[INFO] cloning repository https://github.com/Instelce/postman-speed-race
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/Instelce/postman-speed-race" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FInstelce%2Fpostman-speed-race", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FInstelce%2Fpostman-speed-race'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] a8e96742be7246b34a31f3dfa4a18124110430c6
[INFO] checking Instelce/postman-speed-race against try#c86ec274072509d26d0ee52682a0c94ed012ed89 for pr-153027
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FInstelce%2Fpostman-speed-race" "/workspace/builds/worker-3-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-3-tc2/source'...
[INFO] [stderr] done.
[INFO] removed /workspace/builds/worker-3-tc2/source/rust-toolchain.toml
[INFO] started tweaking git repo https://github.com/Instelce/postman-speed-race
[INFO] finished tweaking git repo https://github.com/Instelce/postman-speed-race
[INFO] tweaked toml for git repo https://github.com/Instelce/postman-speed-race written to /workspace/builds/worker-3-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/Instelce/postman-speed-race on toolchain c86ec274072509d26d0ee52682a0c94ed012ed89
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+c86ec274072509d26d0ee52682a0c94ed012ed89" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/Instelce/postman-speed-race already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+c86ec274072509d26d0ee52682a0c94ed012ed89" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+c86ec274072509d26d0ee52682a0c94ed012ed89" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] 296f9f475fc6c5b402059fa5617653bd8c2f97ddcbecb7a3b36f5e4089e2f80a
[INFO] running `Command { std: "docker" "start" "-a" "296f9f475fc6c5b402059fa5617653bd8c2f97ddcbecb7a3b36f5e4089e2f80a", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "296f9f475fc6c5b402059fa5617653bd8c2f97ddcbecb7a3b36f5e4089e2f80a", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "296f9f475fc6c5b402059fa5617653bd8c2f97ddcbecb7a3b36f5e4089e2f80a", kill_on_drop: false }`
[INFO] [stdout] 296f9f475fc6c5b402059fa5617653bd8c2f97ddcbecb7a3b36f5e4089e2f80a
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+c86ec274072509d26d0ee52682a0c94ed012ed89" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] e554ae99acacd95aa93e097ab88458a6e6bc0181d0b69199342b33b4fc86c650
[INFO] running `Command { std: "docker" "start" "-a" "e554ae99acacd95aa93e097ab88458a6e6bc0181d0b69199342b33b4fc86c650", kill_on_drop: false }`
[INFO] [stderr]    Compiling proc-macro2 v1.0.86
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[INFO] [stderr]     Checking bevy_sprite v0.14.0
[INFO] [stderr]     Checking bevy_pbr v0.14.0
[INFO] [stderr]     Checking bevy_text v0.14.0
[INFO] [stderr]     Checking bevy_ui v0.14.0
[INFO] [stderr]     Checking bevy_gizmos v0.14.0
[INFO] [stderr]     Checking bevy_gltf v0.14.0
[INFO] [stderr]     Checking bevy_dev_tools v0.14.0
[INFO] [stderr]     Checking bevy_internal v0.14.0
[INFO] [stderr]     Checking bevy_dylib v0.14.0
[INFO] [stderr]     Checking bevy v0.14.0
[INFO] [stderr]     Checking bevy_pancam v0.12.0 (https://github.com/johanhelsing/bevy_pancam#3b05fbc9)
[INFO] [stderr]     Checking bevy_aseprite_ultra v0.2.1
[INFO] [stderr]     Checking bevy-inspector-egui v0.25.1
[INFO] [stderr]     Checking postman_speed_race v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: unused import: `prelude::*`
[INFO] [stdout]   --> src/dev_tools/mod.rs:13:5
[INFO] [stdout]    |
[INFO] [stdout] 13 |     prelude::*,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `debug_camera::*`
[INFO] [stdout]   --> src/dev_tools/mod.rs:15:5
[INFO] [stdout]    |
[INFO] [stdout] 15 | use debug_camera::*;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `PlayerParticles`
[INFO] [stdout]  --> src/game/animation.rs:8:63
[INFO] [stdout]   |
[INFO] [stdout] 8 |     spawn::player::{Player, PlayerController, PlayerMovement, PlayerParticles},
[INFO] [stdout]   |                                                               ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::f32::consts::PI`
[INFO] [stdout]  --> src/game/camera.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::f32::consts::PI;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::default`
[INFO] [stdout]  --> src/game/circuit.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::default;
[INFO] [stdout]   |     ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `color::palettes::css::BLUE`
[INFO] [stdout]  --> src/game/circuit.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::{color::palettes::css::BLUE, prelude::*};
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `movements::Velocity`
[INFO] [stdout]   --> src/game/circuit.rs:10:5
[INFO] [stdout]    |
[INFO] [stdout] 10 |     movements::Velocity,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `AsepriteAnimationBundle`
[INFO] [stdout]  --> src/game/house.rs:4:64
[INFO] [stdout]   |
[INFO] [stdout] 4 | use bevy_aseprite_ultra::prelude::{Animation, AnimationRepeat, AsepriteAnimationBundle};
[INFO] [stdout]   |                                                                ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `rand::Rng`
[INFO] [stdout]  --> src/game/house.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use rand::Rng;
[INFO] [stdout]   |     ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `PostOffice` and `assets::handles::AsepriteAssets`
[INFO] [stdout]   --> src/game/house.rs:10:5
[INFO] [stdout]    |
[INFO] [stdout] 10 |     assets::handles::AsepriteAssets,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 16 |         map::{ChunkTag, FollowPlayerRotation, ObstacleTag, PostOffice},
[INFO] [stdout]    |                                                            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `color::palettes::css::RED`
[INFO] [stdout]  --> src/game/letter.rs:1:12
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::{color::palettes::css::RED, prelude::*, ui::Val::*};
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `AppSet`, `Containers`, `RootAnchor`, and `Widgets`
[INFO] [stdout]  --> src/game/letter.rs:8:19
[INFO] [stdout]   |
[INFO] [stdout] 8 |     ui::prelude::{Containers, RootAnchor, Widgets},
[INFO] [stdout]   |                   ^^^^^^^^^^  ^^^^^^^^^^  ^^^^^^^
[INFO] [stdout] 9 |     AppSet,
[INFO] [stdout]   |     ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `self`
[INFO] [stdout]   --> src/game/letter.rs:16:21
[INFO] [stdout]    |
[INFO] [stdout] 16 |     spawn::player::{self, Player, PlayerController},
[INFO] [stdout]    |                     ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `CHUNK_SIZE`, `RoadChunkType`, and `self`
[INFO] [stdout]   --> src/game/map/builder.rs:10:9
[INFO] [stdout]    |
[INFO] [stdout] 10 |         self, Chunk, ChunkConnextion, ChunkType, House, RoadChunkType, Tree, CHUNK_SIZE,
[INFO] [stdout]    |         ^^^^                                            ^^^^^^^^^^^^^        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `prelude::*`
[INFO] [stdout]   --> src/dev_tools/mod.rs:13:5
[INFO] [stdout]    |
[INFO] [stdout] 13 |     prelude::*,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::default`
[INFO] [stdout]  --> src/game/map/chunk.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::default;
[INFO] [stdout]   |     ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `debug_camera::*`
[INFO] [stdout]   --> src/dev_tools/mod.rs:15:5
[INFO] [stdout]    |
[INFO] [stdout] 15 | use debug_camera::*;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `PlayerParticles`
[INFO] [stdout]  --> src/game/animation.rs:8:63
[INFO] [stdout]   |
[INFO] [stdout] 8 |     spawn::player::{Player, PlayerController, PlayerMovement, PlayerParticles},
[INFO] [stdout]   |                                                               ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::f32::consts::PI`
[INFO] [stdout]  --> src/game/camera.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::f32::consts::PI;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::default`
[INFO] [stdout]  --> src/game/circuit.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::default;
[INFO] [stdout]   |     ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `color::palettes::css::BLUE`
[INFO] [stdout]  --> src/game/circuit.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::{color::palettes::css::BLUE, prelude::*};
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `movements::Velocity`
[INFO] [stdout]   --> src/game/circuit.rs:10:5
[INFO] [stdout]    |
[INFO] [stdout] 10 |     movements::Velocity,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `AsepriteAnimationBundle`
[INFO] [stdout]  --> src/game/house.rs:4:64
[INFO] [stdout]   |
[INFO] [stdout] 4 | use bevy_aseprite_ultra::prelude::{Animation, AnimationRepeat, AsepriteAnimationBundle};
[INFO] [stdout]   |                                                                ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `rand::Rng`
[INFO] [stdout]  --> src/game/house.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use rand::Rng;
[INFO] [stdout]   |     ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `PostOffice` and `assets::handles::AsepriteAssets`
[INFO] [stdout]   --> src/game/house.rs:10:5
[INFO] [stdout]    |
[INFO] [stdout] 10 |     assets::handles::AsepriteAssets,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 16 |         map::{ChunkTag, FollowPlayerRotation, ObstacleTag, PostOffice},
[INFO] [stdout]    |                                                            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `color::palettes::css::RED`
[INFO] [stdout]  --> src/game/letter.rs:1:12
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::{color::palettes::css::RED, prelude::*, ui::Val::*};
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `AppSet`, `Containers`, `RootAnchor`, and `Widgets`
[INFO] [stdout]  --> src/game/letter.rs:8:19
[INFO] [stdout]   |
[INFO] [stdout] 8 |     ui::prelude::{Containers, RootAnchor, Widgets},
[INFO] [stdout]   |                   ^^^^^^^^^^  ^^^^^^^^^^  ^^^^^^^
[INFO] [stdout] 9 |     AppSet,
[INFO] [stdout]   |     ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `self`
[INFO] [stdout]   --> src/game/letter.rs:16:21
[INFO] [stdout]    |
[INFO] [stdout] 16 |     spawn::player::{self, Player, PlayerController},
[INFO] [stdout]    |                     ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `CHUNK_SIZE`, `RoadChunkType`, and `self`
[INFO] [stdout]   --> src/game/map/builder.rs:10:9
[INFO] [stdout]    |
[INFO] [stdout] 10 |         self, Chunk, ChunkConnextion, ChunkType, House, RoadChunkType, Tree, CHUNK_SIZE,
[INFO] [stdout]    |         ^^^^                                            ^^^^^^^^^^^^^        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::default`
[INFO] [stdout]  --> src/game/map/chunk.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::default;
[INFO] [stdout]   |     ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::asset::embedded_asset`
[INFO] [stdout]  --> src/game/map/ldtk/mod.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use bevy::asset::embedded_asset;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::prelude::default`
[INFO] [stdout]  --> src/game/map/types.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::prelude::default;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `AppSet`
[INFO] [stdout]  --> src/game/movements.rs:5:29
[INFO] [stdout]   |
[INFO] [stdout] 5 | use crate::{screen::Screen, AppSet};
[INFO] [stdout]   |                             ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `super::map::ldtk::Project`
[INFO] [stdout]  --> src/game/save.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 8 | use super::map::ldtk::Project;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `player::SpawnPlayer`
[INFO] [stdout]  --> src/game/spawn/level.rs:3:28
[INFO] [stdout]   |
[INFO] [stdout] 3 | use super::{map::SpawnMap, player::SpawnPlayer};
[INFO] [stdout]   |                            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `core::num`
[INFO] [stdout]  --> src/game/spawn/map.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use core::num;
[INFO] [stdout]   |     ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `default`
[INFO] [stdout]  --> src/game/spawn/map.rs:2:11
[INFO] [stdout]   |
[INFO] [stdout] 2 | use std::{default, f32::consts::PI};
[INFO] [stdout]   |           ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `ORANGE` and `RED`
[INFO] [stdout]  --> src/game/spawn/map.rs:5:28
[INFO] [stdout]   |
[INFO] [stdout] 5 |     color::palettes::css::{ORANGE, RED},
[INFO] [stdout]   |                            ^^^^^^  ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::asset::embedded_asset`
[INFO] [stdout]  --> src/game/map/ldtk/mod.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use bevy::asset::embedded_asset;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Collision`, `ldtk::Project`, `self`, `self`, and `utils::get_asset_path`
[INFO] [stdout]   --> src/game/spawn/map.rs:17:29
[INFO] [stdout]    |
[INFO] [stdout] 17 |             loaders::ldtk::{self, LdtkAsset},
[INFO] [stdout]    |                             ^^^^
[INFO] [stdout] 18 |         },
[INFO] [stdout] 19 |         collider::{Collider, Collision, ExcludeColliderUpdate},
[INFO] [stdout]    |                              ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 25 |                 self, ChunkConnextion, ChunkType, RoadChunkType, CHUNK_SIZE, PIXEL_CHUNK_SIZE,
[INFO] [stdout]    |                 ^^^^
[INFO] [stdout] 26 |             },
[INFO] [stdout] 27 |             ldtk::Project,
[INFO] [stdout]    |             ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 32 |     utils::get_asset_path,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::prelude::default`
[INFO] [stdout]  --> src/game/map/types.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::prelude::default;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `AppSet`
[INFO] [stdout]  --> src/game/movements.rs:5:29
[INFO] [stdout]   |
[INFO] [stdout] 5 | use crate::{screen::Screen, AppSet};
[INFO] [stdout]   |                             ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `super::map::ldtk::Project`
[INFO] [stdout]  --> src/game/save.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 8 | use super::map::ldtk::Project;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around method argument
[INFO] [stdout]    --> src/game/spawn/map.rs:279:33
[INFO] [stdout]     |
[INFO] [stdout] 279 | ...                   (AsepriteAnimationBundle {
[INFO] [stdout]     |                       ^
[INFO] [stdout] ...
[INFO] [stdout] 286 | ...                   }),
[INFO] [stdout]     |                        ^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]     |
[INFO] [stdout] 279 ~                                 AsepriteAnimationBundle {
[INFO] [stdout] 280 |                                     aseprite: aseprites.get("letter"),
[INFO] [stdout] ...
[INFO] [stdout] 285 |                                     ..default()
[INFO] [stdout] 286 ~                                 } ,
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `AsepriteSliceUiBundle`
[INFO] [stdout]  --> src/game/ui.rs:3:74
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy_aseprite_ultra::prelude::{Animation, AsepriteAnimationUiBundle, AsepriteSliceUiBundle};
[INFO] [stdout]   |                                                                          ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `get_root_file` and `read_lines`
[INFO] [stdout]   --> src/screen/credits.rs:10:13
[INFO] [stdout]    |
[INFO] [stdout] 10 |     utils::{get_root_file, read_lines},
[INFO] [stdout]    |             ^^^^^^^^^^^^^  ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around method argument
[INFO] [stdout]   --> src/screen/credits.rs:68:25
[INFO] [stdout]    |
[INFO] [stdout] 68 |                         (TextBundle::from_section(
[INFO] [stdout]    |                         ^
[INFO] [stdout] ...
[INFO] [stdout] 75 |                         .with_text_justify(JustifyText::Center)),
[INFO] [stdout]    |                                                                ^
[INFO] [stdout]    |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 68 ~                         TextBundle::from_section(
[INFO] [stdout] 69 |                             line,
[INFO] [stdout] ...
[INFO] [stdout] 74 |                         )
[INFO] [stdout] 75 ~                         .with_text_justify(JustifyText::Center) ,
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Handles`
[INFO] [stdout]  --> src/screen/loading.rs:9:33
[INFO] [stdout]   |
[INFO] [stdout] 9 |     AsepriteAssets, FontAssets, Handles, HouseAssets, LdtkAssets, SfxAssets, SoundtrackAssets,
[INFO] [stdout]   |                                 ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `map::MapTag` and `spawn_ui`
[INFO] [stdout]   --> src/screen/playing.rs:11:36
[INFO] [stdout]    |
[INFO] [stdout] 11 |         spawn::{level::SpawnLevel, map::MapTag},
[INFO] [stdout]    |                                    ^^^^^^^^^^^
[INFO] [stdout] 12 |         ui::{spawn_ui, InfoText},
[INFO] [stdout]    |              ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `player::SpawnPlayer`
[INFO] [stdout]  --> src/game/spawn/level.rs:3:28
[INFO] [stdout]   |
[INFO] [stdout] 3 | use super::{map::SpawnMap, player::SpawnPlayer};
[INFO] [stdout]   |                            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `core::num`
[INFO] [stdout]  --> src/game/spawn/map.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use core::num;
[INFO] [stdout]   |     ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `default`
[INFO] [stdout]  --> src/game/spawn/map.rs:2:11
[INFO] [stdout]   |
[INFO] [stdout] 2 | use std::{default, f32::consts::PI};
[INFO] [stdout]   |           ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `ORANGE` and `RED`
[INFO] [stdout]  --> src/game/spawn/map.rs:5:28
[INFO] [stdout]   |
[INFO] [stdout] 5 |     color::palettes::css::{ORANGE, RED},
[INFO] [stdout]   |                            ^^^^^^  ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Collision`, `ldtk::Project`, `self`, `self`, and `utils::get_asset_path`
[INFO] [stdout]   --> src/game/spawn/map.rs:17:29
[INFO] [stdout]    |
[INFO] [stdout] 17 |             loaders::ldtk::{self, LdtkAsset},
[INFO] [stdout]    |                             ^^^^
[INFO] [stdout] 18 |         },
[INFO] [stdout] 19 |         collider::{Collider, Collision, ExcludeColliderUpdate},
[INFO] [stdout]    |                              ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 25 |                 self, ChunkConnextion, ChunkType, RoadChunkType, CHUNK_SIZE, PIXEL_CHUNK_SIZE,
[INFO] [stdout]    |                 ^^^^
[INFO] [stdout] 26 |             },
[INFO] [stdout] 27 |             ldtk::Project,
[INFO] [stdout]    |             ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 32 |     utils::get_asset_path,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ecs::label`
[INFO] [stdout]  --> src/screen/title.rs:1:41
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::{color::palettes::css::WHITE, ecs::label, prelude::*};
[INFO] [stdout]   |                                         ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy_aseprite_ultra::prelude::Aseprite`
[INFO] [stdout]  --> src/screen/title.rs:2:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | use bevy_aseprite_ultra::prelude::Aseprite;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around method argument
[INFO] [stdout]    --> src/game/spawn/map.rs:279:33
[INFO] [stdout]     |
[INFO] [stdout] 279 | ...                   (AsepriteAnimationBundle {
[INFO] [stdout]     |                       ^
[INFO] [stdout] ...
[INFO] [stdout] 286 | ...                   }),
[INFO] [stdout]     |                        ^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]     |
[INFO] [stdout] 279 ~                                 AsepriteAnimationBundle {
[INFO] [stdout] 280 |                                     aseprite: aseprites.get("letter"),
[INFO] [stdout] ...
[INFO] [stdout] 285 |                                     ..default()
[INFO] [stdout] 286 ~                                 } ,
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Handles` and `audio::soundtrack::PlaySoundtrack`
[INFO] [stdout]  --> src/screen/title.rs:6:43
[INFO] [stdout]   |
[INFO] [stdout] 6 |         assets::handles::{AsepriteAssets, Handles},
[INFO] [stdout]   |                                           ^^^^^^^
[INFO] [stdout] 7 |         audio::soundtrack::PlaySoundtrack,
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `AsepriteSliceUiBundle`
[INFO] [stdout]  --> src/game/ui.rs:3:74
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy_aseprite_ultra::prelude::{Animation, AsepriteAnimationUiBundle, AsepriteSliceUiBundle};
[INFO] [stdout]   |                                                                          ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `playing::CurrentLevel`
[INFO] [stdout]   --> src/screen/title.rs:13:13
[INFO] [stdout]    |
[INFO] [stdout] 13 | use super::{playing::CurrentLevel, Screen};
[INFO] [stdout]    |             ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `get_root_file` and `read_lines`
[INFO] [stdout]   --> src/screen/credits.rs:10:13
[INFO] [stdout]    |
[INFO] [stdout] 10 |     utils::{get_root_file, read_lines},
[INFO] [stdout]    |             ^^^^^^^^^^^^^  ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around method argument
[INFO] [stdout]   --> src/screen/credits.rs:68:25
[INFO] [stdout]    |
[INFO] [stdout] 68 |                         (TextBundle::from_section(
[INFO] [stdout]    |                         ^
[INFO] [stdout] ...
[INFO] [stdout] 75 |                         .with_text_justify(JustifyText::Center)),
[INFO] [stdout]    |                                                                ^
[INFO] [stdout]    |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 68 ~                         TextBundle::from_section(
[INFO] [stdout] 69 |                             line,
[INFO] [stdout] ...
[INFO] [stdout] 74 |                         )
[INFO] [stdout] 75 ~                         .with_text_justify(JustifyText::Center) ,
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Handles`
[INFO] [stdout]  --> src/screen/loading.rs:9:33
[INFO] [stdout]   |
[INFO] [stdout] 9 |     AsepriteAssets, FontAssets, Handles, HouseAssets, LdtkAssets, SfxAssets, SoundtrackAssets,
[INFO] [stdout]   |                                 ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `map::MapTag` and `spawn_ui`
[INFO] [stdout]   --> src/screen/playing.rs:11:36
[INFO] [stdout]    |
[INFO] [stdout] 11 |         spawn::{level::SpawnLevel, map::MapTag},
[INFO] [stdout]    |                                    ^^^^^^^^^^^
[INFO] [stdout] 12 |         ui::{spawn_ui, InfoText},
[INFO] [stdout]    |              ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ecs::label`
[INFO] [stdout]  --> src/screen/title.rs:1:41
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::{color::palettes::css::WHITE, ecs::label, prelude::*};
[INFO] [stdout]   |                                         ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy_aseprite_ultra::prelude::Aseprite`
[INFO] [stdout]  --> src/screen/title.rs:2:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | use bevy_aseprite_ultra::prelude::Aseprite;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Handles` and `audio::soundtrack::PlaySoundtrack`
[INFO] [stdout]  --> src/screen/title.rs:6:43
[INFO] [stdout]   |
[INFO] [stdout] 6 |         assets::handles::{AsepriteAssets, Handles},
[INFO] [stdout]   |                                           ^^^^^^^
[INFO] [stdout] 7 |         audio::soundtrack::PlaySoundtrack,
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `playing::CurrentLevel`
[INFO] [stdout]   --> src/screen/title.rs:13:13
[INFO] [stdout]    |
[INFO] [stdout] 13 | use super::{playing::CurrentLevel, Screen};
[INFO] [stdout]    |             ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around method argument
[INFO] [stdout]   --> src/lib.rs:81:25
[INFO] [stdout]    |
[INFO] [stdout] 81 |         app.add_plugins((BevySprityPlugin));
[INFO] [stdout]    |                         ^                ^
[INFO] [stdout]    |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 81 -         app.add_plugins((BevySprityPlugin));
[INFO] [stdout] 81 +         app.add_plugins(BevySprityPlugin);
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around method argument
[INFO] [stdout]   --> src/lib.rs:81:25
[INFO] [stdout]    |
[INFO] [stdout] 81 |         app.add_plugins((BevySprityPlugin));
[INFO] [stdout]    |                         ^                ^
[INFO] [stdout]    |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 81 -         app.add_plugins((BevySprityPlugin));
[INFO] [stdout] 81 +         app.add_plugins(BevySprityPlugin);
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `math::VectorSpace`
[INFO] [stdout]  --> src/game/movements.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::{math::VectorSpace, prelude::*};
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `math::VectorSpace`
[INFO] [stdout]  --> src/game/spawn/map.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 |     math::VectorSpace,
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `math::VectorSpace`
[INFO] [stdout]  --> src/game/spawn/player.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::{math::VectorSpace, prelude::*};
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `transform`
[INFO] [stdout]   --> src/game/animation.rs:32:10
[INFO] [stdout]    |
[INFO] [stdout] 32 |     let (transform, mut animation, movement, controller, velocity) = query.single_mut();
[INFO] [stdout]    |          ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_transform`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `math::VectorSpace`
[INFO] [stdout]  --> src/game/movements.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::{math::VectorSpace, prelude::*};
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `math::VectorSpace`
[INFO] [stdout]  --> src/game/spawn/map.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 |     math::VectorSpace,
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `math::VectorSpace`
[INFO] [stdout]  --> src/game/spawn/player.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::{math::VectorSpace, prelude::*};
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `transform`
[INFO] [stdout]   --> src/game/animation.rs:32:10
[INFO] [stdout]    |
[INFO] [stdout] 32 |     let (transform, mut animation, movement, controller, velocity) = query.single_mut();
[INFO] [stdout]    |          ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_transform`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `settings`
[INFO] [stdout]   --> src/game/assets/loaders/ron.rs:39:9
[INFO] [stdout]    |
[INFO] [stdout] 39 |         settings: &'a Self::Settings,
[INFO] [stdout]    |         ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_settings`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `time`
[INFO] [stdout]   --> src/game/circuit.rs:84:5
[INFO] [stdout]    |
[INFO] [stdout] 84 |     time: Res<Time>,
[INFO] [stdout]    |     ^^^^ help: if this is intentional, prefix it with an underscore: `_time`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `settings`
[INFO] [stdout]   --> src/game/assets/loaders/ron.rs:39:9
[INFO] [stdout]    |
[INFO] [stdout] 39 |         settings: &'a Self::Settings,
[INFO] [stdout]    |         ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_settings`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/game/house.rs:47:29
[INFO] [stdout]    |
[INFO] [stdout] 47 |         for (mut transform, mut orientation) in house_query.iter_mut() {
[INFO] [stdout]    |                             ----^^^^^^^^^^^
[INFO] [stdout]    |                             |
[INFO] [stdout]    |                             help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `i`
[INFO] [stdout]    --> src/game/letter.rs:100:21
[INFO] [stdout]     |
[INFO] [stdout] 100 |                 for i in 0..letters.to_post {
[INFO] [stdout]     |                     ^ help: if this is intentional, prefix it with an underscore: `_i`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `time`
[INFO] [stdout]   --> src/game/circuit.rs:84:5
[INFO] [stdout]    |
[INFO] [stdout] 84 |     time: Res<Time>,
[INFO] [stdout]    |     ^^^^ help: if this is intentional, prefix it with an underscore: `_time`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/game/house.rs:47:29
[INFO] [stdout]    |
[INFO] [stdout] 47 |         for (mut transform, mut orientation) in house_query.iter_mut() {
[INFO] [stdout]    |                             ----^^^^^^^^^^^
[INFO] [stdout]    |                             |
[INFO] [stdout]    |                             help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `i`
[INFO] [stdout]    --> src/game/letter.rs:100:21
[INFO] [stdout]     |
[INFO] [stdout] 100 |                 for i in 0..letters.to_post {
[INFO] [stdout]     |                     ^ help: if this is intentional, prefix it with an underscore: `_i`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `intgrid_values`
[INFO] [stdout]    --> src/game/map/transformer.rs:206:21
[INFO] [stdout]     |
[INFO] [stdout] 206 |                 let intgrid_values = project.all_intgrid_values();
[INFO] [stdout]     |                     ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_intgrid_values`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `intgrid_values`
[INFO] [stdout]    --> src/game/map/transformer.rs:206:21
[INFO] [stdout]     |
[INFO] [stdout] 206 |                 let intgrid_values = project.all_intgrid_values();
[INFO] [stdout]     |                     ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_intgrid_values`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game/movements.rs:192:25
[INFO] [stdout]     |
[INFO] [stdout] 192 |     for (mut transform, mut velocity) in query.iter_mut() {
[INFO] [stdout]     |                         ----^^^^^^^^
[INFO] [stdout]     |                         |
[INFO] [stdout]     |                         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game/movements.rs:209:5
[INFO] [stdout]     |
[INFO] [stdout] 209 |     mut gizmos: Gizmos,
[INFO] [stdout]     |     ----^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `gizmos`
[INFO] [stdout]    --> src/game/movements.rs:209:5
[INFO] [stdout]     |
[INFO] [stdout] 209 |     mut gizmos: Gizmos,
[INFO] [stdout]     |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_gizmos`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `parent`
[INFO] [stdout]    --> src/game/movements.rs:224:32
[INFO] [stdout]     |
[INFO] [stdout] 224 |                     if let Ok((parent, tile_collider)) = tile_query.get(*child) {
[INFO] [stdout]     |                                ^^^^^^ help: if this is intentional, prefix it with an underscore: `_parent`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game/movements.rs:192:25
[INFO] [stdout]     |
[INFO] [stdout] 192 |     for (mut transform, mut velocity) in query.iter_mut() {
[INFO] [stdout]     |                         ----^^^^^^^^
[INFO] [stdout]     |                         |
[INFO] [stdout]     |                         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game/movements.rs:209:5
[INFO] [stdout]     |
[INFO] [stdout] 209 |     mut gizmos: Gizmos,
[INFO] [stdout]     |     ----^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `gizmos`
[INFO] [stdout]    --> src/game/movements.rs:209:5
[INFO] [stdout]     |
[INFO] [stdout] 209 |     mut gizmos: Gizmos,
[INFO] [stdout]     |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_gizmos`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `parent`
[INFO] [stdout]    --> src/game/movements.rs:224:32
[INFO] [stdout]     |
[INFO] [stdout] 224 |                     if let Ok((parent, tile_collider)) = tile_query.get(*child) {
[INFO] [stdout]     |                                ^^^^^^ help: if this is intentional, prefix it with an underscore: `_parent`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `i`
[INFO] [stdout]    --> src/game/spawn/map.rs:139:10
[INFO] [stdout]     |
[INFO] [stdout] 139 |     for (i, chunk) in map.chunks.iter().enumerate() {
[INFO] [stdout]     |          ^ help: if this is intentional, prefix it with an underscore: `_i`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/game/spawn/player.rs:94:9
[INFO] [stdout]    |
[INFO] [stdout] 94 |     let mut entity = commands.spawn((
[INFO] [stdout]    |         ----^^^^^^
[INFO] [stdout]    |         |
[INFO] [stdout]    |         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `entity`
[INFO] [stdout]   --> src/game/spawn/player.rs:94:9
[INFO] [stdout]    |
[INFO] [stdout] 94 |     let mut entity = commands.spawn((
[INFO] [stdout]    |         ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `i`
[INFO] [stdout]    --> src/game/spawn/map.rs:139:10
[INFO] [stdout]     |
[INFO] [stdout] 139 |     for (i, chunk) in map.chunks.iter().enumerate() {
[INFO] [stdout]     |          ^ help: if this is intentional, prefix it with an underscore: `_i`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/game/spawn/player.rs:94:9
[INFO] [stdout]    |
[INFO] [stdout] 94 |     let mut entity = commands.spawn((
[INFO] [stdout]    |         ----^^^^^^
[INFO] [stdout]    |         |
[INFO] [stdout]    |         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `entity`
[INFO] [stdout]   --> src/game/spawn/player.rs:94:9
[INFO] [stdout]    |
[INFO] [stdout] 94 |     let mut entity = commands.spawn((
[INFO] [stdout]    |         ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `current_level`
[INFO] [stdout]   --> src/game/ui.rs:92:65
[INFO] [stdout]    |
[INFO] [stdout] 92 | pub fn spawn_ui(mut commands: Commands, fonts: Res<FontAssets>, current_level: Res<CurrentLevel>) {
[INFO] [stdout]    |                                                                 ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_current_level`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game_save`
[INFO] [stdout]    --> src/game/ui.rs:263:5
[INFO] [stdout]     |
[INFO] [stdout] 263 |     game_save: Res<GameSave>,
[INFO] [stdout]     |     ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_save`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game/ui.rs:314:5
[INFO] [stdout]     |
[INFO] [stdout] 314 |     mut circuit_duration: ResMut<CircuitDuration>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `current_level`
[INFO] [stdout]   --> src/game/ui.rs:92:65
[INFO] [stdout]    |
[INFO] [stdout] 92 | pub fn spawn_ui(mut commands: Commands, fonts: Res<FontAssets>, current_level: Res<CurrentLevel>) {
[INFO] [stdout]    |                                                                 ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_current_level`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/screen/levels.rs:73:5
[INFO] [stdout]    |
[INFO] [stdout] 73 |     mut commands: Commands,
[INFO] [stdout]    |     ----^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]   --> src/screen/levels.rs:73:5
[INFO] [stdout]    |
[INFO] [stdout] 73 |     mut commands: Commands,
[INFO] [stdout]    |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game_save`
[INFO] [stdout]    --> src/game/ui.rs:263:5
[INFO] [stdout]     |
[INFO] [stdout] 263 |     game_save: Res<GameSave>,
[INFO] [stdout]     |     ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_save`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game/ui.rs:314:5
[INFO] [stdout]     |
[INFO] [stdout] 314 |     mut circuit_duration: ResMut<CircuitDuration>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/screen/levels.rs:73:5
[INFO] [stdout]    |
[INFO] [stdout] 73 |     mut commands: Commands,
[INFO] [stdout]    |     ----^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]   --> src/screen/levels.rs:73:5
[INFO] [stdout]    |
[INFO] [stdout] 73 |     mut commands: Commands,
[INFO] [stdout]    |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/screen/title.rs:66:15
[INFO] [stdout]    |
[INFO] [stdout] 66 | fn exit_title(mut commands: Commands) {}
[INFO] [stdout]    |               ----^^^^^^^^
[INFO] [stdout]    |               |
[INFO] [stdout]    |               help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]   --> src/screen/title.rs:66:15
[INFO] [stdout]    |
[INFO] [stdout] 66 | fn exit_title(mut commands: Commands) {}
[INFO] [stdout]    |               ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/screen/title.rs:69:5
[INFO] [stdout]    |
[INFO] [stdout] 69 |     mut commands: Commands,
[INFO] [stdout]    |     ----^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]   --> src/screen/title.rs:69:5
[INFO] [stdout]    |
[INFO] [stdout] 69 |     mut commands: Commands,
[INFO] [stdout]    |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/screen/title.rs:66:15
[INFO] [stdout]    |
[INFO] [stdout] 66 | fn exit_title(mut commands: Commands) {}
[INFO] [stdout]    |               ----^^^^^^^^
[INFO] [stdout]    |               |
[INFO] [stdout]    |               help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]   --> src/screen/title.rs:66:15
[INFO] [stdout]    |
[INFO] [stdout] 66 | fn exit_title(mut commands: Commands) {}
[INFO] [stdout]    |               ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/screen/title.rs:69:5
[INFO] [stdout]    |
[INFO] [stdout] 69 |     mut commands: Commands,
[INFO] [stdout]    |     ----^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]   --> src/screen/title.rs:69:5
[INFO] [stdout]    |
[INFO] [stdout] 69 |     mut commands: Commands,
[INFO] [stdout]    |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/dev_tools/debug_camera.rs:38:9
[INFO] [stdout]    |
[INFO] [stdout] 37 | pub struct FlyCamera {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout] 38 |     pub acceleration: f32,
[INFO] [stdout]    |         ^^^^^^^^^^^^
[INFO] [stdout] 39 |     pub max_speed: f32,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 40 |     pub friction: f32,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 41 |     pub velocity: Vec2,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 42 |     pub key_left: KeyCode,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 43 |     pub key_right: KeyCode,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 44 |     pub key_up: KeyCode,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 45 |     pub key_down: KeyCode,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 46 |     pub enable: bool,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `camera_movement` is never used
[INFO] [stdout]    --> src/dev_tools/debug_camera.rs:106:8
[INFO] [stdout]     |
[INFO] [stdout] 106 | pub fn camera_movement(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `movement_axis` is never used
[INFO] [stdout]    --> src/dev_tools/debug_camera.rs:157:4
[INFO] [stdout]     |
[INFO] [stdout] 157 | fn movement_axis(input: &Res<ButtonInput<KeyCode>>, plus_key: KeyCode, minus_key: KeyCode) -> f32 {
[INFO] [stdout]     |    ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `name`, `dirname`, and `bytes` are never read
[INFO] [stdout]   --> src/game/assets/loaders/ron.rs:11:9
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub struct RonFile {
[INFO] [stdout]    |            ------- fields in this struct
[INFO] [stdout] 11 |     pub name: String,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] 12 |     pub dirname: String,
[INFO] [stdout]    |         ^^^^^^^
[INFO] [stdout] 13 |     pub bytes: Vec<u8>,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]    --> src/game/collider.rs:103:12
[INFO] [stdout]     |
[INFO] [stdout]  87 | impl Collider {
[INFO] [stdout]     | ------------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 103 |     pub fn new_rect_half_size(half_size: Vec2) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 151 |     pub fn left(&self) -> f32 {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 158 |     pub fn right(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 165 |     pub fn top(&self) -> f32 {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 172 |     pub fn bottom(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 193 |     pub fn height(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 200 |     pub fn width(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 207 |     pub fn half_x(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 214 |     pub fn half_y(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check_wall_collision` is never used
[INFO] [stdout]    --> src/game/collider.rs:287:8
[INFO] [stdout]     |
[INFO] [stdout] 287 | pub fn check_wall_collision(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `to_ldtk_value` is never used
[INFO] [stdout]   --> src/game/map/autotile.rs:34:12
[INFO] [stdout]    |
[INFO] [stdout] 33 | impl TileStatus {
[INFO] [stdout]    | --------------- method in this implementation
[INFO] [stdout] 34 |     pub fn to_ldtk_value(&self) -> i64 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_chunk` and `not_empty_chunks` are never used
[INFO] [stdout]    --> src/game/map/builder.rs:226:12
[INFO] [stdout]     |
[INFO] [stdout] 225 | impl Map {
[INFO] [stdout]     | -------- methods in this implementation
[INFO] [stdout] 226 |     pub fn get_chunk(&self, x: i32, y: i32) -> &Chunk {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 230 |     pub fn not_empty_chunks(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new` and `count_level` are never used
[INFO] [stdout]   --> src/game/map/ldtk/mod.rs:8:12
[INFO] [stdout]    |
[INFO] [stdout]  7 | impl Project {
[INFO] [stdout]    | ------------ associated items in this implementation
[INFO] [stdout]  8 |     pub fn new<P: AsRef<Path>>(path: P) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 14 |     pub fn count_level(&self) -> i32 {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `get_intgrid_value_definition_position` is never used
[INFO] [stdout]   --> src/game/map/ldtk/mod.rs:65:12
[INFO] [stdout]    |
[INFO] [stdout] 57 | impl LayerDefinition {
[INFO] [stdout]    | -------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 65 |     pub fn get_intgrid_value_definition_position(&self, value: &i64) -> Option<usize> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `empty`, `height`, and `width` are never used
[INFO] [stdout]   --> src/game/map/transformer.rs:16:12
[INFO] [stdout]    |
[INFO] [stdout] 15 | impl<T: Clone + Display> Matrix<T> {
[INFO] [stdout]    | ---------------------------------- associated items in this implementation
[INFO] [stdout] 16 |     pub fn empty() -> Self {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 71 |     fn height(&self) -> usize {
[INFO] [stdout]    |        ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 75 |     fn width(&self) -> usize {
[INFO] [stdout]    |        ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `to_i64` is never used
[INFO] [stdout]   --> src/game/map/types.rs:17:12
[INFO] [stdout]    |
[INFO] [stdout] 16 | impl IntgridType {
[INFO] [stdout]    | ---------------- method in this implementation
[INFO] [stdout] 17 |     pub fn to_i64(&self) -> i64 {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `to_i64` is never used
[INFO] [stdout]   --> src/game/map/types.rs:73:12
[INFO] [stdout]    |
[INFO] [stdout] 65 | impl Tile {
[INFO] [stdout]    | --------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 73 |     pub fn to_i64(&self) -> i64 {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `optimize_map` is never used
[INFO] [stdout]   --> src/game/map/utils.rs:22:8
[INFO] [stdout]    |
[INFO] [stdout] 22 | pub fn optimize_map(matrix: MatrixType<i64>) -> MatrixType<i64> {
[INFO] [stdout]    |        ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `cut_tileset` is never used
[INFO] [stdout]   --> src/game/map/utils.rs:42:8
[INFO] [stdout]    |
[INFO] [stdout] 42 | pub fn cut_tileset(
[INFO] [stdout]    |        ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `save` is never used
[INFO] [stdout]   --> src/game/save.rs:46:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl GameSave {
[INFO] [stdout]    | ------------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 46 |     pub fn save() {}
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PlayerParticles` is never constructed
[INFO] [stdout]   --> src/game/spawn/player.rs:30:12
[INFO] [stdout]    |
[INFO] [stdout] 30 | pub struct PlayerParticles;
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `clear_entities` is never used
[INFO] [stdout]   --> src/screen/playing.rs:83:4
[INFO] [stdout]    |
[INFO] [stdout] 83 | fn clear_entities(mut commands: Commands, query: Query<(Entity, &StateScoped<Screen>)>) {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `get_root_file` is never used
[INFO] [stdout]   --> src/utils.rs:17:8
[INFO] [stdout]    |
[INFO] [stdout] 17 | pub fn get_root_file(filename: &str) -> String {
[INFO] [stdout]    |        ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `format_name` is never used
[INFO] [stdout]   --> src/utils.rs:44:8
[INFO] [stdout]    |
[INFO] [stdout] 44 | pub fn format_name(name: String) -> String {
[INFO] [stdout]    |        ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `read_lines` is never used
[INFO] [stdout]    --> src/utils.rs:169:8
[INFO] [stdout]     |
[INFO] [stdout] 169 | pub fn read_lines(filename: &str) -> Vec<String> {
[INFO] [stdout]     |        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/dev_tools/debug_camera.rs:38:9
[INFO] [stdout]    |
[INFO] [stdout] 37 | pub struct FlyCamera {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout] 38 |     pub acceleration: f32,
[INFO] [stdout]    |         ^^^^^^^^^^^^
[INFO] [stdout] 39 |     pub max_speed: f32,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 40 |     pub friction: f32,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 41 |     pub velocity: Vec2,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 42 |     pub key_left: KeyCode,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 43 |     pub key_right: KeyCode,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 44 |     pub key_up: KeyCode,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 45 |     pub key_down: KeyCode,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 46 |     pub enable: bool,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `camera_movement` is never used
[INFO] [stdout]    --> src/dev_tools/debug_camera.rs:106:8
[INFO] [stdout]     |
[INFO] [stdout] 106 | pub fn camera_movement(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `movement_axis` is never used
[INFO] [stdout]    --> src/dev_tools/debug_camera.rs:157:4
[INFO] [stdout]     |
[INFO] [stdout] 157 | fn movement_axis(input: &Res<ButtonInput<KeyCode>>, plus_key: KeyCode, minus_key: KeyCode) -> f32 {
[INFO] [stdout]     |    ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: eliding a lifetime that's named elsewhere is confusing
[INFO] [stdout]   --> src/game/map/ldtk/mod.rs:82:17
[INFO] [stdout]    |
[INFO] [stdout] 80 |         &'a self,
[INFO] [stdout]    |          -- the lifetime is named here
[INFO] [stdout] 81 |         groups: &'a Vec<AutoLayerRuleGroup>,
[INFO] [stdout]    |                  -- the lifetime is named here
[INFO] [stdout] 82 |     ) -> Option<&AutoLayerRuleGroup> {
[INFO] [stdout]    |                 ^^^^^^^^^^^^^^^^^^^ the same lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]    = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: consistently use `'a`
[INFO] [stdout]    |
[INFO] [stdout] 82 |     ) -> Option<&'a AutoLayerRuleGroup> {
[INFO] [stdout]    |                  ++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `name`, `dirname`, and `bytes` are never read
[INFO] [stdout]   --> src/game/assets/loaders/ron.rs:11:9
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub struct RonFile {
[INFO] [stdout]    |            ------- fields in this struct
[INFO] [stdout] 11 |     pub name: String,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] 12 |     pub dirname: String,
[INFO] [stdout]    |         ^^^^^^^
[INFO] [stdout] 13 |     pub bytes: Vec<u8>,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]    --> src/game/collider.rs:103:12
[INFO] [stdout]     |
[INFO] [stdout]  87 | impl Collider {
[INFO] [stdout]     | ------------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 103 |     pub fn new_rect_half_size(half_size: Vec2) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 151 |     pub fn left(&self) -> f32 {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 158 |     pub fn right(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 165 |     pub fn top(&self) -> f32 {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 172 |     pub fn bottom(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 193 |     pub fn height(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 200 |     pub fn width(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 207 |     pub fn half_x(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 214 |     pub fn half_y(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check_wall_collision` is never used
[INFO] [stdout]    --> src/game/collider.rs:287:8
[INFO] [stdout]     |
[INFO] [stdout] 287 | pub fn check_wall_collision(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `to_ldtk_value` is never used
[INFO] [stdout]   --> src/game/map/autotile.rs:34:12
[INFO] [stdout]    |
[INFO] [stdout] 33 | impl TileStatus {
[INFO] [stdout]    | --------------- method in this implementation
[INFO] [stdout] 34 |     pub fn to_ldtk_value(&self) -> i64 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_chunk` and `not_empty_chunks` are never used
[INFO] [stdout]    --> src/game/map/builder.rs:226:12
[INFO] [stdout]     |
[INFO] [stdout] 225 | impl Map {
[INFO] [stdout]     | -------- methods in this implementation
[INFO] [stdout] 226 |     pub fn get_chunk(&self, x: i32, y: i32) -> &Chunk {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 230 |     pub fn not_empty_chunks(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new` and `count_level` are never used
[INFO] [stdout]   --> src/game/map/ldtk/mod.rs:8:12
[INFO] [stdout]    |
[INFO] [stdout]  7 | impl Project {
[INFO] [stdout]    | ------------ associated items in this implementation
[INFO] [stdout]  8 |     pub fn new<P: AsRef<Path>>(path: P) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 14 |     pub fn count_level(&self) -> i32 {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `get_intgrid_value_definition_position` is never used
[INFO] [stdout]   --> src/game/map/ldtk/mod.rs:65:12
[INFO] [stdout]    |
[INFO] [stdout] 57 | impl LayerDefinition {
[INFO] [stdout]    | -------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 65 |     pub fn get_intgrid_value_definition_position(&self, value: &i64) -> Option<usize> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `empty`, `height`, and `width` are never used
[INFO] [stdout]   --> src/game/map/transformer.rs:16:12
[INFO] [stdout]    |
[INFO] [stdout] 15 | impl<T: Clone + Display> Matrix<T> {
[INFO] [stdout]    | ---------------------------------- associated items in this implementation
[INFO] [stdout] 16 |     pub fn empty() -> Self {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 71 |     fn height(&self) -> usize {
[INFO] [stdout]    |        ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 75 |     fn width(&self) -> usize {
[INFO] [stdout]    |        ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `to_i64` is never used
[INFO] [stdout]   --> src/game/map/types.rs:17:12
[INFO] [stdout]    |
[INFO] [stdout] 16 | impl IntgridType {
[INFO] [stdout]    | ---------------- method in this implementation
[INFO] [stdout] 17 |     pub fn to_i64(&self) -> i64 {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `to_i64` is never used
[INFO] [stdout]   --> src/game/map/types.rs:73:12
[INFO] [stdout]    |
[INFO] [stdout] 65 | impl Tile {
[INFO] [stdout]    | --------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 73 |     pub fn to_i64(&self) -> i64 {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `optimize_map` is never used
[INFO] [stdout]   --> src/game/map/utils.rs:22:8
[INFO] [stdout]    |
[INFO] [stdout] 22 | pub fn optimize_map(matrix: MatrixType<i64>) -> MatrixType<i64> {
[INFO] [stdout]    |        ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `cut_tileset` is never used
[INFO] [stdout]   --> src/game/map/utils.rs:42:8
[INFO] [stdout]    |
[INFO] [stdout] 42 | pub fn cut_tileset(
[INFO] [stdout]    |        ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `save` is never used
[INFO] [stdout]   --> src/game/save.rs:46:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl GameSave {
[INFO] [stdout]    | ------------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 46 |     pub fn save() {}
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PlayerParticles` is never constructed
[INFO] [stdout]   --> src/game/spawn/player.rs:30:12
[INFO] [stdout]    |
[INFO] [stdout] 30 | pub struct PlayerParticles;
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `clear_entities` is never used
[INFO] [stdout]   --> src/screen/playing.rs:83:4
[INFO] [stdout]    |
[INFO] [stdout] 83 | fn clear_entities(mut commands: Commands, query: Query<(Entity, &StateScoped<Screen>)>) {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `get_root_file` is never used
[INFO] [stdout]   --> src/utils.rs:17:8
[INFO] [stdout]    |
[INFO] [stdout] 17 | pub fn get_root_file(filename: &str) -> String {
[INFO] [stdout]    |        ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `format_name` is never used
[INFO] [stdout]   --> src/utils.rs:44:8
[INFO] [stdout]    |
[INFO] [stdout] 44 | pub fn format_name(name: String) -> String {
[INFO] [stdout]    |        ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `read_lines` is never used
[INFO] [stdout]    --> src/utils.rs:169:8
[INFO] [stdout]     |
[INFO] [stdout] 169 | pub fn read_lines(filename: &str) -> Vec<String> {
[INFO] [stdout]     |        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `show_all_files` is never used
[INFO] [stdout]    --> src/utils.rs:181:8
[INFO] [stdout]     |
[INFO] [stdout] 181 | pub fn show_all_files(path: &Path) -> io::Result<()> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: eliding a lifetime that's named elsewhere is confusing
[INFO] [stdout]   --> src/game/map/ldtk/mod.rs:82:17
[INFO] [stdout]    |
[INFO] [stdout] 80 |         &'a self,
[INFO] [stdout]    |          -- the lifetime is named here
[INFO] [stdout] 81 |         groups: &'a Vec<AutoLayerRuleGroup>,
[INFO] [stdout]    |                  -- the lifetime is named here
[INFO] [stdout] 82 |     ) -> Option<&AutoLayerRuleGroup> {
[INFO] [stdout]    |                 ^^^^^^^^^^^^^^^^^^^ the same lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]    = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: consistently use `'a`
[INFO] [stdout]    |
[INFO] [stdout] 82 |     ) -> Option<&'a AutoLayerRuleGroup> {
[INFO] [stdout]    |                  ++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/ui/widgets.rs:13:25
[INFO] [stdout]    |
[INFO] [stdout] 13 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands;
[INFO] [stdout]    |                         ^^^^^^^^^                ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |                         |
[INFO] [stdout]    |                         the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 13 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands<'_>;
[INFO] [stdout]    |                                                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/ui/widgets.rs:17:25
[INFO] [stdout]    |
[INFO] [stdout] 17 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands {
[INFO] [stdout]    |                         ^^^^^^^^^                ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |                         |
[INFO] [stdout]    |                         the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 17 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands<'_> {
[INFO] [stdout]    |                                                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/ui/widgets.rs:23:25
[INFO] [stdout]    |
[INFO] [stdout] 23 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands {
[INFO] [stdout]    |                         ^^^^^^^^^                ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |                         |
[INFO] [stdout]    |                         the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 23 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands<'_> {
[INFO] [stdout]    |                                                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/ui/widgets.rs:30:16
[INFO] [stdout]    |
[INFO] [stdout] 30 |     fn ui_root(&mut self, anchor: RootAnchor) -> EntityCommands;
[INFO] [stdout]    |                ^^^^^^^^^                         ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |                |
[INFO] [stdout]    |                the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 30 |     fn ui_root(&mut self, anchor: RootAnchor) -> EntityCommands<'_>;
[INFO] [stdout]    |                                                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/ui/widgets.rs:34:16
[INFO] [stdout]    |
[INFO] [stdout] 34 |     fn ui_root(&mut self, anchor: RootAnchor) -> EntityCommands {
[INFO] [stdout]    |                ^^^^^^^^^                         ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |                |
[INFO] [stdout]    |                the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 34 |     fn ui_root(&mut self, anchor: RootAnchor) -> EntityCommands<'_> {
[INFO] [stdout]    |                                                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:120:9
[INFO] [stdout]     |
[INFO] [stdout] 120 |         &mut self,
[INFO] [stdout]     |         ^^^^^^^^^ the lifetime is elided here
[INFO] [stdout] ...
[INFO] [stdout] 124 |     ) -> EntityCommands;
[INFO] [stdout]     |          ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 124 |     ) -> EntityCommands<'_>;
[INFO] [stdout]     |                        ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:127:9
[INFO] [stdout]     |
[INFO] [stdout] 127 |         &mut self,
[INFO] [stdout]     |         ^^^^^^^^^ the lifetime is elided here
[INFO] [stdout] ...
[INFO] [stdout] 131 |     ) -> EntityCommands;
[INFO] [stdout]     |          ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 131 |     ) -> EntityCommands<'_>;
[INFO] [stdout]     |                        ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:133:14
[INFO] [stdout]     |
[INFO] [stdout] 133 |     fn label(&mut self, text: impl Into<String>) -> EntityCommands;
[INFO] [stdout]     |              ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 133 |     fn label(&mut self, text: impl Into<String>) -> EntityCommands<'_>;
[INFO] [stdout]     |                                                                   ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:135:16
[INFO] [stdout]     |
[INFO] [stdout] 135 |     fn heading(&mut self, text: impl Into<String>, size: HeadingSize) -> EntityCommands;
[INFO] [stdout]     |                ^^^^^^^^^ the lifetime is elided here                     ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 135 |     fn heading(&mut self, text: impl Into<String>, size: HeadingSize) -> EntityCommands<'_>;
[INFO] [stdout]     |                                                                                        ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:137:15
[INFO] [stdout]     |
[INFO] [stdout] 137 |     fn margin(&mut self, margin: UiRect) -> EntityCommands;
[INFO] [stdout]     |               ^^^^^^^^^                     ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |               |
[INFO] [stdout]     |               the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 137 |     fn margin(&mut self, margin: UiRect) -> EntityCommands<'_>;
[INFO] [stdout]     |                                                           ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:142:9
[INFO] [stdout]     |
[INFO] [stdout] 142 |         &mut self,
[INFO] [stdout]     |         ^^^^^^^^^ the lifetime is elided here
[INFO] [stdout] ...
[INFO] [stdout] 146 |     ) -> EntityCommands {
[INFO] [stdout]     |          ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 146 |     ) -> EntityCommands<'_> {
[INFO] [stdout]     |                        ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:201:9
[INFO] [stdout]     |
[INFO] [stdout] 201 |         &mut self,
[INFO] [stdout]     |         ^^^^^^^^^ the lifetime is elided here
[INFO] [stdout] ...
[INFO] [stdout] 205 |     ) -> EntityCommands {
[INFO] [stdout]     |          ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 205 |     ) -> EntityCommands<'_> {
[INFO] [stdout]     |                        ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:250:16
[INFO] [stdout]     |
[INFO] [stdout] 250 |     fn heading(&mut self, text: impl Into<String>, size: HeadingSize) -> EntityCommands {
[INFO] [stdout]     |                ^^^^^^^^^ the lifetime is elided here                     ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 250 |     fn heading(&mut self, text: impl Into<String>, size: HeadingSize) -> EntityCommands<'_> {
[INFO] [stdout]     |                                                                                        ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:293:14
[INFO] [stdout]     |
[INFO] [stdout] 293 |     fn label(&mut self, text: impl Into<String>) -> EntityCommands {
[INFO] [stdout]     |              ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 293 |     fn label(&mut self, text: impl Into<String>) -> EntityCommands<'_> {
[INFO] [stdout]     |                                                                   ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:323:15
[INFO] [stdout]     |
[INFO] [stdout] 323 |     fn margin(&mut self, margin: UiRect) -> EntityCommands {
[INFO] [stdout]     |               ^^^^^^^^^                     ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |               |
[INFO] [stdout]     |               the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 323 |     fn margin(&mut self, margin: UiRect) -> EntityCommands<'_> {
[INFO] [stdout]     |                                                           ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/ui/widgets.rs:13:25
[INFO] [stdout]    |
[INFO] [stdout] 13 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands;
[INFO] [stdout]    |                         ^^^^^^^^^                ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |                         |
[INFO] [stdout]    |                         the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 13 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands<'_>;
[INFO] [stdout]    |                                                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/ui/widgets.rs:17:25
[INFO] [stdout]    |
[INFO] [stdout] 17 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands {
[INFO] [stdout]    |                         ^^^^^^^^^                ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |                         |
[INFO] [stdout]    |                         the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 17 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands<'_> {
[INFO] [stdout]    |                                                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/ui/widgets.rs:23:25
[INFO] [stdout]    |
[INFO] [stdout] 23 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands {
[INFO] [stdout]    |                         ^^^^^^^^^                ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |                         |
[INFO] [stdout]    |                         the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 23 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands<'_> {
[INFO] [stdout]    |                                                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/ui/widgets.rs:30:16
[INFO] [stdout]    |
[INFO] [stdout] 30 |     fn ui_root(&mut self, anchor: RootAnchor) -> EntityCommands;
[INFO] [stdout]    |                ^^^^^^^^^                         ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |                |
[INFO] [stdout]    |                the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 30 |     fn ui_root(&mut self, anchor: RootAnchor) -> EntityCommands<'_>;
[INFO] [stdout]    |                                                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/ui/widgets.rs:34:16
[INFO] [stdout]    |
[INFO] [stdout] 34 |     fn ui_root(&mut self, anchor: RootAnchor) -> EntityCommands {
[INFO] [stdout]    |                ^^^^^^^^^                         ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |                |
[INFO] [stdout]    |                the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 34 |     fn ui_root(&mut self, anchor: RootAnchor) -> EntityCommands<'_> {
[INFO] [stdout]    |                                                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:120:9
[INFO] [stdout]     |
[INFO] [stdout] 120 |         &mut self,
[INFO] [stdout]     |         ^^^^^^^^^ the lifetime is elided here
[INFO] [stdout] ...
[INFO] [stdout] 124 |     ) -> EntityCommands;
[INFO] [stdout]     |          ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 124 |     ) -> EntityCommands<'_>;
[INFO] [stdout]     |                        ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:127:9
[INFO] [stdout]     |
[INFO] [stdout] 127 |         &mut self,
[INFO] [stdout]     |         ^^^^^^^^^ the lifetime is elided here
[INFO] [stdout] ...
[INFO] [stdout] 131 |     ) -> EntityCommands;
[INFO] [stdout]     |          ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 131 |     ) -> EntityCommands<'_>;
[INFO] [stdout]     |                        ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:133:14
[INFO] [stdout]     |
[INFO] [stdout] 133 |     fn label(&mut self, text: impl Into<String>) -> EntityCommands;
[INFO] [stdout]     |              ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 133 |     fn label(&mut self, text: impl Into<String>) -> EntityCommands<'_>;
[INFO] [stdout]     |                                                                   ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:135:16
[INFO] [stdout]     |
[INFO] [stdout] 135 |     fn heading(&mut self, text: impl Into<String>, size: HeadingSize) -> EntityCommands;
[INFO] [stdout]     |                ^^^^^^^^^ the lifetime is elided here                     ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 135 |     fn heading(&mut self, text: impl Into<String>, size: HeadingSize) -> EntityCommands<'_>;
[INFO] [stdout]     |                                                                                        ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:137:15
[INFO] [stdout]     |
[INFO] [stdout] 137 |     fn margin(&mut self, margin: UiRect) -> EntityCommands;
[INFO] [stdout]     |               ^^^^^^^^^                     ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |               |
[INFO] [stdout]     |               the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 137 |     fn margin(&mut self, margin: UiRect) -> EntityCommands<'_>;
[INFO] [stdout]     |                                                           ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:142:9
[INFO] [stdout]     |
[INFO] [stdout] 142 |         &mut self,
[INFO] [stdout]     |         ^^^^^^^^^ the lifetime is elided here
[INFO] [stdout] ...
[INFO] [stdout] 146 |     ) -> EntityCommands {
[INFO] [stdout]     |          ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 146 |     ) -> EntityCommands<'_> {
[INFO] [stdout]     |                        ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:201:9
[INFO] [stdout]     |
[INFO] [stdout] 201 |         &mut self,
[INFO] [stdout]     |         ^^^^^^^^^ the lifetime is elided here
[INFO] [stdout] ...
[INFO] [stdout] 205 |     ) -> EntityCommands {
[INFO] [stdout]     |          ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 205 |     ) -> EntityCommands<'_> {
[INFO] [stdout]     |                        ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:250:16
[INFO] [stdout]     |
[INFO] [stdout] 250 |     fn heading(&mut self, text: impl Into<String>, size: HeadingSize) -> EntityCommands {
[INFO] [stdout]     |                ^^^^^^^^^ the lifetime is elided here                     ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 250 |     fn heading(&mut self, text: impl Into<String>, size: HeadingSize) -> EntityCommands<'_> {
[INFO] [stdout]     |                                                                                        ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:293:14
[INFO] [stdout]     |
[INFO] [stdout] 293 |     fn label(&mut self, text: impl Into<String>) -> EntityCommands {
[INFO] [stdout]     |              ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 293 |     fn label(&mut self, text: impl Into<String>) -> EntityCommands<'_> {
[INFO] [stdout]     |                                                                   ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/ui/widgets.rs:323:15
[INFO] [stdout]     |
[INFO] [stdout] 323 |     fn margin(&mut self, margin: UiRect) -> EntityCommands {
[INFO] [stdout]     |               ^^^^^^^^^                     ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |               |
[INFO] [stdout]     |               the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 323 |     fn margin(&mut self, margin: UiRect) -> EntityCommands<'_> {
[INFO] [stdout]     |                                                           ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/utils.rs:202:5
[INFO] [stdout]     |
[INFO] [stdout] 202 |     show_all_files(Path::new(&get_assets_dir()));
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout]     = note: `#[warn(unused_must_use)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 202 |     let _ = show_all_files(Path::new(&get_assets_dir()));
[INFO] [stdout]     |     +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [optimized + debuginfo] target(s) in 4m 41s
[INFO] running `Command { std: "docker" "inspect" "e554ae99acacd95aa93e097ab88458a6e6bc0181d0b69199342b33b4fc86c650", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "e554ae99acacd95aa93e097ab88458a6e6bc0181d0b69199342b33b4fc86c650", kill_on_drop: false }`
[INFO] [stdout] e554ae99acacd95aa93e097ab88458a6e6bc0181d0b69199342b33b4fc86c650
