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[INFO] [stdout] warning: unused import: `object`
[INFO] [stdout]  --> paper/src/1engine.rs:7:29
[INFO] [stdout]   |
[INFO] [stdout] 7 |     camera, device_drivers, object, gpu_pointers,
[INFO] [stdout]   |                             ^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `self`
[INFO] [stdout]  --> paper/src/gpu/mesh.rs:6:26
[INFO] [stdout]   |
[INFO] [stdout] 6 | use crate::gpu::render::{self, RenderTask};
[INFO] [stdout]   |                          ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `object`
[INFO] [stdout]  --> paper/src/1engine.rs:7:29
[INFO] [stdout]   |
[INFO] [stdout] 7 |     camera, device_drivers, object, gpu_pointers,
[INFO] [stdout]   |                             ^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `self`
[INFO] [stdout]  --> paper/src/gpu/mesh.rs:6:26
[INFO] [stdout]   |
[INFO] [stdout] 6 | use crate::gpu::render::{self, RenderTask};
[INFO] [stdout]   |                          ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `engine`
[INFO] [stdout]   --> paper/src/gpu/lights.rs:40:24
[INFO] [stdout]    |
[INFO] [stdout] 40 |   pub fn render(&self, engine: &engine::Engine, render_pass: &mut wgpu::RenderPass<'_>) {
[INFO] [stdout]    |                        ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `location`, `light_buffer`, `light_binding_layout`, and `light_binding` are never read
[INFO] [stdout]   --> paper/src/gpu/lights.rs:11:3
[INFO] [stdout]    |
[INFO] [stdout]  9 | pub struct Light {
[INFO] [stdout]    |            ----- fields in this struct
[INFO] [stdout] 10 |   shader: ShaderPipeline,
[INFO] [stdout] 11 |   location: SharedLocation,
[INFO] [stdout]    |   ^^^^^^^^
[INFO] [stdout] 12 |   light_buffer: wgpu::Buffer,
[INFO] [stdout]    |   ^^^^^^^^^^^^
[INFO] [stdout] 13 |   light_binding_layout: wgpu::BindGroupLayout,
[INFO] [stdout]    |   ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 14 |   light_binding: wgpu::BindGroup,
[INFO] [stdout]    |   ^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `OBJECT_UP`, `OBJECT_RIGHT`, `get_pos`, and `get_rot` are never used
[INFO] [stdout]   --> paper/src/gpu/object.rs:19:9
[INFO] [stdout]    |
[INFO] [stdout] 18 | trait Object3D {
[INFO] [stdout]    |       -------- associated items in this trait
[INFO] [stdout] 19 |   const OBJECT_UP: Vec3 = WORLD_UP;
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 20 |   const OBJECT_RIGHT: Vec3 = WORLD_RIGHT;
[INFO] [stdout]    |         ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 25 |   fn get_pos(&self) -> &Vec3;
[INFO] [stdout]    |      ^^^^^^^
[INFO] [stdout] 26 |   fn get_rot(&self) -> &Rot;
[INFO] [stdout]    |      ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `engine`
[INFO] [stdout]   --> paper/src/gpu/lights.rs:40:24
[INFO] [stdout]    |
[INFO] [stdout] 40 |   pub fn render(&self, engine: &engine::Engine, render_pass: &mut wgpu::RenderPass<'_>) {
[INFO] [stdout]    |                        ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Checking person v0.1.0 (/opt/rustwide/workdir/person)
[INFO] [stdout] warning: unused imports: `Location`, `ObjectBuilder`, `engine`, and `maths::Vec3`
[INFO] [stdout]  --> person/src/main.rs:2:3
[INFO] [stdout]   |
[INFO] [stdout] 2 |   engine,
[INFO] [stdout]   |   ^^^^^^
[INFO] [stdout] 3 |   gpu::object::{Location, ObjectBuilder},
[INFO] [stdout]   |                 ^^^^^^^^  ^^^^^^^^^^^^^
[INFO] [stdout] 4 |   maths::Vec3,
[INFO] [stdout]   |   ^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `location`, `light_buffer`, `light_binding_layout`, and `light_binding` are never read
[INFO] [stdout]   --> paper/src/gpu/lights.rs:11:3
[INFO] [stdout]    |
[INFO] [stdout]  9 | pub struct Light {
[INFO] [stdout]    |            ----- fields in this struct
[INFO] [stdout] 10 |   shader: ShaderPipeline,
[INFO] [stdout] 11 |   location: SharedLocation,
[INFO] [stdout]    |   ^^^^^^^^
[INFO] [stdout] 12 |   light_buffer: wgpu::Buffer,
[INFO] [stdout]    |   ^^^^^^^^^^^^
[INFO] [stdout] 13 |   light_binding_layout: wgpu::BindGroupLayout,
[INFO] [stdout]    |   ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 14 |   light_binding: wgpu::BindGroup,
[INFO] [stdout]    |   ^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `OBJECT_UP`, `OBJECT_RIGHT`, `get_pos`, and `get_rot` are never used
[INFO] [stdout]   --> paper/src/gpu/object.rs:19:9
[INFO] [stdout]    |
[INFO] [stdout] 18 | trait Object3D {
[INFO] [stdout]    |       -------- associated items in this trait
[INFO] [stdout] 19 |   const OBJECT_UP: Vec3 = WORLD_UP;
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 20 |   const OBJECT_RIGHT: Vec3 = WORLD_RIGHT;
[INFO] [stdout]    |         ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 25 |   fn get_pos(&self) -> &Vec3;
[INFO] [stdout]    |      ^^^^^^^
[INFO] [stdout] 26 |   fn get_rot(&self) -> &Rot;
[INFO] [stdout]    |      ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Location`, `ObjectBuilder`, `engine`, and `maths::Vec3`
[INFO] [stdout]  --> person/src/main.rs:2:3
[INFO] [stdout]   |
[INFO] [stdout] 2 |   engine,
[INFO] [stdout]   |   ^^^^^^
[INFO] [stdout] 3 |   gpu::object::{Location, ObjectBuilder},
[INFO] [stdout]   |                 ^^^^^^^^  ^^^^^^^^^^^^^
[INFO] [stdout] 4 |   maths::Vec3,
[INFO] [stdout]   |   ^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> person/src/main.rs:10:7
[INFO] [stdout]    |
[INFO] [stdout] 10 |   let mut engine = EngineRuntime::new_engine().await?;
[INFO] [stdout]    |       ----^^^^^^
[INFO] [stdout]    |       |
[INFO] [stdout]    |       help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> person/src/main.rs:10:7
[INFO] [stdout]    |
[INFO] [stdout] 10 |   let mut engine = EngineRuntime::new_engine().await?;
[INFO] [stdout]    |       ----^^^^^^
[INFO] [stdout]    |       |
[INFO] [stdout]    |       help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 44.34s
[INFO] running `Command { std: "docker" "inspect" "6113a6d539f0fd7035206d9f1937134578fc0db3103fdfe1cd1309f39de34dfe", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "6113a6d539f0fd7035206d9f1937134578fc0db3103fdfe1cd1309f39de34dfe", kill_on_drop: false }`
[INFO] [stdout] 6113a6d539f0fd7035206d9f1937134578fc0db3103fdfe1cd1309f39de34dfe
