- variants in this enum
[INFO] [stdout] 870 |     DrawLine {
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 900 |     ScreenShake {
[INFO] [stdout]     |     ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `GraphicsEvent` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `PlaySound` is never constructed
[INFO] [stdout]    --> src/engine/dispatcher.rs:913:5
[INFO] [stdout]     |
[INFO] [stdout] 912 | pub enum AudioEvent {
[INFO] [stdout]     |          ---------- variant in this enum
[INFO] [stdout] 913 |     PlaySound {
[INFO] [stdout]     |     ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `AudioEvent` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Log` is never constructed
[INFO] [stdout]    --> src/engine/dispatcher.rs:923:5
[INFO] [stdout]     |
[INFO] [stdout] 922 | pub enum DebugEvent {
[INFO] [stdout]     |          ---------- variant in this enum
[INFO] [stdout] 923 |     Log(String),
[INFO] [stdout]     |     ^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `DebugEvent` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `enemy_id` is never read
[INFO] [stdout]    --> src/engine/dispatcher.rs:930:9
[INFO] [stdout]     |
[INFO] [stdout] 929 |     EnemyKilled {
[INFO] [stdout]     |     ----------- field in this variant
[INFO] [stdout] 930 |         enemy_id: EntityId,
[INFO] [stdout]     |         ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `ScoreEvent` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `MultiplierCollected` is never constructed
[INFO] [stdout]    --> src/engine/dispatcher.rs:934:5
[INFO] [stdout]     |
[INFO] [stdout] 928 | pub enum ScoreEvent {
[INFO] [stdout]     |          ---------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 934 |     MultiplierCollected {
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `ScoreEvent` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]    --> src/engine/entity.rs:73:12
[INFO] [stdout]     |
[INFO] [stdout]  28 | impl EntityManager {
[INFO] [stdout]     | ------------------ methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  73 |     pub fn is_active(&self, id: EntityId) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  78 |     pub fn exists(&self, id: EntityId) -> bool {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  88 |     pub fn get_entities_of_type(&self, entity_type: EntityType) -> Vec<EntityId> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  97 |     pub fn active_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 102 |     pub fn total_created(&self) -> u32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 107 |     pub fn active_entities(&self) -> impl Iterator<Item = &EntityId> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 112 |     pub fn get_type_counts(&self) -> std::collections::HashMap<EntityType, usize> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `EntityLookup` is never constructed
[INFO] [stdout]    --> src/engine/entity.rs:123:12
[INFO] [stdout]     |
[INFO] [stdout] 123 | pub struct EntityLookup<'a> {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]    --> src/engine/entity.rs:132:12
[INFO] [stdout]     |
[INFO] [stdout] 131 | impl<'a> EntityLookup<'a> {
[INFO] [stdout]     | ------------------------- associated items in this implementation
[INFO] [stdout] 132 |     pub fn new(
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 149 |     pub fn get_player_entity_id(&self) -> EntityId {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 154 |     pub fn get_enemy_entity_ids(&self) -> Vec<EntityId> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 163 |     pub fn get_bullet_entity_ids_by_type(&self, bullet_type: EntityType) -> Vec<EntityId> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 193 |     pub fn get_entities_by_type(&self, entity_type: EntityType) -> Vec<EntityId> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 216 |     pub fn get_entity_position(&self, entity_id: EntityId) -> Option<crate::engine::Vec3> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 257 |     pub fn get_entity_positions(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `MainMenu` is never constructed
[INFO] [stdout]  --> src/engine/game_state.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | pub enum GameState {
[INFO] [stdout]   |          --------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 5 |     MainMenu,
[INFO] [stdout]   |     ^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `GameState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_playing`, `is_paused`, `is_main_menu`, `should_update_physics`, and `to_main_menu` are never used
[INFO] [stdout]   --> src/engine/game_state.rs:15:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | impl GameState {
[INFO] [stdout]    | -------------- methods in this implementation
[INFO] [stdout] 15 |     pub fn is_playing(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 19 |     pub fn is_paused(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 23 |     pub fn is_main_menu(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 31 |     pub fn should_update_physics(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 47 |     pub fn to_main_menu(&mut self) {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `update`, `create_entity_lookup`, and `physics_mut` are never used
[INFO] [stdout]    --> src/engine/scheduler.rs:102:12
[INFO] [stdout]     |
[INFO] [stdout]  21 | impl Scheduler {
[INFO] [stdout]     | -------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 102 |     pub fn update(
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 268 |     pub fn create_entity_lookup(&self) -> EntityLookup {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 314 |     pub fn physics_mut(&mut self) -> &mut PhysicsManager {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `start_time` and `last_frame_time` are never read
[INFO] [stdout]  --> src/engine/time.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct TimeManager {
[INFO] [stdout]   |            ----------- fields in this struct
[INFO] [stdout] 5 |     start_time: Instant,
[INFO] [stdout]   |     ^^^^^^^^^^
[INFO] [stdout] 6 |     last_frame_time: Instant,
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `TimeManager` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `tick`, `delta_time`, `frame_count`, and `elapsed_since_start` are never used
[INFO] [stdout]   --> src/engine/time.rs:42:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | impl TimeManager {
[INFO] [stdout]    | ---------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 42 |     pub fn tick(&mut self) -> f32 {
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 52 |     pub fn delta_time(&self) -> f32 {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 64 |     pub fn frame_count(&self) -> u64 {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 68 |     pub fn elapsed_since_start(&self) -> Duration {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Mat4` is never used
[INFO] [stdout]  --> src/graphics/types.rs:5:10
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub type Mat4 = Matrix4<f32>;
[INFO] [stdout]   |          ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Point3f` is never used
[INFO] [stdout]  --> src/graphics/types.rs:6:10
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub type Point3f = Point3<f32>;
[INFO] [stdout]   |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `rotation` is never read
[INFO] [stdout]   --> src/graphics/types.rs:12:9
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub struct Transform {
[INFO] [stdout]    |            --------- field in this struct
[INFO] [stdout] 11 |     pub position: Vec3,
[INFO] [stdout] 12 |     pub rotation: Vec3, // Euler angles in radians
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Transform` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `EntityId` is never constructed
[INFO] [stdout]   --> src/graphics/types.rs:28:12
[INFO] [stdout]    |
[INFO] [stdout] 28 | pub struct EntityId(pub u64);
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/graphics/types.rs:31:12
[INFO] [stdout]    |
[INFO] [stdout] 30 | impl EntityId {
[INFO] [stdout]    | ------------- associated function in this implementation
[INFO] [stdout] 31 |     pub fn new(id: u64) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `scene_texture`, `bright_texture`, `blur_texture_1`, `blur_texture_2`, `composition_uniform_buffer`, and `sampler` are never read
[INFO] [stdout]   --> src/graphics/bloom.rs:34:5
[INFO] [stdout]    |
[INFO] [stdout] 29 | pub struct BloomRenderer {
[INFO] [stdout]    |            ------------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 34 |     scene_texture: wgpu::Texture,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 38 |     bright_texture: wgpu::Texture,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^
[INFO] [stdout] 39 |     bright_texture_view: wgpu::TextureView,
[INFO] [stdout] 40 |     blur_texture_1: wgpu::Texture,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^
[INFO] [stdout] 41 |     blur_texture_1_view: wgpu::TextureView,
[INFO] [stdout] 42 |     blur_texture_2: wgpu::Texture,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 58 |     composition_uniform_buffer: wgpu::Buffer,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 63 |     sampler: wgpu::Sampler,
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `compute_shader`, `hash_table_buffer`, and `bind_group_layout` are never read
[INFO] [stdout]    --> src/graphics/collision_compute.rs:147:5
[INFO] [stdout]     |
[INFO] [stdout] 145 | pub struct CollisionCompute {
[INFO] [stdout]     |            ---------------- fields in this struct
[INFO] [stdout] 146 |     // Compute shader and pipeline
[INFO] [stdout] 147 |     compute_shader: wgpu::ShaderModule,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 155 |     hash_table_buffer: wgpu::Buffer,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 164 |     bind_group_layout: wgpu::BindGroupLayout,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `to_array3` and `random_rgb_values` are never used
[INFO] [stdout]   --> src/graphics/color.rs:27:12
[INFO] [stdout]    |
[INFO] [stdout] 15 | impl Color {
[INFO] [stdout]    | ---------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 27 |     pub fn to_array3(&self) -> [f32; 3] {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 36 |     pub fn random_rgb_values() -> Color {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `LINE_CYLINDER_SEGMENTS` is never used
[INFO] [stdout]   --> src/graphics/constants.rs:34:11
[INFO] [stdout]    |
[INFO] [stdout] 34 | pub const LINE_CYLINDER_SEGMENTS: u32 = 8; // Segments for instanced line rendering
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `ARENA_LINE_THICKNESS` is never used
[INFO] [stdout]   --> src/graphics/constants.rs:38:11
[INFO] [stdout]    |
[INFO] [stdout] 38 | pub const ARENA_LINE_THICKNESS: f32 = 2.0; // Thicker lines for arena boundaries
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `add_primitive`, `finish`, and `primitive_count` are never used
[INFO] [stdout]    --> src/graphics/line_batch.rs:61:12
[INFO] [stdout]     |
[INFO] [stdout]  28 | impl LineBatch {
[INFO] [stdout]     | -------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  61 |     pub fn add_primitive(
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  80 |     pub fn finish(self, primitive_cache: &PrimitiveCache) -> Vec<LineInstance> {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 223 |     pub fn primitive_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `add_primitive`, `finish_frame`, and `primitive_count` are never used
[INFO] [stdout]    --> src/graphics/line_batch.rs:255:12
[INFO] [stdout]     |
[INFO] [stdout] 239 | impl ReusableLineBatch {
[INFO] [stdout]     | ---------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 255 |     pub fn add_primitive(
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 306 |     pub fn finish_frame(&mut self, primitive_cache: &PrimitiveCache) -> Vec<LineInstance> {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 313 |     pub fn primitive_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `device` is never read
[INFO] [stdout]   --> src/graphics/line_renderer.rs:12:5
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub struct InstancedLineRenderer {
[INFO] [stdout]    |            --------------------- field in this struct
[INFO] [stdout] 12 |     device: Arc<wgpu::Device>,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `create_line_instance` is never used
[INFO] [stdout]    --> src/graphics/line_renderer.rs:202:12
[INFO] [stdout]     |
[INFO] [stdout]  30 | impl InstancedLineRenderer {
[INFO] [stdout]     | -------------------------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 202 |     pub fn create_line_instance(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `positive` and `negative` are never used
[INFO] [stdout]   --> src/graphics/lighting.rs:38:12
[INFO] [stdout]    |
[INFO] [stdout] 26 | impl Light {
[INFO] [stdout]    | ---------- associated functions in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 38 |     pub fn positive(position: Vec3, intensity: f32, color: Color, radius: f32) -> Self {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 43 |     pub fn negative(position: Vec3, intensity: f32, color: Color, radius: f32) -> Self {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `from_lights`, `clear`, and `active_lights` are never used
[INFO] [stdout]    --> src/graphics/lighting.rs:86:12
[INFO] [stdout]     |
[INFO] [stdout]  79 | impl LightingUniforms {
[INFO] [stdout]     | --------------------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  86 |     pub fn from_lights(lights: &[Light]) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 105 |     pub fn clear(&mut self) {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 110 |     pub fn active_lights(&self) -> &[Light] {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `spectacular` is never used
[INFO] [stdout]   --> src/graphics/lightning.rs:92:12
[INFO] [stdout]    |
[INFO] [stdout] 90 | impl LightningConfig {
[INFO] [stdout]    | -------------------- associated function in this implementation
[INFO] [stdout] 91 |     /// Create a spectacular high-intensity lightning configuration
[INFO] [stdout] 92 |     pub fn spectacular() -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `get_perpendicular_vector` is never used
[INFO] [stdout]    --> src/graphics/lightning.rs:561:8
[INFO] [stdout]     |
[INFO] [stdout] 141 | impl LightningBolt {
[INFO] [stdout]     | ------------------ method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 561 |     fn get_perpendicular_vector(&self, direction: Vec3) -> Vec3 {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `generate_instances` is never used
[INFO] [stdout]    --> src/graphics/primitive_cache.rs:109:12
[INFO] [stdout]     |
[INFO] [stdout]  23 | impl PrimitiveLineData {
[INFO] [stdout]     | ---------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 109 |     pub fn generate_instances(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `generate_line_instances` is never used
[INFO] [stdout]    --> src/graphics/primitive_cache.rs:230:12
[INFO] [stdout]     |
[INFO] [stdout] 154 | impl PrimitiveCache {
[INFO] [stdout]     | ------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 230 |     pub fn generate_line_instances(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_primitive_line_instances` is never used
[INFO] [stdout]   --> src/graphics/primitives.rs:14:8
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub fn generate_primitive_line_instances(
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_cube_line_instances` is never used
[INFO] [stdout]   --> src/graphics/primitives.rs:53:4
[INFO] [stdout]    |
[INFO] [stdout] 53 | fn generate_cube_line_instances(_world_pos: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_sphere_line_instances` is never used
[INFO] [stdout]   --> src/graphics/primitives.rs:57:4
[INFO] [stdout]    |
[INFO] [stdout] 57 | fn generate_sphere_line_instances(_world_pos: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_cylinder_line_instances` is never used
[INFO] [stdout]   --> src/graphics/primitives.rs:61:4
[INFO] [stdout]    |
[INFO] [stdout] 61 | fn generate_cylinder_line_instances(_world_pos: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_pyramid_line_instances` is never used
[INFO] [stdout]   --> src/graphics/primitives.rs:65:4
[INFO] [stdout]    |
[INFO] [stdout] 65 | fn generate_pyramid_line_instances(_world_pos: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_tetrahedron_line_instances` is never used
[INFO] [stdout]   --> src/graphics/primitives.rs:69:4
[INFO] [stdout]    |
[INFO] [stdout] 69 | fn generate_tetrahedron_line_instances(_world_pos: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_cone_line_instances` is never used
[INFO] [stdout]   --> src/graphics/primitives.rs:73:4
[INFO] [stdout]    |
[INFO] [stdout] 73 | fn generate_cone_line_instances(_world_pos: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_torus_line_instances` is never used
[INFO] [stdout]   --> src/graphics/primitives.rs:77:4
[INFO] [stdout]    |
[INFO] [stdout] 77 | fn generate_torus_line_instances(_world_pos: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_octahedron_line_instances` is never used
[INFO] [stdout]   --> src/graphics/primitives.rs:81:4
[INFO] [stdout]    |
[INFO] [stdout] 81 | fn generate_octahedron_line_instances(_world_pos: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_icosahedron_line_instances` is never used
[INFO] [stdout]   --> src/graphics/primitives.rs:85:4
[INFO] [stdout]    |
[INFO] [stdout] 85 | fn generate_icosahedron_line_instances(_world_pos: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_dodecahedron_line_instances` is never used
[INFO] [stdout]   --> src/graphics/primitives.rs:89:4
[INFO] [stdout]    |
[INFO] [stdout] 89 | fn generate_dodecahedron_line_instances(_world_pos: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_capsule_line_instances` is never used
[INFO] [stdout]   --> src/graphics/primitives.rs:93:4
[INFO] [stdout]    |
[INFO] [stdout] 93 | fn generate_capsule_line_instances(_world_pos: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_plane_line_instances` is never used
[INFO] [stdout]   --> src/graphics/primitives.rs:97:4
[INFO] [stdout]    |
[INFO] [stdout] 97 | fn generate_plane_line_instances(_world_pos: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_hemisphere_line_instances` is never used
[INFO] [stdout]    --> src/graphics/primitives.rs:101:8
[INFO] [stdout]     |
[INFO] [stdout] 101 | pub fn generate_hemisphere_line_instances(_world_position: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_circle2d_line_instances` is never used
[INFO] [stdout]    --> src/graphics/primitives.rs:105:8
[INFO] [stdout]     |
[INFO] [stdout] 105 | pub fn generate_circle2d_line_instances(_world_position: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_square2d_line_instances` is never used
[INFO] [stdout]    --> src/graphics/primitives.rs:109:8
[INFO] [stdout]     |
[INFO] [stdout] 109 | pub fn generate_square2d_line_instances(_world_position: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_triangle2d_line_instances` is never used
[INFO] [stdout]    --> src/graphics/primitives.rs:113:8
[INFO] [stdout]     |
[INFO] [stdout] 113 | pub fn generate_triangle2d_line_instances(_world_position: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_pentagon2d_line_instances` is never used
[INFO] [stdout]    --> src/graphics/primitives.rs:117:8
[INFO] [stdout]     |
[INFO] [stdout] 117 | pub fn generate_pentagon2d_line_instances(_world_position: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_hexagon2d_line_instances` is never used
[INFO] [stdout]    --> src/graphics/primitives.rs:121:8
[INFO] [stdout]     |
[INFO] [stdout] 121 | pub fn generate_hexagon2d_line_instances(_world_position: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_diamond2d_line_instances` is never used
[INFO] [stdout]    --> src/graphics/primitives.rs:125:8
[INFO] [stdout]     |
[INFO] [stdout] 125 | pub fn generate_diamond2d_line_instances(_world_position: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_cross2d_line_instances` is never used
[INFO] [stdout]    --> src/graphics/primitives.rs:129:8
[INFO] [stdout]     |
[INFO] [stdout] 129 | pub fn generate_cross2d_line_instances(_world_position: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_star2d_line_instances` is never used
[INFO] [stdout]    --> src/graphics/primitives.rs:133:8
[INFO] [stdout]     |
[INFO] [stdout] 133 | pub fn generate_star2d_line_instances(_world_position: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_arrow2d_line_instances` is never used
[INFO] [stdout]    --> src/graphics/primitives.rs:137:8
[INFO] [stdout]     |
[INFO] [stdout] 137 | pub fn generate_arrow2d_line_instances(_world_position: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `update_camera`, `device_arc`, `queue_arc`, and `render` are never used
[INFO] [stdout]    --> src/graphics/renderer.rs:593:12
[INFO] [stdout]     |
[INFO] [stdout] 108 | impl GraphicsEngine {
[INFO] [stdout]     | ------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 593 |     pub fn update_camera(&mut self, target_pos: nalgebra::Point3<f32>) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 632 |     pub fn device_arc(&self) -> Arc<wgpu::Device> {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 636 |     pub fn queue_arc(&self) -> Arc<wgpu::Queue> {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 657 |     pub fn render(&mut self, primitives: &[Primitive]) -> Result<(), wgpu::SurfaceError> {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `max_life` is never read
[INFO] [stdout]   --> src/graphics/shape_particles.rs:19:9
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub struct ShapeParticle {
[INFO] [stdout]    |            ------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 19 |     pub max_life: f32,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `ShapeParticle` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `particle_count` is never used
[INFO] [stdout]    --> src/graphics/shape_particles.rs:207:12
[INFO] [stdout]     |
[INFO] [stdout] 102 | impl ShapeParticleSystem {
[INFO] [stdout]     | ------------------------ method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 207 |     pub fn particle_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `with_config`, `with_default_fractals`, and `config_mut` are never used
[INFO] [stdout]    --> src/graphics/skybox.rs:116:12
[INFO] [stdout]     |
[INFO] [stdout] 108 | impl SkyboxRenderer {
[INFO] [stdout]     | ------------------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 116 |     pub fn with_config(config: FractalConfig) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 121 |     pub fn with_default_fractals() -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 157 |     pub fn config_mut(&mut self) -> &mut FractalConfig {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `ATTRIBS`, `desc`, and `new` are never used
[INFO] [stdout]    --> src/graphics/vertex.rs:89:15
[INFO] [stdout]     |
[INFO] [stdout]  88 | impl PrimitiveInstance {
[INFO] [stdout]     | ---------------------- associated items in this implementation
[INFO] [stdout]  89 |     pub const ATTRIBS: [wgpu::VertexAttribute; 5] = wgpu::vertex_attr_array![
[INFO] [stdout]     |               ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  97 |     pub fn desc() -> wgpu::VertexBufferLayout<'static> {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 105 |     pub fn new(transform: [[f32; 4]; 4], color: [f32; 4]) -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `PlasmaBurst` is never constructed
[INFO] [stdout]   --> src/input/actions.rs:28:5
[INFO] [stdout]    |
[INFO] [stdout]  6 | pub enum Action {
[INFO] [stdout]    |          ------ variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 28 |     PlasmaBurst,
[INFO] [stdout]    |     ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Action` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_button_just_released`, `is_connected`, and `name` are never used
[INFO] [stdout]    --> src/input/gamepad.rs:92:12
[INFO] [stdout]     |
[INFO] [stdout]  19 | impl GamepadState {
[INFO] [stdout]     | ----------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  92 |     pub fn is_button_just_released(&self, button: Button) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 106 |     pub fn is_connected(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 110 |     pub fn name(&self) -> &str {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_button_just_released`, `get_gamepad`, `active_gamepad_id`, `has_active_gamepad`, `active_gamepad_name`, and `connected_gamepad_count` are never used
[INFO] [stdout]    --> src/input/gamepad.rs:199:12
[INFO] [stdout]     |
[INFO] [stdout] 121 | impl GamepadManager {
[INFO] [stdout]     | ------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 199 |     pub fn is_button_just_released(&self, button: Button) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 220 |     pub fn get_gamepad(&self, id: GamepadId) -> Option<&GamepadState> {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 224 |     pub fn active_gamepad_id(&self) -> Option<GamepadId> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 228 |     pub fn has_active_gamepad(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 236 |     pub fn active_gamepad_name(&self) -> Option<String> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 242 |     pub fn connected_gamepad_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_key_just_released`, `any_key_pressed`, `any_key_just_pressed`, `pressed_keys`, `just_pressed_keys`, and `just_released_keys` are never used
[INFO] [stdout]   --> src/input/keyboard.rs:67:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | impl KeyboardState {
[INFO] [stdout]    | ------------------ methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 67 |     pub fn is_key_just_released(&self, key_code: KeyCode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 71 |     pub fn any_key_pressed(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 75 |     pub fn any_key_just_pressed(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 79 |     pub fn pressed_keys(&self) -> impl Iterator<Item = &KeyCode> {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 83 |     pub fn just_pressed_keys(&self) -> impl Iterator<Item = &KeyCode> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 87 |     pub fn just_released_keys(&self) -> impl Iterator<Item = &KeyCode> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]    --> src/input/mouse.rs:117:12
[INFO] [stdout]     |
[INFO] [stdout]  27 | impl MouseState {
[INFO] [stdout]     | --------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 117 |     pub fn position(&self) -> PhysicalPosition<f64> {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 125 |     pub fn delta_x(&self) -> f64 {
[INFO] [stdout]     |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 129 |     pub fn delta_y(&self) -> f64 {
[INFO] [stdout]     |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 142 |     pub fn is_button_just_released(&self, button: MouseButton) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 146 |     pub fn any_button_pressed(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 150 |     pub fn any_button_just_pressed(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 160 |     pub fn is_cursor_in_window(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 164 |     pub fn cursor_entered_this_frame(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 168 |     pub fn cursor_left_this_frame(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `child_count` is never used
[INFO] [stdout]   --> src/scene/bullet/fractal.rs:44:12
[INFO] [stdout]    |
[INFO] [stdout] 24 | impl FractalPattern {
[INFO] [stdout]    | ------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 44 |     pub fn child_count(&self) -> usize {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `spread_factor` is never read
[INFO] [stdout]    --> src/scene/bullet/fractal.rs:280:9
[INFO] [stdout]     |
[INFO] [stdout] 275 | pub struct FractalConfig {
[INFO] [stdout]     |            ------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 280 |     pub spread_factor: f32,        // How wide splits spread (multiplier)
[INFO] [stdout]     |         ^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `FractalConfig` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `binary_tree`, `sierpinski`, and `spectacular` are never used
[INFO] [stdout]    --> src/scene/bullet/fractal.rs:324:12
[INFO] [stdout]     |
[INFO] [stdout] 284 | impl FractalConfig {
[INFO] [stdout]     | ------------------ associated functions in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 324 |     pub fn binary_tree() -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 335 |     pub fn sierpinski() -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 346 |     pub fn spectacular() -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `FractalBullet` is never constructed
[INFO] [stdout]    --> src/scene/bullet/fractal.rs:360:12
[INFO] [stdout]     |
[INFO] [stdout] 360 | pub struct FractalBullet {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new`, `create_child`, `should_split`, `update_split_timer`, `mark_split`, and `get_split_directions` are never used
[INFO] [stdout]    --> src/scene/bullet/fractal.rs:377:12
[INFO] [stdout]     |
[INFO] [stdout] 376 | impl FractalBullet {
[INFO] [stdout]     | ------------------ associated items in this implementation
[INFO] [stdout] 377 |     pub fn new(
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 403 |     pub fn create_child(&self, entity_id: EntityId, split_direction: Vec3) -> FractalBullet {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 429 |     pub fn should_split(&self, dt: f32) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 438 |     pub fn update_split_timer(&mut self, dt: f32) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 445 |     pub fn mark_split(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 450 |     pub fn get_split_directions(&self) -> Vec<Vec3> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `FractalSplitEvent` is never constructed
[INFO] [stdout]    --> src/scene/bullet/fractal.rs:459:12
[INFO] [stdout]     |
[INFO] [stdout] 459 | pub struct FractalSplitEvent {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]    --> src/scene/bullet/manager.rs:38:12
[INFO] [stdout]     |
[INFO] [stdout]  22 | impl BulletManager {
[INFO] [stdout]     | ------------------ methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  38 |     pub fn update(&mut self, dt: f32) {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 216 |     pub fn bullets_mut(&mut self) -> Vec<&mut Bullet> {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 237 |     pub fn pool(&self) -> &BulletPool {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 242 |     pub fn pool_mut(&mut self) -> &mut BulletPool {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 251 |     pub fn remove_bullet(&mut self, index: usize) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 256 |     pub fn remove_metabullet(&mut self, index: usize) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 261 |     pub fn bullet_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 265 |     pub fn metabullet_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 382 |     pub fn queue_event(&mut self, event: EventType) {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 788 |     pub fn fractal_bullet_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 801 |     pub fn pending_split_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 806 |     pub fn set_fractal_batch_size(&mut self, size: usize) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `active_bullets_mut`, `active_metabullets_mut`, `add_to_active_metabullets`, `stats`, and `print_stats` are never used
[INFO] [stdout]    --> src/scene/bullet/pool.rs:289:12
[INFO] [stdout]     |
[INFO] [stdout]  25 | impl BulletPool {
[INFO] [stdout]     | --------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 289 |     pub fn active_bullets_mut(&mut self) -> Vec<&mut Bullet> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 306 |     pub fn active_metabullets_mut(&mut self) -> Vec<&mut MetaBullet> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 365 |     pub fn add_to_active_metabullets(&mut self, index: usize) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 478 |     pub fn stats(&self) -> PoolStats {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 494 |     pub fn print_stats(&self) {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PoolStats` is never constructed
[INFO] [stdout]    --> src/scene/bullet/pool.rs:514:12
[INFO] [stdout]     |
[INFO] [stdout] 514 | pub struct PoolStats {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new_laser` and `is_laser` are never used
[INFO] [stdout]    --> src/scene/bullet/types.rs:182:12
[INFO] [stdout]     |
[INFO] [stdout] 112 | impl Bullet {
[INFO] [stdout]     | ----------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 182 |     pub fn new_laser(
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 369 |     pub fn is_laser(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new_seeking` is never used
[INFO] [stdout]    --> src/scene/bullet/types.rs:624:12
[INFO] [stdout]     |
[INFO] [stdout] 589 | impl MetaBullet {
[INFO] [stdout]     | --------------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 624 |     pub fn new_seeking(
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `rapid_fire` is never used
[INFO] [stdout]   --> src/scene/bullet/visuals.rs:42:12
[INFO] [stdout]    |
[INFO] [stdout]  9 | impl BulletVisuals {
[INFO] [stdout]    | ------------------ associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 42 |     pub fn rapid_fire() -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `UpdateContext` is never constructed
[INFO] [stdout]   --> src/scene/enemy/behaviors/mod.rs:14:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub struct UpdateContext<'a> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `DeathEffect` is never used
[INFO] [stdout]   --> src/scene/enemy/behaviors/mod.rs:22:10
[INFO] [stdout]    |
[INFO] [stdout] 22 | pub enum DeathEffect {
[INFO] [stdout]    |          ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `on_death` is never used
[INFO] [stdout]   --> src/scene/enemy/behaviors/heavy.rs:18:8
[INFO] [stdout]    |
[INFO] [stdout] 18 | pub fn on_death(_pos: Vec3) -> DeathEffect {
[INFO] [stdout]    |        ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `on_death` is never used
[INFO] [stdout]   --> src/scene/enemy/behaviors/chaser.rs:18:8
[INFO] [stdout]    |
[INFO] [stdout] 18 | pub fn on_death(_pos: Vec3) -> DeathEffect {
[INFO] [stdout]    |        ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `on_death` is never used
[INFO] [stdout]   --> src/scene/enemy/behaviors/drone.rs:18:8
[INFO] [stdout]    |
[INFO] [stdout] 18 | pub fn on_death(_pos: Vec3) -> DeathEffect {
[INFO] [stdout]    |        ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `on_death` is never used
[INFO] [stdout]    --> src/scene/enemy/behaviors/cannibal.rs:108:8
[INFO] [stdout]     |
[INFO] [stdout] 108 | pub fn on_death(_pos: Vec3) -> DeathEffect {
[INFO] [stdout]     |        ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `next_generation` is never used
[INFO] [stdout]   --> src/scene/enemy/behaviors/splitter.rs:20:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl SplitterData {
[INFO] [stdout]    | ----------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 20 |     pub fn next_generation(&self) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `on_death` is never used
[INFO] [stdout]   --> src/scene/enemy/behaviors/splitter.rs:78:8
[INFO] [stdout]    |
[INFO] [stdout] 78 | pub fn on_death(data: &SplitterData, pos: Vec3) -> DeathEffect {
[INFO] [stdout]    |        ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `ALL`, `collides_with`, `from_types`, `with_type`, and `without_type` are never used
[INFO] [stdout]   --> src/engine/collision.rs:10:15
[INFO] [stdout]    |
[INFO] [stdout]  8 | impl CollisionMask {
[INFO] [stdout]    | ------------------ associated items in this implementation
[INFO] [stdout]  9 |     pub const NONE: CollisionMask = CollisionMask(0);
[INFO] [stdout] 10 |     pub const ALL: CollisionMask = CollisionMask(0xFFFFFFFF);
[INFO] [stdout]    |               ^^^
[INFO] [stdout] ...
[INFO] [stdout] 13 |     pub fn collides_with(&self, entity_type: EntityType) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 19 |     pub fn from_types(types: &[EntityType]) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 28 |     pub fn with_type(mut self, entity_type: EntityType) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 35 |     pub fn without_type(mut self, entity_type: EntityType) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `next_generation` is never used
[INFO] [stdout]   --> src/scene/enemy/behaviors/shield.rs:34:12
[INFO] [stdout]    |
[INFO] [stdout] 16 | impl ShieldData {
[INFO] [stdout]    | --------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 34 |     pub fn next_generation(&self, new_orbit_angle: f32) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `has_events` and `event_count` are never used
[INFO] [stdout]    --> src/engine/collision.rs:493:12
[INFO] [stdout]     |
[INFO] [stdout] 103 | impl CollisionManager {
[INFO] [stdout]     | --------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 493 |     pub fn has_events(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 498 |     pub fn event_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `on_death` is never used
[INFO] [stdout]   --> src/scene/enemy/behaviors/shield.rs:87:8
[INFO] [stdout]    |
[INFO] [stdout] 87 | pub fn on_death(data: &ShieldData, pos: Vec3) -> DeathEffect {
[INFO] [stdout]    |        ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `collect_events` and `handle_debug_event` are never used
[INFO] [stdout]    --> src/engine/dispatcher.rs:45:12
[INFO] [stdout]     |
[INFO] [stdout]  13 | impl Dispatcher {
[INFO] [stdout]     | --------------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  45 |     pub fn collect_events(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 577 |     fn handle_debug_event(event: DebugEvent) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `core_on_death` is never used
[INFO] [stdout]    --> src/scene/enemy/behaviors/shield.rs:147:8
[INFO] [stdout]     |
[INFO] [stdout] 147 | pub fn core_on_death(_pos: Vec3) -> DeathEffect {
[INFO] [stdout]     |        ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `remove_last_segment` is never used
[INFO] [stdout]   --> src/scene/enemy/behaviors/snake.rs:48:12
[INFO] [stdout]    |
[INFO] [stdout] 17 | impl SnakeData {
[INFO] [stdout]    | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 48 |     pub fn remove_last_segment(&mut self) -> Option<EntityId> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `config` is never used
[INFO] [stdout]    --> src/scene/enemy/behaviors/snake.rs:148:8
[INFO] [stdout]     |
[INFO] [stdout] 148 | pub fn config() -> EnemyConfig {
[INFO] [stdout]     |        ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Core` is never constructed
[INFO] [stdout]   --> src/scene/enemy/behaviors/blob.rs:16:5
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub enum BlobNodeType {
[INFO] [stdout]    |          ------------ variant in this enum
[INFO] [stdout] 16 |     Core,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `BlobNodeType` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `config` is never used
[INFO] [stdout]    --> src/scene/enemy/behaviors/blob.rs:189:8
[INFO] [stdout]     |
[INFO] [stdout] 189 | pub fn config() -> EnemyConfig {
[INFO] [stdout]     |        ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `direction_toward_core` is never used
[INFO] [stdout]    --> src/scene/enemy/behaviors/blob.rs:238:8
[INFO] [stdout]     |
[INFO] [stdout] 238 | pub fn direction_toward_core(from: (i32, i32, i32)) -> (i32, i32, i32) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `is_edge_position` is never used
[INFO] [stdout]    --> src/scene/enemy/behaviors/blob.rs:255:8
[INFO] [stdout]     |
[INFO] [stdout] 255 | pub fn is_edge_position(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Audio` and `Debug` are never constructed
[INFO] [stdout]    --> src/engine/dispatcher.rs:751:5
[INFO] [stdout]     |
[INFO] [stdout] 744 | pub enum EventType {
[INFO] [stdout]     |          --------- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 751 |     Audio(AudioEvent),
[INFO] [stdout]     |     ^^^^^
[INFO] [stdout] 752 |     Debug(DebugEvent),
[INFO] [stdout]     |     ^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `EventType` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_cannibal`, `is_shield`, and `core_shield_ids` are never used
[INFO] [stdout]    --> src/scene/enemy/entity.rs:213:12
[INFO] [stdout]     |
[INFO] [stdout]  20 | impl Enemy {
[INFO] [stdout]     | ---------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 213 |     pub fn is_cannibal(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 224 |     pub fn is_shield(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 252 |     pub fn core_shield_ids(&self) -> Option<&Vec<EntityId>> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `TakeDamage`, `Heal`, and `WeaponSwitch` are never constructed
[INFO] [stdout]    --> src/engine/dispatcher.rs:760:5
[INFO] [stdout]     |
[INFO] [stdout] 759 | pub enum PlayerEvent {
[INFO] [stdout]     |          ----------- variants in this enum
[INFO] [stdout] 760 |     TakeDamage { amount: f32, source: EntityId },
[INFO] [stdout]     |     ^^^^^^^^^^
[INFO] [stdout] 761 |     Die,
[INFO] [stdout] 762 |     Heal { amount: f32 },
[INFO] [stdout]     |     ^^^^
[INFO] [stdout] 763 |     WeaponSwitch { weapon_index: usize },
[INFO] [stdout]     |     ^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `PlayerEvent` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `spawn_initial_enemies`, `remove_enemy`, `enemy_count`, `get_enemy_color`, and `spawn_enemy_near_player` are never used
[INFO] [stdout]    --> src/scene/enemy/manager/mod.rs:27:12
[INFO] [stdout]     |
[INFO] [stdout]  17 | impl EnemyManager {
[INFO] [stdout]     | ----------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  27 |     pub fn spawn_initial_enemies(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 125 |     pub fn remove_enemy(&mut self, index: usize) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 134 |     pub fn enemy_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 333 |     pub fn get_enemy_color(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 349 |     pub fn spawn_enemy_near_player(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `create_formations` is never used
[INFO] [stdout]   --> src/scene/enemy/manager/spawner.rs:11:8
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub fn create_formations(
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `InverseLinear` and `InverseQuadratic` are never constructed
[INFO] [stdout]   --> src/scene/explosion.rs:14:5
[INFO] [stdout]    |
[INFO] [stdout]  6 | pub enum FalloffType {
[INFO] [stdout]    |          ----------- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 14 |     InverseLinear,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 15 |     /// Force increases with square of distance (inverted quadratic)
[INFO] [stdout] 16 |     InverseQuadratic,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `FalloffType` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Spawn` and `Split` are never constructed
[INFO] [stdout]    --> src/engine/dispatcher.rs:778:5
[INFO] [stdout]     |
[INFO] [stdout] 768 | pub enum EnemyEvent {
[INFO] [stdout]     |          ---------- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 778 |     Spawn {
[INFO] [stdout]     |     ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 782 |     Split {
[INFO] [stdout]     |     ^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `EnemyEvent` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `particle_color`, `particle_count`, and `affects_all` are never read
[INFO] [stdout]   --> src/scene/explosion.rs:39:9
[INFO] [stdout]    |
[INFO] [stdout] 21 | pub struct Explosion {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 39 |     pub particle_color: Color,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^
[INFO] [stdout] 40 |     pub particle_count: u32,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 43 |     pub affects_all: bool,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Explosion` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `with_rings` is never used
[INFO] [stdout]   --> src/scene/explosion.rs:79:12
[INFO] [stdout]    |
[INFO] [stdout] 49 | impl Explosion {
[INFO] [stdout]    | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 79 |     pub fn with_rings(mut self) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `spawn_explosion_with_rings`, `explosion_count`, and `clear` are never used
[INFO] [stdout]    --> src/scene/explosion.rs:167:12
[INFO] [stdout]     |
[INFO] [stdout] 132 | impl ExplosionManager {
[INFO] [stdout]     | --------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 167 |     pub fn spawn_explosion_with_rings(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 337 |     pub fn explosion_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 342 |     pub fn clear(&mut self) {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]    --> src/scene/large_body/body.rs:293:12
[INFO] [stdout]     |
[INFO] [stdout]  65 | impl LargeBody {
[INFO] [stdout]     | -------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 293 |     pub fn sync_with_physics(&mut self, physics: &mut PhysicsManager) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 358 |     pub fn death_state(&self) -> DeathState {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 363 |     pub fn set_position(&mut self, position: Vec3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 401 |     pub fn max_lifetime(&self) -> Option<f32> {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 405 |     pub fn remaining_lifetime(&self) -> Option<f32> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 413 |     pub fn lifetime_progress(&self) -> Option<f32> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 428 |     pub fn absorption_count(&self) -> u32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `enemy_id` and `player_id` are never read
[INFO] [stdout]    --> src/engine/dispatcher.rs:800:9
[INFO] [stdout]     |
[INFO] [stdout] 799 |     EnemyHitPlayer {
[INFO] [stdout]     |     -------------- fields in this variant
[INFO] [stdout] 800 |         enemy_id: EntityId,
[INFO] [stdout]     |         ^^^^^^^^
[INFO] [stdout] 801 |         player_id: EntityId,
[INFO] [stdout]     |         ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `CollisionEvent` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `bullet_id` and `large_body_id` are never read
[INFO] [stdout]    --> src/engine/dispatcher.rs:810:9
[INFO] [stdout]     |
[INFO] [stdout] 809 |     BulletHitLargeBody {
[INFO] [stdout]     |     ------------------ fields in this variant
[INFO] [stdout] 810 |         bullet_id: EntityId,
[INFO] [stdout]     |         ^^^^^^^^^
[INFO] [stdout] 811 |         large_body_id: EntityId,
[INFO] [stdout]     |         ^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `CollisionEvent` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `bullet_a_id` and `bullet_b_id` are never read
[INFO] [stdout]    --> src/engine/dispatcher.rs:815:9
[INFO] [stdout]     |
[INFO] [stdout] 814 |     BulletHitBullet {
[INFO] [stdout]     |     --------------- fields in this variant
[INFO] [stdout] 815 |         bullet_a_id: EntityId,
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout] 816 |         bullet_b_id: EntityId,
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `CollisionEvent` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `player_id` is never read
[INFO] [stdout]    --> src/engine/dispatcher.rs:825:9
[INFO] [stdout]     |
[INFO] [stdout] 824 |     PlayerHitCollectible {
[INFO] [stdout]     |     -------------------- field in this variant
[INFO] [stdout] 825 |         player_id: EntityId,
[INFO] [stdout]     |         ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `CollisionEvent` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `weapon_type`, `position`, `direction`, and `projectile_count` are never read
[INFO] [stdout]    --> src/engine/dispatcher.rs:834:9
[INFO] [stdout]     |
[INFO] [stdout] 833 |     Fired {
[INFO] [stdout]     |     ----- fields in this variant
[INFO] [stdout] 834 |         weapon_type: crate::scene::weapon::WeaponType,
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout] 835 |         position: Vec3,
[INFO] [stdout]     |         ^^^^^^^^
[INFO] [stdout] 836 |         direction: Vec3,
[INFO] [stdout]     |         ^^^^^^^^^
[INFO] [stdout] 837 |         projectile_count: u32,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `WeaponEvent` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `DrawLine` and `ScreenShake` are never constructed
[INFO] [stdout]    --> src/engine/dispatcher.rs:870:5
[INFO] [stdout]     |
[INFO] [stdout] 869 | pub enum GraphicsEvent {
[INFO] [stdout]     |          ------------- variants in this enum
[INFO] [stdout] 870 |     DrawLine {
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 900 |     ScreenShake {
[INFO] [stdout]     |     ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `GraphicsEvent` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `enable_spawner_custom`, `disable_spawner`, `spawner_mut`, and `is_spawner_enabled` are never used
[INFO] [stdout]   --> src/scene/large_body/manager.rs:42:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl LargeBodyManager {
[INFO] [stdout]    | --------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 42 |     pub fn enable_spawner_custom(&mut self, spawner: BodySpawner) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 48 |     pub fn disable_spawner(&mut self) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 54 |     pub fn spawner_mut(&mut self) -> Option<&mut BodySpawner> {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 59 |     pub fn is_spawner_enabled(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `PlaySound` is never constructed
[INFO] [stdout]    --> src/engine/dispatcher.rs:913:5
[INFO] [stdout]     |
[INFO] [stdout] 912 | pub enum AudioEvent {
[INFO] [stdout]     |          ---------- variant in this enum
[INFO] [stdout] 913 |     PlaySound {
[INFO] [stdout]     |     ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `AudioEvent` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Log` is never constructed
[INFO] [stdout]    --> src/engine/dispatcher.rs:923:5
[INFO] [stdout]     |
[INFO] [stdout] 922 | pub enum DebugEvent {
[INFO] [stdout]     |          ---------- variant in this enum
[INFO] [stdout] 923 |     Log(String),
[INFO] [stdout]     |     ^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `DebugEvent` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `enemy_id` is never read
[INFO] [stdout]    --> src/engine/dispatcher.rs:930:9
[INFO] [stdout]     |
[INFO] [stdout] 929 |     EnemyKilled {
[INFO] [stdout]     |     ----------- field in this variant
[INFO] [stdout] 930 |         enemy_id: EntityId,
[INFO] [stdout]     |         ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `ScoreEvent` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `MultiplierCollected` is never constructed
[INFO] [stdout]    --> src/engine/dispatcher.rs:934:5
[INFO] [stdout]     |
[INFO] [stdout] 928 | pub enum ScoreEvent {
[INFO] [stdout]     |          ---------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 934 |     MultiplierCollected {
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `ScoreEvent` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new_custom`, `set_target_body_count`, `set_spawn_interval`, `set_lifetime_range`, `add_body_type`, and `remove_body_type` are never used
[INFO] [stdout]    --> src/scene/large_body/spawner.rs:124:12
[INFO] [stdout]     |
[INFO] [stdout]  78 | impl BodySpawner {
[INFO] [stdout]     | ---------------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 124 |     pub fn new_custom(
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 353 |     pub fn set_target_body_count(&mut self, count: usize) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 357 |     pub fn set_spawn_interval(&mut self, interval: f32) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 361 |     pub fn set_lifetime_range(&mut self, min: f32, max: f32) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 366 |     pub fn add_body_type(&mut self, body_type: LargeBodyType) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 372 |     pub fn remove_body_type(&mut self, body_type: LargeBodyType) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]    --> src/engine/entity.rs:73:12
[INFO] [stdout]     |
[INFO] [stdout]  28 | impl EntityManager {
[INFO] [stdout]     | ------------------ methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  73 |     pub fn is_active(&self, id: EntityId) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  78 |     pub fn exists(&self, id: EntityId) -> bool {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  88 |     pub fn get_entities_of_type(&self, entity_type: EntityType) -> Vec<EntityId> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  97 |     pub fn active_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 102 |     pub fn total_created(&self) -> u32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 107 |     pub fn active_entities(&self) -> impl Iterator<Item = &EntityId> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 112 |     pub fn get_type_counts(&self) -> std::collections::HashMap<EntityType, usize> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `EntityLookup` is never constructed
[INFO] [stdout]    --> src/engine/entity.rs:123:12
[INFO] [stdout]     |
[INFO] [stdout] 123 | pub struct EntityLookup<'a> {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `update_gravitational_body`, `update_gravity`, `update_gravity_cpu`, `clear_gravitational_bodies`, `apply_nbody_results_to_large_bodies`, and `get_gravitational_body_count` are never used
[INFO] [stdout]     --> src/scene/physics.rs:488:12
[INFO] [stdout]      |
[INFO] [stdout]  143 | impl PhysicsManager {
[INFO] [stdout]      | ------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  488 |     pub fn update_gravitational_body(&mut self, index: usize, position: Vec3, velocity: Vec3) {
[INFO] [stdout]      |            ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  730 |     pub fn update_gravity<T: GravityAffected>(
[INFO] [stdout]      |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  955 |     fn update_gravity_cpu<T: GravityAffected>(&self, affected_objects: &mut [T], _delta_time: f32) {
[INFO] [stdout]      |        ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  989 |     pub fn clear_gravitational_bodies(&mut self) {
[INFO] [stdout]      |            ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1004 |     pub fn apply_nbody_results_to_large_bodies(
[INFO] [stdout]      |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1044 |     pub fn get_gravitational_body_count(&self) -> u32 {
[INFO] [stdout]      |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]    --> src/engine/entity.rs:132:12
[INFO] [stdout]     |
[INFO] [stdout] 131 | impl<'a> EntityLookup<'a> {
[INFO] [stdout]     | ------------------------- associated items in this implementation
[INFO] [stdout] 132 |     pub fn new(
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 149 |     pub fn get_player_entity_id(&self) -> EntityId {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 154 |     pub fn get_enemy_entity_ids(&self) -> Vec<EntityId> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 163 |     pub fn get_bullet_entity_ids_by_type(&self, bullet_type: EntityType) -> Vec<EntityId> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 193 |     pub fn get_entities_by_type(&self, entity_type: EntityType) -> Vec<EntityId> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 216 |     pub fn get_entity_position(&self, entity_id: EntityId) -> Option<crate::engine::Vec3> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 257 |     pub fn get_entity_positions(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_dashing`, `dash_cooldown_progress`, `iframe_progress`, `iframe_cooldown_progress`, and `panic_explosion_cooldown_progress` are never used
[INFO] [stdout]    --> src/scene/player.rs:263:12
[INFO] [stdout]     |
[INFO] [stdout]  66 | impl Player {
[INFO] [stdout]     | ----------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 263 |     pub fn is_dashing(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 268 |     pub fn dash_cooldown_progress(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 277 |     pub fn iframe_progress(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 286 |     pub fn iframe_cooldown_progress(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 295 |     pub fn panic_explosion_cooldown_progress(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `MainMenu` is never constructed
[INFO] [stdout]  --> src/engine/game_state.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | pub enum GameState {
[INFO] [stdout]   |          --------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 5 |     MainMenu,
[INFO] [stdout]   |     ^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `GameState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_dashing`, `dash_cooldown_progress`, `iframe_progress`, `iframe_cooldown_progress`, and `panic_explosion_cooldown_progress` are never used
[INFO] [stdout]    --> src/scene/player.rs:470:12
[INFO] [stdout]     |
[INFO] [stdout] 350 | impl PlayerManager {
[INFO] [stdout]     | ------------------ methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 470 |     pub fn is_dashing(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 475 |     pub fn dash_cooldown_progress(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 480 |     pub fn iframe_progress(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 485 |     pub fn iframe_cooldown_progress(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 490 |     pub fn panic_explosion_cooldown_progress(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_playing`, `is_paused`, `is_main_menu`, `should_update_physics`, and `to_main_menu` are never used
[INFO] [stdout]   --> src/engine/game_state.rs:15:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | impl GameState {
[INFO] [stdout]    | -------------- methods in this implementation
[INFO] [stdout] 15 |     pub fn is_playing(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 19 |     pub fn is_paused(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 23 |     pub fn is_main_menu(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 31 |     pub fn should_update_physics(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 47 |     pub fn to_main_menu(&mut self) {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `stats` is never used
[INFO] [stdout]    --> src/scene/weapon.rs:386:12
[INFO] [stdout]     |
[INFO] [stdout] 163 | impl Weapon {
[INFO] [stdout]     | ----------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 386 |     pub fn stats(&self) -> &WeaponStats {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `update`, `create_entity_lookup`, and `physics_mut` are never used
[INFO] [stdout]    --> src/engine/scheduler.rs:102:12
[INFO] [stdout]     |
[INFO] [stdout]  21 | impl Scheduler {
[INFO] [stdout]     | -------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 102 |     pub fn update(
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 268 |     pub fn create_entity_lookup(&self) -> EntityLookup {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 314 |     pub fn physics_mut(&mut self) -> &mut PhysicsManager {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `start_time` and `last_frame_time` are never read
[INFO] [stdout]  --> src/engine/time.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct TimeManager {
[INFO] [stdout]   |            ----------- fields in this struct
[INFO] [stdout] 5 |     start_time: Instant,
[INFO] [stdout]   |     ^^^^^^^^^^
[INFO] [stdout] 6 |     last_frame_time: Instant,
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `TimeManager` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `tick`, `delta_time`, `frame_count`, and `elapsed_since_start` are never used
[INFO] [stdout]   --> src/engine/time.rs:42:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | impl TimeManager {
[INFO] [stdout]    | ---------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 42 |     pub fn tick(&mut self) -> f32 {
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 52 |     pub fn delta_time(&self) -> f32 {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 64 |     pub fn frame_count(&self) -> u64 {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 68 |     pub fn elapsed_since_start(&self) -> Duration {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Mat4` is never used
[INFO] [stdout]  --> src/graphics/types.rs:5:10
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub type Mat4 = Matrix4<f32>;
[INFO] [stdout]   |          ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Point3f` is never used
[INFO] [stdout]  --> src/graphics/types.rs:6:10
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub type Point3f = Point3<f32>;
[INFO] [stdout]   |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `rotation` is never read
[INFO] [stdout]   --> src/graphics/types.rs:12:9
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub struct Transform {
[INFO] [stdout]    |            --------- field in this struct
[INFO] [stdout] 11 |     pub position: Vec3,
[INFO] [stdout] 12 |     pub rotation: Vec3, // Euler angles in radians
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Transform` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `EntityId` is never constructed
[INFO] [stdout]   --> src/graphics/types.rs:28:12
[INFO] [stdout]    |
[INFO] [stdout] 28 | pub struct EntityId(pub u64);
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/graphics/types.rs:31:12
[INFO] [stdout]    |
[INFO] [stdout] 30 | impl EntityId {
[INFO] [stdout]    | ------------- associated function in this implementation
[INFO] [stdout] 31 |     pub fn new(id: u64) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `scene_texture`, `bright_texture`, `blur_texture_1`, `blur_texture_2`, `composition_uniform_buffer`, and `sampler` are never read
[INFO] [stdout]   --> src/graphics/bloom.rs:34:5
[INFO] [stdout]    |
[INFO] [stdout] 29 | pub struct BloomRenderer {
[INFO] [stdout]    |            ------------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 34 |     scene_texture: wgpu::Texture,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 38 |     bright_texture: wgpu::Texture,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^
[INFO] [stdout] 39 |     bright_texture_view: wgpu::TextureView,
[INFO] [stdout] 40 |     blur_texture_1: wgpu::Texture,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^
[INFO] [stdout] 41 |     blur_texture_1_view: wgpu::TextureView,
[INFO] [stdout] 42 |     blur_texture_2: wgpu::Texture,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 58 |     composition_uniform_buffer: wgpu::Buffer,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 63 |     sampler: wgpu::Sampler,
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `compute_shader`, `hash_table_buffer`, and `bind_group_layout` are never read
[INFO] [stdout]    --> src/graphics/collision_compute.rs:147:5
[INFO] [stdout]     |
[INFO] [stdout] 145 | pub struct CollisionCompute {
[INFO] [stdout]     |            ---------------- fields in this struct
[INFO] [stdout] 146 |     // Compute shader and pipeline
[INFO] [stdout] 147 |     compute_shader: wgpu::ShaderModule,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 155 |     hash_table_buffer: wgpu::Buffer,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 164 |     bind_group_layout: wgpu::BindGroupLayout,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `to_array3` and `random_rgb_values` are never used
[INFO] [stdout]   --> src/graphics/color.rs:27:12
[INFO] [stdout]    |
[INFO] [stdout] 15 | impl Color {
[INFO] [stdout]    | ---------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 27 |     pub fn to_array3(&self) -> [f32; 3] {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 36 |     pub fn random_rgb_values() -> Color {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `LINE_CYLINDER_SEGMENTS` is never used
[INFO] [stdout]   --> src/graphics/constants.rs:34:11
[INFO] [stdout]    |
[INFO] [stdout] 34 | pub const LINE_CYLINDER_SEGMENTS: u32 = 8; // Segments for instanced line rendering
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `ARENA_LINE_THICKNESS` is never used
[INFO] [stdout]   --> src/graphics/constants.rs:38:11
[INFO] [stdout]    |
[INFO] [stdout] 38 | pub const ARENA_LINE_THICKNESS: f32 = 2.0; // Thicker lines for arena boundaries
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `direction`, `speed`, `lifetime`, `damage`, and `mass` are never read
[INFO] [stdout]    --> src/scene/weapon.rs:394:9
[INFO] [stdout]     |
[INFO] [stdout] 392 | pub struct BulletSpawnRequest {
[INFO] [stdout]     |            ------------------ fields in this struct
[INFO] [stdout] 393 |     pub position: Vec3,
[INFO] [stdout] 394 |     pub direction: Vec3,
[INFO] [stdout]     |         ^^^^^^^^^
[INFO] [stdout] 395 |     pub speed: f32,
[INFO] [stdout]     |         ^^^^^
[INFO] [stdout] 396 |     pub lifetime: f32,
[INFO] [stdout]     |         ^^^^^^^^
[INFO] [stdout] 397 |     pub damage: f32,
[INFO] [stdout]     |         ^^^^^^
[INFO] [stdout] 398 |     pub mass: f32,                       // Allow custom mass for exotic bullets
[INFO] [stdout]     |         ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `BulletSpawnRequest` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `has_events`, `current_weapon`, and `switch_weapon` are never used
[INFO] [stdout]    --> src/scene/weapon.rs:484:12
[INFO] [stdout]     |
[INFO] [stdout] 423 | impl WeaponManager {
[INFO] [stdout]     | ------------------ methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 484 |     pub fn has_events(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 488 |     pub fn current_weapon(&self) -> &Weapon {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 492 |     pub fn switch_weapon(&mut self, weapon_type: WeaponType) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `TOP_PADDING` is never used
[INFO] [stdout]  --> src/ui/mod.rs:8:7
[INFO] [stdout]   |
[INFO] [stdout] 8 | const TOP_PADDING: f32 = 10.0;
[INFO] [stdout]   |       ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `add_primitive`, `finish`, and `primitive_count` are never used
[INFO] [stdout]    --> src/graphics/line_batch.rs:61:12
[INFO] [stdout]     |
[INFO] [stdout]  28 | impl LineBatch {
[INFO] [stdout]     | -------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  61 |     pub fn add_primitive(
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  80 |     pub fn finish(self, primitive_cache: &PrimitiveCache) -> Vec<LineInstance> {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 223 |     pub fn primitive_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `BOTTOM_PADDING` is never used
[INFO] [stdout]  --> src/ui/mod.rs:9:7
[INFO] [stdout]   |
[INFO] [stdout] 9 | const BOTTOM_PADDING: f32 = 30.0; // 10 plus extra for font height
[INFO] [stdout]   |       ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Center` and `Right` are never constructed
[INFO] [stdout]   --> src/ui/mod.rs:14:5
[INFO] [stdout]    |
[INFO] [stdout] 12 | pub enum HorizontalAlign {
[INFO] [stdout]    |          --------------- variants in this enum
[INFO] [stdout] 13 |     Left,
[INFO] [stdout] 14 |     Center,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 15 |     Right,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `HorizontalAlign` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `add_primitive`, `finish_frame`, and `primitive_count` are never used
[INFO] [stdout]    --> src/graphics/line_batch.rs:255:12
[INFO] [stdout]     |
[INFO] [stdout] 239 | impl ReusableLineBatch {
[INFO] [stdout]     | ---------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 255 |     pub fn add_primitive(
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 306 |     pub fn finish_frame(&mut self, primitive_cache: &PrimitiveCache) -> Vec<LineInstance> {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 313 |     pub fn primitive_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Center` and `Bottom` are never constructed
[INFO] [stdout]   --> src/ui/mod.rs:21:5
[INFO] [stdout]    |
[INFO] [stdout] 19 | pub enum VerticalAlign {
[INFO] [stdout]    |          ------------- variants in this enum
[INFO] [stdout] 20 |     Top,
[INFO] [stdout] 21 |     Center,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 22 |     Bottom,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `VerticalAlign` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `top_right`, `bottom_left`, `bottom_right`, and `center` are never used
[INFO] [stdout]   --> src/ui/mod.rs:43:12
[INFO] [stdout]    |
[INFO] [stdout] 31 | impl Position {
[INFO] [stdout]    | ------------- associated functions in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 43 |     pub fn top_right(screen_width: f32) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 50 |     pub fn bottom_left(screen_height: f32) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 57 |     pub fn bottom_right(screen_width: f32, screen_height: f32) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 64 |     pub fn center(screen_width: f32, screen_height: f32) -> Self {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `with_alignment` is never used
[INFO] [stdout]    --> src/ui/mod.rs:100:12
[INFO] [stdout]     |
[INFO] [stdout]  91 | impl TextStyle {
[INFO] [stdout]     | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 100 |     pub fn with_alignment(mut self, h_align: HorizontalAlign, v_align: VerticalAlign) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `device` is never read
[INFO] [stdout]   --> src/graphics/line_renderer.rs:12:5
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub struct InstancedLineRenderer {
[INFO] [stdout]    |            --------------------- field in this struct
[INFO] [stdout] 12 |     device: Arc<wgpu::Device>,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `fps_counter` and `debug_info` are never used
[INFO] [stdout]    --> src/ui/mod.rs:123:12
[INFO] [stdout]     |
[INFO] [stdout] 114 | impl UIElement {
[INFO] [stdout]     | -------------- associated functions in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 123 |     pub fn fps_counter(fps: f32, screen_width: f32) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 132 |     pub fn debug_info(text: impl Into<String>, position: Position) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `add_fps_counter`, `add_debug_text`, `add_centered_text`, `screen_width`, and `screen_height` are never used
[INFO] [stdout]    --> src/ui/mod.rs:174:12
[INFO] [stdout]     |
[INFO] [stdout] 147 | impl UIManager {
[INFO] [stdout]     | -------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 174 |     pub fn add_fps_counter(&mut self, fps: f32) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 178 |     pub fn add_debug_text(&mut self, text: impl Into<String>) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 182 |     pub fn add_centered_text(&mut self, text: impl Into<String>, style: TextStyle) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 187 |     pub fn screen_width(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 191 |     pub fn screen_height(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `create_line_instance` is never used
[INFO] [stdout]    --> src/graphics/line_renderer.rs:202:12
[INFO] [stdout]     |
[INFO] [stdout]  30 | impl InstancedLineRenderer {
[INFO] [stdout]     | -------------------------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 202 |     pub fn create_line_instance(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `bearing` is never read
[INFO] [stdout]   --> src/ui/text_renderer.rs:38:9
[INFO] [stdout]    |
[INFO] [stdout] 35 | pub struct GlyphInfo {
[INFO] [stdout]    |            --------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 38 |     pub bearing: [f32; 2], // Bearing (offset from baseline)
[INFO] [stdout]    |         ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `GlyphInfo` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `positive` and `negative` are never used
[INFO] [stdout]   --> src/graphics/lighting.rs:38:12
[INFO] [stdout]    |
[INFO] [stdout] 26 | impl Light {
[INFO] [stdout]    | ---------- associated functions in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 38 |     pub fn positive(position: Vec3, intensity: f32, color: Color, radius: f32) -> Self {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 43 |     pub fn negative(position: Vec3, intensity: f32, color: Color, radius: f32) -> Self {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `from_lights`, `clear`, and `active_lights` are never used
[INFO] [stdout]    --> src/graphics/lighting.rs:86:12
[INFO] [stdout]     |
[INFO] [stdout]  79 | impl LightingUniforms {
[INFO] [stdout]     | --------------------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  86 |     pub fn from_lights(lights: &[Light]) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 105 |     pub fn clear(&mut self) {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 110 |     pub fn active_lights(&self) -> &[Light] {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `spectacular` is never used
[INFO] [stdout]   --> src/graphics/lightning.rs:92:12
[INFO] [stdout]    |
[INFO] [stdout] 90 | impl LightningConfig {
[INFO] [stdout]    | -------------------- associated function in this implementation
[INFO] [stdout] 91 |     /// Create a spectacular high-intensity lightning configuration
[INFO] [stdout] 92 |     pub fn spectacular() -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `get_perpendicular_vector` is never used
[INFO] [stdout]    --> src/graphics/lightning.rs:561:8
[INFO] [stdout]     |
[INFO] [stdout] 141 | impl LightningBolt {
[INFO] [stdout]     | ------------------ method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 561 |     fn get_perpendicular_vector(&self, direction: Vec3) -> Vec3 {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `generate_instances` is never used
[INFO] [stdout]    --> src/graphics/primitive_cache.rs:109:12
[INFO] [stdout]     |
[INFO] [stdout]  23 | impl PrimitiveLineData {
[INFO] [stdout]     | ---------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 109 |     pub fn generate_instances(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `generate_line_instances` is never used
[INFO] [stdout]    --> src/graphics/primitive_cache.rs:230:12
[INFO] [stdout]     |
[INFO] [stdout] 154 | impl PrimitiveCache {
[INFO] [stdout]     | ------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 230 |     pub fn generate_line_instances(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_primitive_line_instances` is never used
[INFO] [stdout]   --> src/graphics/primitives.rs:14:8
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub fn generate_primitive_line_instances(
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_cube_line_instances` is never used
[INFO] [stdout]   --> src/graphics/primitives.rs:53:4
[INFO] [stdout]    |
[INFO] [stdout] 53 | fn generate_cube_line_instances(_world_pos: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_sphere_line_instances` is never used
[INFO] [stdout]   --> src/graphics/primitives.rs:57:4
[INFO] [stdout]    |
[INFO] [stdout] 57 | fn generate_sphere_line_instances(_world_pos: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_cylinder_line_instances` is never used
[INFO] [stdout]   --> src/graphics/primitives.rs:61:4
[INFO] [stdout]    |
[INFO] [stdout] 61 | fn generate_cylinder_line_instances(_world_pos: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_pyramid_line_instances` is never used
[INFO] [stdout]   --> src/graphics/primitives.rs:65:4
[INFO] [stdout]    |
[INFO] [stdout] 65 | fn generate_pyramid_line_instances(_world_pos: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_tetrahedron_line_instances` is never used
[INFO] [stdout]   --> src/graphics/primitives.rs:69:4
[INFO] [stdout]    |
[INFO] [stdout] 69 | fn generate_tetrahedron_line_instances(_world_pos: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_cone_line_instances` is never used
[INFO] [stdout]   --> src/graphics/primitives.rs:73:4
[INFO] [stdout]    |
[INFO] [stdout] 73 | fn generate_cone_line_instances(_world_pos: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_torus_line_instances` is never used
[INFO] [stdout]   --> src/graphics/primitives.rs:77:4
[INFO] [stdout]    |
[INFO] [stdout] 77 | fn generate_torus_line_instances(_world_pos: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_octahedron_line_instances` is never used
[INFO] [stdout]   --> src/graphics/primitives.rs:81:4
[INFO] [stdout]    |
[INFO] [stdout] 81 | fn generate_octahedron_line_instances(_world_pos: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_icosahedron_line_instances` is never used
[INFO] [stdout]   --> src/graphics/primitives.rs:85:4
[INFO] [stdout]    |
[INFO] [stdout] 85 | fn generate_icosahedron_line_instances(_world_pos: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_dodecahedron_line_instances` is never used
[INFO] [stdout]   --> src/graphics/primitives.rs:89:4
[INFO] [stdout]    |
[INFO] [stdout] 89 | fn generate_dodecahedron_line_instances(_world_pos: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_capsule_line_instances` is never used
[INFO] [stdout]   --> src/graphics/primitives.rs:93:4
[INFO] [stdout]    |
[INFO] [stdout] 93 | fn generate_capsule_line_instances(_world_pos: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_plane_line_instances` is never used
[INFO] [stdout]   --> src/graphics/primitives.rs:97:4
[INFO] [stdout]    |
[INFO] [stdout] 97 | fn generate_plane_line_instances(_world_pos: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_hemisphere_line_instances` is never used
[INFO] [stdout]    --> src/graphics/primitives.rs:101:8
[INFO] [stdout]     |
[INFO] [stdout] 101 | pub fn generate_hemisphere_line_instances(_world_position: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_circle2d_line_instances` is never used
[INFO] [stdout]    --> src/graphics/primitives.rs:105:8
[INFO] [stdout]     |
[INFO] [stdout] 105 | pub fn generate_circle2d_line_instances(_world_position: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_square2d_line_instances` is never used
[INFO] [stdout]    --> src/graphics/primitives.rs:109:8
[INFO] [stdout]     |
[INFO] [stdout] 109 | pub fn generate_square2d_line_instances(_world_position: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_triangle2d_line_instances` is never used
[INFO] [stdout]    --> src/graphics/primitives.rs:113:8
[INFO] [stdout]     |
[INFO] [stdout] 113 | pub fn generate_triangle2d_line_instances(_world_position: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_pentagon2d_line_instances` is never used
[INFO] [stdout]    --> src/graphics/primitives.rs:117:8
[INFO] [stdout]     |
[INFO] [stdout] 117 | pub fn generate_pentagon2d_line_instances(_world_position: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_hexagon2d_line_instances` is never used
[INFO] [stdout]    --> src/graphics/primitives.rs:121:8
[INFO] [stdout]     |
[INFO] [stdout] 121 | pub fn generate_hexagon2d_line_instances(_world_position: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_diamond2d_line_instances` is never used
[INFO] [stdout]    --> src/graphics/primitives.rs:125:8
[INFO] [stdout]     |
[INFO] [stdout] 125 | pub fn generate_diamond2d_line_instances(_world_position: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_cross2d_line_instances` is never used
[INFO] [stdout]    --> src/graphics/primitives.rs:129:8
[INFO] [stdout]     |
[INFO] [stdout] 129 | pub fn generate_cross2d_line_instances(_world_position: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_star2d_line_instances` is never used
[INFO] [stdout]    --> src/graphics/primitives.rs:133:8
[INFO] [stdout]     |
[INFO] [stdout] 133 | pub fn generate_star2d_line_instances(_world_position: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `generate_arrow2d_line_instances` is never used
[INFO] [stdout]    --> src/graphics/primitives.rs:137:8
[INFO] [stdout]     |
[INFO] [stdout] 137 | pub fn generate_arrow2d_line_instances(_world_position: Vec3, _scale: Vec3, _color: Color, _thickness: f32) -> Vec<LineInstance> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `update_camera`, `device_arc`, `queue_arc`, and `render` are never used
[INFO] [stdout]    --> src/graphics/renderer.rs:593:12
[INFO] [stdout]     |
[INFO] [stdout] 108 | impl GraphicsEngine {
[INFO] [stdout]     | ------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 593 |     pub fn update_camera(&mut self, target_pos: nalgebra::Point3<f32>) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 632 |     pub fn device_arc(&self) -> Arc<wgpu::Device> {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 636 |     pub fn queue_arc(&self) -> Arc<wgpu::Queue> {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 657 |     pub fn render(&mut self, primitives: &[Primitive]) -> Result<(), wgpu::SurfaceError> {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `max_life` is never read
[INFO] [stdout]   --> src/graphics/shape_particles.rs:19:9
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub struct ShapeParticle {
[INFO] [stdout]    |            ------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 19 |     pub max_life: f32,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `ShapeParticle` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `particle_count` is never used
[INFO] [stdout]    --> src/graphics/shape_particles.rs:207:12
[INFO] [stdout]     |
[INFO] [stdout] 102 | impl ShapeParticleSystem {
[INFO] [stdout]     | ------------------------ method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 207 |     pub fn particle_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `with_config`, `with_default_fractals`, and `config_mut` are never used
[INFO] [stdout]    --> src/graphics/skybox.rs:116:12
[INFO] [stdout]     |
[INFO] [stdout] 108 | impl SkyboxRenderer {
[INFO] [stdout]     | ------------------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 116 |     pub fn with_config(config: FractalConfig) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 121 |     pub fn with_default_fractals() -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 157 |     pub fn config_mut(&mut self) -> &mut FractalConfig {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `ATTRIBS`, `desc`, and `new` are never used
[INFO] [stdout]    --> src/graphics/vertex.rs:89:15
[INFO] [stdout]     |
[INFO] [stdout]  88 | impl PrimitiveInstance {
[INFO] [stdout]     | ---------------------- associated items in this implementation
[INFO] [stdout]  89 |     pub const ATTRIBS: [wgpu::VertexAttribute; 5] = wgpu::vertex_attr_array![
[INFO] [stdout]     |               ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  97 |     pub fn desc() -> wgpu::VertexBufferLayout<'static> {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 105 |     pub fn new(transform: [[f32; 4]; 4], color: [f32; 4]) -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `PlasmaBurst` is never constructed
[INFO] [stdout]   --> src/input/actions.rs:28:5
[INFO] [stdout]    |
[INFO] [stdout]  6 | pub enum Action {
[INFO] [stdout]    |          ------ variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 28 |     PlasmaBurst,
[INFO] [stdout]    |     ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Action` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_button_just_released`, `is_connected`, and `name` are never used
[INFO] [stdout]    --> src/input/gamepad.rs:92:12
[INFO] [stdout]     |
[INFO] [stdout]  19 | impl GamepadState {
[INFO] [stdout]     | ----------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  92 |     pub fn is_button_just_released(&self, button: Button) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 106 |     pub fn is_connected(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 110 |     pub fn name(&self) -> &str {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_button_just_released`, `get_gamepad`, `active_gamepad_id`, `has_active_gamepad`, `active_gamepad_name`, and `connected_gamepad_count` are never used
[INFO] [stdout]    --> src/input/gamepad.rs:199:12
[INFO] [stdout]     |
[INFO] [stdout] 121 | impl GamepadManager {
[INFO] [stdout]     | ------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 199 |     pub fn is_button_just_released(&self, button: Button) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 220 |     pub fn get_gamepad(&self, id: GamepadId) -> Option<&GamepadState> {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 224 |     pub fn active_gamepad_id(&self) -> Option<GamepadId> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 228 |     pub fn has_active_gamepad(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 236 |     pub fn active_gamepad_name(&self) -> Option<String> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 242 |     pub fn connected_gamepad_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_key_just_released`, `any_key_pressed`, `any_key_just_pressed`, `pressed_keys`, `just_pressed_keys`, and `just_released_keys` are never used
[INFO] [stdout]   --> src/input/keyboard.rs:67:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | impl KeyboardState {
[INFO] [stdout]    | ------------------ methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 67 |     pub fn is_key_just_released(&self, key_code: KeyCode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 71 |     pub fn any_key_pressed(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 75 |     pub fn any_key_just_pressed(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 79 |     pub fn pressed_keys(&self) -> impl Iterator<Item = &KeyCode> {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 83 |     pub fn just_pressed_keys(&self) -> impl Iterator<Item = &KeyCode> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 87 |     pub fn just_released_keys(&self) -> impl Iterator<Item = &KeyCode> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/engine/scheduler.rs:268:33
[INFO] [stdout]     |
[INFO] [stdout] 268 |     pub fn create_entity_lookup(&self) -> EntityLookup {
[INFO] [stdout]     |                                 ^^^^^     ^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                                 |
[INFO] [stdout]     |                                 the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 268 |     pub fn create_entity_lookup(&self) -> EntityLookup<'_> {
[INFO] [stdout]     |                                                       ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]    --> src/input/mouse.rs:117:12
[INFO] [stdout]     |
[INFO] [stdout]  27 | impl MouseState {
[INFO] [stdout]     | --------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 117 |     pub fn position(&self) -> PhysicalPosition<f64> {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 125 |     pub fn delta_x(&self) -> f64 {
[INFO] [stdout]     |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 129 |     pub fn delta_y(&self) -> f64 {
[INFO] [stdout]     |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 142 |     pub fn is_button_just_released(&self, button: MouseButton) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 146 |     pub fn any_button_pressed(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 150 |     pub fn any_button_just_pressed(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 160 |     pub fn is_cursor_in_window(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 164 |     pub fn cursor_entered_this_frame(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 168 |     pub fn cursor_left_this_frame(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `child_count` is never used
[INFO] [stdout]   --> src/scene/bullet/fractal.rs:44:12
[INFO] [stdout]    |
[INFO] [stdout] 24 | impl FractalPattern {
[INFO] [stdout]    | ------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 44 |     pub fn child_count(&self) -> usize {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `spread_factor` is never read
[INFO] [stdout]    --> src/scene/bullet/fractal.rs:280:9
[INFO] [stdout]     |
[INFO] [stdout] 275 | pub struct FractalConfig {
[INFO] [stdout]     |            ------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 280 |     pub spread_factor: f32,        // How wide splits spread (multiplier)
[INFO] [stdout]     |         ^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `FractalConfig` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `binary_tree`, `sierpinski`, and `spectacular` are never used
[INFO] [stdout]    --> src/scene/bullet/fractal.rs:324:12
[INFO] [stdout]     |
[INFO] [stdout] 284 | impl FractalConfig {
[INFO] [stdout]     | ------------------ associated functions in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 324 |     pub fn binary_tree() -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 335 |     pub fn sierpinski() -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 346 |     pub fn spectacular() -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `FractalBullet` is never constructed
[INFO] [stdout]    --> src/scene/bullet/fractal.rs:360:12
[INFO] [stdout]     |
[INFO] [stdout] 360 | pub struct FractalBullet {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new`, `create_child`, `should_split`, `update_split_timer`, `mark_split`, and `get_split_directions` are never used
[INFO] [stdout]    --> src/scene/bullet/fractal.rs:377:12
[INFO] [stdout]     |
[INFO] [stdout] 376 | impl FractalBullet {
[INFO] [stdout]     | ------------------ associated items in this implementation
[INFO] [stdout] 377 |     pub fn new(
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 403 |     pub fn create_child(&self, entity_id: EntityId, split_direction: Vec3) -> FractalBullet {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 429 |     pub fn should_split(&self, dt: f32) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 438 |     pub fn update_split_timer(&mut self, dt: f32) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 445 |     pub fn mark_split(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 450 |     pub fn get_split_directions(&self) -> Vec<Vec3> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `FractalSplitEvent` is never constructed
[INFO] [stdout]    --> src/scene/bullet/fractal.rs:459:12
[INFO] [stdout]     |
[INFO] [stdout] 459 | pub struct FractalSplitEvent {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]    --> src/scene/bullet/manager.rs:38:12
[INFO] [stdout]     |
[INFO] [stdout]  22 | impl BulletManager {
[INFO] [stdout]     | ------------------ methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  38 |     pub fn update(&mut self, dt: f32) {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 216 |     pub fn bullets_mut(&mut self) -> Vec<&mut Bullet> {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 237 |     pub fn pool(&self) -> &BulletPool {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 242 |     pub fn pool_mut(&mut self) -> &mut BulletPool {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 251 |     pub fn remove_bullet(&mut self, index: usize) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 256 |     pub fn remove_metabullet(&mut self, index: usize) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 261 |     pub fn bullet_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 265 |     pub fn metabullet_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 382 |     pub fn queue_event(&mut self, event: EventType) {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 788 |     pub fn fractal_bullet_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 801 |     pub fn pending_split_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 806 |     pub fn set_fractal_batch_size(&mut self, size: usize) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `active_bullets_mut`, `active_metabullets_mut`, `add_to_active_metabullets`, `stats`, and `print_stats` are never used
[INFO] [stdout]    --> src/scene/bullet/pool.rs:289:12
[INFO] [stdout]     |
[INFO] [stdout]  25 | impl BulletPool {
[INFO] [stdout]     | --------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 289 |     pub fn active_bullets_mut(&mut self) -> Vec<&mut Bullet> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 306 |     pub fn active_metabullets_mut(&mut self) -> Vec<&mut MetaBullet> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 365 |     pub fn add_to_active_metabullets(&mut self, index: usize) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 478 |     pub fn stats(&self) -> PoolStats {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 494 |     pub fn print_stats(&self) {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PoolStats` is never constructed
[INFO] [stdout]    --> src/scene/bullet/pool.rs:514:12
[INFO] [stdout]     |
[INFO] [stdout] 514 | pub struct PoolStats {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new_laser` and `is_laser` are never used
[INFO] [stdout]    --> src/scene/bullet/types.rs:182:12
[INFO] [stdout]     |
[INFO] [stdout] 112 | impl Bullet {
[INFO] [stdout]     | ----------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 182 |     pub fn new_laser(
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 369 |     pub fn is_laser(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new_seeking` is never used
[INFO] [stdout]    --> src/scene/bullet/types.rs:624:12
[INFO] [stdout]     |
[INFO] [stdout] 589 | impl MetaBullet {
[INFO] [stdout]     | --------------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 624 |     pub fn new_seeking(
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `rapid_fire` is never used
[INFO] [stdout]   --> src/scene/bullet/visuals.rs:42:12
[INFO] [stdout]    |
[INFO] [stdout]  9 | impl BulletVisuals {
[INFO] [stdout]    | ------------------ associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 42 |     pub fn rapid_fire() -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `UpdateContext` is never constructed
[INFO] [stdout]   --> src/scene/enemy/behaviors/mod.rs:14:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub struct UpdateContext<'a> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `DeathEffect` is never used
[INFO] [stdout]   --> src/scene/enemy/behaviors/mod.rs:22:10
[INFO] [stdout]    |
[INFO] [stdout] 22 | pub enum DeathEffect {
[INFO] [stdout]    |          ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `on_death` is never used
[INFO] [stdout]   --> src/scene/enemy/behaviors/heavy.rs:18:8
[INFO] [stdout]    |
[INFO] [stdout] 18 | pub fn on_death(_pos: Vec3) -> DeathEffect {
[INFO] [stdout]    |        ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `on_death` is never used
[INFO] [stdout]   --> src/scene/enemy/behaviors/chaser.rs:18:8
[INFO] [stdout]    |
[INFO] [stdout] 18 | pub fn on_death(_pos: Vec3) -> DeathEffect {
[INFO] [stdout]    |        ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `on_death` is never used
[INFO] [stdout]   --> src/scene/enemy/behaviors/drone.rs:18:8
[INFO] [stdout]    |
[INFO] [stdout] 18 | pub fn on_death(_pos: Vec3) -> DeathEffect {
[INFO] [stdout]    |        ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `on_death` is never used
[INFO] [stdout]    --> src/scene/enemy/behaviors/cannibal.rs:108:8
[INFO] [stdout]     |
[INFO] [stdout] 108 | pub fn on_death(_pos: Vec3) -> DeathEffect {
[INFO] [stdout]     |        ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `next_generation` is never used
[INFO] [stdout]   --> src/scene/enemy/behaviors/splitter.rs:20:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl SplitterData {
[INFO] [stdout]    | ----------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 20 |     pub fn next_generation(&self) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `on_death` is never used
[INFO] [stdout]   --> src/scene/enemy/behaviors/splitter.rs:78:8
[INFO] [stdout]    |
[INFO] [stdout] 78 | pub fn on_death(data: &SplitterData, pos: Vec3) -> DeathEffect {
[INFO] [stdout]    |        ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `next_generation` is never used
[INFO] [stdout]   --> src/scene/enemy/behaviors/shield.rs:34:12
[INFO] [stdout]    |
[INFO] [stdout] 16 | impl ShieldData {
[INFO] [stdout]    | --------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 34 |     pub fn next_generation(&self, new_orbit_angle: f32) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `on_death` is never used
[INFO] [stdout]   --> src/scene/enemy/behaviors/shield.rs:87:8
[INFO] [stdout]    |
[INFO] [stdout] 87 | pub fn on_death(data: &ShieldData, pos: Vec3) -> DeathEffect {
[INFO] [stdout]    |        ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `core_on_death` is never used
[INFO] [stdout]    --> src/scene/enemy/behaviors/shield.rs:147:8
[INFO] [stdout]     |
[INFO] [stdout] 147 | pub fn core_on_death(_pos: Vec3) -> DeathEffect {
[INFO] [stdout]     |        ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `remove_last_segment` is never used
[INFO] [stdout]   --> src/scene/enemy/behaviors/snake.rs:48:12
[INFO] [stdout]    |
[INFO] [stdout] 17 | impl SnakeData {
[INFO] [stdout]    | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 48 |     pub fn remove_last_segment(&mut self) -> Option<EntityId> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `config` is never used
[INFO] [stdout]    --> src/scene/enemy/behaviors/snake.rs:148:8
[INFO] [stdout]     |
[INFO] [stdout] 148 | pub fn config() -> EnemyConfig {
[INFO] [stdout]     |        ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Core` is never constructed
[INFO] [stdout]   --> src/scene/enemy/behaviors/blob.rs:16:5
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub enum BlobNodeType {
[INFO] [stdout]    |          ------------ variant in this enum
[INFO] [stdout] 16 |     Core,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `BlobNodeType` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `config` is never used
[INFO] [stdout]    --> src/scene/enemy/behaviors/blob.rs:189:8
[INFO] [stdout]     |
[INFO] [stdout] 189 | pub fn config() -> EnemyConfig {
[INFO] [stdout]     |        ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `direction_toward_core` is never used
[INFO] [stdout]    --> src/scene/enemy/behaviors/blob.rs:238:8
[INFO] [stdout]     |
[INFO] [stdout] 238 | pub fn direction_toward_core(from: (i32, i32, i32)) -> (i32, i32, i32) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `is_edge_position` is never used
[INFO] [stdout]    --> src/scene/enemy/behaviors/blob.rs:255:8
[INFO] [stdout]     |
[INFO] [stdout] 255 | pub fn is_edge_position(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_cannibal`, `is_shield`, and `core_shield_ids` are never used
[INFO] [stdout]    --> src/scene/enemy/entity.rs:213:12
[INFO] [stdout]     |
[INFO] [stdout]  20 | impl Enemy {
[INFO] [stdout]     | ---------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 213 |     pub fn is_cannibal(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 224 |     pub fn is_shield(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 252 |     pub fn core_shield_ids(&self) -> Option<&Vec<EntityId>> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `spawn_initial_enemies`, `remove_enemy`, `enemy_count`, `get_enemy_color`, and `spawn_enemy_near_player` are never used
[INFO] [stdout]    --> src/scene/enemy/manager/mod.rs:27:12
[INFO] [stdout]     |
[INFO] [stdout]  17 | impl EnemyManager {
[INFO] [stdout]     | ----------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  27 |     pub fn spawn_initial_enemies(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 125 |     pub fn remove_enemy(&mut self, index: usize) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 134 |     pub fn enemy_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 333 |     pub fn get_enemy_color(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 349 |     pub fn spawn_enemy_near_player(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `create_formations` is never used
[INFO] [stdout]   --> src/scene/enemy/manager/spawner.rs:11:8
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub fn create_formations(
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `InverseLinear` and `InverseQuadratic` are never constructed
[INFO] [stdout]   --> src/scene/explosion.rs:14:5
[INFO] [stdout]    |
[INFO] [stdout]  6 | pub enum FalloffType {
[INFO] [stdout]    |          ----------- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 14 |     InverseLinear,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 15 |     /// Force increases with square of distance (inverted quadratic)
[INFO] [stdout] 16 |     InverseQuadratic,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `FalloffType` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `particle_color`, `particle_count`, and `affects_all` are never read
[INFO] [stdout]   --> src/scene/explosion.rs:39:9
[INFO] [stdout]    |
[INFO] [stdout] 21 | pub struct Explosion {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 39 |     pub particle_color: Color,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^
[INFO] [stdout] 40 |     pub particle_count: u32,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 43 |     pub affects_all: bool,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Explosion` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `with_rings` is never used
[INFO] [stdout]   --> src/scene/explosion.rs:79:12
[INFO] [stdout]    |
[INFO] [stdout] 49 | impl Explosion {
[INFO] [stdout]    | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 79 |     pub fn with_rings(mut self) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `spawn_explosion_with_rings`, `explosion_count`, and `clear` are never used
[INFO] [stdout]    --> src/scene/explosion.rs:167:12
[INFO] [stdout]     |
[INFO] [stdout] 132 | impl ExplosionManager {
[INFO] [stdout]     | --------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 167 |     pub fn spawn_explosion_with_rings(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 337 |     pub fn explosion_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 342 |     pub fn clear(&mut self) {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]    --> src/scene/large_body/body.rs:293:12
[INFO] [stdout]     |
[INFO] [stdout]  65 | impl LargeBody {
[INFO] [stdout]     | -------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 293 |     pub fn sync_with_physics(&mut self, physics: &mut PhysicsManager) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 358 |     pub fn death_state(&self) -> DeathState {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 363 |     pub fn set_position(&mut self, position: Vec3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 401 |     pub fn max_lifetime(&self) -> Option<f32> {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 405 |     pub fn remaining_lifetime(&self) -> Option<f32> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 413 |     pub fn lifetime_progress(&self) -> Option<f32> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 428 |     pub fn absorption_count(&self) -> u32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `enable_spawner_custom`, `disable_spawner`, `spawner_mut`, and `is_spawner_enabled` are never used
[INFO] [stdout]   --> src/scene/large_body/manager.rs:42:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl LargeBodyManager {
[INFO] [stdout]    | --------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 42 |     pub fn enable_spawner_custom(&mut self, spawner: BodySpawner) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 48 |     pub fn disable_spawner(&mut self) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 54 |     pub fn spawner_mut(&mut self) -> Option<&mut BodySpawner> {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 59 |     pub fn is_spawner_enabled(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new_custom`, `set_target_body_count`, `set_spawn_interval`, `set_lifetime_range`, `add_body_type`, and `remove_body_type` are never used
[INFO] [stdout]    --> src/scene/large_body/spawner.rs:124:12
[INFO] [stdout]     |
[INFO] [stdout]  78 | impl BodySpawner {
[INFO] [stdout]     | ---------------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 124 |     pub fn new_custom(
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 353 |     pub fn set_target_body_count(&mut self, count: usize) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 357 |     pub fn set_spawn_interval(&mut self, interval: f32) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 361 |     pub fn set_lifetime_range(&mut self, min: f32, max: f32) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 366 |     pub fn add_body_type(&mut self, body_type: LargeBodyType) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 372 |     pub fn remove_body_type(&mut self, body_type: LargeBodyType) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `update_gravitational_body`, `update_gravity`, `update_gravity_cpu`, `clear_gravitational_bodies`, `apply_nbody_results_to_large_bodies`, and `get_gravitational_body_count` are never used
[INFO] [stdout]     --> src/scene/physics.rs:488:12
[INFO] [stdout]      |
[INFO] [stdout]  143 | impl PhysicsManager {
[INFO] [stdout]      | ------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  488 |     pub fn update_gravitational_body(&mut self, index: usize, position: Vec3, velocity: Vec3) {
[INFO] [stdout]      |            ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  730 |     pub fn update_gravity<T: GravityAffected>(
[INFO] [stdout]      |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  955 |     fn update_gravity_cpu<T: GravityAffected>(&self, affected_objects: &mut [T], _delta_time: f32) {
[INFO] [stdout]      |        ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  989 |     pub fn clear_gravitational_bodies(&mut self) {
[INFO] [stdout]      |            ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1004 |     pub fn apply_nbody_results_to_large_bodies(
[INFO] [stdout]      |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1044 |     pub fn get_gravitational_body_count(&self) -> u32 {
[INFO] [stdout]      |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_dashing`, `dash_cooldown_progress`, `iframe_progress`, `iframe_cooldown_progress`, and `panic_explosion_cooldown_progress` are never used
[INFO] [stdout]    --> src/scene/player.rs:263:12
[INFO] [stdout]     |
[INFO] [stdout]  66 | impl Player {
[INFO] [stdout]     | ----------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 263 |     pub fn is_dashing(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 268 |     pub fn dash_cooldown_progress(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 277 |     pub fn iframe_progress(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 286 |     pub fn iframe_cooldown_progress(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 295 |     pub fn panic_explosion_cooldown_progress(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_dashing`, `dash_cooldown_progress`, `iframe_progress`, `iframe_cooldown_progress`, and `panic_explosion_cooldown_progress` are never used
[INFO] [stdout]    --> src/scene/player.rs:470:12
[INFO] [stdout]     |
[INFO] [stdout] 350 | impl PlayerManager {
[INFO] [stdout]     | ------------------ methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 470 |     pub fn is_dashing(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 475 |     pub fn dash_cooldown_progress(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 480 |     pub fn iframe_progress(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 485 |     pub fn iframe_cooldown_progress(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 490 |     pub fn panic_explosion_cooldown_progress(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `stats` is never used
[INFO] [stdout]    --> src/scene/weapon.rs:386:12
[INFO] [stdout]     |
[INFO] [stdout] 163 | impl Weapon {
[INFO] [stdout]     | ----------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 386 |     pub fn stats(&self) -> &WeaponStats {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `direction`, `speed`, `lifetime`, `damage`, and `mass` are never read
[INFO] [stdout]    --> src/scene/weapon.rs:394:9
[INFO] [stdout]     |
[INFO] [stdout] 392 | pub struct BulletSpawnRequest {
[INFO] [stdout]     |            ------------------ fields in this struct
[INFO] [stdout] 393 |     pub position: Vec3,
[INFO] [stdout] 394 |     pub direction: Vec3,
[INFO] [stdout]     |         ^^^^^^^^^
[INFO] [stdout] 395 |     pub speed: f32,
[INFO] [stdout]     |         ^^^^^
[INFO] [stdout] 396 |     pub lifetime: f32,
[INFO] [stdout]     |         ^^^^^^^^
[INFO] [stdout] 397 |     pub damage: f32,
[INFO] [stdout]     |         ^^^^^^
[INFO] [stdout] 398 |     pub mass: f32,                       // Allow custom mass for exotic bullets
[INFO] [stdout]     |         ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `BulletSpawnRequest` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `has_events`, `current_weapon`, and `switch_weapon` are never used
[INFO] [stdout]    --> src/scene/weapon.rs:484:12
[INFO] [stdout]     |
[INFO] [stdout] 423 | impl WeaponManager {
[INFO] [stdout]     | ------------------ methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 484 |     pub fn has_events(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 488 |     pub fn current_weapon(&self) -> &Weapon {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 492 |     pub fn switch_weapon(&mut self, weapon_type: WeaponType) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `TOP_PADDING` is never used
[INFO] [stdout]  --> src/ui/mod.rs:8:7
[INFO] [stdout]   |
[INFO] [stdout] 8 | const TOP_PADDING: f32 = 10.0;
[INFO] [stdout]   |       ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `BOTTOM_PADDING` is never used
[INFO] [stdout]  --> src/ui/mod.rs:9:7
[INFO] [stdout]   |
[INFO] [stdout] 9 | const BOTTOM_PADDING: f32 = 30.0; // 10 plus extra for font height
[INFO] [stdout]   |       ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Center` and `Right` are never constructed
[INFO] [stdout]   --> src/ui/mod.rs:14:5
[INFO] [stdout]    |
[INFO] [stdout] 12 | pub enum HorizontalAlign {
[INFO] [stdout]    |          --------------- variants in this enum
[INFO] [stdout] 13 |     Left,
[INFO] [stdout] 14 |     Center,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 15 |     Right,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `HorizontalAlign` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Center` and `Bottom` are never constructed
[INFO] [stdout]   --> src/ui/mod.rs:21:5
[INFO] [stdout]    |
[INFO] [stdout] 19 | pub enum VerticalAlign {
[INFO] [stdout]    |          ------------- variants in this enum
[INFO] [stdout] 20 |     Top,
[INFO] [stdout] 21 |     Center,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 22 |     Bottom,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `VerticalAlign` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `top_right`, `bottom_left`, `bottom_right`, and `center` are never used
[INFO] [stdout]   --> src/ui/mod.rs:43:12
[INFO] [stdout]    |
[INFO] [stdout] 31 | impl Position {
[INFO] [stdout]    | ------------- associated functions in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 43 |     pub fn top_right(screen_width: f32) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 50 |     pub fn bottom_left(screen_height: f32) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 57 |     pub fn bottom_right(screen_width: f32, screen_height: f32) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 64 |     pub fn center(screen_width: f32, screen_height: f32) -> Self {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `with_alignment` is never used
[INFO] [stdout]    --> src/ui/mod.rs:100:12
[INFO] [stdout]     |
[INFO] [stdout]  91 | impl TextStyle {
[INFO] [stdout]     | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 100 |     pub fn with_alignment(mut self, h_align: HorizontalAlign, v_align: VerticalAlign) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `fps_counter` and `debug_info` are never used
[INFO] [stdout]    --> src/ui/mod.rs:123:12
[INFO] [stdout]     |
[INFO] [stdout] 114 | impl UIElement {
[INFO] [stdout]     | -------------- associated functions in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 123 |     pub fn fps_counter(fps: f32, screen_width: f32) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 132 |     pub fn debug_info(text: impl Into<String>, position: Position) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `add_fps_counter`, `add_debug_text`, `add_centered_text`, `screen_width`, and `screen_height` are never used
[INFO] [stdout]    --> src/ui/mod.rs:174:12
[INFO] [stdout]     |
[INFO] [stdout] 147 | impl UIManager {
[INFO] [stdout]     | -------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 174 |     pub fn add_fps_counter(&mut self, fps: f32) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 178 |     pub fn add_debug_text(&mut self, text: impl Into<String>) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 182 |     pub fn add_centered_text(&mut self, text: impl Into<String>, style: TextStyle) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 187 |     pub fn screen_width(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 191 |     pub fn screen_height(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `bearing` is never read
[INFO] [stdout]   --> src/ui/text_renderer.rs:38:9
[INFO] [stdout]    |
[INFO] [stdout] 35 | pub struct GlyphInfo {
[INFO] [stdout]    |            --------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 38 |     pub bearing: [f32; 2], // Bearing (offset from baseline)
[INFO] [stdout]    |         ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `GlyphInfo` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/engine/scheduler.rs:268:33
[INFO] [stdout]     |
[INFO] [stdout] 268 |     pub fn create_entity_lookup(&self) -> EntityLookup {
[INFO] [stdout]     |                                 ^^^^^     ^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                                 |
[INFO] [stdout]     |                                 the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 268 |     pub fn create_entity_lookup(&self) -> EntityLookup<'_> {
[INFO] [stdout]     |                                                       ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 08s
[INFO] running `Command { std: "docker" "inspect" "3944c71e01f8014054424be1e29212ab49fde346f5740ea3d1ab7a51d50f1607", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "3944c71e01f8014054424be1e29212ab49fde346f5740ea3d1ab7a51d50f1607", kill_on_drop: false }`
[INFO] [stdout] 3944c71e01f8014054424be1e29212ab49fde346f5740ea3d1ab7a51d50f1607
