[INFO] cloning repository https://github.com/canaanmckenzie/Roguish
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/canaanmckenzie/Roguish" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fcanaanmckenzie%2FRoguish", kill_on_drop: false }`
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[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] b90ea09b1c1e229948860970ec896d64c9d62e5e
[INFO] checking canaanmckenzie/Roguish against try#c86ec274072509d26d0ee52682a0c94ed012ed89 for pr-153027
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fcanaanmckenzie%2FRoguish" "/workspace/builds/worker-6-tc2/source", kill_on_drop: false }`
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[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/canaanmckenzie/Roguish
[INFO] finished tweaking git repo https://github.com/canaanmckenzie/Roguish
[INFO] tweaked toml for git repo https://github.com/canaanmckenzie/Roguish written to /workspace/builds/worker-6-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/canaanmckenzie/Roguish on toolchain c86ec274072509d26d0ee52682a0c94ed012ed89
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+c86ec274072509d26d0ee52682a0c94ed012ed89" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/canaanmckenzie/Roguish already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+c86ec274072509d26d0ee52682a0c94ed012ed89" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
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[INFO] [stdout] warning: unused imports: `RGB` and `VirtualKeyCode`
[INFO] [stdout]  --> src/main.rs:1:27
[INFO] [stdout]   |
[INFO] [stdout] 1 | use rltk::{Rltk,GameState,RGB, VirtualKeyCode,Point};
[INFO] [stdout]   |                           ^^^  ^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `GameState` and `VirtualKeyCode`
[INFO] [stdout]  --> src/map.rs:1:17
[INFO] [stdout]   |
[INFO] [stdout] 1 | use rltk::{Rltk,GameState,RGB, VirtualKeyCode,Algorithm2D,Point,BaseMap,RandomNumberGenerator};
[INFO] [stdout]   |                 ^^^^^^^^^      ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Player`
[INFO] [stdout]  --> src/map.rs:6:13
[INFO] [stdout]   |
[INFO] [stdout] 6 | use super::{Player};
[INFO] [stdout]   |             ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `GameState`, `RGB`, and `console`
[INFO] [stdout]  --> src/player.rs:1:17
[INFO] [stdout]   |
[INFO] [stdout] 1 | use rltk::{Rltk,GameState,RGB, VirtualKeyCode,Point,console};
[INFO] [stdout]   |                 ^^^^^^^^^ ^^^                       ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `specs_derive::Component`
[INFO] [stdout]  --> src/player.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use specs_derive::Component;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `ItemCollectionSystem` and `TileType`
[INFO] [stdout]  --> src/player.rs:5:29
[INFO] [stdout]   |
[INFO] [stdout] 5 | use super::{Position,Player,TileType,Map,State, Viewshed,RunState,CombatStats,WantsToMelee, GameLog, Item, ItemCollectionSystem, Want...
[INFO] [stdout]   |                             ^^^^^^^^                                                                       ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Name`
[INFO] [stdout]  --> src/monster_ai_system.rs:3:43
[INFO] [stdout]   |
[INFO] [stdout] 3 | use super::{Viewshed,Position,Map,Monster,Name, WantsToMelee,RunState};
[INFO] [stdout]   |                                           ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `console` and `field_of_view`
[INFO] [stdout]  --> src/monster_ai_system.rs:4:12
[INFO] [stdout]   |
[INFO] [stdout] 4 | use rltk::{field_of_view, Point,console};
[INFO] [stdout]   |            ^^^^^^^^^^^^^        ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `console`
[INFO] [stdout]  --> src/melee_combat_system.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | use rltk::{console};
[INFO] [stdout]   |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `RandomNumberGenerator`
[INFO] [stdout]  --> src/spawner.rs:1:17
[INFO] [stdout]   |
[INFO] [stdout] 1 | use rltk::{RGB, RandomNumberGenerator};
[INFO] [stdout]   |                 ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `RGB` and `VirtualKeyCode`
[INFO] [stdout]  --> src/main.rs:1:27
[INFO] [stdout]   |
[INFO] [stdout] 1 | use rltk::{Rltk,GameState,RGB, VirtualKeyCode,Point};
[INFO] [stdout]   |                           ^^^  ^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `GameState` and `VirtualKeyCode`
[INFO] [stdout]  --> src/map.rs:1:17
[INFO] [stdout]   |
[INFO] [stdout] 1 | use rltk::{Rltk,GameState,RGB, VirtualKeyCode,Algorithm2D,Point,BaseMap,RandomNumberGenerator};
[INFO] [stdout]   |                 ^^^^^^^^^      ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Player`
[INFO] [stdout]  --> src/map.rs:6:13
[INFO] [stdout]   |
[INFO] [stdout] 6 | use super::{Player};
[INFO] [stdout]   |             ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `GameState`, `RGB`, and `console`
[INFO] [stdout]  --> src/player.rs:1:17
[INFO] [stdout]   |
[INFO] [stdout] 1 | use rltk::{Rltk,GameState,RGB, VirtualKeyCode,Point,console};
[INFO] [stdout]   |                 ^^^^^^^^^ ^^^                       ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `specs_derive::Component`
[INFO] [stdout]  --> src/player.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use specs_derive::Component;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `ItemCollectionSystem` and `TileType`
[INFO] [stdout]  --> src/player.rs:5:29
[INFO] [stdout]   |
[INFO] [stdout] 5 | use super::{Position,Player,TileType,Map,State, Viewshed,RunState,CombatStats,WantsToMelee, GameLog, Item, ItemCollectionSystem, Want...
[INFO] [stdout]   |                             ^^^^^^^^                                                                       ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Name`
[INFO] [stdout]  --> src/monster_ai_system.rs:3:43
[INFO] [stdout]   |
[INFO] [stdout] 3 | use super::{Viewshed,Position,Map,Monster,Name, WantsToMelee,RunState};
[INFO] [stdout]   |                                           ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `console` and `field_of_view`
[INFO] [stdout]  --> src/monster_ai_system.rs:4:12
[INFO] [stdout]   |
[INFO] [stdout] 4 | use rltk::{field_of_view, Point,console};
[INFO] [stdout]   |            ^^^^^^^^^^^^^        ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `console`
[INFO] [stdout]  --> src/melee_combat_system.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | use rltk::{console};
[INFO] [stdout]   |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `RandomNumberGenerator`
[INFO] [stdout]  --> src/spawner.rs:1:17
[INFO] [stdout]   |
[INFO] [stdout] 1 | use rltk::{RGB, RandomNumberGenerator};
[INFO] [stdout]   |                 ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Console`
[INFO] [stdout]  --> src/gui.rs:1:23
[INFO] [stdout]   |
[INFO] [stdout] 1 | use rltk::{RGB, Rltk, Console, Point};
[INFO] [stdout]   |                       ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/player.rs:10:6
[INFO] [stdout]    |
[INFO] [stdout] 10 |     let mut players = ecs.write_storage::<Player>();
[INFO] [stdout]    |         ----^^^^^^^
[INFO] [stdout]    |         |
[INFO] [stdout]    |         help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/monster_ai_system.rs:25:16
[INFO] [stdout]    |
[INFO] [stdout] 25 |         for (entity, mut viewshed, _monster, mut pos) in (&entities, &mut viewshed, &monster, &mut position).join(){
[INFO] [stdout]    |                      ----^^^^^^^^
[INFO] [stdout]    |                      |
[INFO] [stdout]    |                      help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/monster_ai_system.rs:25:40
[INFO] [stdout]    |
[INFO] [stdout] 25 |         for (entity, mut viewshed, _monster, mut pos) in (&entities, &mut viewshed, &monster, &mut position).join(){
[INFO] [stdout]    |                                              ----^^^
[INFO] [stdout]    |                                              |
[INFO] [stdout]    |                                              help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/damage_system.rs:14:8
[INFO] [stdout]    |
[INFO] [stdout] 14 |         for (mut stats, mut damage) in (&mut stats, &mut damage).join(){
[INFO] [stdout]    |              ----^^^^^
[INFO] [stdout]    |              |
[INFO] [stdout]    |              help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/damage_system.rs:14:19
[INFO] [stdout]    |
[INFO] [stdout] 14 |         for (mut stats, mut damage) in (&mut stats, &mut damage).join(){
[INFO] [stdout]    |                         ----^^^^^^
[INFO] [stdout]    |                         |
[INFO] [stdout]    |                         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `i`
[INFO] [stdout]   --> src/gui.rs:77:10
[INFO] [stdout]    |
[INFO] [stdout] 77 |                     for i in 0..padding{
[INFO] [stdout]    |                         ^ help: if this is intentional, prefix it with an underscore: `_i`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/main.rs:149:6
[INFO] [stdout]     |
[INFO] [stdout] 149 |     let mut rng = rltk::RandomNumberGenerator::new();
[INFO] [stdout]     |         ----^^^
[INFO] [stdout]     |         |
[INFO] [stdout]     |         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `rng`
[INFO] [stdout]    --> src/main.rs:149:6
[INFO] [stdout]     |
[INFO] [stdout] 149 |     let mut rng = rltk::RandomNumberGenerator::new();
[INFO] [stdout]     |         ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_rng`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Console`
[INFO] [stdout]  --> src/gui.rs:1:23
[INFO] [stdout]   |
[INFO] [stdout] 1 | use rltk::{RGB, Rltk, Console, Point};
[INFO] [stdout]   |                       ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/player.rs:10:6
[INFO] [stdout]    |
[INFO] [stdout] 10 |     let mut players = ecs.write_storage::<Player>();
[INFO] [stdout]    |         ----^^^^^^^
[INFO] [stdout]    |         |
[INFO] [stdout]    |         help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/monster_ai_system.rs:25:16
[INFO] [stdout]    |
[INFO] [stdout] 25 |         for (entity, mut viewshed, _monster, mut pos) in (&entities, &mut viewshed, &monster, &mut position).join(){
[INFO] [stdout]    |                      ----^^^^^^^^
[INFO] [stdout]    |                      |
[INFO] [stdout]    |                      help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/monster_ai_system.rs:25:40
[INFO] [stdout]    |
[INFO] [stdout] 25 |         for (entity, mut viewshed, _monster, mut pos) in (&entities, &mut viewshed, &monster, &mut position).join(){
[INFO] [stdout]    |                                              ----^^^
[INFO] [stdout]    |                                              |
[INFO] [stdout]    |                                              help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/damage_system.rs:14:8
[INFO] [stdout]    |
[INFO] [stdout] 14 |         for (mut stats, mut damage) in (&mut stats, &mut damage).join(){
[INFO] [stdout]    |              ----^^^^^
[INFO] [stdout]    |              |
[INFO] [stdout]    |              help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/damage_system.rs:14:19
[INFO] [stdout]    |
[INFO] [stdout] 14 |         for (mut stats, mut damage) in (&mut stats, &mut damage).join(){
[INFO] [stdout]    |                         ----^^^^^^
[INFO] [stdout]    |                         |
[INFO] [stdout]    |                         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `i`
[INFO] [stdout]   --> src/gui.rs:77:10
[INFO] [stdout]    |
[INFO] [stdout] 77 |                     for i in 0..padding{
[INFO] [stdout]    |                         ^ help: if this is intentional, prefix it with an underscore: `_i`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/main.rs:149:6
[INFO] [stdout]     |
[INFO] [stdout] 149 |     let mut rng = rltk::RandomNumberGenerator::new();
[INFO] [stdout]     |         ----^^^
[INFO] [stdout]     |         |
[INFO] [stdout]     |         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `rng`
[INFO] [stdout]    --> src/main.rs:149:6
[INFO] [stdout]     |
[INFO] [stdout] 149 |     let mut rng = rltk::RandomNumberGenerator::new();
[INFO] [stdout]     |         ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_rng`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 00s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: nom v5.1.2
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 1`
[INFO] running `Command { std: "docker" "inspect" "043199fe9798965eae6154de820d7fd270dabee004b046956198f4dead12ba47", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "043199fe9798965eae6154de820d7fd270dabee004b046956198f4dead12ba47", kill_on_drop: false }`
[INFO] [stdout] 043199fe9798965eae6154de820d7fd270dabee004b046956198f4dead12ba47
