[INFO] cloning repository https://github.com/McGaelen/basic-game-engine
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/McGaelen/basic-game-engine" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FMcGaelen%2Fbasic-game-engine", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FMcGaelen%2Fbasic-game-engine'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 52f44a0dc926e7f8b6348a7419daf7bbb470809b
[INFO] checking McGaelen/basic-game-engine against 1.95.0 for pr-155915
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FMcGaelen%2Fbasic-game-engine" "/workspace/builds/worker-6-tc1/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-6-tc1/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/McGaelen/basic-game-engine
[INFO] finished tweaking git repo https://github.com/McGaelen/basic-game-engine
[INFO] tweaked toml for git repo https://github.com/McGaelen/basic-game-engine written to /workspace/builds/worker-6-tc1/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/McGaelen/basic-game-engine on toolchain 1.95.0
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+1.95.0" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/McGaelen/basic-game-engine already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+1.95.0" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] [stderr] warning: file `/workspace/builds/worker-6-tc1/source/src/main.rs` found to be present in multiple build targets:
[INFO] [stderr]   * `lib` target `basic_game_engine`
[INFO] [stderr]   * `bin` target `basic-game-engine`
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[INFO] [stderr]   Downloaded winit v0.27.4
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+1.95.0" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] 0a6e47f6593b63c29d8fe15da0e0d267d91629dda8149fcc16a9ac37d9be9a53
[INFO] running `Command { std: "docker" "start" "-a" "0a6e47f6593b63c29d8fe15da0e0d267d91629dda8149fcc16a9ac37d9be9a53", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "0a6e47f6593b63c29d8fe15da0e0d267d91629dda8149fcc16a9ac37d9be9a53", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "0a6e47f6593b63c29d8fe15da0e0d267d91629dda8149fcc16a9ac37d9be9a53", kill_on_drop: false }`
[INFO] [stdout] 0a6e47f6593b63c29d8fe15da0e0d267d91629dda8149fcc16a9ac37d9be9a53
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[INFO] [stdout] 6288c67c0bdcb9678071090f1f2933b2cc198dea7785762f554df3bee638b8a4
[INFO] running `Command { std: "docker" "start" "-a" "6288c67c0bdcb9678071090f1f2933b2cc198dea7785762f554df3bee638b8a4", kill_on_drop: false }`
[INFO] [stderr] warning: file `/opt/rustwide/workdir/src/main.rs` found to be present in multiple build targets:
[INFO] [stderr]   * `lib` target `basic_game_engine`
[INFO] [stderr]   * `bin` target `basic-game-engine`
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[INFO] [stderr]     Checking basic-game-engine v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: unused import: `std::borrow::Borrow`
[INFO] [stdout]  --> src/game_engine/engine.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use std::borrow::Borrow;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::task::Poll`
[INFO] [stdout]  --> src/game_engine/engine.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use std::task::Poll;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `winit::dpi::PhysicalSize`
[INFO] [stdout]  --> src/game_engine/engine.rs:9:5
[INFO] [stdout]   |
[INFO] [stdout] 9 | use winit::dpi::PhysicalSize;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ControlFlow`
[INFO] [stdout]   --> src/game_engine/engine.rs:11:25
[INFO] [stdout]    |
[INFO] [stdout] 11 | use winit::event_loop::{ControlFlow, EventLoop};
[INFO] [stdout]    |                         ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `BufferDescriptor`, `Label`, `PipelineLayout`, and `ShaderModule`
[INFO] [stdout]  --> src/game_engine/graphics/graphics_state.rs:4:201
[INFO] [stdout]   |
[INFO] [stdout] 4 | ...r, BufferDescriptor, BufferAddress, BufferUsages, CommandEncoderDescriptor, Label, RenderPassDescriptor, RenderPassColorAttachment, Operations, LoadOp, Color, RenderPipelineDescriptor, PipelineLayout, MultisampleState, VertexState, ShaderModule, S...
[INFO] [stdout]   |       ^^^^^^^^^^^^^^^^                                                         ^^^^^                                                                                                        ^^^^^^^^^^^^^^                                 ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `winit::window::CursorIcon::Default`
[INFO] [stdout]  --> src/game_engine/graphics/graphics_state.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use winit::window::CursorIcon::Default;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `graphics::*`
[INFO] [stdout]  --> src/game_engine/mod.rs:8:3
[INFO] [stdout]   |
[INFO] [stdout] 8 |   graphics::*
[INFO] [stdout]   |   ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::game_engine::MainLoopFn`
[INFO] [stdout]  --> src/main.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | use crate::game_engine::MainLoopFn;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::borrow::Borrow`
[INFO] [stdout]  --> src/game_engine/engine.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use std::borrow::Borrow;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::task::Poll`
[INFO] [stdout]  --> src/game_engine/engine.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use std::task::Poll;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `winit::dpi::PhysicalSize`
[INFO] [stdout]  --> src/game_engine/engine.rs:9:5
[INFO] [stdout]   |
[INFO] [stdout] 9 | use winit::dpi::PhysicalSize;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ControlFlow`
[INFO] [stdout]   --> src/game_engine/engine.rs:11:25
[INFO] [stdout]    |
[INFO] [stdout] 11 | use winit::event_loop::{ControlFlow, EventLoop};
[INFO] [stdout]    |                         ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `BufferDescriptor`, `Label`, `PipelineLayout`, and `ShaderModule`
[INFO] [stdout]  --> src/game_engine/graphics/graphics_state.rs:4:201
[INFO] [stdout]   |
[INFO] [stdout] 4 | ...r, BufferDescriptor, BufferAddress, BufferUsages, CommandEncoderDescriptor, Label, RenderPassDescriptor, RenderPassColorAttachment, Operations, LoadOp, Color, RenderPipelineDescriptor, PipelineLayout, MultisampleState, VertexState, ShaderModule, S...
[INFO] [stdout]   |       ^^^^^^^^^^^^^^^^                                                         ^^^^^                                                                                                        ^^^^^^^^^^^^^^                                 ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `winit::window::CursorIcon::Default`
[INFO] [stdout]  --> src/game_engine/graphics/graphics_state.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use winit::window::CursorIcon::Default;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `graphics::*`
[INFO] [stdout]  --> src/game_engine/mod.rs:8:3
[INFO] [stdout]   |
[INFO] [stdout] 8 |   graphics::*
[INFO] [stdout]   |   ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::game_engine::MainLoopFn`
[INFO] [stdout]  --> src/main.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | use crate::game_engine::MainLoopFn;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/game_engine/engine.rs:31:9
[INFO] [stdout]    |
[INFO] [stdout] 31 |     let mut engine = Engine {
[INFO] [stdout]    |         ----^^^^^^
[INFO] [stdout]    |         |
[INFO] [stdout]    |         help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `engine`
[INFO] [stdout]   --> src/game_engine/engine.rs:31:9
[INFO] [stdout]    |
[INFO] [stdout] 31 |     let mut engine = Engine {
[INFO] [stdout]    |         ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `engine`
[INFO] [stdout]   --> src/main.rs:11:16
[INFO] [stdout]    |
[INFO] [stdout] 11 |   Engine::run(|engine| {
[INFO] [stdout]    |                ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `name`, `frames`, and `task` are never read
[INFO] [stdout]  --> src/game_engine/taskqueue/task.rs:3:7
[INFO] [stdout]   |
[INFO] [stdout] 2 | pub struct GameEvent {
[INFO] [stdout]   |            --------- fields in this struct
[INFO] [stdout] 3 |   pub name: String,
[INFO] [stdout]   |       ^^^^
[INFO] [stdout] 4 |   pub frames: u32,
[INFO] [stdout]   |       ^^^^^^
[INFO] [stdout] 5 |   pub task: fn(),
[INFO] [stdout]   |       ^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `GameEvent` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout]   = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `dec` is never used
[INFO] [stdout]  --> src/game_engine/taskqueue/task.rs:9:10
[INFO] [stdout]   |
[INFO] [stdout] 8 | impl GameEvent {
[INFO] [stdout]   | -------------- method in this implementation
[INFO] [stdout] 9 |   pub fn dec(&mut self) {
[INFO] [stdout]   |          ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait `GameEventQueue` is never used
[INFO] [stdout]  --> src/game_engine/taskqueue/taskqueue.rs:3:11
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub trait GameEventQueue {
[INFO] [stdout]   |           ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FRAME_DURATION` is never used
[INFO] [stdout]   --> src/game_engine/engine.rs:18:7
[INFO] [stdout]    |
[INFO] [stdout] 18 | const FRAME_DURATION: Duration = Duration::from_nanos(33_333_333);
[INFO] [stdout]    |       ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `event_queue` and `task` are never read
[INFO] [stdout]   --> src/game_engine/engine.rs:23:7
[INFO] [stdout]    |
[INFO] [stdout] 22 | pub struct Engine {
[INFO] [stdout]    |            ------ fields in this struct
[INFO] [stdout] 23 |   pub event_queue: Vec<GameEvent>,
[INFO] [stdout]    |       ^^^^^^^^^^^
[INFO] [stdout] 24 |   task: MainLoopFn,
[INFO] [stdout]    |   ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `main_loop`, `run_task`, and `end` are never used
[INFO] [stdout]    --> src/game_engine/engine.rs:137:6
[INFO] [stdout]     |
[INFO] [stdout]  29 | impl Engine {
[INFO] [stdout]     | ----------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 137 |   fn main_loop(&mut self) {
[INFO] [stdout]     |      ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 152 |   fn run_task(&mut self) {
[INFO] [stdout]     |      ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 159 |   fn end(start: SystemTime) {
[INFO] [stdout]     |      ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `materials` is never read
[INFO] [stdout]   --> src/game_engine/graphics/graphics_state.rs:16:7
[INFO] [stdout]    |
[INFO] [stdout]  9 | pub struct GraphicsState {
[INFO] [stdout]    |            ------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 16 |   pub materials: Vec<Material>,
[INFO] [stdout]    |       ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/game_engine/engine.rs:31:9
[INFO] [stdout]    |
[INFO] [stdout] 31 |     let mut engine = Engine {
[INFO] [stdout]    |         ----^^^^^^
[INFO] [stdout]    |         |
[INFO] [stdout]    |         help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `engine`
[INFO] [stdout]   --> src/game_engine/engine.rs:31:9
[INFO] [stdout]    |
[INFO] [stdout] 31 |     let mut engine = Engine {
[INFO] [stdout]    |         ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `engine`
[INFO] [stdout]   --> src/main.rs:11:16
[INFO] [stdout]    |
[INFO] [stdout] 11 |   Engine::run(|engine| {
[INFO] [stdout]    |                ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `name`, `frames`, and `task` are never read
[INFO] [stdout]  --> src/game_engine/taskqueue/task.rs:3:7
[INFO] [stdout]   |
[INFO] [stdout] 2 | pub struct GameEvent {
[INFO] [stdout]   |            --------- fields in this struct
[INFO] [stdout] 3 |   pub name: String,
[INFO] [stdout]   |       ^^^^
[INFO] [stdout] 4 |   pub frames: u32,
[INFO] [stdout]   |       ^^^^^^
[INFO] [stdout] 5 |   pub task: fn(),
[INFO] [stdout]   |       ^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `GameEvent` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout]   = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `dec` is never used
[INFO] [stdout]  --> src/game_engine/taskqueue/task.rs:9:10
[INFO] [stdout]   |
[INFO] [stdout] 8 | impl GameEvent {
[INFO] [stdout]   | -------------- method in this implementation
[INFO] [stdout] 9 |   pub fn dec(&mut self) {
[INFO] [stdout]   |          ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait `GameEventQueue` is never used
[INFO] [stdout]  --> src/game_engine/taskqueue/taskqueue.rs:3:11
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub trait GameEventQueue {
[INFO] [stdout]   |           ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FRAME_DURATION` is never used
[INFO] [stdout]   --> src/game_engine/engine.rs:18:7
[INFO] [stdout]    |
[INFO] [stdout] 18 | const FRAME_DURATION: Duration = Duration::from_nanos(33_333_333);
[INFO] [stdout]    |       ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `event_queue` and `task` are never read
[INFO] [stdout]   --> src/game_engine/engine.rs:23:7
[INFO] [stdout]    |
[INFO] [stdout] 22 | pub struct Engine {
[INFO] [stdout]    |            ------ fields in this struct
[INFO] [stdout] 23 |   pub event_queue: Vec<GameEvent>,
[INFO] [stdout]    |       ^^^^^^^^^^^
[INFO] [stdout] 24 |   task: MainLoopFn,
[INFO] [stdout]    |   ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `main_loop`, `run_task`, and `end` are never used
[INFO] [stdout]    --> src/game_engine/engine.rs:137:6
[INFO] [stdout]     |
[INFO] [stdout]  29 | impl Engine {
[INFO] [stdout]     | ----------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 137 |   fn main_loop(&mut self) {
[INFO] [stdout]     |      ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 152 |   fn run_task(&mut self) {
[INFO] [stdout]     |      ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 159 |   fn end(start: SystemTime) {
[INFO] [stdout]     |      ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `materials` is never read
[INFO] [stdout]   --> src/game_engine/graphics/graphics_state.rs:16:7
[INFO] [stdout]    |
[INFO] [stdout]  9 | pub struct GraphicsState {
[INFO] [stdout]    |            ------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 16 |   pub materials: Vec<Material>,
[INFO] [stdout]    |       ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::borrow::Borrow`
[INFO] [stdout]  --> src/game_engine/engine.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use std::borrow::Borrow;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::task::Poll`
[INFO] [stdout]  --> src/game_engine/engine.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use std::task::Poll;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `winit::dpi::PhysicalSize`
[INFO] [stdout]  --> src/game_engine/engine.rs:9:5
[INFO] [stdout]   |
[INFO] [stdout] 9 | use winit::dpi::PhysicalSize;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ControlFlow`
[INFO] [stdout]   --> src/game_engine/engine.rs:11:25
[INFO] [stdout]    |
[INFO] [stdout] 11 | use winit::event_loop::{ControlFlow, EventLoop};
[INFO] [stdout]    |                         ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `BufferDescriptor`, `Label`, `PipelineLayout`, and `ShaderModule`
[INFO] [stdout]  --> src/game_engine/graphics/graphics_state.rs:4:201
[INFO] [stdout]   |
[INFO] [stdout] 4 | ...r, BufferDescriptor, BufferAddress, BufferUsages, CommandEncoderDescriptor, Label, RenderPassDescriptor, RenderPassColorAttachment, Operations, LoadOp, Color, RenderPipelineDescriptor, PipelineLayout, MultisampleState, VertexState, ShaderModule, S...
[INFO] [stdout]   |       ^^^^^^^^^^^^^^^^                                                         ^^^^^                                                                                                        ^^^^^^^^^^^^^^                                 ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `winit::window::CursorIcon::Default`
[INFO] [stdout]  --> src/game_engine/graphics/graphics_state.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use winit::window::CursorIcon::Default;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `graphics::*`
[INFO] [stdout]  --> src/game_engine/mod.rs:8:3
[INFO] [stdout]   |
[INFO] [stdout] 8 |   graphics::*
[INFO] [stdout]   |   ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::game_engine::MainLoopFn`
[INFO] [stdout]  --> src/main.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | use crate::game_engine::MainLoopFn;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::borrow::Borrow`
[INFO] [stdout]  --> src/game_engine/engine.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use std::borrow::Borrow;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::task::Poll`
[INFO] [stdout]  --> src/game_engine/engine.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use std::task::Poll;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `winit::dpi::PhysicalSize`
[INFO] [stdout]  --> src/game_engine/engine.rs:9:5
[INFO] [stdout]   |
[INFO] [stdout] 9 | use winit::dpi::PhysicalSize;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ControlFlow`
[INFO] [stdout]   --> src/game_engine/engine.rs:11:25
[INFO] [stdout]    |
[INFO] [stdout] 11 | use winit::event_loop::{ControlFlow, EventLoop};
[INFO] [stdout]    |                         ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `BufferDescriptor`, `Label`, `PipelineLayout`, and `ShaderModule`
[INFO] [stdout]  --> src/game_engine/graphics/graphics_state.rs:4:201
[INFO] [stdout]   |
[INFO] [stdout] 4 | ...r, BufferDescriptor, BufferAddress, BufferUsages, CommandEncoderDescriptor, Label, RenderPassDescriptor, RenderPassColorAttachment, Operations, LoadOp, Color, RenderPipelineDescriptor, PipelineLayout, MultisampleState, VertexState, ShaderModule, S...
[INFO] [stdout]   |       ^^^^^^^^^^^^^^^^                                                         ^^^^^                                                                                                        ^^^^^^^^^^^^^^                                 ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `winit::window::CursorIcon::Default`
[INFO] [stdout]  --> src/game_engine/graphics/graphics_state.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use winit::window::CursorIcon::Default;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `graphics::*`
[INFO] [stdout]  --> src/game_engine/mod.rs:8:3
[INFO] [stdout]   |
[INFO] [stdout] 8 |   graphics::*
[INFO] [stdout]   |   ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::game_engine::MainLoopFn`
[INFO] [stdout]  --> src/main.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | use crate::game_engine::MainLoopFn;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/game_engine/engine.rs:31:9
[INFO] [stdout]    |
[INFO] [stdout] 31 |     let mut engine = Engine {
[INFO] [stdout]    |         ----^^^^^^
[INFO] [stdout]    |         |
[INFO] [stdout]    |         help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `engine`
[INFO] [stdout]   --> src/game_engine/engine.rs:31:9
[INFO] [stdout]    |
[INFO] [stdout] 31 |     let mut engine = Engine {
[INFO] [stdout]    |         ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `engine`
[INFO] [stdout]   --> src/main.rs:11:16
[INFO] [stdout]    |
[INFO] [stdout] 11 |   Engine::run(|engine| {
[INFO] [stdout]    |                ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `name`, `frames`, and `task` are never read
[INFO] [stdout]  --> src/game_engine/taskqueue/task.rs:3:7
[INFO] [stdout]   |
[INFO] [stdout] 2 | pub struct GameEvent {
[INFO] [stdout]   |            --------- fields in this struct
[INFO] [stdout] 3 |   pub name: String,
[INFO] [stdout]   |       ^^^^
[INFO] [stdout] 4 |   pub frames: u32,
[INFO] [stdout]   |       ^^^^^^
[INFO] [stdout] 5 |   pub task: fn(),
[INFO] [stdout]   |       ^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `GameEvent` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout]   = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `dec` is never used
[INFO] [stdout]  --> src/game_engine/taskqueue/task.rs:9:10
[INFO] [stdout]   |
[INFO] [stdout] 8 | impl GameEvent {
[INFO] [stdout]   | -------------- method in this implementation
[INFO] [stdout] 9 |   pub fn dec(&mut self) {
[INFO] [stdout]   |          ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait `GameEventQueue` is never used
[INFO] [stdout]  --> src/game_engine/taskqueue/taskqueue.rs:3:11
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub trait GameEventQueue {
[INFO] [stdout]   |           ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FRAME_DURATION` is never used
[INFO] [stdout]   --> src/game_engine/engine.rs:18:7
[INFO] [stdout]    |
[INFO] [stdout] 18 | const FRAME_DURATION: Duration = Duration::from_nanos(33_333_333);
[INFO] [stdout]    |       ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `event_queue` and `task` are never read
[INFO] [stdout]   --> src/game_engine/engine.rs:23:7
[INFO] [stdout]    |
[INFO] [stdout] 22 | pub struct Engine {
[INFO] [stdout]    |            ------ fields in this struct
[INFO] [stdout] 23 |   pub event_queue: Vec<GameEvent>,
[INFO] [stdout]    |       ^^^^^^^^^^^
[INFO] [stdout] 24 |   task: MainLoopFn,
[INFO] [stdout]    |   ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `main_loop`, `run_task`, and `end` are never used
[INFO] [stdout]    --> src/game_engine/engine.rs:137:6
[INFO] [stdout]     |
[INFO] [stdout]  29 | impl Engine {
[INFO] [stdout]     | ----------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 137 |   fn main_loop(&mut self) {
[INFO] [stdout]     |      ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 152 |   fn run_task(&mut self) {
[INFO] [stdout]     |      ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 159 |   fn end(start: SystemTime) {
[INFO] [stdout]     |      ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `materials` is never read
[INFO] [stdout]   --> src/game_engine/graphics/graphics_state.rs:16:7
[INFO] [stdout]    |
[INFO] [stdout]  9 | pub struct GraphicsState {
[INFO] [stdout]    |            ------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 16 |   pub materials: Vec<Material>,
[INFO] [stdout]    |       ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/game_engine/engine.rs:31:9
[INFO] [stdout]    |
[INFO] [stdout] 31 |     let mut engine = Engine {
[INFO] [stdout]    |         ----^^^^^^
[INFO] [stdout]    |         |
[INFO] [stdout]    |         help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `engine`
[INFO] [stdout]   --> src/game_engine/engine.rs:31:9
[INFO] [stdout]    |
[INFO] [stdout] 31 |     let mut engine = Engine {
[INFO] [stdout]    |         ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `engine`
[INFO] [stdout]   --> src/main.rs:11:16
[INFO] [stdout]    |
[INFO] [stdout] 11 |   Engine::run(|engine| {
[INFO] [stdout]    |                ^^^^^^ help: if this is intentional, prefix it with an underscore: `_engine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `name`, `frames`, and `task` are never read
[INFO] [stdout]  --> src/game_engine/taskqueue/task.rs:3:7
[INFO] [stdout]   |
[INFO] [stdout] 2 | pub struct GameEvent {
[INFO] [stdout]   |            --------- fields in this struct
[INFO] [stdout] 3 |   pub name: String,
[INFO] [stdout]   |       ^^^^
[INFO] [stdout] 4 |   pub frames: u32,
[INFO] [stdout]   |       ^^^^^^
[INFO] [stdout] 5 |   pub task: fn(),
[INFO] [stdout]   |       ^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `GameEvent` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout]   = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `dec` is never used
[INFO] [stdout]  --> src/game_engine/taskqueue/task.rs:9:10
[INFO] [stdout]   |
[INFO] [stdout] 8 | impl GameEvent {
[INFO] [stdout]   | -------------- method in this implementation
[INFO] [stdout] 9 |   pub fn dec(&mut self) {
[INFO] [stdout]   |          ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait `GameEventQueue` is never used
[INFO] [stdout]  --> src/game_engine/taskqueue/taskqueue.rs:3:11
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub trait GameEventQueue {
[INFO] [stdout]   |           ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FRAME_DURATION` is never used
[INFO] [stdout]   --> src/game_engine/engine.rs:18:7
[INFO] [stdout]    |
[INFO] [stdout] 18 | const FRAME_DURATION: Duration = Duration::from_nanos(33_333_333);
[INFO] [stdout]    |       ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `event_queue` and `task` are never read
[INFO] [stdout]   --> src/game_engine/engine.rs:23:7
[INFO] [stdout]    |
[INFO] [stdout] 22 | pub struct Engine {
[INFO] [stdout]    |            ------ fields in this struct
[INFO] [stdout] 23 |   pub event_queue: Vec<GameEvent>,
[INFO] [stdout]    |       ^^^^^^^^^^^
[INFO] [stdout] 24 |   task: MainLoopFn,
[INFO] [stdout]    |   ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `main_loop`, `run_task`, and `end` are never used
[INFO] [stdout]    --> src/game_engine/engine.rs:137:6
[INFO] [stdout]     |
[INFO] [stdout]  29 | impl Engine {
[INFO] [stdout]     | ----------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 137 |   fn main_loop(&mut self) {
[INFO] [stdout]     |      ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 152 |   fn run_task(&mut self) {
[INFO] [stdout]     |      ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 159 |   fn end(start: SystemTime) {
[INFO] [stdout]     |      ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `materials` is never read
[INFO] [stdout]   --> src/game_engine/graphics/graphics_state.rs:16:7
[INFO] [stdout]    |
[INFO] [stdout]  9 | pub struct GraphicsState {
[INFO] [stdout]    |            ------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 16 |   pub materials: Vec<Material>,
[INFO] [stdout]    |       ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 09s
[INFO] running `Command { std: "docker" "inspect" "6288c67c0bdcb9678071090f1f2933b2cc198dea7785762f554df3bee638b8a4", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "6288c67c0bdcb9678071090f1f2933b2cc198dea7785762f554df3bee638b8a4", kill_on_drop: false }`
[INFO] [stdout] 6288c67c0bdcb9678071090f1f2933b2cc198dea7785762f554df3bee638b8a4
