[INFO] cloning repository https://github.com/chris-hinson/waste
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/chris-hinson/waste" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fchris-hinson%2Fwaste", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fchris-hinson%2Fwaste'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 41f443f9d48adb0f57f92f22feba89ea458f3ec0
[INFO] checking chris-hinson/waste against 1.95.0 for pr-155915
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fchris-hinson%2Fwaste" "/workspace/builds/worker-7-tc1/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-7-tc1/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/chris-hinson/waste
[INFO] finished tweaking git repo https://github.com/chris-hinson/waste
[INFO] tweaked toml for git repo https://github.com/chris-hinson/waste written to /workspace/builds/worker-7-tc1/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/chris-hinson/waste on toolchain 1.95.0
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+1.95.0" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/chris-hinson/waste already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+1.95.0" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] [stderr]     Updating crates.io index
[INFO] [stderr]  Downloading crates ...
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[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+1.95.0" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] 0053b66b717da665faafac08c5d8edd901f121b16cf056a9dbc5817cf6ef49eb
[INFO] running `Command { std: "docker" "start" "-a" "0053b66b717da665faafac08c5d8edd901f121b16cf056a9dbc5817cf6ef49eb", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "0053b66b717da665faafac08c5d8edd901f121b16cf056a9dbc5817cf6ef49eb", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "0053b66b717da665faafac08c5d8edd901f121b16cf056a9dbc5817cf6ef49eb", kill_on_drop: false }`
[INFO] [stdout] 0053b66b717da665faafac08c5d8edd901f121b16cf056a9dbc5817cf6ef49eb
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+1.95.0" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 8c2b0685f2342c414b999e0b95a05dfc35eaae178a443cd26237c08fc28bfc7d
[INFO] running `Command { std: "docker" "start" "-a" "8c2b0685f2342c414b999e0b95a05dfc35eaae178a443cd26237c08fc28bfc7d", kill_on_drop: false }`
[INFO] [stderr]    Compiling proc-macro2 v1.0.46
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[INFO] [stderr]    Compiling libc v0.2.134
[INFO] [stderr]    Compiling autocfg v1.1.0
[INFO] [stderr]    Compiling serde_derive v1.0.148
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[INFO] [stderr]     Checking bevy_ui v0.8.1
[INFO] [stderr]     Checking bevy_gltf v0.8.1
[INFO] [stderr]     Checking bevy_internal v0.8.1
[INFO] [stderr]     Checking bevy_dylib v0.8.1
[INFO] [stderr]     Checking bevy v0.8.1
[INFO] [stderr]     Checking waste v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: lint `where_clauses_object_safety` has been removed: converted into hard error, see PR #125380 <https://github.com/rust-lang/rust/pull/125380> for more information
[INFO] [stdout]  --> src/main.rs:7:9
[INFO] [stdout]   |
[INFO] [stdout] 7 | #![deny(where_clauses_object_safety)]
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(renamed_and_removed_lints)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: lint `private_in_public` has been removed: replaced with another group of lints, see RFC <https://rust-lang.github.io/rfcs/2145-type-privacy.html> for more information
[INFO] [stdout]  --> src/main.rs:8:9
[INFO] [stdout]   |
[INFO] [stdout] 8 | #![deny(private_in_public)]
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: lint `where_clauses_object_safety` has been removed: converted into hard error, see PR #125380 <https://github.com/rust-lang/rust/pull/125380> for more information
[INFO] [stdout]  --> src/main.rs:7:9
[INFO] [stdout]   |
[INFO] [stdout] 7 | #![deny(where_clauses_object_safety)]
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(renamed_and_removed_lints)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: lint `private_in_public` has been removed: replaced with another group of lints, see RFC <https://rust-lang.github.io/rfcs/2145-type-privacy.html> for more information
[INFO] [stdout]  --> src/main.rs:8:9
[INFO] [stdout]   |
[INFO] [stdout] 8 | #![deny(private_in_public)]
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ReadyToSpawnEnemy`
[INFO] [stdout]  --> src/multiplayer_waiting.rs:4:44
[INFO] [stdout]   |
[INFO] [stdout] 4 |     game_client::{HostNotReady, HostReady, ReadyToSpawnEnemy},
[INFO] [stdout]   |                                            ^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout] note: the lint level is defined here
[INFO] [stdout]  --> src/main.rs:2:9
[INFO] [stdout]   |
[INFO] [stdout] 2 | #![warn(unused)]
[INFO] [stdout]   |         ^^^^^^
[INFO] [stdout]   = note: `#[warn(unused_imports)]` implied by `#[warn(unused)]`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::io`
[INFO] [stdout]  --> src/player.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::io;
[INFO] [stdout]   |     ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `rendering_to_logical`
[INFO] [stdout]  --> src/player.rs:7:25
[INFO] [stdout]   |
[INFO] [stdout] 7 |     item_index_to_name, rendering_to_logical, GameProgress, PooledText, TextBuffer,
[INFO] [stdout]   |                         ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ReadyToSpawnEnemy`
[INFO] [stdout]  --> src/multiplayer_waiting.rs:4:44
[INFO] [stdout]   |
[INFO] [stdout] 4 |     game_client::{HostNotReady, HostReady, ReadyToSpawnEnemy},
[INFO] [stdout]   |                                            ^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout] note: the lint level is defined here
[INFO] [stdout]  --> src/main.rs:2:9
[INFO] [stdout]   |
[INFO] [stdout] 2 | #![warn(unused)]
[INFO] [stdout]   |         ^^^^^^
[INFO] [stdout]   = note: `#[warn(unused_imports)]` implied by `#[warn(unused)]`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::io`
[INFO] [stdout]  --> src/player.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::io;
[INFO] [stdout]   |     ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `rendering_to_logical`
[INFO] [stdout]  --> src/player.rs:7:25
[INFO] [stdout]   |
[INFO] [stdout] 7 |     item_index_to_name, rendering_to_logical, GameProgress, PooledText, TextBuffer,
[INFO] [stdout]   |                         ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/battle.rs:94:13
[INFO] [stdout]     |
[INFO] [stdout]  94 |         let mut stats = $game_progress
[INFO] [stdout]     |             ----^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 709 |                     monster_level_up!(commands, game_progress, pm.3, 1);
[INFO] [stdout]     |                     --------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` implied by `#[warn(unused)]`
[INFO] [stdout]     = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/battle.rs:94:13
[INFO] [stdout]     |
[INFO] [stdout]  94 |         let mut stats = $game_progress
[INFO] [stdout]     |             ----^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 711 |                 monster_level_up!(commands, game_progress, player_entity, 1);
[INFO] [stdout]     |                 ------------------------------------------------------------ in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/battle.rs:94:13
[INFO] [stdout]     |
[INFO] [stdout]  94 |         let mut stats = $game_progress
[INFO] [stdout]     |             ----^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 712 |                 monster_level_up!(commands, game_progress, enemy_entity, 1);
[INFO] [stdout]     |                 ----------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/battle.rs:94:13
[INFO] [stdout]     |
[INFO] [stdout]  94 |         let mut stats = $game_progress
[INFO] [stdout]     |             ----^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 747 |                     monster_level_up!(commands, game_progress, pm.3, 1);
[INFO] [stdout]     |                     --------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/battle.rs:94:13
[INFO] [stdout]     |
[INFO] [stdout]  94 |         let mut stats = $game_progress
[INFO] [stdout]     |             ----^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 749 |                 monster_level_up!(commands, game_progress, player_entity, 1);
[INFO] [stdout]     |                 ------------------------------------------------------------ in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/battle.rs:94:13
[INFO] [stdout]     |
[INFO] [stdout]  94 |         let mut stats = $game_progress
[INFO] [stdout]     |             ----^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 750 |                 monster_level_up!(commands, game_progress, enemy_entity, 1);
[INFO] [stdout]     |                 ----------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/battle.rs:94:13
[INFO] [stdout]     |
[INFO] [stdout]  94 |         let mut stats = $game_progress
[INFO] [stdout]     |             ----^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 907 |                     monster_level_up!(commands, game_progress, pm.3, 1);
[INFO] [stdout]     |                     --------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/battle.rs:94:13
[INFO] [stdout]     |
[INFO] [stdout]  94 |         let mut stats = $game_progress
[INFO] [stdout]     |             ----^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 909 |                 monster_level_up!(commands, game_progress, player_entity, 1);
[INFO] [stdout]     |                 ------------------------------------------------------------ in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/battle.rs:94:13
[INFO] [stdout]     |
[INFO] [stdout]  94 |         let mut stats = $game_progress
[INFO] [stdout]     |             ----^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 910 |                 monster_level_up!(commands, game_progress, enemy_entity, 1);
[INFO] [stdout]     |                 ----------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/battle.rs:94:13
[INFO] [stdout]     |
[INFO] [stdout]  94 |         let mut stats = $game_progress
[INFO] [stdout]     |             ----^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 945 |                     monster_level_up!(commands, game_progress, pm.3, 1);
[INFO] [stdout]     |                     --------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/battle.rs:94:13
[INFO] [stdout]     |
[INFO] [stdout]  94 |         let mut stats = $game_progress
[INFO] [stdout]     |             ----^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 947 |                 monster_level_up!(commands, game_progress, player_entity, 1);
[INFO] [stdout]     |                 ------------------------------------------------------------ in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/battle.rs:94:13
[INFO] [stdout]     |
[INFO] [stdout]  94 |         let mut stats = $game_progress
[INFO] [stdout]     |             ----^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 948 |                 monster_level_up!(commands, game_progress, enemy_entity, 1);
[INFO] [stdout]     |                 ----------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> src/battle.rs:94:13
[INFO] [stdout]      |
[INFO] [stdout]   94 |         let mut stats = $game_progress
[INFO] [stdout]      |             ----^^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 1119 |                     monster_level_up!(commands, game_progress, pm.3, 1);
[INFO] [stdout]      |                     --------------------------------------------------- in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> src/battle.rs:94:13
[INFO] [stdout]      |
[INFO] [stdout]   94 |         let mut stats = $game_progress
[INFO] [stdout]      |             ----^^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 1121 |                 monster_level_up!(commands, game_progress, player_entity, 1);
[INFO] [stdout]      |                 ------------------------------------------------------------ in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> src/battle.rs:94:13
[INFO] [stdout]      |
[INFO] [stdout]   94 |         let mut stats = $game_progress
[INFO] [stdout]      |             ----^^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 1122 |                 monster_level_up!(commands, game_progress, enemy_entity, 1);
[INFO] [stdout]      |                 ----------------------------------------------------------- in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> src/battle.rs:94:13
[INFO] [stdout]      |
[INFO] [stdout]   94 |         let mut stats = $game_progress
[INFO] [stdout]      |             ----^^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 1157 |                     monster_level_up!(commands, game_progress, pm.3, 1);
[INFO] [stdout]      |                     --------------------------------------------------- in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> src/battle.rs:94:13
[INFO] [stdout]      |
[INFO] [stdout]   94 |         let mut stats = $game_progress
[INFO] [stdout]      |             ----^^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 1159 |                 monster_level_up!(commands, game_progress, player_entity, 1);
[INFO] [stdout]      |                 ------------------------------------------------------------ in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> src/battle.rs:94:13
[INFO] [stdout]      |
[INFO] [stdout]   94 |         let mut stats = $game_progress
[INFO] [stdout]      |             ----^^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 1160 |                 monster_level_up!(commands, game_progress, enemy_entity, 1);
[INFO] [stdout]      |                 ----------------------------------------------------------- in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/battle.rs:94:13
[INFO] [stdout]     |
[INFO] [stdout]  94 |         let mut stats = $game_progress
[INFO] [stdout]     |             ----^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 709 |                     monster_level_up!(commands, game_progress, pm.3, 1);
[INFO] [stdout]     |                     --------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` implied by `#[warn(unused)]`
[INFO] [stdout]     = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/battle.rs:94:13
[INFO] [stdout]     |
[INFO] [stdout]  94 |         let mut stats = $game_progress
[INFO] [stdout]     |             ----^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 711 |                 monster_level_up!(commands, game_progress, player_entity, 1);
[INFO] [stdout]     |                 ------------------------------------------------------------ in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/battle.rs:94:13
[INFO] [stdout]     |
[INFO] [stdout]  94 |         let mut stats = $game_progress
[INFO] [stdout]     |             ----^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 712 |                 monster_level_up!(commands, game_progress, enemy_entity, 1);
[INFO] [stdout]     |                 ----------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/battle.rs:94:13
[INFO] [stdout]     |
[INFO] [stdout]  94 |         let mut stats = $game_progress
[INFO] [stdout]     |             ----^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 747 |                     monster_level_up!(commands, game_progress, pm.3, 1);
[INFO] [stdout]     |                     --------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/battle.rs:94:13
[INFO] [stdout]     |
[INFO] [stdout]  94 |         let mut stats = $game_progress
[INFO] [stdout]     |             ----^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 749 |                 monster_level_up!(commands, game_progress, player_entity, 1);
[INFO] [stdout]     |                 ------------------------------------------------------------ in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/battle.rs:94:13
[INFO] [stdout]     |
[INFO] [stdout]  94 |         let mut stats = $game_progress
[INFO] [stdout]     |             ----^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 750 |                 monster_level_up!(commands, game_progress, enemy_entity, 1);
[INFO] [stdout]     |                 ----------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/battle.rs:94:13
[INFO] [stdout]     |
[INFO] [stdout]  94 |         let mut stats = $game_progress
[INFO] [stdout]     |             ----^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 907 |                     monster_level_up!(commands, game_progress, pm.3, 1);
[INFO] [stdout]     |                     --------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/battle.rs:94:13
[INFO] [stdout]     |
[INFO] [stdout]  94 |         let mut stats = $game_progress
[INFO] [stdout]     |             ----^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 909 |                 monster_level_up!(commands, game_progress, player_entity, 1);
[INFO] [stdout]     |                 ------------------------------------------------------------ in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/battle.rs:94:13
[INFO] [stdout]     |
[INFO] [stdout]  94 |         let mut stats = $game_progress
[INFO] [stdout]     |             ----^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 910 |                 monster_level_up!(commands, game_progress, enemy_entity, 1);
[INFO] [stdout]     |                 ----------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/battle.rs:94:13
[INFO] [stdout]     |
[INFO] [stdout]  94 |         let mut stats = $game_progress
[INFO] [stdout]     |             ----^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 945 |                     monster_level_up!(commands, game_progress, pm.3, 1);
[INFO] [stdout]     |                     --------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/battle.rs:94:13
[INFO] [stdout]     |
[INFO] [stdout]  94 |         let mut stats = $game_progress
[INFO] [stdout]     |             ----^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 947 |                 monster_level_up!(commands, game_progress, player_entity, 1);
[INFO] [stdout]     |                 ------------------------------------------------------------ in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/battle.rs:94:13
[INFO] [stdout]     |
[INFO] [stdout]  94 |         let mut stats = $game_progress
[INFO] [stdout]     |             ----^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 948 |                 monster_level_up!(commands, game_progress, enemy_entity, 1);
[INFO] [stdout]     |                 ----------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> src/battle.rs:94:13
[INFO] [stdout]      |
[INFO] [stdout]   94 |         let mut stats = $game_progress
[INFO] [stdout]      |             ----^^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 1119 |                     monster_level_up!(commands, game_progress, pm.3, 1);
[INFO] [stdout]      |                     --------------------------------------------------- in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> src/battle.rs:94:13
[INFO] [stdout]      |
[INFO] [stdout]   94 |         let mut stats = $game_progress
[INFO] [stdout]      |             ----^^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 1121 |                 monster_level_up!(commands, game_progress, player_entity, 1);
[INFO] [stdout]      |                 ------------------------------------------------------------ in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> src/battle.rs:94:13
[INFO] [stdout]      |
[INFO] [stdout]   94 |         let mut stats = $game_progress
[INFO] [stdout]      |             ----^^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 1122 |                 monster_level_up!(commands, game_progress, enemy_entity, 1);
[INFO] [stdout]      |                 ----------------------------------------------------------- in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> src/battle.rs:94:13
[INFO] [stdout]      |
[INFO] [stdout]   94 |         let mut stats = $game_progress
[INFO] [stdout]      |             ----^^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 1157 |                     monster_level_up!(commands, game_progress, pm.3, 1);
[INFO] [stdout]      |                     --------------------------------------------------- in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> src/battle.rs:94:13
[INFO] [stdout]      |
[INFO] [stdout]   94 |         let mut stats = $game_progress
[INFO] [stdout]      |             ----^^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 1159 |                 monster_level_up!(commands, game_progress, player_entity, 1);
[INFO] [stdout]      |                 ------------------------------------------------------------ in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> src/battle.rs:94:13
[INFO] [stdout]      |
[INFO] [stdout]   94 |         let mut stats = $game_progress
[INFO] [stdout]      |             ----^^^^^
[INFO] [stdout]      |             |
[INFO] [stdout]      |             help: remove this `mut`
[INFO] [stdout] ...
[INFO] [stdout] 1160 |                 monster_level_up!(commands, game_progress, enemy_entity, 1);
[INFO] [stdout]      |                 ----------------------------------------------------------- in this macro invocation
[INFO] [stdout]      |
[INFO] [stdout]      = note: this warning originates in the macro `monster_level_up` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/player.rs:114:10
[INFO] [stdout]     |
[INFO] [stdout] 114 |     let (mut pd, mut pt) = player.single_mut();
[INFO] [stdout]     |          ----^^
[INFO] [stdout]     |          |
[INFO] [stdout]     |          help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/player.rs:114:10
[INFO] [stdout]     |
[INFO] [stdout] 114 |     let (mut pd, mut pt) = player.single_mut();
[INFO] [stdout]     |          ----^^
[INFO] [stdout]     |          |
[INFO] [stdout]     |          help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PauseCamera` is never constructed
[INFO] [stdout]   --> src/camera.rs:27:19
[INFO] [stdout]    |
[INFO] [stdout] 27 | pub(crate) struct PauseCamera;
[INFO] [stdout]    |                   ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` implied by `#[warn(unused)]`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `BattleCamera` is never constructed
[INFO] [stdout]   --> src/camera.rs:35:19
[INFO] [stdout]    |
[INFO] [stdout] 35 | pub(crate) struct BattleCamera;
[INFO] [stdout]    |                   ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Experience` is never constructed
[INFO] [stdout]   --> src/monster.rs:24:19
[INFO] [stdout]    |
[INFO] [stdout] 24 | pub(crate) struct Experience(u16);
[INFO] [stdout]    |                   ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Vitality` is never constructed
[INFO] [stdout]   --> src/monster.rs:31:19
[INFO] [stdout]    |
[INFO] [stdout] 31 | pub(crate) struct Vitality(u8);
[INFO] [stdout]    |                   ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Speed` is never constructed
[INFO] [stdout]   --> src/monster.rs:44:19
[INFO] [stdout]    |
[INFO] [stdout] 44 | pub(crate) struct Speed {
[INFO] [stdout]    |                   ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Actions` is never constructed
[INFO] [stdout]   --> src/monster.rs:50:19
[INFO] [stdout]    |
[INFO] [stdout] 50 | pub(crate) struct Actions(u8);
[INFO] [stdout]    |                   ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Slot` is never constructed
[INFO] [stdout]   --> src/monster.rs:61:19
[INFO] [stdout]    |
[INFO] [stdout] 61 | pub(crate) struct Slot(u8);
[INFO] [stdout]    |                   ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `get_number_from_type` is never used
[INFO] [stdout]    --> src/monster.rs:128:15
[INFO] [stdout]     |
[INFO] [stdout] 128 | pub(crate) fn get_number_from_type(elm: Element) -> usize {
[INFO] [stdout]     |               ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `BattleEvent` is never constructed
[INFO] [stdout]  --> src/networking.rs:6:12
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub struct BattleEvent(pub BattleAction);
[INFO] [stdout]   |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]    --> src/networking.rs:115:37
[INFO] [stdout]     |
[INFO] [stdout] 115 | pub(crate) struct ClientActionEvent(pub(crate) BattleData);
[INFO] [stdout]     |                   ----------------- ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   field in this struct
[INFO] [stdout]     |
[INFO] [stdout]     = help: consider removing this field
[INFO] [stdout]     = note: `ClientActionEvent` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `rendering_to_logical` is never used
[INFO] [stdout]   --> src/world.rs:60:15
[INFO] [stdout]    |
[INFO] [stdout] 60 | pub(crate) fn rendering_to_logical(x: f32, y: f32) -> (isize, isize) {
[INFO] [stdout]    |               ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PauseCamera` is never constructed
[INFO] [stdout]   --> src/camera.rs:27:19
[INFO] [stdout]    |
[INFO] [stdout] 27 | pub(crate) struct PauseCamera;
[INFO] [stdout]    |                   ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` implied by `#[warn(unused)]`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `BattleCamera` is never constructed
[INFO] [stdout]   --> src/camera.rs:35:19
[INFO] [stdout]    |
[INFO] [stdout] 35 | pub(crate) struct BattleCamera;
[INFO] [stdout]    |                   ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Experience` is never constructed
[INFO] [stdout]   --> src/monster.rs:24:19
[INFO] [stdout]    |
[INFO] [stdout] 24 | pub(crate) struct Experience(u16);
[INFO] [stdout]    |                   ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Vitality` is never constructed
[INFO] [stdout]   --> src/monster.rs:31:19
[INFO] [stdout]    |
[INFO] [stdout] 31 | pub(crate) struct Vitality(u8);
[INFO] [stdout]    |                   ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Speed` is never constructed
[INFO] [stdout]   --> src/monster.rs:44:19
[INFO] [stdout]    |
[INFO] [stdout] 44 | pub(crate) struct Speed {
[INFO] [stdout]    |                   ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Actions` is never constructed
[INFO] [stdout]   --> src/monster.rs:50:19
[INFO] [stdout]    |
[INFO] [stdout] 50 | pub(crate) struct Actions(u8);
[INFO] [stdout]    |                   ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Slot` is never constructed
[INFO] [stdout]   --> src/monster.rs:61:19
[INFO] [stdout]    |
[INFO] [stdout] 61 | pub(crate) struct Slot(u8);
[INFO] [stdout]    |                   ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `get_number_from_type` is never used
[INFO] [stdout]    --> src/monster.rs:128:15
[INFO] [stdout]     |
[INFO] [stdout] 128 | pub(crate) fn get_number_from_type(elm: Element) -> usize {
[INFO] [stdout]     |               ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `BattleEvent` is never constructed
[INFO] [stdout]  --> src/networking.rs:6:12
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub struct BattleEvent(pub BattleAction);
[INFO] [stdout]   |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]    --> src/networking.rs:115:37
[INFO] [stdout]     |
[INFO] [stdout] 115 | pub(crate) struct ClientActionEvent(pub(crate) BattleData);
[INFO] [stdout]     |                   ----------------- ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   field in this struct
[INFO] [stdout]     |
[INFO] [stdout]     = help: consider removing this field
[INFO] [stdout]     = note: `ClientActionEvent` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `rendering_to_logical` is never used
[INFO] [stdout]   --> src/world.rs:60:15
[INFO] [stdout]    |
[INFO] [stdout] 60 | pub(crate) fn rendering_to_logical(x: f32, y: f32) -> (isize, isize) {
[INFO] [stdout]    |               ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [optimized + debuginfo] target(s) in 2m 28s
[INFO] running `Command { std: "docker" "inspect" "8c2b0685f2342c414b999e0b95a05dfc35eaae178a443cd26237c08fc28bfc7d", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "8c2b0685f2342c414b999e0b95a05dfc35eaae178a443cd26237c08fc28bfc7d", kill_on_drop: false }`
[INFO] [stdout] 8c2b0685f2342c414b999e0b95a05dfc35eaae178a443cd26237c08fc28bfc7d
