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[INFO] [stdout] a066056aa10fdf848db4420d5ddeac2ee01c0447
[INFO] checking gabrielLV-BR/rust-opengl against 1.95.0 for pr-155915
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FgabrielLV-BR%2Frust-opengl" "/workspace/builds/worker-1-tc1/source", kill_on_drop: false }`
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[INFO] finished tweaking git repo https://github.com/gabrielLV-BR/rust-opengl
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[INFO] [stdout] warning: unused imports: `PROGRAM_BINARY_FORMATS` and `STATIC_DRAW`
[INFO] [stdout]  --> src/main.rs:3:10
[INFO] [stdout]   |
[INFO] [stdout] 3 | use gl::{PROGRAM_BINARY_FORMATS, STATIC_DRAW};
[INFO] [stdout]   |          ^^^^^^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `ffi::c_void` and `path::PathBuf`
[INFO] [stdout]  --> src/main.rs:5:11
[INFO] [stdout]   |
[INFO] [stdout] 5 | use std::{ffi::c_void, path::PathBuf, time::Duration};
[INFO] [stdout]   |           ^^^^^^^^^^^  ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Program`, `ShaderType`, `Shader`, `UniformType`, and `object::GLObject`
[INFO] [stdout]   --> src/main.rs:12:13
[INFO] [stdout]    |
[INFO] [stdout] 12 |             object::GLObject,
[INFO] [stdout]    |             ^^^^^^^^^^^^^^^^
[INFO] [stdout] 13 |             shader::{Program, Shader, ShaderType, UniformType},
[INFO] [stdout]    |                      ^^^^^^^  ^^^^^^  ^^^^^^^^^^  ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `PROGRAM_BINARY_FORMATS` and `STATIC_DRAW`
[INFO] [stdout]  --> src/main.rs:3:10
[INFO] [stdout]   |
[INFO] [stdout] 3 | use gl::{PROGRAM_BINARY_FORMATS, STATIC_DRAW};
[INFO] [stdout]   |          ^^^^^^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `ffi::c_void` and `path::PathBuf`
[INFO] [stdout]  --> src/main.rs:5:11
[INFO] [stdout]   |
[INFO] [stdout] 5 | use std::{ffi::c_void, path::PathBuf, time::Duration};
[INFO] [stdout]   |           ^^^^^^^^^^^  ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Program`, `ShaderType`, `Shader`, `UniformType`, and `object::GLObject`
[INFO] [stdout]   --> src/main.rs:12:13
[INFO] [stdout]    |
[INFO] [stdout] 12 |             object::GLObject,
[INFO] [stdout]    |             ^^^^^^^^^^^^^^^^
[INFO] [stdout] 13 |             shader::{Program, Shader, ShaderType, UniformType},
[INFO] [stdout]    |                      ^^^^^^^  ^^^^^^  ^^^^^^^^^^  ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `delta` is assigned to, but never used
[INFO] [stdout]   --> src/main.rs:62:9
[INFO] [stdout]    |
[INFO] [stdout] 62 |     let mut delta: f32;
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: consider using `_delta` instead
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `delta` is never read
[INFO] [stdout]   --> src/main.rs:68:9
[INFO] [stdout]    |
[INFO] [stdout] 68 |         delta = time - last_time;
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = help: maybe it is overwritten before being read?
[INFO] [stdout]    = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `delta` is assigned to, but never used
[INFO] [stdout]   --> src/main.rs:62:9
[INFO] [stdout]    |
[INFO] [stdout] 62 |     let mut delta: f32;
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: consider using `_delta` instead
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Color` is never constructed
[INFO] [stdout]  --> src/core/components/mod.rs:7:12
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub struct Color {
[INFO] [stdout]   |            ^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Camera` is never constructed
[INFO] [stdout]  --> src/core/components/camera.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub struct Camera {}
[INFO] [stdout]   |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `new`, `get_perspective_matrix`, and `get_view_matrix` are never used
[INFO] [stdout]   --> src/core/components/camera.rs:6:12
[INFO] [stdout]    |
[INFO] [stdout]  5 | impl Camera {
[INFO] [stdout]    | ----------- associated functions in this implementation
[INFO] [stdout]  6 |     pub fn new() -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 10 |     pub fn get_perspective_matrix() -> Mat4 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 14 |     pub fn get_view_matrix() -> Mat4 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `translation`, `scale`, and `rotation` are never read
[INFO] [stdout]  --> src/core/components/transform.rs:5:9
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct Transform {
[INFO] [stdout]   |            --------- fields in this struct
[INFO] [stdout] 5 |     pub translation: Vec3,
[INFO] [stdout]   |         ^^^^^^^^^^^
[INFO] [stdout] 6 |     pub scale: Vec3,
[INFO] [stdout]   |         ^^^^^
[INFO] [stdout] 7 |     pub rotation: Rotor3,
[INFO] [stdout]   |         ^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `Transform` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new` and `get_model_matrix` are never used
[INFO] [stdout]   --> src/core/components/transform.rs:11:12
[INFO] [stdout]    |
[INFO] [stdout] 10 | impl Transform {
[INFO] [stdout]    | -------------- associated items in this implementation
[INFO] [stdout] 11 |     pub fn new() -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 19 |     pub fn get_model_matrix(&self) -> Mat4 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `count` is never used
[INFO] [stdout]   --> src/core/renderer/backend/buffer.rs:43:12
[INFO] [stdout]    |
[INFO] [stdout] 15 | impl<T> Buffer<T> {
[INFO] [stdout]    | ----------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 43 |     pub fn count(&self) -> usize {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `handle` is never used
[INFO] [stdout]  --> src/core/renderer/backend/object.rs:5:8
[INFO] [stdout]   |
[INFO] [stdout] 2 | pub trait GLObject {
[INFO] [stdout]   |           -------- method in this trait
[INFO] [stdout] ...
[INFO] [stdout] 5 |     fn handle(&self) -> u32;
[INFO] [stdout]   |        ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Int`, `Float`, `Uint`, and `Matrix4` are never constructed
[INFO] [stdout]   --> src/core/renderer/backend/shader.rs:85:5
[INFO] [stdout]    |
[INFO] [stdout] 84 | pub enum UniformType<'a> {
[INFO] [stdout]    |          ----------- variants in this enum
[INFO] [stdout] 85 |     Int(i32),
[INFO] [stdout]    |     ^^^
[INFO] [stdout] 86 |     Float(f32),
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 87 |     Uint(u32),
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 88 |     Matrix4(&'a ultraviolet::Mat4),
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `TEXTURE_MAP_UNIFORM` and `map_uniforms` are never used
[INFO] [stdout]    --> src/core/renderer/backend/shader.rs:95:15
[INFO] [stdout]     |
[INFO] [stdout]  92 | impl Program {
[INFO] [stdout]     | ------------ associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  95 |     pub const TEXTURE_MAP_UNIFORM: &str = "uTexturemap";
[INFO] [stdout]     |               ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 119 |     fn map_uniforms(handle: u32) -> HashMap<String, i32> {
[INFO] [stdout]     |        ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `order` is never read
[INFO] [stdout]  --> src/core/renderer/backend/vao.rs:8:9
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub struct VertexAttribute {
[INFO] [stdout]   |            --------------- field in this struct
[INFO] [stdout] 7 |     count: i32,
[INFO] [stdout] 8 |     pub order: i32,
[INFO] [stdout]   |         ^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `VertexAttribute` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated constants `NORMAL`, `COLOR`, and `UV` are never used
[INFO] [stdout]   --> src/core/renderer/backend/vao.rs:13:15
[INFO] [stdout]    |
[INFO] [stdout] 11 | impl VertexAttribute {
[INFO] [stdout]    | -------------------- associated constants in this implementation
[INFO] [stdout] 12 |     pub const POSITION: Self = VertexAttribute { count: 3, order: 0 };
[INFO] [stdout] 13 |     pub const NORMAL: Self = VertexAttribute { count: 3, order: 1 };
[INFO] [stdout]    |               ^^^^^^
[INFO] [stdout] 14 |     pub const COLOR: Self = VertexAttribute { count: 3, order: 2 };
[INFO] [stdout]    |               ^^^^^
[INFO] [stdout] 15 |     pub const UV: Self = VertexAttribute { count: 2, order: 3 };
[INFO] [stdout]    |               ^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `position`, `normal`, and `uv` are never read
[INFO] [stdout]  --> src/core/renderer/backend/vertex.rs:5:9
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct Vertex {
[INFO] [stdout]   |            ------ fields in this struct
[INFO] [stdout] 5 |     pub position: Vec3,
[INFO] [stdout]   |         ^^^^^^^^
[INFO] [stdout] 6 |     pub normal: Vec3,
[INFO] [stdout]   |         ^^^^^^
[INFO] [stdout] 7 |     pub uv: Vec2,
[INFO] [stdout]   |         ^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `Vertex` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `TexturedMaterial` is never constructed
[INFO] [stdout]   --> src/core/renderer/components/material.rs:48:12
[INFO] [stdout]    |
[INFO] [stdout] 48 | pub struct TexturedMaterial {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/core/renderer/components/material.rs:54:12
[INFO] [stdout]    |
[INFO] [stdout] 53 | impl TexturedMaterial {
[INFO] [stdout]    | --------------------- associated function in this implementation
[INFO] [stdout] 54 |     pub fn new(color: Vec3, texture: Texture) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `vertices` and `elements` are never used
[INFO] [stdout]   --> src/core/renderer/components/mesh.rs:36:12
[INFO] [stdout]    |
[INFO] [stdout] 15 | impl Mesh {
[INFO] [stdout]    | --------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 36 |     pub fn vertices(&self) -> &VertexBuffer {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 40 |     pub fn elements(&self) -> &ElementBuffer {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Texture` is never constructed
[INFO] [stdout]  --> src/core/renderer/components/texture.rs:5:12
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct Texture {
[INFO] [stdout]   |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `delta` is never read
[INFO] [stdout]   --> src/main.rs:68:9
[INFO] [stdout]    |
[INFO] [stdout] 68 |         delta = time - last_time;
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = help: maybe it is overwritten before being read?
[INFO] [stdout]    = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `new` and `load_from` are never used
[INFO] [stdout]   --> src/core/renderer/components/texture.rs:10:12
[INFO] [stdout]    |
[INFO] [stdout]  9 | impl Texture {
[INFO] [stdout]    | ------------ associated functions in this implementation
[INFO] [stdout] 10 |     pub fn new(image: image::DynamicImage) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 54 |     pub fn load_from(path: &str) -> Result<Texture, image::ImageError> {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `resize` is never used
[INFO] [stdout]   --> src/core/renderer/renderer.rs:57:12
[INFO] [stdout]    |
[INFO] [stdout]  7 | impl Renderer {
[INFO] [stdout]    | ------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 57 |     pub fn resize(&mut self, width: i32, height: i32) {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Color` is never constructed
[INFO] [stdout]  --> src/core/components/mod.rs:7:12
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub struct Color {
[INFO] [stdout]   |            ^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `transform` is never read
[INFO] [stdout]    --> src/core/renderer/world.rs:124:5
[INFO] [stdout]     |
[INFO] [stdout] 121 | pub struct Node {
[INFO] [stdout]     |            ---- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 124 |     transform: Transform,
[INFO] [stdout]     |     ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `Node` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new`, `with_mesh`, `with_material`, and `get_transform` are never used
[INFO] [stdout]    --> src/core/renderer/world.rs:129:12
[INFO] [stdout]     |
[INFO] [stdout] 128 | impl Node {
[INFO] [stdout]     | --------- associated items in this implementation
[INFO] [stdout] 129 |     pub fn new() -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 137 |     pub fn with_mesh(self, mesh_handle: usize) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 144 |     pub fn with_material(self, material_handle: usize) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 159 |     pub fn get_transform(&self) -> &Transform {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Camera` is never constructed
[INFO] [stdout]  --> src/core/components/camera.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub struct Camera {}
[INFO] [stdout]   |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `new`, `get_perspective_matrix`, and `get_view_matrix` are never used
[INFO] [stdout]   --> src/core/components/camera.rs:6:12
[INFO] [stdout]    |
[INFO] [stdout]  5 | impl Camera {
[INFO] [stdout]    | ----------- associated functions in this implementation
[INFO] [stdout]  6 |     pub fn new() -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 10 |     pub fn get_perspective_matrix() -> Mat4 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 14 |     pub fn get_view_matrix() -> Mat4 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `translation`, `scale`, and `rotation` are never read
[INFO] [stdout]  --> src/core/components/transform.rs:5:9
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct Transform {
[INFO] [stdout]   |            --------- fields in this struct
[INFO] [stdout] 5 |     pub translation: Vec3,
[INFO] [stdout]   |         ^^^^^^^^^^^
[INFO] [stdout] 6 |     pub scale: Vec3,
[INFO] [stdout]   |         ^^^^^
[INFO] [stdout] 7 |     pub rotation: Rotor3,
[INFO] [stdout]   |         ^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `Transform` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new` and `get_model_matrix` are never used
[INFO] [stdout]   --> src/core/components/transform.rs:11:12
[INFO] [stdout]    |
[INFO] [stdout] 10 | impl Transform {
[INFO] [stdout]    | -------------- associated items in this implementation
[INFO] [stdout] 11 |     pub fn new() -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 19 |     pub fn get_model_matrix(&self) -> Mat4 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `count` is never used
[INFO] [stdout]   --> src/core/renderer/backend/buffer.rs:43:12
[INFO] [stdout]    |
[INFO] [stdout] 15 | impl<T> Buffer<T> {
[INFO] [stdout]    | ----------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 43 |     pub fn count(&self) -> usize {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `handle` is never used
[INFO] [stdout]  --> src/core/renderer/backend/object.rs:5:8
[INFO] [stdout]   |
[INFO] [stdout] 2 | pub trait GLObject {
[INFO] [stdout]   |           -------- method in this trait
[INFO] [stdout] ...
[INFO] [stdout] 5 |     fn handle(&self) -> u32;
[INFO] [stdout]   |        ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Int`, `Float`, `Uint`, and `Matrix4` are never constructed
[INFO] [stdout]   --> src/core/renderer/backend/shader.rs:85:5
[INFO] [stdout]    |
[INFO] [stdout] 84 | pub enum UniformType<'a> {
[INFO] [stdout]    |          ----------- variants in this enum
[INFO] [stdout] 85 |     Int(i32),
[INFO] [stdout]    |     ^^^
[INFO] [stdout] 86 |     Float(f32),
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 87 |     Uint(u32),
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 88 |     Matrix4(&'a ultraviolet::Mat4),
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `TEXTURE_MAP_UNIFORM` and `map_uniforms` are never used
[INFO] [stdout]    --> src/core/renderer/backend/shader.rs:95:15
[INFO] [stdout]     |
[INFO] [stdout]  92 | impl Program {
[INFO] [stdout]     | ------------ associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  95 |     pub const TEXTURE_MAP_UNIFORM: &str = "uTexturemap";
[INFO] [stdout]     |               ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 119 |     fn map_uniforms(handle: u32) -> HashMap<String, i32> {
[INFO] [stdout]     |        ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `order` is never read
[INFO] [stdout]  --> src/core/renderer/backend/vao.rs:8:9
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub struct VertexAttribute {
[INFO] [stdout]   |            --------------- field in this struct
[INFO] [stdout] 7 |     count: i32,
[INFO] [stdout] 8 |     pub order: i32,
[INFO] [stdout]   |         ^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `VertexAttribute` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated constants `NORMAL`, `COLOR`, and `UV` are never used
[INFO] [stdout]   --> src/core/renderer/backend/vao.rs:13:15
[INFO] [stdout]    |
[INFO] [stdout] 11 | impl VertexAttribute {
[INFO] [stdout]    | -------------------- associated constants in this implementation
[INFO] [stdout] 12 |     pub const POSITION: Self = VertexAttribute { count: 3, order: 0 };
[INFO] [stdout] 13 |     pub const NORMAL: Self = VertexAttribute { count: 3, order: 1 };
[INFO] [stdout]    |               ^^^^^^
[INFO] [stdout] 14 |     pub const COLOR: Self = VertexAttribute { count: 3, order: 2 };
[INFO] [stdout]    |               ^^^^^
[INFO] [stdout] 15 |     pub const UV: Self = VertexAttribute { count: 2, order: 3 };
[INFO] [stdout]    |               ^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `position`, `normal`, and `uv` are never read
[INFO] [stdout]  --> src/core/renderer/backend/vertex.rs:5:9
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct Vertex {
[INFO] [stdout]   |            ------ fields in this struct
[INFO] [stdout] 5 |     pub position: Vec3,
[INFO] [stdout]   |         ^^^^^^^^
[INFO] [stdout] 6 |     pub normal: Vec3,
[INFO] [stdout]   |         ^^^^^^
[INFO] [stdout] 7 |     pub uv: Vec2,
[INFO] [stdout]   |         ^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `Vertex` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `TexturedMaterial` is never constructed
[INFO] [stdout]   --> src/core/renderer/components/material.rs:48:12
[INFO] [stdout]    |
[INFO] [stdout] 48 | pub struct TexturedMaterial {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/core/renderer/components/material.rs:54:12
[INFO] [stdout]    |
[INFO] [stdout] 53 | impl TexturedMaterial {
[INFO] [stdout]    | --------------------- associated function in this implementation
[INFO] [stdout] 54 |     pub fn new(color: Vec3, texture: Texture) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `vertices` and `elements` are never used
[INFO] [stdout]   --> src/core/renderer/components/mesh.rs:36:12
[INFO] [stdout]    |
[INFO] [stdout] 15 | impl Mesh {
[INFO] [stdout]    | --------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 36 |     pub fn vertices(&self) -> &VertexBuffer {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 40 |     pub fn elements(&self) -> &ElementBuffer {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Texture` is never constructed
[INFO] [stdout]  --> src/core/renderer/components/texture.rs:5:12
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct Texture {
[INFO] [stdout]   |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `new` and `load_from` are never used
[INFO] [stdout]   --> src/core/renderer/components/texture.rs:10:12
[INFO] [stdout]    |
[INFO] [stdout]  9 | impl Texture {
[INFO] [stdout]    | ------------ associated functions in this implementation
[INFO] [stdout] 10 |     pub fn new(image: image::DynamicImage) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 54 |     pub fn load_from(path: &str) -> Result<Texture, image::ImageError> {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `resize` is never used
[INFO] [stdout]   --> src/core/renderer/renderer.rs:57:12
[INFO] [stdout]    |
[INFO] [stdout]  7 | impl Renderer {
[INFO] [stdout]    | ------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 57 |     pub fn resize(&mut self, width: i32, height: i32) {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `transform` is never read
[INFO] [stdout]    --> src/core/renderer/world.rs:124:5
[INFO] [stdout]     |
[INFO] [stdout] 121 | pub struct Node {
[INFO] [stdout]     |            ---- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 124 |     transform: Transform,
[INFO] [stdout]     |     ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `Node` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new`, `with_mesh`, `with_material`, and `get_transform` are never used
[INFO] [stdout]    --> src/core/renderer/world.rs:129:12
[INFO] [stdout]     |
[INFO] [stdout] 128 | impl Node {
[INFO] [stdout]     | --------- associated items in this implementation
[INFO] [stdout] 129 |     pub fn new() -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 137 |     pub fn with_mesh(self, mesh_handle: usize) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 144 |     pub fn with_material(self, material_handle: usize) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 159 |     pub fn get_transform(&self) -> &Transform {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 34.27s
[INFO] running `Command { std: "docker" "inspect" "87723eefb6a644a43e25aff685e7231792fcbdd919350a6fe52532f43c86b46f", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "87723eefb6a644a43e25aff685e7231792fcbdd919350a6fe52532f43c86b46f", kill_on_drop: false }`
[INFO] [stdout] 87723eefb6a644a43e25aff685e7231792fcbdd919350a6fe52532f43c86b46f
