[INFO] cloning repository https://github.com/AaronWang-code/2D-Game [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/AaronWang-code/2D-Game" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FAaronWang-code%2F2D-Game", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FAaronWang-code%2F2D-Game'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] b60b3b7e93722d39874217697f3b4812e2709eb1 [INFO] checking AaronWang-code/2D-Game against try#39605810efb1a0d52f955bfba9e4eec7a01d5deb for pr-153692 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FAaronWang-code%2F2D-Game" "/workspace/builds/worker-5-tc2/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-5-tc2/source'... [INFO] [stderr] done. 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[INFO] removed /workspace/builds/worker-5-tc2/source/.cargo/config.toml [INFO] started tweaking git repo https://github.com/AaronWang-code/2D-Game [INFO] finished tweaking git repo https://github.com/AaronWang-code/2D-Game [INFO] tweaked toml for git repo https://github.com/AaronWang-code/2D-Game written to /workspace/builds/worker-5-tc2/source/Cargo.toml [INFO] validating manifest of git repo https://github.com/AaronWang-code/2D-Game on toolchain 39605810efb1a0d52f955bfba9e4eec7a01d5deb [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+39605810efb1a0d52f955bfba9e4eec7a01d5deb" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] crate git repo https://github.com/AaronWang-code/2D-Game already has a lockfile, it will not be regenerated [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+39605810efb1a0d52f955bfba9e4eec7a01d5deb" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+39605810efb1a0d52f955bfba9e4eec7a01d5deb" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 1bec76bc70d4cc812ab9fccdca5de5d677899f46923e84a11e8b669821694188 [INFO] running `Command { std: "docker" "start" "-a" "1bec76bc70d4cc812ab9fccdca5de5d677899f46923e84a11e8b669821694188", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "1bec76bc70d4cc812ab9fccdca5de5d677899f46923e84a11e8b669821694188", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "1bec76bc70d4cc812ab9fccdca5de5d677899f46923e84a11e8b669821694188", kill_on_drop: false }` [INFO] [stdout] 1bec76bc70d4cc812ab9fccdca5de5d677899f46923e84a11e8b669821694188 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+39605810efb1a0d52f955bfba9e4eec7a01d5deb" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] d6c7c076ee6fc9e9638b3bd8f72aa07e0e9c038e0626ee450c6994f44accaaf2 [INFO] running `Command { std: "docker" "start" "-a" "d6c7c076ee6fc9e9638b3bd8f72aa07e0e9c038e0626ee450c6994f44accaaf2", kill_on_drop: false }` [INFO] [stderr] Compiling quote v1.0.45 [INFO] [stderr] Compiling libc v0.2.183 [INFO] [stderr] Checking once_cell v1.21.4 [INFO] [stderr] Compiling crossbeam-utils v0.8.21 [INFO] [stderr] Checking pin-project-lite v0.2.17 [INFO] [stderr] Compiling zerocopy v0.8.42 [INFO] [stderr] Checking bitflags v2.11.0 [INFO] [stderr] Checking arrayvec v0.7.6 [INFO] [stderr] Compiling hashbrown v0.16.1 [INFO] [stderr] Compiling toml_datetime v0.6.11 [INFO] [stderr] Compiling winnow v0.7.15 [INFO] [stderr] Checking smallvec v1.15.1 [INFO] [stderr] Checking tracing-core v0.1.36 [INFO] [stderr] Compiling syn v2.0.117 [INFO] [stderr] Checking parking v2.2.1 [INFO] [stderr] Compiling getrandom v0.4.2 [INFO] [stderr] Checking rand_core v0.10.0 [INFO] [stderr] Compiling libm v0.2.16 [INFO] [stderr] Checking concurrent-queue v2.5.0 [INFO] [stderr] Compiling indexmap v2.13.0 [INFO] [stderr] Compiling num-traits v0.2.19 [INFO] [stderr] Checking cpufeatures v0.3.0 [INFO] [stderr] Checking chacha20 v0.10.0 [INFO] [stderr] Compiling ahash v0.8.12 [INFO] [stderr] Checking slab v0.4.12 [INFO] [stderr] Checking futures-core v0.3.32 [INFO] [stderr] Checking event-listener v5.4.1 [INFO] [stderr] Checking futures-io v0.3.32 [INFO] [stderr] Compiling typeid v1.0.3 [INFO] [stderr] Checking event-listener-strategy v0.5.4 [INFO] [stderr] Checking smol_str v0.2.2 [INFO] [stderr] Compiling erased-serde v0.4.10 [INFO] [stderr] Checking futures-lite v2.6.1 [INFO] [stderr] Checking getrandom v0.2.17 [INFO] [stderr] Checking rand_core v0.6.4 [INFO] [stderr] Compiling toml_edit v0.22.27 [INFO] [stderr] Checking rand v0.10.0 [INFO] [stderr] Checking getrandom v0.3.4 [INFO] [stderr] Checking web-time v1.1.0 [INFO] [stderr] Checking async-task v4.7.1 [INFO] [stderr] Checking fixedbitset v0.4.2 [INFO] [stderr] Checking async-channel v2.5.0 [INFO] [stderr] Compiling uuid v1.22.0 [INFO] [stderr] Checking bevy_ptr v0.14.2 [INFO] [stderr] Checking async-executor v1.14.0 [INFO] [stderr] Checking fixedbitset v0.5.7 [INFO] [stderr] Checking nonmax v0.5.5 [INFO] [stderr] Checking bevy_tasks v0.14.2 [INFO] [stderr] Checking memchr v2.8.0 [INFO] [stderr] Checking libloading v0.8.9 [INFO] [stderr] Compiling cfg_aliases v0.1.1 [INFO] [stderr] Checking foldhash v0.1.5 [INFO] [stderr] Checking crossbeam-channel v0.5.15 [INFO] [stderr] Checking raw-window-handle v0.6.2 [INFO] [stderr] Checking regex-syntax v0.8.10 [INFO] [stderr] Checking hashbrown v0.15.5 [INFO] [stderr] Checking bit-vec v0.6.3 [INFO] [stderr] Checking lock_api v0.4.14 [INFO] [stderr] Checking aho-corasick v1.1.4 [INFO] [stderr] Checking parking_lot_core v0.9.12 [INFO] [stderr] Checking unicode-width v0.1.14 [INFO] [stderr] Compiling find-msvc-tools v0.1.9 [INFO] [stderr] Checking parking_lot v0.12.5 [INFO] [stderr] Checking codespan-reporting v0.11.1 [INFO] [stderr] Compiling cc v1.2.57 [INFO] [stderr] Checking bit-set v0.5.3 [INFO] [stderr] Checking spirv v0.3.0+sdk-1.3.268.0 [INFO] [stderr] Compiling bevy_macro_utils v0.14.2 [INFO] [stderr] Checking unicode-xid v0.2.6 [INFO] [stderr] Checking simd-adler32 v0.3.8 [INFO] [stderr] Compiling ash v0.37.3+1.3.251 [INFO] [stderr] Compiling khronos-egl v6.0.0 [INFO] [stderr] Checking ppv-lite86 v0.2.21 [INFO] [stderr] Checking hexf-parse v0.2.1 [INFO] [stderr] Checking piper v0.2.5 [INFO] [stderr] Compiling encase_derive_impl v0.8.0 [INFO] [stderr] Compiling wgpu-hal v0.21.1 [INFO] [stderr] Checking rand_chacha v0.3.1 [INFO] [stderr] Checking gpu-alloc-types v0.3.0 [INFO] [stderr] Checking gpu-descriptor-types v0.2.0 [INFO] [stderr] Checking regex-automata v0.4.14 [INFO] [stderr] Checking rand v0.8.5 [INFO] [stderr] Checking wgpu-types v0.20.0 [INFO] [stderr] Checking libloading v0.7.4 [INFO] [stderr] Checking accesskit v0.14.0 [INFO] [stderr] Checking miniz_oxide v0.8.9 [INFO] [stderr] Compiling blake3 v1.8.3 [INFO] [stderr] Checking gpu-descriptor v0.3.2 [INFO] [stderr] Checking gpu-alloc v0.6.0 [INFO] [stderr] Checking blocking v1.6.2 [INFO] [stderr] Compiling wgpu-core v0.21.1 [INFO] [stderr] Checking async-lock v3.4.2 [INFO] [stderr] Checking constant_time_eq v0.4.2 [INFO] [stderr] Checking typewit v1.14.2 [INFO] [stderr] Checking glow v0.13.1 [INFO] [stderr] Checking renderdoc-sys v1.1.0 [INFO] [stderr] Checking event-listener v2.5.3 [INFO] [stderr] Compiling bytemuck_derive v1.10.2 [INFO] [stderr] Compiling serde_derive v1.0.228 [INFO] [stderr] Compiling thiserror-impl v1.0.69 [INFO] [stderr] Compiling tracing-attributes v0.1.31 [INFO] [stderr] Compiling bevy_utils_proc_macros v0.14.2 [INFO] [stderr] Compiling bevy_reflect_derive v0.14.2 [INFO] [stderr] Compiling bevy_ecs_macros v0.14.2 [INFO] [stderr] Compiling bevy_derive v0.14.2 [INFO] [stderr] Compiling litrs v1.0.0 [INFO] [stderr] Checking thiserror v1.0.69 [INFO] [stderr] Checking naga v0.20.0 [INFO] [stderr] Checking bytemuck v1.25.0 [INFO] [stderr] Checking profiling v1.0.17 [INFO] [stderr] Compiling document-features v0.2.12 [INFO] [stderr] Checking tracing v0.1.44 [INFO] [stderr] Checking async-fs v2.2.0 [INFO] [stderr] Checking const_panic v0.2.15 [INFO] [stderr] Checking async-broadcast v0.5.1 [INFO] [stderr] Compiling bevy_asset_macros v0.14.2 [INFO] [stderr] Compiling encase_derive v0.8.0 [INFO] [stderr] Checking flate2 v1.1.9 [INFO] [stderr] Checking fdeflate v0.3.7 [INFO] [stderr] Compiling wgpu v0.20.1 [INFO] [stderr] Checking const_soft_float v0.1.4 [INFO] [stderr] Checking pxfm v0.1.28 [INFO] [stderr] Checking png v0.18.1 [INFO] [stderr] Checking twox-hash v1.6.3 [INFO] [stderr] Checking constgebra v0.1.4 [INFO] [stderr] Checking regex v1.12.3 [INFO] [stderr] Checking sysinfo v0.30.13 [INFO] [stderr] Checking byteorder-lite v0.1.0 [INFO] [stderr] Checking const-fnv1a-hash v1.1.0 [INFO] [stderr] Checking unicode-ident v1.0.24 [INFO] [stderr] Checking data-encoding v2.10.0 [INFO] [stderr] Checking ruzstd v0.7.3 [INFO] [stderr] Compiling bevy_render_macros v0.14.2 [INFO] [stderr] Compiling bevy_encase_derive v0.14.2 [INFO] [stderr] Checking ktx2 v0.3.0 [INFO] [stderr] Compiling rustix v1.1.4 [INFO] [stderr] Checking approx v0.5.1 [INFO] [stderr] Checking linux-raw-sys v0.12.1 [INFO] [stderr] Compiling alsa-sys v0.3.1 [INFO] [stderr] Checking radsort v0.1.1 [INFO] [stderr] Compiling rustix v0.38.44 [INFO] [stderr] Checking serde v1.0.228 [INFO] [stderr] Compiling zmij v1.0.21 [INFO] [stderr] Checking byteorder v1.5.0 [INFO] [stderr] Compiling nix v0.29.0 [INFO] [stderr] Checking symphonia-core v0.5.5 [INFO] [stderr] Checking matchers v0.2.0 [INFO] [stderr] Checking glam v0.27.0 [INFO] [stderr] Checking hashbrown v0.14.5 [INFO] [stderr] Checking petgraph v0.6.5 [INFO] [stderr] Checking ron v0.8.1 [INFO] [stderr] Checking bevy_utils v0.14.2 [INFO] [stderr] Checking moxcms v0.8.1 [INFO] [stderr] Compiling libudev-sys v0.1.4 [INFO] [stderr] Checking euclid v0.22.13 [INFO] [stderr] Checking tracing-log v0.2.0 [INFO] [stderr] Checking svg_fmt v0.4.5 [INFO] [stderr] Checking ttf-parser v0.25.1 [INFO] [stderr] Compiling cpal v0.15.3 [INFO] [stderr] Checking linux-raw-sys v0.4.15 [INFO] [stderr] Compiling serde_json v1.0.149 [INFO] [stderr] Checking tracing-subscriber v0.3.23 [INFO] [stderr] Checking guillotiere v0.6.2 [INFO] [stderr] Checking alsa v0.9.1 [INFO] [stderr] Compiling winit v0.30.13 [INFO] [stderr] Checking owned_ttf_parser v0.25.1 [INFO] [stderr] Checking dlib v0.5.3 [INFO] [stderr] Checking inotify-sys v0.1.5 [INFO] [stderr] Compiling slotmap v1.1.1 [INFO] [stderr] Checking bevy_reflect v0.14.2 [INFO] [stderr] Checking encase v0.8.0 [INFO] [stderr] Checking hexasphere v12.0.0 [INFO] [stderr] Checking bevy_mikktspace v0.14.2 [INFO] [stderr] Checking rectangle-pack v0.4.2 [INFO] [stderr] Checking xkeysym v0.2.1 [INFO] [stderr] Checking as-raw-xcb-connection v1.0.1 [INFO] [stderr] Compiling inflections v1.1.1 [INFO] [stderr] Checking dasp_sample v0.11.0 [INFO] [stderr] Checking polling v3.11.0 [INFO] [stderr] Checking gethostname v1.1.0 [INFO] [stderr] Checking x11rb-protocol v0.13.2 [INFO] [stderr] Checking ab_glyph_rasterizer v0.1.10 [INFO] [stderr] Checking image v0.25.10 [INFO] [stderr] Checking tinyvec v1.11.0 [INFO] [stderr] Checking ab_glyph v0.2.32 [INFO] [stderr] Checking naga_oil v0.14.0 [INFO] [stderr] Checking xkbcommon-dl v0.4.2 [INFO] [stderr] Compiling gltf-derive v1.4.1 [INFO] [stderr] Checking symphonia-metadata v0.5.5 [INFO] [stderr] Checking inotify v0.10.2 [INFO] [stderr] Checking x11-dl v2.21.0 [INFO] [stderr] Checking ogg v0.8.0 [INFO] [stderr] Checking calloop v0.13.0 [INFO] [stderr] Checking dpi v0.1.2 [INFO] [stderr] Checking xi-unicode v0.3.0 [INFO] [stderr] Checking cursor-icon v1.2.0 [INFO] [stderr] Compiling gilrs v0.10.10 [INFO] [stderr] Checking vec_map v0.8.2 [INFO] [stderr] Checking glyph_brush_layout v0.2.4 [INFO] [stderr] Checking gilrs-core v0.5.15 [INFO] [stderr] Checking lewton v0.10.2 [INFO] [stderr] Checking gltf-json v1.4.1 [INFO] [stderr] Checking safe_arch v0.7.4 [INFO] [stderr] Compiling matrixmultiply v0.3.10 [INFO] [stderr] Checking grid v0.14.0 [INFO] [stderr] Checking wide v0.7.33 [INFO] [stderr] Checking taffy v0.5.2 [INFO] [stderr] Checking rodio v0.18.1 [INFO] [stderr] Checking symphonia-utils-xiph v0.5.5 [INFO] [stderr] Compiling bevy_state_macros v0.14.2 [INFO] [stderr] Checking bevy_ecs v0.14.2 [INFO] [stderr] Checking bevy_math v0.14.2 [INFO] [stderr] Compiling bevy_gizmos_macros v0.14.2 [INFO] [stderr] Checking num-complex v0.4.6 [INFO] [stderr] Checking num-integer v0.1.46 [INFO] [stderr] Checking rawpointer v0.2.1 [INFO] [stderr] Checking num-rational v0.4.2 [INFO] [stderr] Checking simba v0.9.1 [INFO] [stderr] Compiling nalgebra-macros v0.2.2 [INFO] [stderr] Checking crossbeam-epoch v0.9.18 [INFO] [stderr] Checking extended v0.1.0 [INFO] [stderr] Checking robust v1.2.0 [INFO] [stderr] Checking symphonia-format-riff v0.5.5 [INFO] [stderr] Checking gltf v1.4.1 [INFO] [stderr] Checking crossbeam-deque v0.8.6 [INFO] [stderr] Checking spade v2.15.0 [INFO] [stderr] Checking symphonia-format-ogg v0.5.5 [INFO] [stderr] Checking symphonia-codec-vorbis v0.5.5 [INFO] [stderr] Checking symphonia-codec-pcm v0.5.5 [INFO] [stderr] Compiling num-derive v0.4.2 [INFO] [stderr] Checking ordered-float v4.6.0 [INFO] [stderr] Checking crossbeam-queue v0.3.12 [INFO] [stderr] Checking mint v0.5.9 [INFO] [stderr] Checking either v1.15.0 [INFO] [stderr] Checking crossbeam v0.8.4 [INFO] [stderr] Checking glam v0.25.0 [INFO] [stderr] Checking symphonia v0.5.5 [INFO] [stderr] Checking ringbuf v0.3.3 [INFO] [stderr] Checking atomic-arena v0.1.2 [INFO] [stderr] Checking bincode v1.3.3 [INFO] [stderr] Checking bevy_color v0.14.3 [INFO] [stderr] Checking nalgebra v0.33.2 [INFO] [stderr] Checking kira v0.8.7 [INFO] [stderr] Checking x11rb v0.13.2 [INFO] [stderr] Checking bevy_app v0.14.2 [INFO] [stderr] Checking bevy_core v0.14.2 [INFO] [stderr] Checking bevy_time v0.14.2 [INFO] [stderr] Checking bevy_a11y v0.14.2 [INFO] [stderr] Checking bevy_asset v0.14.2 [INFO] [stderr] Checking bevy_log v0.14.2 [INFO] [stderr] Checking bevy_input v0.14.2 [INFO] [stderr] Checking bevy_window v0.14.2 [INFO] [stderr] Checking bevy_hierarchy v0.14.2 [INFO] [stderr] Checking bevy_diagnostic v0.14.2 [INFO] [stderr] Checking bevy_transform v0.14.2 [INFO] [stderr] Checking bevy_state v0.14.2 [INFO] [stderr] Checking bevy_gilrs v0.14.2 [INFO] [stderr] Checking accesskit_winit v0.20.4 [INFO] [stderr] Checking bevy_winit v0.14.2 [INFO] [stderr] Checking bevy_render v0.14.2 [INFO] [stderr] Checking bevy_audio v0.14.2 [INFO] [stderr] Checking parry2d v0.16.1 [INFO] [stderr] Checking rapier2d v0.21.0 [INFO] [stderr] Checking bevy_core_pipeline v0.14.2 [INFO] [stderr] Checking bevy_scene v0.14.2 [INFO] [stderr] Checking bevy_animation v0.14.2 [INFO] [stderr] Checking bevy_sprite v0.14.2 [INFO] [stderr] Checking bevy_pbr v0.14.2 [INFO] [stderr] Checking bevy_text v0.14.2 [INFO] [stderr] Checking bevy_ui v0.14.2 [INFO] [stderr] Checking bevy_gltf v0.14.2 [INFO] [stderr] Checking bevy_gizmos v0.14.2 [INFO] [stderr] Checking bevy_internal v0.14.2 [INFO] [stderr] Checking bevy v0.14.2 [INFO] [stderr] Checking bevy_kira_audio v0.20.0 [INFO] [stderr] Checking bevy_rapier2d v0.27.0 [INFO] [stderr] Checking echoes_in_the_fog v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused import: `Team` [INFO] [stdout] --> src/gameplay/combat/hitbox.rs:7:60 [INFO] [stdout] | [INFO] [stdout] 7 | use crate::gameplay::combat::components::{Hitbox, Hurtbox, Team}; [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Velocity` [INFO] [stdout] --> src/gameplay/enemy/systems.rs:13:57 [INFO] [stdout] | [INFO] [stdout] 13 | use crate::gameplay::player::components::{Gold, Health, Velocity}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ROOM_HALF_HEIGHT` [INFO] [stdout] --> src/gameplay/map/doors.rs:3:24 [INFO] [stdout] | [INFO] [stdout] 3 | use crate::constants::{ROOM_HALF_HEIGHT, ROOM_HALF_WIDTH}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `bevy::prelude::*` [INFO] [stdout] --> src/prelude.rs:1:9 [INFO] [stdout] | [INFO] [stdout] 1 | pub use bevy::prelude::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::constants::*` [INFO] [stdout] --> src/prelude.rs:3:9 [INFO] [stdout] | [INFO] [stdout] 3 | pub use crate::constants::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::states::*` [INFO] [stdout] --> src/prelude.rs:4:9 [INFO] [stdout] | [INFO] [stdout] 4 | pub use crate::states::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Team` [INFO] [stdout] --> src/gameplay/combat/hitbox.rs:7:60 [INFO] [stdout] | [INFO] [stdout] 7 | use crate::gameplay::combat::components::{Hitbox, Hurtbox, Team}; [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Velocity` [INFO] [stdout] --> src/gameplay/enemy/systems.rs:13:57 [INFO] [stdout] | [INFO] [stdout] 13 | use crate::gameplay::player::components::{Gold, Health, Velocity}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ROOM_HALF_HEIGHT` [INFO] [stdout] --> src/gameplay/map/doors.rs:3:24 [INFO] [stdout] | [INFO] [stdout] 3 | use crate::constants::{ROOM_HALF_HEIGHT, ROOM_HALF_WIDTH}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `bevy::prelude::*` [INFO] [stdout] --> src/prelude.rs:1:9 [INFO] [stdout] | [INFO] [stdout] 1 | pub use bevy::prelude::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::constants::*` [INFO] [stdout] --> src/prelude.rs:3:9 [INFO] [stdout] | [INFO] [stdout] 3 | pub use crate::constants::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::states::*` [INFO] [stdout] --> src/prelude.rs:4:9 [INFO] [stdout] | [INFO] [stdout] 4 | pub use crate::states::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated struct `bevy::prelude::ReceivedCharacter`: Use `KeyboardInput` instead. [INFO] [stdout] --> src/coop/ui.rs:119:28 [INFO] [stdout] | [INFO] [stdout] 119 | mut chars: EventReader, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(deprecated)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated struct `bevy::prelude::ReceivedCharacter`: Use `KeyboardInput` instead. [INFO] [stdout] --> src/pvp/ui.rs:122:28 [INFO] [stdout] | [INFO] [stdout] 122 | mut chars: EventReader, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated struct `bevy::prelude::ReceivedCharacter`: Use `KeyboardInput` instead. [INFO] [stdout] --> src/coop/ui.rs:119:28 [INFO] [stdout] | [INFO] [stdout] 119 | mut chars: EventReader, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(deprecated)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated struct `bevy::prelude::ReceivedCharacter`: Use `KeyboardInput` instead. [INFO] [stdout] --> src/pvp/ui.rs:122:28 [INFO] [stdout] | [INFO] [stdout] 122 | mut chars: EventReader, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated field `bevy::prelude::ReceivedCharacter::char`: Use `KeyboardInput` instead. [INFO] [stdout] --> src/coop/ui.rs:146:18 [INFO] [stdout] | [INFO] [stdout] 146 | for c in ev.char.chars() { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated field `bevy::prelude::ReceivedCharacter::char`: Use `KeyboardInput` instead. [INFO] [stdout] --> src/coop/ui.rs:146:18 [INFO] [stdout] | [INFO] [stdout] 146 | for c in ev.char.chars() { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated field `bevy::prelude::ReceivedCharacter::char`: Use `KeyboardInput` instead. [INFO] [stdout] --> src/pvp/ui.rs:150:18 [INFO] [stdout] | [INFO] [stdout] 150 | for c in ev.char.chars() { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated field `bevy::prelude::ReceivedCharacter::char`: Use `KeyboardInput` instead. [INFO] [stdout] --> src/pvp/ui.rs:150:18 [INFO] [stdout] | [INFO] [stdout] 150 | for c in ev.char.chars() { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/core/save.rs:179:5 [INFO] [stdout] | [INFO] [stdout] 179 | mut achievements: Option>, [INFO] [stdout] | ----^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `data` [INFO] [stdout] --> src/gameplay/enemy/boss.rs:122:26 [INFO] [stdout] | [INFO] [stdout] 122 | pub fn spawn_boss_bundle(data: &GameDataRegistry) -> (EnemyKind, BossPhase, BossPatternTimer) { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_data` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/core/save.rs:179:5 [INFO] [stdout] | [INFO] [stdout] 179 | mut achievements: Option>, [INFO] [stdout] | ----^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `data` [INFO] [stdout] --> src/gameplay/enemy/systems.rs:298:5 [INFO] [stdout] | [INFO] [stdout] 298 | data: Res, [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_data` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/gameplay/map/generator.rs:21:5 [INFO] [stdout] | [INFO] [stdout] 21 | mut visited: Option>, [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/gameplay/map/transitions.rs:114:5 [INFO] [stdout] | [INFO] [stdout] 114 | mut visited: Option>, [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `e` [INFO] [stdout] --> src/gameplay/map/transitions.rs:123:17 [INFO] [stdout] | [INFO] [stdout] 123 | let e = commands [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_e` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `data` [INFO] [stdout] --> src/gameplay/enemy/boss.rs:122:26 [INFO] [stdout] | [INFO] [stdout] 122 | pub fn spawn_boss_bundle(data: &GameDataRegistry) -> (EnemyKind, BossPhase, BossPatternTimer) { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_data` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/gameplay/puzzle/pressure_plate.rs:61:5 [INFO] [stdout] | [INFO] [stdout] 61 | mut room_state: ResMut, [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/gameplay/puzzle/switch_order.rs:94:5 [INFO] [stdout] | [INFO] [stdout] 94 | mut room_state: ResMut, [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/gameplay/puzzle/trap.rs:67:5 [INFO] [stdout] | [INFO] [stdout] 67 | mut room_state: ResMut, [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `data` [INFO] [stdout] --> src/gameplay/enemy/systems.rs:298:5 [INFO] [stdout] | [INFO] [stdout] 298 | data: Res, [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_data` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `data` [INFO] [stdout] --> src/gameplay/rewards/systems.rs:64:5 [INFO] [stdout] | [INFO] [stdout] 64 | data: Option>, [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_data` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/gameplay/map/generator.rs:21:5 [INFO] [stdout] | [INFO] [stdout] 21 | mut visited: Option>, [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/gameplay/map/transitions.rs:114:5 [INFO] [stdout] | [INFO] [stdout] 114 | mut visited: Option>, [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `e` [INFO] [stdout] --> src/gameplay/map/transitions.rs:123:17 [INFO] [stdout] | [INFO] [stdout] 123 | let e = commands [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_e` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/coop/net.rs:212:5 [INFO] [stdout] | [INFO] [stdout] 212 | mut net: ResMut, [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/gameplay/puzzle/pressure_plate.rs:61:5 [INFO] [stdout] | [INFO] [stdout] 61 | mut room_state: ResMut, [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/gameplay/puzzle/switch_order.rs:94:5 [INFO] [stdout] | [INFO] [stdout] 94 | mut room_state: ResMut, [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/gameplay/puzzle/trap.rs:67:5 [INFO] [stdout] | [INFO] [stdout] 67 | mut room_state: ResMut, [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `data` [INFO] [stdout] --> src/gameplay/rewards/systems.rs:64:5 [INFO] [stdout] | [INFO] [stdout] 64 | data: Option>, [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_data` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/pvp/net.rs:119:5 [INFO] [stdout] | [INFO] [stdout] 119 | mut config: ResMut, [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `p1_l` [INFO] [stdout] --> src/pvp/systems.rs:254:15 [INFO] [stdout] | [INFO] [stdout] 254 | let (Some(p1_l), Some(p2_l), Some(p1_h), Some(p2_h)) = (p1_lives, p2_lives, p1_hp, p2_hp) else { return }; [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_p1_l` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/coop/net.rs:212:5 [INFO] [stdout] | [INFO] [stdout] 212 | mut net: ResMut, [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `p2_l` [INFO] [stdout] --> src/pvp/systems.rs:254:27 [INFO] [stdout] | [INFO] [stdout] 254 | let (Some(p1_l), Some(p2_l), Some(p1_h), Some(p2_h)) = (p1_lives, p2_lives, p1_hp, p2_hp) else { return }; [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_p2_l` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/pvp/net.rs:119:5 [INFO] [stdout] | [INFO] [stdout] 119 | mut config: ResMut, [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `p1_l` [INFO] [stdout] --> src/pvp/systems.rs:254:15 [INFO] [stdout] | [INFO] [stdout] 254 | let (Some(p1_l), Some(p2_l), Some(p1_h), Some(p2_h)) = (p1_lives, p2_lives, p1_hp, p2_hp) else { return }; [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_p1_l` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `p2_l` [INFO] [stdout] --> src/pvp/systems.rs:254:27 [INFO] [stdout] | [INFO] [stdout] 254 | let (Some(p1_l), Some(p2_l), Some(p1_h), Some(p2_h)) = (p1_lives, p2_lives, p1_hp, p2_hp) else { return }; [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_p2_l` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `WINDOW_WIDTH` is never used [INFO] [stdout] --> src/constants.rs:3:11 [INFO] [stdout] | [INFO] [stdout] 3 | pub const WINDOW_WIDTH: f32 = 1280.0; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `WINDOW_HEIGHT` is never used [INFO] [stdout] --> src/constants.rs:4:11 [INFO] [stdout] | [INFO] [stdout] 4 | pub const WINDOW_HEIGHT: f32 = 720.0; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `CAMERA_ZOOM` is never used [INFO] [stdout] --> src/constants.rs:7:11 [INFO] [stdout] | [INFO] [stdout] 7 | pub const CAMERA_ZOOM: f32 = 1.0; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `PLAYER_RADIUS` is never used [INFO] [stdout] --> src/constants.rs:12:11 [INFO] [stdout] | [INFO] [stdout] 12 | pub const PLAYER_RADIUS: f32 = 16.0; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `ENEMY_RADIUS` is never used [INFO] [stdout] --> src/constants.rs:13:11 [INFO] [stdout] | [INFO] [stdout] 13 | pub const ENEMY_RADIUS: f32 = 14.0; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `PROJECTILE_RADIUS` is never used [INFO] [stdout] --> src/constants.rs:14:11 [INFO] [stdout] | [INFO] [stdout] 14 | pub const PROJECTILE_RADIUS: f32 = 6.0; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `audio` is never read [INFO] [stdout] --> src/core/assets.rs:11:9 [INFO] [stdout] | [INFO] [stdout] 8 | pub struct GameAssets { [INFO] [stdout] | ---------- field in this struct [INFO] [stdout] ... [INFO] [stdout] 11 | pub audio: AudioHandles, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `GameAssets` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `ui_click`, `attack`, `dash`, and `hit` are never read [INFO] [stdout] --> src/core/assets.rs:21:9 [INFO] [stdout] | [INFO] [stdout] 20 | pub struct AudioHandles { [INFO] [stdout] | ------------ fields in this struct [INFO] [stdout] 21 | pub ui_click: Handle, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] 22 | pub attack: Handle, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] 23 | pub dash: Handle, [INFO] [stdout] | ^^^^ [INFO] [stdout] 24 | pub hit: Handle, [INFO] [stdout] | ^^^ [INFO] [stdout] | [INFO] [stdout] = note: `AudioHandles` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `play_sfx_ui_click` is never used [INFO] [stdout] --> src/core/audio.rs:12:8 [INFO] [stdout] | [INFO] [stdout] 12 | pub fn play_sfx_ui_click(_audio: Res, _assets: Res) {} [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `play_sfx_attack` is never used [INFO] [stdout] --> src/core/audio.rs:13:8 [INFO] [stdout] | [INFO] [stdout] 13 | pub fn play_sfx_attack(_audio: Res, _assets: Res) {} [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `play_sfx_dash` is never used [INFO] [stdout] --> src/core/audio.rs:14:8 [INFO] [stdout] | [INFO] [stdout] 14 | pub fn play_sfx_dash(_audio: Res, _assets: Res) {} [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `play_sfx_hit` is never used [INFO] [stdout] --> src/core/audio.rs:15:8 [INFO] [stdout] | [INFO] [stdout] 15 | pub fn play_sfx_hit(_audio: Res, _assets: Res) {} [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `source` is never read [INFO] [stdout] --> src/core/events.rs:10:9 [INFO] [stdout] | [INFO] [stdout] 8 | pub struct DamageEvent { [INFO] [stdout] | ----------- field in this struct [INFO] [stdout] 9 | pub target: Entity, [INFO] [stdout] 10 | pub source: Option, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `DamageEvent` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `target_team` is never read [INFO] [stdout] --> src/core/events.rs:22:9 [INFO] [stdout] | [INFO] [stdout] 18 | pub struct DamageAppliedEvent { [INFO] [stdout] | ------------------ field in this struct [INFO] [stdout] ... [INFO] [stdout] 22 | pub target_team: Option, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `DamageAppliedEvent` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `room` is never read [INFO] [stdout] --> src/core/events.rs:45:9 [INFO] [stdout] | [INFO] [stdout] 44 | pub struct DoorOpenEvent { [INFO] [stdout] | ------------- field in this struct [INFO] [stdout] 45 | pub room: RoomId, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `DoorOpenEvent` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `room` is never read [INFO] [stdout] --> src/core/events.rs:50:9 [INFO] [stdout] | [INFO] [stdout] 49 | pub struct SpawnEnemyEvent { [INFO] [stdout] | --------------- field in this struct [INFO] [stdout] 50 | pub room: RoomId, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `SpawnEnemyEvent` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `phase` is never read [INFO] [stdout] --> src/core/events.rs:55:9 [INFO] [stdout] | [INFO] [stdout] 54 | pub struct BossPhaseChangeEvent { [INFO] [stdout] | -------------------- field in this struct [INFO] [stdout] 55 | pub phase: u8, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `BossPhaseChangeEvent` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `rewards` is never read [INFO] [stdout] --> src/data/registry.rs:10:9 [INFO] [stdout] | [INFO] [stdout] 6 | pub struct GameDataRegistry { [INFO] [stdout] | ---------------- field in this struct [INFO] [stdout] ... [INFO] [stdout] 10 | pub rewards: RewardsConfig, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `GameDataRegistry` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `can_crit` is never read [INFO] [stdout] --> src/gameplay/combat/components.rs:24:9 [INFO] [stdout] | [INFO] [stdout] 18 | pub struct Hitbox { [INFO] [stdout] | ------ field in this struct [INFO] [stdout] ... [INFO] [stdout] 24 | pub can_crit: bool, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `Hitbox` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `0` is never read [INFO] [stdout] --> src/gameplay/enemy/components.rs:40:23 [INFO] [stdout] | [INFO] [stdout] 40 | pub struct TeamMarker(pub Team); [INFO] [stdout] | ---------- ^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | field in this struct [INFO] [stdout] | [INFO] [stdout] = help: consider removing this field [INFO] [stdout] = note: `TeamMarker` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `dir` is never read [INFO] [stdout] --> src/gameplay/map/doors.rs:20:9 [INFO] [stdout] | [INFO] [stdout] 18 | pub struct Door { [INFO] [stdout] | ---- field in this struct [INFO] [stdout] 19 | pub to: RoomId, [INFO] [stdout] 20 | pub dir: Direction, [INFO] [stdout] | ^^^ [INFO] [stdout] | [INFO] [stdout] = note: `Door` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `lock_room_doors` is never used [INFO] [stdout] --> src/gameplay/map/doors.rs:81:8 [INFO] [stdout] | [INFO] [stdout] 81 | pub fn lock_room_doors(mut room_state: ResMut) { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `unlock_room_doors` is never used [INFO] [stdout] --> src/gameplay/map/doors.rs:85:8 [INFO] [stdout] | [INFO] [stdout] 85 | pub fn unlock_room_doors(mut room_state: ResMut) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `as_vec2` is never used [INFO] [stdout] --> src/gameplay/map/room.rs:26:12 [INFO] [stdout] | [INFO] [stdout] 25 | impl Direction { [INFO] [stdout] | -------------- method in this implementation [INFO] [stdout] 26 | pub fn as_vec2(self) -> Vec2 { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `half_size` is never read [INFO] [stdout] --> src/gameplay/map/room.rs:43:9 [INFO] [stdout] | [INFO] [stdout] 42 | pub struct RoomBounds { [INFO] [stdout] | ---------- field in this struct [INFO] [stdout] 43 | pub half_size: Vec2, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `RoomBounds` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `bounds` is never read [INFO] [stdout] --> src/gameplay/map/room.rs:51:9 [INFO] [stdout] | [INFO] [stdout] 47 | pub struct RoomData { [INFO] [stdout] | -------- field in this struct [INFO] [stdout] ... [INFO] [stdout] 51 | pub bounds: RoomBounds, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `RoomData` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `Attack` is never constructed [INFO] [stdout] --> src/gameplay/player/components.rs:57:5 [INFO] [stdout] | [INFO] [stdout] 54 | pub enum AnimationState { [INFO] [stdout] | -------------- variant in this enum [INFO] [stdout] ... [INFO] [stdout] 57 | Attack, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `AnimationState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `0` is never read [INFO] [stdout] --> src/gameplay/player/components.rs:127:23 [INFO] [stdout] | [INFO] [stdout] 127 | pub struct TeamMarker(pub Team); [INFO] [stdout] | ---------- ^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | field in this struct [INFO] [stdout] | [INFO] [stdout] = help: consider removing this field [INFO] [stdout] = note: `TeamMarker` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `get_floor_difficulty_multiplier` is never used [INFO] [stdout] --> src/gameplay/progression/difficulty.rs:3:8 [INFO] [stdout] | [INFO] [stdout] 3 | pub fn get_floor_difficulty_multiplier(data: &GameDataRegistry, floor: u32) -> f32 { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `go_to_next_floor` is never used [INFO] [stdout] --> src/gameplay/progression/floor.rs:30:8 [INFO] [stdout] | [INFO] [stdout] 30 | pub fn go_to_next_floor(mut floor: ResMut) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `kills`, `damage_done`, and `damage_taken` are never read [INFO] [stdout] --> src/gameplay/progression/stats.rs:6:9 [INFO] [stdout] | [INFO] [stdout] 4 | pub struct RunStats { [INFO] [stdout] | -------- fields in this struct [INFO] [stdout] 5 | pub time_s: f32, [INFO] [stdout] 6 | pub kills: u32, [INFO] [stdout] | ^^^^^ [INFO] [stdout] 7 | pub damage_done: f32, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] 8 | pub damage_taken: f32, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `RunStats` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `PuzzlePlugin` is never constructed [INFO] [stdout] --> src/gameplay/puzzle/mod.rs:12:12 [INFO] [stdout] | [INFO] [stdout] 12 | pub struct PuzzlePlugin; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `PuzzleEntity` is never constructed [INFO] [stdout] --> src/gameplay/puzzle/mod.rs:29:12 [INFO] [stdout] | [INFO] [stdout] 29 | pub struct PuzzleEntity; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum `PuzzleKind` is never used [INFO] [stdout] --> src/gameplay/puzzle/mod.rs:32:10 [INFO] [stdout] | [INFO] [stdout] 32 | pub enum PuzzleKind { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `ActivePuzzle` is never constructed [INFO] [stdout] --> src/gameplay/puzzle/mod.rs:39:12 [INFO] [stdout] | [INFO] [stdout] 39 | pub struct ActivePuzzle { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `clear_active_puzzle` is never used [INFO] [stdout] --> src/gameplay/puzzle/mod.rs:55:8 [INFO] [stdout] | [INFO] [stdout] 55 | pub fn clear_active_puzzle(mut active: ResMut) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `reset_active_puzzle` is never used [INFO] [stdout] --> src/gameplay/puzzle/mod.rs:59:8 [INFO] [stdout] | [INFO] [stdout] 59 | pub fn reset_active_puzzle(active: &mut ActivePuzzle) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `spawn_puzzle_for_room` is never used [INFO] [stdout] --> src/gameplay/puzzle/mod.rs:65:8 [INFO] [stdout] | [INFO] [stdout] 65 | pub fn spawn_puzzle_for_room( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `PressurePlate` is never constructed [INFO] [stdout] --> src/gameplay/puzzle/pressure_plate.rs:12:12 [INFO] [stdout] | [INFO] [stdout] 12 | pub struct PressurePlate { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `spawn_pressure_plate` is never used [INFO] [stdout] --> src/gameplay/puzzle/pressure_plate.rs:18:8 [INFO] [stdout] | [INFO] [stdout] 18 | pub fn spawn_pressure_plate(commands: &mut Commands, assets: &GameAssets) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `pressure_plate_system` is never used [INFO] [stdout] --> src/gameplay/puzzle/pressure_plate.rs:59:8 [INFO] [stdout] | [INFO] [stdout] 59 | pub fn pressure_plate_system( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `activate_pressure_plate_puzzle` is never used [INFO] [stdout] --> src/gameplay/puzzle/pressure_plate.rs:96:8 [INFO] [stdout] | [INFO] [stdout] 96 | pub fn activate_pressure_plate_puzzle(active: &mut ActivePuzzle, room: RoomId) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Switch` is never constructed [INFO] [stdout] --> src/gameplay/puzzle/switch_order.rs:13:12 [INFO] [stdout] | [INFO] [stdout] 13 | pub struct Switch { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `SwitchOrderState` is never constructed [INFO] [stdout] --> src/gameplay/puzzle/switch_order.rs:18:12 [INFO] [stdout] | [INFO] [stdout] 18 | pub struct SwitchOrderState { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `spawn_switch_sequence` is never used [INFO] [stdout] --> src/gameplay/puzzle/switch_order.rs:32:8 [INFO] [stdout] | [INFO] [stdout] 32 | pub fn spawn_switch_sequence(commands: &mut Commands, assets: &GameAssets) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `switch_order_system` is never used [INFO] [stdout] --> src/gameplay/puzzle/switch_order.rs:91:8 [INFO] [stdout] | [INFO] [stdout] 91 | pub fn switch_order_system( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `activate_switch_order_puzzle` is never used [INFO] [stdout] --> src/gameplay/puzzle/switch_order.rs:152:8 [INFO] [stdout] | [INFO] [stdout] 152 | pub fn activate_switch_order_puzzle(active: &mut ActivePuzzle, room: RoomId) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Trap` is never constructed [INFO] [stdout] --> src/gameplay/puzzle/trap.rs:13:12 [INFO] [stdout] | [INFO] [stdout] 13 | pub struct Trap { [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `TrapSurvivalState` is never constructed [INFO] [stdout] --> src/gameplay/puzzle/trap.rs:22:12 [INFO] [stdout] | [INFO] [stdout] 22 | pub struct TrapSurvivalState { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `spawn_traps` is never used [INFO] [stdout] --> src/gameplay/puzzle/trap.rs:32:8 [INFO] [stdout] | [INFO] [stdout] 32 | pub fn spawn_traps(commands: &mut Commands, assets: &GameAssets) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `trap_system` is never used [INFO] [stdout] --> src/gameplay/puzzle/trap.rs:64:8 [INFO] [stdout] | [INFO] [stdout] 64 | pub fn trap_system( [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `activate_trap_survival_puzzle` is never used [INFO] [stdout] --> src/gameplay/puzzle/trap.rs:143:8 [INFO] [stdout] | [INFO] [stdout] 143 | pub fn activate_trap_survival_puzzle(active: &mut ActivePuzzle, room: RoomId) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `setup_coop_host_overlay` is never used [INFO] [stdout] --> src/coop/hud.rs:16:8 [INFO] [stdout] | [INFO] [stdout] 16 | pub fn setup_coop_host_overlay(mut commands: Commands, assets: Res, config: Res) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `cleanup_coop_host_overlay` is never used [INFO] [stdout] --> src/coop/hud.rs:59:8 [INFO] [stdout] | [INFO] [stdout] 59 | pub fn cleanup_coop_host_overlay(mut commands: Commands, q: Query>) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `update_coop_host_overlay` is never used [INFO] [stdout] --> src/coop/hud.rs:101:8 [INFO] [stdout] | [INFO] [stdout] 101 | pub fn update_coop_host_overlay( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `spawn_status_panel` is never used [INFO] [stdout] --> src/coop/hud.rs:153:4 [INFO] [stdout] | [INFO] [stdout] 153 | fn spawn_status_panel( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `apply_player_panel` is never used [INFO] [stdout] --> src/coop/hud.rs:246:4 [INFO] [stdout] | [INFO] [stdout] 246 | fn apply_player_panel( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `reset_player_panel` is never used [INFO] [stdout] --> src/coop/hud.rs:261:4 [INFO] [stdout] | [INFO] [stdout] 261 | fn reset_player_panel( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CoopMateHealthText` is never constructed [INFO] [stdout] --> src/coop/ui.rs:50:12 [INFO] [stdout] | [INFO] [stdout] 50 | pub struct CoopMateHealthText; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CoopMateHealthFill` is never constructed [INFO] [stdout] --> src/coop/ui.rs:53:12 [INFO] [stdout] | [INFO] [stdout] 53 | pub struct CoopMateHealthFill; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CoopMateEnergyText` is never constructed [INFO] [stdout] --> src/coop/ui.rs:56:12 [INFO] [stdout] | [INFO] [stdout] 56 | pub struct CoopMateEnergyText; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CoopMateEnergyFill` is never constructed [INFO] [stdout] --> src/coop/ui.rs:59:12 [INFO] [stdout] | [INFO] [stdout] 59 | pub struct CoopMateEnergyFill; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CoopMateGoldText` is never constructed [INFO] [stdout] --> src/coop/ui.rs:62:12 [INFO] [stdout] | [INFO] [stdout] 62 | pub struct CoopMateGoldText; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CoopHostOverlayUi` is never constructed [INFO] [stdout] --> src/coop/ui.rs:65:12 [INFO] [stdout] | [INFO] [stdout] 65 | pub struct CoopHostOverlayUi; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CoopHostStatusText` is never constructed [INFO] [stdout] --> src/coop/ui.rs:68:12 [INFO] [stdout] | [INFO] [stdout] 68 | pub struct CoopHostStatusText; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CoopHostMateHealthText` is never constructed [INFO] [stdout] --> src/coop/ui.rs:71:12 [INFO] [stdout] | [INFO] [stdout] 71 | pub struct CoopHostMateHealthText; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CoopHostMateHealthFill` is never constructed [INFO] [stdout] --> src/coop/ui.rs:74:12 [INFO] [stdout] | [INFO] [stdout] 74 | pub struct CoopHostMateHealthFill; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CoopHostMateEnergyText` is never constructed [INFO] [stdout] --> src/coop/ui.rs:77:12 [INFO] [stdout] | [INFO] [stdout] 77 | pub struct CoopHostMateEnergyText; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CoopHostMateEnergyFill` is never constructed [INFO] [stdout] --> src/coop/ui.rs:80:12 [INFO] [stdout] | [INFO] [stdout] 80 | pub struct CoopHostMateEnergyFill; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CoopHostMateGoldText` is never constructed [INFO] [stdout] --> src/coop/ui.rs:83:12 [INFO] [stdout] | [INFO] [stdout] 83 | pub struct CoopHostMateGoldText; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `PvpTeam` is never constructed [INFO] [stdout] --> src/pvp/components.rs:47:12 [INFO] [stdout] | [INFO] [stdout] 47 | pub struct PvpTeam(pub Team); [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `pvp_update_hud_system` is never used [INFO] [stdout] --> src/pvp/systems.rs:555:8 [INFO] [stdout] | [INFO] [stdout] 555 | pub fn pvp_update_hud_system( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Aabb2` is never constructed [INFO] [stdout] --> src/utils/collision.rs:4:12 [INFO] [stdout] | [INFO] [stdout] 4 | pub struct Aabb2 { [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated items `from_center_size` and `intersects` are never used [INFO] [stdout] --> src/utils/collision.rs:10:12 [INFO] [stdout] | [INFO] [stdout] 9 | impl Aabb2 { [INFO] [stdout] | ---------- associated items in this implementation [INFO] [stdout] 10 | pub fn from_center_size(center: Vec2, size: Vec2) -> Self { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 17 | pub fn intersects(self, other: Aabb2) -> bool { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `aabb_from_transform_size` is never used [INFO] [stdout] --> src/utils/collision.rs:23:8 [INFO] [stdout] | [INFO] [stdout] 23 | pub fn aabb_from_transform_size(transform: &GlobalTransform, size: Vec2) -> Aabb2 { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `reseed` is never used [INFO] [stdout] --> src/utils/rng.rs:23:12 [INFO] [stdout] | [INFO] [stdout] 16 | impl GameRng { [INFO] [stdout] | ------------ method in this implementation [INFO] [stdout] ... [INFO] [stdout] 23 | pub fn reseed(&mut self, seed: u64) { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `tick_timer` is never used [INFO] [stdout] --> src/utils/timers.rs:3:8 [INFO] [stdout] | [INFO] [stdout] 3 | pub fn tick_timer(timer: &mut Timer, time: &Time) -> bool { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `WINDOW_WIDTH` is never used [INFO] [stdout] --> src/constants.rs:3:11 [INFO] [stdout] | [INFO] [stdout] 3 | pub const WINDOW_WIDTH: f32 = 1280.0; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `WINDOW_HEIGHT` is never used [INFO] [stdout] --> src/constants.rs:4:11 [INFO] [stdout] | [INFO] [stdout] 4 | pub const WINDOW_HEIGHT: f32 = 720.0; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `CAMERA_ZOOM` is never used [INFO] [stdout] --> src/constants.rs:7:11 [INFO] [stdout] | [INFO] [stdout] 7 | pub const CAMERA_ZOOM: f32 = 1.0; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `PLAYER_RADIUS` is never used [INFO] [stdout] --> src/constants.rs:12:11 [INFO] [stdout] | [INFO] [stdout] 12 | pub const PLAYER_RADIUS: f32 = 16.0; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `ENEMY_RADIUS` is never used [INFO] [stdout] --> src/constants.rs:13:11 [INFO] [stdout] | [INFO] [stdout] 13 | pub const ENEMY_RADIUS: f32 = 14.0; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `PROJECTILE_RADIUS` is never used [INFO] [stdout] --> src/constants.rs:14:11 [INFO] [stdout] | [INFO] [stdout] 14 | pub const PROJECTILE_RADIUS: f32 = 6.0; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `audio` is never read [INFO] [stdout] --> src/core/assets.rs:11:9 [INFO] [stdout] | [INFO] [stdout] 8 | pub struct GameAssets { [INFO] [stdout] | ---------- field in this struct [INFO] [stdout] ... [INFO] [stdout] 11 | pub audio: AudioHandles, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `GameAssets` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `ui_click`, `attack`, `dash`, and `hit` are never read [INFO] [stdout] --> src/core/assets.rs:21:9 [INFO] [stdout] | [INFO] [stdout] 20 | pub struct AudioHandles { [INFO] [stdout] | ------------ fields in this struct [INFO] [stdout] 21 | pub ui_click: Handle, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] 22 | pub attack: Handle, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] 23 | pub dash: Handle, [INFO] [stdout] | ^^^^ [INFO] [stdout] 24 | pub hit: Handle, [INFO] [stdout] | ^^^ [INFO] [stdout] | [INFO] [stdout] = note: `AudioHandles` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `play_sfx_ui_click` is never used [INFO] [stdout] --> src/core/audio.rs:12:8 [INFO] [stdout] | [INFO] [stdout] 12 | pub fn play_sfx_ui_click(_audio: Res, _assets: Res) {} [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `play_sfx_attack` is never used [INFO] [stdout] --> src/core/audio.rs:13:8 [INFO] [stdout] | [INFO] [stdout] 13 | pub fn play_sfx_attack(_audio: Res, _assets: Res) {} [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `play_sfx_dash` is never used [INFO] [stdout] --> src/core/audio.rs:14:8 [INFO] [stdout] | [INFO] [stdout] 14 | pub fn play_sfx_dash(_audio: Res, _assets: Res) {} [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `play_sfx_hit` is never used [INFO] [stdout] --> src/core/audio.rs:15:8 [INFO] [stdout] | [INFO] [stdout] 15 | pub fn play_sfx_hit(_audio: Res, _assets: Res) {} [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `source` is never read [INFO] [stdout] --> src/core/events.rs:10:9 [INFO] [stdout] | [INFO] [stdout] 8 | pub struct DamageEvent { [INFO] [stdout] | ----------- field in this struct [INFO] [stdout] 9 | pub target: Entity, [INFO] [stdout] 10 | pub source: Option, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `DamageEvent` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `target_team` is never read [INFO] [stdout] --> src/core/events.rs:22:9 [INFO] [stdout] | [INFO] [stdout] 18 | pub struct DamageAppliedEvent { [INFO] [stdout] | ------------------ field in this struct [INFO] [stdout] ... [INFO] [stdout] 22 | pub target_team: Option, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `DamageAppliedEvent` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `room` is never read [INFO] [stdout] --> src/core/events.rs:45:9 [INFO] [stdout] | [INFO] [stdout] 44 | pub struct DoorOpenEvent { [INFO] [stdout] | ------------- field in this struct [INFO] [stdout] 45 | pub room: RoomId, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `DoorOpenEvent` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `room` is never read [INFO] [stdout] --> src/core/events.rs:50:9 [INFO] [stdout] | [INFO] [stdout] 49 | pub struct SpawnEnemyEvent { [INFO] [stdout] | --------------- field in this struct [INFO] [stdout] 50 | pub room: RoomId, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `SpawnEnemyEvent` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `phase` is never read [INFO] [stdout] --> src/core/events.rs:55:9 [INFO] [stdout] | [INFO] [stdout] 54 | pub struct BossPhaseChangeEvent { [INFO] [stdout] | -------------------- field in this struct [INFO] [stdout] 55 | pub phase: u8, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `BossPhaseChangeEvent` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `rewards` is never read [INFO] [stdout] --> src/data/registry.rs:10:9 [INFO] [stdout] | [INFO] [stdout] 6 | pub struct GameDataRegistry { [INFO] [stdout] | ---------------- field in this struct [INFO] [stdout] ... [INFO] [stdout] 10 | pub rewards: RewardsConfig, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `GameDataRegistry` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `can_crit` is never read [INFO] [stdout] --> src/gameplay/combat/components.rs:24:9 [INFO] [stdout] | [INFO] [stdout] 18 | pub struct Hitbox { [INFO] [stdout] | ------ field in this struct [INFO] [stdout] ... [INFO] [stdout] 24 | pub can_crit: bool, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `Hitbox` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `0` is never read [INFO] [stdout] --> src/gameplay/enemy/components.rs:40:23 [INFO] [stdout] | [INFO] [stdout] 40 | pub struct TeamMarker(pub Team); [INFO] [stdout] | ---------- ^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | field in this struct [INFO] [stdout] | [INFO] [stdout] = help: consider removing this field [INFO] [stdout] = note: `TeamMarker` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `dir` is never read [INFO] [stdout] --> src/gameplay/map/doors.rs:20:9 [INFO] [stdout] | [INFO] [stdout] 18 | pub struct Door { [INFO] [stdout] | ---- field in this struct [INFO] [stdout] 19 | pub to: RoomId, [INFO] [stdout] 20 | pub dir: Direction, [INFO] [stdout] | ^^^ [INFO] [stdout] | [INFO] [stdout] = note: `Door` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `lock_room_doors` is never used [INFO] [stdout] --> src/gameplay/map/doors.rs:81:8 [INFO] [stdout] | [INFO] [stdout] 81 | pub fn lock_room_doors(mut room_state: ResMut) { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `unlock_room_doors` is never used [INFO] [stdout] --> src/gameplay/map/doors.rs:85:8 [INFO] [stdout] | [INFO] [stdout] 85 | pub fn unlock_room_doors(mut room_state: ResMut) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `as_vec2` is never used [INFO] [stdout] --> src/gameplay/map/room.rs:26:12 [INFO] [stdout] | [INFO] [stdout] 25 | impl Direction { [INFO] [stdout] | -------------- method in this implementation [INFO] [stdout] 26 | pub fn as_vec2(self) -> Vec2 { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `half_size` is never read [INFO] [stdout] --> src/gameplay/map/room.rs:43:9 [INFO] [stdout] | [INFO] [stdout] 42 | pub struct RoomBounds { [INFO] [stdout] | ---------- field in this struct [INFO] [stdout] 43 | pub half_size: Vec2, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `RoomBounds` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `bounds` is never read [INFO] [stdout] --> src/gameplay/map/room.rs:51:9 [INFO] [stdout] | [INFO] [stdout] 47 | pub struct RoomData { [INFO] [stdout] | -------- field in this struct [INFO] [stdout] ... [INFO] [stdout] 51 | pub bounds: RoomBounds, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `RoomData` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `Attack` is never constructed [INFO] [stdout] --> src/gameplay/player/components.rs:57:5 [INFO] [stdout] | [INFO] [stdout] 54 | pub enum AnimationState { [INFO] [stdout] | -------------- variant in this enum [INFO] [stdout] ... [INFO] [stdout] 57 | Attack, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `AnimationState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `0` is never read [INFO] [stdout] --> src/gameplay/player/components.rs:127:23 [INFO] [stdout] | [INFO] [stdout] 127 | pub struct TeamMarker(pub Team); [INFO] [stdout] | ---------- ^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | field in this struct [INFO] [stdout] | [INFO] [stdout] = help: consider removing this field [INFO] [stdout] = note: `TeamMarker` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `get_floor_difficulty_multiplier` is never used [INFO] [stdout] --> src/gameplay/progression/difficulty.rs:3:8 [INFO] [stdout] | [INFO] [stdout] 3 | pub fn get_floor_difficulty_multiplier(data: &GameDataRegistry, floor: u32) -> f32 { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `go_to_next_floor` is never used [INFO] [stdout] --> src/gameplay/progression/floor.rs:30:8 [INFO] [stdout] | [INFO] [stdout] 30 | pub fn go_to_next_floor(mut floor: ResMut) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `kills`, `damage_done`, and `damage_taken` are never read [INFO] [stdout] --> src/gameplay/progression/stats.rs:6:9 [INFO] [stdout] | [INFO] [stdout] 4 | pub struct RunStats { [INFO] [stdout] | -------- fields in this struct [INFO] [stdout] 5 | pub time_s: f32, [INFO] [stdout] 6 | pub kills: u32, [INFO] [stdout] | ^^^^^ [INFO] [stdout] 7 | pub damage_done: f32, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] 8 | pub damage_taken: f32, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `RunStats` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `PuzzlePlugin` is never constructed [INFO] [stdout] --> src/gameplay/puzzle/mod.rs:12:12 [INFO] [stdout] | [INFO] [stdout] 12 | pub struct PuzzlePlugin; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `PuzzleEntity` is never constructed [INFO] [stdout] --> src/gameplay/puzzle/mod.rs:29:12 [INFO] [stdout] | [INFO] [stdout] 29 | pub struct PuzzleEntity; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum `PuzzleKind` is never used [INFO] [stdout] --> src/gameplay/puzzle/mod.rs:32:10 [INFO] [stdout] | [INFO] [stdout] 32 | pub enum PuzzleKind { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `ActivePuzzle` is never constructed [INFO] [stdout] --> src/gameplay/puzzle/mod.rs:39:12 [INFO] [stdout] | [INFO] [stdout] 39 | pub struct ActivePuzzle { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `clear_active_puzzle` is never used [INFO] [stdout] --> src/gameplay/puzzle/mod.rs:55:8 [INFO] [stdout] | [INFO] [stdout] 55 | pub fn clear_active_puzzle(mut active: ResMut) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `reset_active_puzzle` is never used [INFO] [stdout] --> src/gameplay/puzzle/mod.rs:59:8 [INFO] [stdout] | [INFO] [stdout] 59 | pub fn reset_active_puzzle(active: &mut ActivePuzzle) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `spawn_puzzle_for_room` is never used [INFO] [stdout] --> src/gameplay/puzzle/mod.rs:65:8 [INFO] [stdout] | [INFO] [stdout] 65 | pub fn spawn_puzzle_for_room( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `PressurePlate` is never constructed [INFO] [stdout] --> src/gameplay/puzzle/pressure_plate.rs:12:12 [INFO] [stdout] | [INFO] [stdout] 12 | pub struct PressurePlate { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `spawn_pressure_plate` is never used [INFO] [stdout] --> src/gameplay/puzzle/pressure_plate.rs:18:8 [INFO] [stdout] | [INFO] [stdout] 18 | pub fn spawn_pressure_plate(commands: &mut Commands, assets: &GameAssets) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `pressure_plate_system` is never used [INFO] [stdout] --> src/gameplay/puzzle/pressure_plate.rs:59:8 [INFO] [stdout] | [INFO] [stdout] 59 | pub fn pressure_plate_system( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `activate_pressure_plate_puzzle` is never used [INFO] [stdout] --> src/gameplay/puzzle/pressure_plate.rs:96:8 [INFO] [stdout] | [INFO] [stdout] 96 | pub fn activate_pressure_plate_puzzle(active: &mut ActivePuzzle, room: RoomId) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Switch` is never constructed [INFO] [stdout] --> src/gameplay/puzzle/switch_order.rs:13:12 [INFO] [stdout] | [INFO] [stdout] 13 | pub struct Switch { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `SwitchOrderState` is never constructed [INFO] [stdout] --> src/gameplay/puzzle/switch_order.rs:18:12 [INFO] [stdout] | [INFO] [stdout] 18 | pub struct SwitchOrderState { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `spawn_switch_sequence` is never used [INFO] [stdout] --> src/gameplay/puzzle/switch_order.rs:32:8 [INFO] [stdout] | [INFO] [stdout] 32 | pub fn spawn_switch_sequence(commands: &mut Commands, assets: &GameAssets) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `switch_order_system` is never used [INFO] [stdout] --> src/gameplay/puzzle/switch_order.rs:91:8 [INFO] [stdout] | [INFO] [stdout] 91 | pub fn switch_order_system( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `activate_switch_order_puzzle` is never used [INFO] [stdout] --> src/gameplay/puzzle/switch_order.rs:152:8 [INFO] [stdout] | [INFO] [stdout] 152 | pub fn activate_switch_order_puzzle(active: &mut ActivePuzzle, room: RoomId) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Trap` is never constructed [INFO] [stdout] --> src/gameplay/puzzle/trap.rs:13:12 [INFO] [stdout] | [INFO] [stdout] 13 | pub struct Trap { [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `TrapSurvivalState` is never constructed [INFO] [stdout] --> src/gameplay/puzzle/trap.rs:22:12 [INFO] [stdout] | [INFO] [stdout] 22 | pub struct TrapSurvivalState { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `spawn_traps` is never used [INFO] [stdout] --> src/gameplay/puzzle/trap.rs:32:8 [INFO] [stdout] | [INFO] [stdout] 32 | pub fn spawn_traps(commands: &mut Commands, assets: &GameAssets) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `trap_system` is never used [INFO] [stdout] --> src/gameplay/puzzle/trap.rs:64:8 [INFO] [stdout] | [INFO] [stdout] 64 | pub fn trap_system( [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `activate_trap_survival_puzzle` is never used [INFO] [stdout] --> src/gameplay/puzzle/trap.rs:143:8 [INFO] [stdout] | [INFO] [stdout] 143 | pub fn activate_trap_survival_puzzle(active: &mut ActivePuzzle, room: RoomId) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `setup_coop_host_overlay` is never used [INFO] [stdout] --> src/coop/hud.rs:16:8 [INFO] [stdout] | [INFO] [stdout] 16 | pub fn setup_coop_host_overlay(mut commands: Commands, assets: Res, config: Res) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `cleanup_coop_host_overlay` is never used [INFO] [stdout] --> src/coop/hud.rs:59:8 [INFO] [stdout] | [INFO] [stdout] 59 | pub fn cleanup_coop_host_overlay(mut commands: Commands, q: Query>) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `update_coop_host_overlay` is never used [INFO] [stdout] --> src/coop/hud.rs:101:8 [INFO] [stdout] | [INFO] [stdout] 101 | pub fn update_coop_host_overlay( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `spawn_status_panel` is never used [INFO] [stdout] --> src/coop/hud.rs:153:4 [INFO] [stdout] | [INFO] [stdout] 153 | fn spawn_status_panel( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `apply_player_panel` is never used [INFO] [stdout] --> src/coop/hud.rs:246:4 [INFO] [stdout] | [INFO] [stdout] 246 | fn apply_player_panel( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `reset_player_panel` is never used [INFO] [stdout] --> src/coop/hud.rs:261:4 [INFO] [stdout] | [INFO] [stdout] 261 | fn reset_player_panel( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CoopMateHealthText` is never constructed [INFO] [stdout] --> src/coop/ui.rs:50:12 [INFO] [stdout] | [INFO] [stdout] 50 | pub struct CoopMateHealthText; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CoopMateHealthFill` is never constructed [INFO] [stdout] --> src/coop/ui.rs:53:12 [INFO] [stdout] | [INFO] [stdout] 53 | pub struct CoopMateHealthFill; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CoopMateEnergyText` is never constructed [INFO] [stdout] --> src/coop/ui.rs:56:12 [INFO] [stdout] | [INFO] [stdout] 56 | pub struct CoopMateEnergyText; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CoopMateEnergyFill` is never constructed [INFO] [stdout] --> src/coop/ui.rs:59:12 [INFO] [stdout] | [INFO] [stdout] 59 | pub struct CoopMateEnergyFill; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CoopMateGoldText` is never constructed [INFO] [stdout] --> src/coop/ui.rs:62:12 [INFO] [stdout] | [INFO] [stdout] 62 | pub struct CoopMateGoldText; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CoopHostOverlayUi` is never constructed [INFO] [stdout] --> src/coop/ui.rs:65:12 [INFO] [stdout] | [INFO] [stdout] 65 | pub struct CoopHostOverlayUi; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CoopHostStatusText` is never constructed [INFO] [stdout] --> src/coop/ui.rs:68:12 [INFO] [stdout] | [INFO] [stdout] 68 | pub struct CoopHostStatusText; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CoopHostMateHealthText` is never constructed [INFO] [stdout] --> src/coop/ui.rs:71:12 [INFO] [stdout] | [INFO] [stdout] 71 | pub struct CoopHostMateHealthText; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CoopHostMateHealthFill` is never constructed [INFO] [stdout] --> src/coop/ui.rs:74:12 [INFO] [stdout] | [INFO] [stdout] 74 | pub struct CoopHostMateHealthFill; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CoopHostMateEnergyText` is never constructed [INFO] [stdout] --> src/coop/ui.rs:77:12 [INFO] [stdout] | [INFO] [stdout] 77 | pub struct CoopHostMateEnergyText; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CoopHostMateEnergyFill` is never constructed [INFO] [stdout] --> src/coop/ui.rs:80:12 [INFO] [stdout] | [INFO] [stdout] 80 | pub struct CoopHostMateEnergyFill; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CoopHostMateGoldText` is never constructed [INFO] [stdout] --> src/coop/ui.rs:83:12 [INFO] [stdout] | [INFO] [stdout] 83 | pub struct CoopHostMateGoldText; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `PvpTeam` is never constructed [INFO] [stdout] --> src/pvp/components.rs:47:12 [INFO] [stdout] | [INFO] [stdout] 47 | pub struct PvpTeam(pub Team); [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `pvp_update_hud_system` is never used [INFO] [stdout] --> src/pvp/systems.rs:555:8 [INFO] [stdout] | [INFO] [stdout] 555 | pub fn pvp_update_hud_system( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Aabb2` is never constructed [INFO] [stdout] --> src/utils/collision.rs:4:12 [INFO] [stdout] | [INFO] [stdout] 4 | pub struct Aabb2 { [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated items `from_center_size` and `intersects` are never used [INFO] [stdout] --> src/utils/collision.rs:10:12 [INFO] [stdout] | [INFO] [stdout] 9 | impl Aabb2 { [INFO] [stdout] | ---------- associated items in this implementation [INFO] [stdout] 10 | pub fn from_center_size(center: Vec2, size: Vec2) -> Self { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 17 | pub fn intersects(self, other: Aabb2) -> bool { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `aabb_from_transform_size` is never used [INFO] [stdout] --> src/utils/collision.rs:23:8 [INFO] [stdout] | [INFO] [stdout] 23 | pub fn aabb_from_transform_size(transform: &GlobalTransform, size: Vec2) -> Aabb2 { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `reseed` is never used [INFO] [stdout] --> src/utils/rng.rs:23:12 [INFO] [stdout] | [INFO] [stdout] 16 | impl GameRng { [INFO] [stdout] | ------------ method in this implementation [INFO] [stdout] ... [INFO] [stdout] 23 | pub fn reseed(&mut self, seed: u64) { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `tick_timer` is never used [INFO] [stdout] --> src/utils/timers.rs:3:8 [INFO] [stdout] | [INFO] [stdout] 3 | pub fn tick_timer(timer: &mut Timer, time: &Time) -> bool { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished `dev` profile [unoptimized + debuginfo] target(s) in 4m 23s [INFO] running `Command { std: "docker" "inspect" "d6c7c076ee6fc9e9638b3bd8f72aa07e0e9c038e0626ee450c6994f44accaaf2", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "d6c7c076ee6fc9e9638b3bd8f72aa07e0e9c038e0626ee450c6994f44accaaf2", kill_on_drop: false }` [INFO] [stdout] d6c7c076ee6fc9e9638b3bd8f72aa07e0e9c038e0626ee450c6994f44accaaf2