[INFO] cloning repository https://github.com/daniel-junior-dube/3d_renderer_rs
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/daniel-junior-dube/3d_renderer_rs" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fdaniel-junior-dube%2F3d_renderer_rs", kill_on_drop: false }`
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[INFO] [stdout] 22ec07fcca8478c0fe8e57e7f31fe4ef07ff70b4
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[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/daniel-junior-dube/3d_renderer_rs
[INFO] finished tweaking git repo https://github.com/daniel-junior-dube/3d_renderer_rs
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[INFO] crate git repo https://github.com/daniel-junior-dube/3d_renderer_rs already has a lockfile, it will not be regenerated
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[INFO] [stdout] warning: unused import: `gfx::buffer::Role`
[INFO] [stdout]   --> src/main.rs:14:5
[INFO] [stdout]    |
[INFO] [stdout] 14 | use gfx::buffer::Role;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `time::precise_time_s`
[INFO] [stdout]   --> src/main.rs:18:5
[INFO] [stdout]    |
[INFO] [stdout] 18 | use time::precise_time_s;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Deg`, `Matrix4`, and `vec3`
[INFO] [stdout]  --> src/scene/entity.rs:2:19
[INFO] [stdout]   |
[INFO] [stdout] 2 | use cgmath::{Rad, Deg, Matrix4, vec3, Vector3};
[INFO] [stdout]   |                   ^^^  ^^^^^^^  ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Point3` and `perspective`
[INFO] [stdout]  --> src/scene/light_source.rs:2:14
[INFO] [stdout]   |
[INFO] [stdout] 2 | use cgmath::{perspective, Deg, Matrix4, Point3, vec3, Rad, Vector3};
[INFO] [stdout]   |              ^^^^^^^^^^^                ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `gfx::shade::ToUniform`
[INFO] [stdout]  --> src/scene/light_source.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use gfx::shade::ToUniform;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `gfx::shade::core::UniformValue`
[INFO] [stdout]  --> src/scene/light_source.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use gfx::shade::core::UniformValue;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `common::*`
[INFO] [stdout]  --> src/scene/material.rs:2:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | use common::*;
[INFO] [stdout]   |     ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::path::Path`
[INFO] [stdout]  --> src/scene/object.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::path::Path;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `self::entity::Entity3D`
[INFO] [stdout]   --> src/scene/mod.rs:18:5
[INFO] [stdout]    |
[INFO] [stdout] 18 | use self::entity::Entity3D;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Deg`, `Matrix4`, `Rad`, `Vector3`, and `vec3`
[INFO] [stdout]  --> src/common/mod.rs:3:14
[INFO] [stdout]   |
[INFO] [stdout] 3 | use cgmath::{Deg, Matrix4, vec3, Vector3, Rad};
[INFO] [stdout]   |              ^^^  ^^^^^^^  ^^^^  ^^^^^^^  ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `gfx::buffer::Role`
[INFO] [stdout]   --> src/main.rs:14:5
[INFO] [stdout]    |
[INFO] [stdout] 14 | use gfx::buffer::Role;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `time::precise_time_s`
[INFO] [stdout]   --> src/main.rs:18:5
[INFO] [stdout]    |
[INFO] [stdout] 18 | use time::precise_time_s;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Deg`, `Matrix4`, and `vec3`
[INFO] [stdout]  --> src/scene/entity.rs:2:19
[INFO] [stdout]   |
[INFO] [stdout] 2 | use cgmath::{Rad, Deg, Matrix4, vec3, Vector3};
[INFO] [stdout]   |                   ^^^  ^^^^^^^  ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Point3` and `perspective`
[INFO] [stdout]  --> src/scene/light_source.rs:2:14
[INFO] [stdout]   |
[INFO] [stdout] 2 | use cgmath::{perspective, Deg, Matrix4, Point3, vec3, Rad, Vector3};
[INFO] [stdout]   |              ^^^^^^^^^^^                ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `gfx::shade::ToUniform`
[INFO] [stdout]  --> src/scene/light_source.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use gfx::shade::ToUniform;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `gfx::shade::core::UniformValue`
[INFO] [stdout]  --> src/scene/light_source.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use gfx::shade::core::UniformValue;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `common::*`
[INFO] [stdout]  --> src/scene/material.rs:2:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | use common::*;
[INFO] [stdout]   |     ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::path::Path`
[INFO] [stdout]  --> src/scene/object.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::path::Path;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `self::entity::Entity3D`
[INFO] [stdout]   --> src/scene/mod.rs:18:5
[INFO] [stdout]    |
[INFO] [stdout] 18 | use self::entity::Entity3D;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Deg`, `Matrix4`, `Rad`, `Vector3`, and `vec3`
[INFO] [stdout]  --> src/common/mod.rs:3:14
[INFO] [stdout]   |
[INFO] [stdout] 3 | use cgmath::{Deg, Matrix4, vec3, Vector3, Rad};
[INFO] [stdout]   |              ^^^  ^^^^^^^  ^^^^  ^^^^^^^  ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Running` is never constructed
[INFO] [stdout]   --> src/main.rs:39:2
[INFO] [stdout]    |
[INFO] [stdout] 37 | enum CoreState {
[INFO] [stdout]    |      --------- variant in this enum
[INFO] [stdout] 38 |     Waiting,
[INFO] [stdout] 39 |     Running,
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `center` and `up` are never read
[INFO] [stdout]   --> src/scene/camera.rs:17:6
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub struct Camera {
[INFO] [stdout]    |            ------ fields in this struct
[INFO] [stdout] 16 |     pub eye: Point3<f32>,
[INFO] [stdout] 17 |     pub center: Point3<f32>,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 18 |     pub up: Vector3<f32>,
[INFO] [stdout]    |         ^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `vp_matrix` is never used
[INFO] [stdout]   --> src/scene/camera.rs:33:9
[INFO] [stdout]    |
[INFO] [stdout] 22 | impl Camera {
[INFO] [stdout]    | ----------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 33 |     pub fn vp_matrix(&self) -> Matrix4<f32> {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `scale` is never read
[INFO] [stdout]   --> src/scene/light_source.rs:22:6
[INFO] [stdout]    |
[INFO] [stdout] 18 | pub struct LightSource {
[INFO] [stdout]    |            ----------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 22 |     pub scale: f32,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `model_matrix` is never used
[INFO] [stdout]   --> src/scene/light_source.rs:45:9
[INFO] [stdout]    |
[INFO] [stdout] 25 | impl LightSource {
[INFO] [stdout]    | ---------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 45 |     pub fn model_matrix(&self) -> Matrix4<f32> {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `IlluminationModel` is never used
[INFO] [stdout]   --> src/scene/material.rs:22:10
[INFO] [stdout]    |
[INFO] [stdout] 22 | pub enum IlluminationModel {
[INFO] [stdout]    |          ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/scene/material.rs:46:6
[INFO] [stdout]    |
[INFO] [stdout] 45 | pub struct Material {
[INFO] [stdout]    |            -------- fields in this struct
[INFO] [stdout] 46 |     pub name: String,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] 47 |     pub ambient: [f32; 4],
[INFO] [stdout]    |         ^^^^^^^
[INFO] [stdout] 48 |     pub diffuse: [f32; 4],
[INFO] [stdout]    |         ^^^^^^^
[INFO] [stdout] 49 |     pub specular: [f32; 4],
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 50 |     pub shininess: f32,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 51 |     pub dissolve: f32,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 52 |     pub optical_density: f32,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 58 |     pub illumination_model: Option<u8>,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `name` is never read
[INFO] [stdout]   --> src/scene/object.rs:20:6
[INFO] [stdout]    |
[INFO] [stdout] 19 | pub struct Object3D {
[INFO] [stdout]    |            -------- field in this struct
[INFO] [stdout] 20 |     pub name: String,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `new_cube`, `evaluate_vertex_normals`, and `normal` are never used
[INFO] [stdout]    --> src/scene/object.rs:97:9
[INFO] [stdout]     |
[INFO] [stdout]  27 | impl Object3D {
[INFO] [stdout]     | ------------- associated functions in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  97 |     pub fn new_cube() -> Self {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 138 |     fn evaluate_vertex_normals(vertices: &mut Vec<[f32; 3]>, indices: &Vec<u32>) -> Vec<[f32; 3]> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 168 |     fn normal(v1: &Vector3<f32>, v2: &Vector3<f32>) -> Vector3<f32> {
[INFO] [stdout]     |        ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new_default` is never used
[INFO] [stdout]   --> src/common/mod.rs:46:12
[INFO] [stdout]    |
[INFO] [stdout] 36 | impl Vertex {
[INFO] [stdout]    | ----------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 46 |     pub fn new_default(pos: [f32; 3]) -> Vertex {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Running` is never constructed
[INFO] [stdout]   --> src/main.rs:39:2
[INFO] [stdout]    |
[INFO] [stdout] 37 | enum CoreState {
[INFO] [stdout]    |      --------- variant in this enum
[INFO] [stdout] 38 |     Waiting,
[INFO] [stdout] 39 |     Running,
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `center` and `up` are never read
[INFO] [stdout]   --> src/scene/camera.rs:17:6
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub struct Camera {
[INFO] [stdout]    |            ------ fields in this struct
[INFO] [stdout] 16 |     pub eye: Point3<f32>,
[INFO] [stdout] 17 |     pub center: Point3<f32>,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 18 |     pub up: Vector3<f32>,
[INFO] [stdout]    |         ^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `vp_matrix` is never used
[INFO] [stdout]   --> src/scene/camera.rs:33:9
[INFO] [stdout]    |
[INFO] [stdout] 22 | impl Camera {
[INFO] [stdout]    | ----------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 33 |     pub fn vp_matrix(&self) -> Matrix4<f32> {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `scale` is never read
[INFO] [stdout]   --> src/scene/light_source.rs:22:6
[INFO] [stdout]    |
[INFO] [stdout] 18 | pub struct LightSource {
[INFO] [stdout]    |            ----------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 22 |     pub scale: f32,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `model_matrix` is never used
[INFO] [stdout]   --> src/scene/light_source.rs:45:9
[INFO] [stdout]    |
[INFO] [stdout] 25 | impl LightSource {
[INFO] [stdout]    | ---------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 45 |     pub fn model_matrix(&self) -> Matrix4<f32> {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `IlluminationModel` is never used
[INFO] [stdout]   --> src/scene/material.rs:22:10
[INFO] [stdout]    |
[INFO] [stdout] 22 | pub enum IlluminationModel {
[INFO] [stdout]    |          ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/scene/material.rs:46:6
[INFO] [stdout]    |
[INFO] [stdout] 45 | pub struct Material {
[INFO] [stdout]    |            -------- fields in this struct
[INFO] [stdout] 46 |     pub name: String,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] 47 |     pub ambient: [f32; 4],
[INFO] [stdout]    |         ^^^^^^^
[INFO] [stdout] 48 |     pub diffuse: [f32; 4],
[INFO] [stdout]    |         ^^^^^^^
[INFO] [stdout] 49 |     pub specular: [f32; 4],
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 50 |     pub shininess: f32,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 51 |     pub dissolve: f32,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 52 |     pub optical_density: f32,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 58 |     pub illumination_model: Option<u8>,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `name` is never read
[INFO] [stdout]   --> src/scene/object.rs:20:6
[INFO] [stdout]    |
[INFO] [stdout] 19 | pub struct Object3D {
[INFO] [stdout]    |            -------- field in this struct
[INFO] [stdout] 20 |     pub name: String,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `new_cube`, `evaluate_vertex_normals`, and `normal` are never used
[INFO] [stdout]    --> src/scene/object.rs:97:9
[INFO] [stdout]     |
[INFO] [stdout]  27 | impl Object3D {
[INFO] [stdout]     | ------------- associated functions in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  97 |     pub fn new_cube() -> Self {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 138 |     fn evaluate_vertex_normals(vertices: &mut Vec<[f32; 3]>, indices: &Vec<u32>) -> Vec<[f32; 3]> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 168 |     fn normal(v1: &Vector3<f32>, v2: &Vector3<f32>) -> Vector3<f32> {
[INFO] [stdout]     |        ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new_default` is never used
[INFO] [stdout]   --> src/common/mod.rs:46:12
[INFO] [stdout]    |
[INFO] [stdout] 36 | impl Vertex {
[INFO] [stdout]    | ----------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 46 |     pub fn new_default(pos: [f32; 3]) -> Vertex {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 25.24s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: glutin v0.18.0, nom v1.2.4, syn v0.10.8, winit v0.17.2
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 6`
[INFO] running `Command { std: "docker" "inspect" "1c97ee7f91d21b12c6f647fd681281735d5191f214bfe32d44574b9b56c4fba2", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "1c97ee7f91d21b12c6f647fd681281735d5191f214bfe32d44574b9b56c4fba2", kill_on_drop: false }`
[INFO] [stdout] 1c97ee7f91d21b12c6f647fd681281735d5191f214bfe32d44574b9b56c4fba2
