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[INFO] [stdout] 34e20270884b73e1731a6db572c4277e39e43b20
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[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FMainzu%2Fbehavior-bevy" "/workspace/builds/worker-7-tc2/source", kill_on_drop: false }`
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[INFO] [stdout] warning: unused imports: `MaterialMesh2dBundle` and `Mesh2dHandle`
[INFO] [stdout]  --> src/main.rs:3:14
[INFO] [stdout]   |
[INFO] [stdout] 3 |     sprite::{MaterialMesh2dBundle, Mesh2dHandle, Wireframe2dPlugin},
[INFO] [stdout]   |              ^^^^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ToPrimitive`
[INFO] [stdout]  --> src/game/allegience.rs:7:39
[INFO] [stdout]   |
[INFO] [stdout] 7 | use num_traits::{self, FromPrimitive, ToPrimitive};
[INFO] [stdout]   |                                       ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `resources::*`
[INFO] [stdout]    --> src/game/allegience.rs:192:13
[INFO] [stdout]     |
[INFO] [stdout] 192 |         use resources::*;
[INFO] [stdout]     |             ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `super::resources::*`
[INFO] [stdout]    --> src/game/allegience.rs:200:13
[INFO] [stdout]     |
[INFO] [stdout] 200 |     pub use super::resources::*;
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `super::AllegiencePlugin`
[INFO] [stdout]    --> src/game/allegience.rs:202:13
[INFO] [stdout]     |
[INFO] [stdout] 202 |     pub use super::AllegiencePlugin;
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `super::resources::*`
[INFO] [stdout]    --> src/game/kinematic.rs:282:13
[INFO] [stdout]     |
[INFO] [stdout] 282 |     pub use super::resources::*;
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `super::KinematicPlugin`
[INFO] [stdout]    --> src/game/kinematic.rs:284:13
[INFO] [stdout]     |
[INFO] [stdout] 284 |     pub use super::KinematicPlugin;
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `super::PlayerPlugin`
[INFO] [stdout]    --> src/game/player.rs:125:13
[INFO] [stdout]     |
[INFO] [stdout] 125 |     pub use super::PlayerPlugin;
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `super::events::*`
[INFO] [stdout]    --> src/game/unit/mod.rs:197:13
[INFO] [stdout]     |
[INFO] [stdout] 197 |     pub use super::events::*;
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `super::UnitPlugin`
[INFO] [stdout]    --> src/game/unit/mod.rs:199:13
[INFO] [stdout]     |
[INFO] [stdout] 199 |     pub use super::UnitPlugin;
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `MaterialMesh2dBundle` and `Mesh2dHandle`
[INFO] [stdout]  --> src/main.rs:3:14
[INFO] [stdout]   |
[INFO] [stdout] 3 |     sprite::{MaterialMesh2dBundle, Mesh2dHandle, Wireframe2dPlugin},
[INFO] [stdout]   |              ^^^^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ToPrimitive`
[INFO] [stdout]  --> src/game/allegience.rs:7:39
[INFO] [stdout]   |
[INFO] [stdout] 7 | use num_traits::{self, FromPrimitive, ToPrimitive};
[INFO] [stdout]   |                                       ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `resources::*`
[INFO] [stdout]    --> src/game/allegience.rs:192:13
[INFO] [stdout]     |
[INFO] [stdout] 192 |         use resources::*;
[INFO] [stdout]     |             ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `super::resources::*`
[INFO] [stdout]    --> src/game/allegience.rs:200:13
[INFO] [stdout]     |
[INFO] [stdout] 200 |     pub use super::resources::*;
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `super::AllegiencePlugin`
[INFO] [stdout]    --> src/game/allegience.rs:202:13
[INFO] [stdout]     |
[INFO] [stdout] 202 |     pub use super::AllegiencePlugin;
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `super::resources::*`
[INFO] [stdout]    --> src/game/kinematic.rs:282:13
[INFO] [stdout]     |
[INFO] [stdout] 282 |     pub use super::resources::*;
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `super::KinematicPlugin`
[INFO] [stdout]    --> src/game/kinematic.rs:284:13
[INFO] [stdout]     |
[INFO] [stdout] 284 |     pub use super::KinematicPlugin;
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `super::PlayerPlugin`
[INFO] [stdout]    --> src/game/player.rs:125:13
[INFO] [stdout]     |
[INFO] [stdout] 125 |     pub use super::PlayerPlugin;
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `super::events::*`
[INFO] [stdout]    --> src/game/unit/mod.rs:197:13
[INFO] [stdout]     |
[INFO] [stdout] 197 |     pub use super::events::*;
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `super::UnitPlugin`
[INFO] [stdout]    --> src/game/unit/mod.rs:199:13
[INFO] [stdout]     |
[INFO] [stdout] 199 |     pub use super::UnitPlugin;
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `index`
[INFO] [stdout]    --> src/game/allegience.rs:144:18
[INFO] [stdout]     |
[INFO] [stdout] 144 |             let (index, shift) = self.get_index_and_shift(faction1, faction2);
[INFO] [stdout]     |                  ^^^^^ help: if this is intentional, prefix it with an underscore: `_index`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `index`
[INFO] [stdout]    --> src/game/allegience.rs:154:18
[INFO] [stdout]     |
[INFO] [stdout] 154 |             let (index, shift) = self.get_index_and_shift(faction1, faction2);
[INFO] [stdout]     |                  ^^^^^ help: if this is intentional, prefix it with an underscore: `_index`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `index`
[INFO] [stdout]    --> src/game/allegience.rs:144:18
[INFO] [stdout]     |
[INFO] [stdout] 144 |             let (index, shift) = self.get_index_and_shift(faction1, faction2);
[INFO] [stdout]     |                  ^^^^^ help: if this is intentional, prefix it with an underscore: `_index`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `index`
[INFO] [stdout]    --> src/game/allegience.rs:154:18
[INFO] [stdout]     |
[INFO] [stdout] 154 |             let (index, shift) = self.get_index_and_shift(faction1, faction2);
[INFO] [stdout]     |                  ^^^^^ help: if this is intentional, prefix it with an underscore: `_index`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/main.rs:29:5
[INFO] [stdout]    |
[INFO] [stdout] 29 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]    |     ----^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/main.rs:30:5
[INFO] [stdout]    |
[INFO] [stdout] 30 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]    |     ----^^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `meshes`
[INFO] [stdout]   --> src/main.rs:29:5
[INFO] [stdout]    |
[INFO] [stdout] 29 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]    |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_meshes`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `materials`
[INFO] [stdout]   --> src/main.rs:30:5
[INFO] [stdout]    |
[INFO] [stdout] 30 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_materials`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `Relationship` is never used
[INFO] [stdout]   --> src/game/allegience.rs:28:10
[INFO] [stdout]    |
[INFO] [stdout] 28 | pub enum Relationship {
[INFO] [stdout]    |          ^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `iter_cycle`, `iter_once`, and `color_opt` are never used
[INFO] [stdout]   --> src/game/allegience.rs:52:16
[INFO] [stdout]    |
[INFO] [stdout] 51 |     impl Faction {
[INFO] [stdout]    |     ------------ associated functions in this implementation
[INFO] [stdout] 52 |         pub fn iter_cycle() -> impl Iterator<Item = Faction> {
[INFO] [stdout]    |                ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 61 |         pub fn iter_once() -> impl Iterator<Item = Faction> {
[INFO] [stdout]    |                ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 85 |         pub fn color_opt(faction: Option<Faction>) -> Color {
[INFO] [stdout]    |                ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]    --> src/game/allegience.rs:102:16
[INFO] [stdout]     |
[INFO] [stdout] 101 |     impl FactionRelationships {
[INFO] [stdout]     |     ------------------------- associated items in this implementation
[INFO] [stdout] 102 |         pub fn new() -> Self {
[INFO] [stdout]     |                ^^^
[INFO] [stdout] ...
[INFO] [stdout] 106 |         pub fn with_default(default: Relationship) -> Self {
[INFO] [stdout]     |                ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 112 |         pub fn from_mapping(
[INFO] [stdout]     |                ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 122 |         pub fn from_closure<F>(mut f: F) -> Self
[INFO] [stdout]     |                ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 138 |         pub fn set_relationship(
[INFO] [stdout]     |                ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 153 |         pub fn get_relationship(&self, faction1: Faction, faction2: Faction) -> Relationship {
[INFO] [stdout]     |                ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 163 |         fn get_index_and_shift(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `FullKinematic` is never constructed
[INFO] [stdout]    --> src/game/kinematic.rs:117:16
[INFO] [stdout]     |
[INFO] [stdout] 117 |     pub struct FullKinematic {
[INFO] [stdout]     |                ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new`, `is_alive`, `heal`, and `refill` are never used
[INFO] [stdout]   --> src/game/unit/mod.rs:22:16
[INFO] [stdout]    |
[INFO] [stdout] 21 |     impl HP {
[INFO] [stdout]    |     ------- associated items in this implementation
[INFO] [stdout] 22 |         pub fn new(value: f32, max: f32) -> Self {
[INFO] [stdout]    |                ^^^
[INFO] [stdout] ...
[INFO] [stdout] 33 |         pub fn is_alive(&self) -> bool {
[INFO] [stdout]    |                ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 37 |         pub fn heal(&mut self, amount: f32) {
[INFO] [stdout]    |                ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 41 |         pub fn refill(&mut self) {
[INFO] [stdout]    |                ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]    --> src/game/unit/mod.rs:115:28
[INFO] [stdout]     |
[INFO] [stdout] 115 |     pub struct UnitSpawned(pub Entity);
[INFO] [stdout]     |                ----------- ^^^^^^^^^^
[INFO] [stdout]     |                |
[INFO] [stdout]     |                field in this struct
[INFO] [stdout]     |
[INFO] [stdout]     = help: consider removing this field
[INFO] [stdout]     = note: `UnitSpawned` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]    --> src/game/unit/mod.rs:118:25
[INFO] [stdout]     |
[INFO] [stdout] 118 |     pub struct UnitDied(pub Entity);
[INFO] [stdout]     |                -------- ^^^^^^^^^^
[INFO] [stdout]     |                |
[INFO] [stdout]     |                field in this struct
[INFO] [stdout]     |
[INFO] [stdout]     = help: consider removing this field
[INFO] [stdout]     = note: `UnitDied` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/main.rs:29:5
[INFO] [stdout]    |
[INFO] [stdout] 29 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]    |     ----^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/main.rs:30:5
[INFO] [stdout]    |
[INFO] [stdout] 30 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]    |     ----^^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `meshes`
[INFO] [stdout]   --> src/main.rs:29:5
[INFO] [stdout]    |
[INFO] [stdout] 29 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]    |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_meshes`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `materials`
[INFO] [stdout]   --> src/main.rs:30:5
[INFO] [stdout]    |
[INFO] [stdout] 30 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_materials`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `Relationship` is never used
[INFO] [stdout]   --> src/game/allegience.rs:28:10
[INFO] [stdout]    |
[INFO] [stdout] 28 | pub enum Relationship {
[INFO] [stdout]    |          ^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `color_opt` is never used
[INFO] [stdout]   --> src/game/allegience.rs:85:16
[INFO] [stdout]    |
[INFO] [stdout] 51 |     impl Faction {
[INFO] [stdout]    |     ------------ associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 85 |         pub fn color_opt(faction: Option<Faction>) -> Color {
[INFO] [stdout]    |                ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]    --> src/game/allegience.rs:102:16
[INFO] [stdout]     |
[INFO] [stdout] 101 |     impl FactionRelationships {
[INFO] [stdout]     |     ------------------------- associated items in this implementation
[INFO] [stdout] 102 |         pub fn new() -> Self {
[INFO] [stdout]     |                ^^^
[INFO] [stdout] ...
[INFO] [stdout] 106 |         pub fn with_default(default: Relationship) -> Self {
[INFO] [stdout]     |                ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 112 |         pub fn from_mapping(
[INFO] [stdout]     |                ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 122 |         pub fn from_closure<F>(mut f: F) -> Self
[INFO] [stdout]     |                ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 138 |         pub fn set_relationship(
[INFO] [stdout]     |                ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 153 |         pub fn get_relationship(&self, faction1: Faction, faction2: Faction) -> Relationship {
[INFO] [stdout]     |                ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 163 |         fn get_index_and_shift(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `FullKinematic` is never constructed
[INFO] [stdout]    --> src/game/kinematic.rs:117:16
[INFO] [stdout]     |
[INFO] [stdout] 117 |     pub struct FullKinematic {
[INFO] [stdout]     |                ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new`, `is_alive`, `heal`, and `refill` are never used
[INFO] [stdout]   --> src/game/unit/mod.rs:22:16
[INFO] [stdout]    |
[INFO] [stdout] 21 |     impl HP {
[INFO] [stdout]    |     ------- associated items in this implementation
[INFO] [stdout] 22 |         pub fn new(value: f32, max: f32) -> Self {
[INFO] [stdout]    |                ^^^
[INFO] [stdout] ...
[INFO] [stdout] 33 |         pub fn is_alive(&self) -> bool {
[INFO] [stdout]    |                ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 37 |         pub fn heal(&mut self, amount: f32) {
[INFO] [stdout]    |                ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 41 |         pub fn refill(&mut self) {
[INFO] [stdout]    |                ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]    --> src/game/unit/mod.rs:115:28
[INFO] [stdout]     |
[INFO] [stdout] 115 |     pub struct UnitSpawned(pub Entity);
[INFO] [stdout]     |                ----------- ^^^^^^^^^^
[INFO] [stdout]     |                |
[INFO] [stdout]     |                field in this struct
[INFO] [stdout]     |
[INFO] [stdout]     = help: consider removing this field
[INFO] [stdout]     = note: `UnitSpawned` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]    --> src/game/unit/mod.rs:118:25
[INFO] [stdout]     |
[INFO] [stdout] 118 |     pub struct UnitDied(pub Entity);
[INFO] [stdout]     |                -------- ^^^^^^^^^^
[INFO] [stdout]     |                |
[INFO] [stdout]     |                field in this struct
[INFO] [stdout]     |
[INFO] [stdout]     = help: consider removing this field
[INFO] [stdout]     = note: `UnitDied` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [optimized + debuginfo] target(s) in 2m 57s
[INFO] running `Command { std: "docker" "inspect" "db25766b86cd88499350ea9af72e7b364292ee00ba14a861218257a7de883df0", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "db25766b86cd88499350ea9af72e7b364292ee00ba14a861218257a7de883df0", kill_on_drop: false }`
[INFO] [stdout] db25766b86cd88499350ea9af72e7b364292ee00ba14a861218257a7de883df0
