[INFO] cloning repository https://github.com/Gearhartlove/bevy_jam_2
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/Gearhartlove/bevy_jam_2" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FGearhartlove%2Fbevy_jam_2", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FGearhartlove%2Fbevy_jam_2'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 2086acfabc499a26746fa1947527efb254155894
[INFO] checking Gearhartlove/bevy_jam_2 against 1.95.0 for pr-155915
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FGearhartlove%2Fbevy_jam_2" "/workspace/builds/worker-6-tc1/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-6-tc1/source'...
[INFO] [stderr] done.
[INFO] removed /workspace/builds/worker-6-tc1/source/.cargo/config.toml
[INFO] started tweaking git repo https://github.com/Gearhartlove/bevy_jam_2
[INFO] finished tweaking git repo https://github.com/Gearhartlove/bevy_jam_2
[INFO] tweaked toml for git repo https://github.com/Gearhartlove/bevy_jam_2 written to /workspace/builds/worker-6-tc1/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/Gearhartlove/bevy_jam_2 on toolchain 1.95.0
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+1.95.0" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/Gearhartlove/bevy_jam_2 already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+1.95.0" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] [stderr]     Updating crates.io index
[INFO] [stderr]  Downloading crates ...
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[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+1.95.0" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] 82296b7d04fad00e4a9c70be3ecd5b0c2fd53a2cfea86e48ff6a84453775c780
[INFO] running `Command { std: "docker" "start" "-a" "82296b7d04fad00e4a9c70be3ecd5b0c2fd53a2cfea86e48ff6a84453775c780", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "82296b7d04fad00e4a9c70be3ecd5b0c2fd53a2cfea86e48ff6a84453775c780", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "82296b7d04fad00e4a9c70be3ecd5b0c2fd53a2cfea86e48ff6a84453775c780", kill_on_drop: false }`
[INFO] [stdout] 82296b7d04fad00e4a9c70be3ecd5b0c2fd53a2cfea86e48ff6a84453775c780
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+1.95.0" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 637270b213678ebcc7fcd7087f8be732a5701a6e7dd9a08cc4fd7a3d63792ed7
[INFO] running `Command { std: "docker" "start" "-a" "637270b213678ebcc7fcd7087f8be732a5701a6e7dd9a08cc4fd7a3d63792ed7", kill_on_drop: false }`
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[INFO] [stderr]     Checking alsa v0.6.0
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[INFO] [stderr]    Compiling bytemuck_derive v1.2.1
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[INFO] [stderr]     Checking ron v0.7.1
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[INFO] [stderr]     Checking parking_lot v0.11.2
[INFO] [stderr]     Checking epaint v0.18.1
[INFO] [stderr]     Checking arboard v2.1.1
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[INFO] [stderr]     Checking gltf-json v1.0.0
[INFO] [stderr]     Checking petgraph v0.6.2
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[INFO] [stderr]     Checking gltf v1.0.0
[INFO] [stderr]     Checking bevy_ecs v0.8.0
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[INFO] [stderr]     Checking bevy_app v0.8.0
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[INFO] [stderr]     Checking bevy_transform v0.8.0
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[INFO] [stderr]     Checking bevy_window v0.8.1
[INFO] [stderr]     Checking bevy_asset v0.8.0
[INFO] [stderr]     Checking bevy_winit v0.8.1
[INFO] [stderr]     Checking wgpu v0.13.1
[INFO] [stderr]     Checking bevy_render v0.8.0
[INFO] [stderr]     Checking bevy_core_pipeline v0.8.0
[INFO] [stderr]     Checking bevy_scene v0.8.0
[INFO] [stderr]     Checking bevy_sprite v0.8.1
[INFO] [stderr]     Checking bevy_pbr v0.8.1
[INFO] [stderr]     Checking bevy_text v0.8.0
[INFO] [stderr]     Checking bevy_ui v0.8.1
[INFO] [stderr]     Checking bevy_gltf v0.8.1
[INFO] [stderr]     Checking bevy_internal v0.8.0
[INFO] [stderr]     Checking bevy v0.8.0
[INFO] [stderr]     Checking bevy_egui v0.15.1
[INFO] [stderr]     Checking bevy_prototype_debug_lines v0.8.1
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[INFO] [stderr]     Checking bevy-inspector-egui v0.12.1
[INFO] [stderr]     Checking bevy_jam_2 v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: unused import: `bevy::prelude::*`
[INFO] [stdout]  --> src/mixer.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use bevy::prelude::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::prelude::*`
[INFO] [stdout]  --> src/mixer.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use bevy::prelude::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::ui::CraftType::MIXER`
[INFO] [stdout]  --> src/mixer.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use crate::ui::CraftType::MIXER;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::ui::CraftType::MIXER`
[INFO] [stdout]  --> src/mixer.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use crate::ui::CraftType::MIXER;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::prelude::Res`
[INFO] [stdout]  --> src/furnace.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::prelude::Res;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::prelude::Res`
[INFO] [stdout]  --> src/furnace.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::prelude::Res;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `FurnaceRecipeIden` and `Registry`
[INFO] [stdout]  --> src/furnace.rs:3:23
[INFO] [stdout]   |
[INFO] [stdout] 3 | use crate::registry::{FurnaceRecipeIden, Registry};
[INFO] [stdout]   |                       ^^^^^^^^^^^^^^^^^  ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `FurnaceRecipeIden` and `Registry`
[INFO] [stdout]  --> src/furnace.rs:3:23
[INFO] [stdout]   |
[INFO] [stdout] 3 | use crate::registry::{FurnaceRecipeIden, Registry};
[INFO] [stdout]   |                       ^^^^^^^^^^^^^^^^^  ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::alloc::dealloc`
[INFO] [stdout]  --> src/ui.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::alloc::dealloc;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::alloc::dealloc`
[INFO] [stdout]  --> src/ui.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::alloc::dealloc;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::ops::Add`
[INFO] [stdout]  --> src/ui.rs:2:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | use std::ops::Add;
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::ops::Add`
[INFO] [stdout]  --> src/ui.rs:2:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | use std::ops::Add;
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::ecs::schedule::ShouldRun::No`
[INFO] [stdout]  --> src/ui.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use bevy::ecs::schedule::ShouldRun::No;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::ecs::schedule::ShouldRun::No`
[INFO] [stdout]  --> src/ui.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use bevy::ecs::schedule::ShouldRun::No;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::input::ButtonState`
[INFO] [stdout]  --> src/ui.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use bevy::input::ButtonState;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::input::ButtonState`
[INFO] [stdout]  --> src/ui.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use bevy::input::ButtonState;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::input::keyboard::KeyboardInput`
[INFO] [stdout]  --> src/ui.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use bevy::input::keyboard::KeyboardInput;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::input::keyboard::KeyboardInput`
[INFO] [stdout]  --> src/ui.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use bevy::input::keyboard::KeyboardInput;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::input::mouse::MouseButtonInput`
[INFO] [stdout]  --> src/ui.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | use bevy::input::mouse::MouseButtonInput;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::input::mouse::MouseButtonInput`
[INFO] [stdout]  --> src/ui.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | use bevy::input::mouse::MouseButtonInput;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Vec3Swizzles` and `vec2`
[INFO] [stdout]  --> src/ui.rs:8:18
[INFO] [stdout]   |
[INFO] [stdout] 8 | use bevy::math::{vec2, Vec3Swizzles};
[INFO] [stdout]   |                  ^^^^  ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Vec3Swizzles` and `vec2`
[INFO] [stdout]  --> src/ui.rs:8:18
[INFO] [stdout]   |
[INFO] [stdout] 8 | use bevy::math::{vec2, Vec3Swizzles};
[INFO] [stdout]   |                  ^^^^  ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::render::camera::RenderTarget`
[INFO] [stdout]   --> src/ui.rs:11:5
[INFO] [stdout]    |
[INFO] [stdout] 11 | use bevy::render::camera::RenderTarget;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::render::camera::RenderTarget`
[INFO] [stdout]   --> src/ui.rs:11:5
[INFO] [stdout]    |
[INFO] [stdout] 11 | use bevy::render::camera::RenderTarget;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::render::render_resource::Texture`
[INFO] [stdout]   --> src/ui.rs:12:5
[INFO] [stdout]    |
[INFO] [stdout] 12 | use bevy::render::render_resource::Texture;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::render::render_resource::Texture`
[INFO] [stdout]   --> src/ui.rs:12:5
[INFO] [stdout]    |
[INFO] [stdout] 12 | use bevy::render::render_resource::Texture;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::utils::tracing::event`
[INFO] [stdout]   --> src/ui.rs:14:5
[INFO] [stdout]    |
[INFO] [stdout] 14 | use bevy::utils::tracing::event;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::reflect::GetPath`
[INFO] [stdout]  --> src/helper.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::reflect::GetPath;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::utils::tracing::event`
[INFO] [stdout]   --> src/ui.rs:14:5
[INFO] [stdout]    |
[INFO] [stdout] 14 | use bevy::utils::tracing::event;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `imagesize::size`
[INFO] [stdout]  --> src/helper.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use imagesize::size;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::AppState`
[INFO] [stdout]  --> src/quest.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use crate::AppState;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `NpcPlugin` and `Npc`
[INFO] [stdout]  --> src/quest.rs:6:18
[INFO] [stdout]   |
[INFO] [stdout] 6 | use crate::npc::{Npc, NpcKind, NpcPlugin};
[INFO] [stdout]   |                  ^^^           ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::ecs::system::Command`
[INFO] [stdout]  --> src/npc.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::ecs::system::Command;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::math::Vec2Swizzles`
[INFO] [stdout]  --> src/npc.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use bevy::math::Vec2Swizzles;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy_inspector_egui::egui::FontSelection::Style`
[INFO] [stdout]  --> src/npc.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | use bevy_inspector_egui::egui::FontSelection::Style;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `imagesize::size`
[INFO] [stdout]  --> src/npc.rs:9:5
[INFO] [stdout]   |
[INFO] [stdout] 9 | use imagesize::size;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `AppState`
[INFO] [stdout]   --> src/npc.rs:10:13
[INFO] [stdout]    |
[INFO] [stdout] 10 | use crate::{AppState, GameHelper};
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::audio::SayEvent`
[INFO] [stdout]   --> src/npc.rs:11:5
[INFO] [stdout]    |
[INFO] [stdout] 11 | use crate::audio::SayEvent;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::reflect::GetPath`
[INFO] [stdout]  --> src/helper.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::reflect::GetPath;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `GameStatus`
[INFO] [stdout]   --> src/npc.rs:13:32
[INFO] [stdout]    |
[INFO] [stdout] 13 | use crate::game::{GameManager, GameStatus};
[INFO] [stdout]    |                                ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::game::GameStatus::QuestComplete`
[INFO] [stdout]   --> src/npc.rs:14:5
[INFO] [stdout]    |
[INFO] [stdout] 14 | use crate::game::GameStatus::QuestComplete;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `imagesize::size`
[INFO] [stdout]  --> src/helper.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use imagesize::size;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::quest::Quest`
[INFO] [stdout]   --> src/npc.rs:15:5
[INFO] [stdout]    |
[INFO] [stdout] 15 | use crate::quest::Quest;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::AppState`
[INFO] [stdout]  --> src/quest.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use crate::AppState;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rect`
[INFO] [stdout]   --> src/npc.rs:16:46
[INFO] [stdout]    |
[INFO] [stdout] 16 | use crate::ui::{DropElementEvent, NPC_LEVEL, Rect, Slot, TitleText};
[INFO] [stdout]    |                                              ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::collections::linked_list::IntoIter`
[INFO] [stdout]  --> src/game.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::collections::linked_list::IntoIter;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `NpcPlugin` and `Npc`
[INFO] [stdout]  --> src/quest.rs:6:18
[INFO] [stdout]   |
[INFO] [stdout] 6 | use crate::npc::{Npc, NpcKind, NpcPlugin};
[INFO] [stdout]   |                  ^^^           ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::element::Element`
[INFO] [stdout]  --> src/game.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use crate::element::Element;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::ecs::system::Command`
[INFO] [stdout]  --> src/npc.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::ecs::system::Command;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::game::GameStatus::QuestComplete`
[INFO] [stdout]  --> src/game.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use crate::game::GameStatus::QuestComplete;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::math::Vec2Swizzles`
[INFO] [stdout]  --> src/npc.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use bevy::math::Vec2Swizzles;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Npc` and `Say`
[INFO] [stdout]  --> src/game.rs:6:18
[INFO] [stdout]   |
[INFO] [stdout] 6 | use crate::npc::{Npc, NPCData, NpcKind, Say};
[INFO] [stdout]   |                  ^^^                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy_inspector_egui::egui::FontSelection::Style`
[INFO] [stdout]  --> src/npc.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | use bevy_inspector_egui::egui::FontSelection::Style;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::npc::NpcKind::Squee`
[INFO] [stdout]  --> src/game.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | use crate::npc::NpcKind::Squee;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `imagesize::size`
[INFO] [stdout]  --> src/npc.rs:9:5
[INFO] [stdout]   |
[INFO] [stdout] 9 | use imagesize::size;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `CraftingTable` and `Quest`
[INFO] [stdout]  --> src/game.rs:8:20
[INFO] [stdout]   |
[INFO] [stdout] 8 | use crate::quest::{CraftingTable, Quest};
[INFO] [stdout]   |                    ^^^^^^^^^^^^^  ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `AppState`
[INFO] [stdout]   --> src/npc.rs:10:13
[INFO] [stdout]    |
[INFO] [stdout] 10 | use crate::{AppState, GameHelper};
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::audio::SayEvent`
[INFO] [stdout]   --> src/npc.rs:11:5
[INFO] [stdout]    |
[INFO] [stdout] 11 | use crate::audio::SayEvent;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `GameStatus`
[INFO] [stdout]   --> src/npc.rs:13:32
[INFO] [stdout]    |
[INFO] [stdout] 13 | use crate::game::{GameManager, GameStatus};
[INFO] [stdout]    |                                ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `ElementCraftedEvent`, `InsertElementEvent`, `LoadMixerEvent`, `LoadSlicerEvent`, `RefreshSlotsEvent`, and `UiData`
[INFO] [stdout]  --> src/game.rs:9:17
[INFO] [stdout]   |
[INFO] [stdout] 9 | use crate::ui::{ElementCraftedEvent, InsertElementEvent, LoadMixerEvent, LoadSlicerEvent, RefreshSlotsEvent, UI_LEVEL, UiData};
[INFO] [stdout]   |                 ^^^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^^^^            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::game::GameStatus::QuestComplete`
[INFO] [stdout]   --> src/npc.rs:14:5
[INFO] [stdout]    |
[INFO] [stdout] 14 | use crate::game::GameStatus::QuestComplete;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy_inspector_egui::RegisterInspectable`
[INFO] [stdout]  --> src/page.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy_inspector_egui::RegisterInspectable;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy_prototype_debug_lines::DebugLines`
[INFO] [stdout]  --> src/page.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use bevy_prototype_debug_lines::DebugLines;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::quest::Quest`
[INFO] [stdout]   --> src/npc.rs:15:5
[INFO] [stdout]    |
[INFO] [stdout] 15 | use crate::quest::Quest;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `RngCore`
[INFO] [stdout]  --> src/page.rs:6:17
[INFO] [stdout]   |
[INFO] [stdout] 6 | use rand::{Rng, RngCore};
[INFO] [stdout]   |                 ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ClickableBundle`
[INFO] [stdout]  --> src/page.rs:7:36
[INFO] [stdout]   |
[INFO] [stdout] 7 | use crate::boss_fight::{Clickable, ClickableBundle, on_click};
[INFO] [stdout]   |                                    ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rect`
[INFO] [stdout]   --> src/npc.rs:16:46
[INFO] [stdout]    |
[INFO] [stdout] 16 | use crate::ui::{DropElementEvent, NPC_LEVEL, Rect, Slot, TitleText};
[INFO] [stdout]    |                                              ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `BossFightPlugin` and `GameHelper`
[INFO] [stdout]   --> src/page.rs:10:13
[INFO] [stdout]    |
[INFO] [stdout] 10 | use crate::{BossFightPlugin, GameHelper};
[INFO] [stdout]    |             ^^^^^^^^^^^^^^^  ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::collections::linked_list::IntoIter`
[INFO] [stdout]  --> src/game.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::collections::linked_list::IntoIter;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::element::Element`
[INFO] [stdout]  --> src/game.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use crate::element::Element;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `StaticClickable` and `TEXT_LEVEL`
[INFO] [stdout]   --> src/page.rs:12:17
[INFO] [stdout]    |
[INFO] [stdout] 12 | use crate::ui::{StaticClickable, ElementInfoEvent, Rect, SLOT_LEVEL, TEXT_LEVEL, UI_LEVEL};
[INFO] [stdout]    |                 ^^^^^^^^^^^^^^^                                      ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::game::GameStatus::QuestComplete`
[INFO] [stdout]  --> src/game.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use crate::game::GameStatus::QuestComplete;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::ecs::schedule::ShouldRun::No`
[INFO] [stdout]  --> src/boss_fight.rs:2:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | use bevy::ecs::schedule::ShouldRun::No;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Npc` and `Say`
[INFO] [stdout]  --> src/game.rs:6:18
[INFO] [stdout]   |
[INFO] [stdout] 6 | use crate::npc::{Npc, NPCData, NpcKind, Say};
[INFO] [stdout]   |                  ^^^                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::input::keyboard::KeyboardInput`
[INFO] [stdout]  --> src/boss_fight.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::input::keyboard::KeyboardInput;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::npc::NpcKind::Squee`
[INFO] [stdout]  --> src/game.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | use crate::npc::NpcKind::Squee;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::utils::tracing::event`
[INFO] [stdout]  --> src/boss_fight.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use bevy::utils::tracing::event;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `CraftingTable` and `Quest`
[INFO] [stdout]  --> src/game.rs:8:20
[INFO] [stdout]   |
[INFO] [stdout] 8 | use crate::quest::{CraftingTable, Quest};
[INFO] [stdout]   |                    ^^^^^^^^^^^^^  ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `RegisterInspectable`
[INFO] [stdout]  --> src/boss_fight.rs:8:49
[INFO] [stdout]   |
[INFO] [stdout] 8 | use bevy_inspector_egui::{Context, Inspectable, RegisterInspectable};
[INFO] [stdout]   |                                                 ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `ElementCraftedEvent`, `InsertElementEvent`, `LoadMixerEvent`, `LoadSlicerEvent`, `RefreshSlotsEvent`, and `UiData`
[INFO] [stdout]  --> src/game.rs:9:17
[INFO] [stdout]   |
[INFO] [stdout] 9 | use crate::ui::{ElementCraftedEvent, InsertElementEvent, LoadMixerEvent, LoadSlicerEvent, RefreshSlotsEvent, UI_LEVEL, UiData};
[INFO] [stdout]   |                 ^^^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^^^^            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy_inspector_egui::RegisterInspectable`
[INFO] [stdout]  --> src/page.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy_inspector_egui::RegisterInspectable;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy_prototype_debug_lines::DebugLines`
[INFO] [stdout]  --> src/page.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use bevy_prototype_debug_lines::DebugLines;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `RngCore`
[INFO] [stdout]  --> src/page.rs:6:17
[INFO] [stdout]   |
[INFO] [stdout] 6 | use rand::{Rng, RngCore};
[INFO] [stdout]   |                 ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ClickableBundle`
[INFO] [stdout]  --> src/page.rs:7:36
[INFO] [stdout]   |
[INFO] [stdout] 7 | use crate::boss_fight::{Clickable, ClickableBundle, on_click};
[INFO] [stdout]   |                                    ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `BossFightPlugin` and `GameHelper`
[INFO] [stdout]   --> src/page.rs:10:13
[INFO] [stdout]    |
[INFO] [stdout] 10 | use crate::{BossFightPlugin, GameHelper};
[INFO] [stdout]    |             ^^^^^^^^^^^^^^^  ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `StaticClickable` and `TEXT_LEVEL`
[INFO] [stdout]   --> src/page.rs:12:17
[INFO] [stdout]    |
[INFO] [stdout] 12 | use crate::ui::{StaticClickable, ElementInfoEvent, Rect, SLOT_LEVEL, TEXT_LEVEL, UI_LEVEL};
[INFO] [stdout]    |                 ^^^^^^^^^^^^^^^                                      ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::ecs::schedule::ShouldRun::No`
[INFO] [stdout]  --> src/boss_fight.rs:2:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | use bevy::ecs::schedule::ShouldRun::No;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::text::Text2dBounds`
[INFO] [stdout]  --> src/gameflow.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::text::Text2dBounds;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::input::keyboard::KeyboardInput`
[INFO] [stdout]  --> src/boss_fight.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::input::keyboard::KeyboardInput;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::utils::tracing::event`
[INFO] [stdout]  --> src/gameflow.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use bevy::utils::tracing::event;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::utils::tracing::event`
[INFO] [stdout]  --> src/boss_fight.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use bevy::utils::tracing::event;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `RegisterInspectable`
[INFO] [stdout]  --> src/boss_fight.rs:8:49
[INFO] [stdout]   |
[INFO] [stdout] 8 | use bevy_inspector_egui::{Context, Inspectable, RegisterInspectable};
[INFO] [stdout]   |                                                 ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `NpcKind`, `NpcSprite`, `NpcText`, `Npc`, and `Say`
[INFO] [stdout]   --> src/gameflow.rs:10:18
[INFO] [stdout]    |
[INFO] [stdout] 10 | use crate::npc::{Npc, NpcClickEvent, NPCDropEvent, NpcKind, NpcSprite, NpcText, Say};
[INFO] [stdout]    |                  ^^^                               ^^^^^^^  ^^^^^^^^^  ^^^^^^^  ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `NPC_LEVEL`
[INFO] [stdout]   --> src/gameflow.rs:11:120
[INFO] [stdout]    |
[INFO] [stdout] 11 | use crate::ui::{CraftType, ElementCraftedEvent, InsertElementEvent, LoadFurnaceEvent, LoadMixerEvent, LoadSlicerEvent, NPC_LEVEL};
[INFO] [stdout]    |                                                                                                                        ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::text::Text2dBounds`
[INFO] [stdout]  --> src/gameflow.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::text::Text2dBounds;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::utils::tracing::event`
[INFO] [stdout]  --> src/gameflow.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use bevy::utils::tracing::event;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::boss_fight::SetupBossFightEvent`
[INFO] [stdout]  --> src/audio.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use crate::boss_fight::SetupBossFightEvent;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `NpcKind`, `NpcSprite`, `NpcText`, `Npc`, and `Say`
[INFO] [stdout]   --> src/gameflow.rs:10:18
[INFO] [stdout]    |
[INFO] [stdout] 10 | use crate::npc::{Npc, NpcClickEvent, NPCDropEvent, NpcKind, NpcSprite, NpcText, Say};
[INFO] [stdout]    |                  ^^^                               ^^^^^^^  ^^^^^^^^^  ^^^^^^^  ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `NPC_LEVEL`
[INFO] [stdout]   --> src/gameflow.rs:11:120
[INFO] [stdout]    |
[INFO] [stdout] 11 | use crate::ui::{CraftType, ElementCraftedEvent, InsertElementEvent, LoadFurnaceEvent, LoadMixerEvent, LoadSlicerEvent, NPC_LEVEL};
[INFO] [stdout]    |                                                                                                                        ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Npc` and `Say`
[INFO] [stdout]  --> src/audio.rs:5:18
[INFO] [stdout]   |
[INFO] [stdout] 5 | use crate::npc::{Npc, NpcKind, Say};
[INFO] [stdout]   |                  ^^^           ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::time::Duration`
[INFO] [stdout]   --> src/main.rs:16:5
[INFO] [stdout]    |
[INFO] [stdout] 16 | use std::time::Duration;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy_kira_audio::prelude::*`
[INFO] [stdout]   --> src/main.rs:18:5
[INFO] [stdout]    |
[INFO] [stdout] 18 | use bevy_kira_audio::prelude::*;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `WorldInspectorPlugin`
[INFO] [stdout]   --> src/main.rs:20:27
[INFO] [stdout]    |
[INFO] [stdout] 20 | use bevy_inspector_egui::{WorldInspectorPlugin};
[INFO] [stdout]    |                           ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::boss_fight::SetupBossFightEvent`
[INFO] [stdout]  --> src/audio.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use crate::boss_fight::SetupBossFightEvent;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::game::GamePlugin`
[INFO] [stdout]   --> src/main.rs:26:5
[INFO] [stdout]    |
[INFO] [stdout] 26 | use crate::game::GamePlugin;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Npc` and `Say`
[INFO] [stdout]  --> src/audio.rs:5:18
[INFO] [stdout]   |
[INFO] [stdout] 5 | use crate::npc::{Npc, NpcKind, Say};
[INFO] [stdout]   |                  ^^^           ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::time::Duration`
[INFO] [stdout]   --> src/main.rs:16:5
[INFO] [stdout]    |
[INFO] [stdout] 16 | use std::time::Duration;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy_kira_audio::prelude::*`
[INFO] [stdout]   --> src/main.rs:18:5
[INFO] [stdout]    |
[INFO] [stdout] 18 | use bevy_kira_audio::prelude::*;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `WorldInspectorPlugin`
[INFO] [stdout]   --> src/main.rs:20:27
[INFO] [stdout]    |
[INFO] [stdout] 20 | use bevy_inspector_egui::{WorldInspectorPlugin};
[INFO] [stdout]    |                           ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::game::GamePlugin`
[INFO] [stdout]   --> src/main.rs:26:5
[INFO] [stdout]    |
[INFO] [stdout] 26 | use crate::game::GamePlugin;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::reflect::Array`
[INFO] [stdout]   --> src/ui.rs:10:5
[INFO] [stdout]    |
[INFO] [stdout] 10 | use bevy::reflect::Array;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::reflect::Array`
[INFO] [stdout]   --> src/ui.rs:10:5
[INFO] [stdout]    |
[INFO] [stdout] 10 | use bevy::reflect::Array;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ui.rs:162:5
[INFO] [stdout]     |
[INFO] [stdout] 162 |     mut load_furnace_event: EventReader<LoadFurnaceEvent>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ui.rs:163:5
[INFO] [stdout]     |
[INFO] [stdout] 163 |     mut asset_server: Res<AssetServer>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ui.rs:175:5
[INFO] [stdout]     |
[INFO] [stdout] 175 |     mut load_mixer_event: EventReader<LoadMixerEvent>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ui.rs:176:5
[INFO] [stdout]     |
[INFO] [stdout] 176 |     mut asset_server: Res<AssetServer>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ui.rs:187:5
[INFO] [stdout]     |
[INFO] [stdout] 187 |     mut load_slicer_event: EventReader<LoadSlicerEvent>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ui.rs:188:5
[INFO] [stdout]     |
[INFO] [stdout] 188 |     mut asset_server: Res<AssetServer>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ui.rs:162:5
[INFO] [stdout]     |
[INFO] [stdout] 162 |     mut load_furnace_event: EventReader<LoadFurnaceEvent>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ui.rs:163:5
[INFO] [stdout]     |
[INFO] [stdout] 163 |     mut asset_server: Res<AssetServer>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ui.rs:175:5
[INFO] [stdout]     |
[INFO] [stdout] 175 |     mut load_mixer_event: EventReader<LoadMixerEvent>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ui.rs:176:5
[INFO] [stdout]     |
[INFO] [stdout] 176 |     mut asset_server: Res<AssetServer>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ui.rs:187:5
[INFO] [stdout]     |
[INFO] [stdout] 187 |     mut load_slicer_event: EventReader<LoadSlicerEvent>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ui.rs:188:5
[INFO] [stdout]     |
[INFO] [stdout] 188 |     mut asset_server: Res<AssetServer>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ui.rs:552:9
[INFO] [stdout]     |
[INFO] [stdout] 552 |     let mut slot_1 = slot_1_q.get_single_mut();
[INFO] [stdout]     |         ----^^^^^^
[INFO] [stdout]     |         |
[INFO] [stdout]     |         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ui.rs:553:9
[INFO] [stdout]     |
[INFO] [stdout] 553 |     let mut slot_2 = slot_2_q.get_single_mut();
[INFO] [stdout]     |         ----^^^^^^
[INFO] [stdout]     |         |
[INFO] [stdout]     |         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ui.rs:642:9
[INFO] [stdout]     |
[INFO] [stdout] 642 |     let mut slot = slot_q.get_single_mut();
[INFO] [stdout]     |         ----^^^^
[INFO] [stdout]     |         |
[INFO] [stdout]     |         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ui.rs:552:9
[INFO] [stdout]     |
[INFO] [stdout] 552 |     let mut slot_1 = slot_1_q.get_single_mut();
[INFO] [stdout]     |         ----^^^^^^
[INFO] [stdout]     |         |
[INFO] [stdout]     |         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ui.rs:553:9
[INFO] [stdout]     |
[INFO] [stdout] 553 |     let mut slot_2 = slot_2_q.get_single_mut();
[INFO] [stdout]     |         ----^^^^^^
[INFO] [stdout]     |         |
[INFO] [stdout]     |         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ui.rs:642:9
[INFO] [stdout]     |
[INFO] [stdout] 642 |     let mut slot = slot_q.get_single_mut();
[INFO] [stdout]     |         ----^^^^
[INFO] [stdout]     |         |
[INFO] [stdout]     |         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ui_data`
[INFO] [stdout]    --> src/ui.rs:671:5
[INFO] [stdout]     |
[INFO] [stdout] 671 |     ui_data: Res<UiData>,
[INFO] [stdout]     |     ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_ui_data`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ui_data`
[INFO] [stdout]    --> src/ui.rs:671:5
[INFO] [stdout]     |
[INFO] [stdout] 671 |     ui_data: Res<UiData>,
[INFO] [stdout]     |     ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_ui_data`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ui.rs:708:5
[INFO] [stdout]     |
[INFO] [stdout] 708 |     mut lines: ResMut<DebugLines>,
[INFO] [stdout]     |     ----^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `lines`
[INFO] [stdout]    --> src/ui.rs:708:5
[INFO] [stdout]     |
[INFO] [stdout] 708 |     mut lines: ResMut<DebugLines>,
[INFO] [stdout]     |     ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_lines`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event`
[INFO] [stdout]    --> src/ui.rs:804:9
[INFO] [stdout]     |
[INFO] [stdout] 804 |     for event in slot_left_event.iter() {
[INFO] [stdout]     |         ^^^^^ help: if this is intentional, prefix it with an underscore: `_event`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ui.rs:708:5
[INFO] [stdout]     |
[INFO] [stdout] 708 |     mut lines: ResMut<DebugLines>,
[INFO] [stdout]     |     ----^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `lines`
[INFO] [stdout]    --> src/ui.rs:708:5
[INFO] [stdout]     |
[INFO] [stdout] 708 |     mut lines: ResMut<DebugLines>,
[INFO] [stdout]     |     ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_lines`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ui.rs:812:5
[INFO] [stdout]     |
[INFO] [stdout] 812 |     mut refresh_event: EventReader<RefreshSlotsEvent>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event`
[INFO] [stdout]    --> src/ui.rs:804:9
[INFO] [stdout]     |
[INFO] [stdout] 804 |     for event in slot_left_event.iter() {
[INFO] [stdout]     |         ^^^^^ help: if this is intentional, prefix it with an underscore: `_event`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ui.rs:812:5
[INFO] [stdout]     |
[INFO] [stdout] 812 |     mut refresh_event: EventReader<RefreshSlotsEvent>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ui.rs:871:9
[INFO] [stdout]     |
[INFO] [stdout] 871 |     let mut current_slots_taken = add_slot_array(&mut commands, -512.0, 200.0, 3, 4, 128.0);
[INFO] [stdout]     |         ----^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |         |
[INFO] [stdout]     |         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ui.rs:946:47
[INFO] [stdout]     |
[INFO] [stdout] 946 | fn setup_mixer_slots(commands: &mut Commands, mut slots_taken: &mut u32, asset_server: Res<AssetServer>) {
[INFO] [stdout]     |                                               ----^^^^^^^^^^^
[INFO] [stdout]     |                                               |
[INFO] [stdout]     |                                               help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ui.rs:871:9
[INFO] [stdout]     |
[INFO] [stdout] 871 |     let mut current_slots_taken = add_slot_array(&mut commands, -512.0, 200.0, 3, 4, 128.0);
[INFO] [stdout]     |         ----^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |         |
[INFO] [stdout]     |         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> src/ui.rs:1004:49
[INFO] [stdout]      |
[INFO] [stdout] 1004 | fn setup_furnace_slots(commands: &mut Commands, mut slots_taken: &mut u32, asset_server: Res<AssetServer>) {
[INFO] [stdout]      |                                                 ----^^^^^^^^^^^
[INFO] [stdout]      |                                                 |
[INFO] [stdout]      |                                                 help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> src/ui.rs:1073:47
[INFO] [stdout]      |
[INFO] [stdout] 1073 | fn setup_slicer_slot(commands: &mut Commands, mut slots_taken: &mut u32, asset_server: Res<AssetServer>) {
[INFO] [stdout]      |                                               ----^^^^^^^^^^^
[INFO] [stdout]      |                                               |
[INFO] [stdout]      |                                               help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/ui.rs:946:47
[INFO] [stdout]     |
[INFO] [stdout] 946 | fn setup_mixer_slots(commands: &mut Commands, mut slots_taken: &mut u32, asset_server: Res<AssetServer>) {
[INFO] [stdout]     |                                               ----^^^^^^^^^^^
[INFO] [stdout]     |                                               |
[INFO] [stdout]     |                                               help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> src/ui.rs:1004:49
[INFO] [stdout]      |
[INFO] [stdout] 1004 | fn setup_furnace_slots(commands: &mut Commands, mut slots_taken: &mut u32, asset_server: Res<AssetServer>) {
[INFO] [stdout]      |                                                 ----^^^^^^^^^^^
[INFO] [stdout]      |                                                 |
[INFO] [stdout]      |                                                 help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> src/ui.rs:1073:47
[INFO] [stdout]      |
[INFO] [stdout] 1073 | fn setup_slicer_slot(commands: &mut Commands, mut slots_taken: &mut u32, asset_server: Res<AssetServer>) {
[INFO] [stdout]      |                                               ----^^^^^^^^^^^
[INFO] [stdout]      |                                               |
[INFO] [stdout]      |                                               help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/npc.rs:309:72
[INFO] [stdout]     |
[INFO] [stdout] 309 |                     let change_sprite_size = |width: f32, height: f32, mut sprite: &mut Sprite| {
[INFO] [stdout]     |                                                                        ----^^^^^^
[INFO] [stdout]     |                                                                        |
[INFO] [stdout]     |                                                                        help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/npc.rs:299:9
[INFO] [stdout]     |
[INFO] [stdout] 299 |     let mut npc = game.npc_data.get_current_npc_mut();
[INFO] [stdout]     |         ----^^^
[INFO] [stdout]     |         |
[INFO] [stdout]     |         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/npc.rs:303:43
[INFO] [stdout]     |
[INFO] [stdout] 303 |             if let Ok((mut sprite_handle, mut sprite)) = query_sprite.get_single_mut() {
[INFO] [stdout]     |                                           ----^^^^^^
[INFO] [stdout]     |                                           |
[INFO] [stdout]     |                                           help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `width`
[INFO] [stdout]    --> src/npc.rs:309:47
[INFO] [stdout]     |
[INFO] [stdout] 309 |                     let change_sprite_size = |width: f32, height: f32, mut sprite: &mut Sprite| {
[INFO] [stdout]     |                                               ^^^^^ help: if this is intentional, prefix it with an underscore: `_width`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `height`
[INFO] [stdout]    --> src/npc.rs:309:59
[INFO] [stdout]     |
[INFO] [stdout] 309 |                     let change_sprite_size = |width: f32, height: f32, mut sprite: &mut Sprite| {
[INFO] [stdout]     |                                                           ^^^^^^ help: if this is intentional, prefix it with an underscore: `_height`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `sprite`
[INFO] [stdout]    --> src/npc.rs:303:43
[INFO] [stdout]     |
[INFO] [stdout] 303 |             if let Ok((mut sprite_handle, mut sprite)) = query_sprite.get_single_mut() {
[INFO] [stdout]     |                                           ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_sprite`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `change_sprite_size`
[INFO] [stdout]    --> src/npc.rs:309:25
[INFO] [stdout]     |
[INFO] [stdout] 309 |                     let change_sprite_size = |width: f32, height: f32, mut sprite: &mut Sprite| {
[INFO] [stdout]     |                         ^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_change_sprite_size`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/npc.rs:358:5
[INFO] [stdout]     |
[INFO] [stdout] 358 |     mut lines : ResMut<DebugLines>,
[INFO] [stdout]     |     ----^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `lines`
[INFO] [stdout]    --> src/npc.rs:358:5
[INFO] [stdout]     |
[INFO] [stdout] 358 |     mut lines : ResMut<DebugLines>,
[INFO] [stdout]     |     ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_lines`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/npc.rs:376:5
[INFO] [stdout]     |
[INFO] [stdout] 376 |     mut game: Res<GameManager>,
[INFO] [stdout]     |     ----^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/npc.rs:377:5
[INFO] [stdout]     |
[INFO] [stdout] 377 |     mut lines : ResMut<DebugLines>,
[INFO] [stdout]     |     ----^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `lines`
[INFO] [stdout]    --> src/npc.rs:377:5
[INFO] [stdout]     |
[INFO] [stdout] 377 |     mut lines : ResMut<DebugLines>,
[INFO] [stdout]     |     ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_lines`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/npc.rs:309:72
[INFO] [stdout]     |
[INFO] [stdout] 309 |                     let change_sprite_size = |width: f32, height: f32, mut sprite: &mut Sprite| {
[INFO] [stdout]     |                                                                        ----^^^^^^
[INFO] [stdout]     |                                                                        |
[INFO] [stdout]     |                                                                        help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/npc.rs:299:9
[INFO] [stdout]     |
[INFO] [stdout] 299 |     let mut npc = game.npc_data.get_current_npc_mut();
[INFO] [stdout]     |         ----^^^
[INFO] [stdout]     |         |
[INFO] [stdout]     |         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/npc.rs:303:43
[INFO] [stdout]     |
[INFO] [stdout] 303 |             if let Ok((mut sprite_handle, mut sprite)) = query_sprite.get_single_mut() {
[INFO] [stdout]     |                                           ----^^^^^^
[INFO] [stdout]     |                                           |
[INFO] [stdout]     |                                           help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `width`
[INFO] [stdout]    --> src/npc.rs:309:47
[INFO] [stdout]     |
[INFO] [stdout] 309 |                     let change_sprite_size = |width: f32, height: f32, mut sprite: &mut Sprite| {
[INFO] [stdout]     |                                               ^^^^^ help: if this is intentional, prefix it with an underscore: `_width`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `height`
[INFO] [stdout]    --> src/npc.rs:309:59
[INFO] [stdout]     |
[INFO] [stdout] 309 |                     let change_sprite_size = |width: f32, height: f32, mut sprite: &mut Sprite| {
[INFO] [stdout]     |                                                           ^^^^^^ help: if this is intentional, prefix it with an underscore: `_height`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `sprite`
[INFO] [stdout]    --> src/npc.rs:303:43
[INFO] [stdout]     |
[INFO] [stdout] 303 |             if let Ok((mut sprite_handle, mut sprite)) = query_sprite.get_single_mut() {
[INFO] [stdout]     |                                           ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_sprite`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `change_sprite_size`
[INFO] [stdout]    --> src/npc.rs:309:25
[INFO] [stdout]     |
[INFO] [stdout] 309 |                     let change_sprite_size = |width: f32, height: f32, mut sprite: &mut Sprite| {
[INFO] [stdout]     |                         ^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_change_sprite_size`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/npc.rs:358:5
[INFO] [stdout]     |
[INFO] [stdout] 358 |     mut lines : ResMut<DebugLines>,
[INFO] [stdout]     |     ----^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `lines`
[INFO] [stdout]    --> src/npc.rs:358:5
[INFO] [stdout]     |
[INFO] [stdout] 358 |     mut lines : ResMut<DebugLines>,
[INFO] [stdout]     |     ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_lines`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/npc.rs:376:5
[INFO] [stdout]     |
[INFO] [stdout] 376 |     mut game: Res<GameManager>,
[INFO] [stdout]     |     ----^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/npc.rs:377:5
[INFO] [stdout]     |
[INFO] [stdout] 377 |     mut lines : ResMut<DebugLines>,
[INFO] [stdout]     |     ----^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `lines`
[INFO] [stdout]    --> src/npc.rs:377:5
[INFO] [stdout]     |
[INFO] [stdout] 377 |     mut lines : ResMut<DebugLines>,
[INFO] [stdout]     |     ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_lines`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/page.rs:38:5
[INFO] [stdout]    |
[INFO] [stdout] 38 |     mut asset_server: Res<AssetServer>,
[INFO] [stdout]    |     ----^^^^^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/page.rs:44:5
[INFO] [stdout]    |
[INFO] [stdout] 44 |     mut page_turn_audio: Res<AudioChannel<SfxChannel>>,
[INFO] [stdout]    |     ----^^^^^^^^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/page.rs:49:19
[INFO] [stdout]    |
[INFO] [stdout] 49 |         if let Ok(mut transform) = query_page.get_single_mut() {
[INFO] [stdout]    |                   ----^^^^^^^^^
[INFO] [stdout]    |                   |
[INFO] [stdout]    |                   help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/page.rs:50:36
[INFO] [stdout]    |
[INFO] [stdout] 50 |             if let Ok((mut handle, mut sprite)) = query_sprite.get_single_mut() {
[INFO] [stdout]    |                                    ----^^^^^^
[INFO] [stdout]    |                                    |
[INFO] [stdout]    |                                    help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `transform`
[INFO] [stdout]   --> src/page.rs:49:19
[INFO] [stdout]    |
[INFO] [stdout] 49 |         if let Ok(mut transform) = query_page.get_single_mut() {
[INFO] [stdout]    |                   ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_transform`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `sprite`
[INFO] [stdout]   --> src/page.rs:50:36
[INFO] [stdout]    |
[INFO] [stdout] 50 |             if let Ok((mut handle, mut sprite)) = query_sprite.get_single_mut() {
[INFO] [stdout]    |                                    ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_sprite`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]   --> src/page.rs:98:5
[INFO] [stdout]    |
[INFO] [stdout] 98 |     game: Res<GameManager>,
[INFO] [stdout]    |     ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/page.rs:223:5
[INFO] [stdout]     |
[INFO] [stdout] 223 |     mut page_close_event_reader: EventReader<PageCloseEvent>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/page.rs:38:5
[INFO] [stdout]    |
[INFO] [stdout] 38 |     mut asset_server: Res<AssetServer>,
[INFO] [stdout]    |     ----^^^^^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/page.rs:44:5
[INFO] [stdout]    |
[INFO] [stdout] 44 |     mut page_turn_audio: Res<AudioChannel<SfxChannel>>,
[INFO] [stdout]    |     ----^^^^^^^^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/page.rs:49:19
[INFO] [stdout]    |
[INFO] [stdout] 49 |         if let Ok(mut transform) = query_page.get_single_mut() {
[INFO] [stdout]    |                   ----^^^^^^^^^
[INFO] [stdout]    |                   |
[INFO] [stdout]    |                   help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/page.rs:50:36
[INFO] [stdout]    |
[INFO] [stdout] 50 |             if let Ok((mut handle, mut sprite)) = query_sprite.get_single_mut() {
[INFO] [stdout]    |                                    ----^^^^^^
[INFO] [stdout]    |                                    |
[INFO] [stdout]    |                                    help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `transform`
[INFO] [stdout]   --> src/page.rs:49:19
[INFO] [stdout]    |
[INFO] [stdout] 49 |         if let Ok(mut transform) = query_page.get_single_mut() {
[INFO] [stdout]    |                   ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_transform`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `sprite`
[INFO] [stdout]   --> src/page.rs:50:36
[INFO] [stdout]    |
[INFO] [stdout] 50 |             if let Ok((mut handle, mut sprite)) = query_sprite.get_single_mut() {
[INFO] [stdout]    |                                    ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_sprite`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]   --> src/page.rs:98:5
[INFO] [stdout]    |
[INFO] [stdout] 98 |     game: Res<GameManager>,
[INFO] [stdout]    |     ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/page.rs:223:5
[INFO] [stdout]     |
[INFO] [stdout] 223 |     mut page_close_event_reader: EventReader<PageCloseEvent>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `options`
[INFO] [stdout]   --> src/boss_fight.rs:76:35
[INFO] [stdout]    |
[INFO] [stdout] 76 |     fn ui(&mut self, ui: &mut Ui, options: Self::Attributes, context: &mut Context) -> bool {
[INFO] [stdout]    |                                   ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_options`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `context`
[INFO] [stdout]   --> src/boss_fight.rs:76:62
[INFO] [stdout]    |
[INFO] [stdout] 76 |     fn ui(&mut self, ui: &mut Ui, options: Self::Attributes, context: &mut Context) -> bool {
[INFO] [stdout]    |                                                              ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_context`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/boss_fight.rs:168:5
[INFO] [stdout]     |
[INFO] [stdout] 168 |     mut setup_boss_fight : EventReader<SetupBossFightEvent>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `options`
[INFO] [stdout]   --> src/boss_fight.rs:76:35
[INFO] [stdout]    |
[INFO] [stdout] 76 |     fn ui(&mut self, ui: &mut Ui, options: Self::Attributes, context: &mut Context) -> bool {
[INFO] [stdout]    |                                   ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_options`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `context`
[INFO] [stdout]   --> src/boss_fight.rs:76:62
[INFO] [stdout]    |
[INFO] [stdout] 76 |     fn ui(&mut self, ui: &mut Ui, options: Self::Attributes, context: &mut Context) -> bool {
[INFO] [stdout]    |                                                              ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_context`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/boss_fight.rs:260:5
[INFO] [stdout]     |
[INFO] [stdout] 260 |     mut toggle_boss_ui_event : EventReader<ToggleBossUIEvent>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/boss_fight.rs:285:5
[INFO] [stdout]     |
[INFO] [stdout] 285 |     mut toggle_timer_event : EventReader<ToggleBossTimerEvent>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/boss_fight.rs:289:13
[INFO] [stdout]     |
[INFO] [stdout] 289 |         let mut timer = timer.get_single_mut();
[INFO] [stdout]     |             ----^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/boss_fight.rs:300:5
[INFO] [stdout]     |
[INFO] [stdout] 300 |     mut on_check_elements : EventReader<CheckElementsEvent>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/boss_fight.rs:168:5
[INFO] [stdout]     |
[INFO] [stdout] 168 |     mut setup_boss_fight : EventReader<SetupBossFightEvent>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/boss_fight.rs:260:5
[INFO] [stdout]     |
[INFO] [stdout] 260 |     mut toggle_boss_ui_event : EventReader<ToggleBossUIEvent>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/boss_fight.rs:285:5
[INFO] [stdout]     |
[INFO] [stdout] 285 |     mut toggle_timer_event : EventReader<ToggleBossTimerEvent>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/boss_fight.rs:289:13
[INFO] [stdout]     |
[INFO] [stdout] 289 |         let mut timer = timer.get_single_mut();
[INFO] [stdout]     |             ----^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/boss_fight.rs:396:5
[INFO] [stdout]     |
[INFO] [stdout] 396 |     mut lines : ResMut<DebugLines>,
[INFO] [stdout]     |     ----^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `lines`
[INFO] [stdout]    --> src/boss_fight.rs:396:5
[INFO] [stdout]     |
[INFO] [stdout] 396 |     mut lines : ResMut<DebugLines>,
[INFO] [stdout]     |     ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_lines`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/boss_fight.rs:300:5
[INFO] [stdout]     |
[INFO] [stdout] 300 |     mut on_check_elements : EventReader<CheckElementsEvent>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/boss_fight.rs:396:5
[INFO] [stdout]     |
[INFO] [stdout] 396 |     mut lines : ResMut<DebugLines>,
[INFO] [stdout]     |     ----^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `lines`
[INFO] [stdout]    --> src/boss_fight.rs:396:5
[INFO] [stdout]     |
[INFO] [stdout] 396 |     mut lines : ResMut<DebugLines>,
[INFO] [stdout]     |     ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_lines`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/gameflow.rs:104:5
[INFO] [stdout]     |
[INFO] [stdout] 104 |     mut win_game_event : EventWriter<WinGameEvent>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/gameflow.rs:119:17
[INFO] [stdout]     |
[INFO] [stdout] 119 |     if let Some(mut current) = gameflow.segments.get_mut(i) {
[INFO] [stdout]     |                 ----^^^^^^^
[INFO] [stdout]     |                 |
[INFO] [stdout]     |                 help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `win_game_event`
[INFO] [stdout]    --> src/gameflow.rs:104:5
[INFO] [stdout]     |
[INFO] [stdout] 104 |     mut win_game_event : EventWriter<WinGameEvent>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_win_game_event`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event`
[INFO] [stdout]    --> src/gameflow.rs:124:13
[INFO] [stdout]     |
[INFO] [stdout] 124 |         for event in on_npc_click.iter() {
[INFO] [stdout]     |             ^^^^^ help: if this is intentional, prefix it with an underscore: `_event`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/gameflow.rs:104:5
[INFO] [stdout]     |
[INFO] [stdout] 104 |     mut win_game_event : EventWriter<WinGameEvent>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/gameflow.rs:119:17
[INFO] [stdout]     |
[INFO] [stdout] 119 |     if let Some(mut current) = gameflow.segments.get_mut(i) {
[INFO] [stdout]     |                 ----^^^^^^^
[INFO] [stdout]     |                 |
[INFO] [stdout]     |                 help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `win_game_event`
[INFO] [stdout]    --> src/gameflow.rs:104:5
[INFO] [stdout]     |
[INFO] [stdout] 104 |     mut win_game_event : EventWriter<WinGameEvent>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_win_game_event`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event`
[INFO] [stdout]    --> src/gameflow.rs:124:13
[INFO] [stdout]     |
[INFO] [stdout] 124 |         for event in on_npc_click.iter() {
[INFO] [stdout]     |             ^^^^^ help: if this is intentional, prefix it with an underscore: `_event`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/gameflow.rs:472:9
[INFO] [stdout]     |
[INFO] [stdout] 472 |         commands: &mut Commands,
[INFO] [stdout]     |         ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:473:9
[INFO] [stdout]     |
[INFO] [stdout] 473 |         asset_server: &Res<AssetServer>,
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]    --> src/gameflow.rs:474:9
[INFO] [stdout]     |
[INFO] [stdout] 474 |         game: &mut ResMut<GameManager>,
[INFO] [stdout]     |         ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event_caller`
[INFO] [stdout]    --> src/gameflow.rs:475:9
[INFO] [stdout]     |
[INFO] [stdout] 475 |         event_caller : &mut EventCaller,
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_event_caller`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `element`
[INFO] [stdout]    --> src/gameflow.rs:476:9
[INFO] [stdout]     |
[INFO] [stdout] 476 |         element : Element
[INFO] [stdout]     |         ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_element`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/gameflow.rs:481:9
[INFO] [stdout]     |
[INFO] [stdout] 481 |         commands: &mut Commands,
[INFO] [stdout]     |         ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:482:9
[INFO] [stdout]     |
[INFO] [stdout] 482 |         asset_server: &Res<AssetServer>,
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]    --> src/gameflow.rs:483:9
[INFO] [stdout]     |
[INFO] [stdout] 483 |         game: &mut ResMut<GameManager>,
[INFO] [stdout]     |         ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event_caller`
[INFO] [stdout]    --> src/gameflow.rs:484:9
[INFO] [stdout]     |
[INFO] [stdout] 484 |         event_caller : &mut EventCaller
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_event_caller`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/gameflow.rs:489:9
[INFO] [stdout]     |
[INFO] [stdout] 489 |         commands: &mut Commands,
[INFO] [stdout]     |         ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:490:9
[INFO] [stdout]     |
[INFO] [stdout] 490 |         asset_server: &Res<AssetServer>,
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]    --> src/gameflow.rs:491:9
[INFO] [stdout]     |
[INFO] [stdout] 491 |         game: &mut ResMut<GameManager>,
[INFO] [stdout]     |         ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event_caller`
[INFO] [stdout]    --> src/gameflow.rs:492:9
[INFO] [stdout]     |
[INFO] [stdout] 492 |         event_caller : &mut EventCaller,
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_event_caller`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `element`
[INFO] [stdout]    --> src/gameflow.rs:493:9
[INFO] [stdout]     |
[INFO] [stdout] 493 |         element : Element
[INFO] [stdout]     |         ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_element`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/gameflow.rs:498:9
[INFO] [stdout]     |
[INFO] [stdout] 498 |         commands: &mut Commands,
[INFO] [stdout]     |         ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:499:9
[INFO] [stdout]     |
[INFO] [stdout] 499 |         asset_server: &Res<AssetServer>,
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]    --> src/gameflow.rs:500:9
[INFO] [stdout]     |
[INFO] [stdout] 500 |         game: &mut ResMut<GameManager>,
[INFO] [stdout]     |         ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event_caller`
[INFO] [stdout]    --> src/gameflow.rs:501:9
[INFO] [stdout]     |
[INFO] [stdout] 501 |         event_caller : &mut EventCaller
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_event_caller`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/gameflow.rs:506:9
[INFO] [stdout]     |
[INFO] [stdout] 506 |         commands: &mut Commands,
[INFO] [stdout]     |         ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:507:9
[INFO] [stdout]     |
[INFO] [stdout] 507 |         asset_server: &Res<AssetServer>,
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]    --> src/gameflow.rs:508:9
[INFO] [stdout]     |
[INFO] [stdout] 508 |         game: &mut ResMut<GameManager>,
[INFO] [stdout]     |         ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event_caller`
[INFO] [stdout]    --> src/gameflow.rs:509:9
[INFO] [stdout]     |
[INFO] [stdout] 509 |         event_caller : &mut EventCaller
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_event_caller`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:552:9
[INFO] [stdout]     |
[INFO] [stdout] 552 |         asset_server: &Res<AssetServer>,
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:563:61
[INFO] [stdout]     |
[INFO] [stdout] 563 | ...nds: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:620:60
[INFO] [stdout]     |
[INFO] [stdout] 620 | ...nds: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller, element: El...
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:635:9
[INFO] [stdout]     |
[INFO] [stdout] 635 |         asset_server: &Res<AssetServer>,
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/gameflow.rs:643:20
[INFO] [stdout]     |
[INFO] [stdout] 643 |         &mut self, commands: &mut Commands,
[INFO] [stdout]     |                    ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:644:9
[INFO] [stdout]     |
[INFO] [stdout] 644 |         asset_server: &Res<AssetServer>,
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]    --> src/gameflow.rs:645:9
[INFO] [stdout]     |
[INFO] [stdout] 645 |         game: &mut ResMut<GameManager>,
[INFO] [stdout]     |         ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event_caller`
[INFO] [stdout]    --> src/gameflow.rs:646:9
[INFO] [stdout]     |
[INFO] [stdout] 646 |         event_caller: &mut EventCaller,
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_event_caller`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:656:61
[INFO] [stdout]     |
[INFO] [stdout] 656 | ...nds: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/gameflow.rs:661:34
[INFO] [stdout]     |
[INFO] [stdout] 661 |     fn on_segment_end(&mut self, commands: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_ca...
[INFO] [stdout]     |                                  ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:661:59
[INFO] [stdout]     |
[INFO] [stdout] 661 | ...nds: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event_caller`
[INFO] [stdout]    --> src/gameflow.rs:661:124
[INFO] [stdout]     |
[INFO] [stdout] 661 | ...esMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_event_caller`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/gameflow.rs:472:9
[INFO] [stdout]     |
[INFO] [stdout] 472 |         commands: &mut Commands,
[INFO] [stdout]     |         ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:473:9
[INFO] [stdout]     |
[INFO] [stdout] 473 |         asset_server: &Res<AssetServer>,
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/gameflow.rs:696:32
[INFO] [stdout]     |
[INFO] [stdout] 696 |     fn on_npc_click(&mut self, commands: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_call...
[INFO] [stdout]     |                                ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]    --> src/gameflow.rs:474:9
[INFO] [stdout]     |
[INFO] [stdout] 474 |         game: &mut ResMut<GameManager>,
[INFO] [stdout]     |         ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:696:57
[INFO] [stdout]     |
[INFO] [stdout] 696 | ...nds: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event_caller`
[INFO] [stdout]    --> src/gameflow.rs:475:9
[INFO] [stdout]     |
[INFO] [stdout] 475 |         event_caller : &mut EventCaller,
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_event_caller`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `element`
[INFO] [stdout]    --> src/gameflow.rs:476:9
[INFO] [stdout]     |
[INFO] [stdout] 476 |         element : Element
[INFO] [stdout]     |         ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_element`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]    --> src/gameflow.rs:696:90
[INFO] [stdout]     |
[INFO] [stdout] 696 | ..._server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                                ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/gameflow.rs:481:9
[INFO] [stdout]     |
[INFO] [stdout] 481 |         commands: &mut Commands,
[INFO] [stdout]     |         ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event_caller`
[INFO] [stdout]    --> src/gameflow.rs:696:122
[INFO] [stdout]     |
[INFO] [stdout] 696 | ...esMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_event_caller`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:482:9
[INFO] [stdout]     |
[INFO] [stdout] 482 |         asset_server: &Res<AssetServer>,
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]    --> src/gameflow.rs:483:9
[INFO] [stdout]     |
[INFO] [stdout] 483 |         game: &mut ResMut<GameManager>,
[INFO] [stdout]     |         ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event_caller`
[INFO] [stdout]    --> src/gameflow.rs:484:9
[INFO] [stdout]     |
[INFO] [stdout] 484 |         event_caller : &mut EventCaller
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_event_caller`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/gameflow.rs:489:9
[INFO] [stdout]     |
[INFO] [stdout] 489 |         commands: &mut Commands,
[INFO] [stdout]     |         ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:490:9
[INFO] [stdout]     |
[INFO] [stdout] 490 |         asset_server: &Res<AssetServer>,
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]    --> src/gameflow.rs:491:9
[INFO] [stdout]     |
[INFO] [stdout] 491 |         game: &mut ResMut<GameManager>,
[INFO] [stdout]     |         ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:700:61
[INFO] [stdout]     |
[INFO] [stdout] 700 | ...nds: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event_caller`
[INFO] [stdout]    --> src/gameflow.rs:492:9
[INFO] [stdout]     |
[INFO] [stdout] 492 |         event_caller : &mut EventCaller,
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_event_caller`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `element`
[INFO] [stdout]    --> src/gameflow.rs:493:9
[INFO] [stdout]     |
[INFO] [stdout] 493 |         element : Element
[INFO] [stdout]     |         ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_element`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/gameflow.rs:498:9
[INFO] [stdout]     |
[INFO] [stdout] 498 |         commands: &mut Commands,
[INFO] [stdout]     |         ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/gameflow.rs:720:36
[INFO] [stdout]     |
[INFO] [stdout] 720 |     fn on_segment_start(&mut self, commands: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_...
[INFO] [stdout]     |                                    ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:499:9
[INFO] [stdout]     |
[INFO] [stdout] 499 |         asset_server: &Res<AssetServer>,
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]    --> src/gameflow.rs:500:9
[INFO] [stdout]     |
[INFO] [stdout] 500 |         game: &mut ResMut<GameManager>,
[INFO] [stdout]     |         ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:720:61
[INFO] [stdout]     |
[INFO] [stdout] 720 | ...nds: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event_caller`
[INFO] [stdout]    --> src/gameflow.rs:501:9
[INFO] [stdout]     |
[INFO] [stdout] 501 |         event_caller : &mut EventCaller
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_event_caller`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]    --> src/gameflow.rs:720:94
[INFO] [stdout]     |
[INFO] [stdout] 720 | ..._server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                                ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/gameflow.rs:506:9
[INFO] [stdout]     |
[INFO] [stdout] 506 |         commands: &mut Commands,
[INFO] [stdout]     |         ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:507:9
[INFO] [stdout]     |
[INFO] [stdout] 507 |         asset_server: &Res<AssetServer>,
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]    --> src/gameflow.rs:508:9
[INFO] [stdout]     |
[INFO] [stdout] 508 |         game: &mut ResMut<GameManager>,
[INFO] [stdout]     |         ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/gameflow.rs:736:36
[INFO] [stdout]     |
[INFO] [stdout] 736 |     fn on_segment_start(&mut self, commands: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_...
[INFO] [stdout]     |                                    ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event_caller`
[INFO] [stdout]    --> src/gameflow.rs:509:9
[INFO] [stdout]     |
[INFO] [stdout] 509 |         event_caller : &mut EventCaller
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_event_caller`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:736:61
[INFO] [stdout]     |
[INFO] [stdout] 736 | ...nds: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]    --> src/gameflow.rs:736:94
[INFO] [stdout]     |
[INFO] [stdout] 736 | ..._server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                                ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/gameflow.rs:752:36
[INFO] [stdout]     |
[INFO] [stdout] 752 |     fn on_segment_start(&mut self, commands: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_...
[INFO] [stdout]     |                                    ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:752:61
[INFO] [stdout]     |
[INFO] [stdout] 752 | ...nds: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]    --> src/gameflow.rs:752:94
[INFO] [stdout]     |
[INFO] [stdout] 752 | ..._server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                                ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/gameflow.rs:787:32
[INFO] [stdout]     |
[INFO] [stdout] 787 |     fn on_npc_click(&mut self, commands: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_call...
[INFO] [stdout]     |                                ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:552:9
[INFO] [stdout]     |
[INFO] [stdout] 552 |         asset_server: &Res<AssetServer>,
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:787:57
[INFO] [stdout]     |
[INFO] [stdout] 787 | ...nds: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]    --> src/gameflow.rs:787:90
[INFO] [stdout]     |
[INFO] [stdout] 787 | ..._server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                                ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event_caller`
[INFO] [stdout]    --> src/gameflow.rs:787:122
[INFO] [stdout]     |
[INFO] [stdout] 787 | ...esMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_event_caller`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:563:61
[INFO] [stdout]     |
[INFO] [stdout] 563 | ...nds: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:791:61
[INFO] [stdout]     |
[INFO] [stdout] 791 | ...nds: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:620:60
[INFO] [stdout]     |
[INFO] [stdout] 620 | ...nds: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller, element: El...
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:635:9
[INFO] [stdout]     |
[INFO] [stdout] 635 |         asset_server: &Res<AssetServer>,
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:860:57
[INFO] [stdout]     |
[INFO] [stdout] 860 | ...nds: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/gameflow.rs:643:20
[INFO] [stdout]     |
[INFO] [stdout] 643 |         &mut self, commands: &mut Commands,
[INFO] [stdout]     |                    ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:644:9
[INFO] [stdout]     |
[INFO] [stdout] 644 |         asset_server: &Res<AssetServer>,
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]    --> src/gameflow.rs:645:9
[INFO] [stdout]     |
[INFO] [stdout] 645 |         game: &mut ResMut<GameManager>,
[INFO] [stdout]     |         ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event_caller`
[INFO] [stdout]    --> src/gameflow.rs:646:9
[INFO] [stdout]     |
[INFO] [stdout] 646 |         event_caller: &mut EventCaller,
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_event_caller`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:656:61
[INFO] [stdout]     |
[INFO] [stdout] 656 | ...nds: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:872:61
[INFO] [stdout]     |
[INFO] [stdout] 872 | ...nds: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/gameflow.rs:661:34
[INFO] [stdout]     |
[INFO] [stdout] 661 |     fn on_segment_end(&mut self, commands: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_ca...
[INFO] [stdout]     |                                  ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:661:59
[INFO] [stdout]     |
[INFO] [stdout] 661 | ...nds: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/gameflow.rs:907:36
[INFO] [stdout]     |
[INFO] [stdout] 907 |     fn on_segment_start(&mut self, commands: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_...
[INFO] [stdout]     |                                    ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:907:61
[INFO] [stdout]     |
[INFO] [stdout] 907 | ...nds: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event_caller`
[INFO] [stdout]    --> src/gameflow.rs:661:124
[INFO] [stdout]     |
[INFO] [stdout] 661 | ...esMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_event_caller`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]    --> src/gameflow.rs:907:94
[INFO] [stdout]     |
[INFO] [stdout] 907 | ..._server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                                ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/gameflow.rs:696:32
[INFO] [stdout]     |
[INFO] [stdout] 696 |     fn on_npc_click(&mut self, commands: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_call...
[INFO] [stdout]     |                                ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:696:57
[INFO] [stdout]     |
[INFO] [stdout] 696 | ...nds: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]    --> src/gameflow.rs:696:90
[INFO] [stdout]     |
[INFO] [stdout] 696 | ..._server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                                ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event_caller`
[INFO] [stdout]    --> src/gameflow.rs:696:122
[INFO] [stdout]     |
[INFO] [stdout] 696 | ...esMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_event_caller`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:700:61
[INFO] [stdout]     |
[INFO] [stdout] 700 | ...nds: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/gameflow.rs:720:36
[INFO] [stdout]     |
[INFO] [stdout] 720 |     fn on_segment_start(&mut self, commands: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_...
[INFO] [stdout]     |                                    ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:720:61
[INFO] [stdout]     |
[INFO] [stdout] 720 | ...nds: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]    --> src/gameflow.rs:720:94
[INFO] [stdout]     |
[INFO] [stdout] 720 | ..._server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                                ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/gameflow.rs:736:36
[INFO] [stdout]     |
[INFO] [stdout] 736 |     fn on_segment_start(&mut self, commands: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_...
[INFO] [stdout]     |                                    ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:736:61
[INFO] [stdout]     |
[INFO] [stdout] 736 | ...nds: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]    --> src/gameflow.rs:736:94
[INFO] [stdout]     |
[INFO] [stdout] 736 | ..._server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                                ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/gameflow.rs:752:36
[INFO] [stdout]     |
[INFO] [stdout] 752 |     fn on_segment_start(&mut self, commands: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_...
[INFO] [stdout]     |                                    ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:752:61
[INFO] [stdout]     |
[INFO] [stdout] 752 | ...nds: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]    --> src/gameflow.rs:752:94
[INFO] [stdout]     |
[INFO] [stdout] 752 | ..._server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                                ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/gameflow.rs:787:32
[INFO] [stdout]     |
[INFO] [stdout] 787 |     fn on_npc_click(&mut self, commands: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_call...
[INFO] [stdout]     |                                ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:787:57
[INFO] [stdout]     |
[INFO] [stdout] 787 | ...nds: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]    --> src/gameflow.rs:787:90
[INFO] [stdout]     |
[INFO] [stdout] 787 | ..._server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                                ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event_caller`
[INFO] [stdout]    --> src/gameflow.rs:787:122
[INFO] [stdout]     |
[INFO] [stdout] 787 | ...esMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_event_caller`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:791:61
[INFO] [stdout]     |
[INFO] [stdout] 791 | ...nds: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:860:57
[INFO] [stdout]     |
[INFO] [stdout] 860 | ...nds: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:872:61
[INFO] [stdout]     |
[INFO] [stdout] 872 | ...nds: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/gameflow.rs:907:36
[INFO] [stdout]     |
[INFO] [stdout] 907 |     fn on_segment_start(&mut self, commands: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_...
[INFO] [stdout]     |                                    ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]    --> src/gameflow.rs:907:61
[INFO] [stdout]     |
[INFO] [stdout] 907 | ...nds: &mut Commands, asset_server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                        ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]    --> src/gameflow.rs:907:94
[INFO] [stdout]     |
[INFO] [stdout] 907 | ..._server: &Res<AssetServer>, game: &mut ResMut<GameManager>, event_caller: &mut EventCaller) {
[INFO] [stdout]     |                                ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `audio_manager`
[INFO] [stdout]   --> src/audio.rs:89:5
[INFO] [stdout]    |
[INFO] [stdout] 89 |     audio_manager: ResMut<AudioManager>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_audio_manager`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]    --> src/audio.rs:115:5
[INFO] [stdout]     |
[INFO] [stdout] 115 |     game: Res<GameManager>,
[INFO] [stdout]     |     ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `audio_manager`
[INFO] [stdout]   --> src/audio.rs:89:5
[INFO] [stdout]    |
[INFO] [stdout] 89 |     audio_manager: ResMut<AudioManager>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_audio_manager`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]    --> src/audio.rs:115:5
[INFO] [stdout]     |
[INFO] [stdout] 115 |     game: Res<GameManager>,
[INFO] [stdout]     |     ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `id` is never used
[INFO] [stdout]   --> src/mixer.rs:58:12
[INFO] [stdout]    |
[INFO] [stdout] 15 | impl MixerRecipe {
[INFO] [stdout]    | ---------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 58 |     pub fn id(&self) -> String {
[INFO] [stdout]    |            ^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `get_result` is never used
[INFO] [stdout]   --> src/mixer.rs:64:8
[INFO] [stdout]    |
[INFO] [stdout] 64 | pub fn get_result(element_a: Element, element_b: Element, registry: &Res<Registry>) -> Option<Element> {
[INFO] [stdout]    |        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `id` is never used
[INFO] [stdout]   --> src/furnace.rs:42:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl FurnaceRecipe {
[INFO] [stdout]    | ------------------ method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 42 |     pub fn id(&self) -> String {
[INFO] [stdout]    |            ^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `id` is never used
[INFO] [stdout]   --> src/slicer.rs:37:12
[INFO] [stdout]    |
[INFO] [stdout]  9 | impl SlicerRecipe {
[INFO] [stdout]    | ----------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub fn id(&self) -> String {
[INFO] [stdout]    |            ^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> src/ui.rs:89:26
[INFO] [stdout]    |
[INFO] [stdout] 89 | pub struct SlotLeftEvent(u32);
[INFO] [stdout]    |            ------------- ^^^
[INFO] [stdout]    |            |
[INFO] [stdout]    |            field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout]    = note: `SlotLeftEvent` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]    --> src/ui.rs:101:31
[INFO] [stdout]     |
[INFO] [stdout] 101 | pub struct CraftRepeatedEvent(CraftType);
[INFO] [stdout]     |            ------------------ ^^^^^^^^^
[INFO] [stdout]     |            |
[INFO] [stdout]     |            field in this struct
[INFO] [stdout]     |
[INFO] [stdout]     = help: consider removing this field
[INFO] [stdout]     = note: `CraftRepeatedEvent` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `sprite_size` is never read
[INFO] [stdout]    --> src/ui.rs:228:9
[INFO] [stdout]     |
[INFO] [stdout] 225 | pub struct UiData {
[INFO] [stdout]     |            ------ field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 228 |     pub sprite_size: f32,
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `unsafe_add`, `number_of_pages`, and `known_elements` are never used
[INFO] [stdout]    --> src/ui.rs:253:12
[INFO] [stdout]     |
[INFO] [stdout] 236 | impl UiData {
[INFO] [stdout]     | ----------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 253 |     pub fn unsafe_add(&mut self, element: Element) {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 259 |     pub fn number_of_pages(&self) -> u32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 263 |     pub fn known_elements(&self) -> &Vec<Element> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `draw_rect` and `draw_rect_with_offset` are never used
[INFO] [stdout]    --> src/ui.rs:304:12
[INFO] [stdout]     |
[INFO] [stdout] 295 | impl Rect {
[INFO] [stdout]     | --------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 304 |     pub fn draw_rect(&self, lines: &mut ResMut<DebugLines>, color: Color) {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 319 |     pub fn draw_rect_with_offset(&self, lines: &mut ResMut<DebugLines>, color: Color, offset: Vec2) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `StaticClickable` is never constructed
[INFO] [stdout]    --> src/ui.rs:366:12
[INFO] [stdout]     |
[INFO] [stdout] 366 | pub struct StaticClickable;
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `test_system` is never used
[INFO] [stdout]    --> src/ui.rs:438:4
[INFO] [stdout]     |
[INFO] [stdout] 438 | fn test_system(
[INFO] [stdout]     |    ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `on_drop_element` is never used
[INFO] [stdout]    --> src/ui.rs:766:8
[INFO] [stdout]     |
[INFO] [stdout] 766 | pub fn on_drop_element(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `hide_cursor` is never used
[INFO] [stdout]    --> src/ui.rs:828:4
[INFO] [stdout]     |
[INFO] [stdout] 828 | fn hide_cursor(mut windows: ResMut<Windows>) {
[INFO] [stdout]     |    ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `result`, `rewards`, `crafting_table`, and `npc` are never read
[INFO] [stdout]   --> src/quest.rs:24:9
[INFO] [stdout]    |
[INFO] [stdout] 23 | pub struct Quest<'r> {
[INFO] [stdout]    |            ----- fields in this struct
[INFO] [stdout] 24 |     pub result: Element,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 25 |     pub rewards: Option<&'r [Element]>,
[INFO] [stdout]    |         ^^^^^^^
[INFO] [stdout] 26 |     pub crafting_table: Option<CraftingTable>,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^
[INFO] [stdout] 27 |     pub npc: NpcKind,
[INFO] [stdout]    |         ^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Quest` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Furnace` is never constructed
[INFO] [stdout]   --> src/quest.rs:32:5
[INFO] [stdout]    |
[INFO] [stdout] 31 | pub enum CraftingTable {
[INFO] [stdout]    |          ------------- variant in this enum
[INFO] [stdout] 32 |     Furnace,
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `CraftingTable` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `sprite_path` is never read
[INFO] [stdout]   --> src/npc.rs:39:9
[INFO] [stdout]    |
[INFO] [stdout] 35 | pub struct Npc {
[INFO] [stdout]    |            --- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 39 |     pub sprite_path: String,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GamePlugin` is never constructed
[INFO] [stdout]   --> src/game.rs:11:12
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub struct GamePlugin;
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `start_game` is never used
[INFO] [stdout]   --> src/game.rs:28:4
[INFO] [stdout]    |
[INFO] [stdout] 28 | fn start_game(mut game_flow: ResMut<Gameflow>) {
[INFO] [stdout]    |    ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `QuestInProgress` and `AllQuestsComplete` are never constructed
[INFO] [stdout]   --> src/game.rs:34:5
[INFO] [stdout]    |
[INFO] [stdout] 33 | pub enum GameStatus {
[INFO] [stdout]    |          ---------- variants in this enum
[INFO] [stdout] 34 |     QuestInProgress,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 35 |     QuestComplete,
[INFO] [stdout] 36 |     AllQuestsComplete,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `slicer_ent`, `mixer_ent`, `furnace_ent`, `npc`, and `status` are never read
[INFO] [stdout]   --> src/game.rs:42:9
[INFO] [stdout]    |
[INFO] [stdout] 39 | pub struct GameManager {
[INFO] [stdout]    |            ----------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 42 |     pub slicer_ent: Option<Entity>,
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout] 43 |     pub mixer_ent: Option<Entity>,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 44 |     pub furnace_ent: Option<Entity>,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 45 |     pub npc: NpcKind,
[INFO] [stdout]    |         ^^^
[INFO] [stdout] 46 |     pub status: GameStatus,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `MakeVisible` is never constructed
[INFO] [stdout]   --> src/game.rs:67:8
[INFO] [stdout]    |
[INFO] [stdout] 67 | struct MakeVisible;
[INFO] [stdout]    |        ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `make_visible` is never used
[INFO] [stdout]   --> src/game.rs:69:4
[INFO] [stdout]    |
[INFO] [stdout] 69 | fn make_visible(
[INFO] [stdout]    |    ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `setup_crafting_tables` is never used
[INFO] [stdout]   --> src/game.rs:79:4
[INFO] [stdout]    |
[INFO] [stdout] 79 | fn setup_crafting_tables(
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `TimeCounter` is never constructed
[INFO] [stdout]   --> src/boss_fight.rs:56:12
[INFO] [stdout]    |
[INFO] [stdout] 56 | pub struct TimeCounter;
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `event` is never read
[INFO] [stdout]   --> src/boss_fight.rs:61:9
[INFO] [stdout]    |
[INFO] [stdout] 59 | pub struct Clickable<T> where T : Sized + Default {
[INFO] [stdout]    |            --------- field in this struct
[INFO] [stdout] 60 |     pub rect : Rect,
[INFO] [stdout] 61 |     pub event : T
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Clickable` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `ClickableBundle` is never constructed
[INFO] [stdout]    --> src/boss_fight.rs:104:12
[INFO] [stdout]     |
[INFO] [stdout] 104 | pub struct ClickableBundle<T> where T : Default + Sized + Send + Sync + 'static {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `test_system` is never used
[INFO] [stdout]    --> src/boss_fight.rs:344:8
[INFO] [stdout]     |
[INFO] [stdout] 344 | pub fn test_system (
[INFO] [stdout]     |        ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `start_gameflow` is never used
[INFO] [stdout]   --> src/gameflow.rs:74:4
[INFO] [stdout]    |
[INFO] [stdout] 74 | fn start_gameflow(
[INFO] [stdout]    |    ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Background` is never constructed
[INFO] [stdout]   --> src/audio.rs:11:5
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub enum MusicTrack {
[INFO] [stdout]    |          ---------- variant in this enum
[INFO] [stdout] 11 |     Background,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `MusicTrack` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `id` is never used
[INFO] [stdout]   --> src/mixer.rs:58:12
[INFO] [stdout]    |
[INFO] [stdout] 15 | impl MixerRecipe {
[INFO] [stdout]    | ---------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 58 |     pub fn id(&self) -> String {
[INFO] [stdout]    |            ^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: path statement with no effect
[INFO] [stdout]   --> src/game.rs:15:9
[INFO] [stdout]    |
[INFO] [stdout] 15 |         app;
[INFO] [stdout]    |         ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(path_statements)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `get_result` is never used
[INFO] [stdout]   --> src/mixer.rs:64:8
[INFO] [stdout]    |
[INFO] [stdout] 64 | pub fn get_result(element_a: Element, element_b: Element, registry: &Res<Registry>) -> Option<Element> {
[INFO] [stdout]    |        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `id` is never used
[INFO] [stdout]   --> src/furnace.rs:42:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl FurnaceRecipe {
[INFO] [stdout]    | ------------------ method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 42 |     pub fn id(&self) -> String {
[INFO] [stdout]    |            ^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `id` is never used
[INFO] [stdout]   --> src/slicer.rs:37:12
[INFO] [stdout]    |
[INFO] [stdout]  9 | impl SlicerRecipe {
[INFO] [stdout]    | ----------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub fn id(&self) -> String {
[INFO] [stdout]    |            ^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> src/ui.rs:89:26
[INFO] [stdout]    |
[INFO] [stdout] 89 | pub struct SlotLeftEvent(u32);
[INFO] [stdout]    |            ------------- ^^^
[INFO] [stdout]    |            |
[INFO] [stdout]    |            field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout]    = note: `SlotLeftEvent` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]    --> src/ui.rs:101:31
[INFO] [stdout]     |
[INFO] [stdout] 101 | pub struct CraftRepeatedEvent(CraftType);
[INFO] [stdout]     |            ------------------ ^^^^^^^^^
[INFO] [stdout]     |            |
[INFO] [stdout]     |            field in this struct
[INFO] [stdout]     |
[INFO] [stdout]     = help: consider removing this field
[INFO] [stdout]     = note: `CraftRepeatedEvent` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `sprite_size` is never read
[INFO] [stdout]    --> src/ui.rs:228:9
[INFO] [stdout]     |
[INFO] [stdout] 225 | pub struct UiData {
[INFO] [stdout]     |            ------ field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 228 |     pub sprite_size: f32,
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `unsafe_add`, `number_of_pages`, and `known_elements` are never used
[INFO] [stdout]    --> src/ui.rs:253:12
[INFO] [stdout]     |
[INFO] [stdout] 236 | impl UiData {
[INFO] [stdout]     | ----------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 253 |     pub fn unsafe_add(&mut self, element: Element) {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 259 |     pub fn number_of_pages(&self) -> u32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 263 |     pub fn known_elements(&self) -> &Vec<Element> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `draw_rect` and `draw_rect_with_offset` are never used
[INFO] [stdout]    --> src/ui.rs:304:12
[INFO] [stdout]     |
[INFO] [stdout] 295 | impl Rect {
[INFO] [stdout]     | --------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 304 |     pub fn draw_rect(&self, lines: &mut ResMut<DebugLines>, color: Color) {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 319 |     pub fn draw_rect_with_offset(&self, lines: &mut ResMut<DebugLines>, color: Color, offset: Vec2) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `StaticClickable` is never constructed
[INFO] [stdout]    --> src/ui.rs:366:12
[INFO] [stdout]     |
[INFO] [stdout] 366 | pub struct StaticClickable;
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `test_system` is never used
[INFO] [stdout]    --> src/ui.rs:438:4
[INFO] [stdout]     |
[INFO] [stdout] 438 | fn test_system(
[INFO] [stdout]     |    ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `on_drop_element` is never used
[INFO] [stdout]    --> src/ui.rs:766:8
[INFO] [stdout]     |
[INFO] [stdout] 766 | pub fn on_drop_element(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `hide_cursor` is never used
[INFO] [stdout]    --> src/ui.rs:828:4
[INFO] [stdout]     |
[INFO] [stdout] 828 | fn hide_cursor(mut windows: ResMut<Windows>) {
[INFO] [stdout]     |    ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `result`, `rewards`, `crafting_table`, and `npc` are never read
[INFO] [stdout]   --> src/quest.rs:24:9
[INFO] [stdout]    |
[INFO] [stdout] 23 | pub struct Quest<'r> {
[INFO] [stdout]    |            ----- fields in this struct
[INFO] [stdout] 24 |     pub result: Element,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 25 |     pub rewards: Option<&'r [Element]>,
[INFO] [stdout]    |         ^^^^^^^
[INFO] [stdout] 26 |     pub crafting_table: Option<CraftingTable>,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^
[INFO] [stdout] 27 |     pub npc: NpcKind,
[INFO] [stdout]    |         ^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Quest` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Furnace` is never constructed
[INFO] [stdout]   --> src/quest.rs:32:5
[INFO] [stdout]    |
[INFO] [stdout] 31 | pub enum CraftingTable {
[INFO] [stdout]    |          ------------- variant in this enum
[INFO] [stdout] 32 |     Furnace,
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `CraftingTable` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `sprite_path` is never read
[INFO] [stdout]   --> src/npc.rs:39:9
[INFO] [stdout]    |
[INFO] [stdout] 35 | pub struct Npc {
[INFO] [stdout]    |            --- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 39 |     pub sprite_path: String,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GamePlugin` is never constructed
[INFO] [stdout]   --> src/game.rs:11:12
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub struct GamePlugin;
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `start_game` is never used
[INFO] [stdout]   --> src/game.rs:28:4
[INFO] [stdout]    |
[INFO] [stdout] 28 | fn start_game(mut game_flow: ResMut<Gameflow>) {
[INFO] [stdout]    |    ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `QuestInProgress` and `AllQuestsComplete` are never constructed
[INFO] [stdout]   --> src/game.rs:34:5
[INFO] [stdout]    |
[INFO] [stdout] 33 | pub enum GameStatus {
[INFO] [stdout]    |          ---------- variants in this enum
[INFO] [stdout] 34 |     QuestInProgress,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 35 |     QuestComplete,
[INFO] [stdout] 36 |     AllQuestsComplete,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `slicer_ent`, `mixer_ent`, `furnace_ent`, `npc`, and `status` are never read
[INFO] [stdout]   --> src/game.rs:42:9
[INFO] [stdout]    |
[INFO] [stdout] 39 | pub struct GameManager {
[INFO] [stdout]    |            ----------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 42 |     pub slicer_ent: Option<Entity>,
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout] 43 |     pub mixer_ent: Option<Entity>,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 44 |     pub furnace_ent: Option<Entity>,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 45 |     pub npc: NpcKind,
[INFO] [stdout]    |         ^^^
[INFO] [stdout] 46 |     pub status: GameStatus,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `MakeVisible` is never constructed
[INFO] [stdout]   --> src/game.rs:67:8
[INFO] [stdout]    |
[INFO] [stdout] 67 | struct MakeVisible;
[INFO] [stdout]    |        ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `make_visible` is never used
[INFO] [stdout]   --> src/game.rs:69:4
[INFO] [stdout]    |
[INFO] [stdout] 69 | fn make_visible(
[INFO] [stdout]    |    ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `setup_crafting_tables` is never used
[INFO] [stdout]   --> src/game.rs:79:4
[INFO] [stdout]    |
[INFO] [stdout] 79 | fn setup_crafting_tables(
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `TimeCounter` is never constructed
[INFO] [stdout]   --> src/boss_fight.rs:56:12
[INFO] [stdout]    |
[INFO] [stdout] 56 | pub struct TimeCounter;
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `event` is never read
[INFO] [stdout]   --> src/boss_fight.rs:61:9
[INFO] [stdout]    |
[INFO] [stdout] 59 | pub struct Clickable<T> where T : Sized + Default {
[INFO] [stdout]    |            --------- field in this struct
[INFO] [stdout] 60 |     pub rect : Rect,
[INFO] [stdout] 61 |     pub event : T
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Clickable` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `ClickableBundle` is never constructed
[INFO] [stdout]    --> src/boss_fight.rs:104:12
[INFO] [stdout]     |
[INFO] [stdout] 104 | pub struct ClickableBundle<T> where T : Default + Sized + Send + Sync + 'static {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `test_system` is never used
[INFO] [stdout]    --> src/boss_fight.rs:344:8
[INFO] [stdout]     |
[INFO] [stdout] 344 | pub fn test_system (
[INFO] [stdout]     |        ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `start_gameflow` is never used
[INFO] [stdout]   --> src/gameflow.rs:74:4
[INFO] [stdout]    |
[INFO] [stdout] 74 | fn start_gameflow(
[INFO] [stdout]    |    ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Background` is never constructed
[INFO] [stdout]   --> src/audio.rs:11:5
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub enum MusicTrack {
[INFO] [stdout]    |          ---------- variant in this enum
[INFO] [stdout] 11 |     Background,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `MusicTrack` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: path statement with no effect
[INFO] [stdout]   --> src/game.rs:15:9
[INFO] [stdout]    |
[INFO] [stdout] 15 |         app;
[INFO] [stdout]    |         ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(path_statements)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [optimized + debuginfo] target(s) in 48.37s
[INFO] running `Command { std: "docker" "inspect" "637270b213678ebcc7fcd7087f8be732a5701a6e7dd9a08cc4fd7a3d63792ed7", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "637270b213678ebcc7fcd7087f8be732a5701a6e7dd9a08cc4fd7a3d63792ed7", kill_on_drop: false }`
[INFO] [stdout] 637270b213678ebcc7fcd7087f8be732a5701a6e7dd9a08cc4fd7a3d63792ed7
