[INFO] cloning repository https://github.com/WizHack2/bazoozoo
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/WizHack2/bazoozoo" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FWizHack2%2Fbazoozoo", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FWizHack2%2Fbazoozoo'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 04c6e35a4ec98e0511e2d3af1ece5adc97582102
[INFO] checking WizHack2/bazoozoo against try#6757d700f93f6d16c8b39cf79e96b019bd570e7d for pr-155299
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FWizHack2%2Fbazoozoo" "/workspace/builds/worker-6-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-6-tc2/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/WizHack2/bazoozoo
[INFO] finished tweaking git repo https://github.com/WizHack2/bazoozoo
[INFO] tweaked toml for git repo https://github.com/WizHack2/bazoozoo written to /workspace/builds/worker-6-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/WizHack2/bazoozoo on toolchain 6757d700f93f6d16c8b39cf79e96b019bd570e7d
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+6757d700f93f6d16c8b39cf79e96b019bd570e7d" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/WizHack2/bazoozoo already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+6757d700f93f6d16c8b39cf79e96b019bd570e7d" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+6757d700f93f6d16c8b39cf79e96b019bd570e7d" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] 36e0a3803c36f7880d79cd714ac1b5f6eb19227e42c93029d52a67525eb464a5
[INFO] running `Command { std: "docker" "start" "-a" "36e0a3803c36f7880d79cd714ac1b5f6eb19227e42c93029d52a67525eb464a5", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "36e0a3803c36f7880d79cd714ac1b5f6eb19227e42c93029d52a67525eb464a5", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "36e0a3803c36f7880d79cd714ac1b5f6eb19227e42c93029d52a67525eb464a5", kill_on_drop: false }`
[INFO] [stdout] 36e0a3803c36f7880d79cd714ac1b5f6eb19227e42c93029d52a67525eb464a5
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+6757d700f93f6d16c8b39cf79e96b019bd570e7d" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 95b7a428f2e88f63f253662969839a833838fd4a914d0f0f5bd956074d143f1a
[INFO] running `Command { std: "docker" "start" "-a" "95b7a428f2e88f63f253662969839a833838fd4a914d0f0f5bd956074d143f1a", kill_on_drop: false }`
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[INFO] [stdout] warning: unused import: `crate::player`
[INFO] [stdout]  --> src/game.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use crate::player;
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `assets`
[INFO] [stdout]  --> src/player.rs:3:13
[INFO] [stdout]   |
[INFO] [stdout] 3 | use crate::{assets, boilerplate::animation::Animation};
[INFO] [stdout]   |             ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused doc comment
[INFO] [stdout]    --> src/player.rs:139:17
[INFO] [stdout]     |
[INFO] [stdout] 139 |                   ///let vy = self.physics.get_velocity();
[INFO] [stdout]     |                   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 140 | /                 if dy > 0.0 {
[INFO] [stdout] 141 | |                     // On tombe. On se pose PILE sur le mur.
[INFO] [stdout] 142 | |                     self.hitbox.y = wall.y - self.hitbox.h;
[INFO] [stdout] 143 | |                     self.physics.set_velocity_y(0.0);
[INFO] [stdout] ...   |
[INFO] [stdout] 148 | |                     self.physics.set_velocity_y(0.0);
[INFO] [stdout] 149 | |                 }
[INFO] [stdout]     | |_________________- rustdoc does not generate documentation for expressions
[INFO] [stdout]     |
[INFO] [stdout]     = help: use `//` for a plain comment
[INFO] [stdout]     = note: `#[warn(unused_doc_comments)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `path`
[INFO] [stdout]  --> src/map_loading.rs:3:15
[INFO] [stdout]   |
[INFO] [stdout] 3 | use std::{fs, path};
[INFO] [stdout]   |               ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `boilerplate::network::PlayerState`
[INFO] [stdout]   --> src/main.rs:13:5
[INFO] [stdout]    |
[INFO] [stdout] 13 | use boilerplate::network::PlayerState;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `boilerplate::network::GameMessage`
[INFO] [stdout]   --> src/main.rs:14:5
[INFO] [stdout]    |
[INFO] [stdout] 14 | use boilerplate::network::GameMessage;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::player`
[INFO] [stdout]  --> src/game.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use crate::player;
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `assets`
[INFO] [stdout]  --> src/player.rs:3:13
[INFO] [stdout]   |
[INFO] [stdout] 3 | use crate::{assets, boilerplate::animation::Animation};
[INFO] [stdout]   |             ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused doc comment
[INFO] [stdout]    --> src/player.rs:139:17
[INFO] [stdout]     |
[INFO] [stdout] 139 |                   ///let vy = self.physics.get_velocity();
[INFO] [stdout]     |                   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 140 | /                 if dy > 0.0 {
[INFO] [stdout] 141 | |                     // On tombe. On se pose PILE sur le mur.
[INFO] [stdout] 142 | |                     self.hitbox.y = wall.y - self.hitbox.h;
[INFO] [stdout] 143 | |                     self.physics.set_velocity_y(0.0);
[INFO] [stdout] ...   |
[INFO] [stdout] 148 | |                     self.physics.set_velocity_y(0.0);
[INFO] [stdout] 149 | |                 }
[INFO] [stdout]     | |_________________- rustdoc does not generate documentation for expressions
[INFO] [stdout]     |
[INFO] [stdout]     = help: use `//` for a plain comment
[INFO] [stdout]     = note: `#[warn(unused_doc_comments)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `path`
[INFO] [stdout]  --> src/map_loading.rs:3:15
[INFO] [stdout]   |
[INFO] [stdout] 3 | use std::{fs, path};
[INFO] [stdout]   |               ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `boilerplate::network::PlayerState`
[INFO] [stdout]   --> src/main.rs:13:5
[INFO] [stdout]    |
[INFO] [stdout] 13 | use boilerplate::network::PlayerState;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `boilerplate::network::GameMessage`
[INFO] [stdout]   --> src/main.rs:14:5
[INFO] [stdout]    |
[INFO] [stdout] 14 | use boilerplate::network::GameMessage;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `joueurs`
[INFO] [stdout]   --> src/player.rs:90:69
[INFO] [stdout]    |
[INFO] [stdout] 90 |     pub fn update(&mut self, camera: &Camera2D, wallmap:&Vec<Rect>, joueurs: &mut Vec<Player>,is_host: bool) {
[INFO] [stdout]    |                                                                     ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_joueurs`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `hitboxes_murs`
[INFO] [stdout]    --> src/player.rs:128:13
[INFO] [stdout]     |
[INFO] [stdout] 128 |         let hitboxes_murs = vec![mur_gauche, mur_droit, mur_haut, mur_bas];
[INFO] [stdout]     |             ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitboxes_murs`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `id`
[INFO] [stdout]   --> src/projectile.rs:62:25
[INFO] [stdout]    |
[INFO] [stdout] 62 |                     let id = joueur.id as usize;
[INFO] [stdout]    |                         ^^ help: if this is intentional, prefix it with an underscore: `_id`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `add_player` is never used
[INFO] [stdout]   --> src/game.rs:72:12
[INFO] [stdout]    |
[INFO] [stdout] 55 | impl Game {
[INFO] [stdout]    | --------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 72 |     pub fn add_player(&mut self,Player_a_ajouter:Player){
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_velocity`, `set_velocity_x`, `add_velocity_x`, and `set_gravity` are never used
[INFO] [stdout]   --> src/boilerplate/physics.rs:26:12
[INFO] [stdout]    |
[INFO] [stdout]  9 | impl Physics {
[INFO] [stdout]    | ------------ methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 26 |     pub fn get_velocity(& self)-> f32{
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 57 |     pub fn set_velocity_x(&mut self, new_velocity: f32) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 61 |     pub fn add_velocity_x(&mut self, added_velocity: f32) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 69 |     pub fn set_gravity(&mut self, new_gravity: f32) {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `frame_counts`, `timer`, `looping`, and `durations_per_frame` are never read
[INFO] [stdout]   --> src/boilerplate/animation.rs:8:5
[INFO] [stdout]    |
[INFO] [stdout]  3 | pub struct Animation {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout]  8 |     frame_counts: Vec<usize>,
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 11 |     timer: f32,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 12 |     looping: bool,
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout] 13 |     durations_per_frame: Vec<f32>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `play_animation`, `skip_current_frame`, and `change_color` are never used
[INFO] [stdout]   --> src/boilerplate/animation.rs:26:12
[INFO] [stdout]    |
[INFO] [stdout] 16 | impl Animation {
[INFO] [stdout]    | -------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 26 |     pub fn play_animation(&mut self, row: usize, looping: bool, durations: &[f32]) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 60 |     pub fn skip_current_frame(&mut self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 76 |     pub fn change_color(&mut self, color: Color) {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `update_and_receive` is never used
[INFO] [stdout]   --> src/boilerplate/network.rs:37:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl NetworkManager {
[INFO] [stdout]    | ------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub fn update_and_receive(&mut self) -> Vec<PlayerState> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `is_dead` is never used
[INFO] [stdout]   --> src/projectile.rs:88:12
[INFO] [stdout]    |
[INFO] [stdout] 16 | impl Projectile {
[INFO] [stdout]    | --------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 88 |     pub fn is_dead(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Player_a_ajouter` should have a snake case name
[INFO] [stdout]   --> src/game.rs:72:33
[INFO] [stdout]    |
[INFO] [stdout] 72 |     pub fn add_player(&mut self,Player_a_ajouter:Player){
[INFO] [stdout]    |                                 ^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `player_a_ajouter`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(non_snake_case)]` (part of `#[warn(nonstandard_style)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: structure field `PV` should have a snake case name
[INFO] [stdout]   --> src/player.rs:13:9
[INFO] [stdout]    |
[INFO] [stdout] 13 |     pub PV : f32,
[INFO] [stdout]    |         ^^ help: convert the identifier to snake case: `pv`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `joueurs`
[INFO] [stdout]   --> src/player.rs:90:69
[INFO] [stdout]    |
[INFO] [stdout] 90 |     pub fn update(&mut self, camera: &Camera2D, wallmap:&Vec<Rect>, joueurs: &mut Vec<Player>,is_host: bool) {
[INFO] [stdout]    |                                                                     ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_joueurs`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `hitboxes_murs`
[INFO] [stdout]    --> src/player.rs:128:13
[INFO] [stdout]     |
[INFO] [stdout] 128 |         let hitboxes_murs = vec![mur_gauche, mur_droit, mur_haut, mur_bas];
[INFO] [stdout]     |             ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitboxes_murs`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `id`
[INFO] [stdout]   --> src/projectile.rs:62:25
[INFO] [stdout]    |
[INFO] [stdout] 62 |                     let id = joueur.id as usize;
[INFO] [stdout]    |                         ^^ help: if this is intentional, prefix it with an underscore: `_id`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `add_player` is never used
[INFO] [stdout]   --> src/game.rs:72:12
[INFO] [stdout]    |
[INFO] [stdout] 55 | impl Game {
[INFO] [stdout]    | --------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 72 |     pub fn add_player(&mut self,Player_a_ajouter:Player){
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_velocity`, `set_velocity_x`, `add_velocity_x`, and `set_gravity` are never used
[INFO] [stdout]   --> src/boilerplate/physics.rs:26:12
[INFO] [stdout]    |
[INFO] [stdout]  9 | impl Physics {
[INFO] [stdout]    | ------------ methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 26 |     pub fn get_velocity(& self)-> f32{
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 57 |     pub fn set_velocity_x(&mut self, new_velocity: f32) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 61 |     pub fn add_velocity_x(&mut self, added_velocity: f32) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 69 |     pub fn set_gravity(&mut self, new_gravity: f32) {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `frame_counts`, `timer`, `looping`, and `durations_per_frame` are never read
[INFO] [stdout]   --> src/boilerplate/animation.rs:8:5
[INFO] [stdout]    |
[INFO] [stdout]  3 | pub struct Animation {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout]  8 |     frame_counts: Vec<usize>,
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 11 |     timer: f32,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 12 |     looping: bool,
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout] 13 |     durations_per_frame: Vec<f32>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `play_animation`, `skip_current_frame`, and `change_color` are never used
[INFO] [stdout]   --> src/boilerplate/animation.rs:26:12
[INFO] [stdout]    |
[INFO] [stdout] 16 | impl Animation {
[INFO] [stdout]    | -------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 26 |     pub fn play_animation(&mut self, row: usize, looping: bool, durations: &[f32]) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 60 |     pub fn skip_current_frame(&mut self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 76 |     pub fn change_color(&mut self, color: Color) {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `update_and_receive` is never used
[INFO] [stdout]   --> src/boilerplate/network.rs:37:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl NetworkManager {
[INFO] [stdout]    | ------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub fn update_and_receive(&mut self) -> Vec<PlayerState> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `is_dead` is never used
[INFO] [stdout]   --> src/projectile.rs:88:12
[INFO] [stdout]    |
[INFO] [stdout] 16 | impl Projectile {
[INFO] [stdout]    | --------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 88 |     pub fn is_dead(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Player_a_ajouter` should have a snake case name
[INFO] [stdout]   --> src/game.rs:72:33
[INFO] [stdout]    |
[INFO] [stdout] 72 |     pub fn add_player(&mut self,Player_a_ajouter:Player){
[INFO] [stdout]    |                                 ^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `player_a_ajouter`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(non_snake_case)]` (part of `#[warn(nonstandard_style)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: structure field `PV` should have a snake case name
[INFO] [stdout]   --> src/player.rs:13:9
[INFO] [stdout]    |
[INFO] [stdout] 13 |     pub PV : f32,
[INFO] [stdout]    |         ^^ help: convert the identifier to snake case: `pv`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 30s
[INFO] running `Command { std: "docker" "inspect" "95b7a428f2e88f63f253662969839a833838fd4a914d0f0f5bd956074d143f1a", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "95b7a428f2e88f63f253662969839a833838fd4a914d0f0f5bd956074d143f1a", kill_on_drop: false }`
[INFO] [stdout] 95b7a428f2e88f63f253662969839a833838fd4a914d0f0f5bd956074d143f1a
