[INFO] cloning repository https://github.com/swavan/lukaa-mari
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/swavan/lukaa-mari" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fswavan%2Flukaa-mari", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fswavan%2Flukaa-mari'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 571622b2e163a59b1bdd09e11fe63a1acacd05f6
[INFO] checking swavan/lukaa-mari against try#6757d700f93f6d16c8b39cf79e96b019bd570e7d for pr-155299
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fswavan%2Flukaa-mari" "/workspace/builds/worker-3-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-3-tc2/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/swavan/lukaa-mari
[INFO] finished tweaking git repo https://github.com/swavan/lukaa-mari
[INFO] tweaked toml for git repo https://github.com/swavan/lukaa-mari written to /workspace/builds/worker-3-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/swavan/lukaa-mari on toolchain 6757d700f93f6d16c8b39cf79e96b019bd570e7d
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+6757d700f93f6d16c8b39cf79e96b019bd570e7d" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/swavan/lukaa-mari already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+6757d700f93f6d16c8b39cf79e96b019bd570e7d" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+6757d700f93f6d16c8b39cf79e96b019bd570e7d" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] c4441bb5ab46c1636227c9c4bc0f85d603ab938fcd7e78aba6e7e2036f1f250c
[INFO] running `Command { std: "docker" "start" "-a" "c4441bb5ab46c1636227c9c4bc0f85d603ab938fcd7e78aba6e7e2036f1f250c", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "c4441bb5ab46c1636227c9c4bc0f85d603ab938fcd7e78aba6e7e2036f1f250c", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "c4441bb5ab46c1636227c9c4bc0f85d603ab938fcd7e78aba6e7e2036f1f250c", kill_on_drop: false }`
[INFO] [stdout] c4441bb5ab46c1636227c9c4bc0f85d603ab938fcd7e78aba6e7e2036f1f250c
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+6757d700f93f6d16c8b39cf79e96b019bd570e7d" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 9478cedc1a345dbd1c0b65065faf33dca6bbacfba80bfe92b1306e6fd12a506b
[INFO] running `Command { std: "docker" "start" "-a" "9478cedc1a345dbd1c0b65065faf33dca6bbacfba80bfe92b1306e6fd12a506b", kill_on_drop: false }`
[INFO] [stderr]    Compiling libc v0.2.175
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[INFO] [stdout] warning: unused import: `bevy::prelude::*`
[INFO] [stdout]  --> src/networking.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::prelude::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `game::GamePlugin`
[INFO] [stdout]   --> src/main.rs:11:5
[INFO] [stdout]    |
[INFO] [stdout] 11 | use game::GamePlugin;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::prelude::*`
[INFO] [stdout]  --> src/networking.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::prelude::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `game::GamePlugin`
[INFO] [stdout]   --> src/lib.rs:10:5
[INFO] [stdout]    |
[INFO] [stdout] 10 | use game::GamePlugin;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::prelude::*`
[INFO] [stdout]  --> src/networking.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::prelude::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `game::GamePlugin`
[INFO] [stdout]   --> src/lib.rs:10:5
[INFO] [stdout]    |
[INFO] [stdout] 10 | use game::GamePlugin;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::prelude::*`
[INFO] [stdout]  --> src/networking.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::prelude::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `game::GamePlugin`
[INFO] [stdout]   --> src/main.rs:11:5
[INFO] [stdout]    |
[INFO] [stdout] 11 | use game::GamePlugin;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy_ecs::event::EventWriter::<'w, E>::send`: Use `EventWriter::write` instead.
[INFO] [stdout]    --> src/networking.rs:298:40
[INFO] [stdout]     |
[INFO] [stdout] 298 | ...                   events.send(NetworkEvent::PeerDiscovered { 
[INFO] [stdout]     |                              ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(deprecated)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy_ecs::event::EventWriter::<'w, E>::send`: Use `EventWriter::write` instead.
[INFO] [stdout]    --> src/networking.rs:298:40
[INFO] [stdout]     |
[INFO] [stdout] 298 | ...                   events.send(NetworkEvent::PeerDiscovered { 
[INFO] [stdout]     |                              ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(deprecated)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy_ecs::event::EventWriter::<'w, E>::send`: Use `EventWriter::write` instead.
[INFO] [stdout]    --> src/networking.rs:298:40
[INFO] [stdout]     |
[INFO] [stdout] 298 | ...                   events.send(NetworkEvent::PeerDiscovered { 
[INFO] [stdout]     |                              ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(deprecated)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy_ecs::event::EventWriter::<'w, E>::send`: Use `EventWriter::write` instead.
[INFO] [stdout]    --> src/networking.rs:298:40
[INFO] [stdout]     |
[INFO] [stdout] 298 | ...                   events.send(NetworkEvent::PeerDiscovered { 
[INFO] [stdout]     |                              ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(deprecated)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy_ecs::system::Query::<'w, 's, D, F>::get_single`: Please use `single` instead
[INFO] [stdout]    --> src/menu.rs:211:33
[INFO] [stdout]     |
[INFO] [stdout] 211 |     if let Ok(window) = windows.get_single() {
[INFO] [stdout]     |                                 ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy_ecs::system::Query::<'w, 's, D, F>::get_single`: Please use `single` instead
[INFO] [stdout]    --> src/menu.rs:211:33
[INFO] [stdout]     |
[INFO] [stdout] 211 |     if let Ok(window) = windows.get_single() {
[INFO] [stdout]     |                                 ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy_ecs::system::EntityCommands::<'a>::despawn_recursive`: Use entity.despawn(), which now automatically despawns recursively.
[INFO] [stdout]    --> src/menu.rs:329:49
[INFO] [stdout]     |
[INFO] [stdout] 329 |                         commands.entity(entity).despawn_recursive();
[INFO] [stdout]     |                                                 ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy_ecs::system::EntityCommands::<'a>::despawn_recursive`: Use entity.despawn(), which now automatically despawns recursively.
[INFO] [stdout]    --> src/menu.rs:334:56
[INFO] [stdout]     |
[INFO] [stdout] 334 |                         commands.entity(camera_entity).despawn_recursive();
[INFO] [stdout]     |                                                        ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy_ecs::system::EntityCommands::<'a>::despawn_recursive`: Use entity.despawn(), which now automatically despawns recursively.
[INFO] [stdout]    --> src/menu.rs:329:49
[INFO] [stdout]     |
[INFO] [stdout] 329 |                         commands.entity(entity).despawn_recursive();
[INFO] [stdout]     |                                                 ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy_ecs::system::EntityCommands::<'a>::despawn_recursive`: Use entity.despawn(), which now automatically despawns recursively.
[INFO] [stdout]    --> src/menu.rs:334:56
[INFO] [stdout]     |
[INFO] [stdout] 334 |                         commands.entity(camera_entity).despawn_recursive();
[INFO] [stdout]     |                                                        ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy_ecs::system::Query::<'w, 's, D, F>::get_single`: Please use `single` instead
[INFO] [stdout]    --> src/menu.rs:211:33
[INFO] [stdout]     |
[INFO] [stdout] 211 |     if let Ok(window) = windows.get_single() {
[INFO] [stdout]     |                                 ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy_ecs::system::EntityCommands::<'a>::despawn_recursive`: Use entity.despawn(), which now automatically despawns recursively.
[INFO] [stdout]     --> src/menu.rs:1146:53
[INFO] [stdout]      |
[INFO] [stdout] 1146 | ...                   commands.entity(entity).despawn_recursive();
[INFO] [stdout]      |                                               ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy_ecs::system::EntityCommands::<'a>::despawn_recursive`: Use entity.despawn(), which now automatically despawns recursively.
[INFO] [stdout]    --> src/menu.rs:329:49
[INFO] [stdout]     |
[INFO] [stdout] 329 |                         commands.entity(entity).despawn_recursive();
[INFO] [stdout]     |                                                 ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy_ecs::system::EntityCommands::<'a>::despawn_recursive`: Use entity.despawn(), which now automatically despawns recursively.
[INFO] [stdout]    --> src/menu.rs:334:56
[INFO] [stdout]     |
[INFO] [stdout] 334 |                         commands.entity(camera_entity).despawn_recursive();
[INFO] [stdout]     |                                                        ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy_ecs::system::EntityCommands::<'a>::despawn_recursive`: Use entity.despawn(), which now automatically despawns recursively.
[INFO] [stdout]     --> src/menu.rs:1193:41
[INFO] [stdout]      |
[INFO] [stdout] 1193 |                 commands.entity(entity).despawn_recursive();
[INFO] [stdout]      |                                         ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy_ecs::system::EntityCommands::<'a>::despawn_recursive`: Use entity.despawn(), which now automatically despawns recursively.
[INFO] [stdout]     --> src/menu.rs:1146:53
[INFO] [stdout]      |
[INFO] [stdout] 1146 | ...                   commands.entity(entity).despawn_recursive();
[INFO] [stdout]      |                                               ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy_ecs::system::Query::<'w, 's, D, F>::get_single`: Please use `single` instead
[INFO] [stdout]    --> src/menu.rs:211:33
[INFO] [stdout]     |
[INFO] [stdout] 211 |     if let Ok(window) = windows.get_single() {
[INFO] [stdout]     |                                 ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy_ecs::system::EntityCommands::<'a>::despawn_recursive`: Use entity.despawn(), which now automatically despawns recursively.
[INFO] [stdout]     --> src/menu.rs:1193:41
[INFO] [stdout]      |
[INFO] [stdout] 1193 |                 commands.entity(entity).despawn_recursive();
[INFO] [stdout]      |                                         ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy_ecs::system::EntityCommands::<'a>::despawn_recursive`: Use entity.despawn(), which now automatically despawns recursively.
[INFO] [stdout]    --> src/menu.rs:329:49
[INFO] [stdout]     |
[INFO] [stdout] 329 |                         commands.entity(entity).despawn_recursive();
[INFO] [stdout]     |                                                 ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy_ecs::system::EntityCommands::<'a>::despawn_recursive`: Use entity.despawn(), which now automatically despawns recursively.
[INFO] [stdout]    --> src/menu.rs:334:56
[INFO] [stdout]     |
[INFO] [stdout] 334 |                         commands.entity(camera_entity).despawn_recursive();
[INFO] [stdout]     |                                                        ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy_ecs::system::EntityCommands::<'a>::despawn_recursive`: Use entity.despawn(), which now automatically despawns recursively.
[INFO] [stdout]     --> src/menu.rs:1146:53
[INFO] [stdout]      |
[INFO] [stdout] 1146 | ...                   commands.entity(entity).despawn_recursive();
[INFO] [stdout]      |                                               ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy_ecs::system::EntityCommands::<'a>::despawn_recursive`: Use entity.despawn(), which now automatically despawns recursively.
[INFO] [stdout]     --> src/menu.rs:1193:41
[INFO] [stdout]      |
[INFO] [stdout] 1193 |                 commands.entity(entity).despawn_recursive();
[INFO] [stdout]      |                                         ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy_ecs::system::EntityCommands::<'a>::despawn_recursive`: Use entity.despawn(), which now automatically despawns recursively.
[INFO] [stdout]     --> src/menu.rs:1146:53
[INFO] [stdout]      |
[INFO] [stdout] 1146 | ...                   commands.entity(entity).despawn_recursive();
[INFO] [stdout]      |                                               ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated method `bevy_ecs::system::EntityCommands::<'a>::despawn_recursive`: Use entity.despawn(), which now automatically despawns recursively.
[INFO] [stdout]     --> src/menu.rs:1193:41
[INFO] [stdout]      |
[INFO] [stdout] 1193 |                 commands.entity(entity).despawn_recursive();
[INFO] [stdout]      |                                         ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/menu.rs:423:5
[INFO] [stdout]     |
[INFO] [stdout] 423 |     mut menu_state: ResMut<MenuState>,
[INFO] [stdout]     |     ----^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/menu.rs:424:5
[INFO] [stdout]     |
[INFO] [stdout] 424 |     mut commands: Commands,
[INFO] [stdout]     |     ----^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/menu.rs:424:5
[INFO] [stdout]     |
[INFO] [stdout] 424 |     mut commands: Commands,
[INFO] [stdout]     |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> src/menu.rs:1124:5
[INFO] [stdout]      |
[INFO] [stdout] 1124 |     mut menu_state: ResMut<MenuState>,
[INFO] [stdout]      |     ----^^^^^^^^^^
[INFO] [stdout]      |     |
[INFO] [stdout]      |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `menu_state`
[INFO] [stdout]     --> src/menu.rs:1124:5
[INFO] [stdout]      |
[INFO] [stdout] 1124 |     mut menu_state: ResMut<MenuState>,
[INFO] [stdout]      |     ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_menu_state`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/menu.rs:423:5
[INFO] [stdout]     |
[INFO] [stdout] 423 |     mut menu_state: ResMut<MenuState>,
[INFO] [stdout]     |     ----^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/menu.rs:424:5
[INFO] [stdout]     |
[INFO] [stdout] 424 |     mut commands: Commands,
[INFO] [stdout]     |     ----^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/menu.rs:424:5
[INFO] [stdout]     |
[INFO] [stdout] 424 |     mut commands: Commands,
[INFO] [stdout]     |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `run_app` is never used
[INFO] [stdout]   --> src/lib.rs:27:4
[INFO] [stdout]    |
[INFO] [stdout] 27 | fn run_app() {
[INFO] [stdout]    |    ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `MIN_PLAYERS` is never used
[INFO] [stdout]  --> src/game.rs:8:11
[INFO] [stdout]   |
[INFO] [stdout] 8 | pub const MIN_PLAYERS: usize = 2;
[INFO] [stdout]   |           ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `MAX_PLAYERS` is never used
[INFO] [stdout]  --> src/game.rs:9:11
[INFO] [stdout]   |
[INFO] [stdout] 9 | pub const MAX_PLAYERS: usize = 20;
[INFO] [stdout]   |           ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `HIDING_TIME` is never used
[INFO] [stdout]   --> src/game.rs:10:11
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub const HIDING_TIME: f32 = 30.0; // 30 seconds to hide
[INFO] [stdout]    |           ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `SEEKING_TIME` is never used
[INFO] [stdout]   --> src/game.rs:11:11
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub const SEEKING_TIME: f32 = 180.0; // 3 minutes to seek
[INFO] [stdout]    |           ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GamePlugin` is never constructed
[INFO] [stdout]   --> src/game.rs:13:12
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub struct GamePlugin;
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameState` is never constructed
[INFO] [stdout]   --> src/game.rs:41:12
[INFO] [stdout]    |
[INFO] [stdout] 41 | pub struct GameState {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `GamePhase` is never used
[INFO] [stdout]   --> src/game.rs:51:10
[INFO] [stdout]    |
[INFO] [stdout] 51 | pub enum GamePhase {
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `setup_game` is never used
[INFO] [stdout]   --> src/game.rs:59:4
[INFO] [stdout]    |
[INFO] [stdout] 59 | fn setup_game(mut commands: Commands) {
[INFO] [stdout]    |    ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameTitle` is never constructed
[INFO] [stdout]    --> src/game.rs:138:8
[INFO] [stdout]     |
[INFO] [stdout] 138 | struct GameTitle;
[INFO] [stdout]     |        ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameStatus` is never constructed
[INFO] [stdout]    --> src/game.rs:141:8
[INFO] [stdout]     |
[INFO] [stdout] 141 | struct GameStatus;
[INFO] [stdout]     |        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `AnimatedTitle` is never constructed
[INFO] [stdout]    --> src/game.rs:144:8
[INFO] [stdout]     |
[INFO] [stdout] 144 | struct AnimatedTitle {
[INFO] [stdout]     |        ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `update_game_state` is never used
[INFO] [stdout]    --> src/game.rs:148:4
[INFO] [stdout]     |
[INFO] [stdout] 148 | fn update_game_state(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `handle_player_interactions` is never used
[INFO] [stdout]    --> src/game.rs:221:4
[INFO] [stdout]     |
[INFO] [stdout] 221 | fn handle_player_interactions(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check_win_conditions` is never used
[INFO] [stdout]    --> src/game.rs:240:4
[INFO] [stdout]     |
[INFO] [stdout] 240 | fn check_win_conditions(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `update_ui` is never used
[INFO] [stdout]    --> src/game.rs:257:4
[INFO] [stdout]     |
[INFO] [stdout] 257 | fn update_ui(
[INFO] [stdout]     |    ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `animate_title` is never used
[INFO] [stdout]    --> src/game.rs:331:4
[INFO] [stdout]     |
[INFO] [stdout] 331 | fn animate_title(
[INFO] [stdout]     |    ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `monitor_player_count` is never used
[INFO] [stdout]    --> src/game.rs:353:4
[INFO] [stdout]     |
[INFO] [stdout] 353 | fn monitor_player_count(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `ensure_minimum_players` is never used
[INFO] [stdout]    --> src/game.rs:376:4
[INFO] [stdout]     |
[INFO] [stdout] 376 | fn ensure_minimum_players(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `follow_player_camera` is never used
[INFO] [stdout]    --> src/game.rs:405:4
[INFO] [stdout]     |
[INFO] [stdout] 405 | fn follow_player_camera(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `handle_network_controls` is never used
[INFO] [stdout]    --> src/game.rs:424:4
[INFO] [stdout]     |
[INFO] [stdout] 424 | fn handle_network_controls(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PlayerPlugin` is never constructed
[INFO] [stdout]  --> src/player.rs:4:12
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct PlayerPlugin;
[INFO] [stdout]   |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Player` is never constructed
[INFO] [stdout]   --> src/player.rs:20:12
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub struct Player {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `LocalPlayer` is never constructed
[INFO] [stdout]   --> src/player.rs:45:12
[INFO] [stdout]    |
[INFO] [stdout] 45 | pub struct LocalPlayer;
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PlayerSprite` is never constructed
[INFO] [stdout]   --> src/player.rs:48:12
[INFO] [stdout]    |
[INFO] [stdout] 48 | pub struct PlayerSprite;
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_local_player` is never used
[INFO] [stdout]   --> src/player.rs:50:4
[INFO] [stdout]    |
[INFO] [stdout] 50 | fn spawn_local_player(mut commands: Commands, mut meshes: ResMut<Assets<Mesh>>, mut materials: ResMut<Assets<StandardMaterial>>) {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `player_movement` is never used
[INFO] [stdout]   --> src/player.rs:69:4
[INFO] [stdout]    |
[INFO] [stdout] 69 | fn player_movement(
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `player_hiding` is never used
[INFO] [stdout]    --> src/player.rs:130:4
[INFO] [stdout]     |
[INFO] [stdout] 130 | fn player_hiding(
[INFO] [stdout]     |    ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `player_seeking` is never used
[INFO] [stdout]    --> src/player.rs:155:4
[INFO] [stdout]     |
[INFO] [stdout] 155 | fn player_seeking(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `MobileInput` is never constructed
[INFO] [stdout]    --> src/player.rs:180:12
[INFO] [stdout]     |
[INFO] [stdout] 180 | pub struct MobileInput {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `MobileControlButton` is never constructed
[INFO] [stdout]    --> src/player.rs:189:8
[INFO] [stdout]     |
[INFO] [stdout] 189 | struct MobileControlButton {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `MobileAction` is never used
[INFO] [stdout]    --> src/player.rs:194:6
[INFO] [stdout]     |
[INFO] [stdout] 194 | enum MobileAction {
[INFO] [stdout]     |      ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `setup_mobile_ui` is never used
[INFO] [stdout]    --> src/player.rs:200:4
[INFO] [stdout]     |
[INFO] [stdout] 200 | fn setup_mobile_ui(mut commands: Commands) {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `VirtualJoystick` is never constructed
[INFO] [stdout]    --> src/player.rs:292:8
[INFO] [stdout]     |
[INFO] [stdout] 292 | struct VirtualJoystick;
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `handle_mobile_controls` is never used
[INFO] [stdout]    --> src/player.rs:294:4
[INFO] [stdout]     |
[INFO] [stdout] 294 | fn handle_mobile_controls(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `WorldPlugin` is never constructed
[INFO] [stdout]  --> src/world.rs:4:12
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct WorldPlugin;
[INFO] [stdout]   |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Street` is never constructed
[INFO] [stdout]   --> src/world.rs:18:12
[INFO] [stdout]    |
[INFO] [stdout] 18 | pub struct Street;
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `House` is never constructed
[INFO] [stdout]   --> src/world.rs:21:12
[INFO] [stdout]    |
[INFO] [stdout] 21 | pub struct House {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `WorldBoundary` is never constructed
[INFO] [stdout]   --> src/world.rs:26:12
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct WorldBoundary;
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `setup_world` is never used
[INFO] [stdout]   --> src/world.rs:28:4
[INFO] [stdout]    |
[INFO] [stdout] 28 | fn setup_world(mut commands: Commands, mut meshes: ResMut<Assets<Mesh>>, mut materials: ResMut<Assets<StandardMaterial>>) {
[INFO] [stdout]    |    ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_streets` is never used
[INFO] [stdout]   --> src/world.rs:91:4
[INFO] [stdout]    |
[INFO] [stdout] 91 | fn spawn_streets(mut commands: Commands, mut meshes: ResMut<Assets<Mesh>>, mut materials: ResMut<Assets<StandardMaterial>>) {
[INFO] [stdout]    |    ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_houses` is never used
[INFO] [stdout]    --> src/world.rs:127:4
[INFO] [stdout]     |
[INFO] [stdout] 127 | fn spawn_houses(mut commands: Commands, mut meshes: ResMut<Assets<Mesh>>, mut materials: ResMut<Assets<StandardMaterial>>) {
[INFO] [stdout]     |    ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_trees` is never used
[INFO] [stdout]    --> src/world.rs:209:4
[INFO] [stdout]     |
[INFO] [stdout] 209 | fn spawn_trees(commands: &mut Commands, meshes: &mut ResMut<Assets<Mesh>>, materials: &mut ResMut<Assets<StandardMaterial>>, rng: &...
[INFO] [stdout]     |    ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_street_lamps` is never used
[INFO] [stdout]    --> src/world.rs:243:4
[INFO] [stdout]     |
[INFO] [stdout] 243 | fn spawn_street_lamps(commands: &mut Commands, meshes: &mut ResMut<Assets<Mesh>>, materials: &mut ResMut<Assets<StandardMaterial>>,...
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: static `GAME_SOCKET` is never used
[INFO] [stdout]   --> src/networking.rs:14:16
[INFO] [stdout]    |
[INFO] [stdout] 14 |     pub static GAME_SOCKET: LazyLock<Arc<Mutex<Option<Arc<UdpSocket>>>>> = LazyLock::new(|| {
[INFO] [stdout]    |                ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: static `DISCOVERY_SOCKET` is never used
[INFO] [stdout]   --> src/networking.rs:18:16
[INFO] [stdout]    |
[INFO] [stdout] 18 |     pub static DISCOVERY_SOCKET: LazyLock<Arc<Mutex<Option<Arc<UdpSocket>>>>> = LazyLock::new(|| {
[INFO] [stdout]    |                ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `P2PState` is never constructed
[INFO] [stdout]   --> src/networking.rs:23:16
[INFO] [stdout]    |
[INFO] [stdout] 23 |     pub struct P2PState {
[INFO] [stdout]    |                ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `ConnectionStatus` is never used
[INFO] [stdout]   --> src/networking.rs:55:14
[INFO] [stdout]    |
[INFO] [stdout] 55 |     pub enum ConnectionStatus {
[INFO] [stdout]    |              ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `NetworkState` is never constructed
[INFO] [stdout]   --> src/networking.rs:71:16
[INFO] [stdout]    |
[INFO] [stdout] 71 |     pub struct NetworkState {
[INFO] [stdout]    |                ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `NetworkPlayer` is never constructed
[INFO] [stdout]   --> src/networking.rs:81:16
[INFO] [stdout]    |
[INFO] [stdout] 81 |     pub struct NetworkPlayer {
[INFO] [stdout]    |                ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `ServerState` is never constructed
[INFO] [stdout]   --> src/networking.rs:90:16
[INFO] [stdout]    |
[INFO] [stdout] 90 |     pub struct ServerState {
[INFO] [stdout]    |                ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `AIPlayer` is never constructed
[INFO] [stdout]   --> src/networking.rs:97:16
[INFO] [stdout]    |
[INFO] [stdout] 97 |     pub struct AIPlayer;
[INFO] [stdout]    |                ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `ConnectionInfoTimer` is never constructed
[INFO] [stdout]    --> src/networking.rs:100:16
[INFO] [stdout]     |
[INFO] [stdout] 100 |     pub struct ConnectionInfoTimer(pub Timer);
[INFO] [stdout]     |                ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `NetworkEvent` is never used
[INFO] [stdout]    --> src/networking.rs:110:14
[INFO] [stdout]     |
[INFO] [stdout] 110 |     pub enum NetworkEvent {
[INFO] [stdout]     |              ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `NetworkingPlugin` is never constructed
[INFO] [stdout]    --> src/networking.rs:120:16
[INFO] [stdout]     |
[INFO] [stdout] 120 |     pub struct NetworkingPlugin;
[INFO] [stdout]     |                ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `initialize_p2p_network` is never used
[INFO] [stdout]    --> src/networking.rs:144:8
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn initialize_p2p_network(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `handle_network_events` is never used
[INFO] [stdout]    --> src/networking.rs:201:12
[INFO] [stdout]     |
[INFO] [stdout] 201 |     pub fn handle_network_events(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `discover_peers` is never used
[INFO] [stdout]    --> src/networking.rs:231:8
[INFO] [stdout]     |
[INFO] [stdout] 231 |     fn discover_peers(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `receive_messages` is never used
[INFO] [stdout]    --> src/networking.rs:344:8
[INFO] [stdout]     |
[INFO] [stdout] 344 |     fn receive_messages(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `sync_player_positions` is never used
[INFO] [stdout]    --> src/networking.rs:425:12
[INFO] [stdout]     |
[INFO] [stdout] 425 |     pub fn sync_player_positions(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `broadcast_game_state` is never used
[INFO] [stdout]    --> src/networking.rs:438:12
[INFO] [stdout]     |
[INFO] [stdout] 438 |     pub fn broadcast_game_state(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `display_connection_info` is never used
[INFO] [stdout]    --> src/networking.rs:461:12
[INFO] [stdout]     |
[INFO] [stdout] 461 |     pub fn display_connection_info(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `update_ai_players` is never used
[INFO] [stdout]    --> src/networking.rs:478:12
[INFO] [stdout]     |
[INFO] [stdout] 478 |     pub fn update_ai_players() {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `cleanup_old_peers` is never used
[INFO] [stdout]    --> src/networking.rs:482:12
[INFO] [stdout]     |
[INFO] [stdout] 482 |     pub fn cleanup_old_peers() {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `get_local_ip` is never used
[INFO] [stdout]    --> src/networking.rs:486:8
[INFO] [stdout]     |
[INFO] [stdout] 486 |     fn get_local_ip() -> Result<String, Box<dyn std::error::Error + Send + Sync>> {
[INFO] [stdout]     |        ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `start_hosting` is never used
[INFO] [stdout]    --> src/networking.rs:491:12
[INFO] [stdout]     |
[INFO] [stdout] 491 |     pub fn start_hosting() -> Result<u16, Box<dyn std::error::Error + Send + Sync>> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `join_game` is never used
[INFO] [stdout]    --> src/networking.rs:533:12
[INFO] [stdout]     |
[INFO] [stdout] 533 |     pub fn join_game(host_address: String) -> Result<(), Box<dyn std::error::Error + Send + Sync>> {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `leave_game` is never used
[INFO] [stdout]    --> src/networking.rs:564:12
[INFO] [stdout]     |
[INFO] [stdout] 564 |     pub fn leave_game() {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `send_player_movement` is never used
[INFO] [stdout]    --> src/networking.rs:580:12
[INFO] [stdout]     |
[INFO] [stdout] 580 |     pub fn send_player_movement(_player_id: u64, _position: Vec3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_ai_player` is never used
[INFO] [stdout]    --> src/networking.rs:584:12
[INFO] [stdout]     |
[INFO] [stdout] 584 |     pub fn spawn_ai_player(commands: &mut Commands, id: u64, position: Vec3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `test_mouse_input_system` is never used
[INFO] [stdout]  --> src/menu.rs:7:4
[INFO] [stdout]   |
[INFO] [stdout] 7 | fn test_mouse_input_system(
[INFO] [stdout]   |    ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `MenuPlugin` is never constructed
[INFO] [stdout]   --> src/menu.rs:66:12
[INFO] [stdout]    |
[INFO] [stdout] 66 | pub struct MenuPlugin;
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `AppState` is never constructed
[INFO] [stdout]   --> src/menu.rs:90:12
[INFO] [stdout]    |
[INFO] [stdout] 90 | pub struct AppState {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `AppScreen` is never used
[INFO] [stdout]   --> src/menu.rs:95:10
[INFO] [stdout]    |
[INFO] [stdout] 95 | pub enum AppScreen {
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `MenuState` is never constructed
[INFO] [stdout]    --> src/menu.rs:102:12
[INFO] [stdout]     |
[INFO] [stdout] 102 | pub struct MenuState {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `MenuScreen` is never used
[INFO] [stdout]    --> src/menu.rs:110:10
[INFO] [stdout]     |
[INFO] [stdout] 110 | pub enum MenuScreen {
[INFO] [stdout]     |          ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `MenuUI` is never constructed
[INFO] [stdout]    --> src/menu.rs:119:12
[INFO] [stdout]     |
[INFO] [stdout] 119 | pub struct MenuUI;
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `MenuTitle` is never constructed
[INFO] [stdout]    --> src/menu.rs:122:12
[INFO] [stdout]     |
[INFO] [stdout] 122 | pub struct MenuTitle;
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `HostButton` is never constructed
[INFO] [stdout]    --> src/menu.rs:125:12
[INFO] [stdout]     |
[INFO] [stdout] 125 | pub struct HostButton;
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `JoinButton` is never constructed
[INFO] [stdout]    --> src/menu.rs:128:12
[INFO] [stdout]     |
[INFO] [stdout] 128 | pub struct JoinButton;
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PeerListContainer` is never constructed
[INFO] [stdout]    --> src/menu.rs:131:12
[INFO] [stdout]     |
[INFO] [stdout] 131 | pub struct PeerListContainer;
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PeerListItem` is never constructed
[INFO] [stdout]    --> src/menu.rs:134:12
[INFO] [stdout]     |
[INFO] [stdout] 134 | pub struct PeerListItem;
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `BackButton` is never constructed
[INFO] [stdout]    --> src/menu.rs:137:12
[INFO] [stdout]     |
[INFO] [stdout] 137 | pub struct BackButton;
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `DisconnectButton` is never constructed
[INFO] [stdout]    --> src/menu.rs:140:12
[INFO] [stdout]     |
[INFO] [stdout] 140 | pub struct DisconnectButton;
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `StatusText` is never constructed
[INFO] [stdout]    --> src/menu.rs:143:12
[INFO] [stdout]     |
[INFO] [stdout] 143 | pub struct StatusText;
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `StartPlayingButton` is never constructed
[INFO] [stdout]    --> src/menu.rs:146:12
[INFO] [stdout]     |
[INFO] [stdout] 146 | pub struct StartPlayingButton;
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `MenuCamera` is never constructed
[INFO] [stdout]    --> src/menu.rs:149:12
[INFO] [stdout]     |
[INFO] [stdout] 149 | pub struct MenuCamera;
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `AnimatedMenuTitle` is never constructed
[INFO] [stdout]    --> src/menu.rs:152:12
[INFO] [stdout]     |
[INFO] [stdout] 152 | pub struct AnimatedMenuTitle {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `setup_menu` is never used
[INFO] [stdout]    --> src/menu.rs:156:4
[INFO] [stdout]     |
[INFO] [stdout] 156 | fn setup_menu(mut commands: Commands) {
[INFO] [stdout]     |    ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `handle_menu_buttons` is never used
[INFO] [stdout]    --> src/menu.rs:178:4
[INFO] [stdout]     |
[INFO] [stdout] 178 | fn handle_menu_buttons(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `handle_menu_keyboard` is never used
[INFO] [stdout]    --> src/menu.rs:379:4
[INFO] [stdout]     |
[INFO] [stdout] 379 | fn handle_menu_keyboard(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `update_connection_status` is never used
[INFO] [stdout]    --> src/menu.rs:419:4
[INFO] [stdout]     |
[INFO] [stdout] 419 | fn update_connection_status(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `animate_menu_title` is never used
[INFO] [stdout]    --> src/menu.rs:484:4
[INFO] [stdout]     |
[INFO] [stdout] 484 | fn animate_menu_title(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `update_button_visibility` is never used
[INFO] [stdout]    --> src/menu.rs:501:4
[INFO] [stdout]     |
[INFO] [stdout] 501 | fn update_button_visibility(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `create_main_menu` is never used
[INFO] [stdout]    --> src/menu.rs:549:4
[INFO] [stdout]     |
[INFO] [stdout] 549 | fn create_main_menu(commands: &mut Commands) {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `create_join_lobby_ui` is never used
[INFO] [stdout]    --> src/menu.rs:684:4
[INFO] [stdout]     |
[INFO] [stdout] 684 | fn create_join_lobby_ui(commands: &mut Commands) {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `show_join_lobby` is never used
[INFO] [stdout]    --> src/menu.rs:785:4
[INFO] [stdout]     |
[INFO] [stdout] 785 | fn show_join_lobby(_commands: &mut Commands) {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `show_main_menu` is never used
[INFO] [stdout]    --> src/menu.rs:790:4
[INFO] [stdout]     |
[INFO] [stdout] 790 | fn show_main_menu(_commands: &mut Commands) {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `transition_to_game` is never used
[INFO] [stdout]    --> src/menu.rs:795:4
[INFO] [stdout]     |
[INFO] [stdout] 795 | fn transition_to_game(commands: &mut Commands) {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `create_game_ui` is never used
[INFO] [stdout]    --> src/menu.rs:803:4
[INFO] [stdout]     |
[INFO] [stdout] 803 | fn create_game_ui(commands: &mut Commands) {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `create_game_hud` is never used
[INFO] [stdout]    --> src/menu.rs:955:4
[INFO] [stdout]     |
[INFO] [stdout] 955 | fn create_game_hud(commands: &mut Commands) {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `update_peer_list` is never used
[INFO] [stdout]     --> src/menu.rs:1008:4
[INFO] [stdout]      |
[INFO] [stdout] 1008 | fn update_peer_list(
[INFO] [stdout]      |    ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `handle_peer_selection` is never used
[INFO] [stdout]     --> src/menu.rs:1118:4
[INFO] [stdout]      |
[INFO] [stdout] 1118 | fn handle_peer_selection(
[INFO] [stdout]      |    ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PeerInfo` is never constructed
[INFO] [stdout]     --> src/menu.rs:1171:12
[INFO] [stdout]      |
[INFO] [stdout] 1171 | pub struct PeerInfo {
[INFO] [stdout]      |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `manage_menu_ui_state` is never used
[INFO] [stdout]     --> src/menu.rs:1176:4
[INFO] [stdout]      |
[INFO] [stdout] 1176 | fn manage_menu_ui_state(
[INFO] [stdout]      |    ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `update_game_status_text` is never used
[INFO] [stdout]     --> src/menu.rs:1233:4
[INFO] [stdout]      |
[INFO] [stdout] 1233 | fn update_game_status_text(
[INFO] [stdout]      |    ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `setup_actual_game_world` is never used
[INFO] [stdout]     --> src/menu.rs:1260:4
[INFO] [stdout]      |
[INFO] [stdout] 1260 | fn setup_actual_game_world(commands: &mut Commands) {
[INFO] [stdout]      |    ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> src/menu.rs:1124:5
[INFO] [stdout]      |
[INFO] [stdout] 1124 |     mut menu_state: ResMut<MenuState>,
[INFO] [stdout]      |     ----^^^^^^^^^^
[INFO] [stdout]      |     |
[INFO] [stdout]      |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `menu_state`
[INFO] [stdout]     --> src/menu.rs:1124:5
[INFO] [stdout]      |
[INFO] [stdout] 1124 |     mut menu_state: ResMut<MenuState>,
[INFO] [stdout]      |     ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_menu_state`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `MIN_PLAYERS` is never used
[INFO] [stdout]  --> src/game.rs:8:11
[INFO] [stdout]   |
[INFO] [stdout] 8 | pub const MIN_PLAYERS: usize = 2;
[INFO] [stdout]   |           ^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `MAX_PLAYERS` is never used
[INFO] [stdout]  --> src/game.rs:9:11
[INFO] [stdout]   |
[INFO] [stdout] 9 | pub const MAX_PLAYERS: usize = 20;
[INFO] [stdout]   |           ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `HIDING_TIME` is never used
[INFO] [stdout]   --> src/game.rs:10:11
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub const HIDING_TIME: f32 = 30.0; // 30 seconds to hide
[INFO] [stdout]    |           ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `SEEKING_TIME` is never used
[INFO] [stdout]   --> src/game.rs:11:11
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub const SEEKING_TIME: f32 = 180.0; // 3 minutes to seek
[INFO] [stdout]    |           ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GamePlugin` is never constructed
[INFO] [stdout]   --> src/game.rs:13:12
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub struct GamePlugin;
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameState` is never constructed
[INFO] [stdout]   --> src/game.rs:41:12
[INFO] [stdout]    |
[INFO] [stdout] 41 | pub struct GameState {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `GamePhase` is never used
[INFO] [stdout]   --> src/game.rs:51:10
[INFO] [stdout]    |
[INFO] [stdout] 51 | pub enum GamePhase {
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `setup_game` is never used
[INFO] [stdout]   --> src/game.rs:59:4
[INFO] [stdout]    |
[INFO] [stdout] 59 | fn setup_game(mut commands: Commands) {
[INFO] [stdout]    |    ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameTitle` is never constructed
[INFO] [stdout]    --> src/game.rs:138:8
[INFO] [stdout]     |
[INFO] [stdout] 138 | struct GameTitle;
[INFO] [stdout]     |        ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameStatus` is never constructed
[INFO] [stdout]    --> src/game.rs:141:8
[INFO] [stdout]     |
[INFO] [stdout] 141 | struct GameStatus;
[INFO] [stdout]     |        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `AnimatedTitle` is never constructed
[INFO] [stdout]    --> src/game.rs:144:8
[INFO] [stdout]     |
[INFO] [stdout] 144 | struct AnimatedTitle {
[INFO] [stdout]     |        ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `update_game_state` is never used
[INFO] [stdout]    --> src/game.rs:148:4
[INFO] [stdout]     |
[INFO] [stdout] 148 | fn update_game_state(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `handle_player_interactions` is never used
[INFO] [stdout]    --> src/game.rs:221:4
[INFO] [stdout]     |
[INFO] [stdout] 221 | fn handle_player_interactions(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check_win_conditions` is never used
[INFO] [stdout]    --> src/game.rs:240:4
[INFO] [stdout]     |
[INFO] [stdout] 240 | fn check_win_conditions(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `update_ui` is never used
[INFO] [stdout]    --> src/game.rs:257:4
[INFO] [stdout]     |
[INFO] [stdout] 257 | fn update_ui(
[INFO] [stdout]     |    ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `animate_title` is never used
[INFO] [stdout]    --> src/game.rs:331:4
[INFO] [stdout]     |
[INFO] [stdout] 331 | fn animate_title(
[INFO] [stdout]     |    ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `monitor_player_count` is never used
[INFO] [stdout]    --> src/game.rs:353:4
[INFO] [stdout]     |
[INFO] [stdout] 353 | fn monitor_player_count(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `ensure_minimum_players` is never used
[INFO] [stdout]    --> src/game.rs:376:4
[INFO] [stdout]     |
[INFO] [stdout] 376 | fn ensure_minimum_players(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `follow_player_camera` is never used
[INFO] [stdout]    --> src/game.rs:405:4
[INFO] [stdout]     |
[INFO] [stdout] 405 | fn follow_player_camera(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `handle_network_controls` is never used
[INFO] [stdout]    --> src/game.rs:424:4
[INFO] [stdout]     |
[INFO] [stdout] 424 | fn handle_network_controls(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PlayerPlugin` is never constructed
[INFO] [stdout]  --> src/player.rs:4:12
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct PlayerPlugin;
[INFO] [stdout]   |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PlayerSprite` is never constructed
[INFO] [stdout]   --> src/player.rs:48:12
[INFO] [stdout]    |
[INFO] [stdout] 48 | pub struct PlayerSprite;
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_local_player` is never used
[INFO] [stdout]   --> src/player.rs:50:4
[INFO] [stdout]    |
[INFO] [stdout] 50 | fn spawn_local_player(mut commands: Commands, mut meshes: ResMut<Assets<Mesh>>, mut materials: ResMut<Assets<StandardMaterial>>) {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `player_movement` is never used
[INFO] [stdout]   --> src/player.rs:69:4
[INFO] [stdout]    |
[INFO] [stdout] 69 | fn player_movement(
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `player_hiding` is never used
[INFO] [stdout]    --> src/player.rs:130:4
[INFO] [stdout]     |
[INFO] [stdout] 130 | fn player_hiding(
[INFO] [stdout]     |    ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `player_seeking` is never used
[INFO] [stdout]    --> src/player.rs:155:4
[INFO] [stdout]     |
[INFO] [stdout] 155 | fn player_seeking(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `MobileInput` is never constructed
[INFO] [stdout]    --> src/player.rs:180:12
[INFO] [stdout]     |
[INFO] [stdout] 180 | pub struct MobileInput {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `MobileControlButton` is never constructed
[INFO] [stdout]    --> src/player.rs:189:8
[INFO] [stdout]     |
[INFO] [stdout] 189 | struct MobileControlButton {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `MobileAction` is never used
[INFO] [stdout]    --> src/player.rs:194:6
[INFO] [stdout]     |
[INFO] [stdout] 194 | enum MobileAction {
[INFO] [stdout]     |      ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `setup_mobile_ui` is never used
[INFO] [stdout]    --> src/player.rs:200:4
[INFO] [stdout]     |
[INFO] [stdout] 200 | fn setup_mobile_ui(mut commands: Commands) {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `VirtualJoystick` is never constructed
[INFO] [stdout]    --> src/player.rs:292:8
[INFO] [stdout]     |
[INFO] [stdout] 292 | struct VirtualJoystick;
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `handle_mobile_controls` is never used
[INFO] [stdout]    --> src/player.rs:294:4
[INFO] [stdout]     |
[INFO] [stdout] 294 | fn handle_mobile_controls(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `WorldPlugin` is never constructed
[INFO] [stdout]  --> src/world.rs:4:12
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct WorldPlugin;
[INFO] [stdout]   |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Street` is never constructed
[INFO] [stdout]   --> src/world.rs:18:12
[INFO] [stdout]    |
[INFO] [stdout] 18 | pub struct Street;
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `House` is never constructed
[INFO] [stdout]   --> src/world.rs:21:12
[INFO] [stdout]    |
[INFO] [stdout] 21 | pub struct House {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `WorldBoundary` is never constructed
[INFO] [stdout]   --> src/world.rs:26:12
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct WorldBoundary;
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `setup_world` is never used
[INFO] [stdout]   --> src/world.rs:28:4
[INFO] [stdout]    |
[INFO] [stdout] 28 | fn setup_world(mut commands: Commands, mut meshes: ResMut<Assets<Mesh>>, mut materials: ResMut<Assets<StandardMaterial>>) {
[INFO] [stdout]    |    ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_streets` is never used
[INFO] [stdout]   --> src/world.rs:91:4
[INFO] [stdout]    |
[INFO] [stdout] 91 | fn spawn_streets(mut commands: Commands, mut meshes: ResMut<Assets<Mesh>>, mut materials: ResMut<Assets<StandardMaterial>>) {
[INFO] [stdout]    |    ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_houses` is never used
[INFO] [stdout]    --> src/world.rs:127:4
[INFO] [stdout]     |
[INFO] [stdout] 127 | fn spawn_houses(mut commands: Commands, mut meshes: ResMut<Assets<Mesh>>, mut materials: ResMut<Assets<StandardMaterial>>) {
[INFO] [stdout]     |    ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_trees` is never used
[INFO] [stdout]    --> src/world.rs:209:4
[INFO] [stdout]     |
[INFO] [stdout] 209 | fn spawn_trees(commands: &mut Commands, meshes: &mut ResMut<Assets<Mesh>>, materials: &mut ResMut<Assets<StandardMaterial>>, rng: &...
[INFO] [stdout]     |    ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_street_lamps` is never used
[INFO] [stdout]    --> src/world.rs:243:4
[INFO] [stdout]     |
[INFO] [stdout] 243 | fn spawn_street_lamps(commands: &mut Commands, meshes: &mut ResMut<Assets<Mesh>>, materials: &mut ResMut<Assets<StandardMaterial>>,...
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Connecting` is never constructed
[INFO] [stdout]   --> src/networking.rs:57:9
[INFO] [stdout]    |
[INFO] [stdout] 55 |     pub enum ConnectionStatus {
[INFO] [stdout]    |              ---------------- variant in this enum
[INFO] [stdout] 56 |         Disconnected,
[INFO] [stdout] 57 |         Connecting, 
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `ConnectionStatus` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `id`, `peer_id`, `position`, `is_seeker`, and `is_hidden` are never read
[INFO] [stdout]   --> src/networking.rs:82:13
[INFO] [stdout]    |
[INFO] [stdout] 81 |     pub struct NetworkPlayer {
[INFO] [stdout]    |                ------------- fields in this struct
[INFO] [stdout] 82 |         pub id: u64,
[INFO] [stdout]    |             ^^
[INFO] [stdout] 83 |         pub peer_id: String,
[INFO] [stdout]    |             ^^^^^^^
[INFO] [stdout] 84 |         pub position: Vec3,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 85 |         pub is_seeker: bool,
[INFO] [stdout]    |             ^^^^^^^^^
[INFO] [stdout] 86 |         pub is_hidden: bool,
[INFO] [stdout]    |             ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `NetworkPlayer` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `AIPlayer` is never constructed
[INFO] [stdout]   --> src/networking.rs:97:16
[INFO] [stdout]    |
[INFO] [stdout] 97 |     pub struct AIPlayer;
[INFO] [stdout]    |                ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `peer_id` and `address` are never read
[INFO] [stdout]    --> src/networking.rs:111:26
[INFO] [stdout]     |
[INFO] [stdout] 111 |         PeerDiscovered { peer_id: String, address: String },
[INFO] [stdout]     |         --------------   ^^^^^^^          ^^^^^^^
[INFO] [stdout]     |         |
[INFO] [stdout]     |         fields in this variant
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `PeerLost`, `ConnectionEstablished`, `PlayerJoined`, `PlayerLeft`, `PlayerMoved`, and `GameStateChanged` are never constructed
[INFO] [stdout]    --> src/networking.rs:112:9
[INFO] [stdout]     |
[INFO] [stdout] 110 |     pub enum NetworkEvent {
[INFO] [stdout]     |              ------------ variants in this enum
[INFO] [stdout] 111 |         PeerDiscovered { peer_id: String, address: String },
[INFO] [stdout] 112 |         PeerLost { peer_id: String },
[INFO] [stdout]     |         ^^^^^^^^
[INFO] [stdout] 113 |         ConnectionEstablished { peer_id: String },
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 114 |         PlayerJoined { player_id: u64, name: String },
[INFO] [stdout]     |         ^^^^^^^^^^^^
[INFO] [stdout] 115 |         PlayerLeft { player_id: u64 },
[INFO] [stdout]     |         ^^^^^^^^^^
[INFO] [stdout] 116 |         PlayerMoved { player_id: u64, position: Vec3 },
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout] 117 |         GameStateChanged { seekers: Vec<u64>, hiders: Vec<u64> },
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_ai_player` is never used
[INFO] [stdout]    --> src/networking.rs:584:12
[INFO] [stdout]     |
[INFO] [stdout] 584 |     pub fn spawn_ai_player(commands: &mut Commands, id: u64, position: Vec3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `current` is never read
[INFO] [stdout]   --> src/menu.rs:91:9
[INFO] [stdout]    |
[INFO] [stdout] 90 | pub struct AppState {
[INFO] [stdout]    |            -------- field in this struct
[INFO] [stdout] 91 |     pub current: AppScreen,
[INFO] [stdout]    |         ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Game` is never constructed
[INFO] [stdout]   --> src/menu.rs:98:5
[INFO] [stdout]    |
[INFO] [stdout] 95 | pub enum AppScreen {
[INFO] [stdout]    |          --------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 98 |     Game,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `connection_attempt`, `peer_list`, and `transition_to_game` are never read
[INFO] [stdout]    --> src/menu.rs:104:9
[INFO] [stdout]     |
[INFO] [stdout] 102 | pub struct MenuState {
[INFO] [stdout]     |            --------- fields in this struct
[INFO] [stdout] 103 |     pub screen: MenuScreen,
[INFO] [stdout] 104 |     pub connection_attempt: bool,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 105 |     pub peer_list: Vec<String>,
[INFO] [stdout]     |         ^^^^^^^^^
[INFO] [stdout] 106 |     pub transition_to_game: bool,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `create_game_hud` is never used
[INFO] [stdout]    --> src/menu.rs:955:4
[INFO] [stdout]     |
[INFO] [stdout] 955 | fn create_game_hud(commands: &mut Commands) {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `peer_id` is never read
[INFO] [stdout]     --> src/menu.rs:1172:9
[INFO] [stdout]      |
[INFO] [stdout] 1171 | pub struct PeerInfo {
[INFO] [stdout]      |            -------- field in this struct
[INFO] [stdout] 1172 |     pub peer_id: String,
[INFO] [stdout]      |         ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/menu.rs:423:5
[INFO] [stdout]     |
[INFO] [stdout] 423 |     mut menu_state: ResMut<MenuState>,
[INFO] [stdout]     |     ----^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/menu.rs:424:5
[INFO] [stdout]     |
[INFO] [stdout] 424 |     mut commands: Commands,
[INFO] [stdout]     |     ----^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/menu.rs:424:5
[INFO] [stdout]     |
[INFO] [stdout] 424 |     mut commands: Commands,
[INFO] [stdout]     |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> src/menu.rs:1124:5
[INFO] [stdout]      |
[INFO] [stdout] 1124 |     mut menu_state: ResMut<MenuState>,
[INFO] [stdout]      |     ----^^^^^^^^^^
[INFO] [stdout]      |     |
[INFO] [stdout]      |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `menu_state`
[INFO] [stdout]     --> src/menu.rs:1124:5
[INFO] [stdout]      |
[INFO] [stdout] 1124 |     mut menu_state: ResMut<MenuState>,
[INFO] [stdout]      |     ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_menu_state`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/menu.rs:423:5
[INFO] [stdout]     |
[INFO] [stdout] 423 |     mut menu_state: ResMut<MenuState>,
[INFO] [stdout]     |     ----^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/menu.rs:424:5
[INFO] [stdout]     |
[INFO] [stdout] 424 |     mut commands: Commands,
[INFO] [stdout]     |     ----^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/menu.rs:424:5
[INFO] [stdout]     |
[INFO] [stdout] 424 |     mut commands: Commands,
[INFO] [stdout]     |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `MIN_PLAYERS` is never used
[INFO] [stdout]  --> src/game.rs:8:11
[INFO] [stdout]   |
[INFO] [stdout] 8 | pub const MIN_PLAYERS: usize = 2;
[INFO] [stdout]   |           ^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `MAX_PLAYERS` is never used
[INFO] [stdout]  --> src/game.rs:9:11
[INFO] [stdout]   |
[INFO] [stdout] 9 | pub const MAX_PLAYERS: usize = 20;
[INFO] [stdout]   |           ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `HIDING_TIME` is never used
[INFO] [stdout]   --> src/game.rs:10:11
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub const HIDING_TIME: f32 = 30.0; // 30 seconds to hide
[INFO] [stdout]    |           ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `SEEKING_TIME` is never used
[INFO] [stdout]   --> src/game.rs:11:11
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub const SEEKING_TIME: f32 = 180.0; // 3 minutes to seek
[INFO] [stdout]    |           ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GamePlugin` is never constructed
[INFO] [stdout]   --> src/game.rs:13:12
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub struct GamePlugin;
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameState` is never constructed
[INFO] [stdout]   --> src/game.rs:41:12
[INFO] [stdout]    |
[INFO] [stdout] 41 | pub struct GameState {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `GamePhase` is never used
[INFO] [stdout]   --> src/game.rs:51:10
[INFO] [stdout]    |
[INFO] [stdout] 51 | pub enum GamePhase {
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `setup_game` is never used
[INFO] [stdout]   --> src/game.rs:59:4
[INFO] [stdout]    |
[INFO] [stdout] 59 | fn setup_game(mut commands: Commands) {
[INFO] [stdout]    |    ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameTitle` is never constructed
[INFO] [stdout]    --> src/game.rs:138:8
[INFO] [stdout]     |
[INFO] [stdout] 138 | struct GameTitle;
[INFO] [stdout]     |        ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameStatus` is never constructed
[INFO] [stdout]    --> src/game.rs:141:8
[INFO] [stdout]     |
[INFO] [stdout] 141 | struct GameStatus;
[INFO] [stdout]     |        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `AnimatedTitle` is never constructed
[INFO] [stdout]    --> src/game.rs:144:8
[INFO] [stdout]     |
[INFO] [stdout] 144 | struct AnimatedTitle {
[INFO] [stdout]     |        ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `update_game_state` is never used
[INFO] [stdout]    --> src/game.rs:148:4
[INFO] [stdout]     |
[INFO] [stdout] 148 | fn update_game_state(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `handle_player_interactions` is never used
[INFO] [stdout]    --> src/game.rs:221:4
[INFO] [stdout]     |
[INFO] [stdout] 221 | fn handle_player_interactions(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check_win_conditions` is never used
[INFO] [stdout]    --> src/game.rs:240:4
[INFO] [stdout]     |
[INFO] [stdout] 240 | fn check_win_conditions(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `update_ui` is never used
[INFO] [stdout]    --> src/game.rs:257:4
[INFO] [stdout]     |
[INFO] [stdout] 257 | fn update_ui(
[INFO] [stdout]     |    ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `animate_title` is never used
[INFO] [stdout]    --> src/game.rs:331:4
[INFO] [stdout]     |
[INFO] [stdout] 331 | fn animate_title(
[INFO] [stdout]     |    ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `monitor_player_count` is never used
[INFO] [stdout]    --> src/game.rs:353:4
[INFO] [stdout]     |
[INFO] [stdout] 353 | fn monitor_player_count(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `ensure_minimum_players` is never used
[INFO] [stdout]    --> src/game.rs:376:4
[INFO] [stdout]     |
[INFO] [stdout] 376 | fn ensure_minimum_players(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `follow_player_camera` is never used
[INFO] [stdout]    --> src/game.rs:405:4
[INFO] [stdout]     |
[INFO] [stdout] 405 | fn follow_player_camera(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `handle_network_controls` is never used
[INFO] [stdout]    --> src/game.rs:424:4
[INFO] [stdout]     |
[INFO] [stdout] 424 | fn handle_network_controls(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PlayerPlugin` is never constructed
[INFO] [stdout]  --> src/player.rs:4:12
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct PlayerPlugin;
[INFO] [stdout]   |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PlayerSprite` is never constructed
[INFO] [stdout]   --> src/player.rs:48:12
[INFO] [stdout]    |
[INFO] [stdout] 48 | pub struct PlayerSprite;
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_local_player` is never used
[INFO] [stdout]   --> src/player.rs:50:4
[INFO] [stdout]    |
[INFO] [stdout] 50 | fn spawn_local_player(mut commands: Commands, mut meshes: ResMut<Assets<Mesh>>, mut materials: ResMut<Assets<StandardMaterial>>) {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `player_movement` is never used
[INFO] [stdout]   --> src/player.rs:69:4
[INFO] [stdout]    |
[INFO] [stdout] 69 | fn player_movement(
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `player_hiding` is never used
[INFO] [stdout]    --> src/player.rs:130:4
[INFO] [stdout]     |
[INFO] [stdout] 130 | fn player_hiding(
[INFO] [stdout]     |    ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `player_seeking` is never used
[INFO] [stdout]    --> src/player.rs:155:4
[INFO] [stdout]     |
[INFO] [stdout] 155 | fn player_seeking(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `MobileInput` is never constructed
[INFO] [stdout]    --> src/player.rs:180:12
[INFO] [stdout]     |
[INFO] [stdout] 180 | pub struct MobileInput {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `MobileControlButton` is never constructed
[INFO] [stdout]    --> src/player.rs:189:8
[INFO] [stdout]     |
[INFO] [stdout] 189 | struct MobileControlButton {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `MobileAction` is never used
[INFO] [stdout]    --> src/player.rs:194:6
[INFO] [stdout]     |
[INFO] [stdout] 194 | enum MobileAction {
[INFO] [stdout]     |      ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `setup_mobile_ui` is never used
[INFO] [stdout]    --> src/player.rs:200:4
[INFO] [stdout]     |
[INFO] [stdout] 200 | fn setup_mobile_ui(mut commands: Commands) {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `VirtualJoystick` is never constructed
[INFO] [stdout]    --> src/player.rs:292:8
[INFO] [stdout]     |
[INFO] [stdout] 292 | struct VirtualJoystick;
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `handle_mobile_controls` is never used
[INFO] [stdout]    --> src/player.rs:294:4
[INFO] [stdout]     |
[INFO] [stdout] 294 | fn handle_mobile_controls(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `WorldPlugin` is never constructed
[INFO] [stdout]  --> src/world.rs:4:12
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct WorldPlugin;
[INFO] [stdout]   |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Street` is never constructed
[INFO] [stdout]   --> src/world.rs:18:12
[INFO] [stdout]    |
[INFO] [stdout] 18 | pub struct Street;
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `House` is never constructed
[INFO] [stdout]   --> src/world.rs:21:12
[INFO] [stdout]    |
[INFO] [stdout] 21 | pub struct House {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `WorldBoundary` is never constructed
[INFO] [stdout]   --> src/world.rs:26:12
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct WorldBoundary;
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `setup_world` is never used
[INFO] [stdout]   --> src/world.rs:28:4
[INFO] [stdout]    |
[INFO] [stdout] 28 | fn setup_world(mut commands: Commands, mut meshes: ResMut<Assets<Mesh>>, mut materials: ResMut<Assets<StandardMaterial>>) {
[INFO] [stdout]    |    ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_streets` is never used
[INFO] [stdout]   --> src/world.rs:91:4
[INFO] [stdout]    |
[INFO] [stdout] 91 | fn spawn_streets(mut commands: Commands, mut meshes: ResMut<Assets<Mesh>>, mut materials: ResMut<Assets<StandardMaterial>>) {
[INFO] [stdout]    |    ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_houses` is never used
[INFO] [stdout]    --> src/world.rs:127:4
[INFO] [stdout]     |
[INFO] [stdout] 127 | fn spawn_houses(mut commands: Commands, mut meshes: ResMut<Assets<Mesh>>, mut materials: ResMut<Assets<StandardMaterial>>) {
[INFO] [stdout]     |    ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_trees` is never used
[INFO] [stdout]    --> src/world.rs:209:4
[INFO] [stdout]     |
[INFO] [stdout] 209 | fn spawn_trees(commands: &mut Commands, meshes: &mut ResMut<Assets<Mesh>>, materials: &mut ResMut<Assets<StandardMaterial>>, rng: &...
[INFO] [stdout]     |    ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_street_lamps` is never used
[INFO] [stdout]    --> src/world.rs:243:4
[INFO] [stdout]     |
[INFO] [stdout] 243 | fn spawn_street_lamps(commands: &mut Commands, meshes: &mut ResMut<Assets<Mesh>>, materials: &mut ResMut<Assets<StandardMaterial>>,...
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Connecting` is never constructed
[INFO] [stdout]   --> src/networking.rs:57:9
[INFO] [stdout]    |
[INFO] [stdout] 55 |     pub enum ConnectionStatus {
[INFO] [stdout]    |              ---------------- variant in this enum
[INFO] [stdout] 56 |         Disconnected,
[INFO] [stdout] 57 |         Connecting, 
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `ConnectionStatus` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `id`, `peer_id`, `position`, `is_seeker`, and `is_hidden` are never read
[INFO] [stdout]   --> src/networking.rs:82:13
[INFO] [stdout]    |
[INFO] [stdout] 81 |     pub struct NetworkPlayer {
[INFO] [stdout]    |                ------------- fields in this struct
[INFO] [stdout] 82 |         pub id: u64,
[INFO] [stdout]    |             ^^
[INFO] [stdout] 83 |         pub peer_id: String,
[INFO] [stdout]    |             ^^^^^^^
[INFO] [stdout] 84 |         pub position: Vec3,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 85 |         pub is_seeker: bool,
[INFO] [stdout]    |             ^^^^^^^^^
[INFO] [stdout] 86 |         pub is_hidden: bool,
[INFO] [stdout]    |             ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `NetworkPlayer` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `AIPlayer` is never constructed
[INFO] [stdout]   --> src/networking.rs:97:16
[INFO] [stdout]    |
[INFO] [stdout] 97 |     pub struct AIPlayer;
[INFO] [stdout]    |                ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `peer_id` and `address` are never read
[INFO] [stdout]    --> src/networking.rs:111:26
[INFO] [stdout]     |
[INFO] [stdout] 111 |         PeerDiscovered { peer_id: String, address: String },
[INFO] [stdout]     |         --------------   ^^^^^^^          ^^^^^^^
[INFO] [stdout]     |         |
[INFO] [stdout]     |         fields in this variant
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `PeerLost`, `ConnectionEstablished`, `PlayerJoined`, `PlayerLeft`, `PlayerMoved`, and `GameStateChanged` are never constructed
[INFO] [stdout]    --> src/networking.rs:112:9
[INFO] [stdout]     |
[INFO] [stdout] 110 |     pub enum NetworkEvent {
[INFO] [stdout]     |              ------------ variants in this enum
[INFO] [stdout] 111 |         PeerDiscovered { peer_id: String, address: String },
[INFO] [stdout] 112 |         PeerLost { peer_id: String },
[INFO] [stdout]     |         ^^^^^^^^
[INFO] [stdout] 113 |         ConnectionEstablished { peer_id: String },
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 114 |         PlayerJoined { player_id: u64, name: String },
[INFO] [stdout]     |         ^^^^^^^^^^^^
[INFO] [stdout] 115 |         PlayerLeft { player_id: u64 },
[INFO] [stdout]     |         ^^^^^^^^^^
[INFO] [stdout] 116 |         PlayerMoved { player_id: u64, position: Vec3 },
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout] 117 |         GameStateChanged { seekers: Vec<u64>, hiders: Vec<u64> },
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_ai_player` is never used
[INFO] [stdout]    --> src/networking.rs:584:12
[INFO] [stdout]     |
[INFO] [stdout] 584 |     pub fn spawn_ai_player(commands: &mut Commands, id: u64, position: Vec3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `current` is never read
[INFO] [stdout]   --> src/menu.rs:91:9
[INFO] [stdout]    |
[INFO] [stdout] 90 | pub struct AppState {
[INFO] [stdout]    |            -------- field in this struct
[INFO] [stdout] 91 |     pub current: AppScreen,
[INFO] [stdout]    |         ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Game` is never constructed
[INFO] [stdout]   --> src/menu.rs:98:5
[INFO] [stdout]    |
[INFO] [stdout] 95 | pub enum AppScreen {
[INFO] [stdout]    |          --------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 98 |     Game,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `connection_attempt`, `peer_list`, and `transition_to_game` are never read
[INFO] [stdout]    --> src/menu.rs:104:9
[INFO] [stdout]     |
[INFO] [stdout] 102 | pub struct MenuState {
[INFO] [stdout]     |            --------- fields in this struct
[INFO] [stdout] 103 |     pub screen: MenuScreen,
[INFO] [stdout] 104 |     pub connection_attempt: bool,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 105 |     pub peer_list: Vec<String>,
[INFO] [stdout]     |         ^^^^^^^^^
[INFO] [stdout] 106 |     pub transition_to_game: bool,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `create_game_hud` is never used
[INFO] [stdout]    --> src/menu.rs:955:4
[INFO] [stdout]     |
[INFO] [stdout] 955 | fn create_game_hud(commands: &mut Commands) {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `peer_id` is never read
[INFO] [stdout]     --> src/menu.rs:1172:9
[INFO] [stdout]      |
[INFO] [stdout] 1171 | pub struct PeerInfo {
[INFO] [stdout]      |            -------- field in this struct
[INFO] [stdout] 1172 |     pub peer_id: String,
[INFO] [stdout]      |         ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> src/menu.rs:1124:5
[INFO] [stdout]      |
[INFO] [stdout] 1124 |     mut menu_state: ResMut<MenuState>,
[INFO] [stdout]      |     ----^^^^^^^^^^
[INFO] [stdout]      |     |
[INFO] [stdout]      |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `menu_state`
[INFO] [stdout]     --> src/menu.rs:1124:5
[INFO] [stdout]      |
[INFO] [stdout] 1124 |     mut menu_state: ResMut<MenuState>,
[INFO] [stdout]      |     ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_menu_state`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `run_app` is never used
[INFO] [stdout]   --> src/lib.rs:27:4
[INFO] [stdout]    |
[INFO] [stdout] 27 | fn run_app() {
[INFO] [stdout]    |    ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `MIN_PLAYERS` is never used
[INFO] [stdout]  --> src/game.rs:8:11
[INFO] [stdout]   |
[INFO] [stdout] 8 | pub const MIN_PLAYERS: usize = 2;
[INFO] [stdout]   |           ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `MAX_PLAYERS` is never used
[INFO] [stdout]  --> src/game.rs:9:11
[INFO] [stdout]   |
[INFO] [stdout] 9 | pub const MAX_PLAYERS: usize = 20;
[INFO] [stdout]   |           ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `HIDING_TIME` is never used
[INFO] [stdout]   --> src/game.rs:10:11
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub const HIDING_TIME: f32 = 30.0; // 30 seconds to hide
[INFO] [stdout]    |           ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `SEEKING_TIME` is never used
[INFO] [stdout]   --> src/game.rs:11:11
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub const SEEKING_TIME: f32 = 180.0; // 3 minutes to seek
[INFO] [stdout]    |           ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GamePlugin` is never constructed
[INFO] [stdout]   --> src/game.rs:13:12
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub struct GamePlugin;
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameState` is never constructed
[INFO] [stdout]   --> src/game.rs:41:12
[INFO] [stdout]    |
[INFO] [stdout] 41 | pub struct GameState {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `GamePhase` is never used
[INFO] [stdout]   --> src/game.rs:51:10
[INFO] [stdout]    |
[INFO] [stdout] 51 | pub enum GamePhase {
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `setup_game` is never used
[INFO] [stdout]   --> src/game.rs:59:4
[INFO] [stdout]    |
[INFO] [stdout] 59 | fn setup_game(mut commands: Commands) {
[INFO] [stdout]    |    ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameTitle` is never constructed
[INFO] [stdout]    --> src/game.rs:138:8
[INFO] [stdout]     |
[INFO] [stdout] 138 | struct GameTitle;
[INFO] [stdout]     |        ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameStatus` is never constructed
[INFO] [stdout]    --> src/game.rs:141:8
[INFO] [stdout]     |
[INFO] [stdout] 141 | struct GameStatus;
[INFO] [stdout]     |        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `AnimatedTitle` is never constructed
[INFO] [stdout]    --> src/game.rs:144:8
[INFO] [stdout]     |
[INFO] [stdout] 144 | struct AnimatedTitle {
[INFO] [stdout]     |        ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `update_game_state` is never used
[INFO] [stdout]    --> src/game.rs:148:4
[INFO] [stdout]     |
[INFO] [stdout] 148 | fn update_game_state(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `handle_player_interactions` is never used
[INFO] [stdout]    --> src/game.rs:221:4
[INFO] [stdout]     |
[INFO] [stdout] 221 | fn handle_player_interactions(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check_win_conditions` is never used
[INFO] [stdout]    --> src/game.rs:240:4
[INFO] [stdout]     |
[INFO] [stdout] 240 | fn check_win_conditions(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `update_ui` is never used
[INFO] [stdout]    --> src/game.rs:257:4
[INFO] [stdout]     |
[INFO] [stdout] 257 | fn update_ui(
[INFO] [stdout]     |    ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `animate_title` is never used
[INFO] [stdout]    --> src/game.rs:331:4
[INFO] [stdout]     |
[INFO] [stdout] 331 | fn animate_title(
[INFO] [stdout]     |    ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `monitor_player_count` is never used
[INFO] [stdout]    --> src/game.rs:353:4
[INFO] [stdout]     |
[INFO] [stdout] 353 | fn monitor_player_count(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `ensure_minimum_players` is never used
[INFO] [stdout]    --> src/game.rs:376:4
[INFO] [stdout]     |
[INFO] [stdout] 376 | fn ensure_minimum_players(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `follow_player_camera` is never used
[INFO] [stdout]    --> src/game.rs:405:4
[INFO] [stdout]     |
[INFO] [stdout] 405 | fn follow_player_camera(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `handle_network_controls` is never used
[INFO] [stdout]    --> src/game.rs:424:4
[INFO] [stdout]     |
[INFO] [stdout] 424 | fn handle_network_controls(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PlayerPlugin` is never constructed
[INFO] [stdout]  --> src/player.rs:4:12
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct PlayerPlugin;
[INFO] [stdout]   |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Player` is never constructed
[INFO] [stdout]   --> src/player.rs:20:12
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub struct Player {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `LocalPlayer` is never constructed
[INFO] [stdout]   --> src/player.rs:45:12
[INFO] [stdout]    |
[INFO] [stdout] 45 | pub struct LocalPlayer;
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PlayerSprite` is never constructed
[INFO] [stdout]   --> src/player.rs:48:12
[INFO] [stdout]    |
[INFO] [stdout] 48 | pub struct PlayerSprite;
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_local_player` is never used
[INFO] [stdout]   --> src/player.rs:50:4
[INFO] [stdout]    |
[INFO] [stdout] 50 | fn spawn_local_player(mut commands: Commands, mut meshes: ResMut<Assets<Mesh>>, mut materials: ResMut<Assets<StandardMaterial>>) {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `player_movement` is never used
[INFO] [stdout]   --> src/player.rs:69:4
[INFO] [stdout]    |
[INFO] [stdout] 69 | fn player_movement(
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `player_hiding` is never used
[INFO] [stdout]    --> src/player.rs:130:4
[INFO] [stdout]     |
[INFO] [stdout] 130 | fn player_hiding(
[INFO] [stdout]     |    ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `player_seeking` is never used
[INFO] [stdout]    --> src/player.rs:155:4
[INFO] [stdout]     |
[INFO] [stdout] 155 | fn player_seeking(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `MobileInput` is never constructed
[INFO] [stdout]    --> src/player.rs:180:12
[INFO] [stdout]     |
[INFO] [stdout] 180 | pub struct MobileInput {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `MobileControlButton` is never constructed
[INFO] [stdout]    --> src/player.rs:189:8
[INFO] [stdout]     |
[INFO] [stdout] 189 | struct MobileControlButton {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `MobileAction` is never used
[INFO] [stdout]    --> src/player.rs:194:6
[INFO] [stdout]     |
[INFO] [stdout] 194 | enum MobileAction {
[INFO] [stdout]     |      ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `setup_mobile_ui` is never used
[INFO] [stdout]    --> src/player.rs:200:4
[INFO] [stdout]     |
[INFO] [stdout] 200 | fn setup_mobile_ui(mut commands: Commands) {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `VirtualJoystick` is never constructed
[INFO] [stdout]    --> src/player.rs:292:8
[INFO] [stdout]     |
[INFO] [stdout] 292 | struct VirtualJoystick;
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `handle_mobile_controls` is never used
[INFO] [stdout]    --> src/player.rs:294:4
[INFO] [stdout]     |
[INFO] [stdout] 294 | fn handle_mobile_controls(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `WorldPlugin` is never constructed
[INFO] [stdout]  --> src/world.rs:4:12
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct WorldPlugin;
[INFO] [stdout]   |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Street` is never constructed
[INFO] [stdout]   --> src/world.rs:18:12
[INFO] [stdout]    |
[INFO] [stdout] 18 | pub struct Street;
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `House` is never constructed
[INFO] [stdout]   --> src/world.rs:21:12
[INFO] [stdout]    |
[INFO] [stdout] 21 | pub struct House {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `WorldBoundary` is never constructed
[INFO] [stdout]   --> src/world.rs:26:12
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct WorldBoundary;
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `setup_world` is never used
[INFO] [stdout]   --> src/world.rs:28:4
[INFO] [stdout]    |
[INFO] [stdout] 28 | fn setup_world(mut commands: Commands, mut meshes: ResMut<Assets<Mesh>>, mut materials: ResMut<Assets<StandardMaterial>>) {
[INFO] [stdout]    |    ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_streets` is never used
[INFO] [stdout]   --> src/world.rs:91:4
[INFO] [stdout]    |
[INFO] [stdout] 91 | fn spawn_streets(mut commands: Commands, mut meshes: ResMut<Assets<Mesh>>, mut materials: ResMut<Assets<StandardMaterial>>) {
[INFO] [stdout]    |    ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_houses` is never used
[INFO] [stdout]    --> src/world.rs:127:4
[INFO] [stdout]     |
[INFO] [stdout] 127 | fn spawn_houses(mut commands: Commands, mut meshes: ResMut<Assets<Mesh>>, mut materials: ResMut<Assets<StandardMaterial>>) {
[INFO] [stdout]     |    ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_trees` is never used
[INFO] [stdout]    --> src/world.rs:209:4
[INFO] [stdout]     |
[INFO] [stdout] 209 | fn spawn_trees(commands: &mut Commands, meshes: &mut ResMut<Assets<Mesh>>, materials: &mut ResMut<Assets<StandardMaterial>>, rng: &...
[INFO] [stdout]     |    ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_street_lamps` is never used
[INFO] [stdout]    --> src/world.rs:243:4
[INFO] [stdout]     |
[INFO] [stdout] 243 | fn spawn_street_lamps(commands: &mut Commands, meshes: &mut ResMut<Assets<Mesh>>, materials: &mut ResMut<Assets<StandardMaterial>>,...
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: static `GAME_SOCKET` is never used
[INFO] [stdout]   --> src/networking.rs:14:16
[INFO] [stdout]    |
[INFO] [stdout] 14 |     pub static GAME_SOCKET: LazyLock<Arc<Mutex<Option<Arc<UdpSocket>>>>> = LazyLock::new(|| {
[INFO] [stdout]    |                ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: static `DISCOVERY_SOCKET` is never used
[INFO] [stdout]   --> src/networking.rs:18:16
[INFO] [stdout]    |
[INFO] [stdout] 18 |     pub static DISCOVERY_SOCKET: LazyLock<Arc<Mutex<Option<Arc<UdpSocket>>>>> = LazyLock::new(|| {
[INFO] [stdout]    |                ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `P2PState` is never constructed
[INFO] [stdout]   --> src/networking.rs:23:16
[INFO] [stdout]    |
[INFO] [stdout] 23 |     pub struct P2PState {
[INFO] [stdout]    |                ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `ConnectionStatus` is never used
[INFO] [stdout]   --> src/networking.rs:55:14
[INFO] [stdout]    |
[INFO] [stdout] 55 |     pub enum ConnectionStatus {
[INFO] [stdout]    |              ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `NetworkState` is never constructed
[INFO] [stdout]   --> src/networking.rs:71:16
[INFO] [stdout]    |
[INFO] [stdout] 71 |     pub struct NetworkState {
[INFO] [stdout]    |                ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `NetworkPlayer` is never constructed
[INFO] [stdout]   --> src/networking.rs:81:16
[INFO] [stdout]    |
[INFO] [stdout] 81 |     pub struct NetworkPlayer {
[INFO] [stdout]    |                ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `ServerState` is never constructed
[INFO] [stdout]   --> src/networking.rs:90:16
[INFO] [stdout]    |
[INFO] [stdout] 90 |     pub struct ServerState {
[INFO] [stdout]    |                ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `AIPlayer` is never constructed
[INFO] [stdout]   --> src/networking.rs:97:16
[INFO] [stdout]    |
[INFO] [stdout] 97 |     pub struct AIPlayer;
[INFO] [stdout]    |                ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `ConnectionInfoTimer` is never constructed
[INFO] [stdout]    --> src/networking.rs:100:16
[INFO] [stdout]     |
[INFO] [stdout] 100 |     pub struct ConnectionInfoTimer(pub Timer);
[INFO] [stdout]     |                ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `NetworkEvent` is never used
[INFO] [stdout]    --> src/networking.rs:110:14
[INFO] [stdout]     |
[INFO] [stdout] 110 |     pub enum NetworkEvent {
[INFO] [stdout]     |              ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `NetworkingPlugin` is never constructed
[INFO] [stdout]    --> src/networking.rs:120:16
[INFO] [stdout]     |
[INFO] [stdout] 120 |     pub struct NetworkingPlugin;
[INFO] [stdout]     |                ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `initialize_p2p_network` is never used
[INFO] [stdout]    --> src/networking.rs:144:8
[INFO] [stdout]     |
[INFO] [stdout] 144 |     fn initialize_p2p_network(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `handle_network_events` is never used
[INFO] [stdout]    --> src/networking.rs:201:12
[INFO] [stdout]     |
[INFO] [stdout] 201 |     pub fn handle_network_events(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `discover_peers` is never used
[INFO] [stdout]    --> src/networking.rs:231:8
[INFO] [stdout]     |
[INFO] [stdout] 231 |     fn discover_peers(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `receive_messages` is never used
[INFO] [stdout]    --> src/networking.rs:344:8
[INFO] [stdout]     |
[INFO] [stdout] 344 |     fn receive_messages(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `sync_player_positions` is never used
[INFO] [stdout]    --> src/networking.rs:425:12
[INFO] [stdout]     |
[INFO] [stdout] 425 |     pub fn sync_player_positions(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `broadcast_game_state` is never used
[INFO] [stdout]    --> src/networking.rs:438:12
[INFO] [stdout]     |
[INFO] [stdout] 438 |     pub fn broadcast_game_state(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `display_connection_info` is never used
[INFO] [stdout]    --> src/networking.rs:461:12
[INFO] [stdout]     |
[INFO] [stdout] 461 |     pub fn display_connection_info(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `update_ai_players` is never used
[INFO] [stdout]    --> src/networking.rs:478:12
[INFO] [stdout]     |
[INFO] [stdout] 478 |     pub fn update_ai_players() {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `cleanup_old_peers` is never used
[INFO] [stdout]    --> src/networking.rs:482:12
[INFO] [stdout]     |
[INFO] [stdout] 482 |     pub fn cleanup_old_peers() {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `get_local_ip` is never used
[INFO] [stdout]    --> src/networking.rs:486:8
[INFO] [stdout]     |
[INFO] [stdout] 486 |     fn get_local_ip() -> Result<String, Box<dyn std::error::Error + Send + Sync>> {
[INFO] [stdout]     |        ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `start_hosting` is never used
[INFO] [stdout]    --> src/networking.rs:491:12
[INFO] [stdout]     |
[INFO] [stdout] 491 |     pub fn start_hosting() -> Result<u16, Box<dyn std::error::Error + Send + Sync>> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `join_game` is never used
[INFO] [stdout]    --> src/networking.rs:533:12
[INFO] [stdout]     |
[INFO] [stdout] 533 |     pub fn join_game(host_address: String) -> Result<(), Box<dyn std::error::Error + Send + Sync>> {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `leave_game` is never used
[INFO] [stdout]    --> src/networking.rs:564:12
[INFO] [stdout]     |
[INFO] [stdout] 564 |     pub fn leave_game() {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `send_player_movement` is never used
[INFO] [stdout]    --> src/networking.rs:580:12
[INFO] [stdout]     |
[INFO] [stdout] 580 |     pub fn send_player_movement(_player_id: u64, _position: Vec3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_ai_player` is never used
[INFO] [stdout]    --> src/networking.rs:584:12
[INFO] [stdout]     |
[INFO] [stdout] 584 |     pub fn spawn_ai_player(commands: &mut Commands, id: u64, position: Vec3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `test_mouse_input_system` is never used
[INFO] [stdout]  --> src/menu.rs:7:4
[INFO] [stdout]   |
[INFO] [stdout] 7 | fn test_mouse_input_system(
[INFO] [stdout]   |    ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `MenuPlugin` is never constructed
[INFO] [stdout]   --> src/menu.rs:66:12
[INFO] [stdout]    |
[INFO] [stdout] 66 | pub struct MenuPlugin;
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `AppState` is never constructed
[INFO] [stdout]   --> src/menu.rs:90:12
[INFO] [stdout]    |
[INFO] [stdout] 90 | pub struct AppState {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `AppScreen` is never used
[INFO] [stdout]   --> src/menu.rs:95:10
[INFO] [stdout]    |
[INFO] [stdout] 95 | pub enum AppScreen {
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `MenuState` is never constructed
[INFO] [stdout]    --> src/menu.rs:102:12
[INFO] [stdout]     |
[INFO] [stdout] 102 | pub struct MenuState {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `MenuScreen` is never used
[INFO] [stdout]    --> src/menu.rs:110:10
[INFO] [stdout]     |
[INFO] [stdout] 110 | pub enum MenuScreen {
[INFO] [stdout]     |          ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `MenuUI` is never constructed
[INFO] [stdout]    --> src/menu.rs:119:12
[INFO] [stdout]     |
[INFO] [stdout] 119 | pub struct MenuUI;
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `MenuTitle` is never constructed
[INFO] [stdout]    --> src/menu.rs:122:12
[INFO] [stdout]     |
[INFO] [stdout] 122 | pub struct MenuTitle;
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `HostButton` is never constructed
[INFO] [stdout]    --> src/menu.rs:125:12
[INFO] [stdout]     |
[INFO] [stdout] 125 | pub struct HostButton;
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `JoinButton` is never constructed
[INFO] [stdout]    --> src/menu.rs:128:12
[INFO] [stdout]     |
[INFO] [stdout] 128 | pub struct JoinButton;
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PeerListContainer` is never constructed
[INFO] [stdout]    --> src/menu.rs:131:12
[INFO] [stdout]     |
[INFO] [stdout] 131 | pub struct PeerListContainer;
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PeerListItem` is never constructed
[INFO] [stdout]    --> src/menu.rs:134:12
[INFO] [stdout]     |
[INFO] [stdout] 134 | pub struct PeerListItem;
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `BackButton` is never constructed
[INFO] [stdout]    --> src/menu.rs:137:12
[INFO] [stdout]     |
[INFO] [stdout] 137 | pub struct BackButton;
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `DisconnectButton` is never constructed
[INFO] [stdout]    --> src/menu.rs:140:12
[INFO] [stdout]     |
[INFO] [stdout] 140 | pub struct DisconnectButton;
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `StatusText` is never constructed
[INFO] [stdout]    --> src/menu.rs:143:12
[INFO] [stdout]     |
[INFO] [stdout] 143 | pub struct StatusText;
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `StartPlayingButton` is never constructed
[INFO] [stdout]    --> src/menu.rs:146:12
[INFO] [stdout]     |
[INFO] [stdout] 146 | pub struct StartPlayingButton;
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `MenuCamera` is never constructed
[INFO] [stdout]    --> src/menu.rs:149:12
[INFO] [stdout]     |
[INFO] [stdout] 149 | pub struct MenuCamera;
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `AnimatedMenuTitle` is never constructed
[INFO] [stdout]    --> src/menu.rs:152:12
[INFO] [stdout]     |
[INFO] [stdout] 152 | pub struct AnimatedMenuTitle {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `setup_menu` is never used
[INFO] [stdout]    --> src/menu.rs:156:4
[INFO] [stdout]     |
[INFO] [stdout] 156 | fn setup_menu(mut commands: Commands) {
[INFO] [stdout]     |    ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `handle_menu_buttons` is never used
[INFO] [stdout]    --> src/menu.rs:178:4
[INFO] [stdout]     |
[INFO] [stdout] 178 | fn handle_menu_buttons(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `handle_menu_keyboard` is never used
[INFO] [stdout]    --> src/menu.rs:379:4
[INFO] [stdout]     |
[INFO] [stdout] 379 | fn handle_menu_keyboard(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `update_connection_status` is never used
[INFO] [stdout]    --> src/menu.rs:419:4
[INFO] [stdout]     |
[INFO] [stdout] 419 | fn update_connection_status(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `animate_menu_title` is never used
[INFO] [stdout]    --> src/menu.rs:484:4
[INFO] [stdout]     |
[INFO] [stdout] 484 | fn animate_menu_title(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `update_button_visibility` is never used
[INFO] [stdout]    --> src/menu.rs:501:4
[INFO] [stdout]     |
[INFO] [stdout] 501 | fn update_button_visibility(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `create_main_menu` is never used
[INFO] [stdout]    --> src/menu.rs:549:4
[INFO] [stdout]     |
[INFO] [stdout] 549 | fn create_main_menu(commands: &mut Commands) {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `create_join_lobby_ui` is never used
[INFO] [stdout]    --> src/menu.rs:684:4
[INFO] [stdout]     |
[INFO] [stdout] 684 | fn create_join_lobby_ui(commands: &mut Commands) {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `show_join_lobby` is never used
[INFO] [stdout]    --> src/menu.rs:785:4
[INFO] [stdout]     |
[INFO] [stdout] 785 | fn show_join_lobby(_commands: &mut Commands) {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `show_main_menu` is never used
[INFO] [stdout]    --> src/menu.rs:790:4
[INFO] [stdout]     |
[INFO] [stdout] 790 | fn show_main_menu(_commands: &mut Commands) {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `transition_to_game` is never used
[INFO] [stdout]    --> src/menu.rs:795:4
[INFO] [stdout]     |
[INFO] [stdout] 795 | fn transition_to_game(commands: &mut Commands) {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `create_game_ui` is never used
[INFO] [stdout]    --> src/menu.rs:803:4
[INFO] [stdout]     |
[INFO] [stdout] 803 | fn create_game_ui(commands: &mut Commands) {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `create_game_hud` is never used
[INFO] [stdout]    --> src/menu.rs:955:4
[INFO] [stdout]     |
[INFO] [stdout] 955 | fn create_game_hud(commands: &mut Commands) {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `update_peer_list` is never used
[INFO] [stdout]     --> src/menu.rs:1008:4
[INFO] [stdout]      |
[INFO] [stdout] 1008 | fn update_peer_list(
[INFO] [stdout]      |    ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `handle_peer_selection` is never used
[INFO] [stdout]     --> src/menu.rs:1118:4
[INFO] [stdout]      |
[INFO] [stdout] 1118 | fn handle_peer_selection(
[INFO] [stdout]      |    ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PeerInfo` is never constructed
[INFO] [stdout]     --> src/menu.rs:1171:12
[INFO] [stdout]      |
[INFO] [stdout] 1171 | pub struct PeerInfo {
[INFO] [stdout]      |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `manage_menu_ui_state` is never used
[INFO] [stdout]     --> src/menu.rs:1176:4
[INFO] [stdout]      |
[INFO] [stdout] 1176 | fn manage_menu_ui_state(
[INFO] [stdout]      |    ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `update_game_status_text` is never used
[INFO] [stdout]     --> src/menu.rs:1233:4
[INFO] [stdout]      |
[INFO] [stdout] 1233 | fn update_game_status_text(
[INFO] [stdout]      |    ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `setup_actual_game_world` is never used
[INFO] [stdout]     --> src/menu.rs:1260:4
[INFO] [stdout]      |
[INFO] [stdout] 1260 | fn setup_actual_game_world(commands: &mut Commands) {
[INFO] [stdout]      |    ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 4m 27s
[INFO] running `Command { std: "docker" "inspect" "9478cedc1a345dbd1c0b65065faf33dca6bbacfba80bfe92b1306e6fd12a506b", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "9478cedc1a345dbd1c0b65065faf33dca6bbacfba80bfe92b1306e6fd12a506b", kill_on_drop: false }`
[INFO] [stdout] 9478cedc1a345dbd1c0b65065faf33dca6bbacfba80bfe92b1306e6fd12a506b
