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[INFO] [stderr] Downloaded d3d12 v0.19.0 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:61361fe0aef631f17e9d025a70c5a647956f8c671dd02950a60ad3f5cc5526d7" "/opt/rustwide/cargo-home/bin/cargo" "+d9563937fa3b030c5845811113505070109414d2" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 38ccc23d826adc305ab2007d03fcedfe3e1107b5f9f74aac088eab76a268eb78 [INFO] running `Command { std: "docker" "start" "-a" "38ccc23d826adc305ab2007d03fcedfe3e1107b5f9f74aac088eab76a268eb78", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "38ccc23d826adc305ab2007d03fcedfe3e1107b5f9f74aac088eab76a268eb78", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "38ccc23d826adc305ab2007d03fcedfe3e1107b5f9f74aac088eab76a268eb78", kill_on_drop: false }` [INFO] [stdout] 38ccc23d826adc305ab2007d03fcedfe3e1107b5f9f74aac088eab76a268eb78 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" 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calloop v0.12.4 [INFO] [stderr] Checking wayland-csd-frame v0.3.0 [INFO] [stderr] Checking wayland-protocols v0.31.2 [INFO] [stderr] Checking wayland-cursor v0.31.12 [INFO] [stderr] Checking calloop-wayland-source v0.2.0 [INFO] [stderr] Checking half v2.7.1 [INFO] [stderr] Checking hashbrown v0.14.5 [INFO] [stderr] Checking exr v1.74.0 [INFO] [stderr] Checking gpu-descriptor v0.2.4 [INFO] [stderr] Checking wayland-protocols-wlr v0.2.0 [INFO] [stderr] Checking wayland-protocols-plasma v0.2.0 [INFO] [stderr] Checking image v0.24.9 [INFO] [stderr] Checking x11rb v0.13.2 [INFO] [stderr] Checking sctk-adwaita v0.8.3 [INFO] [stderr] Checking game-engine v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused import: `game_engine::render::HeadlessRenderState` [INFO] [stdout] --> tests/movement_integration.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use game_engine::render::HeadlessRenderState; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::path::Path` [INFO] [stdout] --> tests/movement_integration.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | use std::path::Path; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `game_engine::render::HeadlessRenderState` [INFO] [stdout] --> tests/jump_integration.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use game_engine::render::HeadlessRenderState; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::path::Path` [INFO] [stdout] --> tests/jump_integration.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | use std::path::Path; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `HeadlessRenderState` [INFO] [stdout] --> tests/box_interaction_integration.rs:5:39 [INFO] [stdout] | [INFO] [stdout] 5 | use game_engine::render::{DynamicBox, HeadlessRenderState}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::path::Path` [INFO] [stdout] --> tests/box_interaction_integration.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use std::path::Path; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `CAMERA_DISTANCE` is never used [INFO] [stdout] --> tests/movement_integration.rs:13:7 [INFO] [stdout] | [INFO] [stdout] 13 | const CAMERA_DISTANCE: f32 = 5.0; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `CAMERA_HEIGHT` is never used [INFO] [stdout] --> tests/movement_integration.rs:16:7 [INFO] [stdout] | [INFO] [stdout] 16 | const CAMERA_HEIGHT: f32 = 2.0; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `MOVE_AMOUNT` is never used [INFO] [stdout] --> tests/movement_integration.rs:19:7 [INFO] [stdout] | [INFO] [stdout] 19 | const MOVE_AMOUNT: f32 = 2.0; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `calculate_camera_from_player` is never used [INFO] [stdout] --> tests/movement_integration.rs:23:4 [INFO] [stdout] | [INFO] [stdout] 23 | fn calculate_camera_from_player(player: &PlayerState) -> (Vec3, Vec3) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `move_player` is never used [INFO] [stdout] --> tests/movement_integration.rs:39:4 [INFO] [stdout] | [INFO] [stdout] 39 | fn move_player(player: &mut PlayerState, direction: &str, amount: f32) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `CAMERA_DISTANCE` is never used [INFO] [stdout] --> tests/jump_integration.rs:13:7 [INFO] [stdout] | [INFO] [stdout] 13 | const CAMERA_DISTANCE: f32 = 5.0; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `CAMERA_HEIGHT` is never used [INFO] [stdout] --> tests/jump_integration.rs:16:7 [INFO] [stdout] | [INFO] [stdout] 16 | const CAMERA_HEIGHT: f32 = 2.0; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `JUMP_VELOCITY` is never used [INFO] [stdout] --> tests/jump_integration.rs:19:7 [INFO] [stdout] | [INFO] [stdout] 19 | const JUMP_VELOCITY: f32 = 8.0; // Initial upward velocity (units/sec) [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `GRAVITY` is never used [INFO] [stdout] --> tests/jump_integration.rs:20:7 [INFO] [stdout] | [INFO] [stdout] 20 | const GRAVITY: f32 = -20.0; // Downward acceleration (units/sec²) [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `GROUND_Y` is never used [INFO] [stdout] --> tests/jump_integration.rs:21:7 [INFO] [stdout] | [INFO] [stdout] 21 | const GROUND_Y: f32 = 0.0; // Ground level [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `PHYSICS_DT` is never used [INFO] [stdout] --> tests/jump_integration.rs:24:7 [INFO] [stdout] | [INFO] [stdout] 24 | const PHYSICS_DT: f32 = 1.0 / 60.0; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `calculate_camera_from_player` is never used [INFO] [stdout] --> tests/jump_integration.rs:28:4 [INFO] [stdout] | [INFO] [stdout] 28 | fn calculate_camera_from_player(player: &PlayerState) -> (Vec3, Vec3) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `step_jump_physics` is never used [INFO] [stdout] --> tests/jump_integration.rs:45:4 [INFO] [stdout] | [INFO] [stdout] 45 | fn step_jump_physics(player: &mut PlayerState, velocity_y: &mut f32, dt: f32) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `simulate_until` is never used [INFO] [stdout] --> tests/jump_integration.rs:64:4 [INFO] [stdout] | [INFO] [stdout] 64 | fn simulate_until(player: &mut PlayerState, velocity_y: &mut f32, condition: F) -> u32 [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `CAMERA_DISTANCE` is never used [INFO] [stdout] --> tests/box_interaction_integration.rs:14:7 [INFO] [stdout] | [INFO] [stdout] 14 | const CAMERA_DISTANCE: f32 = 5.0; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `CAMERA_HEIGHT` is never used [INFO] [stdout] --> tests/box_interaction_integration.rs:17:7 [INFO] [stdout] | [INFO] [stdout] 17 | const CAMERA_HEIGHT: f32 = 2.0; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `BOX_ORANGE` is never used [INFO] [stdout] --> tests/box_interaction_integration.rs:20:7 [INFO] [stdout] | [INFO] [stdout] 20 | const BOX_ORANGE: [f32; 3] = [1.0, 0.533, 0.0]; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `BOX_PURPLE` is never used [INFO] [stdout] --> tests/box_interaction_integration.rs:23:7 [INFO] [stdout] | [INFO] [stdout] 23 | const BOX_PURPLE: [f32; 3] = [0.533, 0.0, 1.0]; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `BOX_CYAN` is never used [INFO] [stdout] --> tests/box_interaction_integration.rs:26:7 [INFO] [stdout] | [INFO] [stdout] 26 | const BOX_CYAN: [f32; 3] = [0.0, 1.0, 1.0]; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `PUSH_DISTANCE` is never used [INFO] [stdout] --> tests/box_interaction_integration.rs:29:7 [INFO] [stdout] | [INFO] [stdout] 29 | const PUSH_DISTANCE: f32 = 1.5; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `calculate_camera_from_player` is never used [INFO] [stdout] --> tests/box_interaction_integration.rs:33:4 [INFO] [stdout] | [INFO] [stdout] 33 | fn calculate_camera_from_player(player: &PlayerState) -> (Vec3, Vec3) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `push_box` is never used [INFO] [stdout] --> tests/box_interaction_integration.rs:50:4 [INFO] [stdout] | [INFO] [stdout] 50 | fn push_box(player: &PlayerState, dynamic_box: &mut DynamicBox) { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `move_player` is never used [INFO] [stdout] --> tests/box_interaction_integration.rs:68:4 [INFO] [stdout] | [INFO] [stdout] 68 | fn move_player(player: &mut PlayerState, direction: &str, amount: f32) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `game_engine::render::HeadlessRenderState` [INFO] [stdout] --> tests/movement_integration.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use game_engine::render::HeadlessRenderState; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::path::Path` [INFO] [stdout] --> tests/movement_integration.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | use std::path::Path; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `CAMERA_DISTANCE` is never used [INFO] [stdout] --> tests/movement_integration.rs:13:7 [INFO] [stdout] | [INFO] [stdout] 13 | const CAMERA_DISTANCE: f32 = 5.0; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `CAMERA_HEIGHT` is never used [INFO] [stdout] --> tests/movement_integration.rs:16:7 [INFO] [stdout] | [INFO] [stdout] 16 | const CAMERA_HEIGHT: f32 = 2.0; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `MOVE_AMOUNT` is never used [INFO] [stdout] --> tests/movement_integration.rs:19:7 [INFO] [stdout] | [INFO] [stdout] 19 | const MOVE_AMOUNT: f32 = 2.0; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `calculate_camera_from_player` is never used [INFO] [stdout] --> tests/movement_integration.rs:23:4 [INFO] [stdout] | [INFO] [stdout] 23 | fn calculate_camera_from_player(player: &PlayerState) -> (Vec3, Vec3) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `move_player` is never used [INFO] [stdout] --> tests/movement_integration.rs:39:4 [INFO] [stdout] | [INFO] [stdout] 39 | fn move_player(player: &mut PlayerState, direction: &str, amount: f32) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `game_engine::render::HeadlessRenderState` [INFO] [stdout] --> tests/jump_integration.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use game_engine::render::HeadlessRenderState; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::path::Path` [INFO] [stdout] --> tests/jump_integration.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | use std::path::Path; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `CAMERA_DISTANCE` is never used [INFO] [stdout] --> tests/jump_integration.rs:13:7 [INFO] [stdout] | [INFO] [stdout] 13 | const CAMERA_DISTANCE: f32 = 5.0; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `CAMERA_HEIGHT` is never used [INFO] [stdout] --> tests/jump_integration.rs:16:7 [INFO] [stdout] | [INFO] [stdout] 16 | const CAMERA_HEIGHT: f32 = 2.0; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `JUMP_VELOCITY` is never used [INFO] [stdout] --> tests/jump_integration.rs:19:7 [INFO] [stdout] | [INFO] [stdout] 19 | const JUMP_VELOCITY: f32 = 8.0; // Initial upward velocity (units/sec) [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `GRAVITY` is never used [INFO] [stdout] --> tests/jump_integration.rs:20:7 [INFO] [stdout] | [INFO] [stdout] 20 | const GRAVITY: f32 = -20.0; // Downward acceleration (units/sec²) [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `GROUND_Y` is never used [INFO] [stdout] --> tests/jump_integration.rs:21:7 [INFO] [stdout] | [INFO] [stdout] 21 | const GROUND_Y: f32 = 0.0; // Ground level [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `PHYSICS_DT` is never used [INFO] [stdout] --> tests/jump_integration.rs:24:7 [INFO] [stdout] | [INFO] [stdout] 24 | const PHYSICS_DT: f32 = 1.0 / 60.0; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `calculate_camera_from_player` is never used [INFO] [stdout] --> tests/jump_integration.rs:28:4 [INFO] [stdout] | [INFO] [stdout] 28 | fn calculate_camera_from_player(player: &PlayerState) -> (Vec3, Vec3) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `step_jump_physics` is never used [INFO] [stdout] --> tests/jump_integration.rs:45:4 [INFO] [stdout] | [INFO] [stdout] 45 | fn step_jump_physics(player: &mut PlayerState, velocity_y: &mut f32, dt: f32) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `simulate_until` is never used [INFO] [stdout] --> tests/jump_integration.rs:64:4 [INFO] [stdout] | [INFO] [stdout] 64 | fn simulate_until(player: &mut PlayerState, velocity_y: &mut f32, condition: F) -> u32 [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `HeadlessRenderState` [INFO] [stdout] --> tests/box_interaction_integration.rs:5:39 [INFO] [stdout] | [INFO] [stdout] 5 | use game_engine::render::{DynamicBox, HeadlessRenderState}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::path::Path` [INFO] [stdout] --> tests/box_interaction_integration.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use std::path::Path; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `CAMERA_DISTANCE` is never used [INFO] [stdout] --> tests/box_interaction_integration.rs:14:7 [INFO] [stdout] | [INFO] [stdout] 14 | const CAMERA_DISTANCE: f32 = 5.0; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `CAMERA_HEIGHT` is never used [INFO] [stdout] --> tests/box_interaction_integration.rs:17:7 [INFO] [stdout] | [INFO] [stdout] 17 | const CAMERA_HEIGHT: f32 = 2.0; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `BOX_ORANGE` is never used [INFO] [stdout] --> tests/box_interaction_integration.rs:20:7 [INFO] [stdout] | [INFO] [stdout] 20 | const BOX_ORANGE: [f32; 3] = [1.0, 0.533, 0.0]; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `BOX_PURPLE` is never used [INFO] [stdout] --> tests/box_interaction_integration.rs:23:7 [INFO] [stdout] | [INFO] [stdout] 23 | const BOX_PURPLE: [f32; 3] = [0.533, 0.0, 1.0]; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `BOX_CYAN` is never used [INFO] [stdout] --> tests/box_interaction_integration.rs:26:7 [INFO] [stdout] | [INFO] [stdout] 26 | const BOX_CYAN: [f32; 3] = [0.0, 1.0, 1.0]; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `PUSH_DISTANCE` is never used [INFO] [stdout] --> tests/box_interaction_integration.rs:29:7 [INFO] [stdout] | [INFO] [stdout] 29 | const PUSH_DISTANCE: f32 = 1.5; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `calculate_camera_from_player` is never used [INFO] [stdout] --> tests/box_interaction_integration.rs:33:4 [INFO] [stdout] | [INFO] [stdout] 33 | fn calculate_camera_from_player(player: &PlayerState) -> (Vec3, Vec3) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `push_box` is never used [INFO] [stdout] --> tests/box_interaction_integration.rs:50:4 [INFO] [stdout] | [INFO] [stdout] 50 | fn push_box(player: &PlayerState, dynamic_box: &mut DynamicBox) { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `move_player` is never used [INFO] [stdout] --> tests/box_interaction_integration.rs:68:4 [INFO] [stdout] | [INFO] [stdout] 68 | fn move_player(player: &mut PlayerState, direction: &str, amount: f32) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 16s [INFO] running `Command { std: "docker" "inspect" "7bf76289a109b7e1aa081dfe8ab60732933e5f3d85073c73a6c4c07937746865", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "7bf76289a109b7e1aa081dfe8ab60732933e5f3d85073c73a6c4c07937746865", kill_on_drop: false }` [INFO] [stdout] 7bf76289a109b7e1aa081dfe8ab60732933e5f3d85073c73a6c4c07937746865