[INFO] cloning repository https://github.com/rgripper/village-sim
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/rgripper/village-sim" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Frgripper%2Fvillage-sim", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Frgripper%2Fvillage-sim'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 1ce2a76fae5f50cb66180f3afb0d40d1a0befdf1
[INFO] testing rgripper/village-sim against master#cced03bfd61a304243a34504618ecec86c17063f for pr-154065-2
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Frgripper%2Fvillage-sim" "/workspace/builds/worker-2-tc1/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-2-tc1/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/rgripper/village-sim
[INFO] finished tweaking git repo https://github.com/rgripper/village-sim
[INFO] tweaked toml for git repo https://github.com/rgripper/village-sim written to /workspace/builds/worker-2-tc1/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/rgripper/village-sim on toolchain cced03bfd61a304243a34504618ecec86c17063f
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+cced03bfd61a304243a34504618ecec86c17063f" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/rgripper/village-sim already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+cced03bfd61a304243a34504618ecec86c17063f" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] [stderr]     Updating crates.io index
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[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+cced03bfd61a304243a34504618ecec86c17063f" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] 4d233e75c1c5be842e87566d0dc7d833d119d9208c114f78b1d956009ce8f0b5
[INFO] running `Command { std: "docker" "start" "-a" "4d233e75c1c5be842e87566d0dc7d833d119d9208c114f78b1d956009ce8f0b5", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "4d233e75c1c5be842e87566d0dc7d833d119d9208c114f78b1d956009ce8f0b5", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "4d233e75c1c5be842e87566d0dc7d833d119d9208c114f78b1d956009ce8f0b5", kill_on_drop: false }`
[INFO] [stdout] 4d233e75c1c5be842e87566d0dc7d833d119d9208c114f78b1d956009ce8f0b5
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+cced03bfd61a304243a34504618ecec86c17063f" "build" "--frozen" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] ea7d62168f10bc8e8a928a971d7cd141452a41eaf476def82fa7aff4f9de4be4
[INFO] running `Command { std: "docker" "start" "-a" "ea7d62168f10bc8e8a928a971d7cd141452a41eaf476def82fa7aff4f9de4be4", kill_on_drop: false }`
[INFO] [stderr]    Compiling libc v0.2.94
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[INFO] [stderr]    Compiling bevy_game v0.1.0 (/opt/rustwide/workdir)
[INFO] [stderr]    Compiling rand_distr v0.4.0
[INFO] [stderr]    Compiling bevy_render v0.5.0
[INFO] [stderr]    Compiling bevy_sprite v0.5.0
[INFO] [stderr]    Compiling bevy_pbr v0.5.0
[INFO] [stderr]    Compiling bevy_text v0.5.0
[INFO] [stderr]    Compiling bevy_ui v0.5.0
[INFO] [stderr]    Compiling bevy_gltf v0.5.0
[INFO] [stderr]    Compiling bevy_internal v0.5.0
[INFO] [stderr]    Compiling bevy v0.5.0
[INFO] [stderr]    Compiling bevy_kira_audio v0.4.0
[INFO] [stderr]    Compiling game_plugin v0.1.0 (/opt/rustwide/workdir/game_plugin)
[INFO] [stdout] warning: unused imports: `SimParams` and `gen_in_rect`
[INFO] [stdout]  --> game_plugin/src/behaviour.rs:5:17
[INFO] [stdout]   |
[INFO] [stdout] 5 |     world_gen::{gen_in_rect, SimParams},
[INFO] [stdout]   |                 ^^^^^^^^^^^  ^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `HandleId`
[INFO] [stdout]  --> game_plugin/src/loading.rs:5:26
[INFO] [stdout]   |
[INFO] [stdout] 5 | use bevy::asset::{Asset, HandleId, LoadState};
[INFO] [stdout]   |                          ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `vec_deque`
[INFO] [stdout]  --> game_plugin/src/residence.rs:1:24
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::collections::{vec_deque, VecDeque};
[INFO] [stdout]   |                        ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::iter::FromIterator`
[INFO] [stdout]  --> game_plugin/src/residence.rs:2:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | use std::iter::FromIterator;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `prelude::ThreadRng`
[INFO] [stdout]  --> game_plugin/src/residence.rs:8:12
[INFO] [stdout]   |
[INFO] [stdout] 8 | use rand::{prelude::ThreadRng, Rng};
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Task`
[INFO] [stdout]   --> game_plugin/src/residence.rs:12:17
[INFO] [stdout]    |
[INFO] [stdout] 12 |     behaviour::{Task, Walker},
[INFO] [stdout]    |                 ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `SHADOW_LAYER`
[INFO] [stdout]  --> game_plugin/src/sprite_helpers.rs:7:35
[INFO] [stdout]   |
[INFO] [stdout] 7 | use crate::layers::{OBJECT_LAYER, SHADOW_LAYER};
[INFO] [stdout]   |                                   ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `actions::Actions`
[INFO] [stdout]  --> game_plugin/src/tree_cutting.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 |     actions::Actions,
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around pattern
[INFO] [stdout]   --> game_plugin/src/tree_cutting.rs:91:9
[INFO] [stdout]    |
[INFO] [stdout] 91 |     for (creature_id) in creature_without_intent_query.iter() {
[INFO] [stdout]    |         ^           ^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 91 -     for (creature_id) in creature_without_intent_query.iter() {
[INFO] [stdout] 91 +     for creature_id  in creature_without_intent_query.iter() {
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::collections::VecDeque`
[INFO] [stdout]  --> game_plugin/src/world_gen.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::collections::VecDeque;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::iter::FromIterator`
[INFO] [stdout]  --> game_plugin/src/world_gen.rs:2:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | use std::iter::FromIterator;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `recheck_position_interval`
[INFO] [stdout]    --> game_plugin/src/behaviour.rs:110:9
[INFO] [stdout]     |
[INFO] [stdout] 110 |     let recheck_position_interval = 3000.0;
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_recheck_position_interval`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> game_plugin/src/behaviour.rs:158:5
[INFO] [stdout]     |
[INFO] [stdout] 158 |     commands: &mut Commands,
[INFO] [stdout]     |     ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `entity`
[INFO] [stdout]    --> game_plugin/src/behaviour.rs:159:5
[INFO] [stdout]     |
[INFO] [stdout] 159 |     entity: Entity,
[INFO] [stdout]     |     ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ev_check_intent`
[INFO] [stdout]    --> game_plugin/src/behaviour.rs:160:5
[INFO] [stdout]     |
[INFO] [stdout] 160 |     ev_check_intent: &mut EventWriter<CheckTaskEvent>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_ev_check_intent`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `distance_travelled`
[INFO] [stdout]    --> game_plugin/src/behaviour.rs:173:13
[INFO] [stdout]     |
[INFO] [stdout] 173 |         let distance_travelled = moving.0 .0 * hours;
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_distance_travelled`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ev_creature_joined_village`
[INFO] [stdout]   --> game_plugin/src/residence.rs:54:5
[INFO] [stdout]    |
[INFO] [stdout] 54 |     ev_creature_joined_village: &mut EventWriter<CreatureJoinedVillageEvent>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_ev_creature_joined_village`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `shadow`
[INFO] [stdout]   --> game_plugin/src/sprite_helpers.rs:44:5
[INFO] [stdout]    |
[INFO] [stdout] 44 |     shadow: Handle<ColorMaterial>,
[INFO] [stdout]    |     ^^^^^^ help: if this is intentional, prefix it with an underscore: `_shadow`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `physical_object_id_query`
[INFO] [stdout]    --> game_plugin/src/tree_cutting.rs:132:5
[INFO] [stdout]     |
[INFO] [stdout] 132 |     physical_object_id_query: &Query<Entity, With<PhysicalObject>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_physical_object_id_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> game_plugin/src/world_gen.rs:171:5
[INFO] [stdout]     |
[INFO] [stdout] 171 |     mut ev_check_task_event: EventWriter<CheckTaskEvent>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ev_check_task_event`
[INFO] [stdout]    --> game_plugin/src/world_gen.rs:171:5
[INFO] [stdout]     |
[INFO] [stdout] 171 |     mut ev_check_task_event: EventWriter<CheckTaskEvent>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_ev_check_task_event`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]  --> game_plugin/src/creatures.rs:5:20
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct Fatigue(pub f32);
[INFO] [stdout]   |            ------- ^^^^^^^
[INFO] [stdout]   |            |
[INFO] [stdout]   |            field in this struct
[INFO] [stdout]   |
[INFO] [stdout]   = help: consider removing this field
[INFO] [stdout]   = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]  --> game_plugin/src/creatures.rs:7:30
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub struct ConstructionSkill(pub f32);
[INFO] [stdout]   |            ----------------- ^^^^^^^
[INFO] [stdout]   |            |
[INFO] [stdout]   |            field in this struct
[INFO] [stdout]   |
[INFO] [stdout]   = help: consider removing this field
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `SHADOW_LAYER` is never used
[INFO] [stdout]  --> game_plugin/src/layers.rs:2:11
[INFO] [stdout]   |
[INFO] [stdout] 2 | pub const SHADOW_LAYER: f32 = 2.0;
[INFO] [stdout]   |           ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `fira_sans` is never read
[INFO] [stdout]   --> game_plugin/src/loading.rs:27:9
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct FontAssets {
[INFO] [stdout]    |            ---------- field in this struct
[INFO] [stdout] 27 |     pub fira_sans: Handle<Font>,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `wood_logs` is never read
[INFO] [stdout]   --> game_plugin/src/loading.rs:37:9
[INFO] [stdout]    |
[INFO] [stdout] 34 | pub struct Materials {
[INFO] [stdout]    |            --------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub wood_logs: Handle<ColorMaterial>,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> game_plugin/src/residence.rs:23:39
[INFO] [stdout]    |
[INFO] [stdout] 23 | pub struct CreatureJoinedVillageEvent(pub Entity);
[INFO] [stdout]    |            -------------------------- ^^^^^^^^^^
[INFO] [stdout]    |            |
[INFO] [stdout]    |            field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `VillagerSettledEvent` is never constructed
[INFO] [stdout]   --> game_plugin/src/residence.rs:27:12
[INFO] [stdout]    |
[INFO] [stdout] 27 | pub struct VillagerSettledEvent {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `task` is never read
[INFO] [stdout]   --> game_plugin/src/residence.rs:37:9
[INFO] [stdout]    |
[INFO] [stdout] 36 | pub struct Villager {
[INFO] [stdout]    |            -------- field in this struct
[INFO] [stdout] 37 |     pub task: Option<VillageTask>,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `is_night` is never used
[INFO] [stdout]   --> game_plugin/src/time_cycle.rs:36:12
[INFO] [stdout]    |
[INFO] [stdout] 34 | impl TimeCycle {
[INFO] [stdout]    | -------------- method in this implementation
[INFO] [stdout] 35 |     // Set: From 6 p.m. to 5 a.m
[INFO] [stdout] 36 |     pub fn is_night(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `CuttingTree` is never constructed
[INFO] [stdout]   --> game_plugin/src/tree_cutting.rs:15:12
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub struct CuttingTree {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Construction` is never constructed
[INFO] [stdout]  --> game_plugin/src/village.rs:9:5
[INFO] [stdout]   |
[INFO] [stdout] 8 | pub enum VillageTask {
[INFO] [stdout]   |          ----------- variant in this enum
[INFO] [stdout] 9 |     Construction {
[INFO] [stdout]   |     ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `House` and `Storage` are never constructed
[INFO] [stdout]   --> game_plugin/src/village.rs:17:5
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub enum PlannedBuildingType {
[INFO] [stdout]    |          ------------------- variants in this enum
[INFO] [stdout] 17 |     House,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 18 |     Storage,
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `wood` is never read
[INFO] [stdout]   --> game_plugin/src/village.rs:27:9
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct Village {
[INFO] [stdout]    |            ------- field in this struct
[INFO] [stdout] 27 |     pub wood: f32,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [optimized + debuginfo] target(s) in 9m 36s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: nom v6.1.2
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 1`
[INFO] running `Command { std: "docker" "inspect" "ea7d62168f10bc8e8a928a971d7cd141452a41eaf476def82fa7aff4f9de4be4", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "ea7d62168f10bc8e8a928a971d7cd141452a41eaf476def82fa7aff4f9de4be4", kill_on_drop: false }`
[INFO] [stdout] ea7d62168f10bc8e8a928a971d7cd141452a41eaf476def82fa7aff4f9de4be4
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+cced03bfd61a304243a34504618ecec86c17063f" "test" "--frozen" "--no-run" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 387f0d4919739285a5d0bbe2bd15322c4a80ea701c0338ee1daaf0f5c08e018b
[INFO] running `Command { std: "docker" "start" "-a" "387f0d4919739285a5d0bbe2bd15322c4a80ea701c0338ee1daaf0f5c08e018b", kill_on_drop: false }`
[INFO] [stdout] warning: unused imports: `SimParams` and `gen_in_rect`
[INFO] [stdout]  --> game_plugin/src/behaviour.rs:5:17
[INFO] [stdout]   |
[INFO] [stdout] 5 |     world_gen::{gen_in_rect, SimParams},
[INFO] [stdout]   |                 ^^^^^^^^^^^  ^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `HandleId`
[INFO] [stdout]  --> game_plugin/src/loading.rs:5:26
[INFO] [stdout]   |
[INFO] [stdout] 5 | use bevy::asset::{Asset, HandleId, LoadState};
[INFO] [stdout]   |                          ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `vec_deque`
[INFO] [stdout]  --> game_plugin/src/residence.rs:1:24
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::collections::{vec_deque, VecDeque};
[INFO] [stdout]   |                        ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::iter::FromIterator`
[INFO] [stdout]  --> game_plugin/src/residence.rs:2:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | use std::iter::FromIterator;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `prelude::ThreadRng`
[INFO] [stdout]  --> game_plugin/src/residence.rs:8:12
[INFO] [stdout]   |
[INFO] [stdout] 8 | use rand::{prelude::ThreadRng, Rng};
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Task`
[INFO] [stdout]   --> game_plugin/src/residence.rs:12:17
[INFO] [stdout]    |
[INFO] [stdout] 12 |     behaviour::{Task, Walker},
[INFO] [stdout]    |                 ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `SHADOW_LAYER`
[INFO] [stdout]  --> game_plugin/src/sprite_helpers.rs:7:35
[INFO] [stdout]   |
[INFO] [stdout] 7 | use crate::layers::{OBJECT_LAYER, SHADOW_LAYER};
[INFO] [stdout]   |                                   ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `actions::Actions`
[INFO] [stdout]  --> game_plugin/src/tree_cutting.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 |     actions::Actions,
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around pattern
[INFO] [stdout]   --> game_plugin/src/tree_cutting.rs:91:9
[INFO] [stdout]    |
[INFO] [stdout] 91 |     for (creature_id) in creature_without_intent_query.iter() {
[INFO] [stdout]    |         ^           ^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 91 -     for (creature_id) in creature_without_intent_query.iter() {
[INFO] [stdout] 91 +     for creature_id  in creature_without_intent_query.iter() {
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::collections::VecDeque`
[INFO] [stdout]  --> game_plugin/src/world_gen.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::collections::VecDeque;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::iter::FromIterator`
[INFO] [stdout]  --> game_plugin/src/world_gen.rs:2:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | use std::iter::FromIterator;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `recheck_position_interval`
[INFO] [stdout]    --> game_plugin/src/behaviour.rs:110:9
[INFO] [stdout]     |
[INFO] [stdout] 110 |     let recheck_position_interval = 3000.0;
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_recheck_position_interval`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> game_plugin/src/behaviour.rs:158:5
[INFO] [stdout]     |
[INFO] [stdout] 158 |     commands: &mut Commands,
[INFO] [stdout]     |     ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `entity`
[INFO] [stdout]    --> game_plugin/src/behaviour.rs:159:5
[INFO] [stdout]     |
[INFO] [stdout] 159 |     entity: Entity,
[INFO] [stdout]     |     ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ev_check_intent`
[INFO] [stdout]    --> game_plugin/src/behaviour.rs:160:5
[INFO] [stdout]     |
[INFO] [stdout] 160 |     ev_check_intent: &mut EventWriter<CheckTaskEvent>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_ev_check_intent`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `distance_travelled`
[INFO] [stdout]    --> game_plugin/src/behaviour.rs:173:13
[INFO] [stdout]     |
[INFO] [stdout] 173 |         let distance_travelled = moving.0 .0 * hours;
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_distance_travelled`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ev_creature_joined_village`
[INFO] [stdout]   --> game_plugin/src/residence.rs:54:5
[INFO] [stdout]    |
[INFO] [stdout] 54 |     ev_creature_joined_village: &mut EventWriter<CreatureJoinedVillageEvent>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_ev_creature_joined_village`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `shadow`
[INFO] [stdout]   --> game_plugin/src/sprite_helpers.rs:44:5
[INFO] [stdout]    |
[INFO] [stdout] 44 |     shadow: Handle<ColorMaterial>,
[INFO] [stdout]    |     ^^^^^^ help: if this is intentional, prefix it with an underscore: `_shadow`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `physical_object_id_query`
[INFO] [stdout]    --> game_plugin/src/tree_cutting.rs:132:5
[INFO] [stdout]     |
[INFO] [stdout] 132 |     physical_object_id_query: &Query<Entity, With<PhysicalObject>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_physical_object_id_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> game_plugin/src/world_gen.rs:171:5
[INFO] [stdout]     |
[INFO] [stdout] 171 |     mut ev_check_task_event: EventWriter<CheckTaskEvent>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ev_check_task_event`
[INFO] [stdout]    --> game_plugin/src/world_gen.rs:171:5
[INFO] [stdout]     |
[INFO] [stdout] 171 |     mut ev_check_task_event: EventWriter<CheckTaskEvent>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_ev_check_task_event`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]  --> game_plugin/src/creatures.rs:5:20
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct Fatigue(pub f32);
[INFO] [stdout]   |            ------- ^^^^^^^
[INFO] [stdout]   |            |
[INFO] [stdout]   |            field in this struct
[INFO] [stdout]   |
[INFO] [stdout]   = help: consider removing this field
[INFO] [stdout]   = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]  --> game_plugin/src/creatures.rs:7:30
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub struct ConstructionSkill(pub f32);
[INFO] [stdout]   |            ----------------- ^^^^^^^
[INFO] [stdout]   |            |
[INFO] [stdout]   |            field in this struct
[INFO] [stdout]   |
[INFO] [stdout]   = help: consider removing this field
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `SHADOW_LAYER` is never used
[INFO] [stdout]  --> game_plugin/src/layers.rs:2:11
[INFO] [stdout]   |
[INFO] [stdout] 2 | pub const SHADOW_LAYER: f32 = 2.0;
[INFO] [stdout]   |           ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `fira_sans` is never read
[INFO] [stdout]   --> game_plugin/src/loading.rs:27:9
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct FontAssets {
[INFO] [stdout]    |            ---------- field in this struct
[INFO] [stdout] 27 |     pub fira_sans: Handle<Font>,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `wood_logs` is never read
[INFO] [stdout]   --> game_plugin/src/loading.rs:37:9
[INFO] [stdout]    |
[INFO] [stdout] 34 | pub struct Materials {
[INFO] [stdout]    |            --------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub wood_logs: Handle<ColorMaterial>,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> game_plugin/src/residence.rs:23:39
[INFO] [stdout]    |
[INFO] [stdout] 23 | pub struct CreatureJoinedVillageEvent(pub Entity);
[INFO] [stdout]    |            -------------------------- ^^^^^^^^^^
[INFO] [stdout]    |            |
[INFO] [stdout]    |            field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `VillagerSettledEvent` is never constructed
[INFO] [stdout]   --> game_plugin/src/residence.rs:27:12
[INFO] [stdout]    |
[INFO] [stdout] 27 | pub struct VillagerSettledEvent {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `task` is never read
[INFO] [stdout]   --> game_plugin/src/residence.rs:37:9
[INFO] [stdout]    |
[INFO] [stdout] 36 | pub struct Villager {
[INFO] [stdout]    |            -------- field in this struct
[INFO] [stdout] 37 |     pub task: Option<VillageTask>,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `is_night` is never used
[INFO] [stdout]   --> game_plugin/src/time_cycle.rs:36:12
[INFO] [stdout]    |
[INFO] [stdout] 34 | impl TimeCycle {
[INFO] [stdout]    | -------------- method in this implementation
[INFO] [stdout] 35 |     // Set: From 6 p.m. to 5 a.m
[INFO] [stdout] 36 |     pub fn is_night(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `CuttingTree` is never constructed
[INFO] [stdout]   --> game_plugin/src/tree_cutting.rs:15:12
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub struct CuttingTree {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Construction` is never constructed
[INFO] [stdout]  --> game_plugin/src/village.rs:9:5
[INFO] [stdout]   |
[INFO] [stdout] 8 | pub enum VillageTask {
[INFO] [stdout]   |          ----------- variant in this enum
[INFO] [stdout] 9 |     Construction {
[INFO] [stdout]   |     ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `House` and `Storage` are never constructed
[INFO] [stdout]   --> game_plugin/src/village.rs:17:5
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub enum PlannedBuildingType {
[INFO] [stdout]    |          ------------------- variants in this enum
[INFO] [stdout] 17 |     House,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 18 |     Storage,
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `wood` is never read
[INFO] [stdout]   --> game_plugin/src/village.rs:27:9
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct Village {
[INFO] [stdout]    |            ------- field in this struct
[INFO] [stdout] 27 |     pub wood: f32,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]    Compiling bevy_game v0.1.0 (/opt/rustwide/workdir)
[INFO] [stderr]     Finished `test` profile [optimized + debuginfo] target(s) in 1.24s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: nom v6.1.2
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 1`
[INFO] running `Command { std: "docker" "inspect" "387f0d4919739285a5d0bbe2bd15322c4a80ea701c0338ee1daaf0f5c08e018b", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "387f0d4919739285a5d0bbe2bd15322c4a80ea701c0338ee1daaf0f5c08e018b", kill_on_drop: false }`
[INFO] [stdout] 387f0d4919739285a5d0bbe2bd15322c4a80ea701c0338ee1daaf0f5c08e018b
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+cced03bfd61a304243a34504618ecec86c17063f" "test" "--frozen", kill_on_drop: false }`
[INFO] [stdout] c7b32617937a6a7b01419f4d1a39ea31ed90eeb5cb22d6dc61d6140ac8e16763
[INFO] running `Command { std: "docker" "start" "-a" "c7b32617937a6a7b01419f4d1a39ea31ed90eeb5cb22d6dc61d6140ac8e16763", kill_on_drop: false }`
[INFO] [stderr] warning: unused imports: `SimParams` and `gen_in_rect`
[INFO] [stderr]  --> game_plugin/src/behaviour.rs:5:17
[INFO] [stderr]   |
[INFO] [stderr] 5 |     world_gen::{gen_in_rect, SimParams},
[INFO] [stderr]   |                 ^^^^^^^^^^^  ^^^^^^^^^
[INFO] [stderr]   |
[INFO] [stderr]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `HandleId`
[INFO] [stderr]  --> game_plugin/src/loading.rs:5:26
[INFO] [stderr]   |
[INFO] [stderr] 5 | use bevy::asset::{Asset, HandleId, LoadState};
[INFO] [stderr]   |                          ^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `vec_deque`
[INFO] [stderr]  --> game_plugin/src/residence.rs:1:24
[INFO] [stderr]   |
[INFO] [stderr] 1 | use std::collections::{vec_deque, VecDeque};
[INFO] [stderr]   |                        ^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `std::iter::FromIterator`
[INFO] [stderr]  --> game_plugin/src/residence.rs:2:5
[INFO] [stderr]   |
[INFO] [stderr] 2 | use std::iter::FromIterator;
[INFO] [stderr]   |     ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `prelude::ThreadRng`
[INFO] [stderr]  --> game_plugin/src/residence.rs:8:12
[INFO] [stderr]   |
[INFO] [stderr] 8 | use rand::{prelude::ThreadRng, Rng};
[INFO] [stderr]   |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `Task`
[INFO] [stderr]   --> game_plugin/src/residence.rs:12:17
[INFO] [stderr]    |
[INFO] [stderr] 12 |     behaviour::{Task, Walker},
[INFO] [stderr]    |                 ^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `SHADOW_LAYER`
[INFO] [stderr]  --> game_plugin/src/sprite_helpers.rs:7:35
[INFO] [stderr]   |
[INFO] [stderr] 7 | use crate::layers::{OBJECT_LAYER, SHADOW_LAYER};
[INFO] [stderr]   |                                   ^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `actions::Actions`
[INFO] [stderr]  --> game_plugin/src/tree_cutting.rs:6:5
[INFO] [stderr]   |
[INFO] [stderr] 6 |     actions::Actions,
[INFO] [stderr]   |     ^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unnecessary parentheses around pattern
[INFO] [stderr]   --> game_plugin/src/tree_cutting.rs:91:9
[INFO] [stderr]    |
[INFO] [stderr] 91 |     for (creature_id) in creature_without_intent_query.iter() {
[INFO] [stderr]    |         ^           ^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] help: remove these parentheses
[INFO] [stderr]    |
[INFO] [stderr] 91 -     for (creature_id) in creature_without_intent_query.iter() {
[INFO] [stderr] 91 +     for creature_id  in creature_without_intent_query.iter() {
[INFO] [stderr]    |
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `std::collections::VecDeque`
[INFO] [stderr]  --> game_plugin/src/world_gen.rs:1:5
[INFO] [stderr]   |
[INFO] [stderr] 1 | use std::collections::VecDeque;
[INFO] [stderr]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `std::iter::FromIterator`
[INFO] [stderr]  --> game_plugin/src/world_gen.rs:2:5
[INFO] [stderr]   |
[INFO] [stderr] 2 | use std::iter::FromIterator;
[INFO] [stderr]   |     ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `recheck_position_interval`
[INFO] [stderr]    --> game_plugin/src/behaviour.rs:110:9
[INFO] [stderr]     |
[INFO] [stderr] 110 |     let recheck_position_interval = 3000.0;
[INFO] [stderr]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_recheck_position_interval`
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `commands`
[INFO] [stderr]    --> game_plugin/src/behaviour.rs:158:5
[INFO] [stderr]     |
[INFO] [stderr] 158 |     commands: &mut Commands,
[INFO] [stderr]     |     ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `entity`
[INFO] [stderr]    --> game_plugin/src/behaviour.rs:159:5
[INFO] [stderr]     |
[INFO] [stderr] 159 |     entity: Entity,
[INFO] [stderr]     |     ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `ev_check_intent`
[INFO] [stderr]    --> game_plugin/src/behaviour.rs:160:5
[INFO] [stderr]     |
[INFO] [stderr] 160 |     ev_check_intent: &mut EventWriter<CheckTaskEvent>,
[INFO] [stderr]     |     ^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_ev_check_intent`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `distance_travelled`
[INFO] [stderr]    --> game_plugin/src/behaviour.rs:173:13
[INFO] [stderr]     |
[INFO] [stderr] 173 |         let distance_travelled = moving.0 .0 * hours;
[INFO] [stderr]     |             ^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_distance_travelled`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `ev_creature_joined_village`
[INFO] [stderr]   --> game_plugin/src/residence.rs:54:5
[INFO] [stderr]    |
[INFO] [stderr] 54 |     ev_creature_joined_village: &mut EventWriter<CreatureJoinedVillageEvent>,
[INFO] [stderr]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_ev_creature_joined_village`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `shadow`
[INFO] [stderr]   --> game_plugin/src/sprite_helpers.rs:44:5
[INFO] [stderr]    |
[INFO] [stderr] 44 |     shadow: Handle<ColorMaterial>,
[INFO] [stderr]    |     ^^^^^^ help: if this is intentional, prefix it with an underscore: `_shadow`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `physical_object_id_query`
[INFO] [stderr]    --> game_plugin/src/tree_cutting.rs:132:5
[INFO] [stderr]     |
[INFO] [stderr] 132 |     physical_object_id_query: &Query<Entity, With<PhysicalObject>>,
[INFO] [stderr]     |     ^^^^^^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_physical_object_id_query`
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> game_plugin/src/world_gen.rs:171:5
[INFO] [stderr]     |
[INFO] [stderr] 171 |     mut ev_check_task_event: EventWriter<CheckTaskEvent>,
[INFO] [stderr]     |     ----^^^^^^^^^^^^^^^^^^^
[INFO] [stderr]     |     |
[INFO] [stderr]     |     help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `ev_check_task_event`
[INFO] [stderr]    --> game_plugin/src/world_gen.rs:171:5
[INFO] [stderr]     |
[INFO] [stderr] 171 |     mut ev_check_task_event: EventWriter<CheckTaskEvent>,
[INFO] [stderr]     |     ^^^^^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_ev_check_task_event`
[INFO] [stderr] 
[INFO] [stderr] warning: field `0` is never read
[INFO] [stderr]  --> game_plugin/src/creatures.rs:5:20
[INFO] [stderr]   |
[INFO] [stderr] 5 | pub struct Fatigue(pub f32);
[INFO] [stderr]   |            ------- ^^^^^^^
[INFO] [stderr]   |            |
[INFO] [stderr]   |            field in this struct
[INFO] [stderr]   |
[INFO] [stderr]   = help: consider removing this field
[INFO] [stderr]   = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: field `0` is never read
[INFO] [stderr]  --> game_plugin/src/creatures.rs:7:30
[INFO] [stderr]   |
[INFO] [stderr] 7 | pub struct ConstructionSkill(pub f32);
[INFO] [stderr]   |            ----------------- ^^^^^^^
[INFO] [stderr]   |            |
[INFO] [stderr]   |            field in this struct
[INFO] [stderr]   |
[INFO] [stderr]   = help: consider removing this field
[INFO] [stderr] 
[INFO] [stderr] warning: constant `SHADOW_LAYER` is never used
[INFO] [stderr]  --> game_plugin/src/layers.rs:2:11
[INFO] [stderr]   |
[INFO] [stderr] 2 | pub const SHADOW_LAYER: f32 = 2.0;
[INFO] [stderr]   |           ^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: field `fira_sans` is never read
[INFO] [stderr]   --> game_plugin/src/loading.rs:27:9
[INFO] [stderr]    |
[INFO] [stderr] 26 | pub struct FontAssets {
[INFO] [stderr]    |            ---------- field in this struct
[INFO] [stderr] 27 |     pub fira_sans: Handle<Font>,
[INFO] [stderr]    |         ^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: field `wood_logs` is never read
[INFO] [stderr]   --> game_plugin/src/loading.rs:37:9
[INFO] [stderr]    |
[INFO] [stderr] 34 | pub struct Materials {
[INFO] [stderr]    |            --------- field in this struct
[INFO] [stderr] ...
[INFO] [stderr] 37 |     pub wood_logs: Handle<ColorMaterial>,
[INFO] [stderr]    |         ^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: field `0` is never read
[INFO] [stderr]   --> game_plugin/src/residence.rs:23:39
[INFO] [stderr]    |
[INFO] [stderr] 23 | pub struct CreatureJoinedVillageEvent(pub Entity);
[INFO] [stderr]    |            -------------------------- ^^^^^^^^^^
[INFO] [stderr]    |            |
[INFO] [stderr]    |            field in this struct
[INFO] [stderr]    |
[INFO] [stderr]    = help: consider removing this field
[INFO] [stderr] 
[INFO] [stderr] warning: struct `VillagerSettledEvent` is never constructed
[INFO] [stderr]   --> game_plugin/src/residence.rs:27:12
[INFO] [stderr]    |
[INFO] [stderr] 27 | pub struct VillagerSettledEvent {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: field `task` is never read
[INFO] [stderr]   --> game_plugin/src/residence.rs:37:9
[INFO] [stderr]    |
[INFO] [stderr] 36 | pub struct Villager {
[INFO] [stderr]    |            -------- field in this struct
[INFO] [stderr] 37 |     pub task: Option<VillageTask>,
[INFO] [stderr]    |         ^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: method `is_night` is never used
[INFO] [stderr]   --> game_plugin/src/time_cycle.rs:36:12
[INFO] [stderr]    |
[INFO] [stderr] 34 | impl TimeCycle {
[INFO] [stderr]    | -------------- method in this implementation
[INFO] [stderr] 35 |     // Set: From 6 p.m. to 5 a.m
[INFO] [stderr] 36 |     pub fn is_night(&self) -> bool {
[INFO] [stderr]    |            ^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: struct `CuttingTree` is never constructed
[INFO] [stderr]   --> game_plugin/src/tree_cutting.rs:15:12
[INFO] [stderr]    |
[INFO] [stderr] 15 | pub struct CuttingTree {
[INFO] [stderr]    |            ^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: variant `Construction` is never constructed
[INFO] [stderr]  --> game_plugin/src/village.rs:9:5
[INFO] [stderr]   |
[INFO] [stderr] 8 | pub enum VillageTask {
[INFO] [stderr]   |          ----------- variant in this enum
[INFO] [stderr] 9 |     Construction {
[INFO] [stderr]   |     ^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: variants `House` and `Storage` are never constructed
[INFO] [stderr]   --> game_plugin/src/village.rs:17:5
[INFO] [stderr]    |
[INFO] [stderr] 16 | pub enum PlannedBuildingType {
[INFO] [stderr]    |          ------------------- variants in this enum
[INFO] [stderr] 17 |     House,
[INFO] [stderr]    |     ^^^^^
[INFO] [stderr] 18 |     Storage,
[INFO] [stderr]    |     ^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: field `wood` is never read
[INFO] [stderr]   --> game_plugin/src/village.rs:27:9
[INFO] [stderr]    |
[INFO] [stderr] 26 | pub struct Village {
[INFO] [stderr]    |            ------- field in this struct
[INFO] [stderr] 27 |     pub wood: f32,
[INFO] [stderr]    |         ^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: `game_plugin` (lib) generated 34 warnings (run `cargo fix --lib -p game_plugin` to apply 21 suggestions)
[INFO] [stderr]     Finished `test` profile [optimized + debuginfo] target(s) in 0.32s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: nom v6.1.2
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 1`
[INFO] [stderr]      Running unittests src/main.rs (/opt/rustwide/target/debug/deps/bevy_game-91f13a07e07b9af9)
[INFO] [stdout] 
[INFO] [stdout] running 0 tests
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s
[INFO] [stdout] 
[INFO] running `Command { std: "docker" "inspect" "c7b32617937a6a7b01419f4d1a39ea31ed90eeb5cb22d6dc61d6140ac8e16763", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "c7b32617937a6a7b01419f4d1a39ea31ed90eeb5cb22d6dc61d6140ac8e16763", kill_on_drop: false }`
[INFO] [stdout] c7b32617937a6a7b01419f4d1a39ea31ed90eeb5cb22d6dc61d6140ac8e16763
