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[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/gcx11/RustyTetris" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fgcx11%2FRustyTetris", kill_on_drop: false }`
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[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
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[INFO] checking gcx11/RustyTetris against try#012cd62c9add58ab3910e44c137d87db3ab70f61 for pr-155915
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fgcx11%2FRustyTetris" "/workspace/builds/worker-7-tc2/source", kill_on_drop: false }`
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[INFO] validating manifest of git repo https://github.com/gcx11/RustyTetris on toolchain 012cd62c9add58ab3910e44c137d87db3ab70f61
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+012cd62c9add58ab3910e44c137d87db3ab70f61" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
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[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]  --> src/game.rs:7:16
[INFO] [stdout]   |
[INFO] [stdout] 7 |     scene: Box<Scene>,
[INFO] [stdout]   |                ^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]   = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout]   = note: `#[warn(bare_trait_objects)]` (part of `#[warn(rust_2021_compatibility)]`) on by default
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]   |
[INFO] [stdout] 7 |     scene: Box<dyn Scene>,
[INFO] [stdout]   |                +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]  --> src/game.rs:7:16
[INFO] [stdout]   |
[INFO] [stdout] 7 |     scene: Box<Scene>,
[INFO] [stdout]   |                ^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]   = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout]   = note: `#[warn(bare_trait_objects)]` (part of `#[warn(rust_2021_compatibility)]`) on by default
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]   |
[INFO] [stdout] 7 |     scene: Box<dyn Scene>,
[INFO] [stdout]   |                +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game.rs:12:28
[INFO] [stdout]    |
[INFO] [stdout] 12 |     next_scene: Option<Box<Scene>>
[INFO] [stdout]    |                            ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 12 |     next_scene: Option<Box<dyn Scene>>
[INFO] [stdout]    |                            +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game.rs:12:28
[INFO] [stdout]    |
[INFO] [stdout] 12 |     next_scene: Option<Box<Scene>>
[INFO] [stdout]    |                            ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 12 |     next_scene: Option<Box<dyn Scene>>
[INFO] [stdout]    |                            +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game.rs:20:52
[INFO] [stdout]    |
[INFO] [stdout] 20 |     pub fn change_scene(&mut self, next_scene: Box<Scene>) {
[INFO] [stdout]    |                                                    ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 20 |     pub fn change_scene(&mut self, next_scene: Box<dyn Scene>) {
[INFO] [stdout]    |                                                    +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game.rs:20:52
[INFO] [stdout]    |
[INFO] [stdout] 20 |     pub fn change_scene(&mut self, next_scene: Box<Scene>) {
[INFO] [stdout]    |                                                    ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 20 |     pub fn change_scene(&mut self, next_scene: Box<dyn Scene>) {
[INFO] [stdout]    |                                                    +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game.rs:24:53
[INFO] [stdout]    |
[INFO] [stdout] 24 |     fn retrieve_next_scene(&mut self) -> Option<Box<Scene>> {
[INFO] [stdout]    |                                                     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 24 |     fn retrieve_next_scene(&mut self) -> Option<Box<dyn Scene>> {
[INFO] [stdout]    |                                                     +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game.rs:24:53
[INFO] [stdout]    |
[INFO] [stdout] 24 |     fn retrieve_next_scene(&mut self) -> Option<Box<Scene>> {
[INFO] [stdout]    |                                                     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 24 |     fn retrieve_next_scene(&mut self) -> Option<Box<dyn Scene>> {
[INFO] [stdout]    |                                                     +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game.rs:30:35
[INFO] [stdout]    |
[INFO] [stdout] 30 |     pub fn new(event_handler: Box<Scene>) -> Self {
[INFO] [stdout]    |                                   ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 30 |     pub fn new(event_handler: Box<dyn Scene>) -> Self {
[INFO] [stdout]    |                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game.rs:30:35
[INFO] [stdout]    |
[INFO] [stdout] 30 |     pub fn new(event_handler: Box<Scene>) -> Self {
[INFO] [stdout]    |                                   ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 30 |     pub fn new(event_handler: Box<dyn Scene>) -> Self {
[INFO] [stdout]    |                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game_context`
[INFO] [stdout]   --> src/eventhandler.rs:57:43
[INFO] [stdout]    |
[INFO] [stdout] 57 |     fn draw(&mut self, ctx: &mut Context, game_context: &mut GameContext) -> GameResult<()> {
[INFO] [stdout]    |                                           ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_context`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game_context`
[INFO] [stdout]   --> src/eventhandler.rs:57:43
[INFO] [stdout]    |
[INFO] [stdout] 57 |     fn draw(&mut self, ctx: &mut Context, game_context: &mut GameContext) -> GameResult<()> {
[INFO] [stdout]    |                                           ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_context`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game_context`
[INFO] [stdout]   --> src/menu.rs:30:44
[INFO] [stdout]    |
[INFO] [stdout] 30 |     fn draw(&mut self, _ctx: &mut Context, game_context: &mut GameContext) -> GameResult<()> {
[INFO] [stdout]    |                                            ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_context`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game_context`
[INFO] [stdout]   --> src/menu.rs:30:44
[INFO] [stdout]    |
[INFO] [stdout] 30 |     fn draw(&mut self, _ctx: &mut Context, game_context: &mut GameContext) -> GameResult<()> {
[INFO] [stdout]    |                                            ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_context`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Up` is never constructed
[INFO] [stdout]  --> src/enums.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub enum Direction {
[INFO] [stdout]   |          --------- variant in this enum
[INFO] [stdout] 7 |     Up,
[INFO] [stdout]   |     ^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `Direction` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout]   = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Up` is never constructed
[INFO] [stdout]  --> src/enums.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub enum Direction {
[INFO] [stdout]   |          --------- variant in this enum
[INFO] [stdout] 7 |     Up,
[INFO] [stdout]   |     ^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `Direction` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout]   = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: non-local `impl` definition, `impl` blocks should be written at the same level as their item
[INFO] [stdout]   --> src/enums.rs:28:10
[INFO] [stdout]    |
[INFO] [stdout] 28 | #[derive(FromPrimitive)]
[INFO] [stdout]    |          ^------------
[INFO] [stdout]    |          |
[INFO] [stdout]    |          `FromPrimitive` is not local
[INFO] [stdout]    |          move the `impl` block outside of this constant `_IMPL_NUM_FROMPRIMITIVE_FOR_SHAPE`
[INFO] [stdout] 29 | #[derive(Copy, Clone)]
[INFO] [stdout] 30 | pub enum Shape {
[INFO] [stdout]    |          ----- `Shape` is not local
[INFO] [stdout]    |
[INFO] [stdout]    = note: the derive macro `FromPrimitive` defines the non-local `impl`, and may need to be changed
[INFO] [stdout]    = note: the derive macro `FromPrimitive` may come from an old version of the `num_derive` crate, try updating your dependency with `cargo update -p num_derive`
[INFO] [stdout]    = note: an `impl` is never scoped, even when it is nested inside an item, as it may impact type checking outside of that item, which can be the case if neither the trait or the self type are at the same nesting level as the `impl`
[INFO] [stdout]    = note: items in an anonymous const item (`const _: () = { ... }`) are treated as in the same scope as the anonymous const's declaration for the purpose of this lint
[INFO] [stdout]    = note: `#[warn(non_local_definitions)]` on by default
[INFO] [stdout]    = note: this warning originates in the derive macro `FromPrimitive` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: non-local `impl` definition, `impl` blocks should be written at the same level as their item
[INFO] [stdout]   --> src/enums.rs:28:10
[INFO] [stdout]    |
[INFO] [stdout] 28 | #[derive(FromPrimitive)]
[INFO] [stdout]    |          ^------------
[INFO] [stdout]    |          |
[INFO] [stdout]    |          `FromPrimitive` is not local
[INFO] [stdout]    |          move the `impl` block outside of this constant `_IMPL_NUM_FROMPRIMITIVE_FOR_SHAPE`
[INFO] [stdout] 29 | #[derive(Copy, Clone)]
[INFO] [stdout] 30 | pub enum Shape {
[INFO] [stdout]    |          ----- `Shape` is not local
[INFO] [stdout]    |
[INFO] [stdout]    = note: the derive macro `FromPrimitive` defines the non-local `impl`, and may need to be changed
[INFO] [stdout]    = note: the derive macro `FromPrimitive` may come from an old version of the `num_derive` crate, try updating your dependency with `cargo update -p num_derive`
[INFO] [stdout]    = note: an `impl` is never scoped, even when it is nested inside an item, as it may impact type checking outside of that item, which can be the case if neither the trait or the self type are at the same nesting level as the `impl`
[INFO] [stdout]    = note: items in an anonymous const item (`const _: () = { ... }`) are treated as in the same scope as the anonymous const's declaration for the purpose of this lint
[INFO] [stdout]    = note: `#[warn(non_local_definitions)]` on by default
[INFO] [stdout]    = note: this warning originates in the derive macro `FromPrimitive` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 35.93s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: winit v0.19.1
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 2`
[INFO] running `Command { std: "docker" "inspect" "7acd02ee1dd66a3e996a9061fe050f342f6295791459dcda3834046bf76f4f5c", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "7acd02ee1dd66a3e996a9061fe050f342f6295791459dcda3834046bf76f4f5c", kill_on_drop: false }`
[INFO] [stdout] 7acd02ee1dd66a3e996a9061fe050f342f6295791459dcda3834046bf76f4f5c
