[INFO] cloning repository https://github.com/lexxns/rust-game
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/lexxns/rust-game" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Flexxns%2Frust-game", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Flexxns%2Frust-game'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] b8c64e0ef4307397dbe9e3aee26f893050db91e4
[INFO] checking lexxns/rust-game against try#c86ec274072509d26d0ee52682a0c94ed012ed89 for pr-153027
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Flexxns%2Frust-game" "/workspace/builds/worker-2-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-2-tc2/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/lexxns/rust-game
[INFO] finished tweaking git repo https://github.com/lexxns/rust-game
[INFO] tweaked toml for git repo https://github.com/lexxns/rust-game written to /workspace/builds/worker-2-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/lexxns/rust-game on toolchain c86ec274072509d26d0ee52682a0c94ed012ed89
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+c86ec274072509d26d0ee52682a0c94ed012ed89" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/lexxns/rust-game already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+c86ec274072509d26d0ee52682a0c94ed012ed89" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+c86ec274072509d26d0ee52682a0c94ed012ed89" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] f90f8dda0b291b041d168ef9ee6cfc6f3e58317e9e26e7ceed28bf8cbfe1b635
[INFO] running `Command { std: "docker" "start" "-a" "f90f8dda0b291b041d168ef9ee6cfc6f3e58317e9e26e7ceed28bf8cbfe1b635", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "f90f8dda0b291b041d168ef9ee6cfc6f3e58317e9e26e7ceed28bf8cbfe1b635", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "f90f8dda0b291b041d168ef9ee6cfc6f3e58317e9e26e7ceed28bf8cbfe1b635", kill_on_drop: false }`
[INFO] [stdout] f90f8dda0b291b041d168ef9ee6cfc6f3e58317e9e26e7ceed28bf8cbfe1b635
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+c86ec274072509d26d0ee52682a0c94ed012ed89" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] c1d961c7a8fd572d9941c7329e9e2033f965390872dbc64a3ed14746b4242f86
[INFO] running `Command { std: "docker" "start" "-a" "c1d961c7a8fd572d9941c7329e9e2033f965390872dbc64a3ed14746b4242f86", kill_on_drop: false }`
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[INFO] [stdout] warning: use of deprecated associated function `bevy::prelude::Color::rgb`: Use `Color::srgb` instead
[INFO] [stdout]    --> experiments/src/main.rs:285:32
[INFO] [stdout]     |
[INFO] [stdout] 285 |             base_color: Color::rgb(0.1, 0.5, 0.1),
[INFO] [stdout]     |                                ^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(deprecated)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> experiments/src/main.rs:295:5
[INFO] [stdout]     |
[INFO] [stdout] 295 |     mut game_state: ResMut<GameState>,
[INFO] [stdout]     |     ----^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> experiments/src/main.rs:296:5
[INFO] [stdout]     |
[INFO] [stdout] 296 |     mut selected_card: ResMut<SelectedCard>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> experiments/src/main.rs:297:5
[INFO] [stdout]     |
[INFO] [stdout] 297 |     mut commands: Commands,
[INFO] [stdout]     |     ----^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game_state`
[INFO] [stdout]    --> experiments/src/main.rs:295:5
[INFO] [stdout]     |
[INFO] [stdout] 295 |     mut game_state: ResMut<GameState>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> experiments/src/main.rs:297:5
[INFO] [stdout]     |
[INFO] [stdout] 297 |     mut commands: Commands,
[INFO] [stdout]     |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `idx`
[INFO] [stdout]    --> experiments/src/main.rs:304:17
[INFO] [stdout]     |
[INFO] [stdout] 304 |     if let Some(idx) = selected_card.index {
[INFO] [stdout]     |                 ^^^ help: if this is intentional, prefix it with an underscore: `_idx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game_state`
[INFO] [stdout]    --> experiments/src/main.rs:320:5
[INFO] [stdout]     |
[INFO] [stdout] 320 |     game_state: Res<GameState>,
[INFO] [stdout]     |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Opponent` is never constructed
[INFO] [stdout]   --> experiments/src/main.rs:34:5
[INFO] [stdout]    |
[INFO] [stdout] 31 | enum Turn {
[INFO] [stdout]    |      ---- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 34 |     Opponent,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Turn` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Artifact` is never constructed
[INFO] [stdout]   --> experiments/src/main.rs:51:5
[INFO] [stdout]    |
[INFO] [stdout] 48 | enum CardType {
[INFO] [stdout]    |      -------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 51 |     Artifact,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `CardType` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `data` is never read
[INFO] [stdout]   --> experiments/src/main.rs:59:5
[INFO] [stdout]    |
[INFO] [stdout] 57 | struct Card {
[INFO] [stdout]    |        ---- field in this struct
[INFO] [stdout] 58 |     index: usize,
[INFO] [stdout] 59 |     data: CardData,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> experiments/src/main.rs:73:5
[INFO] [stdout]    |
[INFO] [stdout] 71 | struct HandLayoutParams {
[INFO] [stdout]    |        ---------------- fields in this struct
[INFO] [stdout] 72 |     count: usize,
[INFO] [stdout] 73 |     ideal_spacing: f32,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 74 |     spread_width: f32,
[INFO] [stdout] 75 |     curve_height: f32,
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 76 |     base_height: f32,
[INFO] [stdout]    |     ^^^^^^^^^^^
[INFO] [stdout] 77 |     base_z: f32,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 78 |     rotation_y: f32,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 79 |     rotation_x: f32,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 80 |     z_overlap_factor: f32,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 81 |     card_curve_threshold: usize,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `HandLayoutParams` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PlayerHandArea` is never constructed
[INFO] [stdout]    --> experiments/src/main.rs:104:8
[INFO] [stdout]     |
[INFO] [stdout] 104 | struct PlayerHandArea;
[INFO] [stdout]     |        ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `CardInPlay`, `CardDetail`, and `InventoryItem` are never constructed
[INFO] [stdout]    --> experiments/src/main.rs:134:5
[INFO] [stdout]     |
[INFO] [stdout] 132 | enum GameSelection {
[INFO] [stdout]     |      ------------- variants in this enum
[INFO] [stdout] 133 |     CardInHand(usize),
[INFO] [stdout] 134 |     CardInPlay(usize),
[INFO] [stdout]     |     ^^^^^^^^^^
[INFO] [stdout] 135 |     CardDetail(TypeId, String),
[INFO] [stdout]     |     ^^^^^^^^^^
[INFO] [stdout] 136 |     InventoryItem(TypeId, String, UntypedAssetId),
[INFO] [stdout]     |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `selected_entities` is never read
[INFO] [stdout]    --> experiments/src/main.rs:425:5
[INFO] [stdout]     |
[INFO] [stdout] 423 | struct GameTabViewer<'a> {
[INFO] [stdout]     |        ------------- field in this struct
[INFO] [stdout] 424 |     world: &'a mut World,
[INFO] [stdout] 425 |     selected_entities: &'a mut SelectedEntities,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `bevy::prelude::Color::rgb`: Use `Color::srgb` instead
[INFO] [stdout]    --> experiments/src/main.rs:285:32
[INFO] [stdout]     |
[INFO] [stdout] 285 |             base_color: Color::rgb(0.1, 0.5, 0.1),
[INFO] [stdout]     |                                ^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(deprecated)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> experiments/src/main.rs:295:5
[INFO] [stdout]     |
[INFO] [stdout] 295 |     mut game_state: ResMut<GameState>,
[INFO] [stdout]     |     ----^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> experiments/src/main.rs:296:5
[INFO] [stdout]     |
[INFO] [stdout] 296 |     mut selected_card: ResMut<SelectedCard>,
[INFO] [stdout]     |     ----^^^^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> experiments/src/main.rs:297:5
[INFO] [stdout]     |
[INFO] [stdout] 297 |     mut commands: Commands,
[INFO] [stdout]     |     ----^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game_state`
[INFO] [stdout]    --> experiments/src/main.rs:295:5
[INFO] [stdout]     |
[INFO] [stdout] 295 |     mut game_state: ResMut<GameState>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]    --> experiments/src/main.rs:297:5
[INFO] [stdout]     |
[INFO] [stdout] 297 |     mut commands: Commands,
[INFO] [stdout]     |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `idx`
[INFO] [stdout]    --> experiments/src/main.rs:304:17
[INFO] [stdout]     |
[INFO] [stdout] 304 |     if let Some(idx) = selected_card.index {
[INFO] [stdout]     |                 ^^^ help: if this is intentional, prefix it with an underscore: `_idx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game_state`
[INFO] [stdout]    --> experiments/src/main.rs:320:5
[INFO] [stdout]     |
[INFO] [stdout] 320 |     game_state: Res<GameState>,
[INFO] [stdout]     |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Opponent` is never constructed
[INFO] [stdout]   --> experiments/src/main.rs:34:5
[INFO] [stdout]    |
[INFO] [stdout] 31 | enum Turn {
[INFO] [stdout]    |      ---- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 34 |     Opponent,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Turn` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Artifact` is never constructed
[INFO] [stdout]   --> experiments/src/main.rs:51:5
[INFO] [stdout]    |
[INFO] [stdout] 48 | enum CardType {
[INFO] [stdout]    |      -------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 51 |     Artifact,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `CardType` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `data` is never read
[INFO] [stdout]   --> experiments/src/main.rs:59:5
[INFO] [stdout]    |
[INFO] [stdout] 57 | struct Card {
[INFO] [stdout]    |        ---- field in this struct
[INFO] [stdout] 58 |     index: usize,
[INFO] [stdout] 59 |     data: CardData,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> experiments/src/main.rs:73:5
[INFO] [stdout]    |
[INFO] [stdout] 71 | struct HandLayoutParams {
[INFO] [stdout]    |        ---------------- fields in this struct
[INFO] [stdout] 72 |     count: usize,
[INFO] [stdout] 73 |     ideal_spacing: f32,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 74 |     spread_width: f32,
[INFO] [stdout] 75 |     curve_height: f32,
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 76 |     base_height: f32,
[INFO] [stdout]    |     ^^^^^^^^^^^
[INFO] [stdout] 77 |     base_z: f32,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 78 |     rotation_y: f32,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 79 |     rotation_x: f32,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 80 |     z_overlap_factor: f32,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 81 |     card_curve_threshold: usize,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `HandLayoutParams` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PlayerHandArea` is never constructed
[INFO] [stdout]    --> experiments/src/main.rs:104:8
[INFO] [stdout]     |
[INFO] [stdout] 104 | struct PlayerHandArea;
[INFO] [stdout]     |        ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `CardInPlay`, `CardDetail`, and `InventoryItem` are never constructed
[INFO] [stdout]    --> experiments/src/main.rs:134:5
[INFO] [stdout]     |
[INFO] [stdout] 132 | enum GameSelection {
[INFO] [stdout]     |      ------------- variants in this enum
[INFO] [stdout] 133 |     CardInHand(usize),
[INFO] [stdout] 134 |     CardInPlay(usize),
[INFO] [stdout]     |     ^^^^^^^^^^
[INFO] [stdout] 135 |     CardDetail(TypeId, String),
[INFO] [stdout]     |     ^^^^^^^^^^
[INFO] [stdout] 136 |     InventoryItem(TypeId, String, UntypedAssetId),
[INFO] [stdout]     |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `selected_entities` is never read
[INFO] [stdout]    --> experiments/src/main.rs:425:5
[INFO] [stdout]     |
[INFO] [stdout] 423 | struct GameTabViewer<'a> {
[INFO] [stdout]     |        ------------- field in this struct
[INFO] [stdout] 424 |     world: &'a mut World,
[INFO] [stdout] 425 |     selected_entities: &'a mut SelectedEntities,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Checking server-backend v0.1.0 (/opt/rustwide/workdir/server)
[INFO] [stdout] warning: unused import: `GameEvent`
[INFO] [stdout]  --> server/src/room/room_plugin.rs:4:39
[INFO] [stdout]   |
[INFO] [stdout] 4 | use crate::game::game_event_structs::{GameEvent, GameEventQueue, GameEventWithContext, GameStateComponent};
[INFO] [stdout]   |                                       ^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::fmt::format`
[INFO] [stdout]  --> server/src/game/game_events.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::fmt::format;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `HashSet`
[INFO] [stdout]  --> server/src/game/game_event_structs.rs:1:33
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::collections::{HashMap, HashSet, VecDeque};
[INFO] [stdout]   |                                 ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `GameEvent`
[INFO] [stdout]  --> server/src/room/room_plugin.rs:4:39
[INFO] [stdout]   |
[INFO] [stdout] 4 | use crate::game::game_event_structs::{GameEvent, GameEventQueue, GameEventWithContext, GameStateComponent};
[INFO] [stdout]   |                                       ^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::fmt::format`
[INFO] [stdout]  --> server/src/game/game_events.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::fmt::format;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `HashSet`
[INFO] [stdout]  --> server/src/game/game_event_structs.rs:1:33
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::collections::{HashMap, HashSet, VecDeque};
[INFO] [stdout]   |                                 ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::reflect::Set`
[INFO] [stdout]  --> server/src/game/game_events.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::reflect::Set;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> server/src/game/game_event_processing.rs:19:5
[INFO] [stdout]    |
[INFO] [stdout] 19 |     mut card_query: Query<&mut CardComponent>
[INFO] [stdout]    |     ----^^^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_id`
[INFO] [stdout]   --> server/src/game/game_event_processing.rs:33:38
[INFO] [stdout]    |
[INFO] [stdout] 33 |                 GameEvent::EndGame { player_id } => {
[INFO] [stdout]    |                                      ^^^^^^^^^ help: try ignoring the field: `player_id: _`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `target`
[INFO] [stdout]   --> server/src/game/game_event_processing.rs:48:59
[INFO] [stdout]    |
[INFO] [stdout] 48 |                 GameEvent::PlayCard { player_id, card_id, target } => {
[INFO] [stdout]    |                                                           ^^^^^^ help: try ignoring the field: `target: _`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> server/src/game/game_events.rs:33:38
[INFO] [stdout]    |
[INFO] [stdout] 33 | pub fn game_event_add_cards_to_decks(mut commands: &mut Commands, server: &Res<Server>, game_state: &mut GameStateComponent, player_...
[INFO] [stdout]    |                                      ----^^^^^^^^
[INFO] [stdout]    |                                      |
[INFO] [stdout]    |                                      help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> server/src/game/game_events.rs:101:88
[INFO] [stdout]     |
[INFO] [stdout] 101 | pub fn game_event_play_card(players: &Players, player_id: EntityID, card_id: EntityID, mut game_state: &mut GameStateComponent) -> ...
[INFO] [stdout]     |                                                                                        ----^^^^^^^^^^
[INFO] [stdout]     |                                                                                        |
[INFO] [stdout]     |                                                                                        help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `p`
[INFO] [stdout]    --> server/src/game/game_events.rs:107:14
[INFO] [stdout]     |
[INFO] [stdout] 107 |         for &p in &players.set {
[INFO] [stdout]     |              ^ help: if this is intentional, prefix it with an underscore: `_p`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: irrefutable `if let` pattern
[INFO] [stdout]    --> server/src/game/game_events.rs:126:8
[INFO] [stdout]     |
[INFO] [stdout] 126 |     if let turn_player = Some(player_id) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this pattern will always match, so the `if let` is useless
[INFO] [stdout]     = help: consider replacing the `if let` with a `let`
[INFO] [stdout]     = note: `#[warn(irrefutable_let_patterns)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::reflect::Set`
[INFO] [stdout]  --> server/src/game/game_events.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::reflect::Set;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `room_id` is never read
[INFO] [stdout]  --> server/src/room/room_components.rs:7:9
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub struct Room {
[INFO] [stdout]   |            ---- field in this struct
[INFO] [stdout] 7 |     pub room_id: String,
[INFO] [stdout]   |         ^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `NextTurn` is never constructed
[INFO] [stdout]   --> server/src/room/room_components.rs:26:12
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct NextTurn;
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `is_active` and `last_update` are never read
[INFO] [stdout]   --> server/src/room/room_components.rs:30:9
[INFO] [stdout]    |
[INFO] [stdout] 29 | pub struct RoomState {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout] 30 |     pub is_active: bool,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 31 |     pub last_update: f32,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `SpecialAction`, `GameStateChange`, and `EndGame` are never constructed
[INFO] [stdout]   --> server/src/game/game_event_structs.rs:42:5
[INFO] [stdout]    |
[INFO] [stdout] 21 | pub enum GameEvent {
[INFO] [stdout]    |          --------- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 42 |     SpecialAction {
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 47 |     GameStateChange {
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 50 |     EndGame {
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `GameEvent` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `DiscardCard`, `SwapCards`, and `BlockAction` are never constructed
[INFO] [stdout]   --> server/src/game/game_event_structs.rs:95:5
[INFO] [stdout]    |
[INFO] [stdout] 94 | pub enum SpecialActionType {
[INFO] [stdout]    |          ----------------- variants in this enum
[INFO] [stdout] 95 |     DiscardCard,
[INFO] [stdout]    |     ^^^^^^^^^^^
[INFO] [stdout] 96 |     SwapCards,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 97 |     BlockAction,
[INFO] [stdout]    |     ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `SpecialActionType` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Finished` is never constructed
[INFO] [stdout]    --> server/src/game/game_event_structs.rs:104:5
[INFO] [stdout]     |
[INFO] [stdout] 101 | pub enum GameState {
[INFO] [stdout]     |          --------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 104 |     Finished(Option<EntityID>), // Optional winner ID
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `GameState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `player_id` is never read
[INFO] [stdout]    --> server/src/game/game_event_structs.rs:118:9
[INFO] [stdout]     |
[INFO] [stdout] 117 | pub struct DeckComponent {
[INFO] [stdout]     |            ------------- field in this struct
[INFO] [stdout] 118 |     pub player_id: EntityID,
[INFO] [stdout]     |         ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `player_id` is never read
[INFO] [stdout]    --> server/src/game/game_event_structs.rs:124:9
[INFO] [stdout]     |
[INFO] [stdout] 123 | pub struct HandComponent {
[INFO] [stdout]     |            ------------- field in this struct
[INFO] [stdout] 124 |     pub player_id: EntityID,
[INFO] [stdout]     |         ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_id`, `get_name`, and `get_text` are never used
[INFO] [stdout]    --> server/src/game/game_event_structs.rs:158:19
[INFO] [stdout]     |
[INFO] [stdout] 147 | impl CardComponent {
[INFO] [stdout]     | ------------------ methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 158 |     pub(crate) fn get_id(&self) -> EntityID {
[INFO] [stdout]     |                   ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 162 |     pub(crate) fn get_name(&self) -> String {
[INFO] [stdout]     |                   ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 166 |     pub(crate) fn get_text(&self) -> String {
[INFO] [stdout]     |                   ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> server/src/game/game_event_processing.rs:19:5
[INFO] [stdout]    |
[INFO] [stdout] 19 |     mut card_query: Query<&mut CardComponent>
[INFO] [stdout]    |     ----^^^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_id`
[INFO] [stdout]   --> server/src/game/game_event_processing.rs:33:38
[INFO] [stdout]    |
[INFO] [stdout] 33 |                 GameEvent::EndGame { player_id } => {
[INFO] [stdout]    |                                      ^^^^^^^^^ help: try ignoring the field: `player_id: _`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `target`
[INFO] [stdout]   --> server/src/game/game_event_processing.rs:48:59
[INFO] [stdout]    |
[INFO] [stdout] 48 |                 GameEvent::PlayCard { player_id, card_id, target } => {
[INFO] [stdout]    |                                                           ^^^^^^ help: try ignoring the field: `target: _`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> server/src/game/game_events.rs:33:38
[INFO] [stdout]    |
[INFO] [stdout] 33 | pub fn game_event_add_cards_to_decks(mut commands: &mut Commands, server: &Res<Server>, game_state: &mut GameStateComponent, player_...
[INFO] [stdout]    |                                      ----^^^^^^^^
[INFO] [stdout]    |                                      |
[INFO] [stdout]    |                                      help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> server/src/game/game_events.rs:101:88
[INFO] [stdout]     |
[INFO] [stdout] 101 | pub fn game_event_play_card(players: &Players, player_id: EntityID, card_id: EntityID, mut game_state: &mut GameStateComponent) -> ...
[INFO] [stdout]     |                                                                                        ----^^^^^^^^^^
[INFO] [stdout]     |                                                                                        |
[INFO] [stdout]     |                                                                                        help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `p`
[INFO] [stdout]    --> server/src/game/game_events.rs:107:14
[INFO] [stdout]     |
[INFO] [stdout] 107 |         for &p in &players.set {
[INFO] [stdout]     |              ^ help: if this is intentional, prefix it with an underscore: `_p`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: irrefutable `if let` pattern
[INFO] [stdout]    --> server/src/game/game_events.rs:126:8
[INFO] [stdout]     |
[INFO] [stdout] 126 |     if let turn_player = Some(player_id) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this pattern will always match, so the `if let` is useless
[INFO] [stdout]     = help: consider replacing the `if let` with a `let`
[INFO] [stdout]     = note: `#[warn(irrefutable_let_patterns)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `room_id` is never read
[INFO] [stdout]  --> server/src/room/room_components.rs:7:9
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub struct Room {
[INFO] [stdout]   |            ---- field in this struct
[INFO] [stdout] 7 |     pub room_id: String,
[INFO] [stdout]   |         ^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `NextTurn` is never constructed
[INFO] [stdout]   --> server/src/room/room_components.rs:26:12
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct NextTurn;
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `is_active` and `last_update` are never read
[INFO] [stdout]   --> server/src/room/room_components.rs:30:9
[INFO] [stdout]    |
[INFO] [stdout] 29 | pub struct RoomState {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout] 30 |     pub is_active: bool,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 31 |     pub last_update: f32,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `SpecialAction`, `GameStateChange`, and `EndGame` are never constructed
[INFO] [stdout]   --> server/src/game/game_event_structs.rs:42:5
[INFO] [stdout]    |
[INFO] [stdout] 21 | pub enum GameEvent {
[INFO] [stdout]    |          --------- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 42 |     SpecialAction {
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 47 |     GameStateChange {
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 50 |     EndGame {
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `GameEvent` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `DiscardCard`, `SwapCards`, and `BlockAction` are never constructed
[INFO] [stdout]   --> server/src/game/game_event_structs.rs:95:5
[INFO] [stdout]    |
[INFO] [stdout] 94 | pub enum SpecialActionType {
[INFO] [stdout]    |          ----------------- variants in this enum
[INFO] [stdout] 95 |     DiscardCard,
[INFO] [stdout]    |     ^^^^^^^^^^^
[INFO] [stdout] 96 |     SwapCards,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 97 |     BlockAction,
[INFO] [stdout]    |     ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `SpecialActionType` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Finished` is never constructed
[INFO] [stdout]    --> server/src/game/game_event_structs.rs:104:5
[INFO] [stdout]     |
[INFO] [stdout] 101 | pub enum GameState {
[INFO] [stdout]     |          --------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 104 |     Finished(Option<EntityID>), // Optional winner ID
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `GameState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `player_id` is never read
[INFO] [stdout]    --> server/src/game/game_event_structs.rs:118:9
[INFO] [stdout]     |
[INFO] [stdout] 117 | pub struct DeckComponent {
[INFO] [stdout]     |            ------------- field in this struct
[INFO] [stdout] 118 |     pub player_id: EntityID,
[INFO] [stdout]     |         ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `player_id` is never read
[INFO] [stdout]    --> server/src/game/game_event_structs.rs:124:9
[INFO] [stdout]     |
[INFO] [stdout] 123 | pub struct HandComponent {
[INFO] [stdout]     |            ------------- field in this struct
[INFO] [stdout] 124 |     pub player_id: EntityID,
[INFO] [stdout]     |         ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_id`, `get_name`, and `get_text` are never used
[INFO] [stdout]    --> server/src/game/game_event_structs.rs:158:19
[INFO] [stdout]     |
[INFO] [stdout] 147 | impl CardComponent {
[INFO] [stdout]     | ------------------ methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 158 |     pub(crate) fn get_id(&self) -> EntityID {
[INFO] [stdout]     |                   ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 162 |     pub(crate) fn get_name(&self) -> String {
[INFO] [stdout]     |                   ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 166 |     pub(crate) fn get_text(&self) -> String {
[INFO] [stdout]     |                   ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Checking bevy_cobweb_ui v0.5.1
[INFO] [stderr]     Checking server-frontend v0.1.0 (/opt/rustwide/workdir/client)
[INFO] [stdout] warning: unnecessary parentheses around assigned value
[INFO] [stdout]    --> client/src/hand.rs:318:30
[INFO] [stdout]     |
[INFO] [stdout] 318 |             let half_width = (actual_total_width / 2.0);
[INFO] [stdout]     |                              ^                        ^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]     |
[INFO] [stdout] 318 -             let half_width = (actual_total_width / 2.0);
[INFO] [stdout] 318 +             let half_width = actual_total_width / 2.0 ;
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::texture::uv_debug_texture`
[INFO] [stdout]   --> client/src/main.rs:21:5
[INFO] [stdout]    |
[INFO] [stdout] 21 | use crate::texture::uv_debug_texture;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around assigned value
[INFO] [stdout]    --> client/src/hand.rs:318:30
[INFO] [stdout]     |
[INFO] [stdout] 318 |             let half_width = (actual_total_width / 2.0);
[INFO] [stdout]     |                              ^                        ^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]     |
[INFO] [stdout] 318 -             let half_width = (actual_total_width / 2.0);
[INFO] [stdout] 318 +             let half_width = actual_total_width / 2.0 ;
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::texture::uv_debug_texture`
[INFO] [stdout]   --> client/src/main.rs:21:5
[INFO] [stdout]    |
[INFO] [stdout] 21 | use crate::texture::uv_debug_texture;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `bevy::prelude::Color::rgb`: Use `Color::srgb` instead
[INFO] [stdout]   --> client/src/ui.rs:53:32
[INFO] [stdout]    |
[INFO] [stdout] 53 |             base_color: Color::rgb(0.1, 0.5, 0.1),
[INFO] [stdout]    |                                ^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(deprecated)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `bevy::prelude::Color::rgb`: Use `Color::srgb` instead
[INFO] [stdout]   --> client/src/ui.rs:53:32
[INFO] [stdout]    |
[INFO] [stdout] 53 |             base_color: Color::rgb(0.1, 0.5, 0.1),
[INFO] [stdout]    |                                ^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(deprecated)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::render::render_resource::encase::private::RuntimeSizedArray`
[INFO] [stdout]   --> client/src/hand.rs:12:5
[INFO] [stdout]    |
[INFO] [stdout] 12 | use bevy::render::render_resource::encase::private::RuntimeSizedArray;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> client/src/ui.rs:63:5
[INFO] [stdout]    |
[INFO] [stdout] 63 |     mut game_state: ResMut<GameState>,
[INFO] [stdout]    |     ----^^^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> client/src/ui.rs:64:5
[INFO] [stdout]    |
[INFO] [stdout] 64 |     mut selected_card: ResMut<SelectedCard>,
[INFO] [stdout]    |     ----^^^^^^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> client/src/ui.rs:65:5
[INFO] [stdout]    |
[INFO] [stdout] 65 |     mut commands: Commands,
[INFO] [stdout]    |     ----^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game_state`
[INFO] [stdout]   --> client/src/ui.rs:63:5
[INFO] [stdout]    |
[INFO] [stdout] 63 |     mut game_state: ResMut<GameState>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]   --> client/src/ui.rs:65:5
[INFO] [stdout]    |
[INFO] [stdout] 65 |     mut commands: Commands,
[INFO] [stdout]    |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `idx`
[INFO] [stdout]   --> client/src/ui.rs:72:17
[INFO] [stdout]    |
[INFO] [stdout] 72 |     if let Some(idx) = selected_card.index {
[INFO] [stdout]    |                 ^^^ help: if this is intentional, prefix it with an underscore: `_idx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> client/src/hand.rs:69:5
[INFO] [stdout]    |
[INFO] [stdout] 69 |     mut layout_params: ResMut<HandLayoutParams>,
[INFO] [stdout]    |     ----^^^^^^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> client/src/main.rs:25:23
[INFO] [stdout]    |
[INFO] [stdout] 25 | struct AssetDirectory(PathBuf);
[INFO] [stdout]    |        -------------- ^^^^^^^
[INFO] [stdout]    |        |
[INFO] [stdout]    |        field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `to_string` is never used
[INFO] [stdout]   --> client/src/state.rs:26:12
[INFO] [stdout]    |
[INFO] [stdout] 25 | impl ConnectionStatus {
[INFO] [stdout]    | --------------------- method in this implementation
[INFO] [stdout] 26 |     pub fn to_string(&self) -> &'static str {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `display_id` and `is_current_turn` are never used
[INFO] [stdout]   --> client/src/state.rs:42:12
[INFO] [stdout]    |
[INFO] [stdout] 41 | impl TurnPlayer {
[INFO] [stdout]    | --------------- methods in this implementation
[INFO] [stdout] 42 |     pub fn display_id(&self) -> Option<EntityID> {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 47 |     pub fn is_current_turn(&self, client: &Client) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Opponent` is never constructed
[INFO] [stdout]   --> client/src/state.rs:72:5
[INFO] [stdout]    |
[INFO] [stdout] 69 | pub(crate) enum Turn {
[INFO] [stdout]    |                 ---- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 72 |     Opponent,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Turn` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `CardInPlay`, `CardDetail`, and `InventoryItem` are never constructed
[INFO] [stdout]    --> client/src/state.rs:101:5
[INFO] [stdout]     |
[INFO] [stdout]  99 | pub(crate) enum GameSelection {
[INFO] [stdout]     |                 ------------- variants in this enum
[INFO] [stdout] 100 |     CardInHand(usize),
[INFO] [stdout] 101 |     CardInPlay(usize),
[INFO] [stdout]     |     ^^^^^^^^^^
[INFO] [stdout] 102 |     CardDetail(TypeId, String),
[INFO] [stdout]     |     ^^^^^^^^^^
[INFO] [stdout] 103 |     InventoryItem(TypeId, String, UntypedAssetId),
[INFO] [stdout]     |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PlayerHandArea` is never constructed
[INFO] [stdout]   --> client/src/ui.rs:16:19
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub(crate) struct PlayerHandArea;
[INFO] [stdout]    |                   ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `handle_play_card` is never used
[INFO] [stdout]   --> client/src/ui.rs:62:4
[INFO] [stdout]    |
[INFO] [stdout] 62 | fn handle_play_card(
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `selected_entities` is never read
[INFO] [stdout]    --> client/src/ui.rs:193:5
[INFO] [stdout]     |
[INFO] [stdout] 191 | struct GameTabViewer<'a> {
[INFO] [stdout]     |        ------------- field in this struct
[INFO] [stdout] 192 |     world: &'a mut World,
[INFO] [stdout] 193 |     selected_entities: &'a mut SelectedEntities,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `z_overlap_factor` is never read
[INFO] [stdout]   --> client/src/hand.rs:28:5
[INFO] [stdout]    |
[INFO] [stdout] 19 | pub(crate) struct HandLayoutParams {
[INFO] [stdout]    |                   ---------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 28 |     z_overlap_factor: f32,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `HandLayoutParams` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::render::render_resource::encase::private::RuntimeSizedArray`
[INFO] [stdout]   --> client/src/hand.rs:12:5
[INFO] [stdout]    |
[INFO] [stdout] 12 | use bevy::render::render_resource::encase::private::RuntimeSizedArray;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> client/src/ui.rs:63:5
[INFO] [stdout]    |
[INFO] [stdout] 63 |     mut game_state: ResMut<GameState>,
[INFO] [stdout]    |     ----^^^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> client/src/ui.rs:64:5
[INFO] [stdout]    |
[INFO] [stdout] 64 |     mut selected_card: ResMut<SelectedCard>,
[INFO] [stdout]    |     ----^^^^^^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> client/src/ui.rs:65:5
[INFO] [stdout]    |
[INFO] [stdout] 65 |     mut commands: Commands,
[INFO] [stdout]    |     ----^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game_state`
[INFO] [stdout]   --> client/src/ui.rs:63:5
[INFO] [stdout]    |
[INFO] [stdout] 63 |     mut game_state: ResMut<GameState>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `commands`
[INFO] [stdout]   --> client/src/ui.rs:65:5
[INFO] [stdout]    |
[INFO] [stdout] 65 |     mut commands: Commands,
[INFO] [stdout]    |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `idx`
[INFO] [stdout]   --> client/src/ui.rs:72:17
[INFO] [stdout]    |
[INFO] [stdout] 72 |     if let Some(idx) = selected_card.index {
[INFO] [stdout]    |                 ^^^ help: if this is intentional, prefix it with an underscore: `_idx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> client/src/hand.rs:69:5
[INFO] [stdout]    |
[INFO] [stdout] 69 |     mut layout_params: ResMut<HandLayoutParams>,
[INFO] [stdout]    |     ----^^^^^^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> client/src/main.rs:25:23
[INFO] [stdout]    |
[INFO] [stdout] 25 | struct AssetDirectory(PathBuf);
[INFO] [stdout]    |        -------------- ^^^^^^^
[INFO] [stdout]    |        |
[INFO] [stdout]    |        field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `to_string` is never used
[INFO] [stdout]   --> client/src/state.rs:26:12
[INFO] [stdout]    |
[INFO] [stdout] 25 | impl ConnectionStatus {
[INFO] [stdout]    | --------------------- method in this implementation
[INFO] [stdout] 26 |     pub fn to_string(&self) -> &'static str {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `display_id` and `is_current_turn` are never used
[INFO] [stdout]   --> client/src/state.rs:42:12
[INFO] [stdout]    |
[INFO] [stdout] 41 | impl TurnPlayer {
[INFO] [stdout]    | --------------- methods in this implementation
[INFO] [stdout] 42 |     pub fn display_id(&self) -> Option<EntityID> {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 47 |     pub fn is_current_turn(&self, client: &Client) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Opponent` is never constructed
[INFO] [stdout]   --> client/src/state.rs:72:5
[INFO] [stdout]    |
[INFO] [stdout] 69 | pub(crate) enum Turn {
[INFO] [stdout]    |                 ---- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 72 |     Opponent,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Turn` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `CardInPlay`, `CardDetail`, and `InventoryItem` are never constructed
[INFO] [stdout]    --> client/src/state.rs:101:5
[INFO] [stdout]     |
[INFO] [stdout]  99 | pub(crate) enum GameSelection {
[INFO] [stdout]     |                 ------------- variants in this enum
[INFO] [stdout] 100 |     CardInHand(usize),
[INFO] [stdout] 101 |     CardInPlay(usize),
[INFO] [stdout]     |     ^^^^^^^^^^
[INFO] [stdout] 102 |     CardDetail(TypeId, String),
[INFO] [stdout]     |     ^^^^^^^^^^
[INFO] [stdout] 103 |     InventoryItem(TypeId, String, UntypedAssetId),
[INFO] [stdout]     |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PlayerHandArea` is never constructed
[INFO] [stdout]   --> client/src/ui.rs:16:19
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub(crate) struct PlayerHandArea;
[INFO] [stdout]    |                   ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `handle_play_card` is never used
[INFO] [stdout]   --> client/src/ui.rs:62:4
[INFO] [stdout]    |
[INFO] [stdout] 62 | fn handle_play_card(
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `selected_entities` is never read
[INFO] [stdout]    --> client/src/ui.rs:193:5
[INFO] [stdout]     |
[INFO] [stdout] 191 | struct GameTabViewer<'a> {
[INFO] [stdout]     |        ------------- field in this struct
[INFO] [stdout] 192 |     world: &'a mut World,
[INFO] [stdout] 193 |     selected_entities: &'a mut SelectedEntities,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `z_overlap_factor` is never read
[INFO] [stdout]   --> client/src/hand.rs:28:5
[INFO] [stdout]    |
[INFO] [stdout] 19 | pub(crate) struct HandLayoutParams {
[INFO] [stdout]    |                   ---------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 28 |     z_overlap_factor: f32,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `HandLayoutParams` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [optimized + debuginfo] target(s) in 6m 33s
[INFO] running `Command { std: "docker" "inspect" "c1d961c7a8fd572d9941c7329e9e2033f965390872dbc64a3ed14746b4242f86", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "c1d961c7a8fd572d9941c7329e9e2033f965390872dbc64a3ed14746b4242f86", kill_on_drop: false }`
[INFO] [stdout] c1d961c7a8fd572d9941c7329e9e2033f965390872dbc64a3ed14746b4242f86
