[INFO] cloning repository https://github.com/mablin7/dies-behavior-trees-demo
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/mablin7/dies-behavior-trees-demo" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fmablin7%2Fdies-behavior-trees-demo", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fmablin7%2Fdies-behavior-trees-demo'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 6c2d42be670246206e74a6c12aefd235737d0f0d
[INFO] testing mablin7/dies-behavior-trees-demo against try#0abe69e6c16114311cc2700e972492e64d69c28f for pr-154065-1
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fmablin7%2Fdies-behavior-trees-demo" "/workspace/builds/worker-4-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-4-tc2/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/mablin7/dies-behavior-trees-demo
[INFO] finished tweaking git repo https://github.com/mablin7/dies-behavior-trees-demo
[INFO] tweaked toml for git repo https://github.com/mablin7/dies-behavior-trees-demo written to /workspace/builds/worker-4-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/mablin7/dies-behavior-trees-demo on toolchain 0abe69e6c16114311cc2700e972492e64d69c28f
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+0abe69e6c16114311cc2700e972492e64d69c28f" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/mablin7/dies-behavior-trees-demo already has a lockfile, it will not be regenerated
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[INFO] [stdout] 8023ece9a4958dc7fcb2d07afa94eb14bb4c04ae7b95084327d5d7d331a0f857
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[INFO] [stderr]    Compiling soccer-strategy-sandbox v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: unused import: `WorldState`
[INFO] [stdout]  --> src/strategy/situation.rs:1:36
[INFO] [stdout]   |
[INFO] [stdout] 1 | use crate::types::{PlayerId, Team, WorldState};
[INFO] [stdout]   |                                    ^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Team`
[INFO] [stdout]  --> src/strategy/plays.rs:3:30
[INFO] [stdout]   |
[INFO] [stdout] 3 | use crate::types::{PlayerId, Team};
[INFO] [stdout]   |                              ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `behavior::*`
[INFO] [stdout]  --> src/strategy/mod.rs:7:9
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub use behavior::*;
[INFO] [stdout]   |         ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `robot_control::RobotControl`
[INFO] [stdout]  --> src/main.rs:9:5
[INFO] [stdout]   |
[INFO] [stdout] 9 | use robot_control::RobotControl;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_id`
[INFO] [stdout]   --> src/strategy/plays.rs:35:23
[INFO] [stdout]    |
[INFO] [stdout] 35 | pub fn create_striker(player_id: PlayerId) -> impl BehaviorNode {
[INFO] [stdout]    |                       ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_id`
[INFO] [stdout]   --> src/strategy/plays.rs:65:32
[INFO] [stdout]    |
[INFO] [stdout] 65 | pub fn create_support_attacker(player_id: PlayerId) -> impl BehaviorNode {
[INFO] [stdout]    |                                ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/main.rs:13:10
[INFO] [stdout]    |
[INFO] [stdout] 13 |     let (mut ctx, event_loop) = ContextBuilder::new("soccer-strategy-sandbox", "author")
[INFO] [stdout]    |          ----^^^
[INFO] [stdout]    |          |
[INFO] [stdout]    |          help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/main.rs:19:9
[INFO] [stdout]    |
[INFO] [stdout] 19 |     let mut game = GameEngine::new();
[INFO] [stdout]    |         ----^^^^
[INFO] [stdout]    |         |
[INFO] [stdout]    |         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `set_robot_velocity`, `set_robot_rotation`, and `get_robot_position` are never used
[INFO] [stdout]    --> src/game_engine.rs:84:12
[INFO] [stdout]     |
[INFO] [stdout]  15 | impl GameEngine {
[INFO] [stdout]     | --------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  84 |     pub fn set_robot_velocity(&mut self, id: PlayerId, velocity: Vec2) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  90 |     pub fn set_robot_rotation(&mut self, id: PlayerId, rotation: f32) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 192 |     pub fn get_robot_position(&self, id: PlayerId) -> Option<Vec2> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `RobotControl` is never constructed
[INFO] [stdout]  --> src/robot_control.rs:5:12
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct RobotControl<'a> {
[INFO] [stdout]   |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new`, `get_team_robots`, `set_robot_velocity`, `set_robot_rotation`, and `move_robot_to` are never used
[INFO] [stdout]   --> src/robot_control.rs:10:12
[INFO] [stdout]    |
[INFO] [stdout]  9 | impl<'a> RobotControl<'a> {
[INFO] [stdout]    | ------------------------- associated items in this implementation
[INFO] [stdout] 10 |     pub fn new(engine: &'a mut GameEngine) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 14 |     pub fn get_team_robots(&self, team: Team) -> Vec<PlayerId> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 18 |     pub fn set_robot_velocity(&mut self, id: PlayerId, velocity: Vec2) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 22 |     pub fn set_robot_rotation(&mut self, id: PlayerId, rotation: f32) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 27 |     pub fn move_robot_to(&mut self, id: PlayerId, target: Vec2, max_speed: f32) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `robot_id` is never read
[INFO] [stdout]   --> src/strategy/behavior.rs:20:9
[INFO] [stdout]    |
[INFO] [stdout] 19 | pub struct BehaviorContext {
[INFO] [stdout]    |            --------------- field in this struct
[INFO] [stdout] 20 |     pub robot_id: PlayerId,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `BehaviorBuilder` is never constructed
[INFO] [stdout]   --> src/strategy/behavior.rs:24:12
[INFO] [stdout]    |
[INFO] [stdout] 24 | pub struct BehaviorBuilder<N: BehaviorNode> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `velocity`, `has_ball`, `team`, `is_marked`, `teammates_positions`, and `opponents_positions` are never read
[INFO] [stdout]   --> src/strategy/situation.rs:7:9
[INFO] [stdout]    |
[INFO] [stdout]  5 | pub struct RobotSituation {
[INFO] [stdout]    |            -------------- fields in this struct
[INFO] [stdout]  6 |     pub position: Vec2,
[INFO] [stdout]  7 |     pub velocity: Vec2,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout]  8 |     pub has_ball: bool,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout]  9 |     pub team: Team,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] 10 |     pub shot_quality: f32,
[INFO] [stdout] 11 |     pub is_marked: bool,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 12 |     pub teammates_positions: Vec<(PlayerId, Vec2)>,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 13 |     pub opponents_positions: Vec<(PlayerId, Vec2)>,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `RobotSituation` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Situation` is never constructed
[INFO] [stdout]   --> src/strategy/situation.rs:17:12
[INFO] [stdout]    |
[INFO] [stdout] 17 | pub struct Situation<F>
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `DebugVisualization` is never used
[INFO] [stdout]   --> src/strategy/situation.rs:27:10
[INFO] [stdout]    |
[INFO] [stdout] 27 | pub enum DebugVisualization {
[INFO] [stdout]    |          ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `DebugColor` is never constructed
[INFO] [stdout]   --> src/strategy/situation.rs:45:12
[INFO] [stdout]    |
[INFO] [stdout] 45 | pub struct DebugColor {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new`, `with_visualization`, `evaluate`, `and`, and `or` are never used
[INFO] [stdout]   --> src/strategy/situation.rs:56:12
[INFO] [stdout]    |
[INFO] [stdout] 52 | / impl<F> Situation<F>
[INFO] [stdout] 53 | | where
[INFO] [stdout] 54 | |     F: Fn(&RobotSituation) -> bool,
[INFO] [stdout]    | |___________________________________- associated items in this implementation
[INFO] [stdout] 55 |   {
[INFO] [stdout] 56 |       pub fn new(condition: F, description: impl Into<String>) -> Self {
[INFO] [stdout]    |              ^^^
[INFO] [stdout] ...
[INFO] [stdout] 64 |       pub fn with_visualization(mut self, vis: DebugVisualization) -> Self {
[INFO] [stdout]    |              ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 69 |       pub fn evaluate(&self, situation: &RobotSituation) -> bool {
[INFO] [stdout]    |              ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 73 |       pub fn and<G>(self, other: Situation<G>) -> Situation<impl Fn(&RobotSituation) -> bool>
[INFO] [stdout]    |              ^^^
[INFO] [stdout] ...
[INFO] [stdout] 83 |       pub fn or<G>(self, other: Situation<G>) -> Situation<impl Fn(&RobotSituation) -> bool>
[INFO] [stdout]    |              ^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `has_ball` is never used
[INFO] [stdout]  --> src/strategy/plays.rs:7:8
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub fn has_ball() -> Situation<impl Fn(&RobotSituation) -> bool> {
[INFO] [stdout]   |        ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `good_shot_opportunity` is never used
[INFO] [stdout]   --> src/strategy/plays.rs:11:8
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub fn good_shot_opportunity() -> Situation<impl Fn(&RobotSituation) -> bool> {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `teammate_has_ball` is never used
[INFO] [stdout]   --> src/strategy/plays.rs:27:8
[INFO] [stdout]    |
[INFO] [stdout] 27 | pub fn teammate_has_ball() -> Situation<impl Fn(&RobotSituation) -> bool> {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `rotation` and `has_ball` are never read
[INFO] [stdout]   --> src/types.rs:12:9
[INFO] [stdout]    |
[INFO] [stdout]  8 | pub struct Robot {
[INFO] [stdout]    |            ----- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 12 |     pub rotation: f32,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 13 |     pub team: Team,
[INFO] [stdout] 14 |     pub has_ball: bool,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Robot` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `goal_width` is never read
[INFO] [stdout]   --> src/types.rs:40:9
[INFO] [stdout]    |
[INFO] [stdout] 37 | pub struct Field {
[INFO] [stdout]    |            ----- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 40 |     pub goal_width: f32,
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Field` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 3m 55s
[INFO] running `Command { std: "docker" "inspect" "f5622fb259591f738e206b749f8607fa5cd26d764ff967810d735a7e43300ee1", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "f5622fb259591f738e206b749f8607fa5cd26d764ff967810d735a7e43300ee1", kill_on_drop: false }`
[INFO] [stdout] f5622fb259591f738e206b749f8607fa5cd26d764ff967810d735a7e43300ee1
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+0abe69e6c16114311cc2700e972492e64d69c28f" "test" "--frozen" "--no-run" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 9a23309ebc54472ba07bbcc256a9918d4668ece41d63f1c780fb86d7c2b915b6
[INFO] running `Command { std: "docker" "start" "-a" "9a23309ebc54472ba07bbcc256a9918d4668ece41d63f1c780fb86d7c2b915b6", kill_on_drop: false }`
[INFO] [stderr]    Compiling soccer-strategy-sandbox v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: unused import: `WorldState`
[INFO] [stdout]  --> src/strategy/situation.rs:1:36
[INFO] [stdout]   |
[INFO] [stdout] 1 | use crate::types::{PlayerId, Team, WorldState};
[INFO] [stdout]   |                                    ^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Team`
[INFO] [stdout]  --> src/strategy/plays.rs:3:30
[INFO] [stdout]   |
[INFO] [stdout] 3 | use crate::types::{PlayerId, Team};
[INFO] [stdout]   |                              ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `behavior::*`
[INFO] [stdout]  --> src/strategy/mod.rs:7:9
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub use behavior::*;
[INFO] [stdout]   |         ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `robot_control::RobotControl`
[INFO] [stdout]  --> src/main.rs:9:5
[INFO] [stdout]   |
[INFO] [stdout] 9 | use robot_control::RobotControl;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_id`
[INFO] [stdout]   --> src/strategy/plays.rs:35:23
[INFO] [stdout]    |
[INFO] [stdout] 35 | pub fn create_striker(player_id: PlayerId) -> impl BehaviorNode {
[INFO] [stdout]    |                       ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_id`
[INFO] [stdout]   --> src/strategy/plays.rs:65:32
[INFO] [stdout]    |
[INFO] [stdout] 65 | pub fn create_support_attacker(player_id: PlayerId) -> impl BehaviorNode {
[INFO] [stdout]    |                                ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/main.rs:13:10
[INFO] [stdout]    |
[INFO] [stdout] 13 |     let (mut ctx, event_loop) = ContextBuilder::new("soccer-strategy-sandbox", "author")
[INFO] [stdout]    |          ----^^^
[INFO] [stdout]    |          |
[INFO] [stdout]    |          help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/main.rs:19:9
[INFO] [stdout]    |
[INFO] [stdout] 19 |     let mut game = GameEngine::new();
[INFO] [stdout]    |         ----^^^^
[INFO] [stdout]    |         |
[INFO] [stdout]    |         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `set_robot_velocity`, `set_robot_rotation`, and `get_robot_position` are never used
[INFO] [stdout]    --> src/game_engine.rs:84:12
[INFO] [stdout]     |
[INFO] [stdout]  15 | impl GameEngine {
[INFO] [stdout]     | --------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  84 |     pub fn set_robot_velocity(&mut self, id: PlayerId, velocity: Vec2) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  90 |     pub fn set_robot_rotation(&mut self, id: PlayerId, rotation: f32) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 192 |     pub fn get_robot_position(&self, id: PlayerId) -> Option<Vec2> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `RobotControl` is never constructed
[INFO] [stdout]  --> src/robot_control.rs:5:12
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct RobotControl<'a> {
[INFO] [stdout]   |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new`, `get_team_robots`, `set_robot_velocity`, `set_robot_rotation`, and `move_robot_to` are never used
[INFO] [stdout]   --> src/robot_control.rs:10:12
[INFO] [stdout]    |
[INFO] [stdout]  9 | impl<'a> RobotControl<'a> {
[INFO] [stdout]    | ------------------------- associated items in this implementation
[INFO] [stdout] 10 |     pub fn new(engine: &'a mut GameEngine) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 14 |     pub fn get_team_robots(&self, team: Team) -> Vec<PlayerId> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 18 |     pub fn set_robot_velocity(&mut self, id: PlayerId, velocity: Vec2) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 22 |     pub fn set_robot_rotation(&mut self, id: PlayerId, rotation: f32) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 27 |     pub fn move_robot_to(&mut self, id: PlayerId, target: Vec2, max_speed: f32) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `robot_id` is never read
[INFO] [stdout]   --> src/strategy/behavior.rs:20:9
[INFO] [stdout]    |
[INFO] [stdout] 19 | pub struct BehaviorContext {
[INFO] [stdout]    |            --------------- field in this struct
[INFO] [stdout] 20 |     pub robot_id: PlayerId,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `BehaviorBuilder` is never constructed
[INFO] [stdout]   --> src/strategy/behavior.rs:24:12
[INFO] [stdout]    |
[INFO] [stdout] 24 | pub struct BehaviorBuilder<N: BehaviorNode> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `velocity`, `has_ball`, `team`, `is_marked`, `teammates_positions`, and `opponents_positions` are never read
[INFO] [stdout]   --> src/strategy/situation.rs:7:9
[INFO] [stdout]    |
[INFO] [stdout]  5 | pub struct RobotSituation {
[INFO] [stdout]    |            -------------- fields in this struct
[INFO] [stdout]  6 |     pub position: Vec2,
[INFO] [stdout]  7 |     pub velocity: Vec2,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout]  8 |     pub has_ball: bool,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout]  9 |     pub team: Team,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] 10 |     pub shot_quality: f32,
[INFO] [stdout] 11 |     pub is_marked: bool,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 12 |     pub teammates_positions: Vec<(PlayerId, Vec2)>,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 13 |     pub opponents_positions: Vec<(PlayerId, Vec2)>,
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `RobotSituation` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Situation` is never constructed
[INFO] [stdout]   --> src/strategy/situation.rs:17:12
[INFO] [stdout]    |
[INFO] [stdout] 17 | pub struct Situation<F>
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `DebugVisualization` is never used
[INFO] [stdout]   --> src/strategy/situation.rs:27:10
[INFO] [stdout]    |
[INFO] [stdout] 27 | pub enum DebugVisualization {
[INFO] [stdout]    |          ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `DebugColor` is never constructed
[INFO] [stdout]   --> src/strategy/situation.rs:45:12
[INFO] [stdout]    |
[INFO] [stdout] 45 | pub struct DebugColor {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new`, `with_visualization`, `evaluate`, `and`, and `or` are never used
[INFO] [stdout]   --> src/strategy/situation.rs:56:12
[INFO] [stdout]    |
[INFO] [stdout] 52 | / impl<F> Situation<F>
[INFO] [stdout] 53 | | where
[INFO] [stdout] 54 | |     F: Fn(&RobotSituation) -> bool,
[INFO] [stdout]    | |___________________________________- associated items in this implementation
[INFO] [stdout] 55 |   {
[INFO] [stdout] 56 |       pub fn new(condition: F, description: impl Into<String>) -> Self {
[INFO] [stdout]    |              ^^^
[INFO] [stdout] ...
[INFO] [stdout] 64 |       pub fn with_visualization(mut self, vis: DebugVisualization) -> Self {
[INFO] [stdout]    |              ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 69 |       pub fn evaluate(&self, situation: &RobotSituation) -> bool {
[INFO] [stdout]    |              ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 73 |       pub fn and<G>(self, other: Situation<G>) -> Situation<impl Fn(&RobotSituation) -> bool>
[INFO] [stdout]    |              ^^^
[INFO] [stdout] ...
[INFO] [stdout] 83 |       pub fn or<G>(self, other: Situation<G>) -> Situation<impl Fn(&RobotSituation) -> bool>
[INFO] [stdout]    |              ^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `has_ball` is never used
[INFO] [stdout]  --> src/strategy/plays.rs:7:8
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub fn has_ball() -> Situation<impl Fn(&RobotSituation) -> bool> {
[INFO] [stdout]   |        ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `good_shot_opportunity` is never used
[INFO] [stdout]   --> src/strategy/plays.rs:11:8
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub fn good_shot_opportunity() -> Situation<impl Fn(&RobotSituation) -> bool> {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `teammate_has_ball` is never used
[INFO] [stdout]   --> src/strategy/plays.rs:27:8
[INFO] [stdout]    |
[INFO] [stdout] 27 | pub fn teammate_has_ball() -> Situation<impl Fn(&RobotSituation) -> bool> {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `rotation` and `has_ball` are never read
[INFO] [stdout]   --> src/types.rs:12:9
[INFO] [stdout]    |
[INFO] [stdout]  8 | pub struct Robot {
[INFO] [stdout]    |            ----- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 12 |     pub rotation: f32,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 13 |     pub team: Team,
[INFO] [stdout] 14 |     pub has_ball: bool,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Robot` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `goal_width` is never read
[INFO] [stdout]   --> src/types.rs:40:9
[INFO] [stdout]    |
[INFO] [stdout] 37 | pub struct Field {
[INFO] [stdout]    |            ----- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 40 |     pub goal_width: f32,
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Field` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `test` profile [unoptimized + debuginfo] target(s) in 1.82s
[INFO] running `Command { std: "docker" "inspect" "9a23309ebc54472ba07bbcc256a9918d4668ece41d63f1c780fb86d7c2b915b6", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "9a23309ebc54472ba07bbcc256a9918d4668ece41d63f1c780fb86d7c2b915b6", kill_on_drop: false }`
[INFO] [stdout] 9a23309ebc54472ba07bbcc256a9918d4668ece41d63f1c780fb86d7c2b915b6
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+0abe69e6c16114311cc2700e972492e64d69c28f" "test" "--frozen", kill_on_drop: false }`
[INFO] [stdout] e27903987c80352a635249a65f8ba1dba273bd70a9cf929f75967c10b04c5c19
[INFO] running `Command { std: "docker" "start" "-a" "e27903987c80352a635249a65f8ba1dba273bd70a9cf929f75967c10b04c5c19", kill_on_drop: false }`
[INFO] [stderr] warning: unused import: `WorldState`
[INFO] [stderr]  --> src/strategy/situation.rs:1:36
[INFO] [stderr]   |
[INFO] [stderr] 1 | use crate::types::{PlayerId, Team, WorldState};
[INFO] [stderr]   |                                    ^^^^^^^^^^
[INFO] [stderr]   |
[INFO] [stderr]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `Team`
[INFO] [stderr]  --> src/strategy/plays.rs:3:30
[INFO] [stderr]   |
[INFO] [stderr] 3 | use crate::types::{PlayerId, Team};
[INFO] [stderr]   |                              ^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `behavior::*`
[INFO] [stderr]  --> src/strategy/mod.rs:7:9
[INFO] [stderr]   |
[INFO] [stderr] 7 | pub use behavior::*;
[INFO] [stderr]   |         ^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `robot_control::RobotControl`
[INFO] [stderr]  --> src/main.rs:9:5
[INFO] [stderr]   |
[INFO] [stderr] 9 | use robot_control::RobotControl;
[INFO] [stderr]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `player_id`
[INFO] [stderr]   --> src/strategy/plays.rs:35:23
[INFO] [stderr]    |
[INFO] [stderr] 35 | pub fn create_striker(player_id: PlayerId) -> impl BehaviorNode {
[INFO] [stderr]    |                       ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id`
[INFO] [stderr]    |
[INFO] [stderr]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `player_id`
[INFO] [stderr]   --> src/strategy/plays.rs:65:32
[INFO] [stderr]    |
[INFO] [stderr] 65 | pub fn create_support_attacker(player_id: PlayerId) -> impl BehaviorNode {
[INFO] [stderr]    |                                ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id`
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]   --> src/main.rs:13:10
[INFO] [stderr]    |
[INFO] [stderr] 13 |     let (mut ctx, event_loop) = ContextBuilder::new("soccer-strategy-sandbox", "author")
[INFO] [stderr]    |          ----^^^
[INFO] [stderr]    |          |
[INFO] [stderr]    |          help: remove this `mut`
[INFO] [stderr]    |
[INFO] [stderr]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]   --> src/main.rs:19:9
[INFO] [stderr]    |
[INFO] [stderr] 19 |     let mut game = GameEngine::new();
[INFO] [stderr]    |         ----^^^^
[INFO] [stderr]    |         |
[INFO] [stderr]    |         help: remove this `mut`
[INFO] [stderr] 
[INFO] [stderr] warning: methods `set_robot_velocity`, `set_robot_rotation`, and `get_robot_position` are never used
[INFO] [stderr]    --> src/game_engine.rs:84:12
[INFO] [stderr]     |
[INFO] [stderr]  15 | impl GameEngine {
[INFO] [stderr]     | --------------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr]  84 |     pub fn set_robot_velocity(&mut self, id: PlayerId, velocity: Vec2) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  90 |     pub fn set_robot_rotation(&mut self, id: PlayerId, rotation: f32) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 192 |     pub fn get_robot_position(&self, id: PlayerId) -> Option<Vec2> {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: struct `RobotControl` is never constructed
[INFO] [stderr]  --> src/robot_control.rs:5:12
[INFO] [stderr]   |
[INFO] [stderr] 5 | pub struct RobotControl<'a> {
[INFO] [stderr]   |            ^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: associated items `new`, `get_team_robots`, `set_robot_velocity`, `set_robot_rotation`, and `move_robot_to` are never used
[INFO] [stderr]   --> src/robot_control.rs:10:12
[INFO] [stderr]    |
[INFO] [stderr]  9 | impl<'a> RobotControl<'a> {
[INFO] [stderr]    | ------------------------- associated items in this implementation
[INFO] [stderr] 10 |     pub fn new(engine: &'a mut GameEngine) -> Self {
[INFO] [stderr]    |            ^^^
[INFO] [stderr] ...
[INFO] [stderr] 14 |     pub fn get_team_robots(&self, team: Team) -> Vec<PlayerId> {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 18 |     pub fn set_robot_velocity(&mut self, id: PlayerId, velocity: Vec2) {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 22 |     pub fn set_robot_rotation(&mut self, id: PlayerId, rotation: f32) {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 27 |     pub fn move_robot_to(&mut self, id: PlayerId, target: Vec2, max_speed: f32) {
[INFO] [stderr]    |            ^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: field `robot_id` is never read
[INFO] [stderr]   --> src/strategy/behavior.rs:20:9
[INFO] [stderr]    |
[INFO] [stderr] 19 | pub struct BehaviorContext {
[INFO] [stderr]    |            --------------- field in this struct
[INFO] [stderr] 20 |     pub robot_id: PlayerId,
[INFO] [stderr]    |         ^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: struct `BehaviorBuilder` is never constructed
[INFO] [stderr]   --> src/strategy/behavior.rs:24:12
[INFO] [stderr]    |
[INFO] [stderr] 24 | pub struct BehaviorBuilder<N: BehaviorNode> {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: fields `velocity`, `has_ball`, `team`, `is_marked`, `teammates_positions`, and `opponents_positions` are never read
[INFO] [stderr]   --> src/strategy/situation.rs:7:9
[INFO] [stderr]    |
[INFO] [stderr]  5 | pub struct RobotSituation {
[INFO] [stderr]    |            -------------- fields in this struct
[INFO] [stderr]  6 |     pub position: Vec2,
[INFO] [stderr]  7 |     pub velocity: Vec2,
[INFO] [stderr]    |         ^^^^^^^^
[INFO] [stderr]  8 |     pub has_ball: bool,
[INFO] [stderr]    |         ^^^^^^^^
[INFO] [stderr]  9 |     pub team: Team,
[INFO] [stderr]    |         ^^^^
[INFO] [stderr] 10 |     pub shot_quality: f32,
[INFO] [stderr] 11 |     pub is_marked: bool,
[INFO] [stderr]    |         ^^^^^^^^^
[INFO] [stderr] 12 |     pub teammates_positions: Vec<(PlayerId, Vec2)>,
[INFO] [stderr]    |         ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 13 |     pub opponents_positions: Vec<(PlayerId, Vec2)>,
[INFO] [stderr]    |         ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `RobotSituation` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: struct `Situation` is never constructed
[INFO] [stderr]   --> src/strategy/situation.rs:17:12
[INFO] [stderr]    |
[INFO] [stderr] 17 | pub struct Situation<F>
[INFO] [stderr]    |            ^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: enum `DebugVisualization` is never used
[INFO] [stderr]   --> src/strategy/situation.rs:27:10
[INFO] [stderr]    |
[INFO] [stderr] 27 | pub enum DebugVisualization {
[INFO] [stderr]    |          ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: struct `DebugColor` is never constructed
[INFO] [stderr]   --> src/strategy/situation.rs:45:12
[INFO] [stderr]    |
[INFO] [stderr] 45 | pub struct DebugColor {
[INFO] [stderr]    |            ^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: associated items `new`, `with_visualization`, `evaluate`, `and`, and `or` are never used
[INFO] [stderr]   --> src/strategy/situation.rs:56:12
[INFO] [stderr]    |
[INFO] [stderr] 52 | / impl<F> Situation<F>
[INFO] [stderr] 53 | | where
[INFO] [stderr] 54 | |     F: Fn(&RobotSituation) -> bool,
[INFO] [stderr]    | |___________________________________- associated items in this implementation
[INFO] [stderr] 55 |   {
[INFO] [stderr] 56 |       pub fn new(condition: F, description: impl Into<String>) -> Self {
[INFO] [stderr]    |              ^^^
[INFO] [stderr] ...
[INFO] [stderr] 64 |       pub fn with_visualization(mut self, vis: DebugVisualization) -> Self {
[INFO] [stderr]    |              ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 69 |       pub fn evaluate(&self, situation: &RobotSituation) -> bool {
[INFO] [stderr]    |              ^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 73 |       pub fn and<G>(self, other: Situation<G>) -> Situation<impl Fn(&RobotSituation) -> bool>
[INFO] [stderr]    |              ^^^
[INFO] [stderr] ...
[INFO] [stderr] 83 |       pub fn or<G>(self, other: Situation<G>) -> Situation<impl Fn(&RobotSituation) -> bool>
[INFO] [stderr]    |              ^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `has_ball` is never used
[INFO] [stderr]  --> src/strategy/plays.rs:7:8
[INFO] [stderr]   |
[INFO] [stderr] 7 | pub fn has_ball() -> Situation<impl Fn(&RobotSituation) -> bool> {
[INFO] [stderr]   |        ^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `good_shot_opportunity` is never used
[INFO] [stderr]   --> src/strategy/plays.rs:11:8
[INFO] [stderr]    |
[INFO] [stderr] 11 | pub fn good_shot_opportunity() -> Situation<impl Fn(&RobotSituation) -> bool> {
[INFO] [stderr]    |        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `teammate_has_ball` is never used
[INFO] [stderr]   --> src/strategy/plays.rs:27:8
[INFO] [stderr]    |
[INFO] [stderr] 27 | pub fn teammate_has_ball() -> Situation<impl Fn(&RobotSituation) -> bool> {
[INFO] [stderr]    |        ^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: fields `rotation` and `has_ball` are never read
[INFO] [stderr]   --> src/types.rs:12:9
[INFO] [stderr]    |
[INFO] [stderr]  8 | pub struct Robot {
[INFO] [stderr]    |            ----- fields in this struct
[INFO] [stderr] ...
[INFO] [stderr] 12 |     pub rotation: f32,
[INFO] [stderr]    |         ^^^^^^^^
[INFO] [stderr] 13 |     pub team: Team,
[INFO] [stderr] 14 |     pub has_ball: bool,
[INFO] [stderr]    |         ^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `Robot` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: field `goal_width` is never read
[INFO] [stderr]   --> src/types.rs:40:9
[INFO] [stderr]    |
[INFO] [stderr] 37 | pub struct Field {
[INFO] [stderr]    |            ----- field in this struct
[INFO] [stderr] ...
[INFO] [stderr] 40 |     pub goal_width: f32,
[INFO] [stderr]    |         ^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `Field` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: `soccer-strategy-sandbox` (bin "soccer-strategy-sandbox" test) generated 23 warnings (run `cargo fix --bin "soccer-strategy-sandbox" -p soccer-strategy-sandbox --tests` to apply 8 suggestions)
[INFO] [stderr]     Finished `test` profile [unoptimized + debuginfo] target(s) in 0.68s
[INFO] [stdout] 
[INFO] [stderr]      Running unittests src/main.rs (/opt/rustwide/target/debug/deps/soccer_strategy_sandbox-3fd8b062ab6c7baa)
[INFO] [stdout] running 0 tests
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s
[INFO] [stdout] 
[INFO] running `Command { std: "docker" "inspect" "e27903987c80352a635249a65f8ba1dba273bd70a9cf929f75967c10b04c5c19", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "e27903987c80352a635249a65f8ba1dba273bd70a9cf929f75967c10b04c5c19", kill_on_drop: false }`
[INFO] [stdout] e27903987c80352a635249a65f8ba1dba273bd70a9cf929f75967c10b04c5c19
