[INFO] cloning repository https://github.com/JakubIvacek/Rust-bevy-renet-game
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/JakubIvacek/Rust-bevy-renet-game" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FJakubIvacek%2FRust-bevy-renet-game", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FJakubIvacek%2FRust-bevy-renet-game'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] b12494c9049fdfe723209e2932ecb45a0b4b7219
[INFO] checking JakubIvacek/Rust-bevy-renet-game against master#1fe72d35998dea48aeecaf7fc07783b0b553f24f for pr-154992
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FJakubIvacek%2FRust-bevy-renet-game" "/workspace/builds/worker-2-tc1/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-2-tc1/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/JakubIvacek/Rust-bevy-renet-game
[INFO] finished tweaking git repo https://github.com/JakubIvacek/Rust-bevy-renet-game
[INFO] tweaked toml for git repo https://github.com/JakubIvacek/Rust-bevy-renet-game written to /workspace/builds/worker-2-tc1/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/JakubIvacek/Rust-bevy-renet-game on toolchain 1fe72d35998dea48aeecaf7fc07783b0b553f24f
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+1fe72d35998dea48aeecaf7fc07783b0b553f24f" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/JakubIvacek/Rust-bevy-renet-game already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+1fe72d35998dea48aeecaf7fc07783b0b553f24f" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] [stderr]     Updating crates.io index
[INFO] [stderr]  Downloading crates ...
[INFO] [stderr]   Downloaded renetcode v0.0.11
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[INFO] [stderr]   Downloaded bevy_gltf v0.13.2
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[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+1fe72d35998dea48aeecaf7fc07783b0b553f24f" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] 65e2377fd958a1b2951322709b7ecc5c1f31c65c1c55e33efb615c82473faa6c
[INFO] running `Command { std: "docker" "start" "-a" "65e2377fd958a1b2951322709b7ecc5c1f31c65c1c55e33efb615c82473faa6c", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "65e2377fd958a1b2951322709b7ecc5c1f31c65c1c55e33efb615c82473faa6c", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "65e2377fd958a1b2951322709b7ecc5c1f31c65c1c55e33efb615c82473faa6c", kill_on_drop: false }`
[INFO] [stdout] 65e2377fd958a1b2951322709b7ecc5c1f31c65c1c55e33efb615c82473faa6c
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+1fe72d35998dea48aeecaf7fc07783b0b553f24f" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] ec7080f9109148117435c9a6120cb65bdd00471e02b471b0b244a89b17609d2d
[INFO] running `Command { std: "docker" "start" "-a" "ec7080f9109148117435c9a6120cb65bdd00471e02b471b0b244a89b17609d2d", kill_on_drop: false }`
[INFO] [stderr]    Compiling proc-macro2 v1.0.81
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[INFO] [stderr]     Checking demo_bevy v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]  --> src/bin/player_input.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 |     mut commands: Commands,
[INFO] [stdout]   |     ----^^^^^^^^
[INFO] [stdout]   |     |
[INFO] [stdout]   |     help: remove this `mut`
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]  --> src/bin/player_input.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 |     mut commands: Commands,
[INFO] [stdout]   |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `AnimationIndices` is more private than the item `turn_on_animate`
[INFO] [stdout]   --> src/bin/sprite_animation.rs:16:1
[INFO] [stdout]    |
[INFO] [stdout] 16 | / pub fn  turn_on_animate(
[INFO] [stdout] 17 | |     id: ClientId,
[INFO] [stdout] 18 | |     query: &mut Query<(&mut Transform,&AnimationIndices, &mut AnimationTimer, &mut TextureAtlas, &mut Player)>
[INFO] [stdout] 19 | | ){
[INFO] [stdout]    | |_^ function `turn_on_animate` is reachable at visibility `pub`
[INFO] [stdout]    |
[INFO] [stdout] note: but type `AnimationIndices` is only usable at visibility `pub(crate)`
[INFO] [stdout]   --> src/bin/sprite_animation.rs:10:1
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub(crate) struct AnimationIndices { // TO SAVE ANIMATION SLICES COUNT
[INFO] [stdout]    | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    = note: `#[warn(private_interfaces)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `AnimationIndices` is more private than the item `turn_off_animate`
[INFO] [stdout]   --> src/bin/sprite_animation.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | / pub fn  turn_off_animate(
[INFO] [stdout] 27 | |     id: ClientId,
[INFO] [stdout] 28 | |     query: &mut Query<(&mut Transform,&AnimationIndices, &mut AnimationTimer, &mut TextureAtlas, &mut Player)>
[INFO] [stdout] 29 | | ){
[INFO] [stdout]    | |_^ function `turn_off_animate` is reachable at visibility `pub`
[INFO] [stdout]    |
[INFO] [stdout] note: but type `AnimationIndices` is only usable at visibility `pub(crate)`
[INFO] [stdout]   --> src/bin/sprite_animation.rs:10:1
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub(crate) struct AnimationIndices { // TO SAVE ANIMATION SLICES COUNT
[INFO] [stdout]    | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `AnimationIndices` is more private than the item `animate_sprite`
[INFO] [stdout]   --> src/bin/sprite_animation.rs:36:1
[INFO] [stdout]    |
[INFO] [stdout] 36 | / pub fn  animate_sprite(
[INFO] [stdout] 37 | |     time: Res<Time>,
[INFO] [stdout] 38 | |     mut query: Query<(&AnimationIndices, &mut AnimationTimer, &mut TextureAtlas, &Player)>,  // Query finds gets our Player
[INFO] [stdout] 39 | | ) {
[INFO] [stdout]    | |_^ function `animate_sprite` is reachable at visibility `pub`
[INFO] [stdout]    |
[INFO] [stdout] note: but type `AnimationIndices` is only usable at visibility `pub(crate)`
[INFO] [stdout]   --> src/bin/sprite_animation.rs:10:1
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub(crate) struct AnimationIndices { // TO SAVE ANIMATION SLICES COUNT
[INFO] [stdout]    | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]  --> src/bin/player_input.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 |     mut commands: Commands,
[INFO] [stdout]   |     ----^^^^^^^^
[INFO] [stdout]   |     |
[INFO] [stdout]   |     help: remove this `mut`
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]  --> src/bin/player_input.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 |     mut commands: Commands,
[INFO] [stdout]   |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `AnimationIndices` is more private than the item `turn_on_animate`
[INFO] [stdout]   --> src/bin/sprite_animation.rs:16:1
[INFO] [stdout]    |
[INFO] [stdout] 16 | / pub fn  turn_on_animate(
[INFO] [stdout] 17 | |     id: ClientId,
[INFO] [stdout] 18 | |     query: &mut Query<(&mut Transform,&AnimationIndices, &mut AnimationTimer, &mut TextureAtlas, &mut Player)>
[INFO] [stdout] 19 | | ){
[INFO] [stdout]    | |_^ function `turn_on_animate` is reachable at visibility `pub`
[INFO] [stdout]    |
[INFO] [stdout] note: but type `AnimationIndices` is only usable at visibility `pub(crate)`
[INFO] [stdout]   --> src/bin/sprite_animation.rs:10:1
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub(crate) struct AnimationIndices { // TO SAVE ANIMATION SLICES COUNT
[INFO] [stdout]    | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    = note: `#[warn(private_interfaces)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `AnimationIndices` is more private than the item `turn_off_animate`
[INFO] [stdout]   --> src/bin/sprite_animation.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | / pub fn  turn_off_animate(
[INFO] [stdout] 27 | |     id: ClientId,
[INFO] [stdout] 28 | |     query: &mut Query<(&mut Transform,&AnimationIndices, &mut AnimationTimer, &mut TextureAtlas, &mut Player)>
[INFO] [stdout] 29 | | ){
[INFO] [stdout]    | |_^ function `turn_off_animate` is reachable at visibility `pub`
[INFO] [stdout]    |
[INFO] [stdout] note: but type `AnimationIndices` is only usable at visibility `pub(crate)`
[INFO] [stdout]   --> src/bin/sprite_animation.rs:10:1
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub(crate) struct AnimationIndices { // TO SAVE ANIMATION SLICES COUNT
[INFO] [stdout]    | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `AnimationIndices` is more private than the item `animate_sprite`
[INFO] [stdout]   --> src/bin/sprite_animation.rs:36:1
[INFO] [stdout]    |
[INFO] [stdout] 36 | / pub fn  animate_sprite(
[INFO] [stdout] 37 | |     time: Res<Time>,
[INFO] [stdout] 38 | |     mut query: Query<(&AnimationIndices, &mut AnimationTimer, &mut TextureAtlas, &Player)>,  // Query finds gets our Player
[INFO] [stdout] 39 | | ) {
[INFO] [stdout]    | |_^ function `animate_sprite` is reachable at visibility `pub`
[INFO] [stdout]    |
[INFO] [stdout] note: but type `AnimationIndices` is only usable at visibility `pub(crate)`
[INFO] [stdout]   --> src/bin/sprite_animation.rs:10:1
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub(crate) struct AnimationIndices { // TO SAVE ANIMATION SLICES COUNT
[INFO] [stdout]    | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `client_connected`
[INFO] [stdout]  --> src/bin/client.rs:9:5
[INFO] [stdout]   |
[INFO] [stdout] 9 |     client_connected,
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `connection_config`
[INFO] [stdout]   --> src/bin/client.rs:14:17
[INFO] [stdout]    |
[INFO] [stdout] 14 | use demo_bevy::{connection_config, setup_level, NetworkedEntities, NetworkedBoxes, PlayerInput, ServerChannel, ServerMessages, Ready...
[INFO] [stdout]    |                 ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `client_connected`
[INFO] [stdout]  --> src/bin/client.rs:9:5
[INFO] [stdout]   |
[INFO] [stdout] 9 |     client_connected,
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `connection_config`
[INFO] [stdout]   --> src/bin/client.rs:14:17
[INFO] [stdout]    |
[INFO] [stdout] 14 | use demo_bevy::{connection_config, setup_level, NetworkedEntities, NetworkedBoxes, PlayerInput, ServerChannel, ServerMessages, Ready...
[INFO] [stdout]    |                 ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/bin/game_over.rs:13:24
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub fn game_over_spawn(mut commands: &mut Commands,  asset_server: &Res<AssetServer>,dead: &Query<Entity, With<Dead>>){
[INFO] [stdout]    |                        ----^^^^^^^^
[INFO] [stdout]    |                        |
[INFO] [stdout]    |                        help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/bin/game_over.rs:55:18
[INFO] [stdout]    |
[INFO] [stdout] 55 | pub fn exit_game(mut exit: &mut EventWriter<AppExit>) {
[INFO] [stdout]    |                  ----^^^^
[INFO] [stdout]    |                  |
[INFO] [stdout]    |                  help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/bin/game_over.rs:13:24
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub fn game_over_spawn(mut commands: &mut Commands,  asset_server: &Res<AssetServer>,dead: &Query<Entity, With<Dead>>){
[INFO] [stdout]    |                        ----^^^^^^^^
[INFO] [stdout]    |                        |
[INFO] [stdout]    |                        help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/bin/game_over.rs:55:18
[INFO] [stdout]    |
[INFO] [stdout] 55 | pub fn exit_game(mut exit: &mut EventWriter<AppExit>) {
[INFO] [stdout]    |                  ----^^^^
[INFO] [stdout]    |                  |
[INFO] [stdout]    |                  help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/bin/game_over.rs:13:24
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub fn game_over_spawn(mut commands: &mut Commands,  asset_server: &Res<AssetServer>,dead: &Query<Entity, With<Dead>>){
[INFO] [stdout]    |                        ----^^^^^^^^
[INFO] [stdout]    |                        |
[INFO] [stdout]    |                        help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/bin/game_over.rs:55:18
[INFO] [stdout]    |
[INFO] [stdout] 55 | pub fn exit_game(mut exit: &mut EventWriter<AppExit>) {
[INFO] [stdout]    |                  ----^^^^
[INFO] [stdout]    |                  |
[INFO] [stdout]    |                  help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/bin/game_over.rs:13:24
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub fn game_over_spawn(mut commands: &mut Commands,  asset_server: &Res<AssetServer>,dead: &Query<Entity, With<Dead>>){
[INFO] [stdout]    |                        ----^^^^^^^^
[INFO] [stdout]    |                        |
[INFO] [stdout]    |                        help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/bin/game_over.rs:55:18
[INFO] [stdout]    |
[INFO] [stdout] 55 | pub fn exit_game(mut exit: &mut EventWriter<AppExit>) {
[INFO] [stdout]    |                  ----^^^^
[INFO] [stdout]    |                  |
[INFO] [stdout]    |                  help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/bin/server.rs:240:23
[INFO] [stdout]     |
[INFO] [stdout] 240 |                       mut players: Query<(Entity, &Player, &Transform,&mut PlayerState)>){
[INFO] [stdout]     |                       ----^^^^^^^
[INFO] [stdout]     |                       |
[INFO] [stdout]     |                       help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/bin/server.rs:256:5
[INFO] [stdout]     |
[INFO] [stdout] 256 |     mut commands: &Commands,
[INFO] [stdout]     |     ----^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/bin/server.rs:257:5
[INFO] [stdout]     |
[INFO] [stdout] 257 |     mut players: &Query<(Entity, &Player, &Transform,&mut PlayerState)>) -> bool {
[INFO] [stdout]     |     ----^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/bin/server.rs:256:5
[INFO] [stdout]     |
[INFO] [stdout] 256 |     mut commands: &Commands,
[INFO] [stdout]     |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `length` is assigned to, but never used
[INFO] [stdout]    --> src/bin/server.rs:259:9
[INFO] [stdout]     |
[INFO] [stdout] 259 |     let mut length = 0;
[INFO] [stdout]     |         ^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: consider using `_length` instead
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `length` is never read
[INFO] [stdout]    --> src/bin/server.rs:264:9
[INFO] [stdout]     |
[INFO] [stdout] 264 |         length += 1;
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: maybe it is overwritten before being read?
[INFO] [stdout]     = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/bin/game_over.rs:13:24
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub fn game_over_spawn(mut commands: &mut Commands,  asset_server: &Res<AssetServer>,dead: &Query<Entity, With<Dead>>){
[INFO] [stdout]    |                        ----^^^^^^^^
[INFO] [stdout]    |                        |
[INFO] [stdout]    |                        help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/bin/game_over.rs:55:18
[INFO] [stdout]    |
[INFO] [stdout] 55 | pub fn exit_game(mut exit: &mut EventWriter<AppExit>) {
[INFO] [stdout]    |                  ----^^^^
[INFO] [stdout]    |                  |
[INFO] [stdout]    |                  help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]  --> src/bin/player_input.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 |     mut commands: Commands,
[INFO] [stdout]   |     ----^^^^^^^^
[INFO] [stdout]   |     |
[INFO] [stdout]   |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]  --> src/bin/player_input.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 |     mut commands: Commands,
[INFO] [stdout]   |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/bin/server.rs:657:13
[INFO] [stdout]     |
[INFO] [stdout] 657 |         let mut space_available = true;
[INFO] [stdout]     |             ----^^^^^^^^^^^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/bin/server.rs:679:24
[INFO] [stdout]     |
[INFO] [stdout] 679 |             for (_, _, mut entity) in boxy.iter_mut() {
[INFO] [stdout]     |                        ----^^^^^^
[INFO] [stdout]     |                        |
[INFO] [stdout]     |                        help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `left`
[INFO] [stdout]    --> src/bin/server.rs:654:9
[INFO] [stdout]     |
[INFO] [stdout] 654 |     let left: f32 = -360.0;
[INFO] [stdout]     |         ^^^^ help: if this is intentional, prefix it with an underscore: `_left`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `right`
[INFO] [stdout]    --> src/bin/server.rs:655:9
[INFO] [stdout]     |
[INFO] [stdout] 655 |     let right: f32 = 550.0;
[INFO] [stdout]     |         ^^^^^ help: if this is intentional, prefix it with an underscore: `_right`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/bin/client.rs:272:20
[INFO] [stdout]     |
[INFO] [stdout] 272 | pub fn spawn_ready(mut commands: &mut Commands){
[INFO] [stdout]     |                    ----^^^^^^^^
[INFO] [stdout]     |                    |
[INFO] [stdout]     |                    help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/bin/client.rs:287:19
[INFO] [stdout]     |
[INFO] [stdout] 287 | pub fn spawn_dead(mut commands: &mut Commands){
[INFO] [stdout]     |                   ----^^^^^^^^
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/bin/server.rs:698:5
[INFO] [stdout]     |
[INFO] [stdout] 698 |     mut commands: Commands,
[INFO] [stdout]     |     ----^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/bin/server.rs:713:23
[INFO] [stdout]     |
[INFO] [stdout] 713 |     while let Some([( mut trans_1,mut box_state_1), (mut trans_2, mut box_state_2)]) = combos.fetch_next(){
[INFO] [stdout]     |                       ----^^^^^^^
[INFO] [stdout]     |                       |
[INFO] [stdout]     |                       help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/bin/server.rs:780:61
[INFO] [stdout]     |
[INFO] [stdout] 780 |     for (mut player_transform, mut player_state, jump_state,mut  player, entity) in &mut player.iter_mut(){
[INFO] [stdout]     |                                                             -----^^^^^^
[INFO] [stdout]     |                                                             |
[INFO] [stdout]     |                                                             help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/bin/server.rs:698:5
[INFO] [stdout]     |
[INFO] [stdout] 698 |     mut commands: Commands,
[INFO] [stdout]     |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `entity`
[INFO] [stdout]    --> src/bin/server.rs:780:74
[INFO] [stdout]     |
[INFO] [stdout] 780 |     for (mut player_transform, mut player_state, jump_state,mut  player, entity) in &mut player.iter_mut(){
[INFO] [stdout]     |                                                                          ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/bin/client.rs:311:16
[INFO] [stdout]     |
[INFO] [stdout] 311 | fn spawn_score(mut commands: &mut Commands){
[INFO] [stdout]     |                ----^^^^^^^^
[INFO] [stdout]     |                |
[INFO] [stdout]     |                help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/bin/server.rs:868:19
[INFO] [stdout]     |
[INFO] [stdout] 868 |                   mut players: Query<(Entity, &Player, &Transform,&mut PlayerState)>){
[INFO] [stdout]     |                   ----^^^^^^^
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/bin/server.rs:240:23
[INFO] [stdout]     |
[INFO] [stdout] 240 |                       mut players: Query<(Entity, &Player, &Transform,&mut PlayerState)>){
[INFO] [stdout]     |                       ----^^^^^^^
[INFO] [stdout]     |                       |
[INFO] [stdout]     |                       help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/bin/server.rs:256:5
[INFO] [stdout]     |
[INFO] [stdout] 256 |     mut commands: &Commands,
[INFO] [stdout]     |     ----^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/bin/server.rs:257:5
[INFO] [stdout]     |
[INFO] [stdout] 257 |     mut players: &Query<(Entity, &Player, &Transform,&mut PlayerState)>) -> bool {
[INFO] [stdout]     |     ----^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/bin/server.rs:256:5
[INFO] [stdout]     |
[INFO] [stdout] 256 |     mut commands: &Commands,
[INFO] [stdout]     |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `length` is assigned to, but never used
[INFO] [stdout]    --> src/bin/server.rs:259:9
[INFO] [stdout]     |
[INFO] [stdout] 259 |     let mut length = 0;
[INFO] [stdout]     |         ^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: consider using `_length` instead
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `length` is never read
[INFO] [stdout]    --> src/bin/server.rs:264:9
[INFO] [stdout]     |
[INFO] [stdout] 264 |         length += 1;
[INFO] [stdout]     |         ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: maybe it is overwritten before being read?
[INFO] [stdout]     = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `ExitTimer` is never constructed
[INFO] [stdout]   --> src/bin/client.rs:34:8
[INFO] [stdout]    |
[INFO] [stdout] 34 | struct ExitTimer {
[INFO] [stdout]    |        ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_score` is never used
[INFO] [stdout]    --> src/bin/client.rs:311:4
[INFO] [stdout]     |
[INFO] [stdout] 311 | fn spawn_score(mut commands: &mut Commands){
[INFO] [stdout]     |    ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameOverTimer` is never constructed
[INFO] [stdout]  --> src/bin/game_over.rs:7:12
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub struct GameOverTimer{
[INFO] [stdout]   |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `exit_app_timer` is never used
[INFO] [stdout]   --> src/bin/game_over.rs:59:8
[INFO] [stdout]    |
[INFO] [stdout] 59 | pub fn exit_app_timer(mut over_timer: ResMut<GameOverTimer>,
[INFO] [stdout]    |        ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `should_invert` is never read
[INFO] [stdout]  --> src/bin/sprite_animation.rs:7:9
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct Player{
[INFO] [stdout]   |            ------ field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 7 |     pub should_invert: bool
[INFO] [stdout]   |         ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `BoxState` is more private than the item `despawn_boxes`
[INFO] [stdout]    --> src/bin/server.rs:629:1
[INFO] [stdout]     |
[INFO] [stdout] 629 | pub fn despawn_boxes(mut server: ResMut<RenetServer>, mut commands: Commands, mut boxy: Query<(&mut Transform,&mut BoxState, Entity), With<Box>>){
[INFO] [stdout]     | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ function `despawn_boxes` is reachable at visibility `pub`
[INFO] [stdout]     |
[INFO] [stdout] note: but type `BoxState` is only usable at visibility `pub(crate)`
[INFO] [stdout]    --> src/bin/server.rs:76:1
[INFO] [stdout]     |
[INFO] [stdout]  76 | struct BoxState{
[INFO] [stdout]     | ^^^^^^^^^^^^^^^
[INFO] [stdout]     = note: `#[warn(private_interfaces)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `Box` is more private than the item `despawn_boxes`
[INFO] [stdout]    --> src/bin/server.rs:629:1
[INFO] [stdout]     |
[INFO] [stdout] 629 | pub fn despawn_boxes(mut server: ResMut<RenetServer>, mut commands: Commands, mut boxy: Query<(&mut Transform,&mut BoxState, Entity), With<Box>>){
[INFO] [stdout]     | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ function `despawn_boxes` is reachable at visibility `pub`
[INFO] [stdout]     |
[INFO] [stdout] note: but type `Box` is only usable at visibility `pub(crate)`
[INFO] [stdout]    --> src/bin/server.rs:73:1
[INFO] [stdout]     |
[INFO] [stdout]  73 | struct Box;  // box in the game
[INFO] [stdout]     | ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `increment_player_count` is never used
[INFO] [stdout]   --> src/bin/server.rs:26:4
[INFO] [stdout]    |
[INFO] [stdout] 26 | fn increment_player_count() {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `last` is never read
[INFO] [stdout]   --> src/bin/server.rs:87:5
[INFO] [stdout]    |
[INFO] [stdout] 85 | struct AnimationIndices { // TO SAVE ANIMATION SLICES COUNT
[INFO] [stdout]    |        ---------------- field in this struct
[INFO] [stdout] 86 |     first: usize,
[INFO] [stdout] 87 |     last: usize,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `AnimationTimer` is never constructed
[INFO] [stdout]   --> src/bin/server.rs:90:8
[INFO] [stdout]    |
[INFO] [stdout] 90 | struct AnimationTimer(Timer);
[INFO] [stdout]    |        ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/bin/server.rs:657:13
[INFO] [stdout]     |
[INFO] [stdout] 657 |         let mut space_available = true;
[INFO] [stdout]     |             ----^^^^^^^^^^^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/bin/server.rs:679:24
[INFO] [stdout]     |
[INFO] [stdout] 679 |             for (_, _, mut entity) in boxy.iter_mut() {
[INFO] [stdout]     |                        ----^^^^^^
[INFO] [stdout]     |                        |
[INFO] [stdout]     |                        help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `left`
[INFO] [stdout]    --> src/bin/server.rs:654:9
[INFO] [stdout]     |
[INFO] [stdout] 654 |     let left: f32 = -360.0;
[INFO] [stdout]     |         ^^^^ help: if this is intentional, prefix it with an underscore: `_left`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `right`
[INFO] [stdout]    --> src/bin/server.rs:655:9
[INFO] [stdout]     |
[INFO] [stdout] 655 |     let right: f32 = 550.0;
[INFO] [stdout]     |         ^^^^^ help: if this is intentional, prefix it with an underscore: `_right`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/bin/server.rs:698:5
[INFO] [stdout]     |
[INFO] [stdout] 698 |     mut commands: Commands,
[INFO] [stdout]     |     ----^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/bin/server.rs:713:23
[INFO] [stdout]     |
[INFO] [stdout] 713 |     while let Some([( mut trans_1,mut box_state_1), (mut trans_2, mut box_state_2)]) = combos.fetch_next(){
[INFO] [stdout]     |                       ----^^^^^^^
[INFO] [stdout]     |                       |
[INFO] [stdout]     |                       help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/bin/server.rs:780:61
[INFO] [stdout]     |
[INFO] [stdout] 780 |     for (mut player_transform, mut player_state, jump_state,mut  player, entity) in &mut player.iter_mut(){
[INFO] [stdout]     |                                                             -----^^^^^^
[INFO] [stdout]     |                                                             |
[INFO] [stdout]     |                                                             help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> src/bin/server.rs:698:5
[INFO] [stdout]     |
[INFO] [stdout] 698 |     mut commands: Commands,
[INFO] [stdout]     |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `oprety_zhora` is never read
[INFO] [stdout]    --> src/bin/server.rs:106:5
[INFO] [stdout]     |
[INFO] [stdout] 102 | struct PlayerState{
[INFO] [stdout]     |        ----------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 106 |     oprety_zhora: bool,
[INFO] [stdout]     |     ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Dead` is never constructed
[INFO] [stdout]   --> src/bin/game_over.rs:12:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | pub struct Dead;
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `entity`
[INFO] [stdout]    --> src/bin/server.rs:780:74
[INFO] [stdout]     |
[INFO] [stdout] 780 |     for (mut player_transform, mut player_state, jump_state,mut  player, entity) in &mut player.iter_mut(){
[INFO] [stdout]     |                                                                          ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `game_over_spawn` is never used
[INFO] [stdout]   --> src/bin/game_over.rs:13:8
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub fn game_over_spawn(mut commands: &mut Commands,  asset_server: &Res<AssetServer>,dead: &Query<Entity, With<Dead>>){
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `exit_game` is never used
[INFO] [stdout]   --> src/bin/game_over.rs:55:8
[INFO] [stdout]    |
[INFO] [stdout] 55 | pub fn exit_game(mut exit: &mut EventWriter<AppExit>) {
[INFO] [stdout]    |        ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/bin/server.rs:868:19
[INFO] [stdout]     |
[INFO] [stdout] 868 |                   mut players: Query<(Entity, &Player, &Transform,&mut PlayerState)>){
[INFO] [stdout]     |                   ----^^^^^^^
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `BoxState` is more private than the item `despawn_boxes`
[INFO] [stdout]    --> src/bin/server.rs:629:1
[INFO] [stdout]     |
[INFO] [stdout] 629 | pub fn despawn_boxes(mut server: ResMut<RenetServer>, mut commands: Commands, mut boxy: Query<(&mut Transform,&mut BoxState, Entity), With<Box>>){
[INFO] [stdout]     | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ function `despawn_boxes` is reachable at visibility `pub`
[INFO] [stdout]     |
[INFO] [stdout] note: but type `BoxState` is only usable at visibility `pub(crate)`
[INFO] [stdout]    --> src/bin/server.rs:76:1
[INFO] [stdout]     |
[INFO] [stdout]  76 | struct BoxState{
[INFO] [stdout]     | ^^^^^^^^^^^^^^^
[INFO] [stdout]     = note: `#[warn(private_interfaces)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `Box` is more private than the item `despawn_boxes`
[INFO] [stdout]    --> src/bin/server.rs:629:1
[INFO] [stdout]     |
[INFO] [stdout] 629 | pub fn despawn_boxes(mut server: ResMut<RenetServer>, mut commands: Commands, mut boxy: Query<(&mut Transform,&mut BoxState, Entity), With<Box>>){
[INFO] [stdout]     | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ function `despawn_boxes` is reachable at visibility `pub`
[INFO] [stdout]     |
[INFO] [stdout] note: but type `Box` is only usable at visibility `pub(crate)`
[INFO] [stdout]    --> src/bin/server.rs:73:1
[INFO] [stdout]     |
[INFO] [stdout]  73 | struct Box;  // box in the game
[INFO] [stdout]     | ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `increment_player_count` is never used
[INFO] [stdout]   --> src/bin/server.rs:26:4
[INFO] [stdout]    |
[INFO] [stdout] 26 | fn increment_player_count() {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `last` is never read
[INFO] [stdout]   --> src/bin/server.rs:87:5
[INFO] [stdout]    |
[INFO] [stdout] 85 | struct AnimationIndices { // TO SAVE ANIMATION SLICES COUNT
[INFO] [stdout]    |        ---------------- field in this struct
[INFO] [stdout] 86 |     first: usize,
[INFO] [stdout] 87 |     last: usize,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `AnimationTimer` is never constructed
[INFO] [stdout]   --> src/bin/server.rs:90:8
[INFO] [stdout]    |
[INFO] [stdout] 90 | struct AnimationTimer(Timer);
[INFO] [stdout]    |        ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `oprety_zhora` is never read
[INFO] [stdout]    --> src/bin/server.rs:106:5
[INFO] [stdout]     |
[INFO] [stdout] 102 | struct PlayerState{
[INFO] [stdout]     |        ----------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 106 |     oprety_zhora: bool,
[INFO] [stdout]     |     ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Dead` is never constructed
[INFO] [stdout]   --> src/bin/game_over.rs:12:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | pub struct Dead;
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `game_over_spawn` is never used
[INFO] [stdout]   --> src/bin/game_over.rs:13:8
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub fn game_over_spawn(mut commands: &mut Commands,  asset_server: &Res<AssetServer>,dead: &Query<Entity, With<Dead>>){
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `exit_game` is never used
[INFO] [stdout]   --> src/bin/game_over.rs:55:8
[INFO] [stdout]    |
[INFO] [stdout] 55 | pub fn exit_game(mut exit: &mut EventWriter<AppExit>) {
[INFO] [stdout]    |        ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/bin/game_over.rs:13:24
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub fn game_over_spawn(mut commands: &mut Commands,  asset_server: &Res<AssetServer>,dead: &Query<Entity, With<Dead>>){
[INFO] [stdout]    |                        ----^^^^^^^^
[INFO] [stdout]    |                        |
[INFO] [stdout]    |                        help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/bin/game_over.rs:55:18
[INFO] [stdout]    |
[INFO] [stdout] 55 | pub fn exit_game(mut exit: &mut EventWriter<AppExit>) {
[INFO] [stdout]    |                  ----^^^^
[INFO] [stdout]    |                  |
[INFO] [stdout]    |                  help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]  --> src/bin/player_input.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 |     mut commands: Commands,
[INFO] [stdout]   |     ----^^^^^^^^
[INFO] [stdout]   |     |
[INFO] [stdout]   |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]  --> src/bin/player_input.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 |     mut commands: Commands,
[INFO] [stdout]   |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/bin/client.rs:272:20
[INFO] [stdout]     |
[INFO] [stdout] 272 | pub fn spawn_ready(mut commands: &mut Commands){
[INFO] [stdout]     |                    ----^^^^^^^^
[INFO] [stdout]     |                    |
[INFO] [stdout]     |                    help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/bin/client.rs:287:19
[INFO] [stdout]     |
[INFO] [stdout] 287 | pub fn spawn_dead(mut commands: &mut Commands){
[INFO] [stdout]     |                   ----^^^^^^^^
[INFO] [stdout]     |                   |
[INFO] [stdout]     |                   help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/bin/client.rs:311:16
[INFO] [stdout]     |
[INFO] [stdout] 311 | fn spawn_score(mut commands: &mut Commands){
[INFO] [stdout]     |                ----^^^^^^^^
[INFO] [stdout]     |                |
[INFO] [stdout]     |                help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `ExitTimer` is never constructed
[INFO] [stdout]   --> src/bin/client.rs:34:8
[INFO] [stdout]    |
[INFO] [stdout] 34 | struct ExitTimer {
[INFO] [stdout]    |        ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_score` is never used
[INFO] [stdout]    --> src/bin/client.rs:311:4
[INFO] [stdout]     |
[INFO] [stdout] 311 | fn spawn_score(mut commands: &mut Commands){
[INFO] [stdout]     |    ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameOverTimer` is never constructed
[INFO] [stdout]  --> src/bin/game_over.rs:7:12
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub struct GameOverTimer{
[INFO] [stdout]   |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `exit_app_timer` is never used
[INFO] [stdout]   --> src/bin/game_over.rs:59:8
[INFO] [stdout]    |
[INFO] [stdout] 59 | pub fn exit_app_timer(mut over_timer: ResMut<GameOverTimer>,
[INFO] [stdout]    |        ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `should_invert` is never read
[INFO] [stdout]  --> src/bin/sprite_animation.rs:7:9
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct Player{
[INFO] [stdout]   |            ------ field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 7 |     pub should_invert: bool
[INFO] [stdout]   |         ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 2m 33s
[INFO] running `Command { std: "docker" "inspect" "ec7080f9109148117435c9a6120cb65bdd00471e02b471b0b244a89b17609d2d", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "ec7080f9109148117435c9a6120cb65bdd00471e02b471b0b244a89b17609d2d", kill_on_drop: false }`
[INFO] [stdout] ec7080f9109148117435c9a6120cb65bdd00471e02b471b0b244a89b17609d2d
