[INFO] cloning repository https://github.com/nsmryan/ludum_dare_45
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/nsmryan/ludum_dare_45" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fnsmryan%2Fludum_dare_45", kill_on_drop: false }`
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[INFO] checking nsmryan/ludum_dare_45 against master#6eda7419e71fdbc1185ed5be7e6bff1a474ab5cd for pr-153721
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fnsmryan%2Fludum_dare_45" "/workspace/builds/worker-2-tc1/source", kill_on_drop: false }`
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[INFO] started tweaking git repo https://github.com/nsmryan/ludum_dare_45
[INFO] finished tweaking git repo https://github.com/nsmryan/ludum_dare_45
[INFO] tweaked toml for git repo https://github.com/nsmryan/ludum_dare_45 written to /workspace/builds/worker-2-tc1/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/nsmryan/ludum_dare_45 on toolchain 6eda7419e71fdbc1185ed5be7e6bff1a474ab5cd
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+6eda7419e71fdbc1185ed5be7e6bff1a474ab5cd" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/nsmryan/ludum_dare_45 already has a lockfile, it will not be regenerated
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[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/main.rs:971:25
[INFO] [stdout]     |
[INFO] [stdout] 971 |                     let mut map = generate_map(map_size);
[INFO] [stdout]     |                         ----^^^
[INFO] [stdout]     |                         |
[INFO] [stdout]     |                         help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `map`
[INFO] [stdout]    --> src/main.rs:971:25
[INFO] [stdout]     |
[INFO] [stdout] 971 |                     let mut map = generate_map(map_size);
[INFO] [stdout]     |                         ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_map`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `sprite_index`
[INFO] [stdout]     --> src/main.rs:1239:60
[INFO] [stdout]      |
[INFO] [stdout] 1239 |                 Animation::MonsterAttack(monster_typ, loc, sprite_index) => {
[INFO] [stdout]      |                                                            ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_sprite_index`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `pos`
[INFO] [stdout]     --> src/main.rs:1402:21
[INFO] [stdout]      |
[INFO] [stdout] 1402 |                 let pos = game.entities[attack.0].pos;
[INFO] [stdout]      |                     ^^^ help: if this is intentional, prefix it with an underscore: `_pos`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `monster` is assigned to, but never used
[INFO] [stdout]     --> src/main.rs:1505:53
[INFO] [stdout]      |
[INFO] [stdout] 1505 | ...                   EntityType::Monster(mut monster) => {
[INFO] [stdout]      |                                           ^^^^^^^^^^^
[INFO] [stdout]      |
[INFO] [stdout]      = note: consider using `_monster` instead
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `player` is assigned to, but never used
[INFO] [stdout]     --> src/main.rs:1510:52
[INFO] [stdout]      |
[INFO] [stdout] 1510 | ...                   EntityType::Player(mut player) => {
[INFO] [stdout]      |                                          ^^^^^^^^^^
[INFO] [stdout]      |
[INFO] [stdout]      = note: consider using `_player` instead
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `monster` is never read
[INFO] [stdout]     --> src/main.rs:1507:37
[INFO] [stdout]      |
[INFO] [stdout] 1507 | ...                   monster.status = Some(Status::Berserk);
[INFO] [stdout]      |                       ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]      |
[INFO] [stdout]      = help: maybe it is overwritten before being read?
[INFO] [stdout]      = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `player` is never read
[INFO] [stdout]     --> src/main.rs:1512:37
[INFO] [stdout]      |
[INFO] [stdout] 1512 | ...                   player.status = Some(Status::Berserk);
[INFO] [stdout]      |                       ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]      |
[INFO] [stdout]      = help: maybe it is overwritten before being read?
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/main.rs:971:25
[INFO] [stdout]     |
[INFO] [stdout] 971 |                     let mut map = generate_map(map_size);
[INFO] [stdout]     |                         ----^^^
[INFO] [stdout]     |                         |
[INFO] [stdout]     |                         help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `map`
[INFO] [stdout]    --> src/main.rs:971:25
[INFO] [stdout]     |
[INFO] [stdout] 971 |                     let mut map = generate_map(map_size);
[INFO] [stdout]     |                         ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_map`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `IDLE_PROB` is never used
[INFO] [stdout]   --> src/main.rs:32:7
[INFO] [stdout]    |
[INFO] [stdout] 32 | const IDLE_PROB: f32 = 1.0;
[INFO] [stdout]    |       ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: static `DARK_GREEN` is never used
[INFO] [stdout]   --> src/main.rs:36:8
[INFO] [stdout]    |
[INFO] [stdout] 36 | static DARK_GREEN: Color  = Color { r: 25.0  / 255.0, g: 69.0  / 255.0, b: 35.0  / 255.0, a: 1.0 };
[INFO] [stdout]    |        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: static `GREEN` is never used
[INFO] [stdout]   --> src/main.rs:37:8
[INFO] [stdout]    |
[INFO] [stdout] 37 | static GREEN: Color       = Color { r: 15.0  / 255.0, g: 128.0 / 255.0, b: 55.0  / 255.0, a: 1.0 };
[INFO] [stdout]    |        ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: static `BRIGHT_BLUE` is never used
[INFO] [stdout]   --> src/main.rs:38:8
[INFO] [stdout]    |
[INFO] [stdout] 38 | static BRIGHT_BLUE: Color = Color { r: 101.0 / 255.0, g: 233.0 / 255.0, b: 228.0 / 255.0, a: 1.0 };
[INFO] [stdout]    |        ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: static `DARK_ORANGE` is never used
[INFO] [stdout]   --> src/main.rs:39:8
[INFO] [stdout]    |
[INFO] [stdout] 39 | static DARK_ORANGE: Color = Color { r: 186.0 / 255.0, g: 98.0  / 255.0, b: 20.0  / 255.0, a: 1.0 };
[INFO] [stdout]    |        ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: static `VERY_GRAY` is never used
[INFO] [stdout]   --> src/main.rs:42:8
[INFO] [stdout]    |
[INFO] [stdout] 42 | static VERY_GRAY: Color   = Color { r: 29.0  / 255.0, g: 30.0  / 255.0, b: 32.0  / 255.0, a: 1.0 };
[INFO] [stdout]    |        ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: static `STONE_GRAY` is never used
[INFO] [stdout]   --> src/main.rs:45:8
[INFO] [stdout]    |
[INFO] [stdout] 45 | static STONE_GRAY: Color  = Color { r: 67.0  / 255.0, g: 59.0  / 255.0, b: 62.0  / 255.0, a: 1.0 };
[INFO] [stdout]    |        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `MonsterAttack` is never constructed
[INFO] [stdout]    --> src/main.rs:240:5
[INFO] [stdout]     |
[INFO] [stdout] 239 | enum Animation {
[INFO] [stdout]     |      --------- variant in this enum
[INFO] [stdout] 240 |     MonsterAttack(MonsterType, Vector, usize),
[INFO] [stdout]     |     ^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `Animation` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `tileset`, `rook_attack_down`, `rook_attack_up`, and `rook_attack_left` are never read
[INFO] [stdout]    --> src/main.rs:508:5
[INFO] [stdout]     |
[INFO] [stdout] 495 | struct Game {
[INFO] [stdout]     |        ---- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 508 |     tileset: Asset<HashMap<char, Image>>,
[INFO] [stdout]     |     ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 517 |     rook_attack_down: Asset<Vec<Image>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 518 |     rook_attack_up: Asset<Vec<Image>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^
[INFO] [stdout] 519 |     rook_attack_right: Asset<Vec<Image>>,
[INFO] [stdout] 520 |     rook_attack_left: Asset<Vec<Image>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `sprite_index`
[INFO] [stdout]     --> src/main.rs:1239:60
[INFO] [stdout]      |
[INFO] [stdout] 1239 |                 Animation::MonsterAttack(monster_typ, loc, sprite_index) => {
[INFO] [stdout]      |                                                            ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_sprite_index`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `std::result::Result` that must be used
[INFO] [stdout]     --> src/main.rs:1666:5
[INFO] [stdout]      |
[INFO] [stdout] 1666 | /     char_map.execute(|char_map| {
[INFO] [stdout] 1667 | |         draw_char(&char_map, window, pos, tile.glyph, tile_color);
[INFO] [stdout] 1668 | |         Ok(())
[INFO] [stdout] 1669 | |     });
[INFO] [stdout]      | |______^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout]      = note: `#[warn(unused_must_use)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]      |
[INFO] [stdout] 1666 |     let _ = char_map.execute(|char_map| {
[INFO] [stdout]      |     +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `pos`
[INFO] [stdout]     --> src/main.rs:1402:21
[INFO] [stdout]      |
[INFO] [stdout] 1402 |                 let pos = game.entities[attack.0].pos;
[INFO] [stdout]      |                     ^^^ help: if this is intentional, prefix it with an underscore: `_pos`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `monster` is assigned to, but never used
[INFO] [stdout]     --> src/main.rs:1505:53
[INFO] [stdout]      |
[INFO] [stdout] 1505 | ...                   EntityType::Monster(mut monster) => {
[INFO] [stdout]      |                                           ^^^^^^^^^^^
[INFO] [stdout]      |
[INFO] [stdout]      = note: consider using `_monster` instead
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `player` is assigned to, but never used
[INFO] [stdout]     --> src/main.rs:1510:52
[INFO] [stdout]      |
[INFO] [stdout] 1510 | ...                   EntityType::Player(mut player) => {
[INFO] [stdout]      |                                          ^^^^^^^^^^
[INFO] [stdout]      |
[INFO] [stdout]      = note: consider using `_player` instead
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `monster` is never read
[INFO] [stdout]     --> src/main.rs:1507:37
[INFO] [stdout]      |
[INFO] [stdout] 1507 | ...                   monster.status = Some(Status::Berserk);
[INFO] [stdout]      |                       ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]      |
[INFO] [stdout]      = help: maybe it is overwritten before being read?
[INFO] [stdout]      = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `player` is never read
[INFO] [stdout]     --> src/main.rs:1512:37
[INFO] [stdout]      |
[INFO] [stdout] 1512 | ...                   player.status = Some(Status::Berserk);
[INFO] [stdout]      |                       ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]      |
[INFO] [stdout]      = help: maybe it is overwritten before being read?
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `IDLE_PROB` is never used
[INFO] [stdout]   --> src/main.rs:32:7
[INFO] [stdout]    |
[INFO] [stdout] 32 | const IDLE_PROB: f32 = 1.0;
[INFO] [stdout]    |       ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: static `DARK_GREEN` is never used
[INFO] [stdout]   --> src/main.rs:36:8
[INFO] [stdout]    |
[INFO] [stdout] 36 | static DARK_GREEN: Color  = Color { r: 25.0  / 255.0, g: 69.0  / 255.0, b: 35.0  / 255.0, a: 1.0 };
[INFO] [stdout]    |        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: static `GREEN` is never used
[INFO] [stdout]   --> src/main.rs:37:8
[INFO] [stdout]    |
[INFO] [stdout] 37 | static GREEN: Color       = Color { r: 15.0  / 255.0, g: 128.0 / 255.0, b: 55.0  / 255.0, a: 1.0 };
[INFO] [stdout]    |        ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: static `BRIGHT_BLUE` is never used
[INFO] [stdout]   --> src/main.rs:38:8
[INFO] [stdout]    |
[INFO] [stdout] 38 | static BRIGHT_BLUE: Color = Color { r: 101.0 / 255.0, g: 233.0 / 255.0, b: 228.0 / 255.0, a: 1.0 };
[INFO] [stdout]    |        ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: static `DARK_ORANGE` is never used
[INFO] [stdout]   --> src/main.rs:39:8
[INFO] [stdout]    |
[INFO] [stdout] 39 | static DARK_ORANGE: Color = Color { r: 186.0 / 255.0, g: 98.0  / 255.0, b: 20.0  / 255.0, a: 1.0 };
[INFO] [stdout]    |        ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: static `VERY_GRAY` is never used
[INFO] [stdout]   --> src/main.rs:42:8
[INFO] [stdout]    |
[INFO] [stdout] 42 | static VERY_GRAY: Color   = Color { r: 29.0  / 255.0, g: 30.0  / 255.0, b: 32.0  / 255.0, a: 1.0 };
[INFO] [stdout]    |        ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: static `STONE_GRAY` is never used
[INFO] [stdout]   --> src/main.rs:45:8
[INFO] [stdout]    |
[INFO] [stdout] 45 | static STONE_GRAY: Color  = Color { r: 67.0  / 255.0, g: 59.0  / 255.0, b: 62.0  / 255.0, a: 1.0 };
[INFO] [stdout]    |        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `MonsterAttack` is never constructed
[INFO] [stdout]    --> src/main.rs:240:5
[INFO] [stdout]     |
[INFO] [stdout] 239 | enum Animation {
[INFO] [stdout]     |      --------- variant in this enum
[INFO] [stdout] 240 |     MonsterAttack(MonsterType, Vector, usize),
[INFO] [stdout]     |     ^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `Animation` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `tileset`, `rook_attack_down`, `rook_attack_up`, and `rook_attack_left` are never read
[INFO] [stdout]    --> src/main.rs:508:5
[INFO] [stdout]     |
[INFO] [stdout] 495 | struct Game {
[INFO] [stdout]     |        ---- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 508 |     tileset: Asset<HashMap<char, Image>>,
[INFO] [stdout]     |     ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 517 |     rook_attack_down: Asset<Vec<Image>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 518 |     rook_attack_up: Asset<Vec<Image>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^
[INFO] [stdout] 519 |     rook_attack_right: Asset<Vec<Image>>,
[INFO] [stdout] 520 |     rook_attack_left: Asset<Vec<Image>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `std::result::Result` that must be used
[INFO] [stdout]     --> src/main.rs:1666:5
[INFO] [stdout]      |
[INFO] [stdout] 1666 | /     char_map.execute(|char_map| {
[INFO] [stdout] 1667 | |         draw_char(&char_map, window, pos, tile.glyph, tile_color);
[INFO] [stdout] 1668 | |         Ok(())
[INFO] [stdout] 1669 | |     });
[INFO] [stdout]      | |______^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout]      = note: `#[warn(unused_must_use)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]      |
[INFO] [stdout] 1666 |     let _ = char_map.execute(|char_map| {
[INFO] [stdout]      |     +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 55.66s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: winit v0.19.0
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 5`
[INFO] running `Command { std: "docker" "inspect" "119a3b1dd89552e13f475037f6211d219675b7d822de92b121661e6677a7a562", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "119a3b1dd89552e13f475037f6211d219675b7d822de92b121661e6677a7a562", kill_on_drop: false }`
[INFO] [stdout] 119a3b1dd89552e13f475037f6211d219675b7d822de92b121661e6677a7a562
