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[INFO] finished tweaking git repo https://github.com/Felipe-Guimaraes-Teodoro/chaos-framework
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[INFO] [stdout] warning: unused import: `cmp::Ordering`
[INFO] [stdout]  --> src/graphics/model.rs:1:11
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::{cmp::Ordering, collections::HashMap, hash::Hash, ops::{Index, IndexMut}, path::Path};
[INFO] [stdout]   |           ^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Mat4`, `Vec2`, and `Vec3`
[INFO] [stdout]  --> src/graphics/model.rs:3:30
[INFO] [stdout]   |
[INFO] [stdout] 3 | use glam::{vec2, vec3, vec4, Mat4, Vec2, Vec3, Vec4};
[INFO] [stdout]   |                              ^^^^  ^^^^  ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `MAX_BONE_INFLUENCE`, `SkeletalMesh`, and `SkeletalVertex`
[INFO] [stdout]  --> src/graphics/model.rs:9:29
[INFO] [stdout]   |
[INFO] [stdout] 9 | use crate::{Mesh, Renderer, SkeletalMesh, SkeletalVertex, Texture, Vertex, MAX_BONE_INFLUENCE};
[INFO] [stdout]   |                             ^^^^^^^^^^^^  ^^^^^^^^^^^^^^                   ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `collections::HashMap`, `ffi::CString`, and `rc::Rc`
[INFO] [stdout]  --> src/graphics/animation.rs:2:11
[INFO] [stdout]   |
[INFO] [stdout] 2 | use std::{collections::HashMap, rc::Rc, ffi::CString};
[INFO] [stdout]   |           ^^^^^^^^^^^^^^^^^^^^  ^^^^^^  ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `vec3`
[INFO] [stdout]  --> src/graphics/animation.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | use glam::{vec3, Mat4, Quat, Vec3};
[INFO] [stdout]   |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `r#macro::*`
[INFO] [stdout]   --> src/graphics/mod.rs:18:9
[INFO] [stdout]    |
[INFO] [stdout] 18 | pub use r#macro::*;
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Vec3A` and `Vec4`
[INFO] [stdout]  --> src/util/culler.rs:1:36
[INFO] [stdout]   |
[INFO] [stdout] 1 | use glam::{vec3, vec4, Mat4, Vec3, Vec3A, Vec4};
[INFO] [stdout]   |                                    ^^^^^  ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `super::distance`
[INFO] [stdout]  --> src/util/culler.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use super::distance;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: ambiguous glob re-exports
[INFO] [stdout]   --> src/lib.rs:15:9
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub use imgui::*;
[INFO] [stdout]    |         ^^^^^^^^ the name `Context` in the type namespace is first re-exported here
[INFO] [stdout] 16 | pub use glfw::*;
[INFO] [stdout]    |         ------- but the name `Context` in the type namespace is also re-exported here
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(ambiguous_glob_reexports)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: ambiguous glob re-exports
[INFO] [stdout]   --> src/lib.rs:15:9
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub use imgui::*;
[INFO] [stdout]    |         ^^^^^^^^ the name `Key` in the type namespace is first re-exported here
[INFO] [stdout] 16 | pub use glfw::*;
[INFO] [stdout]    |         ------- but the name `Key` in the type namespace is also re-exported here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: ambiguous glob re-exports
[INFO] [stdout]   --> src/lib.rs:15:9
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub use imgui::*;
[INFO] [stdout]    |         ^^^^^^^^ the name `MouseButton` in the type namespace is first re-exported here
[INFO] [stdout] 16 | pub use glfw::*;
[INFO] [stdout]    |         ------- but the name `MouseButton` in the type namespace is also re-exported here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: ambiguous glob re-exports
[INFO] [stdout]   --> src/lib.rs:15:9
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub use imgui::*;
[INFO] [stdout]    |         ^^^^^^^^ the name `Window` in the type namespace is first re-exported here
[INFO] [stdout] 16 | pub use glfw::*;
[INFO] [stdout]    |         ------- but the name `Window` in the type namespace is also re-exported here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `cmp::Ordering`
[INFO] [stdout]  --> src/graphics/model.rs:1:11
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::{cmp::Ordering, collections::HashMap, hash::Hash, ops::{Index, IndexMut}, path::Path};
[INFO] [stdout]   |           ^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Mat4`, `Vec2`, and `Vec3`
[INFO] [stdout]  --> src/graphics/model.rs:3:30
[INFO] [stdout]   |
[INFO] [stdout] 3 | use glam::{vec2, vec3, vec4, Mat4, Vec2, Vec3, Vec4};
[INFO] [stdout]   |                              ^^^^  ^^^^  ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `MAX_BONE_INFLUENCE`, `SkeletalMesh`, and `SkeletalVertex`
[INFO] [stdout]  --> src/graphics/model.rs:9:29
[INFO] [stdout]   |
[INFO] [stdout] 9 | use crate::{Mesh, Renderer, SkeletalMesh, SkeletalVertex, Texture, Vertex, MAX_BONE_INFLUENCE};
[INFO] [stdout]   |                             ^^^^^^^^^^^^  ^^^^^^^^^^^^^^                   ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `collections::HashMap`, `ffi::CString`, and `rc::Rc`
[INFO] [stdout]  --> src/graphics/animation.rs:2:11
[INFO] [stdout]   |
[INFO] [stdout] 2 | use std::{collections::HashMap, rc::Rc, ffi::CString};
[INFO] [stdout]   |           ^^^^^^^^^^^^^^^^^^^^  ^^^^^^  ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `vec3`
[INFO] [stdout]  --> src/graphics/animation.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | use glam::{vec3, Mat4, Quat, Vec3};
[INFO] [stdout]   |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `r#macro::*`
[INFO] [stdout]   --> src/graphics/mod.rs:18:9
[INFO] [stdout]    |
[INFO] [stdout] 18 | pub use r#macro::*;
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Vec3A` and `Vec4`
[INFO] [stdout]  --> src/util/culler.rs:1:36
[INFO] [stdout]   |
[INFO] [stdout] 1 | use glam::{vec3, vec4, Mat4, Vec3, Vec3A, Vec4};
[INFO] [stdout]   |                                    ^^^^^  ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `super::distance`
[INFO] [stdout]  --> src/util/culler.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use super::distance;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: ambiguous glob re-exports
[INFO] [stdout]   --> src/lib.rs:15:9
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub use imgui::*;
[INFO] [stdout]    |         ^^^^^^^^ the name `Context` in the type namespace is first re-exported here
[INFO] [stdout] 16 | pub use glfw::*;
[INFO] [stdout]    |         ------- but the name `Context` in the type namespace is also re-exported here
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(ambiguous_glob_reexports)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: ambiguous glob re-exports
[INFO] [stdout]   --> src/lib.rs:15:9
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub use imgui::*;
[INFO] [stdout]    |         ^^^^^^^^ the name `Key` in the type namespace is first re-exported here
[INFO] [stdout] 16 | pub use glfw::*;
[INFO] [stdout]    |         ------- but the name `Key` in the type namespace is also re-exported here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: ambiguous glob re-exports
[INFO] [stdout]   --> src/lib.rs:15:9
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub use imgui::*;
[INFO] [stdout]    |         ^^^^^^^^ the name `MouseButton` in the type namespace is first re-exported here
[INFO] [stdout] 16 | pub use glfw::*;
[INFO] [stdout]    |         ------- but the name `MouseButton` in the type namespace is also re-exported here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: ambiguous glob re-exports
[INFO] [stdout]   --> src/lib.rs:15:9
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub use imgui::*;
[INFO] [stdout]    |         ^^^^^^^^ the name `Window` in the type namespace is first re-exported here
[INFO] [stdout] 16 | pub use glfw::*;
[INFO] [stdout]    |         ------- but the name `Window` in the type namespace is also re-exported here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `renderer`
[INFO] [stdout]   --> src/util/culler.rs:16:16
[INFO] [stdout]    |
[INFO] [stdout] 16 |     pub fn new(renderer: &Renderer) -> Self {
[INFO] [stdout]    |                ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_renderer`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `position` and `timestamp` are never read
[INFO] [stdout]   --> src/graphics/animation.rs:12:5
[INFO] [stdout]    |
[INFO] [stdout] 11 | struct KeyPosition {
[INFO] [stdout]    |        ----------- fields in this struct
[INFO] [stdout] 12 |     position: Vec3,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout] 13 |     timestamp: f32,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `KeyPosition` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `rotation` and `timestamp` are never read
[INFO] [stdout]   --> src/graphics/animation.rs:18:5
[INFO] [stdout]    |
[INFO] [stdout] 17 | struct KeyRotation {
[INFO] [stdout]    |        ----------- fields in this struct
[INFO] [stdout] 18 |     rotation: Quat,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout] 19 |     timestamp: f32,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `KeyRotation` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `scale` and `timestamp` are never read
[INFO] [stdout]   --> src/graphics/animation.rs:24:5
[INFO] [stdout]    |
[INFO] [stdout] 23 | struct KeyScale {
[INFO] [stdout]    |        -------- fields in this struct
[INFO] [stdout] 24 |     scale: Vec3,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 25 |     timestamp: f32,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `KeyScale` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/graphics/animation.rs:30:5
[INFO] [stdout]    |
[INFO] [stdout] 29 | pub struct AnimationBone {
[INFO] [stdout]    |            ------------- fields in this struct
[INFO] [stdout] 30 |     positions: Vec<KeyPosition>,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 31 |     rotations: Vec<KeyRotation>,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 32 |     scalings: Vec<KeyScale>,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout] 33 |     num_positions: usize,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 34 |     num_rotations: usize,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 35 |     num_scalings: usize,
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 36 |
[INFO] [stdout] 37 |     local_transform: Mat4,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 38 |     _id: i32,
[INFO] [stdout] 39 |     name: String,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `AnimationBone` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `lerp_mat4` is never used
[INFO] [stdout]    --> src/graphics/animation.rs:415:4
[INFO] [stdout]     |
[INFO] [stdout] 415 | fn lerp_mat4(lhs: Mat4, rhs: Mat4, t: f32) -> Mat4 {
[INFO] [stdout]     |    ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `AABB` is never constructed
[INFO] [stdout]    --> src/util/culler.rs:154:8
[INFO] [stdout]     |
[INFO] [stdout] 154 | struct AABB {
[INFO] [stdout]     |        ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new` and `is_on_or_forward_plane` are never used
[INFO] [stdout]    --> src/util/culler.rs:160:12
[INFO] [stdout]     |
[INFO] [stdout] 159 | impl AABB {
[INFO] [stdout]     | --------- associated items in this implementation
[INFO] [stdout] 160 |     pub fn new(min: Vec3, max: Vec3) -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 169 |     fn is_on_or_forward_plane(&self, plane: &Plane) -> bool {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: module `SHADERS` should have a snake case name
[INFO] [stdout]  --> src/graphics/mod.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | mod SHADERS;
[INFO] [stdout]   |     ^^^^^^^ help: convert the identifier to snake case: `shaders`
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(non_snake_case)]` (part of `#[warn(nonstandard_style)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: dereferencing a null pointer
[INFO] [stdout]    --> src/graphics/macro.rs:7:28
[INFO] [stdout]     |
[INFO] [stdout]   7 |             let offset = &((*std::ptr::null::<$struct_name>()).$field_name) as *const _ as *const std::ffi::c_void;
[INFO] [stdout]     |                            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ this code causes undefined behavior when executed
[INFO] [stdout]     |
[INFO] [stdout]    ::: src/graphics/mesh.rs:141:13
[INFO] [stdout]     |
[INFO] [stdout] 141 |             gen_attrib_pointers!(Vertex, 0 => position: 3, 1 => color: 4, 2 => tex_coords: 2, 3 => normal: 3);
[INFO] [stdout]     |             ------------------------------------------------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[deny(deref_nullptr)]` on by default
[INFO] [stdout]     = note: this error originates in the macro `gen_attrib_pointers` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: dereferencing a null pointer
[INFO] [stdout]    --> src/graphics/macro.rs:7:28
[INFO] [stdout]     |
[INFO] [stdout]   7 |             let offset = &((*std::ptr::null::<$struct_name>()).$field_name) as *const _ as *const std::ffi::c_void;
[INFO] [stdout]     |                            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ this code causes undefined behavior when executed
[INFO] [stdout]     |
[INFO] [stdout]    ::: src/graphics/skeletal_mesh.rs:173:13
[INFO] [stdout]     |
[INFO] [stdout] 173 |             gen_attrib_pointers!(SkeletalVertex, 0 => position: 3, 1 => normal: 3, 2 => tex_coords: 2);
[INFO] [stdout]     |             ------------------------------------------------------------------------------------------ in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this error originates in the macro `gen_attrib_pointers` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: dereferencing a null pointer
[INFO] [stdout]    --> src/graphics/skeletal_mesh.rs:178:33
[INFO] [stdout]     |
[INFO] [stdout] 178 |             let offset_bone = &((*std::ptr::null::<SkeletalVertex>()).bone_ids) as *const _ as *const std::ffi::c_void;
[INFO] [stdout]     |                                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ this code causes undefined behavior when executed
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: dereferencing a null pointer
[INFO] [stdout]    --> src/graphics/skeletal_mesh.rs:183:35
[INFO] [stdout]     |
[INFO] [stdout] 183 |             let offset_weight = &((*std::ptr::null::<SkeletalVertex>()).weights) as *const _ as *const std::ffi::c_void;
[INFO] [stdout]     |                                   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ this code causes undefined behavior when executed
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `chaos-framework` (lib test) due to 4 previous errors; 21 warnings emitted
[INFO] [stderr] warning: build failed, waiting for other jobs to finish...
[INFO] [stdout] warning: unused variable: `renderer`
[INFO] [stdout]   --> src/util/culler.rs:16:16
[INFO] [stdout]    |
[INFO] [stdout] 16 |     pub fn new(renderer: &Renderer) -> Self {
[INFO] [stdout]    |                ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_renderer`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `position` and `timestamp` are never read
[INFO] [stdout]   --> src/graphics/animation.rs:12:5
[INFO] [stdout]    |
[INFO] [stdout] 11 | struct KeyPosition {
[INFO] [stdout]    |        ----------- fields in this struct
[INFO] [stdout] 12 |     position: Vec3,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout] 13 |     timestamp: f32,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `KeyPosition` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `rotation` and `timestamp` are never read
[INFO] [stdout]   --> src/graphics/animation.rs:18:5
[INFO] [stdout]    |
[INFO] [stdout] 17 | struct KeyRotation {
[INFO] [stdout]    |        ----------- fields in this struct
[INFO] [stdout] 18 |     rotation: Quat,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout] 19 |     timestamp: f32,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `KeyRotation` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `scale` and `timestamp` are never read
[INFO] [stdout]   --> src/graphics/animation.rs:24:5
[INFO] [stdout]    |
[INFO] [stdout] 23 | struct KeyScale {
[INFO] [stdout]    |        -------- fields in this struct
[INFO] [stdout] 24 |     scale: Vec3,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 25 |     timestamp: f32,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `KeyScale` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/graphics/animation.rs:30:5
[INFO] [stdout]    |
[INFO] [stdout] 29 | pub struct AnimationBone {
[INFO] [stdout]    |            ------------- fields in this struct
[INFO] [stdout] 30 |     positions: Vec<KeyPosition>,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 31 |     rotations: Vec<KeyRotation>,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 32 |     scalings: Vec<KeyScale>,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout] 33 |     num_positions: usize,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 34 |     num_rotations: usize,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 35 |     num_scalings: usize,
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 36 |
[INFO] [stdout] 37 |     local_transform: Mat4,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 38 |     _id: i32,
[INFO] [stdout] 39 |     name: String,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `AnimationBone` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `lerp_mat4` is never used
[INFO] [stdout]    --> src/graphics/animation.rs:415:4
[INFO] [stdout]     |
[INFO] [stdout] 415 | fn lerp_mat4(lhs: Mat4, rhs: Mat4, t: f32) -> Mat4 {
[INFO] [stdout]     |    ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `AABB` is never constructed
[INFO] [stdout]    --> src/util/culler.rs:154:8
[INFO] [stdout]     |
[INFO] [stdout] 154 | struct AABB {
[INFO] [stdout]     |        ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new` and `is_on_or_forward_plane` are never used
[INFO] [stdout]    --> src/util/culler.rs:160:12
[INFO] [stdout]     |
[INFO] [stdout] 159 | impl AABB {
[INFO] [stdout]     | --------- associated items in this implementation
[INFO] [stdout] 160 |     pub fn new(min: Vec3, max: Vec3) -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 169 |     fn is_on_or_forward_plane(&self, plane: &Plane) -> bool {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: module `SHADERS` should have a snake case name
[INFO] [stdout]  --> src/graphics/mod.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | mod SHADERS;
[INFO] [stdout]   |     ^^^^^^^ help: convert the identifier to snake case: `shaders`
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(non_snake_case)]` (part of `#[warn(nonstandard_style)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: dereferencing a null pointer
[INFO] [stdout]    --> src/graphics/macro.rs:7:28
[INFO] [stdout]     |
[INFO] [stdout]   7 |             let offset = &((*std::ptr::null::<$struct_name>()).$field_name) as *const _ as *const std::ffi::c_void;
[INFO] [stdout]     |                            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ this code causes undefined behavior when executed
[INFO] [stdout]     |
[INFO] [stdout]    ::: src/graphics/mesh.rs:141:13
[INFO] [stdout]     |
[INFO] [stdout] 141 |             gen_attrib_pointers!(Vertex, 0 => position: 3, 1 => color: 4, 2 => tex_coords: 2, 3 => normal: 3);
[INFO] [stdout]     |             ------------------------------------------------------------------------------------------------- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[deny(deref_nullptr)]` on by default
[INFO] [stdout]     = note: this error originates in the macro `gen_attrib_pointers` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: dereferencing a null pointer
[INFO] [stdout]    --> src/graphics/macro.rs:7:28
[INFO] [stdout]     |
[INFO] [stdout]   7 |             let offset = &((*std::ptr::null::<$struct_name>()).$field_name) as *const _ as *const std::ffi::c_void;
[INFO] [stdout]     |                            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ this code causes undefined behavior when executed
[INFO] [stdout]     |
[INFO] [stdout]    ::: src/graphics/skeletal_mesh.rs:173:13
[INFO] [stdout]     |
[INFO] [stdout] 173 |             gen_attrib_pointers!(SkeletalVertex, 0 => position: 3, 1 => normal: 3, 2 => tex_coords: 2);
[INFO] [stdout]     |             ------------------------------------------------------------------------------------------ in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this error originates in the macro `gen_attrib_pointers` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: dereferencing a null pointer
[INFO] [stdout]    --> src/graphics/skeletal_mesh.rs:178:33
[INFO] [stdout]     |
[INFO] [stdout] 178 |             let offset_bone = &((*std::ptr::null::<SkeletalVertex>()).bone_ids) as *const _ as *const std::ffi::c_void;
[INFO] [stdout]     |                                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ this code causes undefined behavior when executed
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: dereferencing a null pointer
[INFO] [stdout]    --> src/graphics/skeletal_mesh.rs:183:35
[INFO] [stdout]     |
[INFO] [stdout] 183 |             let offset_weight = &((*std::ptr::null::<SkeletalVertex>()).weights) as *const _ as *const std::ffi::c_void;
[INFO] [stdout]     |                                   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ this code causes undefined behavior when executed
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `chaos-framework` (lib) due to 4 previous errors; 21 warnings emitted
[INFO] running `Command { std: "docker" "inspect" "f74f5bfe4def766d87ae07d7e1f9c0629ba251066c4d9961ca71011660a576b9", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "f74f5bfe4def766d87ae07d7e1f9c0629ba251066c4d9961ca71011660a576b9", kill_on_drop: false }`
[INFO] [stdout] f74f5bfe4def766d87ae07d7e1f9c0629ba251066c4d9961ca71011660a576b9
