[INFO] cloning repository https://github.com/Jax-Hax/tile_based_game
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/Jax-Hax/tile_based_game" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FJax-Hax%2Ftile_based_game", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FJax-Hax%2Ftile_based_game'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 573a5ba3863a36a2338a84c9ec4cf60aea3bd43b
[INFO] checking Jax-Hax/tile_based_game against 1.95.0 for pr-155915
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FJax-Hax%2Ftile_based_game" "/workspace/builds/worker-3-tc1/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-3-tc1/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/Jax-Hax/tile_based_game
[INFO] finished tweaking git repo https://github.com/Jax-Hax/tile_based_game
[INFO] tweaked toml for git repo https://github.com/Jax-Hax/tile_based_game written to /workspace/builds/worker-3-tc1/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/Jax-Hax/tile_based_game on toolchain 1.95.0
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+1.95.0" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/Jax-Hax/tile_based_game already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+1.95.0" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
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[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+1.95.0" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
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[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> src/camera.rs:14:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub struct CameraUniform {
[INFO] [stdout]    |            ^^^^^^^^^^^^^ field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]   --> src/camera.rs:12:1
[INFO] [stdout]    |
[INFO] [stdout] 12 | #[repr(C)]
[INFO] [stdout]    | ^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> src/structs.rs:16:12
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub struct Vertex {
[INFO] [stdout]    |            ^^^^^^ field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]   --> src/structs.rs:14:1
[INFO] [stdout]    |
[INFO] [stdout] 14 | #[repr(C)]
[INFO] [stdout]    | ^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> src/instance.rs:38:12
[INFO] [stdout]    |
[INFO] [stdout] 38 | pub struct InstanceRaw {
[INFO] [stdout]    |            ^^^^^^^^^^^ field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]   --> src/instance.rs:36:1
[INFO] [stdout]    |
[INFO] [stdout] 36 | #[repr(C)]
[INFO] [stdout]    | ^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> src/camera.rs:14:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub struct CameraUniform {
[INFO] [stdout]    |            ^^^^^^^^^^^^^ field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]   --> src/camera.rs:12:1
[INFO] [stdout]    |
[INFO] [stdout] 12 | #[repr(C)]
[INFO] [stdout]    | ^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> src/structs.rs:16:12
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub struct Vertex {
[INFO] [stdout]    |            ^^^^^^ field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]   --> src/structs.rs:14:1
[INFO] [stdout]    |
[INFO] [stdout] 14 | #[repr(C)]
[INFO] [stdout]    | ^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> src/instance.rs:38:12
[INFO] [stdout]    |
[INFO] [stdout] 38 | pub struct InstanceRaw {
[INFO] [stdout]    |            ^^^^^^^^^^^ field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]   --> src/instance.rs:36:1
[INFO] [stdout]    |
[INFO] [stdout] 36 | #[repr(C)]
[INFO] [stdout]    | ^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Query`
[INFO] [stdout]  --> src/tile_game/player.rs:1:34
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy_ecs::system::{Resource, Query, ResMut, Res};
[INFO] [stdout]   |                                  ^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Query`
[INFO] [stdout]  --> src/tile_game/player.rs:1:34
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy_ecs::system::{Resource, Query, ResMut, Res};
[INFO] [stdout]   |                                  ^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/tile_game/player.rs:17:54
[INFO] [stdout]    |
[INFO] [stdout] 17 | fn player_movement(window_events: Res<WindowEvents>, mut world: ResMut<World>, mut asset_server: ResMut<Player>) {
[INFO] [stdout]    |                                                      ----^^^^^
[INFO] [stdout]    |                                                      |
[INFO] [stdout]    |                                                      help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/tile_game/player.rs:17:80
[INFO] [stdout]    |
[INFO] [stdout] 17 | fn player_movement(window_events: Res<WindowEvents>, mut world: ResMut<World>, mut asset_server: ResMut<Player>) {
[INFO] [stdout]    |                                                                                ----^^^^^^^^^^^^
[INFO] [stdout]    |                                                                                |
[INFO] [stdout]    |                                                                                help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `world`
[INFO] [stdout]   --> src/tile_game/player.rs:17:54
[INFO] [stdout]    |
[INFO] [stdout] 17 | fn player_movement(window_events: Res<WindowEvents>, mut world: ResMut<World>, mut asset_server: ResMut<Player>) {
[INFO] [stdout]    |                                                      ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_world`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]   --> src/tile_game/player.rs:17:80
[INFO] [stdout]    |
[INFO] [stdout] 17 | fn player_movement(window_events: Res<WindowEvents>, mut world: ResMut<World>, mut asset_server: ResMut<Player>) {
[INFO] [stdout]    |                                                                                ^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `block_ids_list` and `chest_locations` are never read
[INFO] [stdout]    --> src/tile_game/terrain.rs:98:9
[INFO] [stdout]     |
[INFO] [stdout]  95 | pub struct World {
[INFO] [stdout]     |            ----- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout]  98 |     pub block_ids_list: Vec<BlockType>,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^
[INFO] [stdout]  99 |     pub chunks: Vec<Vec<Chunk>>, //each row contains columns
[INFO] [stdout] 100 |     pub chest_locations: Vec<Chest>,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `mining_power` and `block_sprite` are never read
[INFO] [stdout]    --> src/tile_game/terrain.rs:159:9
[INFO] [stdout]     |
[INFO] [stdout] 158 | pub struct BlockType {
[INFO] [stdout]     |            --------- fields in this struct
[INFO] [stdout] 159 |     pub mining_power: u16,
[INFO] [stdout]     |         ^^^^^^^^^^^^
[INFO] [stdout] 160 |     pub block_sprite: Material,
[INFO] [stdout]     |         ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `player_movement` is never used
[INFO] [stdout]   --> src/tile_game/player.rs:17:4
[INFO] [stdout]    |
[INFO] [stdout] 17 | fn player_movement(window_events: Res<WindowEvents>, mut world: ResMut<World>, mut asset_server: ResMut<Player>) {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/tile_game/player.rs:17:54
[INFO] [stdout]    |
[INFO] [stdout] 17 | fn player_movement(window_events: Res<WindowEvents>, mut world: ResMut<World>, mut asset_server: ResMut<Player>) {
[INFO] [stdout]    |                                                      ----^^^^^
[INFO] [stdout]    |                                                      |
[INFO] [stdout]    |                                                      help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/tile_game/player.rs:17:80
[INFO] [stdout]    |
[INFO] [stdout] 17 | fn player_movement(window_events: Res<WindowEvents>, mut world: ResMut<World>, mut asset_server: ResMut<Player>) {
[INFO] [stdout]    |                                                                                ----^^^^^^^^^^^^
[INFO] [stdout]    |                                                                                |
[INFO] [stdout]    |                                                                                help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `world`
[INFO] [stdout]   --> src/tile_game/player.rs:17:54
[INFO] [stdout]    |
[INFO] [stdout] 17 | fn player_movement(window_events: Res<WindowEvents>, mut world: ResMut<World>, mut asset_server: ResMut<Player>) {
[INFO] [stdout]    |                                                      ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_world`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `asset_server`
[INFO] [stdout]   --> src/tile_game/player.rs:17:80
[INFO] [stdout]    |
[INFO] [stdout] 17 | fn player_movement(window_events: Res<WindowEvents>, mut world: ResMut<World>, mut asset_server: ResMut<Player>) {
[INFO] [stdout]    |                                                                                ^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_asset_server`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `block_ids_list` and `chest_locations` are never read
[INFO] [stdout]    --> src/tile_game/terrain.rs:98:9
[INFO] [stdout]     |
[INFO] [stdout]  95 | pub struct World {
[INFO] [stdout]     |            ----- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout]  98 |     pub block_ids_list: Vec<BlockType>,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^
[INFO] [stdout]  99 |     pub chunks: Vec<Vec<Chunk>>, //each row contains columns
[INFO] [stdout] 100 |     pub chest_locations: Vec<Chest>,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `mining_power` and `block_sprite` are never read
[INFO] [stdout]    --> src/tile_game/terrain.rs:159:9
[INFO] [stdout]     |
[INFO] [stdout] 158 | pub struct BlockType {
[INFO] [stdout]     |            --------- fields in this struct
[INFO] [stdout] 159 |     pub mining_power: u16,
[INFO] [stdout]     |         ^^^^^^^^^^^^
[INFO] [stdout] 160 |     pub block_sprite: Material,
[INFO] [stdout]     |         ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `player_movement` is never used
[INFO] [stdout]   --> src/tile_game/player.rs:17:4
[INFO] [stdout]    |
[INFO] [stdout] 17 | fn player_movement(window_events: Res<WindowEvents>, mut world: ResMut<World>, mut asset_server: ResMut<Player>) {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 09s
[INFO] running `Command { std: "docker" "inspect" "5f47c53436bb85fd77db266ec10932f68a0511ad2754cf82456a9d680dbc7876", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "5f47c53436bb85fd77db266ec10932f68a0511ad2754cf82456a9d680dbc7876", kill_on_drop: false }`
[INFO] [stdout] 5f47c53436bb85fd77db266ec10932f68a0511ad2754cf82456a9d680dbc7876
