[INFO] cloning repository https://github.com/MrVintage710/ghoul
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/MrVintage710/ghoul" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FMrVintage710%2Fghoul", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FMrVintage710%2Fghoul'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] e4039fe4417e9eabfb89726952aef203838c06dd
[INFO] checking MrVintage710/ghoul against try#a611f2a14e38407ec6717a86a01424ee6fc80762 for pr-154992-1
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FMrVintage710%2Fghoul" "/workspace/builds/worker-0-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-0-tc2/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/MrVintage710/ghoul
[INFO] finished tweaking git repo https://github.com/MrVintage710/ghoul
[INFO] tweaked toml for git repo https://github.com/MrVintage710/ghoul written to /workspace/builds/worker-0-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/MrVintage710/ghoul on toolchain a611f2a14e38407ec6717a86a01424ee6fc80762
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+a611f2a14e38407ec6717a86a01424ee6fc80762" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/MrVintage710/ghoul already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+a611f2a14e38407ec6717a86a01424ee6fc80762" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+a611f2a14e38407ec6717a86a01424ee6fc80762" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] e5825a71d7dc209bd31f97a247ef7fdcb85f0f063caf3e363e687274dcf33e95
[INFO] running `Command { std: "docker" "start" "-a" "e5825a71d7dc209bd31f97a247ef7fdcb85f0f063caf3e363e687274dcf33e95", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "e5825a71d7dc209bd31f97a247ef7fdcb85f0f063caf3e363e687274dcf33e95", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "e5825a71d7dc209bd31f97a247ef7fdcb85f0f063caf3e363e687274dcf33e95", kill_on_drop: false }`
[INFO] [stdout] e5825a71d7dc209bd31f97a247ef7fdcb85f0f063caf3e363e687274dcf33e95
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+a611f2a14e38407ec6717a86a01424ee6fc80762" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
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[INFO] running `Command { std: "docker" "start" "-a" "dbfb2ff8c99a9d8c2446ef47f071a710a08842dc7f8e0d0d9adb1aeb8aff3fde", kill_on_drop: false }`
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[INFO] [stderr]     Checking bevy-ascii v0.1.0 (https://github.com/MrVintage710/bevy-ascii-effect.git#fec8d687)
[INFO] [stderr]     Checking ghoul v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: unused import: `std::default`
[INFO] [stdout]  --> src/scene/computer_world.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::default;
[INFO] [stdout]   |     ^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `camera::RenderTarget`, `mesh::shape::Cube`, `pbr::CascadeShadowConfigBuilder`, and `window::WindowRef`
[INFO] [stdout]  --> src/scene/computer_world.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | ...::{pbr::CascadeShadowConfigBuilder, prelude::*, render::{camera::RenderTarget, mesh::shape::Cube, render_resource::{Extent3d, TextureDescriptor, TextureDimension, TextureFormat, TextureUsages}, view::RenderLayers}, window::WindowRef};
[INFO] [stdout]   |       ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^                       ^^^^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^^^^                                                                                                                       ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `ActiveCamera` and `GameState`
[INFO] [stdout]  --> src/scene/computer_world.rs:6:20
[INFO] [stdout]   |
[INFO] [stdout] 6 | use crate::{game::{ActiveCamera, GameState, GameWorld, OnGameWorldChangeEvent}, ui::{boot_screen::LoadingScreenComponent, terminal::T...
[INFO] [stdout]   |                    ^^^^^^^^^^^^  ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `RoomCamera`
[INFO] [stdout]  --> src/scene/computer_world.rs:8:13
[INFO] [stdout]   |
[INFO] [stdout] 8 | use super::{RoomCamera};
[INFO] [stdout]   |             ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `PlaybackMode`, `Volume`, `camera::RenderTarget`, and `gltf::Gltf`
[INFO] [stdout]  --> src/scene/mod.rs:3:20
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::{audio::{PlaybackMode, Volume}, gltf::Gltf, prelude::*, render::{camera::RenderTarget, view::RenderLayers}, scene::Instance...
[INFO] [stdout]   |                    ^^^^^^^^^^^^  ^^^^^^   ^^^^^^^^^^                       ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy_inspector_egui::bevy_egui::setup_new_windows_system`
[INFO] [stdout]  --> src/scene/mod.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use bevy_inspector_egui::bevy_egui::setup_new_windows_system;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ActiveCamera`
[INFO] [stdout]  --> src/scene/mod.rs:5:151
[INFO] [stdout]   |
[INFO] [stdout] 5 | ...AudioAssets}, camera::blackout::BlackoutTransition, game::{ActiveCamera, GameState}, loading::{LoadingTracker, SceneTracker}};
[INFO] [stdout]   |                                                               ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ComputerCamera`
[INFO] [stdout]  --> src/scene/mod.rs:7:28
[INFO] [stdout]   |
[INFO] [stdout] 7 | use self::computer_world::{ComputerCamera, ComputerWorldAssets, ComputerWorldPlugin};
[INFO] [stdout]   |                            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `SceneLoader`
[INFO] [stdout]  --> src/loading/mod.rs:2:62
[INFO] [stdout]   |
[INFO] [stdout] 2 | use bevy::{asset::LoadState, prelude::*, scene::{InstanceId, SceneLoader}};
[INFO] [stdout]   |                                                              ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::default`
[INFO] [stdout]  --> src/game.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::default;
[INFO] [stdout]   |     ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `AudioAssets` and `sound::PlaySoundEvent`
[INFO] [stdout]  --> src/game.rs:5:21
[INFO] [stdout]   |
[INFO] [stdout] 5 | use crate::{audio::{sound::PlaySoundEvent, AudioAssets}, scene::{computer_world::{ComputerCamera, ComputerWorldAssets}, RoomCamera}, ...
[INFO] [stdout]   |                     ^^^^^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Vec3`, `cubic_splines::CubicCurve`, and `reflect`
[INFO] [stdout]  --> src/camera/path.rs:3:66
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::{ecs::{component::Component, system::Commands}, math::{cubic_splines::CubicCurve, Vec3}, prelude::*, reflect};
[INFO] [stdout]   |                                                                  ^^^^^^^^^^^^^^^^^^^^^^^^^  ^^^^               ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `EguiMousePosition`
[INFO] [stdout]  --> src/camera/fly.rs:3:51
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy_inspector_egui::bevy_egui::{EguiContext, EguiMousePosition};
[INFO] [stdout]   |                                                   ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::default`
[INFO] [stdout]  --> src/camera/zone.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::default;
[INFO] [stdout]   |     ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `DelayedEventPlugin` and `scene::RoomCamera`
[INFO] [stdout]  --> src/camera/zone.rs:5:146
[INFO] [stdout]   |
[INFO] [stdout] 5 | ...ctiveCamera, ToggleGameWorldEvent}, scene::RoomCamera, util::{DelayedEvent, DelayedEventPlugin}};
[INFO] [stdout]   |                                        ^^^^^^^^^^^^^^^^^                       ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `math::cubic_splines::CubicCurve`
[INFO] [stdout]  --> src/util.rs:4:12
[INFO] [stdout]   |
[INFO] [stdout] 4 | use bevy::{math::cubic_splines::CubicCurve, prelude::*};
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `EnumProperty`
[INFO] [stdout]  --> src/audio/ambient.rs:3:30
[INFO] [stdout]   |
[INFO] [stdout] 3 | use strum_macros::{EnumIter, EnumProperty};
[INFO] [stdout]   |                              ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Deref`
[INFO] [stdout]  --> src/audio/ambient.rs:4:17
[INFO] [stdout]   |
[INFO] [stdout] 4 | use std::{ops::{Deref, DerefMut}, string::ToString, time::Duration};
[INFO] [stdout]   |                 ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `DelayedEvent`
[INFO] [stdout]  --> src/audio/ambient.rs:6:19
[INFO] [stdout]   |
[INFO] [stdout] 6 | use crate::util::{DelayedEvent, DelayedEventPlugin};
[INFO] [stdout]   |                   ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::time::Duration`
[INFO] [stdout]  --> src/ui/boot_screen.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::time::Duration;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy_debug_text_overlay::screen_print`
[INFO] [stdout]  --> src/ui/boot_screen.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use bevy_debug_text_overlay::screen_print;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `fmt::format`
[INFO] [stdout]  --> src/ui/terminal.rs:1:34
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::{collections::VecDeque, fmt::format, time::Duration};
[INFO] [stdout]   |                                  ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated struct `bevy::prelude::shape::Cube`: please use the `Cuboid` primitive for meshing or `Aabb2d` for a bounding volume
[INFO] [stdout]  --> src/scene/computer_world.rs:3:101
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::{pbr::CascadeShadowConfigBuilder, prelude::*, render::{camera::RenderTarget, mesh::shape::Cube, render_resource::{Extent3d,...
[INFO] [stdout]   |                                                                                                     ^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(deprecated)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::default`
[INFO] [stdout]  --> src/scene/computer_world.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::default;
[INFO] [stdout]   |     ^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `camera::RenderTarget`, `mesh::shape::Cube`, `pbr::CascadeShadowConfigBuilder`, and `window::WindowRef`
[INFO] [stdout]  --> src/scene/computer_world.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | ...::{pbr::CascadeShadowConfigBuilder, prelude::*, render::{camera::RenderTarget, mesh::shape::Cube, render_resource::{Extent3d, TextureDescriptor, TextureDimension, TextureFormat, TextureUsages}, view::RenderLayers}, window::WindowRef};
[INFO] [stdout]   |       ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^                       ^^^^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^^^^                                                                                                                       ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `ActiveCamera` and `GameState`
[INFO] [stdout]  --> src/scene/computer_world.rs:6:20
[INFO] [stdout]   |
[INFO] [stdout] 6 | use crate::{game::{ActiveCamera, GameState, GameWorld, OnGameWorldChangeEvent}, ui::{boot_screen::LoadingScreenComponent, terminal::T...
[INFO] [stdout]   |                    ^^^^^^^^^^^^  ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `RoomCamera`
[INFO] [stdout]  --> src/scene/computer_world.rs:8:13
[INFO] [stdout]   |
[INFO] [stdout] 8 | use super::{RoomCamera};
[INFO] [stdout]   |             ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `PlaybackMode`, `Volume`, `camera::RenderTarget`, and `gltf::Gltf`
[INFO] [stdout]  --> src/scene/mod.rs:3:20
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::{audio::{PlaybackMode, Volume}, gltf::Gltf, prelude::*, render::{camera::RenderTarget, view::RenderLayers}, scene::Instance...
[INFO] [stdout]   |                    ^^^^^^^^^^^^  ^^^^^^   ^^^^^^^^^^                       ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy_inspector_egui::bevy_egui::setup_new_windows_system`
[INFO] [stdout]  --> src/scene/mod.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use bevy_inspector_egui::bevy_egui::setup_new_windows_system;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ActiveCamera`
[INFO] [stdout]  --> src/scene/mod.rs:5:151
[INFO] [stdout]   |
[INFO] [stdout] 5 | ...AudioAssets}, camera::blackout::BlackoutTransition, game::{ActiveCamera, GameState}, loading::{LoadingTracker, SceneTracker}};
[INFO] [stdout]   |                                                               ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ComputerCamera`
[INFO] [stdout]  --> src/scene/mod.rs:7:28
[INFO] [stdout]   |
[INFO] [stdout] 7 | use self::computer_world::{ComputerCamera, ComputerWorldAssets, ComputerWorldPlugin};
[INFO] [stdout]   |                            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `SceneLoader`
[INFO] [stdout]  --> src/loading/mod.rs:2:62
[INFO] [stdout]   |
[INFO] [stdout] 2 | use bevy::{asset::LoadState, prelude::*, scene::{InstanceId, SceneLoader}};
[INFO] [stdout]   |                                                              ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::default`
[INFO] [stdout]  --> src/game.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::default;
[INFO] [stdout]   |     ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `AudioAssets` and `sound::PlaySoundEvent`
[INFO] [stdout]  --> src/game.rs:5:21
[INFO] [stdout]   |
[INFO] [stdout] 5 | use crate::{audio::{sound::PlaySoundEvent, AudioAssets}, scene::{computer_world::{ComputerCamera, ComputerWorldAssets}, RoomCamera}, ...
[INFO] [stdout]   |                     ^^^^^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Vec3`, `cubic_splines::CubicCurve`, and `reflect`
[INFO] [stdout]  --> src/camera/path.rs:3:66
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::{ecs::{component::Component, system::Commands}, math::{cubic_splines::CubicCurve, Vec3}, prelude::*, reflect};
[INFO] [stdout]   |                                                                  ^^^^^^^^^^^^^^^^^^^^^^^^^  ^^^^               ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `EguiMousePosition`
[INFO] [stdout]  --> src/camera/fly.rs:3:51
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy_inspector_egui::bevy_egui::{EguiContext, EguiMousePosition};
[INFO] [stdout]   |                                                   ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::default`
[INFO] [stdout]  --> src/camera/zone.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::default;
[INFO] [stdout]   |     ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `DelayedEventPlugin` and `scene::RoomCamera`
[INFO] [stdout]  --> src/camera/zone.rs:5:146
[INFO] [stdout]   |
[INFO] [stdout] 5 | ...ctiveCamera, ToggleGameWorldEvent}, scene::RoomCamera, util::{DelayedEvent, DelayedEventPlugin}};
[INFO] [stdout]   |                                        ^^^^^^^^^^^^^^^^^                       ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `math::cubic_splines::CubicCurve`
[INFO] [stdout]  --> src/util.rs:4:12
[INFO] [stdout]   |
[INFO] [stdout] 4 | use bevy::{math::cubic_splines::CubicCurve, prelude::*};
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `EnumProperty`
[INFO] [stdout]  --> src/audio/ambient.rs:3:30
[INFO] [stdout]   |
[INFO] [stdout] 3 | use strum_macros::{EnumIter, EnumProperty};
[INFO] [stdout]   |                              ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Deref`
[INFO] [stdout]  --> src/audio/ambient.rs:4:17
[INFO] [stdout]   |
[INFO] [stdout] 4 | use std::{ops::{Deref, DerefMut}, string::ToString, time::Duration};
[INFO] [stdout]   |                 ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `DelayedEvent`
[INFO] [stdout]  --> src/audio/ambient.rs:6:19
[INFO] [stdout]   |
[INFO] [stdout] 6 | use crate::util::{DelayedEvent, DelayedEventPlugin};
[INFO] [stdout]   |                   ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::time::Duration`
[INFO] [stdout]  --> src/ui/boot_screen.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::time::Duration;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy_debug_text_overlay::screen_print`
[INFO] [stdout]  --> src/ui/boot_screen.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use bevy_debug_text_overlay::screen_print;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `fmt::format`
[INFO] [stdout]  --> src/ui/terminal.rs:1:34
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::{collections::VecDeque, fmt::format, time::Duration};
[INFO] [stdout]   |                                  ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated struct `bevy::prelude::shape::Cube`: please use the `Cuboid` primitive for meshing or `Aabb2d` for a bounding volume
[INFO] [stdout]  --> src/scene/computer_world.rs:3:101
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::{pbr::CascadeShadowConfigBuilder, prelude::*, render::{camera::RenderTarget, mesh::shape::Cube, render_resource::{Extent3d,...
[INFO] [stdout]   |                                                                                                     ^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(deprecated)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/scene/computer_world.rs:67:5
[INFO] [stdout]    |
[INFO] [stdout] 67 |     mut meshes : ResMut<Assets<Mesh>>,
[INFO] [stdout]    |     ----^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `meshes`
[INFO] [stdout]   --> src/scene/computer_world.rs:67:5
[INFO] [stdout]    |
[INFO] [stdout] 67 |     mut meshes : ResMut<Assets<Mesh>>,
[INFO] [stdout]    |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_meshes`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/scene/mod.rs:123:5
[INFO] [stdout]     |
[INFO] [stdout] 123 |     mut sound_effect_event : EventWriter<PlaySoundEvent>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `sound_effect_event`
[INFO] [stdout]    --> src/scene/mod.rs:123:5
[INFO] [stdout]     |
[INFO] [stdout] 123 |     mut sound_effect_event : EventWriter<PlaySoundEvent>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_sound_effect_event`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `sounds`
[INFO] [stdout]    --> src/scene/mod.rs:128:5
[INFO] [stdout]     |
[INFO] [stdout] 128 |     sounds : Res<AudioAssets>
[INFO] [stdout]     |     ^^^^^^ help: if this is intentional, prefix it with an underscore: `_sounds`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/scene/computer_world.rs:67:5
[INFO] [stdout]    |
[INFO] [stdout] 67 |     mut meshes : ResMut<Assets<Mesh>>,
[INFO] [stdout]    |     ----^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `meshes`
[INFO] [stdout]   --> src/scene/computer_world.rs:67:5
[INFO] [stdout]    |
[INFO] [stdout] 67 |     mut meshes : ResMut<Assets<Mesh>>,
[INFO] [stdout]    |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_meshes`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/scene/mod.rs:123:5
[INFO] [stdout]     |
[INFO] [stdout] 123 |     mut sound_effect_event : EventWriter<PlaySoundEvent>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `sound_effect_event`
[INFO] [stdout]    --> src/scene/mod.rs:123:5
[INFO] [stdout]     |
[INFO] [stdout] 123 |     mut sound_effect_event : EventWriter<PlaySoundEvent>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_sound_effect_event`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `sounds`
[INFO] [stdout]    --> src/scene/mod.rs:128:5
[INFO] [stdout]     |
[INFO] [stdout] 128 |     sounds : Res<AudioAssets>
[INFO] [stdout]     |     ^^^^^^ help: if this is intentional, prefix it with an underscore: `_sounds`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/audio/ambient.rs:166:36
[INFO] [stdout]     |
[INFO] [stdout] 166 |     for (source_entity, mut event, mut playback) in ambient_audio_sources.iter_mut() {
[INFO] [stdout]     |                                    ----^^^^^^^^
[INFO] [stdout]     |                                    |
[INFO] [stdout]     |                                    help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `node`
[INFO] [stdout]    --> src/ui/boot_screen.rs:110:30
[INFO] [stdout]     |
[INFO] [stdout] 110 |     for (mut loading_screen, node, mut vis) in loading_screens.iter_mut() {
[INFO] [stdout]     |                              ^^^^ help: if this is intentional, prefix it with an underscore: `_node`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/ui/commands.rs:59:56
[INFO] [stdout]    |
[INFO] [stdout] 59 |                 let Ok((cam_entity, camera, transform, mut current_zone)) = room_camera.get_single_mut() else {return};
[INFO] [stdout]    |                                                        ----^^^^^^^^^^^^
[INFO] [stdout]    |                                                        |
[INFO] [stdout]    |                                                        help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `comp_camera`
[INFO] [stdout]   --> src/ui/commands.rs:38:5
[INFO] [stdout]    |
[INFO] [stdout] 38 |     comp_camera : Query<Entity, With<ActiveCamera>>,
[INFO] [stdout]    |     ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_comp_camera`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `visibility`
[INFO] [stdout]   --> src/ui/commands.rs:41:33
[INFO] [stdout]    |
[INFO] [stdout] 41 |     let Ok((mut terminal, node, visibility)) = terminal.get_single_mut() else { return };
[INFO] [stdout]    |                                 ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_visibility`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `camera`
[INFO] [stdout]   --> src/ui/commands.rs:59:37
[INFO] [stdout]    |
[INFO] [stdout] 59 |                 let Ok((cam_entity, camera, transform, mut current_zone)) = room_camera.get_single_mut() else {return};
[INFO] [stdout]    |                                     ^^^^^^ help: if this is intentional, prefix it with an underscore: `_camera`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `transform`
[INFO] [stdout]   --> src/ui/commands.rs:59:45
[INFO] [stdout]    |
[INFO] [stdout] 59 |                 let Ok((cam_entity, camera, transform, mut current_zone)) = room_camera.get_single_mut() else {return};
[INFO] [stdout]    |                                             ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_transform`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `zone_entity`
[INFO] [stdout]   --> src/ui/commands.rs:60:25
[INFO] [stdout]    |
[INFO] [stdout] 60 |                 let Ok((zone_entity, zone, zone_transform, children)) = camera_zones.get(current_zone.0) else {return};
[INFO] [stdout]    |                         ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_zone_entity`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `zone_transform`
[INFO] [stdout]   --> src/ui/commands.rs:60:44
[INFO] [stdout]    |
[INFO] [stdout] 60 |                 let Ok((zone_entity, zone, zone_transform, children)) = camera_zones.get(current_zone.0) else {return};
[INFO] [stdout]    |                                            ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_zone_transform`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `children`
[INFO] [stdout]   --> src/ui/commands.rs:60:60
[INFO] [stdout]    |
[INFO] [stdout] 60 |                 let Ok((zone_entity, zone, zone_transform, children)) = camera_zones.get(current_zone.0) else {return};
[INFO] [stdout]    |                                                            ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_children`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Game` is never constructed
[INFO] [stdout]   --> src/scene/computer_world.rs:46:5
[INFO] [stdout]    |
[INFO] [stdout] 42 | pub enum ComputerState {
[INFO] [stdout]    |          ------------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 46 |     Game,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `on_enter_computer_world` is never used
[INFO] [stdout]    --> src/scene/computer_world.rs:159:4
[INFO] [stdout]     |
[INFO] [stdout] 159 | fn on_enter_computer_world(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Paused` is never constructed
[INFO] [stdout]   --> src/game.rs:42:5
[INFO] [stdout]    |
[INFO] [stdout] 37 | pub enum GameState {
[INFO] [stdout]    |          --------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 42 |     Paused,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `GameState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]    --> src/game.rs:133:35
[INFO] [stdout]     |
[INFO] [stdout] 133 | pub struct OnGameWorldChangeEvent(pub GameWorld);
[INFO] [stdout]     |            ---------------------- ^^^^^^^^^^^^^
[INFO] [stdout]     |            |
[INFO] [stdout]     |            field in this struct
[INFO] [stdout]     |
[INFO] [stdout]     = help: consider removing this field
[INFO] [stdout]     = note: `OnGameWorldChangeEvent` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> src/audio/sound.rs:51:31
[INFO] [stdout]    |
[INFO] [stdout] 51 | pub struct SoundFinishedEvent(Handle<AudioSource>);
[INFO] [stdout]    |            ------------------ ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |            |
[INFO] [stdout]    |            field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout]    = note: `SoundFinishedEvent` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: path statement with no effect
[INFO] [stdout]   --> src/util.rs:14:9
[INFO] [stdout]    |
[INFO] [stdout] 14 | /         app
[INFO] [stdout] 15 | |         
[INFO] [stdout] 16 | |         ;
[INFO] [stdout]    | |_________^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(path_statements)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/audio/ambient.rs:166:36
[INFO] [stdout]     |
[INFO] [stdout] 166 |     for (source_entity, mut event, mut playback) in ambient_audio_sources.iter_mut() {
[INFO] [stdout]     |                                    ----^^^^^^^^
[INFO] [stdout]     |                                    |
[INFO] [stdout]     |                                    help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `node`
[INFO] [stdout]    --> src/ui/boot_screen.rs:110:30
[INFO] [stdout]     |
[INFO] [stdout] 110 |     for (mut loading_screen, node, mut vis) in loading_screens.iter_mut() {
[INFO] [stdout]     |                              ^^^^ help: if this is intentional, prefix it with an underscore: `_node`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/ui/commands.rs:59:56
[INFO] [stdout]    |
[INFO] [stdout] 59 |                 let Ok((cam_entity, camera, transform, mut current_zone)) = room_camera.get_single_mut() else {return};
[INFO] [stdout]    |                                                        ----^^^^^^^^^^^^
[INFO] [stdout]    |                                                        |
[INFO] [stdout]    |                                                        help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `comp_camera`
[INFO] [stdout]   --> src/ui/commands.rs:38:5
[INFO] [stdout]    |
[INFO] [stdout] 38 |     comp_camera : Query<Entity, With<ActiveCamera>>,
[INFO] [stdout]    |     ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_comp_camera`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `visibility`
[INFO] [stdout]   --> src/ui/commands.rs:41:33
[INFO] [stdout]    |
[INFO] [stdout] 41 |     let Ok((mut terminal, node, visibility)) = terminal.get_single_mut() else { return };
[INFO] [stdout]    |                                 ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_visibility`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `camera`
[INFO] [stdout]   --> src/ui/commands.rs:59:37
[INFO] [stdout]    |
[INFO] [stdout] 59 |                 let Ok((cam_entity, camera, transform, mut current_zone)) = room_camera.get_single_mut() else {return};
[INFO] [stdout]    |                                     ^^^^^^ help: if this is intentional, prefix it with an underscore: `_camera`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `transform`
[INFO] [stdout]   --> src/ui/commands.rs:59:45
[INFO] [stdout]    |
[INFO] [stdout] 59 |                 let Ok((cam_entity, camera, transform, mut current_zone)) = room_camera.get_single_mut() else {return};
[INFO] [stdout]    |                                             ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_transform`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `zone_entity`
[INFO] [stdout]   --> src/ui/commands.rs:60:25
[INFO] [stdout]    |
[INFO] [stdout] 60 |                 let Ok((zone_entity, zone, zone_transform, children)) = camera_zones.get(current_zone.0) else {return};
[INFO] [stdout]    |                         ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_zone_entity`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `zone_transform`
[INFO] [stdout]   --> src/ui/commands.rs:60:44
[INFO] [stdout]    |
[INFO] [stdout] 60 |                 let Ok((zone_entity, zone, zone_transform, children)) = camera_zones.get(current_zone.0) else {return};
[INFO] [stdout]    |                                            ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_zone_transform`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `children`
[INFO] [stdout]   --> src/ui/commands.rs:60:60
[INFO] [stdout]    |
[INFO] [stdout] 60 |                 let Ok((zone_entity, zone, zone_transform, children)) = camera_zones.get(current_zone.0) else {return};
[INFO] [stdout]    |                                                            ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_children`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Game` is never constructed
[INFO] [stdout]   --> src/scene/computer_world.rs:46:5
[INFO] [stdout]    |
[INFO] [stdout] 42 | pub enum ComputerState {
[INFO] [stdout]    |          ------------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 46 |     Game,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `on_enter_computer_world` is never used
[INFO] [stdout]    --> src/scene/computer_world.rs:159:4
[INFO] [stdout]     |
[INFO] [stdout] 159 | fn on_enter_computer_world(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Paused` is never constructed
[INFO] [stdout]   --> src/game.rs:42:5
[INFO] [stdout]    |
[INFO] [stdout] 37 | pub enum GameState {
[INFO] [stdout]    |          --------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 42 |     Paused,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `GameState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]    --> src/game.rs:133:35
[INFO] [stdout]     |
[INFO] [stdout] 133 | pub struct OnGameWorldChangeEvent(pub GameWorld);
[INFO] [stdout]     |            ---------------------- ^^^^^^^^^^^^^
[INFO] [stdout]     |            |
[INFO] [stdout]     |            field in this struct
[INFO] [stdout]     |
[INFO] [stdout]     = help: consider removing this field
[INFO] [stdout]     = note: `OnGameWorldChangeEvent` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> src/audio/sound.rs:51:31
[INFO] [stdout]    |
[INFO] [stdout] 51 | pub struct SoundFinishedEvent(Handle<AudioSource>);
[INFO] [stdout]    |            ------------------ ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |            |
[INFO] [stdout]    |            field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout]    = note: `SoundFinishedEvent` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: path statement with no effect
[INFO] [stdout]   --> src/util.rs:14:9
[INFO] [stdout]    |
[INFO] [stdout] 14 | /         app
[INFO] [stdout] 15 | |         
[INFO] [stdout] 16 | |         ;
[INFO] [stdout]    | |_________^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(path_statements)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 3m 48s
[INFO] running `Command { std: "docker" "inspect" "dbfb2ff8c99a9d8c2446ef47f071a710a08842dc7f8e0d0d9adb1aeb8aff3fde", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "dbfb2ff8c99a9d8c2446ef47f071a710a08842dc7f8e0d0d9adb1aeb8aff3fde", kill_on_drop: false }`
[INFO] [stdout] dbfb2ff8c99a9d8c2446ef47f071a710a08842dc7f8e0d0d9adb1aeb8aff3fde
