[INFO] cloning repository https://github.com/JunkuiZhang/castle_game [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/JunkuiZhang/castle_game" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FJunkuiZhang%2Fcastle_game", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FJunkuiZhang%2Fcastle_game'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] c7df7d58610ae0ed4e8bb76c9d33182bc42ca8f1 [INFO] checking JunkuiZhang/castle_game against master#e1613686e0efc80a1a18b1263625450a8de3fb04 for pr-154492-1 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FJunkuiZhang%2Fcastle_game" "/workspace/builds/worker-5-tc1/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-5-tc1/source'... [INFO] [stderr] done. [INFO] started tweaking git repo https://github.com/JunkuiZhang/castle_game [INFO] finished tweaking git repo https://github.com/JunkuiZhang/castle_game [INFO] tweaked toml for git repo https://github.com/JunkuiZhang/castle_game written to /workspace/builds/worker-5-tc1/source/Cargo.toml [INFO] validating manifest of git repo https://github.com/JunkuiZhang/castle_game on toolchain e1613686e0efc80a1a18b1263625450a8de3fb04 [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+e1613686e0efc80a1a18b1263625450a8de3fb04" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] crate git repo https://github.com/JunkuiZhang/castle_game already has a lockfile, it will not be regenerated [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+e1613686e0efc80a1a18b1263625450a8de3fb04" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] [stderr] Updating crates.io index [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] [stderr] Downloading crates ... [INFO] [stderr] Downloaded sfml-build v0.3.0 [INFO] [stderr] Downloaded csfml-system-sys v0.5.0 [INFO] [stderr] Downloaded csfml-graphics-sys v0.5.0 [INFO] [stderr] Downloaded bitflags v1.2.1 [INFO] [stderr] Downloaded rand v0.9.3 [INFO] [stderr] Downloaded csfml-audio-sys v0.5.0 [INFO] [stderr] Downloaded csfml-window-sys v0.5.0 [INFO] [stderr] Downloaded widestring v0.4.2 [INFO] [stderr] Downloaded r-efi v5.3.0 [INFO] [stderr] Downloaded wit-bindgen v0.51.0 [INFO] [stderr] Downloaded zerocopy-derive v0.8.48 [INFO] [stderr] Downloaded wasip2 v1.0.2+wasi-0.2.9 [INFO] [stderr] Downloaded sfml v0.15.1 [INFO] [stderr] Downloaded libc v0.2.185 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+e1613686e0efc80a1a18b1263625450a8de3fb04" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] b821c7c7a970cfc9daa840f0cdd6c011928d98f8cc7596a8f40584506160631e [INFO] running `Command { std: "docker" "start" "-a" "b821c7c7a970cfc9daa840f0cdd6c011928d98f8cc7596a8f40584506160631e", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "b821c7c7a970cfc9daa840f0cdd6c011928d98f8cc7596a8f40584506160631e", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "b821c7c7a970cfc9daa840f0cdd6c011928d98f8cc7596a8f40584506160631e", kill_on_drop: false }` [INFO] [stdout] b821c7c7a970cfc9daa840f0cdd6c011928d98f8cc7596a8f40584506160631e [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+e1613686e0efc80a1a18b1263625450a8de3fb04" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 94e56b4f1dcd9c547c7bcdf99183a8cabdd3be56d16b72030b82d5edbb1e4cfd [INFO] running `Command { std: "docker" "start" "-a" "94e56b4f1dcd9c547c7bcdf99183a8cabdd3be56d16b72030b82d5edbb1e4cfd", kill_on_drop: false }` [INFO] [stderr] Compiling sfml-build v0.3.0 [INFO] [stderr] Compiling libc v0.2.185 [INFO] [stderr] Compiling getrandom v0.3.4 [INFO] [stderr] Compiling zerocopy v0.8.48 [INFO] [stderr] Checking cfg-if v1.0.4 [INFO] [stderr] Compiling bitflags v1.2.1 [INFO] [stderr] Checking widestring v0.4.2 [INFO] [stderr] Compiling csfml-system-sys v0.5.0 [INFO] [stderr] Compiling csfml-window-sys v0.5.0 [INFO] [stderr] Compiling csfml-graphics-sys v0.5.0 [INFO] [stderr] Compiling csfml-audio-sys v0.5.0 [INFO] [stderr] Checking sfml v0.15.1 [INFO] [stderr] Checking rand_core v0.9.5 [INFO] [stderr] Checking ppv-lite86 v0.2.21 [INFO] [stderr] Checking rand_chacha v0.9.0 [INFO] [stderr] Checking rand v0.9.3 [INFO] [stderr] Checking castle v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] error[E0433]: cannot find `distributions` in `rand` [INFO] [stdout] --> src/game/entity.rs:259:38 [INFO] [stdout] | [INFO] [stdout] 259 | let unif = rand::distributions::Uniform::new(0.0, 1.0); [INFO] [stdout] | ^^^^^^^^^^^^^ could not find `distributions` in `rand` [INFO] [stdout] | [INFO] [stdout] help: consider importing one of these structs [INFO] [stdout] | [INFO] [stdout] 1 + use crate::game::entity::rand::distr::Uniform; [INFO] [stdout] | [INFO] [stdout] 1 + use rand::distr::Uniform; [INFO] [stdout] | [INFO] [stdout] help: if you import `Uniform`, refer to it directly [INFO] [stdout] | [INFO] [stdout] 259 - let unif = rand::distributions::Uniform::new(0.0, 1.0); [INFO] [stdout] 259 + let unif = Uniform::new(0.0, 1.0); [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Color` [INFO] [stdout] --> src/game/entity.rs:2:51 [INFO] [stdout] | [INFO] [stdout] 2 | use super::sfml::graphics::{Shape, Transformable, Color, RenderTarget, RectangleShape}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `HUMANS_POS_Y` [INFO] [stdout] --> src/game/entity.rs:4:45 [INFO] [stdout] | [INFO] [stdout] 4 | use super::super::settings::{HUMANS_HEIGHT, HUMANS_POS_Y, GROUND_HEIGHT, GROUND_POS_Y, WINDOW_WIDTH, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Vector2` [INFO] [stdout] --> src/game/entity.rs:9:37 [INFO] [stdout] | [INFO] [stdout] 9 | use super::sfml::system::{Vector2f, Vector2}; [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `EnemyState` and `HumanState` [INFO] [stdout] --> src/game.rs:9:34 [INFO] [stdout] | [INFO] [stdout] 9 | use entity::{Damageable, Entity, HumanState, EnemyState}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0433]: cannot find `distributions` in `rand` [INFO] [stdout] --> src/game/entity.rs:259:38 [INFO] [stdout] | [INFO] [stdout] 259 | let unif = rand::distributions::Uniform::new(0.0, 1.0); [INFO] [stdout] | ^^^^^^^^^^^^^ could not find `distributions` in `rand` [INFO] [stdout] | [INFO] [stdout] help: consider importing one of these structs [INFO] [stdout] | [INFO] [stdout] 1 + use crate::game::entity::rand::distr::Uniform; [INFO] [stdout] | [INFO] [stdout] 1 + use rand::distr::Uniform; [INFO] [stdout] | [INFO] [stdout] help: if you import `Uniform`, refer to it directly [INFO] [stdout] | [INFO] [stdout] 259 - let unif = rand::distributions::Uniform::new(0.0, 1.0); [INFO] [stdout] 259 + let unif = Uniform::new(0.0, 1.0); [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Building` [INFO] [stdout] --> src/game.rs:14:27 [INFO] [stdout] | [INFO] [stdout] 14 | use crate::game::entity::{Building, BuildingType}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::intrinsics::transmute` [INFO] [stdout] --> src/game.rs:18:5 [INFO] [stdout] | [INFO] [stdout] 18 | use std::intrinsics::transmute; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::ops::Index` [INFO] [stdout] --> src/game.rs:19:5 [INFO] [stdout] | [INFO] [stdout] 19 | use std::ops::Index; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Color` [INFO] [stdout] --> src/game/entity.rs:2:51 [INFO] [stdout] | [INFO] [stdout] 2 | use super::sfml::graphics::{Shape, Transformable, Color, RenderTarget, RectangleShape}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `HUMANS_POS_Y` [INFO] [stdout] --> src/game/entity.rs:4:45 [INFO] [stdout] | [INFO] [stdout] 4 | use super::super::settings::{HUMANS_HEIGHT, HUMANS_POS_Y, GROUND_HEIGHT, GROUND_POS_Y, WINDOW_WIDTH, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Vector2` [INFO] [stdout] --> src/game/entity.rs:9:37 [INFO] [stdout] | [INFO] [stdout] 9 | use super::sfml::system::{Vector2f, Vector2}; [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `EnemyState` and `HumanState` [INFO] [stdout] --> src/game.rs:9:34 [INFO] [stdout] | [INFO] [stdout] 9 | use entity::{Damageable, Entity, HumanState, EnemyState}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Building` [INFO] [stdout] --> src/game.rs:14:27 [INFO] [stdout] | [INFO] [stdout] 14 | use crate::game::entity::{Building, BuildingType}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated module `std::intrinsics`: import this function via `std::mem` instead [INFO] [stdout] --> src/game.rs:18:22 [INFO] [stdout] | [INFO] [stdout] 18 | use std::intrinsics::transmute; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(deprecated)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::intrinsics::transmute` [INFO] [stdout] --> src/game.rs:18:5 [INFO] [stdout] | [INFO] [stdout] 18 | use std::intrinsics::transmute; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::ops::Index` [INFO] [stdout] --> src/game.rs:19:5 [INFO] [stdout] | [INFO] [stdout] 19 | use std::ops::Index; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated function `game::rand::thread_rng`: Renamed to `rng` [INFO] [stdout] --> src/game/entity.rs:258:46 [INFO] [stdout] | [INFO] [stdout] 258 | let mut rand_gen = rand::thread_rng(); [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated module `std::intrinsics`: import this function via `std::mem` instead [INFO] [stdout] --> src/game.rs:18:22 [INFO] [stdout] | [INFO] [stdout] 18 | use std::intrinsics::transmute; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(deprecated)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated function `game::rand::thread_rng`: Renamed to `rng` [INFO] [stdout] --> src/game/entity.rs:258:46 [INFO] [stdout] | [INFO] [stdout] 258 | let mut rand_gen = rand::thread_rng(); [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `RenderTarget` [INFO] [stdout] --> src/game/entity.rs:2:58 [INFO] [stdout] | [INFO] [stdout] 2 | use super::sfml::graphics::{Shape, Transformable, Color, RenderTarget, RectangleShape}; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `RenderTarget` [INFO] [stdout] --> src/game/entity.rs:2:58 [INFO] [stdout] | [INFO] [stdout] 2 | use super::sfml::graphics::{Shape, Transformable, Color, RenderTarget, RectangleShape}; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `rival_coming` [INFO] [stdout] --> src/game/entity.rs:111:33 [INFO] [stdout] | [INFO] [stdout] 111 | fn state_changer(&mut self, rival_coming: &Option) {} [INFO] [stdout] | ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_rival_coming` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `rival_coming` [INFO] [stdout] --> src/game/entity.rs:111:33 [INFO] [stdout] | [INFO] [stdout] 111 | fn state_changer(&mut self, rival_coming: &Option) {} [INFO] [stdout] | ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_rival_coming` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dmg` [INFO] [stdout] --> src/game/entity.rs:431:38 [INFO] [stdout] | [INFO] [stdout] 431 | if let Some((id, dmg)) = self.attack_target { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_dmg` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dmg` [INFO] [stdout] --> src/game/entity.rs:431:38 [INFO] [stdout] | [INFO] [stdout] 431 | if let Some((id, dmg)) = self.attack_target { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_dmg` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `hp` is assigned to, but never used [INFO] [stdout] --> src/game/entity.rs:479:13 [INFO] [stdout] | [INFO] [stdout] 479 | let mut hp: f32 = 100.0; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_hp` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `hp` is never read [INFO] [stdout] --> src/game/entity.rs:482:17 [INFO] [stdout] | [INFO] [stdout] 482 | hp = BUILDING_BASE_MAX_HP; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `hp` is never read [INFO] [stdout] --> src/game/entity.rs:486:17 [INFO] [stdout] | [INFO] [stdout] 486 | hp = BUILDING_OTHERS_MAX_HP; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `hp` is assigned to, but never used [INFO] [stdout] --> src/game/entity.rs:479:13 [INFO] [stdout] | [INFO] [stdout] 479 | let mut hp: f32 = 100.0; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_hp` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `hp` is never read [INFO] [stdout] --> src/game/entity.rs:482:17 [INFO] [stdout] | [INFO] [stdout] 482 | hp = BUILDING_BASE_MAX_HP; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `hp` is never read [INFO] [stdout] --> src/game/entity.rs:486:17 [INFO] [stdout] | [INFO] [stdout] 486 | hp = BUILDING_OTHERS_MAX_HP; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:71:13 [INFO] [stdout] | [INFO] [stdout] 71 | let mut buildings = vec![Box::new(entity::Building::new(BuildingType::Base))]; [INFO] [stdout] | ----^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:71:13 [INFO] [stdout] | [INFO] [stdout] 71 | let mut buildings = vec![Box::new(entity::Building::new(BuildingType::Base))]; [INFO] [stdout] | ----^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:288:13 [INFO] [stdout] | [INFO] [stdout] 288 | let mut font = graphics::Font::from_file("src/res/fonts/SourceCodePro.ttf") [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:288:13 [INFO] [stdout] | [INFO] [stdout] 288 | let mut font = graphics::Font::from_file("src/res/fonts/SourceCodePro.ttf") [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] For more information about this error, try `rustc --explain E0433`. [INFO] [stdout] [INFO] [stdout] For more information about this error, try `rustc --explain E0433`. [INFO] [stdout] [INFO] [stderr] error: could not compile `castle` (bin "castle" test) due to 1 previous error; 17 warnings emitted [INFO] [stderr] warning: build failed, waiting for other jobs to finish... [INFO] [stderr] error: could not compile `castle` (bin "castle") due to 1 previous error; 17 warnings emitted [INFO] running `Command { std: "docker" "inspect" "94e56b4f1dcd9c547c7bcdf99183a8cabdd3be56d16b72030b82d5edbb1e4cfd", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "94e56b4f1dcd9c547c7bcdf99183a8cabdd3be56d16b72030b82d5edbb1e4cfd", kill_on_drop: false }` [INFO] [stdout] 94e56b4f1dcd9c547c7bcdf99183a8cabdd3be56d16b72030b82d5edbb1e4cfd