[INFO] cloning repository https://github.com/JoyCx/roguelite_dungeon-2
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/JoyCx/roguelite_dungeon-2" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FJoyCx%2Froguelite_dungeon-2", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FJoyCx%2Froguelite_dungeon-2'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 69946294d70deedf839270d7d0308f96887ab260
[INFO] testing JoyCx/roguelite_dungeon-2 against master#f9988fefd3add01f414f52b414308e7872622fee for pr-155114
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FJoyCx%2Froguelite_dungeon-2" "/workspace/builds/worker-2-tc1/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-2-tc1/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/JoyCx/roguelite_dungeon-2
[INFO] finished tweaking git repo https://github.com/JoyCx/roguelite_dungeon-2
[INFO] tweaked toml for git repo https://github.com/JoyCx/roguelite_dungeon-2 written to /workspace/builds/worker-2-tc1/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/JoyCx/roguelite_dungeon-2 on toolchain f9988fefd3add01f414f52b414308e7872622fee
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+f9988fefd3add01f414f52b414308e7872622fee" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/JoyCx/roguelite_dungeon-2 already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+f9988fefd3add01f414f52b414308e7872622fee" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
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[INFO] [stdout] e05455c7a621a558a294be6294ac80cc70c019179e9e60a78ac92acd245c7ac8
[INFO] running `Command { std: "docker" "start" "-a" "e05455c7a621a558a294be6294ac80cc70c019179e9e60a78ac92acd245c7ac8", kill_on_drop: false }`
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[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]   --> src/model/audio.rs:55:20
[INFO] [stdout]    |
[INFO] [stdout] 55 |         use rand::{Rng, RngExt};
[INFO] [stdout]    |                    ^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/audio.rs:273:20
[INFO] [stdout]     |
[INFO] [stdout] 273 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/audio.rs:281:20
[INFO] [stdout]     |
[INFO] [stdout] 281 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/enemy.rs:310:20
[INFO] [stdout]     |
[INFO] [stdout] 310 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]  --> src/model/floor.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | use rand::{Rng, RngExt, SeedableRng};
[INFO] [stdout]   |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/floor.rs:607:20
[INFO] [stdout]     |
[INFO] [stdout] 607 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/weapon.rs:547:20
[INFO] [stdout]     |
[INFO] [stdout] 547 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `elapsed`
[INFO] [stdout]    --> src/model/boss.rs:165:21
[INFO] [stdout]     |
[INFO] [stdout] 165 |                 let elapsed = current_time.elapsed().as_secs_f32();
[INFO] [stdout]     |                     ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_elapsed`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `idx`
[INFO] [stdout]    --> src/model/boss.rs:310:16
[INFO] [stdout]     |
[INFO] [stdout] 310 |         .map(|(idx, pattern)| {
[INFO] [stdout]     |                ^^^ help: if this is intentional, prefix it with an underscore: `_idx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `PlayerStats`
[INFO] [stdout]  --> src/app.rs:7:40
[INFO] [stdout]   |
[INFO] [stdout] 7 | use crate::model::gamesave::{GameSave, PlayerStats};
[INFO] [stdout]   |                                        ^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]   --> src/app.rs:55:20
[INFO] [stdout]    |
[INFO] [stdout] 55 |         use rand::{Rng, RngExt};
[INFO] [stdout]    |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/app.rs:371:24
[INFO] [stdout]     |
[INFO] [stdout] 371 |             use rand::{Rng, RngExt};
[INFO] [stdout]     |                        ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `rand::Rng`
[INFO] [stdout]    --> src/app.rs:386:17
[INFO] [stdout]     |
[INFO] [stdout] 386 |             use rand::Rng;
[INFO] [stdout]     |                 ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/app.rs:418:20
[INFO] [stdout]     |
[INFO] [stdout] 418 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::io::Write`
[INFO] [stdout]    --> src/app.rs:731:13
[INFO] [stdout]     |
[INFO] [stdout] 731 |         use std::io::Write;
[INFO] [stdout]     |             ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::model::skill_tree_path::PathType`
[INFO] [stdout]    --> src/input/handlers.rs:646:9
[INFO] [stdout]     |
[INFO] [stdout] 646 |     use crate::model::skill_tree_path::PathType;
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::model::ultimate_shop::StatUpgradeType`
[INFO] [stdout]    --> src/input/handlers.rs:692:9
[INFO] [stdout]     |
[INFO] [stdout] 692 |     use crate::model::ultimate_shop::StatUpgradeType;
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]   --> src/model/audio.rs:55:20
[INFO] [stdout]    |
[INFO] [stdout] 55 |         use rand::{Rng, RngExt};
[INFO] [stdout]    |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/audio.rs:273:20
[INFO] [stdout]     |
[INFO] [stdout] 273 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/audio.rs:281:20
[INFO] [stdout]     |
[INFO] [stdout] 281 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/enemy.rs:310:20
[INFO] [stdout]     |
[INFO] [stdout] 310 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]  --> src/model/floor.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | use rand::{Rng, RngExt, SeedableRng};
[INFO] [stdout]   |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/floor.rs:607:20
[INFO] [stdout]     |
[INFO] [stdout] 607 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/weapon.rs:547:20
[INFO] [stdout]     |
[INFO] [stdout] 547 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/ui/dev_menu.rs:217:24
[INFO] [stdout]     |
[INFO] [stdout] 217 |             use rand::{Rng, RngExt};
[INFO] [stdout]     |                        ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/ui/dev_menu.rs:269:16
[INFO] [stdout]     |
[INFO] [stdout] 269 |     use rand::{Rng, RngExt};
[INFO] [stdout]     |                ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/ui/dev_menu.rs:297:16
[INFO] [stdout]     |
[INFO] [stdout] 297 |     use rand::{Rng, RngExt};
[INFO] [stdout]     |                ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crossterm::event::KeyCode`
[INFO] [stdout]    --> src/ui/pause_menu.rs:281:9
[INFO] [stdout]     |
[INFO] [stdout] 281 |     use crossterm::event::KeyCode;
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `elapsed`
[INFO] [stdout]    --> src/model/boss.rs:165:21
[INFO] [stdout]     |
[INFO] [stdout] 165 |                 let elapsed = current_time.elapsed().as_secs_f32();
[INFO] [stdout]     |                     ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_elapsed`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `idx`
[INFO] [stdout]    --> src/model/boss.rs:310:16
[INFO] [stdout]     |
[INFO] [stdout] 310 |         .map(|(idx, pattern)| {
[INFO] [stdout]     |                ^^^ help: if this is intentional, prefix it with an underscore: `_idx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `rarity_color`
[INFO] [stdout]    --> src/ui/drawing.rs:713:13
[INFO] [stdout]     |
[INFO] [stdout] 713 |         let rarity_color = weapon.rarity.get_color();
[INFO] [stdout]     |             ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_rarity_color`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `floor`
[INFO] [stdout]   --> src/ui/mod.rs:34:25
[INFO] [stdout]    |
[INFO] [stdout] 34 |             if let Some(ref floor) = app.current_floor {
[INFO] [stdout]    |                         ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_floor`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/app.rs:81:12
[INFO] [stdout]    |
[INFO] [stdout] 80 | impl ActiveAnimation {
[INFO] [stdout]    | -------------------- associated function in this implementation
[INFO] [stdout] 81 |     pub fn new(frames: Vec<AnimationFrame>) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `pathfinding_cache` is never read
[INFO] [stdout]    --> src/app.rs:158:9
[INFO] [stdout]     |
[INFO] [stdout] 126 | pub struct App {
[INFO] [stdout]     |            --- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 158 |     pub pathfinding_cache: PathfindingCache,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_enemy_difficulty_multiplier`, `roll_random_seed`, and `get_ultimate_area` are never used
[INFO] [stdout]    --> src/app.rs:296:12
[INFO] [stdout]     |
[INFO] [stdout] 193 | impl App {
[INFO] [stdout]     | -------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 296 |     pub fn get_enemy_difficulty_multiplier(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 417 |     pub fn roll_random_seed(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 950 |     pub fn get_ultimate_area(&self) -> Vec<(i32, i32)> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Colors` is never constructed
[INFO] [stdout]  --> src/colors.rs:4:12
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct Colors;
[INFO] [stdout]   |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated functions are never used
[INFO] [stdout]    --> src/colors.rs:8:12
[INFO] [stdout]     |
[INFO] [stdout]   6 | impl Colors {
[INFO] [stdout]     | ----------- associated functions in this implementation
[INFO] [stdout]   7 |     // Health colors
[INFO] [stdout]   8 |     pub fn health_good() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  12 |     pub fn health_warning() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  16 |     pub fn health_critical() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  21 |     pub fn gold() -> Color {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout]  25 |     pub fn mana() -> Color {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout]  30 |     pub fn cooldown_attack() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  34 |     pub fn cooldown_dash() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  38 |     pub fn cooldown_bow() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  42 |     pub fn cooldown_block() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  47 |     pub fn text_normal() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  51 |     pub fn text_highlight() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  55 |     pub fn text_error() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  59 |     pub fn text_success() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  63 |     pub fn background_dark() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  67 |     pub fn border() -> Color {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  71 |     pub fn pulse_bright() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  75 |     pub fn pulse_dim() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  80 |     pub fn attack_area() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  84 |     pub fn ultimate_area() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  89 |     pub fn item_common() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  93 |     pub fn item_rare() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  97 |     pub fn item_epic() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 101 |     pub fn item_exotic() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 105 |     pub fn item_legendary() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 109 |     pub fn item_mythic() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 113 |     pub fn item_godly() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 118 |     pub fn consumable_weak_healing() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 122 |     pub fn consumable_bandage() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 126 |     pub fn consumable_blessed_bread() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 130 |     pub fn consumable_antitoxin() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 134 |     pub fn consumable_fire_oil() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 139 |     pub fn enemy_fighter() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 143 |     pub fn enemy_guard() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 147 |     pub fn enemy_champion() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 151 |     pub fn enemy_elite() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 155 |     pub fn enemy_boss() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 160 |     pub fn effect_poison() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 164 |     pub fn effect_burn() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 168 |     pub fn effect_bleed() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 172 |     pub fn effect_stun() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 177 |     pub fn particle_impact() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 181 |     pub fn particle_crit() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 185 |     pub fn particle_heal() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 189 |     pub fn particle_buff() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FLOOR_WIDTH` is never used
[INFO] [stdout]  --> src/constants.rs:7:11
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub const FLOOR_WIDTH: i32 = 180;
[INFO] [stdout]   |           ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FLOOR_HEIGHT` is never used
[INFO] [stdout]  --> src/constants.rs:8:11
[INFO] [stdout]   |
[INFO] [stdout] 8 | pub const FLOOR_HEIGHT: i32 = 60;
[INFO] [stdout]   |           ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `DEFAULT_SEED` is never used
[INFO] [stdout]  --> src/constants.rs:9:11
[INFO] [stdout]   |
[INFO] [stdout] 9 | pub const DEFAULT_SEED: u64 = 12345;
[INFO] [stdout]   |           ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FILL_PROBABILITY` is never used
[INFO] [stdout]   --> src/constants.rs:12:11
[INFO] [stdout]    |
[INFO] [stdout] 12 | pub const FILL_PROBABILITY: u32 = 45; // Percentage chance of wall tile
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `CELLULAR_AUTOMATA_ITERATIONS` is never used
[INFO] [stdout]   --> src/constants.rs:13:11
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub const CELLULAR_AUTOMATA_ITERATIONS: u32 = 5;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `CUTOFF_BIG_AREA` is never used
[INFO] [stdout]   --> src/constants.rs:14:11
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub const CUTOFF_BIG_AREA: i32 = 3;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `NEIGHBOR_THRESHOLD_BIG` is never used
[INFO] [stdout]   --> src/constants.rs:15:11
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub const NEIGHBOR_THRESHOLD_BIG: u32 = 3;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `NEIGHBOR_THRESHOLD_SMALL` is never used
[INFO] [stdout]   --> src/constants.rs:16:11
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub const NEIGHBOR_THRESHOLD_SMALL: u32 = 3;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `ITEMS_PER_FLOOR` is never used
[INFO] [stdout]   --> src/constants.rs:19:11
[INFO] [stdout]    |
[INFO] [stdout] 19 | pub const ITEMS_PER_FLOOR: usize = 10;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `ENEMY_SPAWN_RADIUS` is never used
[INFO] [stdout]   --> src/constants.rs:20:11
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub const ENEMY_SPAWN_RADIUS: i32 = 20;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `ENEMY_MOVEMENT_TICKS_REQUIRED` is never used
[INFO] [stdout]   --> src/constants.rs:29:11
[INFO] [stdout]    |
[INFO] [stdout] 29 | pub const ENEMY_MOVEMENT_TICKS_REQUIRED: u32 = 12; // Enemies move every 12 ticks (192ms per move = ~0.33 blocks/sec, ~5.2 moves/sec...
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `ENEMY_BASE_HEALTH` is never used
[INFO] [stdout]   --> src/constants.rs:34:11
[INFO] [stdout]    |
[INFO] [stdout] 34 | pub const ENEMY_BASE_HEALTH: i32 = 20;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FIGHTER_BASE_GOLD` is never used
[INFO] [stdout]   --> src/constants.rs:35:11
[INFO] [stdout]    |
[INFO] [stdout] 35 | pub const FIGHTER_BASE_GOLD: u32 = 10;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `GUARD_BASE_GOLD` is never used
[INFO] [stdout]   --> src/constants.rs:36:11
[INFO] [stdout]    |
[INFO] [stdout] 36 | pub const GUARD_BASE_GOLD: u32 = 15;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `CHAMPION_BASE_GOLD` is never used
[INFO] [stdout]   --> src/constants.rs:37:11
[INFO] [stdout]    |
[INFO] [stdout] 37 | pub const CHAMPION_BASE_GOLD: u32 = 25;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `ELITE_BASE_GOLD` is never used
[INFO] [stdout]   --> src/constants.rs:38:11
[INFO] [stdout]    |
[INFO] [stdout] 38 | pub const ELITE_BASE_GOLD: u32 = 50;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `BOSS_BASE_GOLD` is never used
[INFO] [stdout]   --> src/constants.rs:39:11
[INFO] [stdout]    |
[INFO] [stdout] 39 | pub const BOSS_BASE_GOLD: u32 = 150;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `ARROW_SPEED` is never used
[INFO] [stdout]   --> src/constants.rs:42:11
[INFO] [stdout]    |
[INFO] [stdout] 42 | pub const ARROW_SPEED: f32 = 8.0;
[INFO] [stdout]    |           ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `ARROW_MAX_DISTANCE` is never used
[INFO] [stdout]   --> src/constants.rs:43:11
[INFO] [stdout]    |
[INFO] [stdout] 43 | pub const ARROW_MAX_DISTANCE: f32 = 50.0;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `THROW_SPEED` is never used
[INFO] [stdout]   --> src/constants.rs:44:11
[INFO] [stdout]    |
[INFO] [stdout] 44 | pub const THROW_SPEED: f32 = 10.0;
[INFO] [stdout]    |           ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FIRE_OIL_IMPACT_RADIUS` is never used
[INFO] [stdout]   --> src/constants.rs:45:11
[INFO] [stdout]    |
[INFO] [stdout] 45 | pub const FIRE_OIL_IMPACT_RADIUS: i32 = 4;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `CAMERA_SMOOTH_FACTOR` is never used
[INFO] [stdout]   --> src/constants.rs:48:11
[INFO] [stdout]    |
[INFO] [stdout] 48 | pub const CAMERA_SMOOTH_FACTOR: f32 = 0.1;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `HEALTH_BAR_WIDTH` is never used
[INFO] [stdout]   --> src/constants.rs:52:11
[INFO] [stdout]    |
[INFO] [stdout] 52 | pub const HEALTH_BAR_WIDTH: u16 = 20;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `INVENTORY_MAX_ITEMS` is never used
[INFO] [stdout]   --> src/constants.rs:53:11
[INFO] [stdout]    |
[INFO] [stdout] 53 | pub const INVENTORY_MAX_ITEMS: usize = 5;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `COOLDOWN_BAR_HEIGHT` is never used
[INFO] [stdout]   --> src/constants.rs:64:11
[INFO] [stdout]    |
[INFO] [stdout] 64 | pub const COOLDOWN_BAR_HEIGHT: u16 = 3;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `COLOR_HEALTH_GOOD` is never used
[INFO] [stdout]   --> src/constants.rs:67:11
[INFO] [stdout]    |
[INFO] [stdout] 67 | pub const COLOR_HEALTH_GOOD: &str = "green";
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `COLOR_HEALTH_WARNING` is never used
[INFO] [stdout]   --> src/constants.rs:68:11
[INFO] [stdout]    |
[INFO] [stdout] 68 | pub const COLOR_HEALTH_WARNING: &str = "yellow";
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `COLOR_HEALTH_CRITICAL` is never used
[INFO] [stdout]   --> src/constants.rs:69:11
[INFO] [stdout]    |
[INFO] [stdout] 69 | pub const COLOR_HEALTH_CRITICAL: &str = "red";
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `COLOR_GOLD` is never used
[INFO] [stdout]   --> src/constants.rs:70:11
[INFO] [stdout]    |
[INFO] [stdout] 70 | pub const COLOR_GOLD: &str = "yellow";
[INFO] [stdout]    |           ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `COLOR_ATTACK` is never used
[INFO] [stdout]   --> src/constants.rs:71:11
[INFO] [stdout]    |
[INFO] [stdout] 71 | pub const COLOR_ATTACK: &str = "red";
[INFO] [stdout]    |           ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `COLOR_DASH` is never used
[INFO] [stdout]   --> src/constants.rs:72:11
[INFO] [stdout]    |
[INFO] [stdout] 72 | pub const COLOR_DASH: &str = "magenta";
[INFO] [stdout]    |           ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `COLOR_BOW` is never used
[INFO] [stdout]   --> src/constants.rs:73:11
[INFO] [stdout]    |
[INFO] [stdout] 73 | pub const COLOR_BOW: &str = "cyan";
[INFO] [stdout]    |           ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `COLOR_BLOCK` is never used
[INFO] [stdout]   --> src/constants.rs:74:11
[INFO] [stdout]    |
[INFO] [stdout] 74 | pub const COLOR_BLOCK: &str = "blue";
[INFO] [stdout]    |           ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `display_width` is never used
[INFO] [stdout]  --> src/emoji.rs:6:8
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub fn display_width(s: &str) -> usize {
[INFO] [stdout]   |        ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `truncate_to_width` is never used
[INFO] [stdout]   --> src/emoji.rs:11:8
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub fn truncate_to_width(s: &str, max_width: usize) -> String {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `pad_to_width` is never used
[INFO] [stdout]   --> src/emoji.rs:29:8
[INFO] [stdout]    |
[INFO] [stdout] 29 | pub fn pad_to_width(s: &str, target_width: usize) -> String {
[INFO] [stdout]    |        ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `center_in_width` is never used
[INFO] [stdout]   --> src/emoji.rs:40:8
[INFO] [stdout]    |
[INFO] [stdout] 40 | pub fn center_in_width(s: &str, target_width: usize) -> String {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `projectile_type` is never read
[INFO] [stdout]   --> src/model/arrow.rs:19:9
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub struct Arrow {
[INFO] [stdout]    |            ----- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 19 |     pub projectile_type: ProjectileType,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Arrow` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_impact_radius` and `get_impact_area` are never used
[INFO] [stdout]    --> src/model/arrow.rs:96:12
[INFO] [stdout]     |
[INFO] [stdout]  22 | impl Arrow {
[INFO] [stdout]     | ---------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  96 |     pub fn get_impact_radius(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 104 |     pub fn get_impact_area(&self) -> Vec<(i32, i32)> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `name`, `description`, and `weapon_type` are never used
[INFO] [stdout]    --> src/model/attack_pattern.rs:927:12
[INFO] [stdout]     |
[INFO] [stdout]  59 | impl AttackPattern {
[INFO] [stdout]     | ------------------ methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 927 |     pub fn name(&self) -> &str {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 947 |     pub fn description(&self) -> String {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 981 |     pub fn weapon_type(&self) -> &str {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_music_volume`, `get_sound_volume`, and `is_music_playing` are never used
[INFO] [stdout]    --> src/model/audio.rs:432:12
[INFO] [stdout]     |
[INFO] [stdout]  90 | impl AudioManager {
[INFO] [stdout]     | ----------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 432 |     pub fn get_music_volume(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 449 |     pub fn get_sound_volume(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 466 |     pub fn is_music_playing(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Second` and `Third` are never constructed
[INFO] [stdout]   --> src/model/boss.rs:27:5
[INFO] [stdout]    |
[INFO] [stdout] 23 | pub enum BossPhase {
[INFO] [stdout]    |          --------- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 27 |     Second,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 28 |     /// Phase 3: Boss at 0-33% health (enraged)
[INFO] [stdout] 29 |     Third,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `BossPhase` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `max_health_base`, `special_ability_cooldown`, `special_ability_duration`, `phase_transition_cooldown`, `attack_pattern_index`, and `loot_multiplier` are never read
[INFO] [stdout]   --> src/model/boss.rs:45:9
[INFO] [stdout]    |
[INFO] [stdout] 34 | pub struct BossEnemy {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 45 |     pub max_health_base: i32,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 48 |     pub special_ability_cooldown: Option<Instant>,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 49 |     pub special_ability_duration: f32,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 52 |     pub phase_transition_cooldown: Option<Instant>,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 61 |     pub attack_pattern_index: usize,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 64 |     pub loot_multiplier: i32,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `BossEnemy` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]    --> src/model/boss.rs:138:12
[INFO] [stdout]     |
[INFO] [stdout]  67 | impl BossEnemy {
[INFO] [stdout]     | -------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 138 |     pub fn update_phase(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 161 |     pub fn can_use_special_ability(&self, current_time: Instant) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 193 |     pub fn get_attack_radius(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 204 |     pub fn heals_over_time(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 209 |     pub fn get_healing_amount(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 222 |     pub fn apply_healing(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 231 |     pub fn get_experience_reward(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 243 |     pub fn trigger_special_ability(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 275 |     pub fn reset_special_state(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 282 |     pub fn is_in_special_state(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 287 |     pub fn get_current_attack_pattern(&self) -> AttackPattern {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 295 |     pub fn rotate_attack_pattern(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `skill_tree` is never read
[INFO] [stdout]   --> src/model/character.rs:62:9
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub struct Character {
[INFO] [stdout]    |            --------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 62 |     pub skill_tree: SkillTree,
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Character` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]    --> src/model/character.rs:113:12
[INFO] [stdout]     |
[INFO] [stdout] 112 | impl Character {
[INFO] [stdout]     | -------------- associated items in this implementation
[INFO] [stdout] 113 |     pub fn new(speed: f32) -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 201 |     pub fn use_ultimate(&mut self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 222 |     pub fn is_ghost(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 283 |     pub fn is_alive(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 287 |     pub fn get_health_percentage(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 299 |     pub fn spend_gold(&mut self, amount: u32) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 308 |     pub fn get_gold(&self) -> u32 {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 313 |     pub fn apply_consumable(&mut self, consumable_type: &ConsumableType) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 352 |     pub fn apply_healing_effects(&mut self, delta: f32) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 367 |     pub fn get_total_attack_damage(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 377 |     pub fn get_attack_radius_bonus(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 385 |     pub fn calculate_ultimate_damage(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 393 |     pub fn use_skill(&mut self, skill_type: SkillType) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 404 |     pub fn get_skill_damage_multiplier(&self, skill_type: SkillType) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 412 |     pub fn get_skill_aoe_radius(&self, skill_type: SkillType) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 420 |     pub fn is_skill_ready(&self, skill_type: SkillType) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 428 |     pub fn get_ready_skills(&self) -> Vec<SkillType> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 437 |     pub fn level_up_skill(&mut self, skill_type: SkillType) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 446 |     pub fn get_ultimate_radius(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 458 |     pub fn get_effective_max_health(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 465 |     pub fn get_effective_speed(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]   --> src/model/collision.rs:13:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl SpatialHash {
[INFO] [stdout]    | ---------------- associated items in this implementation
[INFO] [stdout] 13 |     pub fn new(cell_size: i32) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 21 |     fn get_cell(&self, x: i32, y: i32) -> (i32, i32) {
[INFO] [stdout]    |        ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 26 |     pub fn insert(&mut self, x: i32, y: i32) {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 32 |     pub fn query_radius(&self, cx: i32, cy: i32, radius: i32) -> Vec<(i32, i32)> {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 56 |     pub fn clear(&mut self) {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 61 |     pub fn len(&self) -> usize {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 66 |     pub fn is_empty(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `get_fade_color` is never used
[INFO] [stdout]   --> src/model/consumable.rs:39:12
[INFO] [stdout]    |
[INFO] [stdout] 13 | impl ConsumableType {
[INFO] [stdout]    | ------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 39 |     pub fn get_fade_color(&self) -> Color {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_healing` and `get_use_time` are never used
[INFO] [stdout]    --> src/model/consumable.rs:95:12
[INFO] [stdout]     |
[INFO] [stdout]  58 | impl Consumable {
[INFO] [stdout]     | --------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  95 |     pub fn get_healing(&self) -> Option<(f32, f32)> {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 105 |     pub fn get_use_time(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_item`, `len`, and `is_empty` are never used
[INFO] [stdout]    --> src/model/consumable.rs:160:12
[INFO] [stdout]     |
[INFO] [stdout] 131 | impl ConsumableInventory {
[INFO] [stdout]     | ------------------------ methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 160 |     pub fn get_item(&self, index: usize) -> Option<&Consumable> {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 164 |     pub fn len(&self) -> usize {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 168 |     pub fn is_empty(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `progress` and `reset` are never used
[INFO] [stdout]   --> src/model/cooldown.rs:43:12
[INFO] [stdout]    |
[INFO] [stdout] 13 | impl Cooldown {
[INFO] [stdout]    | ------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 43 |     pub fn progress(&self) -> f32 {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 59 |     pub fn reset(&mut self) {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `DamageCalculator` is never constructed
[INFO] [stdout]  --> src/model/damage_calculator.rs:6:12
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub struct DamageCalculator;
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `DamageRequest` is never constructed
[INFO] [stdout]   --> src/model/damage_calculator.rs:10:12
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub struct DamageRequest {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `DamageResult` is never constructed
[INFO] [stdout]   --> src/model/damage_calculator.rs:21:12
[INFO] [stdout]    |
[INFO] [stdout] 21 | pub struct DamageResult {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `calculate_async`, `calculate_sync`, and `calculate_damage` are never used
[INFO] [stdout]   --> src/model/damage_calculator.rs:30:12
[INFO] [stdout]    |
[INFO] [stdout] 27 | impl DamageCalculator {
[INFO] [stdout]    | --------------------- associated functions in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 30 |     pub fn calculate_async(request: DamageRequest) -> mpsc::Receiver<DamageResult> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 42 |     pub fn calculate_sync(request: &DamageRequest) -> DamageResult {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 47 |     fn calculate_damage(request: &DamageRequest) -> DamageResult {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `calculate_batch_damage_async` is never used
[INFO] [stdout]    --> src/model/damage_calculator.rs:103:8
[INFO] [stdout]     |
[INFO] [stdout] 103 | pub fn calculate_batch_damage_async(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `collect_damage_results` is never used
[INFO] [stdout]    --> src/model/damage_calculator.rs:113:8
[INFO] [stdout]     |
[INFO] [stdout] 113 | pub fn collect_damage_results(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]    --> src/model/enemy.rs:111:12
[INFO] [stdout]     |
[INFO] [stdout]  46 | impl Enemy {
[INFO] [stdout]     | ---------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 111 |     pub fn set_max_range(&mut self, radius: i32) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 116 |     pub fn can_move_to(&self, x: i32, y: i32, floor: &crate::model::floor::Floor) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 139 |     pub fn move_toward(&mut self, target: &Position, floor: &crate::model::floor::Floor) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 165 |     pub fn wander(&mut self, floor: &crate::model::floor::Floor) -> bool {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 205 |     fn find_path(
[INFO] [stdout]     |        ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 271 |     fn heuristic(&self, a: &Position, b: &Position) -> i32 {
[INFO] [stdout]     |        ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 276 |     fn reconstruct_path(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 303 |     pub fn find_spawn_positions(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 380 |     pub fn is_spawn_valid(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `num_attacks`, `has_ultimate`, `num_buffs`, `get_color`, and `get_style` are never used
[INFO] [stdout]    --> src/model/enemy_type.rs:17:12
[INFO] [stdout]     |
[INFO] [stdout]  16 | impl EnemyRarity {
[INFO] [stdout]     | ---------------- methods in this implementation
[INFO] [stdout]  17 |     pub fn num_attacks(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  26 |     pub fn has_ultimate(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  33 |     pub fn num_buffs(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  94 |     pub fn get_color(&self) -> Color {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 105 |     pub fn get_style(&self) -> Style {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `damage_multiplier` and `passes_through_walls` are never used
[INFO] [stdout]    --> src/model/enemy_type.rs:129:12
[INFO] [stdout]     |
[INFO] [stdout] 127 | impl EnemyType {
[INFO] [stdout]     | -------------- methods in this implementation
[INFO] [stdout] 128 |     /// Ghosts take reduced physical damage and no wall collision
[INFO] [stdout] 129 |     pub fn damage_multiplier(&self, damage_type: &AttackType) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 149 |     pub fn passes_through_walls(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_available`, `use_attack`, `update_cooldown`, and `cooldown_percent` are never used
[INFO] [stdout]    --> src/model/enemy_type.rs:185:12
[INFO] [stdout]     |
[INFO] [stdout] 179 | impl EnemyAttack {
[INFO] [stdout]     | ---------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 185 |     pub fn is_available(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 189 |     pub fn use_attack(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 193 |     pub fn update_cooldown(&mut self, delta_time: f32) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 197 |     pub fn cooldown_percent(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `name` and `description` are never used
[INFO] [stdout]    --> src/model/enemy_type.rs:226:12
[INFO] [stdout]     |
[INFO] [stdout] 225 | impl EnemyBuff {
[INFO] [stdout]     | -------------- methods in this implementation
[INFO] [stdout] 226 |     pub fn name(&self) -> &str {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 238 |     pub fn description(&self) -> String {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `damage_mult` is never used
[INFO] [stdout]    --> src/model/enemy_type.rs:273:12
[INFO] [stdout]     |
[INFO] [stdout] 272 | impl UltimatePower {
[INFO] [stdout]     | ------------------ method in this implementation
[INFO] [stdout] 273 |     pub fn damage_mult(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_available`, `use_ultimate`, `update_cooldown`, and `cooldown_percent` are never used
[INFO] [stdout]    --> src/model/enemy_type.rs:283:12
[INFO] [stdout]     |
[INFO] [stdout] 282 | impl EnemyUltimate {
[INFO] [stdout]     | ------------------ methods in this implementation
[INFO] [stdout] 283 |     pub fn is_available(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 287 |     pub fn use_ultimate(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 291 |     pub fn update_cooldown(&mut self, delta_time: f32) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 295 |     pub fn cooldown_percent(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `get_styled_tile` is never used
[INFO] [stdout]    --> src/model/floor.rs:452:12
[INFO] [stdout]     |
[INFO] [stdout]  32 | impl Floor {
[INFO] [stdout]     | ---------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 452 |     pub fn get_styled_tile(&self, x: i32, y: i32) -> Option<(char, Style)> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `save_exists` is never used
[INFO] [stdout]    --> src/model/gamesave.rs:210:12
[INFO] [stdout]     |
[INFO] [stdout] 152 | impl GameSave {
[INFO] [stdout]     | ------------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 210 |     pub fn save_exists(player_name: &str) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `consumable` and `get_description` are never used
[INFO] [stdout]   --> src/model/item.rs:23:12
[INFO] [stdout]    |
[INFO] [stdout] 22 | impl ItemDrop {
[INFO] [stdout]    | ------------- associated items in this implementation
[INFO] [stdout] 23 |     pub fn consumable(consumable: Consumable, x: i32, y: i32) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 76 |     pub fn get_description(&self) -> String {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `get_fade_color` is never used
[INFO] [stdout]   --> src/model/item_rarity.rs:43:12
[INFO] [stdout]    |
[INFO] [stdout] 16 | impl ItemRarity {
[INFO] [stdout]    | --------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 43 |     pub fn get_fade_color(&self) -> Color {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `get_alpha` is never used
[INFO] [stdout]   --> src/model/particle.rs:29:12
[INFO] [stdout]    |
[INFO] [stdout] 13 | impl Particle {
[INFO] [stdout]    | ------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 29 |     pub fn get_alpha(&self) -> f32 {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `cache` and `max_size` are never read
[INFO] [stdout]   --> src/model/pathfinding_cache.rs:14:5
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub struct PathfindingCache {
[INFO] [stdout]    |            ---------------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 14 |     cache: HashMap<CacheKey, CacheValue>,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 15 |     max_size: usize,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `PathfindingCache` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get`, `set`, `clear`, and `stats` are never used
[INFO] [stdout]   --> src/model/pathfinding_cache.rs:27:12
[INFO] [stdout]    |
[INFO] [stdout] 18 | impl PathfindingCache {
[INFO] [stdout]    | --------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 27 |     pub fn get(&self, from: &Position, to: &Position) -> Option<Option<(i32, i32)>> {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 32 |     pub fn set(&mut self, from: &Position, to: &Position, next_step: Option<(i32, i32)>) {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 41 |     pub fn clear(&mut self) {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 46 |     pub fn stats(&self) -> CacheStats {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `ReachShape` is never used
[INFO] [stdout]  --> src/model/reach_shape.rs:4:10
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub enum ReachShape {
[INFO] [stdout]   |          ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]    --> src/model/reach_shape.rs:29:12
[INFO] [stdout]     |
[INFO] [stdout]  25 | impl ReachShape {
[INFO] [stdout]     | --------------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  29 |     pub fn get_affected_tiles(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  45 |     fn line_tiles(length: i32, direction: (i32, i32), player_pos: (i32, i32)) -> Vec<(i32, i32)> {
[INFO] [stdout]     |        ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  59 |     fn cone_tiles(depth: i32, direction: (i32, i32), player_pos: (i32, i32)) -> Vec<(i32, i32)> {
[INFO] [stdout]     |        ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  91 |     fn arc_tiles(direction: (i32, i32), player_pos: (i32, i32)) -> Vec<(i32, i32)> {
[INFO] [stdout]     |        ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 115 |     fn cross_tiles(player_pos: (i32, i32)) -> Vec<(i32, i32)> {
[INFO] [stdout]     |        ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 126 |     fn area_tiles(player_pos: (i32, i32)) -> Vec<(i32, i32)> {
[INFO] [stdout]     |        ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 137 |     fn self_tiles(player_pos: (i32, i32)) -> Vec<(i32, i32)> {
[INFO] [stdout]     |        ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 148 |     pub fn name(&self) -> &str {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Apprentice`, `Expert`, and `Master` are never constructed
[INFO] [stdout]   --> src/model/skill.rs:24:5
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub enum SkillLevel {
[INFO] [stdout]    |          ---------- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 24 |     Apprentice,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 25 |     /// Level 3 - Mastered
[INFO] [stdout] 26 |     Expert,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 27 |     /// Level 4 - Specialized
[INFO] [stdout] 28 |     Master,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `SkillLevel` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `damage_multiplier`, `cooldown_reduction`, and `experience_to_next` are never used
[INFO] [stdout]   --> src/model/skill.rs:33:12
[INFO] [stdout]    |
[INFO] [stdout] 31 | impl SkillLevel {
[INFO] [stdout]    | --------------- methods in this implementation
[INFO] [stdout] 32 |     /// Get damage multiplier for this skill level
[INFO] [stdout] 33 |     pub fn damage_multiplier(&self) -> f32 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 43 |     pub fn cooldown_reduction(&self) -> f32 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 53 |     pub fn experience_to_next(&self) -> i32 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `skill_type`, `level`, `last_used`, and `base_cooldown` are never read
[INFO] [stdout]   --> src/model/skill.rs:66:9
[INFO] [stdout]    |
[INFO] [stdout] 65 | pub struct Skill {
[INFO] [stdout]    |            ----- fields in this struct
[INFO] [stdout] 66 |     pub skill_type: SkillType,
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout] 67 |     pub level: SkillLevel,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout] 68 |     pub last_used: Option<Instant>,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 69 |     pub base_cooldown: f32, // In seconds
[INFO] [stdout]    |         ^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Skill` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]    --> src/model/skill.rs:92:12
[INFO] [stdout]     |
[INFO] [stdout]  72 | impl Skill {
[INFO] [stdout]     | ---------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  92 |     pub fn is_ready(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 103 |     pub fn get_effective_cooldown(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 109 |     pub fn remaining_cooldown(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 121 |     pub fn cooldown_progress(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 133 |     pub fn use_skill(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 140 |     pub fn get_damage_multiplier(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 153 |     pub fn get_aoe_radius(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 164 |     pub fn level_up(&mut self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 181 |     pub fn description(&self) -> &'static str {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `skills` is never read
[INFO] [stdout]    --> src/model/skill.rs:195:9
[INFO] [stdout]     |
[INFO] [stdout] 194 | pub struct SkillTree {
[INFO] [stdout]     |            --------- field in this struct
[INFO] [stdout] 195 |     pub skills: Vec<Skill>,
[INFO] [stdout]     |         ^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `SkillTree` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_skill`, `get_skill_mut`, `get_ready_skills`, and `get_total_experience` are never used
[INFO] [stdout]    --> src/model/skill.rs:213:12
[INFO] [stdout]     |
[INFO] [stdout] 198 | impl SkillTree {
[INFO] [stdout]     | -------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 213 |     pub fn get_skill(&self, skill_type: SkillType) -> Option<&Skill> {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 218 |     pub fn get_skill_mut(&mut self, skill_type: SkillType) -> Option<&mut Skill> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 223 |     pub fn get_ready_skills(&self) -> Vec<&Skill> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 228 |     pub fn get_total_experience(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `can_upgrade` is never used
[INFO] [stdout]    --> src/model/skill_tree_path.rs:143:12
[INFO] [stdout]     |
[INFO] [stdout]  88 | impl SkillPathNode {
[INFO] [stdout]     | ------------------ method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 143 |     pub fn can_upgrade(&self, gold: u32) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `new`, `bleed_with_stacks`, `poison`, `burn`, and `stun` are never used
[INFO] [stdout]   --> src/model/status_effect.rs:24:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl StatusEffect {
[INFO] [stdout]    | ----------------- associated functions in this implementation
[INFO] [stdout] 24 |     pub fn new(effect_type: StatusEffectType, duration: f32) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 44 |     pub fn bleed_with_stacks(stacks: u32) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 53 |     pub fn poison(duration: f32) -> Self {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 62 |     pub fn burn(duration: f32) -> Self {
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 71 |     pub fn stun(duration: f32) -> Self {
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `has_effect` is never used
[INFO] [stdout]    --> src/model/status_effect.rs:139:12
[INFO] [stdout]     |
[INFO] [stdout]  95 | impl StatusEffectManager {
[INFO] [stdout]     | ------------------------ method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 139 |     pub fn has_effect(&self, effect_type: &StatusEffectType) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `remaining_time` is never used
[INFO] [stdout]   --> src/model/ultimate.rs:78:12
[INFO] [stdout]    |
[INFO] [stdout] 65 | impl ActiveUltimate {
[INFO] [stdout]    | ------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 78 |     pub fn remaining_time(&self) -> f32 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `collision_enabled` is never read
[INFO] [stdout]   --> src/model/ultimate.rs:87:9
[INFO] [stdout]    |
[INFO] [stdout] 85 | pub struct Ultimate {
[INFO] [stdout]    |            -------- field in this struct
[INFO] [stdout] 86 |     pub radius: i32,             // Distance/radius of ultimate effect
[INFO] [stdout] 87 |     pub collision_enabled: bool, // Collides with walls
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Ultimate` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_damage` and `get_cooldown_reduced` are never used
[INFO] [stdout]   --> src/model/ultimate_shop.rs:36:12
[INFO] [stdout]    |
[INFO] [stdout] 15 | impl ShopUltimate {
[INFO] [stdout]    | ----------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 36 |     pub fn get_damage(&self, base_damage: i32) -> i32 {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 40 |     pub fn get_cooldown_reduced(&self, base_cooldown: f32) -> f32 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_available_ultimates`, `get_locked_ultimates`, `get_available_upgrades`, and `get_locked_upgrades` are never used
[INFO] [stdout]    --> src/model/ultimate_shop.rs:181:12
[INFO] [stdout]     |
[INFO] [stdout] 162 | impl UltimateShop {
[INFO] [stdout]     | ----------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 181 |     pub fn get_available_ultimates(&self, current_level: u32) -> Vec<&ShopUltimate> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 188 |     pub fn get_locked_ultimates(&self, current_level: u32) -> Vec<&ShopUltimate> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 195 |     pub fn get_available_upgrades(&self, current_level: u32) -> Vec<&ShopStatUpgrade> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 202 |     pub fn get_locked_upgrades(&self, current_level: u32) -> Vec<&ShopStatUpgrade> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `is_full` is never used
[INFO] [stdout]    --> src/model/weapon.rs:726:12
[INFO] [stdout]     |
[INFO] [stdout] 706 | impl WeaponInventory {
[INFO] [stdout]     | -------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 726 |     pub fn is_full(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `show_load_save_menu` is never used
[INFO] [stdout]    --> src/ui/mod.rs:444:8
[INFO] [stdout]     |
[INFO] [stdout] 444 | pub fn show_load_save_menu(app: &mut App) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `render_dash_cooldown_bar` is never used
[INFO] [stdout]   --> src/ui/drawing.rs:90:8
[INFO] [stdout]    |
[INFO] [stdout] 90 | pub fn render_dash_cooldown_bar(
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `render_weapon_info` is never used
[INFO] [stdout]    --> src/ui/drawing.rs:242:8
[INFO] [stdout]     |
[INFO] [stdout] 242 | pub fn render_weapon_info(f: &mut Frame, area: Rect, weapon_name: &str) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `render_weapon_names_panel` is never used
[INFO] [stdout]    --> src/ui/drawing.rs:684:8
[INFO] [stdout]     |
[INFO] [stdout] 684 | pub fn render_weapon_names_panel(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `update_lists` and `update_message_timer` are never used
[INFO] [stdout]    --> src/ui/ultimate_shop.rs:46:12
[INFO] [stdout]     |
[INFO] [stdout]  41 | impl UltimateShopUI {
[INFO] [stdout]     | ------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  46 |     pub fn update_lists(&mut self, app: &App, shop: &UltimateShop) {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 185 |     pub fn update_message_timer(&mut self, delta_time: f32) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 01s
[INFO] running `Command { std: "docker" "inspect" "8262c6981d2768de0f6e82cdb523c2f6a8b0343ee364cdfe1ddd399e9e114f96", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "8262c6981d2768de0f6e82cdb523c2f6a8b0343ee364cdfe1ddd399e9e114f96", kill_on_drop: false }`
[INFO] [stdout] 8262c6981d2768de0f6e82cdb523c2f6a8b0343ee364cdfe1ddd399e9e114f96
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+f9988fefd3add01f414f52b414308e7872622fee" "test" "--frozen" "--no-run" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] f04925e73f3226fe11f1f68822f1e370b0e44f7194570db59ad97ddf91e7b9fd
[INFO] running `Command { std: "docker" "start" "-a" "f04925e73f3226fe11f1f68822f1e370b0e44f7194570db59ad97ddf91e7b9fd", kill_on_drop: false }`
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]   --> src/model/audio.rs:55:20
[INFO] [stdout]    |
[INFO] [stdout] 55 |         use rand::{Rng, RngExt};
[INFO] [stdout]    |                    ^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/audio.rs:273:20
[INFO] [stdout]     |
[INFO] [stdout] 273 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/audio.rs:281:20
[INFO] [stdout]     |
[INFO] [stdout] 281 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/enemy.rs:310:20
[INFO] [stdout]     |
[INFO] [stdout] 310 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]  --> src/model/floor.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | use rand::{Rng, RngExt, SeedableRng};
[INFO] [stdout]   |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/floor.rs:607:20
[INFO] [stdout]     |
[INFO] [stdout] 607 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/weapon.rs:547:20
[INFO] [stdout]     |
[INFO] [stdout] 547 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `elapsed`
[INFO] [stdout]    --> src/model/boss.rs:165:21
[INFO] [stdout]     |
[INFO] [stdout] 165 |                 let elapsed = current_time.elapsed().as_secs_f32();
[INFO] [stdout]     |                     ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_elapsed`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `idx`
[INFO] [stdout]    --> src/model/boss.rs:310:16
[INFO] [stdout]     |
[INFO] [stdout] 310 |         .map(|(idx, pattern)| {
[INFO] [stdout]     |                ^^^ help: if this is intentional, prefix it with an underscore: `_idx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]    Compiling roguelite_dungeon v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: unused import: `PlayerStats`
[INFO] [stdout]  --> src/app.rs:7:40
[INFO] [stdout]   |
[INFO] [stdout] 7 | use crate::model::gamesave::{GameSave, PlayerStats};
[INFO] [stdout]   |                                        ^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]   --> src/app.rs:55:20
[INFO] [stdout]    |
[INFO] [stdout] 55 |         use rand::{Rng, RngExt};
[INFO] [stdout]    |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/app.rs:371:24
[INFO] [stdout]     |
[INFO] [stdout] 371 |             use rand::{Rng, RngExt};
[INFO] [stdout]     |                        ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `rand::Rng`
[INFO] [stdout]    --> src/app.rs:386:17
[INFO] [stdout]     |
[INFO] [stdout] 386 |             use rand::Rng;
[INFO] [stdout]     |                 ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/app.rs:418:20
[INFO] [stdout]     |
[INFO] [stdout] 418 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::io::Write`
[INFO] [stdout]    --> src/app.rs:731:13
[INFO] [stdout]     |
[INFO] [stdout] 731 |         use std::io::Write;
[INFO] [stdout]     |             ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::model::skill_tree_path::PathType`
[INFO] [stdout]    --> src/input/handlers.rs:646:9
[INFO] [stdout]     |
[INFO] [stdout] 646 |     use crate::model::skill_tree_path::PathType;
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::model::ultimate_shop::StatUpgradeType`
[INFO] [stdout]    --> src/input/handlers.rs:692:9
[INFO] [stdout]     |
[INFO] [stdout] 692 |     use crate::model::ultimate_shop::StatUpgradeType;
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]   --> src/model/audio.rs:55:20
[INFO] [stdout]    |
[INFO] [stdout] 55 |         use rand::{Rng, RngExt};
[INFO] [stdout]    |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/audio.rs:273:20
[INFO] [stdout]     |
[INFO] [stdout] 273 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/audio.rs:281:20
[INFO] [stdout]     |
[INFO] [stdout] 281 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/enemy.rs:310:20
[INFO] [stdout]     |
[INFO] [stdout] 310 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]  --> src/model/floor.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | use rand::{Rng, RngExt, SeedableRng};
[INFO] [stdout]   |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/floor.rs:607:20
[INFO] [stdout]     |
[INFO] [stdout] 607 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/weapon.rs:547:20
[INFO] [stdout]     |
[INFO] [stdout] 547 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/ui/dev_menu.rs:217:24
[INFO] [stdout]     |
[INFO] [stdout] 217 |             use rand::{Rng, RngExt};
[INFO] [stdout]     |                        ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/ui/dev_menu.rs:269:16
[INFO] [stdout]     |
[INFO] [stdout] 269 |     use rand::{Rng, RngExt};
[INFO] [stdout]     |                ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/ui/dev_menu.rs:297:16
[INFO] [stdout]     |
[INFO] [stdout] 297 |     use rand::{Rng, RngExt};
[INFO] [stdout]     |                ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crossterm::event::KeyCode`
[INFO] [stdout]    --> src/ui/pause_menu.rs:281:9
[INFO] [stdout]     |
[INFO] [stdout] 281 |     use crossterm::event::KeyCode;
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `elapsed`
[INFO] [stdout]    --> src/model/boss.rs:165:21
[INFO] [stdout]     |
[INFO] [stdout] 165 |                 let elapsed = current_time.elapsed().as_secs_f32();
[INFO] [stdout]     |                     ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_elapsed`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `idx`
[INFO] [stdout]    --> src/model/boss.rs:310:16
[INFO] [stdout]     |
[INFO] [stdout] 310 |         .map(|(idx, pattern)| {
[INFO] [stdout]     |                ^^^ help: if this is intentional, prefix it with an underscore: `_idx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `rarity_color`
[INFO] [stdout]    --> src/ui/drawing.rs:713:13
[INFO] [stdout]     |
[INFO] [stdout] 713 |         let rarity_color = weapon.rarity.get_color();
[INFO] [stdout]     |             ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_rarity_color`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `floor`
[INFO] [stdout]   --> src/ui/mod.rs:34:25
[INFO] [stdout]    |
[INFO] [stdout] 34 |             if let Some(ref floor) = app.current_floor {
[INFO] [stdout]    |                         ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_floor`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/app.rs:81:12
[INFO] [stdout]    |
[INFO] [stdout] 80 | impl ActiveAnimation {
[INFO] [stdout]    | -------------------- associated function in this implementation
[INFO] [stdout] 81 |     pub fn new(frames: Vec<AnimationFrame>) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `pathfinding_cache` is never read
[INFO] [stdout]    --> src/app.rs:158:9
[INFO] [stdout]     |
[INFO] [stdout] 126 | pub struct App {
[INFO] [stdout]     |            --- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 158 |     pub pathfinding_cache: PathfindingCache,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_enemy_difficulty_multiplier`, `roll_random_seed`, and `get_ultimate_area` are never used
[INFO] [stdout]    --> src/app.rs:296:12
[INFO] [stdout]     |
[INFO] [stdout] 193 | impl App {
[INFO] [stdout]     | -------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 296 |     pub fn get_enemy_difficulty_multiplier(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 417 |     pub fn roll_random_seed(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 950 |     pub fn get_ultimate_area(&self) -> Vec<(i32, i32)> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Colors` is never constructed
[INFO] [stdout]  --> src/colors.rs:4:12
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct Colors;
[INFO] [stdout]   |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated functions are never used
[INFO] [stdout]    --> src/colors.rs:8:12
[INFO] [stdout]     |
[INFO] [stdout]   6 | impl Colors {
[INFO] [stdout]     | ----------- associated functions in this implementation
[INFO] [stdout]   7 |     // Health colors
[INFO] [stdout]   8 |     pub fn health_good() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  12 |     pub fn health_warning() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  16 |     pub fn health_critical() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  21 |     pub fn gold() -> Color {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout]  25 |     pub fn mana() -> Color {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout]  30 |     pub fn cooldown_attack() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  34 |     pub fn cooldown_dash() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  38 |     pub fn cooldown_bow() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  42 |     pub fn cooldown_block() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  47 |     pub fn text_normal() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  51 |     pub fn text_highlight() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  55 |     pub fn text_error() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  59 |     pub fn text_success() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  63 |     pub fn background_dark() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  67 |     pub fn border() -> Color {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  71 |     pub fn pulse_bright() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  75 |     pub fn pulse_dim() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  80 |     pub fn attack_area() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  84 |     pub fn ultimate_area() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  89 |     pub fn item_common() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  93 |     pub fn item_rare() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  97 |     pub fn item_epic() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 101 |     pub fn item_exotic() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 105 |     pub fn item_legendary() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 109 |     pub fn item_mythic() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 113 |     pub fn item_godly() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 118 |     pub fn consumable_weak_healing() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 122 |     pub fn consumable_bandage() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 126 |     pub fn consumable_blessed_bread() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 130 |     pub fn consumable_antitoxin() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 134 |     pub fn consumable_fire_oil() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 139 |     pub fn enemy_fighter() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 143 |     pub fn enemy_guard() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 147 |     pub fn enemy_champion() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 151 |     pub fn enemy_elite() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 155 |     pub fn enemy_boss() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 160 |     pub fn effect_poison() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 164 |     pub fn effect_burn() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 168 |     pub fn effect_bleed() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 172 |     pub fn effect_stun() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 177 |     pub fn particle_impact() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 181 |     pub fn particle_crit() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 185 |     pub fn particle_heal() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 189 |     pub fn particle_buff() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FLOOR_WIDTH` is never used
[INFO] [stdout]  --> src/constants.rs:7:11
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub const FLOOR_WIDTH: i32 = 180;
[INFO] [stdout]   |           ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FLOOR_HEIGHT` is never used
[INFO] [stdout]  --> src/constants.rs:8:11
[INFO] [stdout]   |
[INFO] [stdout] 8 | pub const FLOOR_HEIGHT: i32 = 60;
[INFO] [stdout]   |           ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `DEFAULT_SEED` is never used
[INFO] [stdout]  --> src/constants.rs:9:11
[INFO] [stdout]   |
[INFO] [stdout] 9 | pub const DEFAULT_SEED: u64 = 12345;
[INFO] [stdout]   |           ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FILL_PROBABILITY` is never used
[INFO] [stdout]   --> src/constants.rs:12:11
[INFO] [stdout]    |
[INFO] [stdout] 12 | pub const FILL_PROBABILITY: u32 = 45; // Percentage chance of wall tile
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `CELLULAR_AUTOMATA_ITERATIONS` is never used
[INFO] [stdout]   --> src/constants.rs:13:11
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub const CELLULAR_AUTOMATA_ITERATIONS: u32 = 5;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `CUTOFF_BIG_AREA` is never used
[INFO] [stdout]   --> src/constants.rs:14:11
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub const CUTOFF_BIG_AREA: i32 = 3;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `NEIGHBOR_THRESHOLD_BIG` is never used
[INFO] [stdout]   --> src/constants.rs:15:11
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub const NEIGHBOR_THRESHOLD_BIG: u32 = 3;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `NEIGHBOR_THRESHOLD_SMALL` is never used
[INFO] [stdout]   --> src/constants.rs:16:11
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub const NEIGHBOR_THRESHOLD_SMALL: u32 = 3;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `ITEMS_PER_FLOOR` is never used
[INFO] [stdout]   --> src/constants.rs:19:11
[INFO] [stdout]    |
[INFO] [stdout] 19 | pub const ITEMS_PER_FLOOR: usize = 10;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `ENEMY_SPAWN_RADIUS` is never used
[INFO] [stdout]   --> src/constants.rs:20:11
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub const ENEMY_SPAWN_RADIUS: i32 = 20;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `ENEMY_MOVEMENT_TICKS_REQUIRED` is never used
[INFO] [stdout]   --> src/constants.rs:29:11
[INFO] [stdout]    |
[INFO] [stdout] 29 | pub const ENEMY_MOVEMENT_TICKS_REQUIRED: u32 = 12; // Enemies move every 12 ticks (192ms per move = ~0.33 blocks/sec, ~5.2 moves/sec...
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `ENEMY_BASE_HEALTH` is never used
[INFO] [stdout]   --> src/constants.rs:34:11
[INFO] [stdout]    |
[INFO] [stdout] 34 | pub const ENEMY_BASE_HEALTH: i32 = 20;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FIGHTER_BASE_GOLD` is never used
[INFO] [stdout]   --> src/constants.rs:35:11
[INFO] [stdout]    |
[INFO] [stdout] 35 | pub const FIGHTER_BASE_GOLD: u32 = 10;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `GUARD_BASE_GOLD` is never used
[INFO] [stdout]   --> src/constants.rs:36:11
[INFO] [stdout]    |
[INFO] [stdout] 36 | pub const GUARD_BASE_GOLD: u32 = 15;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `CHAMPION_BASE_GOLD` is never used
[INFO] [stdout]   --> src/constants.rs:37:11
[INFO] [stdout]    |
[INFO] [stdout] 37 | pub const CHAMPION_BASE_GOLD: u32 = 25;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `ELITE_BASE_GOLD` is never used
[INFO] [stdout]   --> src/constants.rs:38:11
[INFO] [stdout]    |
[INFO] [stdout] 38 | pub const ELITE_BASE_GOLD: u32 = 50;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `BOSS_BASE_GOLD` is never used
[INFO] [stdout]   --> src/constants.rs:39:11
[INFO] [stdout]    |
[INFO] [stdout] 39 | pub const BOSS_BASE_GOLD: u32 = 150;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `ARROW_SPEED` is never used
[INFO] [stdout]   --> src/constants.rs:42:11
[INFO] [stdout]    |
[INFO] [stdout] 42 | pub const ARROW_SPEED: f32 = 8.0;
[INFO] [stdout]    |           ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `ARROW_MAX_DISTANCE` is never used
[INFO] [stdout]   --> src/constants.rs:43:11
[INFO] [stdout]    |
[INFO] [stdout] 43 | pub const ARROW_MAX_DISTANCE: f32 = 50.0;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `THROW_SPEED` is never used
[INFO] [stdout]   --> src/constants.rs:44:11
[INFO] [stdout]    |
[INFO] [stdout] 44 | pub const THROW_SPEED: f32 = 10.0;
[INFO] [stdout]    |           ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FIRE_OIL_IMPACT_RADIUS` is never used
[INFO] [stdout]   --> src/constants.rs:45:11
[INFO] [stdout]    |
[INFO] [stdout] 45 | pub const FIRE_OIL_IMPACT_RADIUS: i32 = 4;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `CAMERA_SMOOTH_FACTOR` is never used
[INFO] [stdout]   --> src/constants.rs:48:11
[INFO] [stdout]    |
[INFO] [stdout] 48 | pub const CAMERA_SMOOTH_FACTOR: f32 = 0.1;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `HEALTH_BAR_WIDTH` is never used
[INFO] [stdout]   --> src/constants.rs:52:11
[INFO] [stdout]    |
[INFO] [stdout] 52 | pub const HEALTH_BAR_WIDTH: u16 = 20;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `INVENTORY_MAX_ITEMS` is never used
[INFO] [stdout]   --> src/constants.rs:53:11
[INFO] [stdout]    |
[INFO] [stdout] 53 | pub const INVENTORY_MAX_ITEMS: usize = 5;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `COOLDOWN_BAR_HEIGHT` is never used
[INFO] [stdout]   --> src/constants.rs:64:11
[INFO] [stdout]    |
[INFO] [stdout] 64 | pub const COOLDOWN_BAR_HEIGHT: u16 = 3;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `COLOR_HEALTH_GOOD` is never used
[INFO] [stdout]   --> src/constants.rs:67:11
[INFO] [stdout]    |
[INFO] [stdout] 67 | pub const COLOR_HEALTH_GOOD: &str = "green";
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `COLOR_HEALTH_WARNING` is never used
[INFO] [stdout]   --> src/constants.rs:68:11
[INFO] [stdout]    |
[INFO] [stdout] 68 | pub const COLOR_HEALTH_WARNING: &str = "yellow";
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `COLOR_HEALTH_CRITICAL` is never used
[INFO] [stdout]   --> src/constants.rs:69:11
[INFO] [stdout]    |
[INFO] [stdout] 69 | pub const COLOR_HEALTH_CRITICAL: &str = "red";
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `COLOR_GOLD` is never used
[INFO] [stdout]   --> src/constants.rs:70:11
[INFO] [stdout]    |
[INFO] [stdout] 70 | pub const COLOR_GOLD: &str = "yellow";
[INFO] [stdout]    |           ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `COLOR_ATTACK` is never used
[INFO] [stdout]   --> src/constants.rs:71:11
[INFO] [stdout]    |
[INFO] [stdout] 71 | pub const COLOR_ATTACK: &str = "red";
[INFO] [stdout]    |           ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `COLOR_DASH` is never used
[INFO] [stdout]   --> src/constants.rs:72:11
[INFO] [stdout]    |
[INFO] [stdout] 72 | pub const COLOR_DASH: &str = "magenta";
[INFO] [stdout]    |           ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `COLOR_BOW` is never used
[INFO] [stdout]   --> src/constants.rs:73:11
[INFO] [stdout]    |
[INFO] [stdout] 73 | pub const COLOR_BOW: &str = "cyan";
[INFO] [stdout]    |           ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `COLOR_BLOCK` is never used
[INFO] [stdout]   --> src/constants.rs:74:11
[INFO] [stdout]    |
[INFO] [stdout] 74 | pub const COLOR_BLOCK: &str = "blue";
[INFO] [stdout]    |           ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `display_width` is never used
[INFO] [stdout]  --> src/emoji.rs:6:8
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub fn display_width(s: &str) -> usize {
[INFO] [stdout]   |        ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `truncate_to_width` is never used
[INFO] [stdout]   --> src/emoji.rs:11:8
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub fn truncate_to_width(s: &str, max_width: usize) -> String {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `pad_to_width` is never used
[INFO] [stdout]   --> src/emoji.rs:29:8
[INFO] [stdout]    |
[INFO] [stdout] 29 | pub fn pad_to_width(s: &str, target_width: usize) -> String {
[INFO] [stdout]    |        ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `center_in_width` is never used
[INFO] [stdout]   --> src/emoji.rs:40:8
[INFO] [stdout]    |
[INFO] [stdout] 40 | pub fn center_in_width(s: &str, target_width: usize) -> String {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `projectile_type` is never read
[INFO] [stdout]   --> src/model/arrow.rs:19:9
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub struct Arrow {
[INFO] [stdout]    |            ----- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 19 |     pub projectile_type: ProjectileType,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Arrow` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_impact_radius` and `get_impact_area` are never used
[INFO] [stdout]    --> src/model/arrow.rs:96:12
[INFO] [stdout]     |
[INFO] [stdout]  22 | impl Arrow {
[INFO] [stdout]     | ---------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  96 |     pub fn get_impact_radius(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 104 |     pub fn get_impact_area(&self) -> Vec<(i32, i32)> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `name`, `description`, and `weapon_type` are never used
[INFO] [stdout]    --> src/model/attack_pattern.rs:927:12
[INFO] [stdout]     |
[INFO] [stdout]  59 | impl AttackPattern {
[INFO] [stdout]     | ------------------ methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 927 |     pub fn name(&self) -> &str {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 947 |     pub fn description(&self) -> String {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 981 |     pub fn weapon_type(&self) -> &str {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_music_volume`, `get_sound_volume`, and `is_music_playing` are never used
[INFO] [stdout]    --> src/model/audio.rs:432:12
[INFO] [stdout]     |
[INFO] [stdout]  90 | impl AudioManager {
[INFO] [stdout]     | ----------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 432 |     pub fn get_music_volume(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 449 |     pub fn get_sound_volume(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 466 |     pub fn is_music_playing(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Second` and `Third` are never constructed
[INFO] [stdout]   --> src/model/boss.rs:27:5
[INFO] [stdout]    |
[INFO] [stdout] 23 | pub enum BossPhase {
[INFO] [stdout]    |          --------- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 27 |     Second,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 28 |     /// Phase 3: Boss at 0-33% health (enraged)
[INFO] [stdout] 29 |     Third,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `BossPhase` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `max_health_base`, `special_ability_cooldown`, `special_ability_duration`, `phase_transition_cooldown`, `attack_pattern_index`, and `loot_multiplier` are never read
[INFO] [stdout]   --> src/model/boss.rs:45:9
[INFO] [stdout]    |
[INFO] [stdout] 34 | pub struct BossEnemy {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 45 |     pub max_health_base: i32,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 48 |     pub special_ability_cooldown: Option<Instant>,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 49 |     pub special_ability_duration: f32,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 52 |     pub phase_transition_cooldown: Option<Instant>,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 61 |     pub attack_pattern_index: usize,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 64 |     pub loot_multiplier: i32,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `BossEnemy` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]    --> src/model/boss.rs:138:12
[INFO] [stdout]     |
[INFO] [stdout]  67 | impl BossEnemy {
[INFO] [stdout]     | -------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 138 |     pub fn update_phase(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 161 |     pub fn can_use_special_ability(&self, current_time: Instant) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 193 |     pub fn get_attack_radius(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 204 |     pub fn heals_over_time(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 209 |     pub fn get_healing_amount(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 222 |     pub fn apply_healing(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 231 |     pub fn get_experience_reward(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 243 |     pub fn trigger_special_ability(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 275 |     pub fn reset_special_state(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 282 |     pub fn is_in_special_state(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 287 |     pub fn get_current_attack_pattern(&self) -> AttackPattern {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 295 |     pub fn rotate_attack_pattern(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `skill_tree` is never read
[INFO] [stdout]   --> src/model/character.rs:62:9
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub struct Character {
[INFO] [stdout]    |            --------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 62 |     pub skill_tree: SkillTree,
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Character` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]    --> src/model/character.rs:113:12
[INFO] [stdout]     |
[INFO] [stdout] 112 | impl Character {
[INFO] [stdout]     | -------------- associated items in this implementation
[INFO] [stdout] 113 |     pub fn new(speed: f32) -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 201 |     pub fn use_ultimate(&mut self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 222 |     pub fn is_ghost(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 283 |     pub fn is_alive(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 287 |     pub fn get_health_percentage(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 299 |     pub fn spend_gold(&mut self, amount: u32) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 308 |     pub fn get_gold(&self) -> u32 {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 313 |     pub fn apply_consumable(&mut self, consumable_type: &ConsumableType) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 352 |     pub fn apply_healing_effects(&mut self, delta: f32) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 367 |     pub fn get_total_attack_damage(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 377 |     pub fn get_attack_radius_bonus(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 385 |     pub fn calculate_ultimate_damage(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 393 |     pub fn use_skill(&mut self, skill_type: SkillType) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 404 |     pub fn get_skill_damage_multiplier(&self, skill_type: SkillType) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 412 |     pub fn get_skill_aoe_radius(&self, skill_type: SkillType) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 420 |     pub fn is_skill_ready(&self, skill_type: SkillType) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 428 |     pub fn get_ready_skills(&self) -> Vec<SkillType> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 437 |     pub fn level_up_skill(&mut self, skill_type: SkillType) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 446 |     pub fn get_ultimate_radius(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 458 |     pub fn get_effective_max_health(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 465 |     pub fn get_effective_speed(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]   --> src/model/collision.rs:13:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl SpatialHash {
[INFO] [stdout]    | ---------------- associated items in this implementation
[INFO] [stdout] 13 |     pub fn new(cell_size: i32) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 21 |     fn get_cell(&self, x: i32, y: i32) -> (i32, i32) {
[INFO] [stdout]    |        ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 26 |     pub fn insert(&mut self, x: i32, y: i32) {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 32 |     pub fn query_radius(&self, cx: i32, cy: i32, radius: i32) -> Vec<(i32, i32)> {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 56 |     pub fn clear(&mut self) {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 61 |     pub fn len(&self) -> usize {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 66 |     pub fn is_empty(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `get_fade_color` is never used
[INFO] [stdout]   --> src/model/consumable.rs:39:12
[INFO] [stdout]    |
[INFO] [stdout] 13 | impl ConsumableType {
[INFO] [stdout]    | ------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 39 |     pub fn get_fade_color(&self) -> Color {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_healing` and `get_use_time` are never used
[INFO] [stdout]    --> src/model/consumable.rs:95:12
[INFO] [stdout]     |
[INFO] [stdout]  58 | impl Consumable {
[INFO] [stdout]     | --------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  95 |     pub fn get_healing(&self) -> Option<(f32, f32)> {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 105 |     pub fn get_use_time(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_item`, `len`, and `is_empty` are never used
[INFO] [stdout]    --> src/model/consumable.rs:160:12
[INFO] [stdout]     |
[INFO] [stdout] 131 | impl ConsumableInventory {
[INFO] [stdout]     | ------------------------ methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 160 |     pub fn get_item(&self, index: usize) -> Option<&Consumable> {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 164 |     pub fn len(&self) -> usize {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 168 |     pub fn is_empty(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `progress` and `reset` are never used
[INFO] [stdout]   --> src/model/cooldown.rs:43:12
[INFO] [stdout]    |
[INFO] [stdout] 13 | impl Cooldown {
[INFO] [stdout]    | ------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 43 |     pub fn progress(&self) -> f32 {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 59 |     pub fn reset(&mut self) {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `DamageCalculator` is never constructed
[INFO] [stdout]  --> src/model/damage_calculator.rs:6:12
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub struct DamageCalculator;
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `DamageRequest` is never constructed
[INFO] [stdout]   --> src/model/damage_calculator.rs:10:12
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub struct DamageRequest {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `DamageResult` is never constructed
[INFO] [stdout]   --> src/model/damage_calculator.rs:21:12
[INFO] [stdout]    |
[INFO] [stdout] 21 | pub struct DamageResult {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `calculate_async`, `calculate_sync`, and `calculate_damage` are never used
[INFO] [stdout]   --> src/model/damage_calculator.rs:30:12
[INFO] [stdout]    |
[INFO] [stdout] 27 | impl DamageCalculator {
[INFO] [stdout]    | --------------------- associated functions in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 30 |     pub fn calculate_async(request: DamageRequest) -> mpsc::Receiver<DamageResult> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 42 |     pub fn calculate_sync(request: &DamageRequest) -> DamageResult {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 47 |     fn calculate_damage(request: &DamageRequest) -> DamageResult {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `calculate_batch_damage_async` is never used
[INFO] [stdout]    --> src/model/damage_calculator.rs:103:8
[INFO] [stdout]     |
[INFO] [stdout] 103 | pub fn calculate_batch_damage_async(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `collect_damage_results` is never used
[INFO] [stdout]    --> src/model/damage_calculator.rs:113:8
[INFO] [stdout]     |
[INFO] [stdout] 113 | pub fn collect_damage_results(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]    --> src/model/enemy.rs:111:12
[INFO] [stdout]     |
[INFO] [stdout]  46 | impl Enemy {
[INFO] [stdout]     | ---------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 111 |     pub fn set_max_range(&mut self, radius: i32) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 116 |     pub fn can_move_to(&self, x: i32, y: i32, floor: &crate::model::floor::Floor) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 139 |     pub fn move_toward(&mut self, target: &Position, floor: &crate::model::floor::Floor) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 165 |     pub fn wander(&mut self, floor: &crate::model::floor::Floor) -> bool {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 205 |     fn find_path(
[INFO] [stdout]     |        ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 271 |     fn heuristic(&self, a: &Position, b: &Position) -> i32 {
[INFO] [stdout]     |        ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 276 |     fn reconstruct_path(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 303 |     pub fn find_spawn_positions(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 380 |     pub fn is_spawn_valid(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `num_attacks`, `has_ultimate`, `num_buffs`, `get_color`, and `get_style` are never used
[INFO] [stdout]    --> src/model/enemy_type.rs:17:12
[INFO] [stdout]     |
[INFO] [stdout]  16 | impl EnemyRarity {
[INFO] [stdout]     | ---------------- methods in this implementation
[INFO] [stdout]  17 |     pub fn num_attacks(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  26 |     pub fn has_ultimate(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  33 |     pub fn num_buffs(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  94 |     pub fn get_color(&self) -> Color {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 105 |     pub fn get_style(&self) -> Style {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `damage_multiplier` and `passes_through_walls` are never used
[INFO] [stdout]    --> src/model/enemy_type.rs:129:12
[INFO] [stdout]     |
[INFO] [stdout] 127 | impl EnemyType {
[INFO] [stdout]     | -------------- methods in this implementation
[INFO] [stdout] 128 |     /// Ghosts take reduced physical damage and no wall collision
[INFO] [stdout] 129 |     pub fn damage_multiplier(&self, damage_type: &AttackType) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 149 |     pub fn passes_through_walls(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_available`, `use_attack`, `update_cooldown`, and `cooldown_percent` are never used
[INFO] [stdout]    --> src/model/enemy_type.rs:185:12
[INFO] [stdout]     |
[INFO] [stdout] 179 | impl EnemyAttack {
[INFO] [stdout]     | ---------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 185 |     pub fn is_available(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 189 |     pub fn use_attack(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 193 |     pub fn update_cooldown(&mut self, delta_time: f32) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 197 |     pub fn cooldown_percent(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `name` and `description` are never used
[INFO] [stdout]    --> src/model/enemy_type.rs:226:12
[INFO] [stdout]     |
[INFO] [stdout] 225 | impl EnemyBuff {
[INFO] [stdout]     | -------------- methods in this implementation
[INFO] [stdout] 226 |     pub fn name(&self) -> &str {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 238 |     pub fn description(&self) -> String {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `damage_mult` is never used
[INFO] [stdout]    --> src/model/enemy_type.rs:273:12
[INFO] [stdout]     |
[INFO] [stdout] 272 | impl UltimatePower {
[INFO] [stdout]     | ------------------ method in this implementation
[INFO] [stdout] 273 |     pub fn damage_mult(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_available`, `use_ultimate`, `update_cooldown`, and `cooldown_percent` are never used
[INFO] [stdout]    --> src/model/enemy_type.rs:283:12
[INFO] [stdout]     |
[INFO] [stdout] 282 | impl EnemyUltimate {
[INFO] [stdout]     | ------------------ methods in this implementation
[INFO] [stdout] 283 |     pub fn is_available(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 287 |     pub fn use_ultimate(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 291 |     pub fn update_cooldown(&mut self, delta_time: f32) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 295 |     pub fn cooldown_percent(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `get_styled_tile` is never used
[INFO] [stdout]    --> src/model/floor.rs:452:12
[INFO] [stdout]     |
[INFO] [stdout]  32 | impl Floor {
[INFO] [stdout]     | ---------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 452 |     pub fn get_styled_tile(&self, x: i32, y: i32) -> Option<(char, Style)> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `save_exists` is never used
[INFO] [stdout]    --> src/model/gamesave.rs:210:12
[INFO] [stdout]     |
[INFO] [stdout] 152 | impl GameSave {
[INFO] [stdout]     | ------------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 210 |     pub fn save_exists(player_name: &str) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `consumable` and `get_description` are never used
[INFO] [stdout]   --> src/model/item.rs:23:12
[INFO] [stdout]    |
[INFO] [stdout] 22 | impl ItemDrop {
[INFO] [stdout]    | ------------- associated items in this implementation
[INFO] [stdout] 23 |     pub fn consumable(consumable: Consumable, x: i32, y: i32) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 76 |     pub fn get_description(&self) -> String {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `get_fade_color` is never used
[INFO] [stdout]   --> src/model/item_rarity.rs:43:12
[INFO] [stdout]    |
[INFO] [stdout] 16 | impl ItemRarity {
[INFO] [stdout]    | --------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 43 |     pub fn get_fade_color(&self) -> Color {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `get_alpha` is never used
[INFO] [stdout]   --> src/model/particle.rs:29:12
[INFO] [stdout]    |
[INFO] [stdout] 13 | impl Particle {
[INFO] [stdout]    | ------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 29 |     pub fn get_alpha(&self) -> f32 {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `cache` and `max_size` are never read
[INFO] [stdout]   --> src/model/pathfinding_cache.rs:14:5
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub struct PathfindingCache {
[INFO] [stdout]    |            ---------------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 14 |     cache: HashMap<CacheKey, CacheValue>,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 15 |     max_size: usize,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `PathfindingCache` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get`, `set`, `clear`, and `stats` are never used
[INFO] [stdout]   --> src/model/pathfinding_cache.rs:27:12
[INFO] [stdout]    |
[INFO] [stdout] 18 | impl PathfindingCache {
[INFO] [stdout]    | --------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 27 |     pub fn get(&self, from: &Position, to: &Position) -> Option<Option<(i32, i32)>> {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 32 |     pub fn set(&mut self, from: &Position, to: &Position, next_step: Option<(i32, i32)>) {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 41 |     pub fn clear(&mut self) {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 46 |     pub fn stats(&self) -> CacheStats {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `ReachShape` is never used
[INFO] [stdout]  --> src/model/reach_shape.rs:4:10
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub enum ReachShape {
[INFO] [stdout]   |          ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]    --> src/model/reach_shape.rs:29:12
[INFO] [stdout]     |
[INFO] [stdout]  25 | impl ReachShape {
[INFO] [stdout]     | --------------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  29 |     pub fn get_affected_tiles(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  45 |     fn line_tiles(length: i32, direction: (i32, i32), player_pos: (i32, i32)) -> Vec<(i32, i32)> {
[INFO] [stdout]     |        ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  59 |     fn cone_tiles(depth: i32, direction: (i32, i32), player_pos: (i32, i32)) -> Vec<(i32, i32)> {
[INFO] [stdout]     |        ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  91 |     fn arc_tiles(direction: (i32, i32), player_pos: (i32, i32)) -> Vec<(i32, i32)> {
[INFO] [stdout]     |        ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 115 |     fn cross_tiles(player_pos: (i32, i32)) -> Vec<(i32, i32)> {
[INFO] [stdout]     |        ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 126 |     fn area_tiles(player_pos: (i32, i32)) -> Vec<(i32, i32)> {
[INFO] [stdout]     |        ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 137 |     fn self_tiles(player_pos: (i32, i32)) -> Vec<(i32, i32)> {
[INFO] [stdout]     |        ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 148 |     pub fn name(&self) -> &str {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Apprentice`, `Expert`, and `Master` are never constructed
[INFO] [stdout]   --> src/model/skill.rs:24:5
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub enum SkillLevel {
[INFO] [stdout]    |          ---------- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 24 |     Apprentice,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 25 |     /// Level 3 - Mastered
[INFO] [stdout] 26 |     Expert,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 27 |     /// Level 4 - Specialized
[INFO] [stdout] 28 |     Master,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `SkillLevel` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `damage_multiplier`, `cooldown_reduction`, and `experience_to_next` are never used
[INFO] [stdout]   --> src/model/skill.rs:33:12
[INFO] [stdout]    |
[INFO] [stdout] 31 | impl SkillLevel {
[INFO] [stdout]    | --------------- methods in this implementation
[INFO] [stdout] 32 |     /// Get damage multiplier for this skill level
[INFO] [stdout] 33 |     pub fn damage_multiplier(&self) -> f32 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 43 |     pub fn cooldown_reduction(&self) -> f32 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 53 |     pub fn experience_to_next(&self) -> i32 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `skill_type`, `level`, `last_used`, and `base_cooldown` are never read
[INFO] [stdout]   --> src/model/skill.rs:66:9
[INFO] [stdout]    |
[INFO] [stdout] 65 | pub struct Skill {
[INFO] [stdout]    |            ----- fields in this struct
[INFO] [stdout] 66 |     pub skill_type: SkillType,
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout] 67 |     pub level: SkillLevel,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout] 68 |     pub last_used: Option<Instant>,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 69 |     pub base_cooldown: f32, // In seconds
[INFO] [stdout]    |         ^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Skill` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]    --> src/model/skill.rs:92:12
[INFO] [stdout]     |
[INFO] [stdout]  72 | impl Skill {
[INFO] [stdout]     | ---------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  92 |     pub fn is_ready(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 103 |     pub fn get_effective_cooldown(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 109 |     pub fn remaining_cooldown(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 121 |     pub fn cooldown_progress(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 133 |     pub fn use_skill(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 140 |     pub fn get_damage_multiplier(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 153 |     pub fn get_aoe_radius(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 164 |     pub fn level_up(&mut self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 181 |     pub fn description(&self) -> &'static str {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `skills` is never read
[INFO] [stdout]    --> src/model/skill.rs:195:9
[INFO] [stdout]     |
[INFO] [stdout] 194 | pub struct SkillTree {
[INFO] [stdout]     |            --------- field in this struct
[INFO] [stdout] 195 |     pub skills: Vec<Skill>,
[INFO] [stdout]     |         ^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `SkillTree` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_skill`, `get_skill_mut`, `get_ready_skills`, and `get_total_experience` are never used
[INFO] [stdout]    --> src/model/skill.rs:213:12
[INFO] [stdout]     |
[INFO] [stdout] 198 | impl SkillTree {
[INFO] [stdout]     | -------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 213 |     pub fn get_skill(&self, skill_type: SkillType) -> Option<&Skill> {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 218 |     pub fn get_skill_mut(&mut self, skill_type: SkillType) -> Option<&mut Skill> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 223 |     pub fn get_ready_skills(&self) -> Vec<&Skill> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 228 |     pub fn get_total_experience(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `can_upgrade` is never used
[INFO] [stdout]    --> src/model/skill_tree_path.rs:143:12
[INFO] [stdout]     |
[INFO] [stdout]  88 | impl SkillPathNode {
[INFO] [stdout]     | ------------------ method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 143 |     pub fn can_upgrade(&self, gold: u32) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `new`, `bleed_with_stacks`, `poison`, `burn`, and `stun` are never used
[INFO] [stdout]   --> src/model/status_effect.rs:24:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl StatusEffect {
[INFO] [stdout]    | ----------------- associated functions in this implementation
[INFO] [stdout] 24 |     pub fn new(effect_type: StatusEffectType, duration: f32) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 44 |     pub fn bleed_with_stacks(stacks: u32) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 53 |     pub fn poison(duration: f32) -> Self {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 62 |     pub fn burn(duration: f32) -> Self {
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 71 |     pub fn stun(duration: f32) -> Self {
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `has_effect` is never used
[INFO] [stdout]    --> src/model/status_effect.rs:139:12
[INFO] [stdout]     |
[INFO] [stdout]  95 | impl StatusEffectManager {
[INFO] [stdout]     | ------------------------ method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 139 |     pub fn has_effect(&self, effect_type: &StatusEffectType) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `remaining_time` is never used
[INFO] [stdout]   --> src/model/ultimate.rs:78:12
[INFO] [stdout]    |
[INFO] [stdout] 65 | impl ActiveUltimate {
[INFO] [stdout]    | ------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 78 |     pub fn remaining_time(&self) -> f32 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `collision_enabled` is never read
[INFO] [stdout]   --> src/model/ultimate.rs:87:9
[INFO] [stdout]    |
[INFO] [stdout] 85 | pub struct Ultimate {
[INFO] [stdout]    |            -------- field in this struct
[INFO] [stdout] 86 |     pub radius: i32,             // Distance/radius of ultimate effect
[INFO] [stdout] 87 |     pub collision_enabled: bool, // Collides with walls
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Ultimate` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_damage` and `get_cooldown_reduced` are never used
[INFO] [stdout]   --> src/model/ultimate_shop.rs:36:12
[INFO] [stdout]    |
[INFO] [stdout] 15 | impl ShopUltimate {
[INFO] [stdout]    | ----------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 36 |     pub fn get_damage(&self, base_damage: i32) -> i32 {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 40 |     pub fn get_cooldown_reduced(&self, base_cooldown: f32) -> f32 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_available_ultimates`, `get_locked_ultimates`, `get_available_upgrades`, and `get_locked_upgrades` are never used
[INFO] [stdout]    --> src/model/ultimate_shop.rs:181:12
[INFO] [stdout]     |
[INFO] [stdout] 162 | impl UltimateShop {
[INFO] [stdout]     | ----------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 181 |     pub fn get_available_ultimates(&self, current_level: u32) -> Vec<&ShopUltimate> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 188 |     pub fn get_locked_ultimates(&self, current_level: u32) -> Vec<&ShopUltimate> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 195 |     pub fn get_available_upgrades(&self, current_level: u32) -> Vec<&ShopStatUpgrade> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 202 |     pub fn get_locked_upgrades(&self, current_level: u32) -> Vec<&ShopStatUpgrade> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `is_full` is never used
[INFO] [stdout]    --> src/model/weapon.rs:726:12
[INFO] [stdout]     |
[INFO] [stdout] 706 | impl WeaponInventory {
[INFO] [stdout]     | -------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 726 |     pub fn is_full(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `show_load_save_menu` is never used
[INFO] [stdout]    --> src/ui/mod.rs:444:8
[INFO] [stdout]     |
[INFO] [stdout] 444 | pub fn show_load_save_menu(app: &mut App) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `render_dash_cooldown_bar` is never used
[INFO] [stdout]   --> src/ui/drawing.rs:90:8
[INFO] [stdout]    |
[INFO] [stdout] 90 | pub fn render_dash_cooldown_bar(
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `render_weapon_info` is never used
[INFO] [stdout]    --> src/ui/drawing.rs:242:8
[INFO] [stdout]     |
[INFO] [stdout] 242 | pub fn render_weapon_info(f: &mut Frame, area: Rect, weapon_name: &str) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `render_weapon_names_panel` is never used
[INFO] [stdout]    --> src/ui/drawing.rs:684:8
[INFO] [stdout]     |
[INFO] [stdout] 684 | pub fn render_weapon_names_panel(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `update_lists` and `update_message_timer` are never used
[INFO] [stdout]    --> src/ui/ultimate_shop.rs:46:12
[INFO] [stdout]     |
[INFO] [stdout]  41 | impl UltimateShopUI {
[INFO] [stdout]     | ------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  46 |     pub fn update_lists(&mut self, app: &App, shop: &UltimateShop) {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 185 |     pub fn update_message_timer(&mut self, delta_time: f32) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `roguelite_dungeon::model::weapon::Weapon`
[INFO] [stdout]   --> tests/edge_case_tests.rs:10:9
[INFO] [stdout]    |
[INFO] [stdout] 10 |     use roguelite_dungeon::model::weapon::Weapon;
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> tests/edge_case_tests.rs:178:13
[INFO] [stdout]     |
[INFO] [stdout] 178 |         let mut character = Character::default();
[INFO] [stdout]     |             ----^^^^^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `original_state`
[INFO] [stdout]    --> tests/edge_case_tests.rs:267:13
[INFO] [stdout]     |
[INFO] [stdout] 267 |         let original_state = boss.base_enemy.speed;
[INFO] [stdout]     |             ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_original_state`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]   --> src/model/audio.rs:55:20
[INFO] [stdout]    |
[INFO] [stdout] 55 |         use rand::{Rng, RngExt};
[INFO] [stdout]    |                    ^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/audio.rs:273:20
[INFO] [stdout]     |
[INFO] [stdout] 273 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/audio.rs:281:20
[INFO] [stdout]     |
[INFO] [stdout] 281 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/enemy.rs:310:20
[INFO] [stdout]     |
[INFO] [stdout] 310 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]  --> src/model/floor.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | use rand::{Rng, RngExt, SeedableRng};
[INFO] [stdout]   |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/floor.rs:607:20
[INFO] [stdout]     |
[INFO] [stdout] 607 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::thread`
[INFO] [stdout]    --> src/model/skill.rs:250:9
[INFO] [stdout]     |
[INFO] [stdout] 250 |     use std::thread;
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::time::Duration`
[INFO] [stdout]    --> src/model/skill.rs:251:9
[INFO] [stdout]     |
[INFO] [stdout] 251 |     use std::time::Duration;
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/weapon.rs:547:20
[INFO] [stdout]     |
[INFO] [stdout] 547 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `PlayerStats`
[INFO] [stdout]  --> src/app.rs:7:40
[INFO] [stdout]   |
[INFO] [stdout] 7 | use crate::model::gamesave::{GameSave, PlayerStats};
[INFO] [stdout]   |                                        ^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]   --> src/app.rs:55:20
[INFO] [stdout]    |
[INFO] [stdout] 55 |         use rand::{Rng, RngExt};
[INFO] [stdout]    |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/app.rs:371:24
[INFO] [stdout]     |
[INFO] [stdout] 371 |             use rand::{Rng, RngExt};
[INFO] [stdout]     |                        ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `rand::Rng`
[INFO] [stdout]    --> src/app.rs:386:17
[INFO] [stdout]     |
[INFO] [stdout] 386 |             use rand::Rng;
[INFO] [stdout]     |                 ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/app.rs:418:20
[INFO] [stdout]     |
[INFO] [stdout] 418 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::io::Write`
[INFO] [stdout]    --> src/app.rs:731:13
[INFO] [stdout]     |
[INFO] [stdout] 731 |         use std::io::Write;
[INFO] [stdout]     |             ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::model::skill_tree_path::PathType`
[INFO] [stdout]    --> src/input/handlers.rs:646:9
[INFO] [stdout]     |
[INFO] [stdout] 646 |     use crate::model::skill_tree_path::PathType;
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::model::ultimate_shop::StatUpgradeType`
[INFO] [stdout]    --> src/input/handlers.rs:692:9
[INFO] [stdout]     |
[INFO] [stdout] 692 |     use crate::model::ultimate_shop::StatUpgradeType;
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]   --> src/model/audio.rs:55:20
[INFO] [stdout]    |
[INFO] [stdout] 55 |         use rand::{Rng, RngExt};
[INFO] [stdout]    |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/audio.rs:273:20
[INFO] [stdout]     |
[INFO] [stdout] 273 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/audio.rs:281:20
[INFO] [stdout]     |
[INFO] [stdout] 281 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/enemy.rs:310:20
[INFO] [stdout]     |
[INFO] [stdout] 310 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]  --> src/model/floor.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | use rand::{Rng, RngExt, SeedableRng};
[INFO] [stdout]   |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/floor.rs:607:20
[INFO] [stdout]     |
[INFO] [stdout] 607 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::thread`
[INFO] [stdout]    --> src/model/skill.rs:250:9
[INFO] [stdout]     |
[INFO] [stdout] 250 |     use std::thread;
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::time::Duration`
[INFO] [stdout]    --> src/model/skill.rs:251:9
[INFO] [stdout]     |
[INFO] [stdout] 251 |     use std::time::Duration;
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/model/weapon.rs:547:20
[INFO] [stdout]     |
[INFO] [stdout] 547 |         use rand::{Rng, RngExt};
[INFO] [stdout]     |                    ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/ui/dev_menu.rs:217:24
[INFO] [stdout]     |
[INFO] [stdout] 217 |             use rand::{Rng, RngExt};
[INFO] [stdout]     |                        ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/ui/dev_menu.rs:269:16
[INFO] [stdout]     |
[INFO] [stdout] 269 |     use rand::{Rng, RngExt};
[INFO] [stdout]     |                ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Rng`
[INFO] [stdout]    --> src/ui/dev_menu.rs:297:16
[INFO] [stdout]     |
[INFO] [stdout] 297 |     use rand::{Rng, RngExt};
[INFO] [stdout]     |                ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crossterm::event::KeyCode`
[INFO] [stdout]    --> src/ui/pause_menu.rs:281:9
[INFO] [stdout]     |
[INFO] [stdout] 281 |     use crossterm::event::KeyCode;
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `elapsed`
[INFO] [stdout]    --> src/model/boss.rs:165:21
[INFO] [stdout]     |
[INFO] [stdout] 165 |                 let elapsed = current_time.elapsed().as_secs_f32();
[INFO] [stdout]     |                     ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_elapsed`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `idx`
[INFO] [stdout]    --> src/model/boss.rs:310:16
[INFO] [stdout]     |
[INFO] [stdout] 310 |         .map(|(idx, pattern)| {
[INFO] [stdout]     |                ^^^ help: if this is intentional, prefix it with an underscore: `_idx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `elapsed`
[INFO] [stdout]    --> src/model/boss.rs:165:21
[INFO] [stdout]     |
[INFO] [stdout] 165 |                 let elapsed = current_time.elapsed().as_secs_f32();
[INFO] [stdout]     |                     ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_elapsed`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `idx`
[INFO] [stdout]    --> src/model/boss.rs:310:16
[INFO] [stdout]     |
[INFO] [stdout] 310 |         .map(|(idx, pattern)| {
[INFO] [stdout]     |                ^^^ help: if this is intentional, prefix it with an underscore: `_idx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `rarity_color`
[INFO] [stdout]    --> src/ui/drawing.rs:713:13
[INFO] [stdout]     |
[INFO] [stdout] 713 |         let rarity_color = weapon.rarity.get_color();
[INFO] [stdout]     |             ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_rarity_color`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `floor`
[INFO] [stdout]   --> src/ui/mod.rs:34:25
[INFO] [stdout]    |
[INFO] [stdout] 34 |             if let Some(ref floor) = app.current_floor {
[INFO] [stdout]    |                         ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_floor`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/app.rs:81:12
[INFO] [stdout]    |
[INFO] [stdout] 80 | impl ActiveAnimation {
[INFO] [stdout]    | -------------------- associated function in this implementation
[INFO] [stdout] 81 |     pub fn new(frames: Vec<AnimationFrame>) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `pathfinding_cache` is never read
[INFO] [stdout]    --> src/app.rs:158:9
[INFO] [stdout]     |
[INFO] [stdout] 126 | pub struct App {
[INFO] [stdout]     |            --- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 158 |     pub pathfinding_cache: PathfindingCache,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_enemy_difficulty_multiplier`, `roll_random_seed`, and `get_ultimate_area` are never used
[INFO] [stdout]    --> src/app.rs:296:12
[INFO] [stdout]     |
[INFO] [stdout] 193 | impl App {
[INFO] [stdout]     | -------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 296 |     pub fn get_enemy_difficulty_multiplier(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 417 |     pub fn roll_random_seed(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 950 |     pub fn get_ultimate_area(&self) -> Vec<(i32, i32)> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated functions are never used
[INFO] [stdout]    --> src/colors.rs:12:12
[INFO] [stdout]     |
[INFO] [stdout]   6 | impl Colors {
[INFO] [stdout]     | ----------- associated functions in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  12 |     pub fn health_warning() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  16 |     pub fn health_critical() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  25 |     pub fn mana() -> Color {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout]  34 |     pub fn cooldown_dash() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  38 |     pub fn cooldown_bow() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  42 |     pub fn cooldown_block() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  51 |     pub fn text_highlight() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  55 |     pub fn text_error() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  59 |     pub fn text_success() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  63 |     pub fn background_dark() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  67 |     pub fn border() -> Color {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  71 |     pub fn pulse_bright() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  75 |     pub fn pulse_dim() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  80 |     pub fn attack_area() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  84 |     pub fn ultimate_area() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  89 |     pub fn item_common() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  93 |     pub fn item_rare() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  97 |     pub fn item_epic() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 101 |     pub fn item_exotic() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 105 |     pub fn item_legendary() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 109 |     pub fn item_mythic() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 113 |     pub fn item_godly() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 118 |     pub fn consumable_weak_healing() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 122 |     pub fn consumable_bandage() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 126 |     pub fn consumable_blessed_bread() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 130 |     pub fn consumable_antitoxin() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 134 |     pub fn consumable_fire_oil() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 139 |     pub fn enemy_fighter() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 143 |     pub fn enemy_guard() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 147 |     pub fn enemy_champion() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 151 |     pub fn enemy_elite() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 155 |     pub fn enemy_boss() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 160 |     pub fn effect_poison() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 164 |     pub fn effect_burn() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 168 |     pub fn effect_bleed() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 172 |     pub fn effect_stun() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 177 |     pub fn particle_impact() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 181 |     pub fn particle_crit() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 189 |     pub fn particle_buff() -> Color {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FLOOR_WIDTH` is never used
[INFO] [stdout]  --> src/constants.rs:7:11
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub const FLOOR_WIDTH: i32 = 180;
[INFO] [stdout]   |           ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FLOOR_HEIGHT` is never used
[INFO] [stdout]  --> src/constants.rs:8:11
[INFO] [stdout]   |
[INFO] [stdout] 8 | pub const FLOOR_HEIGHT: i32 = 60;
[INFO] [stdout]   |           ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `DEFAULT_SEED` is never used
[INFO] [stdout]  --> src/constants.rs:9:11
[INFO] [stdout]   |
[INFO] [stdout] 9 | pub const DEFAULT_SEED: u64 = 12345;
[INFO] [stdout]   |           ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FILL_PROBABILITY` is never used
[INFO] [stdout]   --> src/constants.rs:12:11
[INFO] [stdout]    |
[INFO] [stdout] 12 | pub const FILL_PROBABILITY: u32 = 45; // Percentage chance of wall tile
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `CELLULAR_AUTOMATA_ITERATIONS` is never used
[INFO] [stdout]   --> src/constants.rs:13:11
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub const CELLULAR_AUTOMATA_ITERATIONS: u32 = 5;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `CUTOFF_BIG_AREA` is never used
[INFO] [stdout]   --> src/constants.rs:14:11
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub const CUTOFF_BIG_AREA: i32 = 3;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `NEIGHBOR_THRESHOLD_BIG` is never used
[INFO] [stdout]   --> src/constants.rs:15:11
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub const NEIGHBOR_THRESHOLD_BIG: u32 = 3;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `NEIGHBOR_THRESHOLD_SMALL` is never used
[INFO] [stdout]   --> src/constants.rs:16:11
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub const NEIGHBOR_THRESHOLD_SMALL: u32 = 3;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `ITEMS_PER_FLOOR` is never used
[INFO] [stdout]   --> src/constants.rs:19:11
[INFO] [stdout]    |
[INFO] [stdout] 19 | pub const ITEMS_PER_FLOOR: usize = 10;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `ENEMY_SPAWN_RADIUS` is never used
[INFO] [stdout]   --> src/constants.rs:20:11
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub const ENEMY_SPAWN_RADIUS: i32 = 20;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `ENEMY_MOVEMENT_TICKS_REQUIRED` is never used
[INFO] [stdout]   --> src/constants.rs:29:11
[INFO] [stdout]    |
[INFO] [stdout] 29 | pub const ENEMY_MOVEMENT_TICKS_REQUIRED: u32 = 12; // Enemies move every 12 ticks (192ms per move = ~0.33 blocks/sec, ~5.2 moves/sec...
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `ENEMY_BASE_HEALTH` is never used
[INFO] [stdout]   --> src/constants.rs:34:11
[INFO] [stdout]    |
[INFO] [stdout] 34 | pub const ENEMY_BASE_HEALTH: i32 = 20;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FIGHTER_BASE_GOLD` is never used
[INFO] [stdout]   --> src/constants.rs:35:11
[INFO] [stdout]    |
[INFO] [stdout] 35 | pub const FIGHTER_BASE_GOLD: u32 = 10;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `GUARD_BASE_GOLD` is never used
[INFO] [stdout]   --> src/constants.rs:36:11
[INFO] [stdout]    |
[INFO] [stdout] 36 | pub const GUARD_BASE_GOLD: u32 = 15;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `CHAMPION_BASE_GOLD` is never used
[INFO] [stdout]   --> src/constants.rs:37:11
[INFO] [stdout]    |
[INFO] [stdout] 37 | pub const CHAMPION_BASE_GOLD: u32 = 25;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `ELITE_BASE_GOLD` is never used
[INFO] [stdout]   --> src/constants.rs:38:11
[INFO] [stdout]    |
[INFO] [stdout] 38 | pub const ELITE_BASE_GOLD: u32 = 50;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `BOSS_BASE_GOLD` is never used
[INFO] [stdout]   --> src/constants.rs:39:11
[INFO] [stdout]    |
[INFO] [stdout] 39 | pub const BOSS_BASE_GOLD: u32 = 150;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `ARROW_SPEED` is never used
[INFO] [stdout]   --> src/constants.rs:42:11
[INFO] [stdout]    |
[INFO] [stdout] 42 | pub const ARROW_SPEED: f32 = 8.0;
[INFO] [stdout]    |           ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `ARROW_MAX_DISTANCE` is never used
[INFO] [stdout]   --> src/constants.rs:43:11
[INFO] [stdout]    |
[INFO] [stdout] 43 | pub const ARROW_MAX_DISTANCE: f32 = 50.0;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `THROW_SPEED` is never used
[INFO] [stdout]   --> src/constants.rs:44:11
[INFO] [stdout]    |
[INFO] [stdout] 44 | pub const THROW_SPEED: f32 = 10.0;
[INFO] [stdout]    |           ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FIRE_OIL_IMPACT_RADIUS` is never used
[INFO] [stdout]   --> src/constants.rs:45:11
[INFO] [stdout]    |
[INFO] [stdout] 45 | pub const FIRE_OIL_IMPACT_RADIUS: i32 = 4;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `CAMERA_SMOOTH_FACTOR` is never used
[INFO] [stdout]   --> src/constants.rs:48:11
[INFO] [stdout]    |
[INFO] [stdout] 48 | pub const CAMERA_SMOOTH_FACTOR: f32 = 0.1;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `HEALTH_BAR_WIDTH` is never used
[INFO] [stdout]   --> src/constants.rs:52:11
[INFO] [stdout]    |
[INFO] [stdout] 52 | pub const HEALTH_BAR_WIDTH: u16 = 20;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `INVENTORY_MAX_ITEMS` is never used
[INFO] [stdout]   --> src/constants.rs:53:11
[INFO] [stdout]    |
[INFO] [stdout] 53 | pub const INVENTORY_MAX_ITEMS: usize = 5;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `COOLDOWN_BAR_HEIGHT` is never used
[INFO] [stdout]   --> src/constants.rs:64:11
[INFO] [stdout]    |
[INFO] [stdout] 64 | pub const COOLDOWN_BAR_HEIGHT: u16 = 3;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `COLOR_HEALTH_GOOD` is never used
[INFO] [stdout]   --> src/constants.rs:67:11
[INFO] [stdout]    |
[INFO] [stdout] 67 | pub const COLOR_HEALTH_GOOD: &str = "green";
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `COLOR_HEALTH_WARNING` is never used
[INFO] [stdout]   --> src/constants.rs:68:11
[INFO] [stdout]    |
[INFO] [stdout] 68 | pub const COLOR_HEALTH_WARNING: &str = "yellow";
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `COLOR_HEALTH_CRITICAL` is never used
[INFO] [stdout]   --> src/constants.rs:69:11
[INFO] [stdout]    |
[INFO] [stdout] 69 | pub const COLOR_HEALTH_CRITICAL: &str = "red";
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `COLOR_GOLD` is never used
[INFO] [stdout]   --> src/constants.rs:70:11
[INFO] [stdout]    |
[INFO] [stdout] 70 | pub const COLOR_GOLD: &str = "yellow";
[INFO] [stdout]    |           ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `COLOR_ATTACK` is never used
[INFO] [stdout]   --> src/constants.rs:71:11
[INFO] [stdout]    |
[INFO] [stdout] 71 | pub const COLOR_ATTACK: &str = "red";
[INFO] [stdout]    |           ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `COLOR_DASH` is never used
[INFO] [stdout]   --> src/constants.rs:72:11
[INFO] [stdout]    |
[INFO] [stdout] 72 | pub const COLOR_DASH: &str = "magenta";
[INFO] [stdout]    |           ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `COLOR_BOW` is never used
[INFO] [stdout]   --> src/constants.rs:73:11
[INFO] [stdout]    |
[INFO] [stdout] 73 | pub const COLOR_BOW: &str = "cyan";
[INFO] [stdout]    |           ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `COLOR_BLOCK` is never used
[INFO] [stdout]   --> src/constants.rs:74:11
[INFO] [stdout]    |
[INFO] [stdout] 74 | pub const COLOR_BLOCK: &str = "blue";
[INFO] [stdout]    |           ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `pad_to_width` is never used
[INFO] [stdout]   --> src/emoji.rs:29:8
[INFO] [stdout]    |
[INFO] [stdout] 29 | pub fn pad_to_width(s: &str, target_width: usize) -> String {
[INFO] [stdout]    |        ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `center_in_width` is never used
[INFO] [stdout]   --> src/emoji.rs:40:8
[INFO] [stdout]    |
[INFO] [stdout] 40 | pub fn center_in_width(s: &str, target_width: usize) -> String {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `projectile_type` is never read
[INFO] [stdout]   --> src/model/arrow.rs:19:9
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub struct Arrow {
[INFO] [stdout]    |            ----- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 19 |     pub projectile_type: ProjectileType,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Arrow` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_impact_radius` and `get_impact_area` are never used
[INFO] [stdout]    --> src/model/arrow.rs:96:12
[INFO] [stdout]     |
[INFO] [stdout]  22 | impl Arrow {
[INFO] [stdout]     | ---------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  96 |     pub fn get_impact_radius(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 104 |     pub fn get_impact_area(&self) -> Vec<(i32, i32)> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `name`, `description`, and `weapon_type` are never used
[INFO] [stdout]    --> src/model/attack_pattern.rs:927:12
[INFO] [stdout]     |
[INFO] [stdout]  59 | impl AttackPattern {
[INFO] [stdout]     | ------------------ methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 927 |     pub fn name(&self) -> &str {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 947 |     pub fn description(&self) -> String {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 981 |     pub fn weapon_type(&self) -> &str {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_music_volume`, `get_sound_volume`, and `is_music_playing` are never used
[INFO] [stdout]    --> src/model/audio.rs:432:12
[INFO] [stdout]     |
[INFO] [stdout]  90 | impl AudioManager {
[INFO] [stdout]     | ----------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 432 |     pub fn get_music_volume(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 449 |     pub fn get_sound_volume(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 466 |     pub fn is_music_playing(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `special_ability_cooldown`, `special_ability_duration`, and `attack_pattern_index` are never read
[INFO] [stdout]   --> src/model/boss.rs:48:9
[INFO] [stdout]    |
[INFO] [stdout] 34 | pub struct BossEnemy {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 48 |     pub special_ability_cooldown: Option<Instant>,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 49 |     pub special_ability_duration: f32,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 61 |     pub attack_pattern_index: usize,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `BossEnemy` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `can_use_special_ability`, `trigger_special_ability`, `reset_special_state`, `is_in_special_state`, `get_current_attack_pattern`, and `rotate_attack_pattern` are never used
[INFO] [stdout]    --> src/model/boss.rs:161:12
[INFO] [stdout]     |
[INFO] [stdout]  67 | impl BossEnemy {
[INFO] [stdout]     | -------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 161 |     pub fn can_use_special_ability(&self, current_time: Instant) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 243 |     pub fn trigger_special_ability(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 275 |     pub fn reset_special_state(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 282 |     pub fn is_in_special_state(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 287 |     pub fn get_current_attack_pattern(&self) -> AttackPattern {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 295 |     pub fn rotate_attack_pattern(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]    --> src/model/character.rs:113:12
[INFO] [stdout]     |
[INFO] [stdout] 112 | impl Character {
[INFO] [stdout]     | -------------- associated items in this implementation
[INFO] [stdout] 113 |     pub fn new(speed: f32) -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 201 |     pub fn use_ultimate(&mut self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 222 |     pub fn is_ghost(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 352 |     pub fn apply_healing_effects(&mut self, delta: f32) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 377 |     pub fn get_attack_radius_bonus(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 446 |     pub fn get_ultimate_radius(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 458 |     pub fn get_effective_max_health(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 465 |     pub fn get_effective_speed(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `clear`, `len`, and `is_empty` are never used
[INFO] [stdout]   --> src/model/collision.rs:56:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl SpatialHash {
[INFO] [stdout]    | ---------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 56 |     pub fn clear(&mut self) {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 61 |     pub fn len(&self) -> usize {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 66 |     pub fn is_empty(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `get_fade_color` is never used
[INFO] [stdout]   --> src/model/consumable.rs:39:12
[INFO] [stdout]    |
[INFO] [stdout] 13 | impl ConsumableType {
[INFO] [stdout]    | ------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 39 |     pub fn get_fade_color(&self) -> Color {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_healing` and `get_use_time` are never used
[INFO] [stdout]    --> src/model/consumable.rs:95:12
[INFO] [stdout]     |
[INFO] [stdout]  58 | impl Consumable {
[INFO] [stdout]     | --------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  95 |     pub fn get_healing(&self) -> Option<(f32, f32)> {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 105 |     pub fn get_use_time(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_item`, `len`, and `is_empty` are never used
[INFO] [stdout]    --> src/model/consumable.rs:160:12
[INFO] [stdout]     |
[INFO] [stdout] 131 | impl ConsumableInventory {
[INFO] [stdout]     | ------------------------ methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 160 |     pub fn get_item(&self, index: usize) -> Option<&Consumable> {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 164 |     pub fn len(&self) -> usize {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 168 |     pub fn is_empty(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `damage_breakdown` is never read
[INFO] [stdout]   --> src/model/damage_calculator.rs:24:9
[INFO] [stdout]    |
[INFO] [stdout] 21 | pub struct DamageResult {
[INFO] [stdout]    |            ------------ field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 24 |     pub damage_breakdown: String,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `DamageResult` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `calculate_async` is never used
[INFO] [stdout]   --> src/model/damage_calculator.rs:30:12
[INFO] [stdout]    |
[INFO] [stdout] 27 | impl DamageCalculator {
[INFO] [stdout]    | --------------------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 30 |     pub fn calculate_async(request: DamageRequest) -> mpsc::Receiver<DamageResult> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `calculate_batch_damage_async` is never used
[INFO] [stdout]    --> src/model/damage_calculator.rs:103:8
[INFO] [stdout]     |
[INFO] [stdout] 103 | pub fn calculate_batch_damage_async(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `collect_damage_results` is never used
[INFO] [stdout]    --> src/model/damage_calculator.rs:113:8
[INFO] [stdout]     |
[INFO] [stdout] 113 | pub fn collect_damage_results(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]    --> src/model/enemy.rs:116:12
[INFO] [stdout]     |
[INFO] [stdout]  46 | impl Enemy {
[INFO] [stdout]     | ---------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 116 |     pub fn can_move_to(&self, x: i32, y: i32, floor: &crate::model::floor::Floor) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 139 |     pub fn move_toward(&mut self, target: &Position, floor: &crate::model::floor::Floor) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 165 |     pub fn wander(&mut self, floor: &crate::model::floor::Floor) -> bool {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 205 |     fn find_path(
[INFO] [stdout]     |        ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 271 |     fn heuristic(&self, a: &Position, b: &Position) -> i32 {
[INFO] [stdout]     |        ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 276 |     fn reconstruct_path(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 303 |     pub fn find_spawn_positions(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 380 |     pub fn is_spawn_valid(
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `num_attacks`, `has_ultimate`, `num_buffs`, `get_color`, and `get_style` are never used
[INFO] [stdout]    --> src/model/enemy_type.rs:17:12
[INFO] [stdout]     |
[INFO] [stdout]  16 | impl EnemyRarity {
[INFO] [stdout]     | ---------------- methods in this implementation
[INFO] [stdout]  17 |     pub fn num_attacks(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  26 |     pub fn has_ultimate(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  33 |     pub fn num_buffs(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  94 |     pub fn get_color(&self) -> Color {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 105 |     pub fn get_style(&self) -> Style {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `passes_through_walls` is never used
[INFO] [stdout]    --> src/model/enemy_type.rs:149:12
[INFO] [stdout]     |
[INFO] [stdout] 127 | impl EnemyType {
[INFO] [stdout]     | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 149 |     pub fn passes_through_walls(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_available`, `use_attack`, `update_cooldown`, and `cooldown_percent` are never used
[INFO] [stdout]    --> src/model/enemy_type.rs:185:12
[INFO] [stdout]     |
[INFO] [stdout] 179 | impl EnemyAttack {
[INFO] [stdout]     | ---------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 185 |     pub fn is_available(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 189 |     pub fn use_attack(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 193 |     pub fn update_cooldown(&mut self, delta_time: f32) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 197 |     pub fn cooldown_percent(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `name` and `description` are never used
[INFO] [stdout]    --> src/model/enemy_type.rs:226:12
[INFO] [stdout]     |
[INFO] [stdout] 225 | impl EnemyBuff {
[INFO] [stdout]     | -------------- methods in this implementation
[INFO] [stdout] 226 |     pub fn name(&self) -> &str {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 238 |     pub fn description(&self) -> String {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `damage_mult` is never used
[INFO] [stdout]    --> src/model/enemy_type.rs:273:12
[INFO] [stdout]     |
[INFO] [stdout] 272 | impl UltimatePower {
[INFO] [stdout]     | ------------------ method in this implementation
[INFO] [stdout] 273 |     pub fn damage_mult(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_available`, `use_ultimate`, `update_cooldown`, and `cooldown_percent` are never used
[INFO] [stdout]    --> src/model/enemy_type.rs:283:12
[INFO] [stdout]     |
[INFO] [stdout] 282 | impl EnemyUltimate {
[INFO] [stdout]     | ------------------ methods in this implementation
[INFO] [stdout] 283 |     pub fn is_available(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 287 |     pub fn use_ultimate(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 291 |     pub fn update_cooldown(&mut self, delta_time: f32) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 295 |     pub fn cooldown_percent(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `get_styled_tile` is never used
[INFO] [stdout]    --> src/model/floor.rs:452:12
[INFO] [stdout]     |
[INFO] [stdout]  32 | impl Floor {
[INFO] [stdout]     | ---------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 452 |     pub fn get_styled_tile(&self, x: i32, y: i32) -> Option<(char, Style)> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `save_exists` is never used
[INFO] [stdout]    --> src/model/gamesave.rs:210:12
[INFO] [stdout]     |
[INFO] [stdout] 152 | impl GameSave {
[INFO] [stdout]     | ------------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 210 |     pub fn save_exists(player_name: &str) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `consumable` and `get_description` are never used
[INFO] [stdout]   --> src/model/item.rs:23:12
[INFO] [stdout]    |
[INFO] [stdout] 22 | impl ItemDrop {
[INFO] [stdout]    | ------------- associated items in this implementation
[INFO] [stdout] 23 |     pub fn consumable(consumable: Consumable, x: i32, y: i32) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 76 |     pub fn get_description(&self) -> String {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `get_fade_color` is never used
[INFO] [stdout]   --> src/model/item_rarity.rs:43:12
[INFO] [stdout]    |
[INFO] [stdout] 16 | impl ItemRarity {
[INFO] [stdout]    | --------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 43 |     pub fn get_fade_color(&self) -> Color {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `get_alpha` is never used
[INFO] [stdout]   --> src/model/particle.rs:29:12
[INFO] [stdout]    |
[INFO] [stdout] 13 | impl Particle {
[INFO] [stdout]    | ------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 29 |     pub fn get_alpha(&self) -> f32 {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `stats` is never used
[INFO] [stdout]   --> src/model/pathfinding_cache.rs:46:12
[INFO] [stdout]    |
[INFO] [stdout] 18 | impl PathfindingCache {
[INFO] [stdout]    | --------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 46 |     pub fn stats(&self) -> CacheStats {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `name` is never used
[INFO] [stdout]    --> src/model/reach_shape.rs:148:12
[INFO] [stdout]     |
[INFO] [stdout]  25 | impl ReachShape {
[INFO] [stdout]     | --------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 148 |     pub fn name(&self) -> &str {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `experience_to_next` is never used
[INFO] [stdout]   --> src/model/skill.rs:53:12
[INFO] [stdout]    |
[INFO] [stdout] 31 | impl SkillLevel {
[INFO] [stdout]    | --------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 53 |     pub fn experience_to_next(&self) -> i32 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `remaining_cooldown` and `description` are never used
[INFO] [stdout]    --> src/model/skill.rs:109:12
[INFO] [stdout]     |
[INFO] [stdout]  72 | impl Skill {
[INFO] [stdout]     | ---------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 109 |     pub fn remaining_cooldown(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 181 |     pub fn description(&self) -> &'static str {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `get_total_experience` is never used
[INFO] [stdout]    --> src/model/skill.rs:228:12
[INFO] [stdout]     |
[INFO] [stdout] 198 | impl SkillTree {
[INFO] [stdout]     | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 228 |     pub fn get_total_experience(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `can_upgrade` is never used
[INFO] [stdout]    --> src/model/skill_tree_path.rs:143:12
[INFO] [stdout]     |
[INFO] [stdout]  88 | impl SkillPathNode {
[INFO] [stdout]     | ------------------ method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 143 |     pub fn can_upgrade(&self, gold: u32) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `new`, `poison`, and `stun` are never used
[INFO] [stdout]   --> src/model/status_effect.rs:24:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl StatusEffect {
[INFO] [stdout]    | ----------------- associated functions in this implementation
[INFO] [stdout] 24 |     pub fn new(effect_type: StatusEffectType, duration: f32) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 53 |     pub fn poison(duration: f32) -> Self {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 71 |     pub fn stun(duration: f32) -> Self {
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `remaining_time` is never used
[INFO] [stdout]   --> src/model/ultimate.rs:78:12
[INFO] [stdout]    |
[INFO] [stdout] 65 | impl ActiveUltimate {
[INFO] [stdout]    | ------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 78 |     pub fn remaining_time(&self) -> f32 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `collision_enabled` is never read
[INFO] [stdout]   --> src/model/ultimate.rs:87:9
[INFO] [stdout]    |
[INFO] [stdout] 85 | pub struct Ultimate {
[INFO] [stdout]    |            -------- field in this struct
[INFO] [stdout] 86 |     pub radius: i32,             // Distance/radius of ultimate effect
[INFO] [stdout] 87 |     pub collision_enabled: bool, // Collides with walls
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Ultimate` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_damage` and `get_cooldown_reduced` are never used
[INFO] [stdout]   --> src/model/ultimate_shop.rs:36:12
[INFO] [stdout]    |
[INFO] [stdout] 15 | impl ShopUltimate {
[INFO] [stdout]    | ----------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 36 |     pub fn get_damage(&self, base_damage: i32) -> i32 {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 40 |     pub fn get_cooldown_reduced(&self, base_cooldown: f32) -> f32 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_available_ultimates`, `get_locked_ultimates`, `get_available_upgrades`, and `get_locked_upgrades` are never used
[INFO] [stdout]    --> src/model/ultimate_shop.rs:181:12
[INFO] [stdout]     |
[INFO] [stdout] 162 | impl UltimateShop {
[INFO] [stdout]     | ----------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 181 |     pub fn get_available_ultimates(&self, current_level: u32) -> Vec<&ShopUltimate> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 188 |     pub fn get_locked_ultimates(&self, current_level: u32) -> Vec<&ShopUltimate> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 195 |     pub fn get_available_upgrades(&self, current_level: u32) -> Vec<&ShopStatUpgrade> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 202 |     pub fn get_locked_upgrades(&self, current_level: u32) -> Vec<&ShopStatUpgrade> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `is_full` is never used
[INFO] [stdout]    --> src/model/weapon.rs:726:12
[INFO] [stdout]     |
[INFO] [stdout] 706 | impl WeaponInventory {
[INFO] [stdout]     | -------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 726 |     pub fn is_full(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `show_load_save_menu` is never used
[INFO] [stdout]    --> src/ui/mod.rs:444:8
[INFO] [stdout]     |
[INFO] [stdout] 444 | pub fn show_load_save_menu(app: &mut App) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `render_dash_cooldown_bar` is never used
[INFO] [stdout]   --> src/ui/drawing.rs:90:8
[INFO] [stdout]    |
[INFO] [stdout] 90 | pub fn render_dash_cooldown_bar(
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `render_weapon_info` is never used
[INFO] [stdout]    --> src/ui/drawing.rs:242:8
[INFO] [stdout]     |
[INFO] [stdout] 242 | pub fn render_weapon_info(f: &mut Frame, area: Rect, weapon_name: &str) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `render_weapon_names_panel` is never used
[INFO] [stdout]    --> src/ui/drawing.rs:684:8
[INFO] [stdout]     |
[INFO] [stdout] 684 | pub fn render_weapon_names_panel(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `update_lists` and `update_message_timer` are never used
[INFO] [stdout]    --> src/ui/ultimate_shop.rs:46:12
[INFO] [stdout]     |
[INFO] [stdout]  41 | impl UltimateShopUI {
[INFO] [stdout]     | ------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  46 |     pub fn update_lists(&mut self, app: &App, shop: &UltimateShop) {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 185 |     pub fn update_message_timer(&mut self, delta_time: f32) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `test_ASCII_width` should have a snake case name
[INFO] [stdout]   --> src/emoji.rs:69:8
[INFO] [stdout]    |
[INFO] [stdout] 69 |     fn test_ASCII_width() {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `test_ascii_width`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(non_snake_case)]` (part of `#[warn(nonstandard_style)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `test` profile [unoptimized + debuginfo] target(s) in 7.71s
[INFO] running `Command { std: "docker" "inspect" "f04925e73f3226fe11f1f68822f1e370b0e44f7194570db59ad97ddf91e7b9fd", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "f04925e73f3226fe11f1f68822f1e370b0e44f7194570db59ad97ddf91e7b9fd", kill_on_drop: false }`
[INFO] [stdout] f04925e73f3226fe11f1f68822f1e370b0e44f7194570db59ad97ddf91e7b9fd
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+f9988fefd3add01f414f52b414308e7872622fee" "test" "--frozen", kill_on_drop: false }`
[INFO] [stdout] ef7b392d1d7d5f18d039c7a75a562f93dfb7fea6aea3304e12f9fe66d7c68eb2
[INFO] running `Command { std: "docker" "start" "-a" "ef7b392d1d7d5f18d039c7a75a562f93dfb7fea6aea3304e12f9fe66d7c68eb2", kill_on_drop: false }`
[INFO] [stderr] warning: unused import: `Rng`
[INFO] [stderr]   --> src/model/audio.rs:55:20
[INFO] [stderr]    |
[INFO] [stderr] 55 |         use rand::{Rng, RngExt};
[INFO] [stderr]    |                    ^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `Rng`
[INFO] [stderr]    --> src/model/audio.rs:273:20
[INFO] [stderr]     |
[INFO] [stderr] 273 |         use rand::{Rng, RngExt};
[INFO] [stderr]     |                    ^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `Rng`
[INFO] [stderr]    --> src/model/audio.rs:281:20
[INFO] [stderr]     |
[INFO] [stderr] 281 |         use rand::{Rng, RngExt};
[INFO] [stderr]     |                    ^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `Rng`
[INFO] [stderr]    --> src/model/enemy.rs:310:20
[INFO] [stderr]     |
[INFO] [stderr] 310 |         use rand::{Rng, RngExt};
[INFO] [stderr]     |                    ^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `Rng`
[INFO] [stderr]  --> src/model/floor.rs:3:12
[INFO] [stderr]   |
[INFO] [stderr] 3 | use rand::{Rng, RngExt, SeedableRng};
[INFO] [stderr]   |            ^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `Rng`
[INFO] [stderr]    --> src/model/floor.rs:607:20
[INFO] [stderr]     |
[INFO] [stderr] 607 |         use rand::{Rng, RngExt};
[INFO] [stderr]     |                    ^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `Rng`
[INFO] [stderr]    --> src/model/weapon.rs:547:20
[INFO] [stderr]     |
[INFO] [stderr] 547 |         use rand::{Rng, RngExt};
[INFO] [stderr]     |                    ^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `elapsed`
[INFO] [stderr]    --> src/model/boss.rs:165:21
[INFO] [stderr]     |
[INFO] [stderr] 165 |                 let elapsed = current_time.elapsed().as_secs_f32();
[INFO] [stderr]     |                     ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_elapsed`
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `idx`
[INFO] [stderr]    --> src/model/boss.rs:310:16
[INFO] [stderr]     |
[INFO] [stderr] 310 |         .map(|(idx, pattern)| {
[INFO] [stderr]     |                ^^^ help: if this is intentional, prefix it with an underscore: `_idx`
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `std::thread`
[INFO] [stderr]    --> src/model/skill.rs:250:9
[INFO] [stderr]     |
[INFO] [stderr] 250 |     use std::thread;
[INFO] [stderr]     |         ^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `std::time::Duration`
[INFO] [stderr]    --> src/model/skill.rs:251:9
[INFO] [stderr]     |
[INFO] [stderr] 251 |     use std::time::Duration;
[INFO] [stderr]     |         ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: `roguelite_dungeon` (lib) generated 9 warnings (run `cargo fix --lib -p roguelite_dungeon` to apply 9 suggestions)
[INFO] [stderr] warning: `roguelite_dungeon` (lib test) generated 11 warnings (9 duplicates) (run `cargo fix --lib -p roguelite_dungeon --tests` to apply 2 suggestions)
[INFO] [stderr] warning: unused import: `PlayerStats`
[INFO] [stderr]  --> src/app.rs:7:40
[INFO] [stderr]   |
[INFO] [stderr] 7 | use crate::model::gamesave::{GameSave, PlayerStats};
[INFO] [stderr]   |                                        ^^^^^^^^^^^
[INFO] [stderr]   |
[INFO] [stderr]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `Rng`
[INFO] [stderr]   --> src/app.rs:55:20
[INFO] [stderr]    |
[INFO] [stderr] 55 |         use rand::{Rng, RngExt};
[INFO] [stderr]    |                    ^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `Rng`
[INFO] [stderr]    --> src/app.rs:371:24
[INFO] [stderr]     |
[INFO] [stderr] 371 |             use rand::{Rng, RngExt};
[INFO] [stderr]     |                        ^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `rand::Rng`
[INFO] [stderr]    --> src/app.rs:386:17
[INFO] [stderr]     |
[INFO] [stderr] 386 |             use rand::Rng;
[INFO] [stderr]     |                 ^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `Rng`
[INFO] [stderr]    --> src/app.rs:418:20
[INFO] [stderr]     |
[INFO] [stderr] 418 |         use rand::{Rng, RngExt};
[INFO] [stderr]     |                    ^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `std::io::Write`
[INFO] [stderr]    --> src/app.rs:731:13
[INFO] [stderr]     |
[INFO] [stderr] 731 |         use std::io::Write;
[INFO] [stderr]     |             ^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `crate::model::skill_tree_path::PathType`
[INFO] [stderr]    --> src/input/handlers.rs:646:9
[INFO] [stderr]     |
[INFO] [stderr] 646 |     use crate::model::skill_tree_path::PathType;
[INFO] [stderr]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `crate::model::ultimate_shop::StatUpgradeType`
[INFO] [stderr]    --> src/input/handlers.rs:692:9
[INFO] [stderr]     |
[INFO] [stderr] 692 |     use crate::model::ultimate_shop::StatUpgradeType;
[INFO] [stderr]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `Rng`
[INFO] [stderr]   --> src/model/audio.rs:55:20
[INFO] [stderr]    |
[INFO] [stderr] 55 |         use rand::{Rng, RngExt};
[INFO] [stderr]    |                    ^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `Rng`
[INFO] [stderr]    --> src/ui/dev_menu.rs:217:24
[INFO] [stderr]     |
[INFO] [stderr] 217 |             use rand::{Rng, RngExt};
[INFO] [stderr]     |                        ^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `Rng`
[INFO] [stderr]    --> src/ui/dev_menu.rs:269:16
[INFO] [stderr]     |
[INFO] [stderr] 269 |     use rand::{Rng, RngExt};
[INFO] [stderr]     |                ^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `Rng`
[INFO] [stderr]    --> src/ui/dev_menu.rs:297:16
[INFO] [stderr]     |
[INFO] [stderr] 297 |     use rand::{Rng, RngExt};
[INFO] [stderr]     |                ^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `crossterm::event::KeyCode`
[INFO] [stderr]    --> src/ui/pause_menu.rs:281:9
[INFO] [stderr]     |
[INFO] [stderr] 281 |     use crossterm::event::KeyCode;
[INFO] [stderr]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `rarity_color`
[INFO] [stderr]    --> src/ui/drawing.rs:713:13
[INFO] [stderr]     |
[INFO] [stderr] 713 |         let rarity_color = weapon.rarity.get_color();
[INFO] [stderr]     |             ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_rarity_color`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `floor`
[INFO] [stderr]   --> src/ui/mod.rs:34:25
[INFO] [stderr]    |
[INFO] [stderr] 34 |             if let Some(ref floor) = app.current_floor {
[INFO] [stderr]    |                         ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_floor`
[INFO] [stderr] 
[INFO] [stderr] warning: associated function `new` is never used
[INFO] [stderr]   --> src/app.rs:81:12
[INFO] [stderr]    |
[INFO] [stderr] 80 | impl ActiveAnimation {
[INFO] [stderr]    | -------------------- associated function in this implementation
[INFO] [stderr] 81 |     pub fn new(frames: Vec<AnimationFrame>) -> Self {
[INFO] [stderr]    |            ^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: field `pathfinding_cache` is never read
[INFO] [stderr]    --> src/app.rs:158:9
[INFO] [stderr]     |
[INFO] [stderr] 126 | pub struct App {
[INFO] [stderr]     |            --- field in this struct
[INFO] [stderr] ...
[INFO] [stderr] 158 |     pub pathfinding_cache: PathfindingCache,
[INFO] [stderr]     |         ^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `get_enemy_difficulty_multiplier`, `roll_random_seed`, and `get_ultimate_area` are never used
[INFO] [stderr]    --> src/app.rs:296:12
[INFO] [stderr]     |
[INFO] [stderr] 193 | impl App {
[INFO] [stderr]     | -------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 296 |     pub fn get_enemy_difficulty_multiplier(&self) -> f32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 417 |     pub fn roll_random_seed(&mut self) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 950 |     pub fn get_ultimate_area(&self) -> Vec<(i32, i32)> {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: struct `Colors` is never constructed
[INFO] [stderr]  --> src/colors.rs:4:12
[INFO] [stderr]   |
[INFO] [stderr] 4 | pub struct Colors;
[INFO] [stderr]   |            ^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: multiple associated functions are never used
[INFO] [stderr]    --> src/colors.rs:8:12
[INFO] [stderr]     |
[INFO] [stderr]   6 | impl Colors {
[INFO] [stderr]     | ----------- associated functions in this implementation
[INFO] [stderr]   7 |     // Health colors
[INFO] [stderr]   8 |     pub fn health_good() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  12 |     pub fn health_warning() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  16 |     pub fn health_critical() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  21 |     pub fn gold() -> Color {
[INFO] [stderr]     |            ^^^^
[INFO] [stderr] ...
[INFO] [stderr]  25 |     pub fn mana() -> Color {
[INFO] [stderr]     |            ^^^^
[INFO] [stderr] ...
[INFO] [stderr]  30 |     pub fn cooldown_attack() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  34 |     pub fn cooldown_dash() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  38 |     pub fn cooldown_bow() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  42 |     pub fn cooldown_block() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  47 |     pub fn text_normal() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  51 |     pub fn text_highlight() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  55 |     pub fn text_error() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  59 |     pub fn text_success() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  63 |     pub fn background_dark() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  67 |     pub fn border() -> Color {
[INFO] [stderr]     |            ^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  71 |     pub fn pulse_bright() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  75 |     pub fn pulse_dim() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  80 |     pub fn attack_area() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  84 |     pub fn ultimate_area() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  89 |     pub fn item_common() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  93 |     pub fn item_rare() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  97 |     pub fn item_epic() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 101 |     pub fn item_exotic() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 105 |     pub fn item_legendary() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 109 |     pub fn item_mythic() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 113 |     pub fn item_godly() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 118 |     pub fn consumable_weak_healing() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 122 |     pub fn consumable_bandage() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 126 |     pub fn consumable_blessed_bread() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 130 |     pub fn consumable_antitoxin() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 134 |     pub fn consumable_fire_oil() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 139 |     pub fn enemy_fighter() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 143 |     pub fn enemy_guard() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 147 |     pub fn enemy_champion() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 151 |     pub fn enemy_elite() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 155 |     pub fn enemy_boss() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 160 |     pub fn effect_poison() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 164 |     pub fn effect_burn() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 168 |     pub fn effect_bleed() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 172 |     pub fn effect_stun() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 177 |     pub fn particle_impact() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 181 |     pub fn particle_crit() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 185 |     pub fn particle_heal() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 189 |     pub fn particle_buff() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `FLOOR_WIDTH` is never used
[INFO] [stderr]  --> src/constants.rs:7:11
[INFO] [stderr]   |
[INFO] [stderr] 7 | pub const FLOOR_WIDTH: i32 = 180;
[INFO] [stderr]   |           ^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `FLOOR_HEIGHT` is never used
[INFO] [stderr]  --> src/constants.rs:8:11
[INFO] [stderr]   |
[INFO] [stderr] 8 | pub const FLOOR_HEIGHT: i32 = 60;
[INFO] [stderr]   |           ^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `DEFAULT_SEED` is never used
[INFO] [stderr]  --> src/constants.rs:9:11
[INFO] [stderr]   |
[INFO] [stderr] 9 | pub const DEFAULT_SEED: u64 = 12345;
[INFO] [stderr]   |           ^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `FILL_PROBABILITY` is never used
[INFO] [stderr]   --> src/constants.rs:12:11
[INFO] [stderr]    |
[INFO] [stderr] 12 | pub const FILL_PROBABILITY: u32 = 45; // Percentage chance of wall tile
[INFO] [stderr]    |           ^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `CELLULAR_AUTOMATA_ITERATIONS` is never used
[INFO] [stderr]   --> src/constants.rs:13:11
[INFO] [stderr]    |
[INFO] [stderr] 13 | pub const CELLULAR_AUTOMATA_ITERATIONS: u32 = 5;
[INFO] [stderr]    |           ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `CUTOFF_BIG_AREA` is never used
[INFO] [stderr]   --> src/constants.rs:14:11
[INFO] [stderr]    |
[INFO] [stderr] 14 | pub const CUTOFF_BIG_AREA: i32 = 3;
[INFO] [stderr]    |           ^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `NEIGHBOR_THRESHOLD_BIG` is never used
[INFO] [stderr]   --> src/constants.rs:15:11
[INFO] [stderr]    |
[INFO] [stderr] 15 | pub const NEIGHBOR_THRESHOLD_BIG: u32 = 3;
[INFO] [stderr]    |           ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `NEIGHBOR_THRESHOLD_SMALL` is never used
[INFO] [stderr]   --> src/constants.rs:16:11
[INFO] [stderr]    |
[INFO] [stderr] 16 | pub const NEIGHBOR_THRESHOLD_SMALL: u32 = 3;
[INFO] [stderr]    |           ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `ITEMS_PER_FLOOR` is never used
[INFO] [stderr]   --> src/constants.rs:19:11
[INFO] [stderr]    |
[INFO] [stderr] 19 | pub const ITEMS_PER_FLOOR: usize = 10;
[INFO] [stderr]    |           ^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `ENEMY_SPAWN_RADIUS` is never used
[INFO] [stderr]   --> src/constants.rs:20:11
[INFO] [stderr]    |
[INFO] [stderr] 20 | pub const ENEMY_SPAWN_RADIUS: i32 = 20;
[INFO] [stderr]    |           ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `ENEMY_MOVEMENT_TICKS_REQUIRED` is never used
[INFO] [stderr]   --> src/constants.rs:29:11
[INFO] [stderr]    |
[INFO] [stderr] 29 | pub const ENEMY_MOVEMENT_TICKS_REQUIRED: u32 = 12; // Enemies move every 12 ticks (192ms per move = ~0.33 blocks/sec, ~5.2 moves/sec...
[INFO] [stderr]    |           ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `ENEMY_BASE_HEALTH` is never used
[INFO] [stderr]   --> src/constants.rs:34:11
[INFO] [stderr]    |
[INFO] [stderr] 34 | pub const ENEMY_BASE_HEALTH: i32 = 20;
[INFO] [stderr]    |           ^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `FIGHTER_BASE_GOLD` is never used
[INFO] [stderr]   --> src/constants.rs:35:11
[INFO] [stderr]    |
[INFO] [stderr] 35 | pub const FIGHTER_BASE_GOLD: u32 = 10;
[INFO] [stderr]    |           ^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `GUARD_BASE_GOLD` is never used
[INFO] [stderr]   --> src/constants.rs:36:11
[INFO] [stderr]    |
[INFO] [stderr] 36 | pub const GUARD_BASE_GOLD: u32 = 15;
[INFO] [stderr]    |           ^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `CHAMPION_BASE_GOLD` is never used
[INFO] [stderr]   --> src/constants.rs:37:11
[INFO] [stderr]    |
[INFO] [stderr] 37 | pub const CHAMPION_BASE_GOLD: u32 = 25;
[INFO] [stderr]    |           ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `ELITE_BASE_GOLD` is never used
[INFO] [stderr]   --> src/constants.rs:38:11
[INFO] [stderr]    |
[INFO] [stderr] 38 | pub const ELITE_BASE_GOLD: u32 = 50;
[INFO] [stderr]    |           ^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `BOSS_BASE_GOLD` is never used
[INFO] [stderr]   --> src/constants.rs:39:11
[INFO] [stderr]    |
[INFO] [stderr] 39 | pub const BOSS_BASE_GOLD: u32 = 150;
[INFO] [stderr]    |           ^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `ARROW_SPEED` is never used
[INFO] [stderr]   --> src/constants.rs:42:11
[INFO] [stderr]    |
[INFO] [stderr] 42 | pub const ARROW_SPEED: f32 = 8.0;
[INFO] [stderr]    |           ^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `ARROW_MAX_DISTANCE` is never used
[INFO] [stderr]   --> src/constants.rs:43:11
[INFO] [stderr]    |
[INFO] [stderr] 43 | pub const ARROW_MAX_DISTANCE: f32 = 50.0;
[INFO] [stderr]    |           ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `THROW_SPEED` is never used
[INFO] [stderr]   --> src/constants.rs:44:11
[INFO] [stderr]    |
[INFO] [stderr] 44 | pub const THROW_SPEED: f32 = 10.0;
[INFO] [stderr]    |           ^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `FIRE_OIL_IMPACT_RADIUS` is never used
[INFO] [stderr]   --> src/constants.rs:45:11
[INFO] [stderr]    |
[INFO] [stderr] 45 | pub const FIRE_OIL_IMPACT_RADIUS: i32 = 4;
[INFO] [stderr]    |           ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `CAMERA_SMOOTH_FACTOR` is never used
[INFO] [stderr]   --> src/constants.rs:48:11
[INFO] [stderr]    |
[INFO] [stderr] 48 | pub const CAMERA_SMOOTH_FACTOR: f32 = 0.1;
[INFO] [stderr]    |           ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `HEALTH_BAR_WIDTH` is never used
[INFO] [stderr]   --> src/constants.rs:52:11
[INFO] [stderr]    |
[INFO] [stderr] 52 | pub const HEALTH_BAR_WIDTH: u16 = 20;
[INFO] [stderr]    |           ^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `INVENTORY_MAX_ITEMS` is never used
[INFO] [stderr]   --> src/constants.rs:53:11
[INFO] [stderr]    |
[INFO] [stderr] 53 | pub const INVENTORY_MAX_ITEMS: usize = 5;
[INFO] [stderr]    |           ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `COOLDOWN_BAR_HEIGHT` is never used
[INFO] [stderr]   --> src/constants.rs:64:11
[INFO] [stderr]    |
[INFO] [stderr] 64 | pub const COOLDOWN_BAR_HEIGHT: u16 = 3;
[INFO] [stderr]    |           ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `COLOR_HEALTH_GOOD` is never used
[INFO] [stderr]   --> src/constants.rs:67:11
[INFO] [stderr]    |
[INFO] [stderr] 67 | pub const COLOR_HEALTH_GOOD: &str = "green";
[INFO] [stderr]    |           ^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `COLOR_HEALTH_WARNING` is never used
[INFO] [stderr]   --> src/constants.rs:68:11
[INFO] [stderr]    |
[INFO] [stderr] 68 | pub const COLOR_HEALTH_WARNING: &str = "yellow";
[INFO] [stderr]    |           ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `COLOR_HEALTH_CRITICAL` is never used
[INFO] [stderr]   --> src/constants.rs:69:11
[INFO] [stderr]    |
[INFO] [stderr] 69 | pub const COLOR_HEALTH_CRITICAL: &str = "red";
[INFO] [stderr]    |           ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `COLOR_GOLD` is never used
[INFO] [stderr]   --> src/constants.rs:70:11
[INFO] [stderr]    |
[INFO] [stderr] 70 | pub const COLOR_GOLD: &str = "yellow";
[INFO] [stderr]    |           ^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `COLOR_ATTACK` is never used
[INFO] [stderr]   --> src/constants.rs:71:11
[INFO] [stderr]    |
[INFO] [stderr] 71 | pub const COLOR_ATTACK: &str = "red";
[INFO] [stderr]    |           ^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `COLOR_DASH` is never used
[INFO] [stderr]   --> src/constants.rs:72:11
[INFO] [stderr]    |
[INFO] [stderr] 72 | pub const COLOR_DASH: &str = "magenta";
[INFO] [stderr]    |           ^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `COLOR_BOW` is never used
[INFO] [stderr]   --> src/constants.rs:73:11
[INFO] [stderr]    |
[INFO] [stderr] 73 | pub const COLOR_BOW: &str = "cyan";
[INFO] [stderr]    |           ^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `COLOR_BLOCK` is never used
[INFO] [stderr]   --> src/constants.rs:74:11
[INFO] [stderr]    |
[INFO] [stderr] 74 | pub const COLOR_BLOCK: &str = "blue";
[INFO] [stderr]    |           ^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `display_width` is never used
[INFO] [stderr]  --> src/emoji.rs:6:8
[INFO] [stderr]   |
[INFO] [stderr] 6 | pub fn display_width(s: &str) -> usize {
[INFO] [stderr]   |        ^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `truncate_to_width` is never used
[INFO] [stderr]   --> src/emoji.rs:11:8
[INFO] [stderr]    |
[INFO] [stderr] 11 | pub fn truncate_to_width(s: &str, max_width: usize) -> String {
[INFO] [stderr]    |        ^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `pad_to_width` is never used
[INFO] [stderr]   --> src/emoji.rs:29:8
[INFO] [stderr]    |
[INFO] [stderr] 29 | pub fn pad_to_width(s: &str, target_width: usize) -> String {
[INFO] [stderr]    |        ^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `center_in_width` is never used
[INFO] [stderr]   --> src/emoji.rs:40:8
[INFO] [stderr]    |
[INFO] [stderr] 40 | pub fn center_in_width(s: &str, target_width: usize) -> String {
[INFO] [stderr]    |        ^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: field `projectile_type` is never read
[INFO] [stderr]   --> src/model/arrow.rs:19:9
[INFO] [stderr]    |
[INFO] [stderr] 10 | pub struct Arrow {
[INFO] [stderr]    |            ----- field in this struct
[INFO] [stderr] ...
[INFO] [stderr] 19 |     pub projectile_type: ProjectileType,
[INFO] [stderr]    |         ^^^^^^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `Arrow` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: methods `get_impact_radius` and `get_impact_area` are never used
[INFO] [stderr]    --> src/model/arrow.rs:96:12
[INFO] [stderr]     |
[INFO] [stderr]  22 | impl Arrow {
[INFO] [stderr]     | ---------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr]  96 |     pub fn get_impact_radius(&self) -> i32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 104 |     pub fn get_impact_area(&self) -> Vec<(i32, i32)> {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `name`, `description`, and `weapon_type` are never used
[INFO] [stderr]    --> src/model/attack_pattern.rs:927:12
[INFO] [stderr]     |
[INFO] [stderr]  59 | impl AttackPattern {
[INFO] [stderr]     | ------------------ methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 927 |     pub fn name(&self) -> &str {
[INFO] [stderr]     |            ^^^^
[INFO] [stderr] ...
[INFO] [stderr] 947 |     pub fn description(&self) -> String {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 981 |     pub fn weapon_type(&self) -> &str {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `get_music_volume`, `get_sound_volume`, and `is_music_playing` are never used
[INFO] [stderr]    --> src/model/audio.rs:432:12
[INFO] [stderr]     |
[INFO] [stderr]  90 | impl AudioManager {
[INFO] [stderr]     | ----------------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 432 |     pub fn get_music_volume(&self) -> f32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 449 |     pub fn get_sound_volume(&self) -> f32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 466 |     pub fn is_music_playing(&self) -> bool {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: variants `Second` and `Third` are never constructed
[INFO] [stderr]   --> src/model/boss.rs:27:5
[INFO] [stderr]    |
[INFO] [stderr] 23 | pub enum BossPhase {
[INFO] [stderr]    |          --------- variants in this enum
[INFO] [stderr] ...
[INFO] [stderr] 27 |     Second,
[INFO] [stderr]    |     ^^^^^^
[INFO] [stderr] 28 |     /// Phase 3: Boss at 0-33% health (enraged)
[INFO] [stderr] 29 |     Third,
[INFO] [stderr]    |     ^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `BossPhase` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: fields `max_health_base`, `special_ability_cooldown`, `special_ability_duration`, `phase_transition_cooldown`, `attack_pattern_index`, and `loot_multiplier` are never read
[INFO] [stderr]   --> src/model/boss.rs:45:9
[INFO] [stderr]    |
[INFO] [stderr] 34 | pub struct BossEnemy {
[INFO] [stderr]    |            --------- fields in this struct
[INFO] [stderr] ...
[INFO] [stderr] 45 |     pub max_health_base: i32,
[INFO] [stderr]    |         ^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 48 |     pub special_ability_cooldown: Option<Instant>,
[INFO] [stderr]    |         ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 49 |     pub special_ability_duration: f32,
[INFO] [stderr]    |         ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 52 |     pub phase_transition_cooldown: Option<Instant>,
[INFO] [stderr]    |         ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 61 |     pub attack_pattern_index: usize,
[INFO] [stderr]    |         ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 64 |     pub loot_multiplier: i32,
[INFO] [stderr]    |         ^^^^^^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `BossEnemy` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: multiple methods are never used
[INFO] [stderr]    --> src/model/boss.rs:138:12
[INFO] [stderr]     |
[INFO] [stderr]  67 | impl BossEnemy {
[INFO] [stderr]     | -------------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 138 |     pub fn update_phase(&mut self) {
[INFO] [stderr]     |            ^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 161 |     pub fn can_use_special_ability(&self, current_time: Instant) -> bool {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 193 |     pub fn get_attack_radius(&self) -> i32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 204 |     pub fn heals_over_time(&self) -> bool {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 209 |     pub fn get_healing_amount(&self) -> i32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 222 |     pub fn apply_healing(&mut self) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 231 |     pub fn get_experience_reward(&self) -> i32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 243 |     pub fn trigger_special_ability(&mut self) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 275 |     pub fn reset_special_state(&mut self) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 282 |     pub fn is_in_special_state(&self) -> bool {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 287 |     pub fn get_current_attack_pattern(&self) -> AttackPattern {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 295 |     pub fn rotate_attack_pattern(&mut self) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: field `skill_tree` is never read
[INFO] [stderr]   --> src/model/character.rs:62:9
[INFO] [stderr]    |
[INFO] [stderr] 13 | pub struct Character {
[INFO] [stderr]    |            --------- field in this struct
[INFO] [stderr] ...
[INFO] [stderr] 62 |     pub skill_tree: SkillTree,
[INFO] [stderr]    |         ^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `Character` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: multiple associated items are never used
[INFO] [stderr]    --> src/model/character.rs:113:12
[INFO] [stderr]     |
[INFO] [stderr] 112 | impl Character {
[INFO] [stderr]     | -------------- associated items in this implementation
[INFO] [stderr] 113 |     pub fn new(speed: f32) -> Self {
[INFO] [stderr]     |            ^^^
[INFO] [stderr] ...
[INFO] [stderr] 201 |     pub fn use_ultimate(&mut self) -> bool {
[INFO] [stderr]     |            ^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 222 |     pub fn is_ghost(&self) -> bool {
[INFO] [stderr]     |            ^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 283 |     pub fn is_alive(&self) -> bool {
[INFO] [stderr]     |            ^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 287 |     pub fn get_health_percentage(&self) -> f32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 299 |     pub fn spend_gold(&mut self, amount: u32) -> bool {
[INFO] [stderr]     |            ^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 308 |     pub fn get_gold(&self) -> u32 {
[INFO] [stderr]     |            ^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 313 |     pub fn apply_consumable(&mut self, consumable_type: &ConsumableType) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 352 |     pub fn apply_healing_effects(&mut self, delta: f32) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 367 |     pub fn get_total_attack_damage(&self) -> i32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 377 |     pub fn get_attack_radius_bonus(&self) -> i32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 385 |     pub fn calculate_ultimate_damage(&self) -> i32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 393 |     pub fn use_skill(&mut self, skill_type: SkillType) -> bool {
[INFO] [stderr]     |            ^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 404 |     pub fn get_skill_damage_multiplier(&self, skill_type: SkillType) -> f32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 412 |     pub fn get_skill_aoe_radius(&self, skill_type: SkillType) -> i32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 420 |     pub fn is_skill_ready(&self, skill_type: SkillType) -> bool {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 428 |     pub fn get_ready_skills(&self) -> Vec<SkillType> {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 437 |     pub fn level_up_skill(&mut self, skill_type: SkillType) -> bool {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 446 |     pub fn get_ultimate_radius(&self) -> i32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 458 |     pub fn get_effective_max_health(&self) -> i32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 465 |     pub fn get_effective_speed(&self) -> f32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: multiple associated items are never used
[INFO] [stderr]   --> src/model/collision.rs:13:12
[INFO] [stderr]    |
[INFO] [stderr] 12 | impl SpatialHash {
[INFO] [stderr]    | ---------------- associated items in this implementation
[INFO] [stderr] 13 |     pub fn new(cell_size: i32) -> Self {
[INFO] [stderr]    |            ^^^
[INFO] [stderr] ...
[INFO] [stderr] 21 |     fn get_cell(&self, x: i32, y: i32) -> (i32, i32) {
[INFO] [stderr]    |        ^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 26 |     pub fn insert(&mut self, x: i32, y: i32) {
[INFO] [stderr]    |            ^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 32 |     pub fn query_radius(&self, cx: i32, cy: i32, radius: i32) -> Vec<(i32, i32)> {
[INFO] [stderr]    |            ^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 56 |     pub fn clear(&mut self) {
[INFO] [stderr]    |            ^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 61 |     pub fn len(&self) -> usize {
[INFO] [stderr]    |            ^^^
[INFO] [stderr] ...
[INFO] [stderr] 66 |     pub fn is_empty(&self) -> bool {
[INFO] [stderr]    |            ^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: method `get_fade_color` is never used
[INFO] [stderr]   --> src/model/consumable.rs:39:12
[INFO] [stderr]    |
[INFO] [stderr] 13 | impl ConsumableType {
[INFO] [stderr]    | ------------------- method in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 39 |     pub fn get_fade_color(&self) -> Color {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `get_healing` and `get_use_time` are never used
[INFO] [stderr]    --> src/model/consumable.rs:95:12
[INFO] [stderr]     |
[INFO] [stderr]  58 | impl Consumable {
[INFO] [stderr]     | --------------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr]  95 |     pub fn get_healing(&self) -> Option<(f32, f32)> {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 105 |     pub fn get_use_time(&self) -> f32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `get_item`, `len`, and `is_empty` are never used
[INFO] [stderr]    --> src/model/consumable.rs:160:12
[INFO] [stderr]     |
[INFO] [stderr] 131 | impl ConsumableInventory {
[INFO] [stderr]     | ------------------------ methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 160 |     pub fn get_item(&self, index: usize) -> Option<&Consumable> {
[INFO] [stderr]     |            ^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 164 |     pub fn len(&self) -> usize {
[INFO] [stderr]     |            ^^^
[INFO] [stderr] ...
[INFO] [stderr] 168 |     pub fn is_empty(&self) -> bool {
[INFO] [stderr]     |            ^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `progress` and `reset` are never used
[INFO] [stderr]   --> src/model/cooldown.rs:43:12
[INFO] [stderr]    |
[INFO] [stderr] 13 | impl Cooldown {
[INFO] [stderr]    | ------------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 43 |     pub fn progress(&self) -> f32 {
[INFO] [stderr]    |            ^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 59 |     pub fn reset(&mut self) {
[INFO] [stderr]    |            ^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: struct `DamageCalculator` is never constructed
[INFO] [stderr]  --> src/model/damage_calculator.rs:6:12
[INFO] [stderr]   |
[INFO] [stderr] 6 | pub struct DamageCalculator;
[INFO] [stderr]   |            ^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: struct `DamageRequest` is never constructed
[INFO] [stderr]   --> src/model/damage_calculator.rs:10:12
[INFO] [stderr]    |
[INFO] [stderr] 10 | pub struct DamageRequest {
[INFO] [stderr]    |            ^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: struct `DamageResult` is never constructed
[INFO] [stderr]   --> src/model/damage_calculator.rs:21:12
[INFO] [stderr]    |
[INFO] [stderr] 21 | pub struct DamageResult {
[INFO] [stderr]    |            ^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: associated functions `calculate_async`, `calculate_sync`, and `calculate_damage` are never used
[INFO] [stderr]   --> src/model/damage_calculator.rs:30:12
[INFO] [stderr]    |
[INFO] [stderr] 27 | impl DamageCalculator {
[INFO] [stderr]    | --------------------- associated functions in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 30 |     pub fn calculate_async(request: DamageRequest) -> mpsc::Receiver<DamageResult> {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 42 |     pub fn calculate_sync(request: &DamageRequest) -> DamageResult {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 47 |     fn calculate_damage(request: &DamageRequest) -> DamageResult {
[INFO] [stderr]    |        ^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `calculate_batch_damage_async` is never used
[INFO] [stderr]    --> src/model/damage_calculator.rs:103:8
[INFO] [stderr]     |
[INFO] [stderr] 103 | pub fn calculate_batch_damage_async(
[INFO] [stderr]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `collect_damage_results` is never used
[INFO] [stderr]    --> src/model/damage_calculator.rs:113:8
[INFO] [stderr]     |
[INFO] [stderr] 113 | pub fn collect_damage_results(
[INFO] [stderr]     |        ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: multiple associated items are never used
[INFO] [stderr]    --> src/model/enemy.rs:111:12
[INFO] [stderr]     |
[INFO] [stderr]  46 | impl Enemy {
[INFO] [stderr]     | ---------- associated items in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 111 |     pub fn set_max_range(&mut self, radius: i32) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 116 |     pub fn can_move_to(&self, x: i32, y: i32, floor: &crate::model::floor::Floor) -> bool {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 139 |     pub fn move_toward(&mut self, target: &Position, floor: &crate::model::floor::Floor) -> bool {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 165 |     pub fn wander(&mut self, floor: &crate::model::floor::Floor) -> bool {
[INFO] [stderr]     |            ^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 205 |     fn find_path(
[INFO] [stderr]     |        ^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 271 |     fn heuristic(&self, a: &Position, b: &Position) -> i32 {
[INFO] [stderr]     |        ^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 276 |     fn reconstruct_path(
[INFO] [stderr]     |        ^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 303 |     pub fn find_spawn_positions(
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 380 |     pub fn is_spawn_valid(
[INFO] [stderr]     |            ^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `num_attacks`, `has_ultimate`, `num_buffs`, `get_color`, and `get_style` are never used
[INFO] [stderr]    --> src/model/enemy_type.rs:17:12
[INFO] [stderr]     |
[INFO] [stderr]  16 | impl EnemyRarity {
[INFO] [stderr]     | ---------------- methods in this implementation
[INFO] [stderr]  17 |     pub fn num_attacks(&self) -> usize {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  26 |     pub fn has_ultimate(&self) -> bool {
[INFO] [stderr]     |            ^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  33 |     pub fn num_buffs(&self) -> usize {
[INFO] [stderr]     |            ^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  94 |     pub fn get_color(&self) -> Color {
[INFO] [stderr]     |            ^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 105 |     pub fn get_style(&self) -> Style {
[INFO] [stderr]     |            ^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `damage_multiplier` and `passes_through_walls` are never used
[INFO] [stderr]    --> src/model/enemy_type.rs:129:12
[INFO] [stderr]     |
[INFO] [stderr] 127 | impl EnemyType {
[INFO] [stderr]     | -------------- methods in this implementation
[INFO] [stderr] 128 |     /// Ghosts take reduced physical damage and no wall collision
[INFO] [stderr] 129 |     pub fn damage_multiplier(&self, damage_type: &AttackType) -> f32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 149 |     pub fn passes_through_walls(&self) -> bool {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `is_available`, `use_attack`, `update_cooldown`, and `cooldown_percent` are never used
[INFO] [stderr]    --> src/model/enemy_type.rs:185:12
[INFO] [stderr]     |
[INFO] [stderr] 179 | impl EnemyAttack {
[INFO] [stderr]     | ---------------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 185 |     pub fn is_available(&self) -> bool {
[INFO] [stderr]     |            ^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 189 |     pub fn use_attack(&mut self) {
[INFO] [stderr]     |            ^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 193 |     pub fn update_cooldown(&mut self, delta_time: f32) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 197 |     pub fn cooldown_percent(&self) -> f32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `name` and `description` are never used
[INFO] [stderr]    --> src/model/enemy_type.rs:226:12
[INFO] [stderr]     |
[INFO] [stderr] 225 | impl EnemyBuff {
[INFO] [stderr]     | -------------- methods in this implementation
[INFO] [stderr] 226 |     pub fn name(&self) -> &str {
[INFO] [stderr]     |            ^^^^
[INFO] [stderr] ...
[INFO] [stderr] 238 |     pub fn description(&self) -> String {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: method `damage_mult` is never used
[INFO] [stderr]    --> src/model/enemy_type.rs:273:12
[INFO] [stderr]     |
[INFO] [stderr] 272 | impl UltimatePower {
[INFO] [stderr]     | ------------------ method in this implementation
[INFO] [stderr] 273 |     pub fn damage_mult(&self) -> f32 {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `is_available`, `use_ultimate`, `update_cooldown`, and `cooldown_percent` are never used
[INFO] [stderr]    --> src/model/enemy_type.rs:283:12
[INFO] [stderr]     |
[INFO] [stderr] 282 | impl EnemyUltimate {
[INFO] [stderr]     | ------------------ methods in this implementation
[INFO] [stderr] 283 |     pub fn is_available(&self) -> bool {
[INFO] [stderr]     |            ^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 287 |     pub fn use_ultimate(&mut self) {
[INFO] [stderr]     |            ^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 291 |     pub fn update_cooldown(&mut self, delta_time: f32) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 295 |     pub fn cooldown_percent(&self) -> f32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: method `get_styled_tile` is never used
[INFO] [stderr]    --> src/model/floor.rs:452:12
[INFO] [stderr]     |
[INFO] [stderr]  32 | impl Floor {
[INFO] [stderr]     | ---------- method in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 452 |     pub fn get_styled_tile(&self, x: i32, y: i32) -> Option<(char, Style)> {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: associated function `save_exists` is never used
[INFO] [stderr]    --> src/model/gamesave.rs:210:12
[INFO] [stderr]     |
[INFO] [stderr] 152 | impl GameSave {
[INFO] [stderr]     | ------------- associated function in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 210 |     pub fn save_exists(player_name: &str) -> bool {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: associated items `consumable` and `get_description` are never used
[INFO] [stderr]   --> src/model/item.rs:23:12
[INFO] [stderr]    |
[INFO] [stderr] 22 | impl ItemDrop {
[INFO] [stderr]    | ------------- associated items in this implementation
[INFO] [stderr] 23 |     pub fn consumable(consumable: Consumable, x: i32, y: i32) -> Self {
[INFO] [stderr]    |            ^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 76 |     pub fn get_description(&self) -> String {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: method `get_fade_color` is never used
[INFO] [stderr]   --> src/model/item_rarity.rs:43:12
[INFO] [stderr]    |
[INFO] [stderr] 16 | impl ItemRarity {
[INFO] [stderr]    | --------------- method in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 43 |     pub fn get_fade_color(&self) -> Color {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: method `get_alpha` is never used
[INFO] [stderr]   --> src/model/particle.rs:29:12
[INFO] [stderr]    |
[INFO] [stderr] 13 | impl Particle {
[INFO] [stderr]    | ------------- method in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 29 |     pub fn get_alpha(&self) -> f32 {
[INFO] [stderr]    |            ^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: fields `cache` and `max_size` are never read
[INFO] [stderr]   --> src/model/pathfinding_cache.rs:14:5
[INFO] [stderr]    |
[INFO] [stderr] 11 | pub struct PathfindingCache {
[INFO] [stderr]    |            ---------------- fields in this struct
[INFO] [stderr] ...
[INFO] [stderr] 14 |     cache: HashMap<CacheKey, CacheValue>,
[INFO] [stderr]    |     ^^^^^
[INFO] [stderr] 15 |     max_size: usize,
[INFO] [stderr]    |     ^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `PathfindingCache` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: methods `get`, `set`, `clear`, and `stats` are never used
[INFO] [stderr]   --> src/model/pathfinding_cache.rs:27:12
[INFO] [stderr]    |
[INFO] [stderr] 18 | impl PathfindingCache {
[INFO] [stderr]    | --------------------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 27 |     pub fn get(&self, from: &Position, to: &Position) -> Option<Option<(i32, i32)>> {
[INFO] [stderr]    |            ^^^
[INFO] [stderr] ...
[INFO] [stderr] 32 |     pub fn set(&mut self, from: &Position, to: &Position, next_step: Option<(i32, i32)>) {
[INFO] [stderr]    |            ^^^
[INFO] [stderr] ...
[INFO] [stderr] 41 |     pub fn clear(&mut self) {
[INFO] [stderr]    |            ^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 46 |     pub fn stats(&self) -> CacheStats {
[INFO] [stderr]    |            ^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: enum `ReachShape` is never used
[INFO] [stderr]  --> src/model/reach_shape.rs:4:10
[INFO] [stderr]   |
[INFO] [stderr] 4 | pub enum ReachShape {
[INFO] [stderr]   |          ^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: multiple associated items are never used
[INFO] [stderr]    --> src/model/reach_shape.rs:29:12
[INFO] [stderr]     |
[INFO] [stderr]  25 | impl ReachShape {
[INFO] [stderr]     | --------------- associated items in this implementation
[INFO] [stderr] ...
[INFO] [stderr]  29 |     pub fn get_affected_tiles(
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  45 |     fn line_tiles(length: i32, direction: (i32, i32), player_pos: (i32, i32)) -> Vec<(i32, i32)> {
[INFO] [stderr]     |        ^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  59 |     fn cone_tiles(depth: i32, direction: (i32, i32), player_pos: (i32, i32)) -> Vec<(i32, i32)> {
[INFO] [stderr]     |        ^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  91 |     fn arc_tiles(direction: (i32, i32), player_pos: (i32, i32)) -> Vec<(i32, i32)> {
[INFO] [stderr]     |        ^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 115 |     fn cross_tiles(player_pos: (i32, i32)) -> Vec<(i32, i32)> {
[INFO] [stderr]     |        ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 126 |     fn area_tiles(player_pos: (i32, i32)) -> Vec<(i32, i32)> {
[INFO] [stderr]     |        ^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 137 |     fn self_tiles(player_pos: (i32, i32)) -> Vec<(i32, i32)> {
[INFO] [stderr]     |        ^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 148 |     pub fn name(&self) -> &str {
[INFO] [stderr]     |            ^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: variants `Apprentice`, `Expert`, and `Master` are never constructed
[INFO] [stderr]   --> src/model/skill.rs:24:5
[INFO] [stderr]    |
[INFO] [stderr] 20 | pub enum SkillLevel {
[INFO] [stderr]    |          ---------- variants in this enum
[INFO] [stderr] ...
[INFO] [stderr] 24 |     Apprentice,
[INFO] [stderr]    |     ^^^^^^^^^^
[INFO] [stderr] 25 |     /// Level 3 - Mastered
[INFO] [stderr] 26 |     Expert,
[INFO] [stderr]    |     ^^^^^^
[INFO] [stderr] 27 |     /// Level 4 - Specialized
[INFO] [stderr] 28 |     Master,
[INFO] [stderr]    |     ^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `SkillLevel` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: methods `damage_multiplier`, `cooldown_reduction`, and `experience_to_next` are never used
[INFO] [stderr]   --> src/model/skill.rs:33:12
[INFO] [stderr]    |
[INFO] [stderr] 31 | impl SkillLevel {
[INFO] [stderr]    | --------------- methods in this implementation
[INFO] [stderr] 32 |     /// Get damage multiplier for this skill level
[INFO] [stderr] 33 |     pub fn damage_multiplier(&self) -> f32 {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 43 |     pub fn cooldown_reduction(&self) -> f32 {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 53 |     pub fn experience_to_next(&self) -> i32 {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: fields `skill_type`, `level`, `last_used`, and `base_cooldown` are never read
[INFO] [stderr]   --> src/model/skill.rs:66:9
[INFO] [stderr]    |
[INFO] [stderr] 65 | pub struct Skill {
[INFO] [stderr]    |            ----- fields in this struct
[INFO] [stderr] 66 |     pub skill_type: SkillType,
[INFO] [stderr]    |         ^^^^^^^^^^
[INFO] [stderr] 67 |     pub level: SkillLevel,
[INFO] [stderr]    |         ^^^^^
[INFO] [stderr] 68 |     pub last_used: Option<Instant>,
[INFO] [stderr]    |         ^^^^^^^^^
[INFO] [stderr] 69 |     pub base_cooldown: f32, // In seconds
[INFO] [stderr]    |         ^^^^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `Skill` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: multiple methods are never used
[INFO] [stderr]    --> src/model/skill.rs:92:12
[INFO] [stderr]     |
[INFO] [stderr]  72 | impl Skill {
[INFO] [stderr]     | ---------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr]  92 |     pub fn is_ready(&self) -> bool {
[INFO] [stderr]     |            ^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 103 |     pub fn get_effective_cooldown(&self) -> f32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 109 |     pub fn remaining_cooldown(&self) -> f32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 121 |     pub fn cooldown_progress(&self) -> f32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 133 |     pub fn use_skill(&mut self) {
[INFO] [stderr]     |            ^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 140 |     pub fn get_damage_multiplier(&self) -> f32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 153 |     pub fn get_aoe_radius(&self) -> i32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 164 |     pub fn level_up(&mut self) -> bool {
[INFO] [stderr]     |            ^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 181 |     pub fn description(&self) -> &'static str {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: field `skills` is never read
[INFO] [stderr]    --> src/model/skill.rs:195:9
[INFO] [stderr]     |
[INFO] [stderr] 194 | pub struct SkillTree {
[INFO] [stderr]     |            --------- field in this struct
[INFO] [stderr] 195 |     pub skills: Vec<Skill>,
[INFO] [stderr]     |         ^^^^^^
[INFO] [stderr]     |
[INFO] [stderr]     = note: `SkillTree` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: methods `get_skill`, `get_skill_mut`, `get_ready_skills`, and `get_total_experience` are never used
[INFO] [stderr]    --> src/model/skill.rs:213:12
[INFO] [stderr]     |
[INFO] [stderr] 198 | impl SkillTree {
[INFO] [stderr]     | -------------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 213 |     pub fn get_skill(&self, skill_type: SkillType) -> Option<&Skill> {
[INFO] [stderr]     |            ^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 218 |     pub fn get_skill_mut(&mut self, skill_type: SkillType) -> Option<&mut Skill> {
[INFO] [stderr]     |            ^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 223 |     pub fn get_ready_skills(&self) -> Vec<&Skill> {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 228 |     pub fn get_total_experience(&self) -> i32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: method `can_upgrade` is never used
[INFO] [stderr]    --> src/model/skill_tree_path.rs:143:12
[INFO] [stderr]     |
[INFO] [stderr]  88 | impl SkillPathNode {
[INFO] [stderr]     | ------------------ method in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 143 |     pub fn can_upgrade(&self, gold: u32) -> bool {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: associated functions `new`, `bleed_with_stacks`, `poison`, `burn`, and `stun` are never used
[INFO] [stderr]   --> src/model/status_effect.rs:24:12
[INFO] [stderr]    |
[INFO] [stderr] 23 | impl StatusEffect {
[INFO] [stderr]    | ----------------- associated functions in this implementation
[INFO] [stderr] 24 |     pub fn new(effect_type: StatusEffectType, duration: f32) -> Self {
[INFO] [stderr]    |            ^^^
[INFO] [stderr] ...
[INFO] [stderr] 44 |     pub fn bleed_with_stacks(stacks: u32) -> Self {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 53 |     pub fn poison(duration: f32) -> Self {
[INFO] [stderr]    |            ^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 62 |     pub fn burn(duration: f32) -> Self {
[INFO] [stderr]    |            ^^^^
[INFO] [stderr] ...
[INFO] [stderr] 71 |     pub fn stun(duration: f32) -> Self {
[INFO] [stderr]    |            ^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: method `has_effect` is never used
[INFO] [stderr]    --> src/model/status_effect.rs:139:12
[INFO] [stderr]     |
[INFO] [stderr]  95 | impl StatusEffectManager {
[INFO] [stderr]     | ------------------------ method in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 139 |     pub fn has_effect(&self, effect_type: &StatusEffectType) -> bool {
[INFO] [stderr]     |            ^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: method `remaining_time` is never used
[INFO] [stderr]   --> src/model/ultimate.rs:78:12
[INFO] [stderr]    |
[INFO] [stderr] 65 | impl ActiveUltimate {
[INFO] [stderr]    | ------------------- method in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 78 |     pub fn remaining_time(&self) -> f32 {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: field `collision_enabled` is never read
[INFO] [stderr]   --> src/model/ultimate.rs:87:9
[INFO] [stderr]    |
[INFO] [stderr] 85 | pub struct Ultimate {
[INFO] [stderr]    |            -------- field in this struct
[INFO] [stderr] 86 |     pub radius: i32,             // Distance/radius of ultimate effect
[INFO] [stderr] 87 |     pub collision_enabled: bool, // Collides with walls
[INFO] [stderr]    |         ^^^^^^^^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `Ultimate` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: methods `get_damage` and `get_cooldown_reduced` are never used
[INFO] [stderr]   --> src/model/ultimate_shop.rs:36:12
[INFO] [stderr]    |
[INFO] [stderr] 15 | impl ShopUltimate {
[INFO] [stderr]    | ----------------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 36 |     pub fn get_damage(&self, base_damage: i32) -> i32 {
[INFO] [stderr]    |            ^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 40 |     pub fn get_cooldown_reduced(&self, base_cooldown: f32) -> f32 {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `get_available_ultimates`, `get_locked_ultimates`, `get_available_upgrades`, and `get_locked_upgrades` are never used
[INFO] [stderr]    --> src/model/ultimate_shop.rs:181:12
[INFO] [stderr]     |
[INFO] [stderr] 162 | impl UltimateShop {
[INFO] [stderr]     | ----------------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 181 |     pub fn get_available_ultimates(&self, current_level: u32) -> Vec<&ShopUltimate> {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 188 |     pub fn get_locked_ultimates(&self, current_level: u32) -> Vec<&ShopUltimate> {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 195 |     pub fn get_available_upgrades(&self, current_level: u32) -> Vec<&ShopStatUpgrade> {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 202 |     pub fn get_locked_upgrades(&self, current_level: u32) -> Vec<&ShopStatUpgrade> {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: method `is_full` is never used
[INFO] [stderr]    --> src/model/weapon.rs:726:12
[INFO] [stderr]     |
[INFO] [stderr] 706 | impl WeaponInventory {
[INFO] [stderr]     | -------------------- method in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 726 |     pub fn is_full(&self) -> bool {
[INFO] [stderr]     |            ^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `show_load_save_menu` is never used
[INFO] [stderr]    --> src/ui/mod.rs:444:8
[INFO] [stderr]     |
[INFO] [stderr] 444 | pub fn show_load_save_menu(app: &mut App) {
[INFO] [stderr]     |        ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `render_dash_cooldown_bar` is never used
[INFO] [stderr]   --> src/ui/drawing.rs:90:8
[INFO] [stderr]    |
[INFO] [stderr] 90 | pub fn render_dash_cooldown_bar(
[INFO] [stderr]    |        ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `render_weapon_info` is never used
[INFO] [stderr]    --> src/ui/drawing.rs:242:8
[INFO] [stderr]     |
[INFO] [stderr] 242 | pub fn render_weapon_info(f: &mut Frame, area: Rect, weapon_name: &str) {
[INFO] [stderr]     |        ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `render_weapon_names_panel` is never used
[INFO] [stderr]    --> src/ui/drawing.rs:684:8
[INFO] [stderr]     |
[INFO] [stderr] 684 | pub fn render_weapon_names_panel(
[INFO] [stderr]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `update_lists` and `update_message_timer` are never used
[INFO] [stderr]    --> src/ui/ultimate_shop.rs:46:12
[INFO] [stderr]     |
[INFO] [stderr]  41 | impl UltimateShopUI {
[INFO] [stderr]     | ------------------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr]  46 |     pub fn update_lists(&mut self, app: &App, shop: &UltimateShop) {
[INFO] [stderr]     |            ^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 185 |     pub fn update_message_timer(&mut self, delta_time: f32) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `roguelite_dungeon::model::weapon::Weapon`
[INFO] [stderr]   --> tests/edge_case_tests.rs:10:9
[INFO] [stderr]    |
[INFO] [stderr] 10 |     use roguelite_dungeon::model::weapon::Weapon;
[INFO] [stderr]    |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> tests/edge_case_tests.rs:178:13
[INFO] [stderr]     |
[INFO] [stderr] 178 |         let mut character = Character::default();
[INFO] [stderr]     |             ----^^^^^^^^^
[INFO] [stderr]     |             |
[INFO] [stderr]     |             help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `original_state`
[INFO] [stderr]    --> tests/edge_case_tests.rs:267:13
[INFO] [stderr]     |
[INFO] [stderr] 267 |         let original_state = boss.base_enemy.speed;
[INFO] [stderr]     |             ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_original_state`
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: multiple associated functions are never used
[INFO] [stderr]    --> src/colors.rs:12:12
[INFO] [stderr]     |
[INFO] [stderr]   6 | impl Colors {
[INFO] [stderr]     | ----------- associated functions in this implementation
[INFO] [stderr] ...
[INFO] [stderr]  12 |     pub fn health_warning() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  16 |     pub fn health_critical() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  25 |     pub fn mana() -> Color {
[INFO] [stderr]     |            ^^^^
[INFO] [stderr] ...
[INFO] [stderr]  34 |     pub fn cooldown_dash() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  38 |     pub fn cooldown_bow() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  42 |     pub fn cooldown_block() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  51 |     pub fn text_highlight() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  55 |     pub fn text_error() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  59 |     pub fn text_success() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  63 |     pub fn background_dark() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  67 |     pub fn border() -> Color {
[INFO] [stderr]     |            ^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  71 |     pub fn pulse_bright() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  75 |     pub fn pulse_dim() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  80 |     pub fn attack_area() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  84 |     pub fn ultimate_area() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  89 |     pub fn item_common() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  93 |     pub fn item_rare() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  97 |     pub fn item_epic() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 101 |     pub fn item_exotic() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 105 |     pub fn item_legendary() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 109 |     pub fn item_mythic() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 113 |     pub fn item_godly() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 118 |     pub fn consumable_weak_healing() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 122 |     pub fn consumable_bandage() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 126 |     pub fn consumable_blessed_bread() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 130 |     pub fn consumable_antitoxin() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 134 |     pub fn consumable_fire_oil() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 139 |     pub fn enemy_fighter() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 143 |     pub fn enemy_guard() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 147 |     pub fn enemy_champion() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 151 |     pub fn enemy_elite() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 155 |     pub fn enemy_boss() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 160 |     pub fn effect_poison() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 164 |     pub fn effect_burn() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 168 |     pub fn effect_bleed() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 172 |     pub fn effect_stun() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 177 |     pub fn particle_impact() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 181 |     pub fn particle_crit() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 189 |     pub fn particle_buff() -> Color {
[INFO] [stderr]     |            ^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: fields `special_ability_cooldown`, `special_ability_duration`, and `attack_pattern_index` are never read
[INFO] [stderr]   --> src/model/boss.rs:48:9
[INFO] [stderr]    |
[INFO] [stderr] 34 | pub struct BossEnemy {
[INFO] [stderr]    |            --------- fields in this struct
[INFO] [stderr] ...
[INFO] [stderr] 48 |     pub special_ability_cooldown: Option<Instant>,
[INFO] [stderr]    |         ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 49 |     pub special_ability_duration: f32,
[INFO] [stderr]    |         ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 61 |     pub attack_pattern_index: usize,
[INFO] [stderr]    |         ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `BossEnemy` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: methods `can_use_special_ability`, `trigger_special_ability`, `reset_special_state`, `is_in_special_state`, `get_current_attack_pattern`, and `rotate_attack_pattern` are never used
[INFO] [stderr]    --> src/model/boss.rs:161:12
[INFO] [stderr]     |
[INFO] [stderr]  67 | impl BossEnemy {
[INFO] [stderr]     | -------------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 161 |     pub fn can_use_special_ability(&self, current_time: Instant) -> bool {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 243 |     pub fn trigger_special_ability(&mut self) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 275 |     pub fn reset_special_state(&mut self) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 282 |     pub fn is_in_special_state(&self) -> bool {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 287 |     pub fn get_current_attack_pattern(&self) -> AttackPattern {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 295 |     pub fn rotate_attack_pattern(&mut self) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: multiple associated items are never used
[INFO] [stderr]    --> src/model/character.rs:113:12
[INFO] [stderr]     |
[INFO] [stderr] 112 | impl Character {
[INFO] [stderr]     | -------------- associated items in this implementation
[INFO] [stderr] 113 |     pub fn new(speed: f32) -> Self {
[INFO] [stderr]     |            ^^^
[INFO] [stderr] ...
[INFO] [stderr] 201 |     pub fn use_ultimate(&mut self) -> bool {
[INFO] [stderr]     |            ^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 222 |     pub fn is_ghost(&self) -> bool {
[INFO] [stderr]     |            ^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 352 |     pub fn apply_healing_effects(&mut self, delta: f32) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 377 |     pub fn get_attack_radius_bonus(&self) -> i32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 446 |     pub fn get_ultimate_radius(&self) -> i32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 458 |     pub fn get_effective_max_health(&self) -> i32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 465 |     pub fn get_effective_speed(&self) -> f32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `clear`, `len`, and `is_empty` are never used
[INFO] [stderr]   --> src/model/collision.rs:56:12
[INFO] [stderr]    |
[INFO] [stderr] 12 | impl SpatialHash {
[INFO] [stderr]    | ---------------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 56 |     pub fn clear(&mut self) {
[INFO] [stderr]    |            ^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 61 |     pub fn len(&self) -> usize {
[INFO] [stderr]    |            ^^^
[INFO] [stderr] ...
[INFO] [stderr] 66 |     pub fn is_empty(&self) -> bool {
[INFO] [stderr]    |            ^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: field `damage_breakdown` is never read
[INFO] [stderr]   --> src/model/damage_calculator.rs:24:9
[INFO] [stderr]    |
[INFO] [stderr] 21 | pub struct DamageResult {
[INFO] [stderr]    |            ------------ field in this struct
[INFO] [stderr] ...
[INFO] [stderr] 24 |     pub damage_breakdown: String,
[INFO] [stderr]    |         ^^^^^^^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `DamageResult` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: associated function `calculate_async` is never used
[INFO] [stderr]   --> src/model/damage_calculator.rs:30:12
[INFO] [stderr]    |
[INFO] [stderr] 27 | impl DamageCalculator {
[INFO] [stderr]    | --------------------- associated function in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 30 |     pub fn calculate_async(request: DamageRequest) -> mpsc::Receiver<DamageResult> {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: multiple associated items are never used
[INFO] [stderr]    --> src/model/enemy.rs:116:12
[INFO] [stderr]     |
[INFO] [stderr]  46 | impl Enemy {
[INFO] [stderr]     | ---------- associated items in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 116 |     pub fn can_move_to(&self, x: i32, y: i32, floor: &crate::model::floor::Floor) -> bool {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 139 |     pub fn move_toward(&mut self, target: &Position, floor: &crate::model::floor::Floor) -> bool {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 165 |     pub fn wander(&mut self, floor: &crate::model::floor::Floor) -> bool {
[INFO] [stderr]     |            ^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 205 |     fn find_path(
[INFO] [stderr]     |        ^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 271 |     fn heuristic(&self, a: &Position, b: &Position) -> i32 {
[INFO] [stderr]     |        ^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 276 |     fn reconstruct_path(
[INFO] [stderr]     |        ^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 303 |     pub fn find_spawn_positions(
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 380 |     pub fn is_spawn_valid(
[INFO] [stderr]     |            ^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: method `passes_through_walls` is never used
[INFO] [stderr]    --> src/model/enemy_type.rs:149:12
[INFO] [stderr]     |
[INFO] [stderr] 127 | impl EnemyType {
[INFO] [stderr]     | -------------- method in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 149 |     pub fn passes_through_walls(&self) -> bool {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: method `stats` is never used
[INFO] [stderr]   --> src/model/pathfinding_cache.rs:46:12
[INFO] [stderr]    |
[INFO] [stderr] 18 | impl PathfindingCache {
[INFO] [stderr]    | --------------------- method in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 46 |     pub fn stats(&self) -> CacheStats {
[INFO] [stderr]    |            ^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: method `name` is never used
[INFO] [stderr]    --> src/model/reach_shape.rs:148:12
[INFO] [stderr]     |
[INFO] [stderr]  25 | impl ReachShape {
[INFO] [stderr]     | --------------- method in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 148 |     pub fn name(&self) -> &str {
[INFO] [stderr]     |            ^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: method `experience_to_next` is never used
[INFO] [stderr]   --> src/model/skill.rs:53:12
[INFO] [stderr]    |
[INFO] [stderr] 31 | impl SkillLevel {
[INFO] [stderr]    | --------------- method in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 53 |     pub fn experience_to_next(&self) -> i32 {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `remaining_cooldown` and `description` are never used
[INFO] [stderr]    --> src/model/skill.rs:109:12
[INFO] [stderr]     |
[INFO] [stderr]  72 | impl Skill {
[INFO] [stderr]     | ---------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 109 |     pub fn remaining_cooldown(&self) -> f32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 181 |     pub fn description(&self) -> &'static str {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: method `get_total_experience` is never used
[INFO] [stderr]    --> src/model/skill.rs:228:12
[INFO] [stderr]     |
[INFO] [stderr] 198 | impl SkillTree {
[INFO] [stderr]     | -------------- method in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 228 |     pub fn get_total_experience(&self) -> i32 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: associated functions `new`, `poison`, and `stun` are never used
[INFO] [stderr]   --> src/model/status_effect.rs:24:12
[INFO] [stderr]    |
[INFO] [stderr] 23 | impl StatusEffect {
[INFO] [stderr]    | ----------------- associated functions in this implementation
[INFO] [stderr] 24 |     pub fn new(effect_type: StatusEffectType, duration: f32) -> Self {
[INFO] [stderr]    |            ^^^
[INFO] [stderr] ...
[INFO] [stderr] 53 |     pub fn poison(duration: f32) -> Self {
[INFO] [stderr]    |            ^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 71 |     pub fn stun(duration: f32) -> Self {
[INFO] [stderr]    |            ^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `test_ASCII_width` should have a snake case name
[INFO] [stderr]   --> src/emoji.rs:69:8
[INFO] [stderr]    |
[INFO] [stderr] 69 |     fn test_ASCII_width() {
[INFO] [stderr]    |        ^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `test_ascii_width`
[INFO] [stderr]    |
[INFO] [stderr]    = note: `#[warn(non_snake_case)]` (part of `#[warn(nonstandard_style)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: `roguelite_dungeon` (bin "roguelite_dungeon") generated 120 warnings (8 duplicates) (run `cargo fix --bin "roguelite_dungeon" -p roguelite_dungeon` to apply 15 suggestions)
[INFO] [stderr] warning: `roguelite_dungeon` (test "edge_case_tests") generated 3 warnings (run `cargo fix --test "edge_case_tests" -p roguelite_dungeon` to apply 3 suggestions)
[INFO] [stderr] warning: `roguelite_dungeon` (bin "roguelite_dungeon" test) generated 109 warnings (93 duplicates)
[INFO] [stderr]     Finished `test` profile [unoptimized + debuginfo] target(s) in 0.36s
[INFO] [stderr]      Running unittests src/lib.rs (/opt/rustwide/target/debug/deps/roguelite_dungeon-fb331b2756f055bc)
[INFO] [stdout] 
[INFO] [stdout] running 75 tests
[INFO] [stdout] test model::boss::tests::test_experience_reward ... ok
[INFO] [stdout] test model::boss::tests::test_attack_radius_variation ... ok
[INFO] [stdout] test model::boss::tests::test_effective_damage_scaling ... ok
[INFO] [stdout] test model::boss::tests::test_healing_mechanic ... ok
[INFO] [stdout] test model::boss::tests::test_loot_multiplier ... ok
[INFO] [stdout] test model::character::tests::test_character_creation ... ok
[INFO] [stdout] test model::character::tests::test_consumable_application ... ok
[INFO] [stdout] test model::character::tests::test_get_ready_skills ... ok
[INFO] [stdout] test model::character::tests::test_direction_update ... ok
[INFO] [stdout] test model::character::tests::test_gold_management ... ok
[INFO] [stdout] test model::boss::tests::test_boss_creation ... ok
[INFO] [stdout] test colors::tests::test_colors_exist ... ok
[INFO] [stdout] test model::character::tests::test_cooldown_ready ... ok
[INFO] [stdout] test model::character::tests::test_death_at_zero_health ... ok
[INFO] [stdout] test model::boss::tests::test_phase_transitions ... ok
[INFO] [stdout] test model::character::tests::test_health_capped_at_max ... ok
[INFO] [stdout] test model::character::tests::test_health_management ... ok
[INFO] [stdout] test model::character::tests::test_health_percentage ... ok
[INFO] [stdout] test model::character::tests::test_skill_aoe_radius ... ok
[INFO] [stdout] test model::character::tests::test_skill_integration ... ok
[INFO] [stdout] test model::character::tests::test_start_cooldown ... ok
[INFO] [stdout] test model::character::tests::test_skill_damage_multiplier ... ok
[INFO] [stdout] test model::character::tests::test_total_attack_damage ... ok
[INFO] [stdout] test model::character::tests::test_ultimate_damage_calculation ... ok
[INFO] [stdout] test model::collision::tests::test_spatial_hash_basic ... ok
[INFO] [stdout] test model::character::tests::test_knockback ... ok
[INFO] [stdout] test model::collision::tests::test_spatial_hash_query ... ok
[INFO] [stdout] test model::cooldown::tests::test_new_cooldown_is_ready ... ok
[INFO] [stdout] test model::cooldown::tests::test_reset_cooldown ... ok
[INFO] [stdout] test model::cooldown::tests::test_triggered_cooldown_not_ready ... ok
[INFO] [stdout] test model::damage_calculator::tests::test_basic_damage ... ok
[INFO] [stdout] test model::damage_calculator::tests::test_armor_reduction ... ok
[INFO] [stdout] test model::damage_calculator::tests::test_type_advantage ... ok
[INFO] [stdout] test model::enemy::tests::test_collision_with_player_default ... ok
[INFO] [stdout] test model::enemy::tests::test_enemy_creation ... ok
[INFO] [stdout] test model::enemy::tests::test_enemy_health_tracking ... ok
[INFO] [stdout] test model::enemy::tests::test_enemy_occupied_positions ... ok
[INFO] [stdout] test model::enemy::tests::test_max_range ... ok
[INFO] [stdout] test model::enemy::tests::test_position_distance ... ok
[INFO] [stdout] test model::enemy::tests::test_enemy_gold_drop_assignment ... ok
[INFO] [stdout] test model::enemy_type::tests::test_enemy_gold_base_values ... ok
[INFO] [stdout] test model::enemy_type::tests::test_gold_drop_death_difficulty ... ok
[INFO] [stdout] test model::enemy_type::tests::test_gold_drop_easy_difficulty ... ok
[INFO] [stdout] test model::enemy_type::tests::test_gold_drop_hard_difficulty ... ok
[INFO] [stdout] test model::enemy_type::tests::test_gold_drop_normal_difficulty ... ok
[INFO] [stdout] test model::game_difficulty::tests::test_default_difficulty ... ok
[INFO] [stdout] test model::game_difficulty::tests::test_difficulty_multipliers ... ok
[INFO] [stdout] test model::item_rarity::tests::test_default_rarity ... ok
[INFO] [stdout] test model::item_rarity::tests::test_rarity_names ... ok
[INFO] [stdout] test model::pathfinding_cache::tests::test_cache_limit ... ok
[INFO] [stdout] test model::pathfinding_cache::tests::test_pathfinding_cache ... ok
[INFO] [stdout] test model::reach_shape::tests::test_arc ... ok
[INFO] [stdout] test model::reach_shape::tests::test_cross ... ok
[INFO] [stdout] test model::reach_shape::tests::test_line_right ... ok
[INFO] [stdout] test model::skill::tests::test_aoe_radius ... ok
[INFO] [stdout] test model::skill::tests::test_cooldown_progress ... ok
[INFO] [stdout] test model::reach_shape::tests::test_area ... ok
[INFO] [stdout] test model::skill::tests::test_damage_multiplier_progression ... ok
[INFO] [stdout] test model::skill::tests::test_cooldown_reduction ... ok
[INFO] [stdout] test model::skill::tests::test_level_up ... ok
[INFO] [stdout] test model::skill::tests::test_skill_cooldown ... ok
[INFO] [stdout] test model::skill::tests::test_skill_level_damage_multiplier ... ok
[INFO] [stdout] test model::skill::tests::test_skill_tree_creation ... ok
[INFO] [stdout] test model::skill::tests::test_skill_tree_get_ready_skills ... ok
[INFO] [stdout] test model::skill::tests::test_skill_creation ... ok
[INFO] [stdout] test model::skill_tree_path::tests::test_insufficient_gold ... ok
[INFO] [stdout] test model::skill_tree_path::tests::test_path_creation ... ok
[INFO] [stdout] test model::skill_tree_path::tests::test_stat_bonuses ... ok
[INFO] [stdout] test model::skill_tree_path::tests::test_skill_tree_manager ... ok
[INFO] [stdout] test model::skill_tree_path::tests::test_upgrade_with_gold ... ok
[INFO] [stdout] test model::skill_tree_path::tests::test_path_conflicts ... ok
[INFO] [stdout] test model::character::tests::test_bandage_roll_consumable ... ok
[INFO] [stdout] test model::cooldown::tests::test_progress ... ok
[INFO] [stdout] test model::enemy_type::tests::test_enemy_health_values ... FAILED
[INFO] [stdout] test model::cooldown::tests::test_cooldown_becomes_ready ... ok
[INFO] [stdout] 
[INFO] [stdout] failures:
[INFO] [stdout] 
[INFO] [stdout] ---- model::enemy_type::tests::test_enemy_health_values stdout ----
[INFO] [stdout] 
[INFO] [stdout] thread 'model::enemy_type::tests::test_enemy_health_values' (62) panicked at src/model/enemy_type.rs:958:9:
[INFO] [stdout] assertion `left == right` failed
[INFO] [stdout]   left: 30
[INFO] [stdout]  right: 15
[INFO] [stdout] stack backtrace:
[INFO] [stdout]    0:     0x6204d2c5478a - std[1209cfb42f6d497f]::backtrace_rs::backtrace::libunwind::trace
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/std/src/../../backtrace/src/backtrace/libunwind.rs:117:9
[INFO] [stdout]    1:     0x6204d2c5478a - std[1209cfb42f6d497f]::backtrace_rs::backtrace::trace_unsynchronized::<std[1209cfb42f6d497f]::sys::backtrace::_print_fmt::{closure#1}>
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/std/src/../../backtrace/src/backtrace/mod.rs:66:14
[INFO] [stdout]    2:     0x6204d2c5478a - std[1209cfb42f6d497f]::sys::backtrace::_print_fmt
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/std/src/sys/backtrace.rs:74:9
[INFO] [stdout]    3:     0x6204d2c5478a - <<std[1209cfb42f6d497f]::sys::backtrace::BacktraceLock>::print::DisplayBacktrace as core[4a92201981c6b77a]::fmt::Display>::fmt
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/std/src/sys/backtrace.rs:44:26
[INFO] [stdout]    4:     0x6204d2c690da - <core[4a92201981c6b77a]::fmt::rt::Argument>::fmt
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/core/src/fmt/rt.rs:152:76
[INFO] [stdout]    5:     0x6204d2c690da - core[4a92201981c6b77a]::fmt::write
[INFO] [stdout]    6:     0x6204d2c58fc2 - std[1209cfb42f6d497f]::io::default_write_fmt::<alloc[420bb310a727dfd7]::vec::Vec<u8>>
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/std/src/io/mod.rs:621:11
[INFO] [stdout]    7:     0x6204d2c58fc2 - <alloc[420bb310a727dfd7]::vec::Vec<u8> as std[1209cfb42f6d497f]::io::Write>::write_fmt
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/std/src/io/mod.rs:1976:13
[INFO] [stdout]    8:     0x6204d2c336cf - <std[1209cfb42f6d497f]::sys::backtrace::BacktraceLock>::print
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/std/src/sys/backtrace.rs:47:9
[INFO] [stdout]    9:     0x6204d2c336cf - std[1209cfb42f6d497f]::panicking::default_hook::{closure#0}
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/std/src/panicking.rs:292:27
[INFO] [stdout]   10:     0x6204d2c4cb29 - std[1209cfb42f6d497f]::panicking::default_hook
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/std/src/panicking.rs:316:9
[INFO] [stdout]   11:     0x6204d2bd655c - <alloc[420bb310a727dfd7]::boxed::Box<dyn for<'a, 'b> core[4a92201981c6b77a]::ops::function::Fn<(&'a std[1209cfb42f6d497f]::panic::PanicHookInfo<'b>,), Output = ()> + core[4a92201981c6b77a]::marker::Sync + core[4a92201981c6b77a]::marker::Send> as core[4a92201981c6b77a]::ops::function::Fn<(&std[1209cfb42f6d497f]::panic::PanicHookInfo,)>>::call
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/alloc/src/boxed.rs:2285:9
[INFO] [stdout]   12:     0x6204d2bd655c - test[59e67a9bc0e119f1]::test_main_inner::<test[59e67a9bc0e119f1]::test_main_static::{closure#0}>::{closure#0}
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/test/src/lib.rs:155:21
[INFO] [stdout]   13:     0x6204d2c4cce2 - <alloc[420bb310a727dfd7]::boxed::Box<dyn for<'a, 'b> core[4a92201981c6b77a]::ops::function::Fn<(&'a std[1209cfb42f6d497f]::panic::PanicHookInfo<'b>,), Output = ()> + core[4a92201981c6b77a]::marker::Sync + core[4a92201981c6b77a]::marker::Send> as core[4a92201981c6b77a]::ops::function::Fn<(&std[1209cfb42f6d497f]::panic::PanicHookInfo,)>>::call
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/alloc/src/boxed.rs:2285:9
[INFO] [stdout]   14:     0x6204d2c4cce2 - std[1209cfb42f6d497f]::panicking::panic_with_hook
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/std/src/panicking.rs:833:13
[INFO] [stdout]   15:     0x6204d2c33788 - std[1209cfb42f6d497f]::panicking::panic_handler::{closure#0}
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/std/src/panicking.rs:698:13
[INFO] [stdout]   16:     0x6204d2c28999 - std[1209cfb42f6d497f]::sys::backtrace::__rust_end_short_backtrace::<std[1209cfb42f6d497f]::panicking::panic_handler::{closure#0}, !>
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/std/src/sys/backtrace.rs:182:18
[INFO] [stdout]   17:     0x6204d2c3449d - __rustc[4effac393e9f3da6]::rust_begin_unwind
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/std/src/panicking.rs:689:5
[INFO] [stdout]   18:     0x6204d2c6982c - core[4a92201981c6b77a]::panicking::panic_fmt
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/core/src/panicking.rs:80:14
[INFO] [stdout]   19:     0x6204d2c696e3 - core[4a92201981c6b77a]::panicking::assert_failed_inner
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/core/src/panicking.rs:439:17
[INFO] [stdout]   20:     0x6204d2c28915 - core[4a92201981c6b77a]::panicking::assert_failed::<i32, i32>
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/core/src/panicking.rs:394:5
[INFO] [stdout]   21:     0x6204d2bc55ff - roguelite_dungeon[443fdd05a76520d7]::model::enemy_type::tests::test_enemy_health_values
[INFO] [stdout]                                at /opt/rustwide/workdir/src/model/enemy_type.rs:958:9
[INFO] [stdout]   22:     0x6204d2bc3477 - roguelite_dungeon[443fdd05a76520d7]::model::enemy_type::tests::test_enemy_health_values::{closure#0}
[INFO] [stdout]                                at /opt/rustwide/workdir/src/model/enemy_type.rs:955:34
[INFO] [stdout]   23:     0x6204d2bc8546 - <roguelite_dungeon[443fdd05a76520d7]::model::enemy_type::tests::test_enemy_health_values::{closure#0} as core[4a92201981c6b77a]::ops::function::FnOnce<()>>::call_once
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/core/src/ops/function.rs:250:5
[INFO] [stdout]   24:     0x6204d2bc983b - <fn() -> core[4a92201981c6b77a]::result::Result<(), alloc[420bb310a727dfd7]::string::String> as core[4a92201981c6b77a]::ops::function::FnOnce<()>>::call_once
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/core/src/ops/function.rs:250:5
[INFO] [stdout]   25:     0x6204d2bc983b - test[59e67a9bc0e119f1]::__rust_begin_short_backtrace::<core[4a92201981c6b77a]::result::Result<(), alloc[420bb310a727dfd7]::string::String>, fn() -> core[4a92201981c6b77a]::result::Result<(), alloc[420bb310a727dfd7]::string::String>>
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/test/src/lib.rs:724:18
[INFO] [stdout]   26:     0x6204d2bd702b - test[59e67a9bc0e119f1]::run_test_in_process::{closure#0}
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/test/src/lib.rs:747:74
[INFO] [stdout]   27:     0x6204d2bd702b - <core[4a92201981c6b77a]::panic::unwind_safe::AssertUnwindSafe<test[59e67a9bc0e119f1]::run_test_in_process::{closure#0}> as core[4a92201981c6b77a]::ops::function::FnOnce<()>>::call_once
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/core/src/panic/unwind_safe.rs:275:9
[INFO] [stdout]   28:     0x6204d2bd702b - std[1209cfb42f6d497f]::panicking::catch_unwind::do_call::<core[4a92201981c6b77a]::panic::unwind_safe::AssertUnwindSafe<test[59e67a9bc0e119f1]::run_test_in_process::{closure#0}>, core[4a92201981c6b77a]::result::Result<(), alloc[420bb310a727dfd7]::string::String>>
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/std/src/panicking.rs:581:40
[INFO] [stdout]   29:     0x6204d2bd702b - std[1209cfb42f6d497f]::panicking::catch_unwind::<core[4a92201981c6b77a]::result::Result<(), alloc[420bb310a727dfd7]::string::String>, core[4a92201981c6b77a]::panic::unwind_safe::AssertUnwindSafe<test[59e67a9bc0e119f1]::run_test_in_process::{closure#0}>>
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/std/src/panicking.rs:544:19
[INFO] [stdout]   30:     0x6204d2bd702b - std[1209cfb42f6d497f]::panic::catch_unwind::<core[4a92201981c6b77a]::panic::unwind_safe::AssertUnwindSafe<test[59e67a9bc0e119f1]::run_test_in_process::{closure#0}>, core[4a92201981c6b77a]::result::Result<(), alloc[420bb310a727dfd7]::string::String>>
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/std/src/panic.rs:359:14
[INFO] [stdout]   31:     0x6204d2bd702b - test[59e67a9bc0e119f1]::run_test_in_process
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/test/src/lib.rs:747:27
[INFO] [stdout]   32:     0x6204d2bd702b - test[59e67a9bc0e119f1]::run_test::{closure#0}
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/test/src/lib.rs:668:43
[INFO] [stdout]   33:     0x6204d2bd0744 - test[59e67a9bc0e119f1]::run_test::{closure#1}
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/test/src/lib.rs:698:41
[INFO] [stdout]   34:     0x6204d2bd0744 - std[1209cfb42f6d497f]::sys::backtrace::__rust_begin_short_backtrace::<test[59e67a9bc0e119f1]::run_test::{closure#1}, ()>
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/std/src/sys/backtrace.rs:166:18
[INFO] [stdout]   35:     0x6204d2bd9c32 - std[1209cfb42f6d497f]::thread::lifecycle::spawn_unchecked::<test[59e67a9bc0e119f1]::run_test::{closure#1}, ()>::{closure#1}::{closure#0}
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/std/src/thread/lifecycle.rs:70:13
[INFO] [stdout]   36:     0x6204d2bd9c32 - <core[4a92201981c6b77a]::panic::unwind_safe::AssertUnwindSafe<std[1209cfb42f6d497f]::thread::lifecycle::spawn_unchecked<test[59e67a9bc0e119f1]::run_test::{closure#1}, ()>::{closure#1}::{closure#0}> as core[4a92201981c6b77a]::ops::function::FnOnce<()>>::call_once
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/core/src/panic/unwind_safe.rs:275:9
[INFO] [stdout]   37:     0x6204d2bd9c32 - std[1209cfb42f6d497f]::panicking::catch_unwind::do_call::<core[4a92201981c6b77a]::panic::unwind_safe::AssertUnwindSafe<std[1209cfb42f6d497f]::thread::lifecycle::spawn_unchecked<test[59e67a9bc0e119f1]::run_test::{closure#1}, ()>::{closure#1}::{closure#0}>, ()>
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/std/src/panicking.rs:581:40
[INFO] [stdout]   38:     0x6204d2bd9c32 - std[1209cfb42f6d497f]::panicking::catch_unwind::<(), core[4a92201981c6b77a]::panic::unwind_safe::AssertUnwindSafe<std[1209cfb42f6d497f]::thread::lifecycle::spawn_unchecked<test[59e67a9bc0e119f1]::run_test::{closure#1}, ()>::{closure#1}::{closure#0}>>
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/std/src/panicking.rs:544:19
[INFO] [stdout]   39:     0x6204d2bd9c32 - std[1209cfb42f6d497f]::panic::catch_unwind::<core[4a92201981c6b77a]::panic::unwind_safe::AssertUnwindSafe<std[1209cfb42f6d497f]::thread::lifecycle::spawn_unchecked<test[59e67a9bc0e119f1]::run_test::{closure#1}, ()>::{closure#1}::{closure#0}>, ()>
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/std/src/panic.rs:359:14
[INFO] [stdout]   40:     0x6204d2bd9c32 - std[1209cfb42f6d497f]::thread::lifecycle::spawn_unchecked::<test[59e67a9bc0e119f1]::run_test::{closure#1}, ()>::{closure#1}
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/std/src/thread/lifecycle.rs:68:26
[INFO] [stdout]   41:     0x6204d2bd9c32 - <std[1209cfb42f6d497f]::thread::lifecycle::spawn_unchecked<test[59e67a9bc0e119f1]::run_test::{closure#1}, ()>::{closure#1} as core[4a92201981c6b77a]::ops::function::FnOnce<()>>::call_once::{shim:vtable#0}
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/core/src/ops/function.rs:250:5
[INFO] [stdout]   42:     0x6204d2c5409f - <alloc[420bb310a727dfd7]::boxed::Box<dyn core[4a92201981c6b77a]::ops::function::FnOnce<(), Output = ()> + core[4a92201981c6b77a]::marker::Send> as core[4a92201981c6b77a]::ops::function::FnOnce<()>>::call_once
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/alloc/src/boxed.rs:2271:9
[INFO] [stdout]   43:     0x6204d2c5409f - <std[1209cfb42f6d497f]::sys::thread::unix::Thread>::new::thread_start
[INFO] [stdout]                                at /rustc/f9988fefd3add01f414f52b414308e7872622fee/library/std/src/sys/thread/unix.rs:118:17
[INFO] [stdout]   44:     0x74904503faa4 - <unknown>
[INFO] [stdout]   45:     0x7490450cca64 - clone
[INFO] [stdout]   46:                0x0 - <unknown>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] failures:
[INFO] [stdout]     model::enemy_type::tests::test_enemy_health_values
[INFO] [stdout] 
[INFO] [stdout] test result: FAILED. 74 passed; 1 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.15s
[INFO] [stdout] 
[INFO] [stderr] error: test failed, to rerun pass `--lib`
[INFO] running `Command { std: "docker" "inspect" "ef7b392d1d7d5f18d039c7a75a562f93dfb7fea6aea3304e12f9fe66d7c68eb2", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "ef7b392d1d7d5f18d039c7a75a562f93dfb7fea6aea3304e12f9fe66d7c68eb2", kill_on_drop: false }`
[INFO] [stdout] ef7b392d1d7d5f18d039c7a75a562f93dfb7fea6aea3304e12f9fe66d7c68eb2
