[INFO] cloning repository https://github.com/Yucklys/wuxia-t
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/Yucklys/wuxia-t" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FYucklys%2Fwuxia-t", kill_on_drop: false }`
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[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 6d996757d60dfb60fbf24c547238de28dc719a01
[INFO] checking Yucklys/wuxia-t against 1.95.0 for pr-155915
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FYucklys%2Fwuxia-t" "/workspace/builds/worker-0-tc1/source", kill_on_drop: false }`
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[INFO] crate git repo https://github.com/Yucklys/wuxia-t already has a lockfile, it will not be regenerated
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[INFO] [stdout] warning: unused import: `std::collections::HashMap`
[INFO] [stdout]  --> src/game/ui.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::collections::HashMap;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Event`
[INFO] [stdout]  --> src/game/ui.rs:3:24
[INFO] [stdout]   |
[INFO] [stdout] 3 | use crossterm::event::{Event, KeyCode, KeyEvent};
[INFO] [stdout]   |                        ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Block`, `Widget`, `backend::Backend`, and `layout::Rect`
[INFO] [stdout]  --> src/game/ui.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 |     backend::Backend,
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 6 |     layout::Rect,
[INFO] [stdout]   |     ^^^^^^^^^^^^
[INFO] [stdout] 7 |     widgets::{Block, Widget},
[INFO] [stdout]   |               ^^^^^  ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Message` and `Value`
[INFO] [stdout]   --> src/game/ui.rs:12:24
[INFO] [stdout]    |
[INFO] [stdout] 12 | use super::{GameState, Message, Value};
[INFO] [stdout]    |                        ^^^^^^^  ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::collections::HashMap`
[INFO] [stdout]  --> src/game/ui.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::collections::HashMap;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Event`
[INFO] [stdout]  --> src/game/ui.rs:3:24
[INFO] [stdout]   |
[INFO] [stdout] 3 | use crossterm::event::{Event, KeyCode, KeyEvent};
[INFO] [stdout]   |                        ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Block`, `Widget`, `backend::Backend`, and `layout::Rect`
[INFO] [stdout]  --> src/game/ui.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 |     backend::Backend,
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 6 |     layout::Rect,
[INFO] [stdout]   |     ^^^^^^^^^^^^
[INFO] [stdout] 7 |     widgets::{Block, Widget},
[INFO] [stdout]   |               ^^^^^  ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Message` and `Value`
[INFO] [stdout]   --> src/game/ui.rs:12:24
[INFO] [stdout]    |
[INFO] [stdout] 12 | use super::{GameState, Message, Value};
[INFO] [stdout]    |                        ^^^^^^^  ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Map`, `SaveMenu`, `Dialogue`, and `PlayerInfo` are never constructed
[INFO] [stdout]   --> src/components/mod.rs:18:5
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub enum Id {
[INFO] [stdout]    |          -- variants in this enum
[INFO] [stdout] 17 |     Dashboard,
[INFO] [stdout] 18 |     Map,
[INFO] [stdout]    |     ^^^
[INFO] [stdout] 19 |     SaveMenu,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout] 20 |     Dialogue,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout] 21 |     PlayerInfo,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `WorldState` is never constructed
[INFO] [stdout]   --> src/components/mod.rs:32:12
[INFO] [stdout]    |
[INFO] [stdout] 32 | pub struct WorldState {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Clock` is never constructed
[INFO] [stdout]   --> src/components/mod.rs:36:12
[INFO] [stdout]    |
[INFO] [stdout] 36 | pub struct Clock {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `name` is never read
[INFO] [stdout]   --> src/components/map.rs:32:9
[INFO] [stdout]    |
[INFO] [stdout] 31 | pub struct Tile {
[INFO] [stdout]    |            ---- field in this struct
[INFO] [stdout] 32 |     pub name: String,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Tile` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `load_save` and `start_game` are never used
[INFO] [stdout]   --> src/game/mod.rs:47:12
[INFO] [stdout]    |
[INFO] [stdout] 30 | impl Game {
[INFO] [stdout]    | --------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 47 |     pub fn load_save(&mut self) {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 52 |     pub fn start_game(&mut self) {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `load` is never used
[INFO] [stdout]    --> src/game/mod.rs:108:12
[INFO] [stdout]     |
[INFO] [stdout] 107 | impl GameSwitch {
[INFO] [stdout]     | --------------- associated function in this implementation
[INFO] [stdout] 108 |     pub fn load(cache: &AssetCache) -> GameSwitch {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `Value` is never used
[INFO] [stdout]    --> src/game/mod.rs:141:10
[INFO] [stdout]     |
[INFO] [stdout] 141 | pub enum Value {
[INFO] [stdout]     |          ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `Message` is never used
[INFO] [stdout]    --> src/game/mod.rs:145:10
[INFO] [stdout]     |
[INFO] [stdout] 145 | pub enum Message {}
[INFO] [stdout]     |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `draw_long_desc` is never used
[INFO] [stdout]  --> src/game/character.rs:7:8
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub trait Character {
[INFO] [stdout]   |           --------- method in this trait
[INFO] [stdout] 7 |     fn draw_long_desc<B: Backend>(&self, f: &mut Frame<B>, area: Rect);
[INFO] [stdout]   |        ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `EventActivation` is never used
[INFO] [stdout]   --> src/game/events.rs:10:10
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub enum EventActivation {
[INFO] [stdout]    |          ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `load` is never used
[INFO] [stdout]   --> src/game/events.rs:78:12
[INFO] [stdout]    |
[INFO] [stdout] 77 | impl EventSystem {
[INFO] [stdout]    | ---------------- associated function in this implementation
[INFO] [stdout] 78 |     pub fn load(cache: &AssetCache) -> EventSystem {
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `from_json`, `load`, `load_switch`, and `load_events` are never used
[INFO] [stdout]   --> src/game/state.rs:37:12
[INFO] [stdout]    |
[INFO] [stdout] 28 | impl GameState {
[INFO] [stdout]    | -------------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub fn from_json(cache: &AssetCache, json: &str) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 47 |     pub fn load(&mut self, cache: &AssetCache) {
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 62 |     fn load_switch(&mut self, cache: &AssetCache) {
[INFO] [stdout]    |        ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 67 |     pub fn load_events(&mut self, cache: &AssetCache) {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/components/mod.rs:236:15
[INFO] [stdout]     |
[INFO] [stdout] 236 |     fn header(&self) -> Row;
[INFO] [stdout]     |               ^^^^^     ^^^ the same lifetime is hidden here
[INFO] [stdout]     |               |
[INFO] [stdout]     |               the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 236 |     fn header(&self) -> Row<'_>;
[INFO] [stdout]     |                            ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/components/mod.rs:237:13
[INFO] [stdout]     |
[INFO] [stdout] 237 |     fn data(&self) -> Vec<Row>;
[INFO] [stdout]     |             ^^^^^         ^^^ the same lifetime is hidden here
[INFO] [stdout]     |             |
[INFO] [stdout]     |             the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 237 |     fn data(&self) -> Vec<Row<'_>>;
[INFO] [stdout]     |                              ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/components/message.rs:74:21
[INFO] [stdout]    |
[INFO] [stdout] 74 |     pub fn to_spans(&self) -> Spans {
[INFO] [stdout]    |                     ^^^^^     ^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |                     |
[INFO] [stdout]    |                     the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 74 |     pub fn to_spans(&self) -> Spans<'_> {
[INFO] [stdout]    |                                    ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/components/saves.rs:35:15
[INFO] [stdout]    |
[INFO] [stdout] 35 |     fn header(&self) -> Row {
[INFO] [stdout]    |               ^^^^^     ^^^ the same lifetime is hidden here
[INFO] [stdout]    |               |
[INFO] [stdout]    |               the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 35 |     fn header(&self) -> Row<'_> {
[INFO] [stdout]    |                            ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/components/saves.rs:39:13
[INFO] [stdout]    |
[INFO] [stdout] 39 |     fn data(&self) -> Vec<Row> {
[INFO] [stdout]    |             ^^^^^         ^^^ the same lifetime is hidden here
[INFO] [stdout]    |             |
[INFO] [stdout]    |             the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 39 |     fn data(&self) -> Vec<Row<'_>> {
[INFO] [stdout]    |                              ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Map`, `SaveMenu`, `Dialogue`, and `PlayerInfo` are never constructed
[INFO] [stdout]   --> src/components/mod.rs:18:5
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub enum Id {
[INFO] [stdout]    |          -- variants in this enum
[INFO] [stdout] 17 |     Dashboard,
[INFO] [stdout] 18 |     Map,
[INFO] [stdout]    |     ^^^
[INFO] [stdout] 19 |     SaveMenu,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout] 20 |     Dialogue,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout] 21 |     PlayerInfo,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `WorldState` is never constructed
[INFO] [stdout]   --> src/components/mod.rs:32:12
[INFO] [stdout]    |
[INFO] [stdout] 32 | pub struct WorldState {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Clock` is never constructed
[INFO] [stdout]   --> src/components/mod.rs:36:12
[INFO] [stdout]    |
[INFO] [stdout] 36 | pub struct Clock {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `name` is never read
[INFO] [stdout]   --> src/components/map.rs:32:9
[INFO] [stdout]    |
[INFO] [stdout] 31 | pub struct Tile {
[INFO] [stdout]    |            ---- field in this struct
[INFO] [stdout] 32 |     pub name: String,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Tile` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `load_save` and `start_game` are never used
[INFO] [stdout]   --> src/game/mod.rs:47:12
[INFO] [stdout]    |
[INFO] [stdout] 30 | impl Game {
[INFO] [stdout]    | --------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 47 |     pub fn load_save(&mut self) {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 52 |     pub fn start_game(&mut self) {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `load` is never used
[INFO] [stdout]    --> src/game/mod.rs:108:12
[INFO] [stdout]     |
[INFO] [stdout] 107 | impl GameSwitch {
[INFO] [stdout]     | --------------- associated function in this implementation
[INFO] [stdout] 108 |     pub fn load(cache: &AssetCache) -> GameSwitch {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `Value` is never used
[INFO] [stdout]    --> src/game/mod.rs:141:10
[INFO] [stdout]     |
[INFO] [stdout] 141 | pub enum Value {
[INFO] [stdout]     |          ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `Message` is never used
[INFO] [stdout]    --> src/game/mod.rs:145:10
[INFO] [stdout]     |
[INFO] [stdout] 145 | pub enum Message {}
[INFO] [stdout]     |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `draw_long_desc` is never used
[INFO] [stdout]  --> src/game/character.rs:7:8
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub trait Character {
[INFO] [stdout]   |           --------- method in this trait
[INFO] [stdout] 7 |     fn draw_long_desc<B: Backend>(&self, f: &mut Frame<B>, area: Rect);
[INFO] [stdout]   |        ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `EventActivation` is never used
[INFO] [stdout]   --> src/game/events.rs:10:10
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub enum EventActivation {
[INFO] [stdout]    |          ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `load` is never used
[INFO] [stdout]   --> src/game/events.rs:78:12
[INFO] [stdout]    |
[INFO] [stdout] 77 | impl EventSystem {
[INFO] [stdout]    | ---------------- associated function in this implementation
[INFO] [stdout] 78 |     pub fn load(cache: &AssetCache) -> EventSystem {
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `from_json`, `load`, `load_switch`, and `load_events` are never used
[INFO] [stdout]   --> src/game/state.rs:37:12
[INFO] [stdout]    |
[INFO] [stdout] 28 | impl GameState {
[INFO] [stdout]    | -------------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub fn from_json(cache: &AssetCache, json: &str) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 47 |     pub fn load(&mut self, cache: &AssetCache) {
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 62 |     fn load_switch(&mut self, cache: &AssetCache) {
[INFO] [stdout]    |        ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 67 |     pub fn load_events(&mut self, cache: &AssetCache) {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/components/mod.rs:236:15
[INFO] [stdout]     |
[INFO] [stdout] 236 |     fn header(&self) -> Row;
[INFO] [stdout]     |               ^^^^^     ^^^ the same lifetime is hidden here
[INFO] [stdout]     |               |
[INFO] [stdout]     |               the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 236 |     fn header(&self) -> Row<'_>;
[INFO] [stdout]     |                            ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/components/mod.rs:237:13
[INFO] [stdout]     |
[INFO] [stdout] 237 |     fn data(&self) -> Vec<Row>;
[INFO] [stdout]     |             ^^^^^         ^^^ the same lifetime is hidden here
[INFO] [stdout]     |             |
[INFO] [stdout]     |             the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 237 |     fn data(&self) -> Vec<Row<'_>>;
[INFO] [stdout]     |                              ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/components/message.rs:74:21
[INFO] [stdout]    |
[INFO] [stdout] 74 |     pub fn to_spans(&self) -> Spans {
[INFO] [stdout]    |                     ^^^^^     ^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |                     |
[INFO] [stdout]    |                     the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 74 |     pub fn to_spans(&self) -> Spans<'_> {
[INFO] [stdout]    |                                    ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/components/saves.rs:35:15
[INFO] [stdout]    |
[INFO] [stdout] 35 |     fn header(&self) -> Row {
[INFO] [stdout]    |               ^^^^^     ^^^ the same lifetime is hidden here
[INFO] [stdout]    |               |
[INFO] [stdout]    |               the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 35 |     fn header(&self) -> Row<'_> {
[INFO] [stdout]    |                            ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/components/saves.rs:39:13
[INFO] [stdout]    |
[INFO] [stdout] 39 |     fn data(&self) -> Vec<Row> {
[INFO] [stdout]    |             ^^^^^         ^^^ the same lifetime is hidden here
[INFO] [stdout]    |             |
[INFO] [stdout]    |             the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 39 |     fn data(&self) -> Vec<Row<'_>> {
[INFO] [stdout]    |                              ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 20.16s
[INFO] running `Command { std: "docker" "inspect" "d41b7b984aa2cd35d26ad67d814e4d62ba5b4e739bea74e2c55d58f2bbcce88f", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "d41b7b984aa2cd35d26ad67d814e4d62ba5b4e739bea74e2c55d58f2bbcce88f", kill_on_drop: false }`
[INFO] [stdout] d41b7b984aa2cd35d26ad67d814e4d62ba5b4e739bea74e2c55d58f2bbcce88f
