[INFO] cloning repository https://github.com/JunkuiZhang/castle_game
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/JunkuiZhang/castle_game" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FJunkuiZhang%2Fcastle_game", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FJunkuiZhang%2Fcastle_game'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] c7df7d58610ae0ed4e8bb76c9d33182bc42ca8f1
[INFO] checking JunkuiZhang/castle_game against try#53f0b05ecbcf011a1f77f1c627304e87ebd05801 for pr-154492-1
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FJunkuiZhang%2Fcastle_game" "/workspace/builds/worker-5-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-5-tc2/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/JunkuiZhang/castle_game
[INFO] finished tweaking git repo https://github.com/JunkuiZhang/castle_game
[INFO] tweaked toml for git repo https://github.com/JunkuiZhang/castle_game written to /workspace/builds/worker-5-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/JunkuiZhang/castle_game on toolchain 53f0b05ecbcf011a1f77f1c627304e87ebd05801
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+53f0b05ecbcf011a1f77f1c627304e87ebd05801" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/JunkuiZhang/castle_game already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+53f0b05ecbcf011a1f77f1c627304e87ebd05801" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] [stderr]     Blocking waiting for file lock on package cache
[INFO] [stderr]     Blocking waiting for file lock on package cache
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+53f0b05ecbcf011a1f77f1c627304e87ebd05801" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] 4e628896ca16a118a0e5e084bd38f02c564bb990ef7caa6ddd4ad2bea72f245a
[INFO] running `Command { std: "docker" "start" "-a" "4e628896ca16a118a0e5e084bd38f02c564bb990ef7caa6ddd4ad2bea72f245a", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "4e628896ca16a118a0e5e084bd38f02c564bb990ef7caa6ddd4ad2bea72f245a", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "4e628896ca16a118a0e5e084bd38f02c564bb990ef7caa6ddd4ad2bea72f245a", kill_on_drop: false }`
[INFO] [stdout] 4e628896ca16a118a0e5e084bd38f02c564bb990ef7caa6ddd4ad2bea72f245a
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+53f0b05ecbcf011a1f77f1c627304e87ebd05801" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 9ef772c90ebe729b109f348f76be5d3d52493c04d5a81890558e992ed692e689
[INFO] running `Command { std: "docker" "start" "-a" "9ef772c90ebe729b109f348f76be5d3d52493c04d5a81890558e992ed692e689", kill_on_drop: false }`
[INFO] [stderr]    Compiling sfml-build v0.3.0
[INFO] [stderr]    Compiling libc v0.2.185
[INFO] [stderr]    Compiling zerocopy v0.8.48
[INFO] [stderr]    Compiling getrandom v0.3.4
[INFO] [stderr]     Checking cfg-if v1.0.4
[INFO] [stderr]    Compiling bitflags v1.2.1
[INFO] [stderr]     Checking widestring v0.4.2
[INFO] [stderr]    Compiling csfml-system-sys v0.5.0
[INFO] [stderr]    Compiling csfml-window-sys v0.5.0
[INFO] [stderr]    Compiling csfml-audio-sys v0.5.0
[INFO] [stderr]    Compiling csfml-graphics-sys v0.5.0
[INFO] [stderr]     Checking sfml v0.15.1
[INFO] [stderr]     Checking rand_core v0.9.5
[INFO] [stderr]     Checking ppv-lite86 v0.2.21
[INFO] [stderr]     Checking rand_chacha v0.9.0
[INFO] [stderr]     Checking rand v0.9.3
[INFO] [stderr]     Checking castle v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] error[E0433]: cannot find `distributions` in `rand`
[INFO] [stdout]    --> src/game/entity.rs:259:38
[INFO] [stdout]     |
[INFO] [stdout] 259 |                     let unif = rand::distributions::Uniform::new(0.0, 1.0);
[INFO] [stdout]     |                                      ^^^^^^^^^^^^^ could not find `distributions` in `rand`
[INFO] [stdout]     |
[INFO] [stdout] help: consider importing one of these structs
[INFO] [stdout]     |
[INFO] [stdout]   1 + use crate::game::entity::rand::distr::Uniform;
[INFO] [stdout]     |
[INFO] [stdout]   1 + use rand::distr::Uniform;
[INFO] [stdout]     |
[INFO] [stdout] help: if you import `Uniform`, refer to it directly
[INFO] [stdout]     |
[INFO] [stdout] 259 -                     let unif = rand::distributions::Uniform::new(0.0, 1.0);
[INFO] [stdout] 259 +                     let unif = Uniform::new(0.0, 1.0);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Color`
[INFO] [stdout]  --> src/game/entity.rs:2:51
[INFO] [stdout]   |
[INFO] [stdout] 2 | use super::sfml::graphics::{Shape, Transformable, Color, RenderTarget, RectangleShape};
[INFO] [stdout]   |                                                   ^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `HUMANS_POS_Y`
[INFO] [stdout]  --> src/game/entity.rs:4:45
[INFO] [stdout]   |
[INFO] [stdout] 4 | use super::super::settings::{HUMANS_HEIGHT, HUMANS_POS_Y, GROUND_HEIGHT, GROUND_POS_Y, WINDOW_WIDTH,
[INFO] [stdout]   |                                             ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Vector2`
[INFO] [stdout]  --> src/game/entity.rs:9:37
[INFO] [stdout]   |
[INFO] [stdout] 9 | use super::sfml::system::{Vector2f, Vector2};
[INFO] [stdout]   |                                     ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `EnemyState` and `HumanState`
[INFO] [stdout]  --> src/game.rs:9:34
[INFO] [stdout]   |
[INFO] [stdout] 9 | use entity::{Damageable, Entity, HumanState, EnemyState};
[INFO] [stdout]   |                                  ^^^^^^^^^^  ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Building`
[INFO] [stdout]   --> src/game.rs:14:27
[INFO] [stdout]    |
[INFO] [stdout] 14 | use crate::game::entity::{Building, BuildingType};
[INFO] [stdout]    |                           ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::intrinsics::transmute`
[INFO] [stdout]   --> src/game.rs:18:5
[INFO] [stdout]    |
[INFO] [stdout] 18 | use std::intrinsics::transmute;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::ops::Index`
[INFO] [stdout]   --> src/game.rs:19:5
[INFO] [stdout]    |
[INFO] [stdout] 19 | use std::ops::Index;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated module `std::intrinsics`: import this function via `std::mem` instead
[INFO] [stdout]   --> src/game.rs:18:22
[INFO] [stdout]    |
[INFO] [stdout] 18 | use std::intrinsics::transmute;
[INFO] [stdout]    |                      ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(deprecated)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `game::rand::thread_rng`: Renamed to `rng`
[INFO] [stdout]    --> src/game/entity.rs:258:46
[INFO] [stdout]     |
[INFO] [stdout] 258 |                     let mut rand_gen = rand::thread_rng();
[INFO] [stdout]     |                                              ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `distributions` in `rand`
[INFO] [stdout]    --> src/game/entity.rs:259:38
[INFO] [stdout]     |
[INFO] [stdout] 259 |                     let unif = rand::distributions::Uniform::new(0.0, 1.0);
[INFO] [stdout]     |                                      ^^^^^^^^^^^^^ could not find `distributions` in `rand`
[INFO] [stdout]     |
[INFO] [stdout] help: consider importing one of these structs
[INFO] [stdout]     |
[INFO] [stdout]   1 + use crate::game::entity::rand::distr::Uniform;
[INFO] [stdout]     |
[INFO] [stdout]   1 + use rand::distr::Uniform;
[INFO] [stdout]     |
[INFO] [stdout] help: if you import `Uniform`, refer to it directly
[INFO] [stdout]     |
[INFO] [stdout] 259 -                     let unif = rand::distributions::Uniform::new(0.0, 1.0);
[INFO] [stdout] 259 +                     let unif = Uniform::new(0.0, 1.0);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Color`
[INFO] [stdout]  --> src/game/entity.rs:2:51
[INFO] [stdout]   |
[INFO] [stdout] 2 | use super::sfml::graphics::{Shape, Transformable, Color, RenderTarget, RectangleShape};
[INFO] [stdout]   |                                                   ^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `HUMANS_POS_Y`
[INFO] [stdout]  --> src/game/entity.rs:4:45
[INFO] [stdout]   |
[INFO] [stdout] 4 | use super::super::settings::{HUMANS_HEIGHT, HUMANS_POS_Y, GROUND_HEIGHT, GROUND_POS_Y, WINDOW_WIDTH,
[INFO] [stdout]   |                                             ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Vector2`
[INFO] [stdout]  --> src/game/entity.rs:9:37
[INFO] [stdout]   |
[INFO] [stdout] 9 | use super::sfml::system::{Vector2f, Vector2};
[INFO] [stdout]   |                                     ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `EnemyState` and `HumanState`
[INFO] [stdout]  --> src/game.rs:9:34
[INFO] [stdout]   |
[INFO] [stdout] 9 | use entity::{Damageable, Entity, HumanState, EnemyState};
[INFO] [stdout]   |                                  ^^^^^^^^^^  ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Building`
[INFO] [stdout]   --> src/game.rs:14:27
[INFO] [stdout]    |
[INFO] [stdout] 14 | use crate::game::entity::{Building, BuildingType};
[INFO] [stdout]    |                           ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::intrinsics::transmute`
[INFO] [stdout]   --> src/game.rs:18:5
[INFO] [stdout]    |
[INFO] [stdout] 18 | use std::intrinsics::transmute;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::ops::Index`
[INFO] [stdout]   --> src/game.rs:19:5
[INFO] [stdout]    |
[INFO] [stdout] 19 | use std::ops::Index;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated module `std::intrinsics`: import this function via `std::mem` instead
[INFO] [stdout]   --> src/game.rs:18:22
[INFO] [stdout]    |
[INFO] [stdout] 18 | use std::intrinsics::transmute;
[INFO] [stdout]    |                      ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(deprecated)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `game::rand::thread_rng`: Renamed to `rng`
[INFO] [stdout]    --> src/game/entity.rs:258:46
[INFO] [stdout]     |
[INFO] [stdout] 258 |                     let mut rand_gen = rand::thread_rng();
[INFO] [stdout]     |                                              ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `RenderTarget`
[INFO] [stdout]  --> src/game/entity.rs:2:58
[INFO] [stdout]   |
[INFO] [stdout] 2 | use super::sfml::graphics::{Shape, Transformable, Color, RenderTarget, RectangleShape};
[INFO] [stdout]   |                                                          ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `rival_coming`
[INFO] [stdout]    --> src/game/entity.rs:111:33
[INFO] [stdout]     |
[INFO] [stdout] 111 |     fn state_changer(&mut self, rival_coming: &Option<EnemyComing>) {}
[INFO] [stdout]     |                                 ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_rival_coming`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `dmg`
[INFO] [stdout]    --> src/game/entity.rs:431:38
[INFO] [stdout]     |
[INFO] [stdout] 431 |                     if let Some((id, dmg)) = self.attack_target {
[INFO] [stdout]     |                                      ^^^ help: if this is intentional, prefix it with an underscore: `_dmg`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `hp` is assigned to, but never used
[INFO] [stdout]    --> src/game/entity.rs:479:13
[INFO] [stdout]     |
[INFO] [stdout] 479 |         let mut hp: f32 = 100.0;
[INFO] [stdout]     |             ^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: consider using `_hp` instead
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `hp` is never read
[INFO] [stdout]    --> src/game/entity.rs:482:17
[INFO] [stdout]     |
[INFO] [stdout] 482 |                 hp = BUILDING_BASE_MAX_HP;
[INFO] [stdout]     |                 ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: maybe it is overwritten before being read?
[INFO] [stdout]     = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `hp` is never read
[INFO] [stdout]    --> src/game/entity.rs:486:17
[INFO] [stdout]     |
[INFO] [stdout] 486 |                 hp = BUILDING_OTHERS_MAX_HP;
[INFO] [stdout]     |                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: maybe it is overwritten before being read?
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/game.rs:71:13
[INFO] [stdout]    |
[INFO] [stdout] 71 |         let mut buildings = vec![Box::new(entity::Building::new(BuildingType::Base))];
[INFO] [stdout]    |             ----^^^^^^^^^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game.rs:288:13
[INFO] [stdout]     |
[INFO] [stdout] 288 |         let mut font = graphics::Font::from_file("src/res/fonts/SourceCodePro.ttf")
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] For more information about this error, try `rustc --explain E0433`.
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `RenderTarget`
[INFO] [stdout]  --> src/game/entity.rs:2:58
[INFO] [stdout]   |
[INFO] [stdout] 2 | use super::sfml::graphics::{Shape, Transformable, Color, RenderTarget, RectangleShape};
[INFO] [stdout]   |                                                          ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `rival_coming`
[INFO] [stdout]    --> src/game/entity.rs:111:33
[INFO] [stdout]     |
[INFO] [stdout] 111 |     fn state_changer(&mut self, rival_coming: &Option<EnemyComing>) {}
[INFO] [stdout]     |                                 ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_rival_coming`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `castle` (bin "castle") due to 1 previous error; 17 warnings emitted
[INFO] [stderr] warning: build failed, waiting for other jobs to finish...
[INFO] [stdout] warning: unused variable: `dmg`
[INFO] [stdout]    --> src/game/entity.rs:431:38
[INFO] [stdout]     |
[INFO] [stdout] 431 |                     if let Some((id, dmg)) = self.attack_target {
[INFO] [stdout]     |                                      ^^^ help: if this is intentional, prefix it with an underscore: `_dmg`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `hp` is assigned to, but never used
[INFO] [stdout]    --> src/game/entity.rs:479:13
[INFO] [stdout]     |
[INFO] [stdout] 479 |         let mut hp: f32 = 100.0;
[INFO] [stdout]     |             ^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: consider using `_hp` instead
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `hp` is never read
[INFO] [stdout]    --> src/game/entity.rs:482:17
[INFO] [stdout]     |
[INFO] [stdout] 482 |                 hp = BUILDING_BASE_MAX_HP;
[INFO] [stdout]     |                 ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: maybe it is overwritten before being read?
[INFO] [stdout]     = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `hp` is never read
[INFO] [stdout]    --> src/game/entity.rs:486:17
[INFO] [stdout]     |
[INFO] [stdout] 486 |                 hp = BUILDING_OTHERS_MAX_HP;
[INFO] [stdout]     |                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: maybe it is overwritten before being read?
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/game.rs:71:13
[INFO] [stdout]    |
[INFO] [stdout] 71 |         let mut buildings = vec![Box::new(entity::Building::new(BuildingType::Base))];
[INFO] [stdout]    |             ----^^^^^^^^^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game.rs:288:13
[INFO] [stdout]     |
[INFO] [stdout] 288 |         let mut font = graphics::Font::from_file("src/res/fonts/SourceCodePro.ttf")
[INFO] [stdout]     |             ----^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] For more information about this error, try `rustc --explain E0433`.
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `castle` (bin "castle" test) due to 1 previous error; 17 warnings emitted
[INFO] running `Command { std: "docker" "inspect" "9ef772c90ebe729b109f348f76be5d3d52493c04d5a81890558e992ed692e689", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "9ef772c90ebe729b109f348f76be5d3d52493c04d5a81890558e992ed692e689", kill_on_drop: false }`
[INFO] [stdout] 9ef772c90ebe729b109f348f76be5d3d52493c04d5a81890558e992ed692e689
