[INFO] cloning repository https://github.com/carson-stone/bevy-game [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/carson-stone/bevy-game" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fcarson-stone%2Fbevy-game", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fcarson-stone%2Fbevy-game'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] 701bb611073feb065261c118b70a300161891367 [INFO] checking carson-stone/bevy-game against try#54bb9bb1bbe87f59b5a2e9afea4c8cedcf5e0b47 for pr-153041 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fcarson-stone%2Fbevy-game" "/workspace/builds/worker-3-tc2/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-3-tc2/source'... [INFO] [stderr] done. [INFO] started tweaking git repo https://github.com/carson-stone/bevy-game [INFO] finished tweaking git repo https://github.com/carson-stone/bevy-game [INFO] tweaked toml for git repo https://github.com/carson-stone/bevy-game written to /workspace/builds/worker-3-tc2/source/Cargo.toml [INFO] validating manifest of git repo https://github.com/carson-stone/bevy-game on toolchain 54bb9bb1bbe87f59b5a2e9afea4c8cedcf5e0b47 [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+54bb9bb1bbe87f59b5a2e9afea4c8cedcf5e0b47" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] crate git repo https://github.com/carson-stone/bevy-game already has a lockfile, it will not be regenerated [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+54bb9bb1bbe87f59b5a2e9afea4c8cedcf5e0b47" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:61361fe0aef631f17e9d025a70c5a647956f8c671dd02950a60ad3f5cc5526d7" "/opt/rustwide/cargo-home/bin/cargo" "+54bb9bb1bbe87f59b5a2e9afea4c8cedcf5e0b47" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 16914532222fec1623571fe589706afd994d77a87f463cb9e34e3a1f9a82a15d [INFO] running `Command { std: "docker" "start" "-a" "16914532222fec1623571fe589706afd994d77a87f463cb9e34e3a1f9a82a15d", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "16914532222fec1623571fe589706afd994d77a87f463cb9e34e3a1f9a82a15d", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "16914532222fec1623571fe589706afd994d77a87f463cb9e34e3a1f9a82a15d", kill_on_drop: false }` [INFO] [stdout] 16914532222fec1623571fe589706afd994d77a87f463cb9e34e3a1f9a82a15d [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:61361fe0aef631f17e9d025a70c5a647956f8c671dd02950a60ad3f5cc5526d7" "/opt/rustwide/cargo-home/bin/cargo" "+54bb9bb1bbe87f59b5a2e9afea4c8cedcf5e0b47" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 1e31d97f76a390a0c586ac50712fb53633ef0f17ec8da379df1b5629e78b4176 [INFO] running `Command { std: "docker" "start" "-a" "1e31d97f76a390a0c586ac50712fb53633ef0f17ec8da379df1b5629e78b4176", kill_on_drop: false }` [INFO] [stderr] Compiling unicode-ident v1.0.18 [INFO] [stderr] Compiling serde v1.0.219 [INFO] [stderr] Compiling indexmap v2.11.0 [INFO] [stderr] Compiling cc v1.2.36 [INFO] [stderr] Checking typewit v1.14.1 [INFO] [stderr] Checking async-fs v2.1.3 [INFO] [stderr] Compiling proc-macro2 v1.0.101 [INFO] [stderr] Checking ash v0.38.0+1.3.281 [INFO] [stderr] Compiling rustix v1.0.8 [INFO] [stderr] Checking const_panic v0.2.14 [INFO] [stderr] Checking linux-raw-sys v0.9.4 [INFO] [stderr] Compiling serde_json v1.0.143 [INFO] [stderr] Compiling quote v1.0.40 [INFO] [stderr] Compiling syn v2.0.106 [INFO] [stderr] Compiling toml_edit v0.22.27 [INFO] [stderr] Compiling blake3 v1.8.2 [INFO] [stderr] Compiling bevy_macro_utils v0.16.1 [INFO] [stderr] Compiling encase_derive_impl v0.10.0 [INFO] [stderr] Compiling serde_derive v1.0.219 [INFO] [stderr] Compiling bytemuck_derive v1.10.1 [INFO] [stderr] Compiling thiserror-impl v2.0.16 [INFO] [stderr] Compiling derive_more-impl v1.0.0 [INFO] [stderr] Compiling variadics_please v1.1.0 [INFO] [stderr] Compiling bevy_reflect_derive v0.16.1 [INFO] [stderr] Compiling assert_type_match v0.1.1 [INFO] [stderr] Compiling bevy_ecs_macros v0.16.1 [INFO] [stderr] Compiling bevy_derive v0.16.1 [INFO] [stderr] Compiling tracing-attributes v0.1.30 [INFO] [stderr] Compiling thiserror-impl v1.0.69 [INFO] [stderr] Checking bytemuck v1.23.2 [INFO] [stderr] Compiling strum_macros v0.26.4 [INFO] [stderr] Compiling encase_derive v0.10.0 [INFO] [stderr] Checking thiserror v2.0.16 [INFO] [stderr] Compiling bevy_asset_macros v0.16.1 [INFO] [stderr] Compiling bevy_encase_derive v0.16.1 [INFO] [stderr] Compiling bevy_render_macros v0.16.1 [INFO] [stderr] Checking font-types v0.9.0 [INFO] [stderr] Checking read-fonts v0.29.3 [INFO] [stderr] Checking thiserror v1.0.69 [INFO] [stderr] Compiling gltf-derive v1.4.1 [INFO] [stderr] Compiling bevy_state_macros v0.16.1 [INFO] [stderr] Checking tracing v0.1.41 [INFO] [stderr] Checking bitflags v2.9.4 [INFO] [stderr] Checking hashbrown v0.15.5 [INFO] [stderr] Checking smol_str v0.2.2 [INFO] [stderr] Checking glam v0.29.3 [INFO] [stderr] Checking bevy_platform v0.16.1 [INFO] [stderr] Checking uuid v1.18.1 [INFO] [stderr] Checking petgraph v0.7.1 [INFO] [stderr] Checking bevy_utils v0.16.1 [INFO] [stderr] Checking erased-serde v0.4.6 [INFO] [stderr] Checking nix v0.30.1 [INFO] [stderr] Checking wgpu-types v24.0.0 [INFO] [stderr] Checking ctrlc v3.5.0 [INFO] [stderr] Checking spirv v0.3.0+sdk-1.3.268.0 [INFO] [stderr] Checking derive_more v1.0.0 [INFO] [stderr] Checking bevy_tasks v0.16.1 [INFO] [stderr] Checking ron v0.8.1 [INFO] [stderr] Checking tracing-subscriber v0.3.20 [INFO] [stderr] Checking png v0.18.0 [INFO] [stderr] Checking gpu-alloc-types v0.3.0 [INFO] [stderr] Checking gpu-descriptor-types v0.2.0 [INFO] [stderr] Checking gpu-descriptor v0.3.2 [INFO] [stderr] Checking gpu-alloc v0.6.0 [INFO] [stderr] Checking skrifa v0.31.3 [INFO] [stderr] Checking rustix v0.38.44 [INFO] [stderr] Checking image v0.25.8 [INFO] [stderr] Checking bevy_reflect v0.16.1 [INFO] [stderr] Checking encase v0.10.0 [INFO] [stderr] Checking hexasphere v15.1.0 [INFO] [stderr] Checking bevy_mikktspace v0.16.1 [INFO] [stderr] Checking alsa v0.9.1 [INFO] [stderr] Checking inotify v0.11.0 [INFO] [stderr] Checking nix v0.29.0 [INFO] [stderr] Checking xkbcommon-dl v0.4.2 [INFO] [stderr] Checking swash v0.2.5 [INFO] [stderr] Checking rustybuzz v0.14.1 [INFO] [stderr] Checking gethostname v1.0.2 [INFO] [stderr] Checking polling v3.10.0 [INFO] [stderr] Checking x11rb v0.13.2 [INFO] [stderr] Checking strum v0.26.3 [INFO] [stderr] Checking naga v24.0.0 [INFO] [stderr] Checking gltf-json v1.4.1 [INFO] [stderr] Checking calloop v0.13.0 [INFO] [stderr] Checking gilrs-core v0.6.4 [INFO] [stderr] Checking cpal v0.15.3 [INFO] [stderr] Checking gilrs v0.11.0 [INFO] [stderr] Checking winit v0.30.12 [INFO] [stderr] Checking rodio v0.20.1 [INFO] [stderr] Compiling bevy_gizmos_macros v0.16.1 [INFO] [stderr] Checking cosmic-text v0.13.2 [INFO] [stderr] Checking bevy_ecs v0.16.1 [INFO] [stderr] Checking bevy_math v0.16.1 [INFO] [stderr] Checking gltf v1.4.1 [INFO] [stderr] Checking accesskit_winit v0.25.0 [INFO] [stderr] Checking wgpu-hal v24.0.4 [INFO] [stderr] Checking naga_oil v0.17.1 [INFO] [stderr] Checking bevy_color v0.16.2 [INFO] [stderr] Checking wgpu-core v24.0.5 [INFO] [stderr] Checking wgpu v24.0.5 [INFO] [stderr] Checking bevy_app v0.16.1 [INFO] [stderr] Checking bevy_log v0.16.1 [INFO] [stderr] Checking bevy_input v0.16.1 [INFO] [stderr] Checking bevy_asset v0.16.1 [INFO] [stderr] Checking bevy_time v0.16.1 [INFO] [stderr] Checking bevy_a11y v0.16.1 [INFO] [stderr] Checking bevy_state v0.16.1 [INFO] [stderr] Checking bevy_transform v0.16.1 [INFO] [stderr] Checking bevy_diagnostic v0.16.1 [INFO] [stderr] Checking bevy_window v0.16.1 [INFO] [stderr] Checking bevy_gilrs v0.16.1 [INFO] [stderr] Checking bevy_image v0.16.1 [INFO] [stderr] Checking bevy_audio v0.16.1 [INFO] [stderr] Checking bevy_input_focus v0.16.1 [INFO] [stderr] Checking bevy_mesh v0.16.1 [INFO] [stderr] Checking bevy_winit v0.16.1 [INFO] [stderr] Checking bevy_render v0.16.1 [INFO] [stderr] Checking bevy_core_pipeline v0.16.1 [INFO] [stderr] Checking bevy_picking v0.16.1 [INFO] [stderr] Checking bevy_scene v0.16.1 [INFO] [stderr] Checking bevy_animation v0.16.1 [INFO] [stderr] Checking bevy_sprite v0.16.1 [INFO] [stderr] Checking bevy_pbr v0.16.1 [INFO] [stderr] Checking bevy_text v0.16.1 [INFO] [stderr] Checking bevy_ui v0.16.1 [INFO] [stderr] Checking bevy_gizmos v0.16.1 [INFO] [stderr] Checking bevy_gltf v0.16.1 [INFO] [stderr] Checking bevy_internal v0.16.1 [INFO] [stderr] Checking bevy v0.16.1 [INFO] [stderr] Checking bevy-game v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused import: `math::Isometry2d` [INFO] [stdout] --> src/gameplay/physics/collisions/collision_debugger.rs:2:37 [INFO] [stdout] | [INFO] [stdout] 2 | use bevy::{color::palettes::css::*, math::Isometry2d, prelude::*}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `BoundingVolume` and `IntersectsVolume` [INFO] [stdout] --> src/gameplay/physics/collisions.rs:6:28 [INFO] [stdout] | [INFO] [stdout] 6 | math::bounding::{Aabb2d, BoundingVolume, IntersectsVolume}, [INFO] [stdout] | ^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Enemy` [INFO] [stdout] --> src/gameplay.rs:9:25 [INFO] [stdout] | [INFO] [stdout] 9 | use enemy::{ENEMY_SIZE, Enemy, EnemyBundle}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Player` [INFO] [stdout] --> src/gameplay.rs:11:14 [INFO] [stdout] | [INFO] [stdout] 11 | use player::{Player, PlayerBundle}; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `apply_enemy_ai` and `move_enemy` [INFO] [stdout] --> src/gameplay.rs:14:17 [INFO] [stdout] | [INFO] [stdout] 14 | pub use enemy::{apply_enemy_ai, move_enemy}; [INFO] [stdout] | ^^^^^^^^^^^^^^ ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `math::Isometry2d` [INFO] [stdout] --> src/gameplay/physics/collisions/collision_debugger.rs:2:37 [INFO] [stdout] | [INFO] [stdout] 2 | use bevy::{color::palettes::css::*, math::Isometry2d, prelude::*}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `BoundingVolume` and `IntersectsVolume` [INFO] [stdout] --> src/gameplay/physics/collisions.rs:6:28 [INFO] [stdout] | [INFO] [stdout] 6 | math::bounding::{Aabb2d, BoundingVolume, IntersectsVolume}, [INFO] [stdout] | ^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Enemy` [INFO] [stdout] --> src/gameplay.rs:9:25 [INFO] [stdout] | [INFO] [stdout] 9 | use enemy::{ENEMY_SIZE, Enemy, EnemyBundle}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Player` [INFO] [stdout] --> src/gameplay.rs:11:14 [INFO] [stdout] | [INFO] [stdout] 11 | use player::{Player, PlayerBundle}; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `apply_enemy_ai` and `move_enemy` [INFO] [stdout] --> src/gameplay.rs:14:17 [INFO] [stdout] | [INFO] [stdout] 14 | pub use enemy::{apply_enemy_ai, move_enemy}; [INFO] [stdout] | ^^^^^^^^^^^^^^ ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `velocity` [INFO] [stdout] --> src/gameplay/physics/collisions/collision_debugger.rs:36:27 [INFO] [stdout] | [INFO] [stdout] 36 | for (entity, transform, velocity, debugger) in debugger_query [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_velocity` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/gameplay/physics/collisions.rs:25:4 [INFO] [stdout] | [INFO] [stdout] 25 | (mut box_a, velocity_a): (&Aabb2d, &Velocity), [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/gameplay/physics/collisions.rs:26:4 [INFO] [stdout] | [INFO] [stdout] 26 | (mut box_b, velocity_b): (&Aabb2d, &Velocity), [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `x_inv_entry` is assigned to, but never used [INFO] [stdout] --> src/gameplay/physics/collisions.rs:63:7 [INFO] [stdout] | [INFO] [stdout] 63 | let x_inv_entry: f32; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_x_inv_entry` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `y_inv_entry` is assigned to, but never used [INFO] [stdout] --> src/gameplay/physics/collisions.rs:64:7 [INFO] [stdout] | [INFO] [stdout] 64 | let y_inv_entry: f32; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_y_inv_entry` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `x_inv_exit` is assigned to, but never used [INFO] [stdout] --> src/gameplay/physics/collisions.rs:65:7 [INFO] [stdout] | [INFO] [stdout] 65 | let x_inv_exit: f32; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_x_inv_exit` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `y_inv_exit` is assigned to, but never used [INFO] [stdout] --> src/gameplay/physics/collisions.rs:66:7 [INFO] [stdout] | [INFO] [stdout] 66 | let y_inv_exit: f32; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_y_inv_exit` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `x_inv_entry` is never read [INFO] [stdout] --> src/gameplay/physics/collisions.rs:72:5 [INFO] [stdout] | [INFO] [stdout] 72 | x_inv_entry = width_b - box_a.min.x; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `x_inv_entry` is never read [INFO] [stdout] --> src/gameplay/physics/collisions.rs:69:5 [INFO] [stdout] | [INFO] [stdout] 69 | x_inv_entry = box_b.min.x - width_a; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `y_inv_entry` is never read [INFO] [stdout] --> src/gameplay/physics/collisions.rs:80:5 [INFO] [stdout] | [INFO] [stdout] 80 | y_inv_entry = height_b - box_a.min.y; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `y_inv_entry` is never read [INFO] [stdout] --> src/gameplay/physics/collisions.rs:77:5 [INFO] [stdout] | [INFO] [stdout] 77 | y_inv_entry = box_b.min.y - height_a; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `x_inv_exit` is never read [INFO] [stdout] --> src/gameplay/physics/collisions.rs:73:5 [INFO] [stdout] | [INFO] [stdout] 73 | x_inv_exit = box_b.min.x - width_a; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `x_inv_exit` is never read [INFO] [stdout] --> src/gameplay/physics/collisions.rs:70:5 [INFO] [stdout] | [INFO] [stdout] 70 | x_inv_exit = width_b - box_a.min.x; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `y_inv_exit` is never read [INFO] [stdout] --> src/gameplay/physics/collisions.rs:81:5 [INFO] [stdout] | [INFO] [stdout] 81 | y_inv_exit = box_b.min.y - height_a; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `y_inv_exit` is never read [INFO] [stdout] --> src/gameplay/physics/collisions.rs:78:5 [INFO] [stdout] | [INFO] [stdout] 78 | y_inv_exit = height_b - box_a.min.y; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `ENEMY_PADDING` is never used [INFO] [stdout] --> src/gameplay/enemy.rs:9:7 [INFO] [stdout] | [INFO] [stdout] 9 | const ENEMY_PADDING: f32 = 0.0; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `ENEMY_SPEED` is never used [INFO] [stdout] --> src/gameplay/enemy.rs:10:7 [INFO] [stdout] | [INFO] [stdout] 10 | const ENEMY_SPEED: f32 = 75.0; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `apply_enemy_ai` is never used [INFO] [stdout] --> src/gameplay/enemy.rs:43:8 [INFO] [stdout] | [INFO] [stdout] 43 | pub fn apply_enemy_ai( [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `move_enemy` is never used [INFO] [stdout] --> src/gameplay/enemy.rs:65:8 [INFO] [stdout] | [INFO] [stdout] 65 | pub fn move_enemy( [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `0` is never read [INFO] [stdout] --> src/gameplay/health.rs:4:19 [INFO] [stdout] | [INFO] [stdout] 4 | pub struct Health(pub u8); [INFO] [stdout] | ------ ^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | field in this struct [INFO] [stdout] | [INFO] [stdout] = help: consider removing this field [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variants `Left`, `Right`, `Top`, and `Bottom` are never constructed [INFO] [stdout] --> src/gameplay/physics/collisions.rs:12:3 [INFO] [stdout] | [INFO] [stdout] 11 | pub enum CollisionNormal { [INFO] [stdout] | --------------- variants in this enum [INFO] [stdout] 12 | Left, [INFO] [stdout] | ^^^^ [INFO] [stdout] 13 | Right, [INFO] [stdout] | ^^^^^ [INFO] [stdout] 14 | Top, [INFO] [stdout] | ^^^ [INFO] [stdout] 15 | Bottom, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `CollisionNormal` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `2` is never read [INFO] [stdout] --> src/gameplay/physics/collisions.rs:19:58 [INFO] [stdout] | [INFO] [stdout] 19 | pub struct CollisionEvent(pub (Entity, Entity), pub f32, pub CollisionNormal); [INFO] [stdout] | -------------- field in this struct ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: consider removing this field [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `velocity` [INFO] [stdout] --> src/gameplay/physics/collisions/collision_debugger.rs:36:27 [INFO] [stdout] | [INFO] [stdout] 36 | for (entity, transform, velocity, debugger) in debugger_query [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_velocity` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/gameplay/physics/collisions.rs:25:4 [INFO] [stdout] | [INFO] [stdout] 25 | (mut box_a, velocity_a): (&Aabb2d, &Velocity), [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/gameplay/physics/collisions.rs:26:4 [INFO] [stdout] | [INFO] [stdout] 26 | (mut box_b, velocity_b): (&Aabb2d, &Velocity), [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `x_inv_entry` is assigned to, but never used [INFO] [stdout] --> src/gameplay/physics/collisions.rs:63:7 [INFO] [stdout] | [INFO] [stdout] 63 | let x_inv_entry: f32; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_x_inv_entry` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `y_inv_entry` is assigned to, but never used [INFO] [stdout] --> src/gameplay/physics/collisions.rs:64:7 [INFO] [stdout] | [INFO] [stdout] 64 | let y_inv_entry: f32; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_y_inv_entry` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `x_inv_exit` is assigned to, but never used [INFO] [stdout] --> src/gameplay/physics/collisions.rs:65:7 [INFO] [stdout] | [INFO] [stdout] 65 | let x_inv_exit: f32; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_x_inv_exit` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `y_inv_exit` is assigned to, but never used [INFO] [stdout] --> src/gameplay/physics/collisions.rs:66:7 [INFO] [stdout] | [INFO] [stdout] 66 | let y_inv_exit: f32; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_y_inv_exit` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `x_inv_entry` is never read [INFO] [stdout] --> src/gameplay/physics/collisions.rs:72:5 [INFO] [stdout] | [INFO] [stdout] 72 | x_inv_entry = width_b - box_a.min.x; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `x_inv_entry` is never read [INFO] [stdout] --> src/gameplay/physics/collisions.rs:69:5 [INFO] [stdout] | [INFO] [stdout] 69 | x_inv_entry = box_b.min.x - width_a; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `y_inv_entry` is never read [INFO] [stdout] --> src/gameplay/physics/collisions.rs:80:5 [INFO] [stdout] | [INFO] [stdout] 80 | y_inv_entry = height_b - box_a.min.y; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `y_inv_entry` is never read [INFO] [stdout] --> src/gameplay/physics/collisions.rs:77:5 [INFO] [stdout] | [INFO] [stdout] 77 | y_inv_entry = box_b.min.y - height_a; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `x_inv_exit` is never read [INFO] [stdout] --> src/gameplay/physics/collisions.rs:73:5 [INFO] [stdout] | [INFO] [stdout] 73 | x_inv_exit = box_b.min.x - width_a; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `x_inv_exit` is never read [INFO] [stdout] --> src/gameplay/physics/collisions.rs:70:5 [INFO] [stdout] | [INFO] [stdout] 70 | x_inv_exit = width_b - box_a.min.x; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `y_inv_exit` is never read [INFO] [stdout] --> src/gameplay/physics/collisions.rs:81:5 [INFO] [stdout] | [INFO] [stdout] 81 | y_inv_exit = box_b.min.y - height_a; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `y_inv_exit` is never read [INFO] [stdout] --> src/gameplay/physics/collisions.rs:78:5 [INFO] [stdout] | [INFO] [stdout] 78 | y_inv_exit = height_b - box_a.min.y; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `ENEMY_PADDING` is never used [INFO] [stdout] --> src/gameplay/enemy.rs:9:7 [INFO] [stdout] | [INFO] [stdout] 9 | const ENEMY_PADDING: f32 = 0.0; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `ENEMY_SPEED` is never used [INFO] [stdout] --> src/gameplay/enemy.rs:10:7 [INFO] [stdout] | [INFO] [stdout] 10 | const ENEMY_SPEED: f32 = 75.0; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `apply_enemy_ai` is never used [INFO] [stdout] --> src/gameplay/enemy.rs:43:8 [INFO] [stdout] | [INFO] [stdout] 43 | pub fn apply_enemy_ai( [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `move_enemy` is never used [INFO] [stdout] --> src/gameplay/enemy.rs:65:8 [INFO] [stdout] | [INFO] [stdout] 65 | pub fn move_enemy( [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `0` is never read [INFO] [stdout] --> src/gameplay/health.rs:4:19 [INFO] [stdout] | [INFO] [stdout] 4 | pub struct Health(pub u8); [INFO] [stdout] | ------ ^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | field in this struct [INFO] [stdout] | [INFO] [stdout] = help: consider removing this field [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variants `Left`, `Right`, `Top`, and `Bottom` are never constructed [INFO] [stdout] --> src/gameplay/physics/collisions.rs:12:3 [INFO] [stdout] | [INFO] [stdout] 11 | pub enum CollisionNormal { [INFO] [stdout] | --------------- variants in this enum [INFO] [stdout] 12 | Left, [INFO] [stdout] | ^^^^ [INFO] [stdout] 13 | Right, [INFO] [stdout] | ^^^^^ [INFO] [stdout] 14 | Top, [INFO] [stdout] | ^^^ [INFO] [stdout] 15 | Bottom, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `CollisionNormal` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `2` is never read [INFO] [stdout] --> src/gameplay/physics/collisions.rs:19:58 [INFO] [stdout] | [INFO] [stdout] 19 | pub struct CollisionEvent(pub (Entity, Entity), pub f32, pub CollisionNormal); [INFO] [stdout] | -------------- field in this struct ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: consider removing this field [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished `dev` profile [optimized + debuginfo] target(s) in 11m 23s [INFO] running `Command { std: "docker" "inspect" "1e31d97f76a390a0c586ac50712fb53633ef0f17ec8da379df1b5629e78b4176", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "1e31d97f76a390a0c586ac50712fb53633ef0f17ec8da379df1b5629e78b4176", kill_on_drop: false }` [INFO] [stdout] 1e31d97f76a390a0c586ac50712fb53633ef0f17ec8da379df1b5629e78b4176