[INFO] cloning repository https://github.com/LegendarySaiyan/bomberman
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/LegendarySaiyan/bomberman" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FLegendarySaiyan%2Fbomberman", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FLegendarySaiyan%2Fbomberman'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 199aa2d2496a6ce7d7c37e49a43c9584e695eb33
[INFO] checking LegendarySaiyan/bomberman against try#50f413885985a8b0a0b6ca0766a0aedd45304953 for pr-155657
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FLegendarySaiyan%2Fbomberman" "/workspace/builds/worker-0-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-0-tc2/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/LegendarySaiyan/bomberman
[INFO] finished tweaking git repo https://github.com/LegendarySaiyan/bomberman
[INFO] tweaked toml for git repo https://github.com/LegendarySaiyan/bomberman written to /workspace/builds/worker-0-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/LegendarySaiyan/bomberman on toolchain 50f413885985a8b0a0b6ca0766a0aedd45304953
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+50f413885985a8b0a0b6ca0766a0aedd45304953" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/LegendarySaiyan/bomberman already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+50f413885985a8b0a0b6ca0766a0aedd45304953" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+50f413885985a8b0a0b6ca0766a0aedd45304953" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] 4b4037b5d92cb9ffecc5b5c94c3a1e9c4144ee5bcf0d73944b9abcd8d77e536d
[INFO] running `Command { std: "docker" "start" "-a" "4b4037b5d92cb9ffecc5b5c94c3a1e9c4144ee5bcf0d73944b9abcd8d77e536d", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "4b4037b5d92cb9ffecc5b5c94c3a1e9c4144ee5bcf0d73944b9abcd8d77e536d", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "4b4037b5d92cb9ffecc5b5c94c3a1e9c4144ee5bcf0d73944b9abcd8d77e536d", kill_on_drop: false }`
[INFO] [stdout] 4b4037b5d92cb9ffecc5b5c94c3a1e9c4144ee5bcf0d73944b9abcd8d77e536d
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+50f413885985a8b0a0b6ca0766a0aedd45304953" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 081d045667dcf2035506c3b3461edabe36a60d7aa275228e1e6eaf87f61a270e
[INFO] running `Command { std: "docker" "start" "-a" "081d045667dcf2035506c3b3461edabe36a60d7aa275228e1e6eaf87f61a270e", kill_on_drop: false }`
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[INFO] [stdout] warning: unnecessary parentheses around type
[INFO] [stdout]   --> src/plugins/game/systems/collision.rs:12:19
[INFO] [stdout]    |
[INFO] [stdout] 12 |     solids: Query<(&Tile), Or<(With<Breakable>, With<Unbreakable>, With<Bomb>)>>,
[INFO] [stdout]    |                   ^     ^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 12 -     solids: Query<(&Tile), Or<(With<Breakable>, With<Unbreakable>, With<Bomb>)>>,
[INFO] [stdout] 12 +     solids: Query<&Tile , Or<(With<Breakable>, With<Unbreakable>, With<Bomb>)>>,
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around type
[INFO] [stdout]   --> src/plugins/game/systems/draw_gizmo.rs:13:9
[INFO] [stdout]    |
[INFO] [stdout] 13 |         (Or<(With<Breakable>, With<Unbreakable>, With<Bomb>, With<PickUp>)>),
[INFO] [stdout]    |         ^                                                                  ^
[INFO] [stdout]    |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 13 -         (Or<(With<Breakable>, With<Unbreakable>, With<Bomb>, With<PickUp>)>),
[INFO] [stdout] 13 +         Or<(With<Breakable>, With<Unbreakable>, With<Bomb>, With<PickUp>)> ,
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `MenuState`
[INFO] [stdout]  --> src/plugins/game/systems/game_plugin.rs:3:71
[INFO] [stdout]   |
[INFO] [stdout] 3 | use crate::plugins::common::components::states::{GameMode, GameState, MenuState};
[INFO] [stdout]   |                                                                       ^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Bomb`, `FirePower`, and `Speed`
[INFO] [stdout]  --> src/plugins/game/systems/pickup.rs:5:49
[INFO] [stdout]   |
[INFO] [stdout] 5 | use crate::plugins::game::components::pickups::{Bomb, FirePower, PickUp, Speed};
[INFO] [stdout]   |                                                 ^^^^  ^^^^^^^^^          ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around method argument
[INFO] [stdout]    --> src/plugins/menu/systems/menu.rs:181:47
[INFO] [stdout]     |
[INFO] [stdout] 181 |         .add_systems(OnExit(GameMode::Debug), (despawn_screen::<OnGameScreen>))
[INFO] [stdout]     |                                               ^                              ^
[INFO] [stdout]     |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]     |
[INFO] [stdout] 181 -         .add_systems(OnExit(GameMode::Debug), (despawn_screen::<OnGameScreen>))
[INFO] [stdout] 181 +         .add_systems(OnExit(GameMode::Debug), despawn_screen::<OnGameScreen> )
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around method argument
[INFO] [stdout]    --> src/plugins/menu/systems/menu.rs:180:45
[INFO] [stdout]     |
[INFO] [stdout] 180 |         .add_systems(OnExit(GameMode::PVP), (despawn_screen::<OnGameScreen>))
[INFO] [stdout]     |                                             ^                              ^
[INFO] [stdout]     |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]     |
[INFO] [stdout] 180 -         .add_systems(OnExit(GameMode::PVP), (despawn_screen::<OnGameScreen>))
[INFO] [stdout] 180 +         .add_systems(OnExit(GameMode::PVP), despawn_screen::<OnGameScreen> )
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around type
[INFO] [stdout]   --> src/plugins/game/systems/collision.rs:12:19
[INFO] [stdout]    |
[INFO] [stdout] 12 |     solids: Query<(&Tile), Or<(With<Breakable>, With<Unbreakable>, With<Bomb>)>>,
[INFO] [stdout]    |                   ^     ^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 12 -     solids: Query<(&Tile), Or<(With<Breakable>, With<Unbreakable>, With<Bomb>)>>,
[INFO] [stdout] 12 +     solids: Query<&Tile , Or<(With<Breakable>, With<Unbreakable>, With<Bomb>)>>,
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around type
[INFO] [stdout]   --> src/plugins/game/systems/draw_gizmo.rs:13:9
[INFO] [stdout]    |
[INFO] [stdout] 13 |         (Or<(With<Breakable>, With<Unbreakable>, With<Bomb>, With<PickUp>)>),
[INFO] [stdout]    |         ^                                                                  ^
[INFO] [stdout]    |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 13 -         (Or<(With<Breakable>, With<Unbreakable>, With<Bomb>, With<PickUp>)>),
[INFO] [stdout] 13 +         Or<(With<Breakable>, With<Unbreakable>, With<Bomb>, With<PickUp>)> ,
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `MenuState`
[INFO] [stdout]  --> src/plugins/game/systems/game_plugin.rs:3:71
[INFO] [stdout]   |
[INFO] [stdout] 3 | use crate::plugins::common::components::states::{GameMode, GameState, MenuState};
[INFO] [stdout]   |                                                                       ^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Bomb`, `FirePower`, and `Speed`
[INFO] [stdout]  --> src/plugins/game/systems/pickup.rs:5:49
[INFO] [stdout]   |
[INFO] [stdout] 5 | use crate::plugins::game::components::pickups::{Bomb, FirePower, PickUp, Speed};
[INFO] [stdout]   |                                                 ^^^^  ^^^^^^^^^          ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around method argument
[INFO] [stdout]    --> src/plugins/menu/systems/menu.rs:181:47
[INFO] [stdout]     |
[INFO] [stdout] 181 |         .add_systems(OnExit(GameMode::Debug), (despawn_screen::<OnGameScreen>))
[INFO] [stdout]     |                                               ^                              ^
[INFO] [stdout]     |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]     |
[INFO] [stdout] 181 -         .add_systems(OnExit(GameMode::Debug), (despawn_screen::<OnGameScreen>))
[INFO] [stdout] 181 +         .add_systems(OnExit(GameMode::Debug), despawn_screen::<OnGameScreen> )
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around method argument
[INFO] [stdout]    --> src/plugins/menu/systems/menu.rs:180:45
[INFO] [stdout]     |
[INFO] [stdout] 180 |         .add_systems(OnExit(GameMode::PVP), (despawn_screen::<OnGameScreen>))
[INFO] [stdout]     |                                             ^                              ^
[INFO] [stdout]     |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]     |
[INFO] [stdout] 180 -         .add_systems(OnExit(GameMode::PVP), (despawn_screen::<OnGameScreen>))
[INFO] [stdout] 180 +         .add_systems(OnExit(GameMode::PVP), despawn_screen::<OnGameScreen> )
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/plugins/game/systems/explosion.rs:83:17
[INFO] [stdout]    |
[INFO] [stdout] 83 |             let mut damage_event = coord.0;
[INFO] [stdout]    |                 ----^^^^^^^^^^^^
[INFO] [stdout]    |                 |
[INFO] [stdout]    |                 help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/plugins/game/systems/input_debug.rs:21:5
[INFO] [stdout]    |
[INFO] [stdout] 21 |     mut actors: Query<Entity, With<Player>>,
[INFO] [stdout]    |     ----^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/plugins/game/systems/input_debug.rs:22:5
[INFO] [stdout]    |
[INFO] [stdout] 22 |     mut graphs: ResMut<Assets<AnimationGraph>>,
[INFO] [stdout]    |     ----^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/plugins/game/systems/explosion.rs:83:17
[INFO] [stdout]    |
[INFO] [stdout] 83 |             let mut damage_event = coord.0;
[INFO] [stdout]    |                 ----^^^^^^^^^^^^
[INFO] [stdout]    |                 |
[INFO] [stdout]    |                 help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/plugins/game/systems/map.rs:95:9
[INFO] [stdout]    |
[INFO] [stdout] 95 |     let mut commands_ref = &mut commands;
[INFO] [stdout]    |         ----^^^^^^^^^^^^
[INFO] [stdout]    |         |
[INFO] [stdout]    |         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/plugins/game/systems/map.rs:129:25
[INFO] [stdout]     |
[INFO] [stdout] 129 |                     let mut cobblestone_entity = (*commands_ref)
[INFO] [stdout]     |                         ----^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |                         |
[INFO] [stdout]     |                         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/plugins/game/systems/map.rs:258:20
[INFO] [stdout]     |
[INFO] [stdout] 258 |         if let Ok((mut id, tile)) = entity.get_mut(event.id) {
[INFO] [stdout]     |                    ----^^
[INFO] [stdout]     |                    |
[INFO] [stdout]     |                    help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/plugins/game/systems/pickup.rs:38:13
[INFO] [stdout]    |
[INFO] [stdout] 38 |         let mut act = &mut actor;
[INFO] [stdout]    |             ----^^^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `act`
[INFO] [stdout]   --> src/plugins/game/systems/pickup.rs:38:13
[INFO] [stdout]    |
[INFO] [stdout] 38 |         let mut act = &mut actor;
[INFO] [stdout]    |             ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_act`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `number` is never read
[INFO] [stdout]   --> src/plugins/game/systems/player.rs:30:22
[INFO] [stdout]    |
[INFO] [stdout] 30 |     let mut number = 0;
[INFO] [stdout]    |                      ^ this value is reassigned later and never used
[INFO] [stdout] ...
[INFO] [stdout] 33 |         GameMode::PVP => number = 2,
[INFO] [stdout]    |                          ---------- `number` is overwritten here before the previous value is read
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `number` is never read
[INFO] [stdout]   --> src/plugins/game/systems/player_debug.rs:15:22
[INFO] [stdout]    |
[INFO] [stdout] 15 |     let mut number = 0;
[INFO] [stdout]    |                      ^ this value is reassigned later and never used
[INFO] [stdout] ...
[INFO] [stdout] 18 |         GameMode::PVP => number = 2,
[INFO] [stdout]    |                          ---------- `number` is overwritten here before the previous value is read
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/plugins/game/systems/input_debug.rs:21:5
[INFO] [stdout]    |
[INFO] [stdout] 21 |     mut actors: Query<Entity, With<Player>>,
[INFO] [stdout]    |     ----^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/plugins/game/systems/input_debug.rs:22:5
[INFO] [stdout]    |
[INFO] [stdout] 22 |     mut graphs: ResMut<Assets<AnimationGraph>>,
[INFO] [stdout]    |     ----^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/plugins/menu/systems/menu.rs:756:5
[INFO] [stdout]     |
[INFO] [stdout] 756 |     mut current_game_mode: Res<State<GameMode>>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `players_count` and `players_ids` are never read
[INFO] [stdout]   --> src/plugins/game/components/player.rs:76:5
[INFO] [stdout]    |
[INFO] [stdout] 75 | pub struct PlayerManager {
[INFO] [stdout]    |            ------------- fields in this struct
[INFO] [stdout] 76 |     players_count: i32,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 77 |     players_ids: Vec<Entity>,
[INFO] [stdout]    |     ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `STONE` is never used
[INFO] [stdout]   --> src/plugins/game/systems/map_debug.rs:21:7
[INFO] [stdout]    |
[INFO] [stdout] 21 | const STONE: &str = "models/entities/stone.glb";
[INFO] [stdout]    |       ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `CUBE` is never used
[INFO] [stdout]   --> src/plugins/game/systems/map_debug.rs:22:7
[INFO] [stdout]    |
[INFO] [stdout] 22 | const CUBE: &str = "models/entities/cube.glb";
[INFO] [stdout]    |       ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `PLAYERS_MAX` is never used
[INFO] [stdout]   --> src/plugins/game/systems/player.rs:14:7
[INFO] [stdout]    |
[INFO] [stdout] 14 | const PLAYERS_MAX: i32 = 2;
[INFO] [stdout]    |       ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/plugins/game/systems/map.rs:95:9
[INFO] [stdout]    |
[INFO] [stdout] 95 |     let mut commands_ref = &mut commands;
[INFO] [stdout]    |         ----^^^^^^^^^^^^
[INFO] [stdout]    |         |
[INFO] [stdout]    |         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/plugins/game/systems/map.rs:129:25
[INFO] [stdout]     |
[INFO] [stdout] 129 |                     let mut cobblestone_entity = (*commands_ref)
[INFO] [stdout]     |                         ----^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |                         |
[INFO] [stdout]     |                         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/plugins/game/systems/map.rs:258:20
[INFO] [stdout]     |
[INFO] [stdout] 258 |         if let Ok((mut id, tile)) = entity.get_mut(event.id) {
[INFO] [stdout]     |                    ----^^
[INFO] [stdout]     |                    |
[INFO] [stdout]     |                    help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/plugins/game/systems/pickup.rs:38:13
[INFO] [stdout]    |
[INFO] [stdout] 38 |         let mut act = &mut actor;
[INFO] [stdout]    |             ----^^^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `act`
[INFO] [stdout]   --> src/plugins/game/systems/pickup.rs:38:13
[INFO] [stdout]    |
[INFO] [stdout] 38 |         let mut act = &mut actor;
[INFO] [stdout]    |             ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_act`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `number` is never read
[INFO] [stdout]   --> src/plugins/game/systems/player.rs:30:22
[INFO] [stdout]    |
[INFO] [stdout] 30 |     let mut number = 0;
[INFO] [stdout]    |                      ^ this value is reassigned later and never used
[INFO] [stdout] ...
[INFO] [stdout] 33 |         GameMode::PVP => number = 2,
[INFO] [stdout]    |                          ---------- `number` is overwritten here before the previous value is read
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `number` is never read
[INFO] [stdout]   --> src/plugins/game/systems/player_debug.rs:15:22
[INFO] [stdout]    |
[INFO] [stdout] 15 |     let mut number = 0;
[INFO] [stdout]    |                      ^ this value is reassigned later and never used
[INFO] [stdout] ...
[INFO] [stdout] 18 |         GameMode::PVP => number = 2,
[INFO] [stdout]    |                          ---------- `number` is overwritten here before the previous value is read
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/plugins/menu/systems/menu.rs:756:5
[INFO] [stdout]     |
[INFO] [stdout] 756 |     mut current_game_mode: Res<State<GameMode>>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `players_count` and `players_ids` are never read
[INFO] [stdout]   --> src/plugins/game/components/player.rs:76:5
[INFO] [stdout]    |
[INFO] [stdout] 75 | pub struct PlayerManager {
[INFO] [stdout]    |            ------------- fields in this struct
[INFO] [stdout] 76 |     players_count: i32,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 77 |     players_ids: Vec<Entity>,
[INFO] [stdout]    |     ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `STONE` is never used
[INFO] [stdout]   --> src/plugins/game/systems/map_debug.rs:21:7
[INFO] [stdout]    |
[INFO] [stdout] 21 | const STONE: &str = "models/entities/stone.glb";
[INFO] [stdout]    |       ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `CUBE` is never used
[INFO] [stdout]   --> src/plugins/game/systems/map_debug.rs:22:7
[INFO] [stdout]    |
[INFO] [stdout] 22 | const CUBE: &str = "models/entities/cube.glb";
[INFO] [stdout]    |       ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `PLAYERS_MAX` is never used
[INFO] [stdout]   --> src/plugins/game/systems/player.rs:14:7
[INFO] [stdout]    |
[INFO] [stdout] 14 | const PLAYERS_MAX: i32 = 2;
[INFO] [stdout]    |       ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [optimized + debuginfo] target(s) in 11m 19s
[INFO] running `Command { std: "docker" "inspect" "081d045667dcf2035506c3b3461edabe36a60d7aa275228e1e6eaf87f61a270e", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "081d045667dcf2035506c3b3461edabe36a60d7aa275228e1e6eaf87f61a270e", kill_on_drop: false }`
[INFO] [stdout] 081d045667dcf2035506c3b3461edabe36a60d7aa275228e1e6eaf87f61a270e
