[INFO] cloning repository https://github.com/H-Chris233/Terminal-Pixel-Dungeon [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/H-Chris233/Terminal-Pixel-Dungeon" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FH-Chris233%2FTerminal-Pixel-Dungeon", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FH-Chris233%2FTerminal-Pixel-Dungeon'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] d0e7fc24384465946de1d89fe620b0381c0fda97 [INFO] checking H-Chris233/Terminal-Pixel-Dungeon against master#c9af9c1dc85a55e309345030ff9cb7ea247953fa for pr-151146 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FH-Chris233%2FTerminal-Pixel-Dungeon" "/workspace/builds/worker-5-tc1/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-5-tc1/source'... [INFO] [stderr] done. [INFO] started tweaking git repo https://github.com/H-Chris233/Terminal-Pixel-Dungeon [INFO] finished tweaking git repo https://github.com/H-Chris233/Terminal-Pixel-Dungeon [INFO] tweaked toml for git repo https://github.com/H-Chris233/Terminal-Pixel-Dungeon written to /workspace/builds/worker-5-tc1/source/Cargo.toml [INFO] validating manifest of git repo https://github.com/H-Chris233/Terminal-Pixel-Dungeon on toolchain c9af9c1dc85a55e309345030ff9cb7ea247953fa [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+c9af9c1dc85a55e309345030ff9cb7ea247953fa" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] crate git repo https://github.com/H-Chris233/Terminal-Pixel-Dungeon already has a lockfile, it will not be regenerated [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+c9af9c1dc85a55e309345030ff9cb7ea247953fa" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] Downloading crates ... [INFO] [stderr] Downloaded clap v4.5.50 [INFO] [stderr] Downloaded proptest v1.8.0 [INFO] [stderr] Downloaded clap_builder v4.5.50 [INFO] [stderr] Downloaded ratatui v0.28.1 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:98afbf2d16093dec2546ff8915fddc74e65664aa03fc460b3712b1c2c54a33e4" "/opt/rustwide/cargo-home/bin/cargo" 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"/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:98afbf2d16093dec2546ff8915fddc74e65664aa03fc460b3712b1c2c54a33e4" "/opt/rustwide/cargo-home/bin/cargo" "+c9af9c1dc85a55e309345030ff9cb7ea247953fa" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] fa7b19d1a3e9ddccc33a5a73ad66488525d29806da86e5c2c4b26c8f015a87cc [INFO] running `Command { std: "docker" "start" "-a" "fa7b19d1a3e9ddccc33a5a73ad66488525d29806da86e5c2c4b26c8f015a87cc", kill_on_drop: false }` [INFO] [stderr] Compiling libc v0.2.171 [INFO] [stderr] Compiling getrandom v0.3.2 [INFO] [stderr] Compiling zerocopy v0.8.24 [INFO] [stderr] Compiling quote v1.0.40 [INFO] [stderr] Compiling virtue v0.0.18 [INFO] [stderr] Checking unty v0.0.4 [INFO] [stderr] Compiling signal-hook v0.3.17 [INFO] [stderr] Checking smallvec v1.15.0 [INFO] [stderr] Compiling rustix v0.38.44 [INFO] [stderr] Compiling instability v0.3.9 [INFO] [stderr] Checking itertools v0.13.0 [INFO] [stderr] Compiling syn v2.0.100 [INFO] [stderr] Compiling indoc v2.0.6 [INFO] [stderr] Checking compact_str v0.8.1 [INFO] [stderr] Checking lru v0.12.5 [INFO] [stderr] Checking cassowary v0.3.0 [INFO] [stderr] Checking seahash v4.1.0 [INFO] [stderr] Compiling bincode_derive v2.0.1 [INFO] [stderr] Compiling rustix v1.0.5 [INFO] [stderr] Checking linux-raw-sys v0.9.3 [INFO] [stderr] Checking signal-hook-registry v1.4.2 [INFO] [stderr] 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warning: unused import: `crate::enemy::EnemyKind` [INFO] [stdout] --> src/combat/src/status_effect.rs:137:9 [INFO] [stdout] | [INFO] [stdout] 137 | use crate::enemy::EnemyKind; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `super::*` [INFO] [stdout] --> src/combat/src/tests.rs:3:9 [INFO] [stdout] | [INFO] [stdout] 3 | use super::*; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `normal_result` [INFO] [stdout] --> src/combat/src/tests.rs:206:13 [INFO] [stdout] | [INFO] [stdout] 206 | let normal_result = crate::Combat::engage(&mut attacker, &mut defender, false); [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_normal_result` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `fov_range` is never read [INFO] [stdout] --> src/combat/src/vision.rs:142:9 [INFO] [stdout] | [INFO] [stdout] 140 | struct MockCombatant { [INFO] [stdout] | ------------- field in this struct [INFO] [stdout] 141 | name: String, [INFO] [stdout] 142 | fov_range: u32, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Checking dungeon v0.1.0 (/opt/rustwide/workdir/src/dungeon) [INFO] [stdout] warning: unused import: `Boss` [INFO] [stdout] --> src/dungeon/src/level.rs:18:20 [INFO] [stdout] | [INFO] [stdout] 18 | use combat::boss::{Boss, BossType}; [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Hazard` [INFO] [stdout] --> src/dungeon/src/lib.rs:14:34 [INFO] [stdout] | [INFO] [stdout] 14 | use crate::boss_room::{BossRoom, Hazard}; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `BossType` [INFO] [stdout] --> src/dungeon/src/lib.rs:19:26 [INFO] [stdout] | [INFO] [stdout] 19 | use combat::boss::{Boss, BossType}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Boss` [INFO] [stdout] --> src/dungeon/src/level.rs:18:20 [INFO] [stdout] | [INFO] [stdout] 18 | use combat::boss::{Boss, BossType}; [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Hazard` [INFO] [stdout] --> src/dungeon/src/lib.rs:14:34 [INFO] [stdout] | [INFO] [stdout] 14 | use crate::boss_room::{BossRoom, Hazard}; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `BossType` [INFO] [stdout] --> src/dungeon/src/lib.rs:19:26 [INFO] [stdout] | [INFO] [stdout] 19 | use combat::boss::{Boss, BossType}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Checking hero v0.1.0 (/opt/rustwide/workdir/src/hero) [INFO] [stdout] warning: unused imports: `Decode` and `Encode` [INFO] [stdout] --> src/hero/src/rng.rs:139:19 [INFO] [stdout] | [INFO] [stdout] 139 | use bincode::{Decode, Encode, config}; [INFO] [stdout] | ^^^^^^ ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/hero/src/rng.rs:169:13 [INFO] [stdout] | [INFO] [stdout] 169 | let mut rng = HeroRng::new(123456); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Checking save v0.1.0 (/opt/rustwide/workdir/src/save) [INFO] [stderr] Checking terminal_pixel_dungeon v0.0.1 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused import: `combat::effect::EffectType` [INFO] [stdout] --> src/ecs.rs:1213:13 [INFO] [stdout] | [INFO] [stdout] 1213 | use combat::effect::EffectType; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `PlayerProgress` and `Wealth` [INFO] [stdout] --> src/systems.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | PlayerProgress, Position, Renderable, Resources, StatType, Stats, StatusEffects, TerrainType, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] 6 | Tile, Viewshed, Wealth, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::error::Error` [INFO] [stdout] --> src/systems.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | use std::error::Error; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::event_bus::GameEvent` [INFO] [stdout] --> src/systems.rs:362:13 [INFO] [stdout] | [INFO] [stdout] 362 | use crate::event_bus::GameEvent; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `LogLevel` [INFO] [stdout] --> src/systems.rs:631:43 [INFO] [stdout] | [INFO] [stdout] 631 | use crate::event_bus::{GameEvent, LogLevel}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::event_bus::GameEvent` [INFO] [stdout] --> src/systems.rs:1167:13 [INFO] [stdout] | [INFO] [stdout] 1167 | use crate::event_bus::GameEvent; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::event_bus::GameEvent` [INFO] [stdout] --> src/systems.rs:2529:13 [INFO] [stdout] | [INFO] [stdout] 2529 | use crate::event_bus::GameEvent; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::turn_system::energy_costs` [INFO] [stdout] --> src/systems.rs:2530:13 [INFO] [stdout] | [INFO] [stdout] 2530 | use crate::turn_system::energy_costs; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::event_bus::GameEvent` [INFO] [stdout] --> src/systems.rs:2631:13 [INFO] [stdout] | [INFO] [stdout] 2631 | use crate::event_bus::GameEvent; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::turn_system::energy_costs` [INFO] [stdout] --> src/systems.rs:3261:13 [INFO] [stdout] | [INFO] [stdout] 3261 | use crate::turn_system::energy_costs; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: ambiguous glob re-exports [INFO] [stdout] --> src/lib.rs:18:9 [INFO] [stdout] | [INFO] [stdout] 15 | pub use event_bus::*; [INFO] [stdout] | ------------ but the name `TurnPhase` in the type namespace is also re-exported here [INFO] [stdout] ... [INFO] [stdout] 18 | pub use save::*; [INFO] [stdout] | ^^^^^^^ the name `TurnPhase` in the type namespace is first re-exported here [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(ambiguous_glob_reexports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `combat::effect::EffectType` [INFO] [stdout] --> src/ecs.rs:1213:13 [INFO] [stdout] | [INFO] [stdout] 1213 | use combat::effect::EffectType; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `PlayerProgress` and `Wealth` [INFO] [stdout] --> src/systems.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | PlayerProgress, Position, Renderable, Resources, StatType, Stats, StatusEffects, TerrainType, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] 6 | Tile, Viewshed, Wealth, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::error::Error` [INFO] [stdout] --> src/systems.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | use std::error::Error; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::event_bus::GameEvent` [INFO] [stdout] --> src/systems.rs:362:13 [INFO] [stdout] | [INFO] [stdout] 362 | use crate::event_bus::GameEvent; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `LogLevel` [INFO] [stdout] --> src/systems.rs:631:43 [INFO] [stdout] | [INFO] [stdout] 631 | use crate::event_bus::{GameEvent, LogLevel}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::event_bus::GameEvent` [INFO] [stdout] --> src/systems.rs:1167:13 [INFO] [stdout] | [INFO] [stdout] 1167 | use crate::event_bus::GameEvent; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::event_bus::GameEvent` [INFO] [stdout] --> src/systems.rs:2529:13 [INFO] [stdout] | [INFO] [stdout] 2529 | use crate::event_bus::GameEvent; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::turn_system::energy_costs` [INFO] [stdout] --> src/systems.rs:2530:13 [INFO] [stdout] | [INFO] [stdout] 2530 | use crate::turn_system::energy_costs; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::event_bus::GameEvent` [INFO] [stdout] --> src/systems.rs:2631:13 [INFO] [stdout] | [INFO] [stdout] 2631 | use crate::event_bus::GameEvent; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::turn_system::energy_costs` [INFO] [stdout] --> src/systems.rs:3261:13 [INFO] [stdout] | [INFO] [stdout] 3261 | use crate::turn_system::energy_costs; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: ambiguous glob re-exports [INFO] [stdout] --> src/lib.rs:18:9 [INFO] [stdout] | [INFO] [stdout] 15 | pub use event_bus::*; [INFO] [stdout] | ------------ but the name `TurnPhase` in the type namespace is also re-exported here [INFO] [stdout] ... [INFO] [stdout] 18 | pub use save::*; [INFO] [stdout] | ^^^^^^^ the name `TurnPhase` in the type namespace is first re-exported here [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(ambiguous_glob_reexports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated method `rand::Rng::gen_range`: Renamed to `random_range` [INFO] [stdout] --> src/systems.rs:2263:83 [INFO] [stdout] | [INFO] [stdout] 2263 | ... pos.x = 5 + resources.rng.gen_range(0..15); // Random position between 5-19 [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(deprecated)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated method `rand::Rng::gen_range`: Renamed to `random_range` [INFO] [stdout] --> src/systems.rs:2264:83 [INFO] [stdout] | [INFO] [stdout] 2264 | ... pos.y = 5 + resources.rng.gen_range(0..15); // Random position between 5-19 [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated method `rand::Rng::gen_range`: Renamed to `random_range` [INFO] [stdout] --> src/systems.rs:2813:69 [INFO] [stdout] | [INFO] [stdout] 2813 | ... pos.x = 5 + ecs_world.resources.rng.gen_range(0..15); [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated method `rand::Rng::gen_range`: Renamed to `random_range` [INFO] [stdout] --> src/systems.rs:2814:69 [INFO] [stdout] | [INFO] [stdout] 2814 | ... pos.y = 5 + ecs_world.resources.rng.gen_range(0..15); [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `name` [INFO] [stdout] --> src/core/entity_factory.rs:147:13 [INFO] [stdout] | [INFO] [stdout] 147 | let name = item.name(); [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_name` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated method `rand::Rng::gen_range`: Renamed to `random_range` [INFO] [stdout] --> src/systems.rs:2263:83 [INFO] [stdout] | [INFO] [stdout] 2263 | ... pos.x = 5 + resources.rng.gen_range(0..15); // Random position between 5-19 [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(deprecated)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated method `rand::Rng::gen_range`: Renamed to `random_range` [INFO] [stdout] --> src/systems.rs:2264:83 [INFO] [stdout] | [INFO] [stdout] 2264 | ... pos.y = 5 + resources.rng.gen_range(0..15); // Random position between 5-19 [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated method `rand::Rng::gen_range`: Renamed to `random_range` [INFO] [stdout] --> src/systems.rs:2813:69 [INFO] [stdout] | [INFO] [stdout] 2813 | ... pos.x = 5 + ecs_world.resources.rng.gen_range(0..15); [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated method `rand::Rng::gen_range`: Renamed to `random_range` [INFO] [stdout] --> src/systems.rs:2814:69 [INFO] [stdout] | [INFO] [stdout] 2814 | ... pos.y = 5 + ecs_world.resources.rng.gen_range(0..15); [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `name` [INFO] [stdout] --> src/core/entity_factory.rs:147:13 [INFO] [stdout] | [INFO] [stdout] 147 | let name = item.name(); [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_name` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/event_bus.rs:509:33 [INFO] [stdout] | [INFO] [stdout] 509 | fn before_handle(&mut self, event: &GameEvent) -> bool { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/event_bus.rs:514:32 [INFO] [stdout] | [INFO] [stdout] 514 | fn after_handle(&mut self, event: &GameEvent) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/event_bus.rs:541:29 [INFO] [stdout] | [INFO] [stdout] 541 | fn should_handle(&self, event: &GameEvent) -> bool { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/event_bus.rs:2265:13 [INFO] [stdout] | [INFO] [stdout] 2265 | let mut counting_middleware = CountingMiddleware::new(); [INFO] [stdout] | ----^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `counting_middleware` [INFO] [stdout] --> src/event_bus.rs:2281:13 [INFO] [stdout] | [INFO] [stdout] 2281 | let counting_middleware = CountingMiddleware::new(); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_counting_middleware` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/event_bus.rs:2309:13 [INFO] [stdout] | [INFO] [stdout] 2309 | let mut test_handler = TestHandler::new(); [INFO] [stdout] | ----^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `call_count_clone` [INFO] [stdout] --> src/event_bus.rs:2306:13 [INFO] [stdout] | [INFO] [stdout] 2306 | let call_count_clone = handler_call_count.clone(); [INFO] [stdout] | ^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_call_count_clone` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/event_bus.rs:2393:13 [INFO] [stdout] | [INFO] [stdout] 2393 | let mut stats_handler = CombatStatsHandler::new(Some(1)); // 假设玩家ID是1 [INFO] [stdout] | ----^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/event_bus.rs:2430:13 [INFO] [stdout] | [INFO] [stdout] 2430 | let mut state_tracker = GameStateTracker::new(); [INFO] [stdout] | ----^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/event_bus.rs:2451:13 [INFO] [stdout] | [INFO] [stdout] 2451 | let mut stats = EventStatistics::new(); [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `stats` [INFO] [stdout] --> src/event_bus.rs:2451:13 [INFO] [stdout] | [INFO] [stdout] 2451 | let mut stats = EventStatistics::new(); [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_stats` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `trap_entity` [INFO] [stdout] --> src/systems.rs:299:14 [INFO] [stdout] | [INFO] [stdout] 299 | for (trap_entity, (trap_pos, tile)) in world.query::<(&Position, &Tile)>().iter() { [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_trap_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `world` [INFO] [stdout] --> src/systems.rs:600:23 [INFO] [stdout] | [INFO] [stdout] 600 | fn run(&mut self, world: &mut World, resources: &mut Resources) -> SystemResult { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `resources` [INFO] [stdout] --> src/systems.rs:600:42 [INFO] [stdout] | [INFO] [stdout] 600 | fn run(&mut self, world: &mut World, resources: &mut Resources) -> SystemResult { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_resources` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `world` [INFO] [stdout] --> src/systems.rs:857:9 [INFO] [stdout] | [INFO] [stdout] 857 | world: &World, [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ai_state` [INFO] [stdout] --> src/systems.rs:859:9 [INFO] [stdout] | [INFO] [stdout] 859 | ai_state: &AIState, [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_ai_state` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `direction` [INFO] [stdout] --> src/systems.rs:898:17 [INFO] [stdout] | [INFO] [stdout] 898 | let direction = Self::signum_to_direction(dx, dy); [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_direction` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `old_state` [INFO] [stdout] --> src/systems.rs:926:17 [INFO] [stdout] | [INFO] [stdout] 926 | let old_state = ai.state.clone(); [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_old_state` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `world` [INFO] [stdout] --> src/systems.rs:1147:23 [INFO] [stdout] | [INFO] [stdout] 1147 | fn run(&mut self, world: &mut World, resources: &mut Resources) -> SystemResult { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `resources` [INFO] [stdout] --> src/systems.rs:1147:42 [INFO] [stdout] | [INFO] [stdout] 1147 | fn run(&mut self, world: &mut World, resources: &mut Resources) -> SystemResult { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_resources` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `damage` [INFO] [stdout] --> src/systems.rs:1351:34 [INFO] [stdout] | [INFO] [stdout] 1351 | CombatOutcome::Hit { damage, is_critical, is_ambush } => { [INFO] [stdout] | ^^^^^^ help: try ignoring the field: `damage: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `is_critical` [INFO] [stdout] --> src/systems.rs:1351:42 [INFO] [stdout] | [INFO] [stdout] 1351 | CombatOutcome::Hit { damage, is_critical, is_ambush } => { [INFO] [stdout] | ^^^^^^^^^^^ help: try ignoring the field: `is_critical: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `is_ambush` [INFO] [stdout] --> src/systems.rs:1351:55 [INFO] [stdout] | [INFO] [stdout] 1351 | CombatOutcome::Hit { damage, is_critical, is_ambush } => { [INFO] [stdout] | ^^^^^^^^^ help: try ignoring the field: `is_ambush: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `world` [INFO] [stdout] --> src/systems.rs:1505:23 [INFO] [stdout] | [INFO] [stdout] 1505 | fn run(&mut self, world: &mut World, resources: &mut Resources) -> SystemResult { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `resources` [INFO] [stdout] --> src/systems.rs:1505:42 [INFO] [stdout] | [INFO] [stdout] 1505 | fn run(&mut self, world: &mut World, resources: &mut Resources) -> SystemResult { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_resources` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity_id` [INFO] [stdout] --> src/systems.rs:1520:49 [INFO] [stdout] | [INFO] [stdout] 1520 | AftermathEvent::Death { entity, entity_id, entity_name, killer } => { [INFO] [stdout] | ^^^^^^^^^ help: try ignoring the field: `entity_id: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity_name` [INFO] [stdout] --> src/systems.rs:1520:60 [INFO] [stdout] | [INFO] [stdout] 1520 | AftermathEvent::Death { entity, entity_id, entity_name, killer } => { [INFO] [stdout] | ^^^^^^^^^^^ help: try ignoring the field: `entity_name: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `killer` [INFO] [stdout] --> src/systems.rs:1520:73 [INFO] [stdout] | [INFO] [stdout] 1520 | AftermathEvent::Death { entity, entity_id, entity_name, killer } => { [INFO] [stdout] | ^^^^^^ help: try ignoring the field: `killer: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/systems.rs:1537:44 [INFO] [stdout] | [INFO] [stdout] 1537 | AftermathEvent::LootDrop { entity, position } => { [INFO] [stdout] | ^^^^^^ help: try ignoring the field: `entity: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/systems.rs:1545:50 [INFO] [stdout] | [INFO] [stdout] 1545 | AftermathEvent::ExperienceGain { entity, amount } => { [INFO] [stdout] | ^^^^^^ help: try ignoring the field: `entity: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/systems.rs:1569:14 [INFO] [stdout] | [INFO] [stdout] 1569 | for (entity, (actor, stats)) in world.query::<(&Actor, &Stats)>().iter() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/systems.rs:1586:18 [INFO] [stdout] | [INFO] [stdout] 1586 | for (entity, (actor, pos)) in world.query::<(&Actor, &Position)>().iter() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems.rs:1867:17 [INFO] [stdout] | [INFO] [stdout] 1867 | let mut total_healing = 0u32; [INFO] [stdout] | ----^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `is_player` [INFO] [stdout] --> src/systems.rs:1858:53 [INFO] [stdout] | [INFO] [stdout] 1858 | for (entity, mut status_effects, mut stats, is_player, entity_name) in entities_to_process { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_is_player` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems.rs:2100:56 [INFO] [stdout] | [INFO] [stdout] 2100 | ... if let Ok((mut food_item, _)) = bincode::decode_from_slice::( [INFO] [stdout] | ----^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `player_id` [INFO] [stdout] --> src/systems.rs:2076:29 [INFO] [stdout] | [INFO] [stdout] 2076 | let player_id = player_entity.id(); [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `player_id` [INFO] [stdout] --> src/systems.rs:2392:60 [INFO] [stdout] | [INFO] [stdout] 2392 | if let Some((player_pos, item_to_drop, player_id)) = drop_result { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `player_id` [INFO] [stdout] --> src/systems.rs:2633:13 [INFO] [stdout] | [INFO] [stdout] 2633 | let player_id = player_entity.id(); [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems.rs:2677:24 [INFO] [stdout] | [INFO] [stdout] 2677 | if let Ok((mut food_item, _)) = bincode::decode_from_slice::( [INFO] [stdout] | ----^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems.rs:2723:21 [INFO] [stdout] | [INFO] [stdout] 2723 | let mut success = true; [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `effect_description` is never read [INFO] [stdout] --> src/systems.rs:2722:46 [INFO] [stdout] | [INFO] [stdout] 2722 | let mut effect_description = String::new(); [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `message` [INFO] [stdout] --> src/systems.rs:3116:37 [INFO] [stdout] | [INFO] [stdout] 3116 | ... let message = "You descend to the next level...".to_string(); [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_message` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `enemy` [INFO] [stdout] --> src/systems.rs:4862:13 [INFO] [stdout] | [INFO] [stdout] 4862 | let enemy = create_enemy(&mut world, 5, 6); // Enemy to the south [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_enemy` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/event_bus.rs:509:33 [INFO] [stdout] | [INFO] [stdout] 509 | fn before_handle(&mut self, event: &GameEvent) -> bool { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/event_bus.rs:514:32 [INFO] [stdout] | [INFO] [stdout] 514 | fn after_handle(&mut self, event: &GameEvent) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/event_bus.rs:541:29 [INFO] [stdout] | [INFO] [stdout] 541 | fn should_handle(&self, event: &GameEvent) -> bool { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `get_call_count` and `get_last_event` are never used [INFO] [stdout] --> src/event_bus.rs:1989:12 [INFO] [stdout] | [INFO] [stdout] 1981 | impl TestHandler { [INFO] [stdout] | ---------------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 1989 | fn get_call_count(&self) -> usize { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 1993 | fn get_last_event(&self) -> Option { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `weapon` is never read [INFO] [stdout] --> src/systems.rs:1410:5 [INFO] [stdout] | [INFO] [stdout] 1407 | struct SimpleCombatant<'a> { [INFO] [stdout] | --------------- field in this struct [INFO] [stdout] ... [INFO] [stdout] 1410 | weapon: Option, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `generate_level` is never used [INFO] [stdout] --> src/systems.rs:3641:8 [INFO] [stdout] | [INFO] [stdout] 3257 | impl DungeonSystem { [INFO] [stdout] | ------------------ method in this implementation [INFO] [stdout] ... [INFO] [stdout] 3641 | fn generate_level(&mut self, world: &mut World, resources: &mut Resources, level: i32) { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `intent_queue` is never read [INFO] [stdout] --> src/turn_system.rs:278:5 [INFO] [stdout] | [INFO] [stdout] 272 | pub struct TurnSystem { [INFO] [stdout] | ---------- field in this struct [INFO] [stdout] ... [INFO] [stdout] 278 | intent_queue: BinaryHeap, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `build_intent_queue` and `resolve_intents` are never used [INFO] [stdout] --> src/turn_system.rs:328:8 [INFO] [stdout] | [INFO] [stdout] 283 | impl TurnSystem { [INFO] [stdout] | --------------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 328 | fn build_intent_queue(&mut self, world: &World) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 360 | fn resolve_intents(&mut self, world: &mut World) -> Result<(), anyhow::Error> { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `is_player` is never used [INFO] [stdout] --> src/turn_system.rs:567:4 [INFO] [stdout] | [INFO] [stdout] 567 | fn is_player(world: &World, entity: Entity) -> bool { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused return value of `collect` that must be used [INFO] [stdout] --> src/event_bus.rs:1965:9 [INFO] [stdout] | [INFO] [stdout] 1965 | event_bus.drain().collect::>(); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: if you really need to exhaust the iterator, consider `.for_each(drop)` instead [INFO] [stdout] = note: `#[warn(unused_must_use)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 1965 | let _ = event_bus.drain().collect::>(); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `trap_entity` [INFO] [stdout] --> src/systems.rs:299:14 [INFO] [stdout] | [INFO] [stdout] 299 | for (trap_entity, (trap_pos, tile)) in world.query::<(&Position, &Tile)>().iter() { [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_trap_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `world` [INFO] [stdout] --> src/systems.rs:600:23 [INFO] [stdout] | [INFO] [stdout] 600 | fn run(&mut self, world: &mut World, resources: &mut Resources) -> SystemResult { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `resources` [INFO] [stdout] --> src/systems.rs:600:42 [INFO] [stdout] | [INFO] [stdout] 600 | fn run(&mut self, world: &mut World, resources: &mut Resources) -> SystemResult { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_resources` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `world` [INFO] [stdout] --> src/systems.rs:857:9 [INFO] [stdout] | [INFO] [stdout] 857 | world: &World, [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ai_state` [INFO] [stdout] --> src/systems.rs:859:9 [INFO] [stdout] | [INFO] [stdout] 859 | ai_state: &AIState, [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_ai_state` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `direction` [INFO] [stdout] --> src/systems.rs:898:17 [INFO] [stdout] | [INFO] [stdout] 898 | let direction = Self::signum_to_direction(dx, dy); [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_direction` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `old_state` [INFO] [stdout] --> src/systems.rs:926:17 [INFO] [stdout] | [INFO] [stdout] 926 | let old_state = ai.state.clone(); [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_old_state` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `world` [INFO] [stdout] --> src/systems.rs:1147:23 [INFO] [stdout] | [INFO] [stdout] 1147 | fn run(&mut self, world: &mut World, resources: &mut Resources) -> SystemResult { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `resources` [INFO] [stdout] --> src/systems.rs:1147:42 [INFO] [stdout] | [INFO] [stdout] 1147 | fn run(&mut self, world: &mut World, resources: &mut Resources) -> SystemResult { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_resources` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `damage` [INFO] [stdout] --> src/systems.rs:1351:34 [INFO] [stdout] | [INFO] [stdout] 1351 | CombatOutcome::Hit { damage, is_critical, is_ambush } => { [INFO] [stdout] | ^^^^^^ help: try ignoring the field: `damage: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `is_critical` [INFO] [stdout] --> src/systems.rs:1351:42 [INFO] [stdout] | [INFO] [stdout] 1351 | CombatOutcome::Hit { damage, is_critical, is_ambush } => { [INFO] [stdout] | ^^^^^^^^^^^ help: try ignoring the field: `is_critical: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `is_ambush` [INFO] [stdout] --> src/systems.rs:1351:55 [INFO] [stdout] | [INFO] [stdout] 1351 | CombatOutcome::Hit { damage, is_critical, is_ambush } => { [INFO] [stdout] | ^^^^^^^^^ help: try ignoring the field: `is_ambush: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `world` [INFO] [stdout] --> src/systems.rs:1505:23 [INFO] [stdout] | [INFO] [stdout] 1505 | fn run(&mut self, world: &mut World, resources: &mut Resources) -> SystemResult { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `resources` [INFO] [stdout] --> src/systems.rs:1505:42 [INFO] [stdout] | [INFO] [stdout] 1505 | fn run(&mut self, world: &mut World, resources: &mut Resources) -> SystemResult { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_resources` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity_id` [INFO] [stdout] --> src/systems.rs:1520:49 [INFO] [stdout] | [INFO] [stdout] 1520 | AftermathEvent::Death { entity, entity_id, entity_name, killer } => { [INFO] [stdout] | ^^^^^^^^^ help: try ignoring the field: `entity_id: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity_name` [INFO] [stdout] --> src/systems.rs:1520:60 [INFO] [stdout] | [INFO] [stdout] 1520 | AftermathEvent::Death { entity, entity_id, entity_name, killer } => { [INFO] [stdout] | ^^^^^^^^^^^ help: try ignoring the field: `entity_name: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `killer` [INFO] [stdout] --> src/systems.rs:1520:73 [INFO] [stdout] | [INFO] [stdout] 1520 | AftermathEvent::Death { entity, entity_id, entity_name, killer } => { [INFO] [stdout] | ^^^^^^ help: try ignoring the field: `killer: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/systems.rs:1537:44 [INFO] [stdout] | [INFO] [stdout] 1537 | AftermathEvent::LootDrop { entity, position } => { [INFO] [stdout] | ^^^^^^ help: try ignoring the field: `entity: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/systems.rs:1545:50 [INFO] [stdout] | [INFO] [stdout] 1545 | AftermathEvent::ExperienceGain { entity, amount } => { [INFO] [stdout] | ^^^^^^ help: try ignoring the field: `entity: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/systems.rs:1569:14 [INFO] [stdout] | [INFO] [stdout] 1569 | for (entity, (actor, stats)) in world.query::<(&Actor, &Stats)>().iter() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/systems.rs:1586:18 [INFO] [stdout] | [INFO] [stdout] 1586 | for (entity, (actor, pos)) in world.query::<(&Actor, &Position)>().iter() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems.rs:1867:17 [INFO] [stdout] | [INFO] [stdout] 1867 | let mut total_healing = 0u32; [INFO] [stdout] | ----^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `is_player` [INFO] [stdout] --> src/systems.rs:1858:53 [INFO] [stdout] | [INFO] [stdout] 1858 | for (entity, mut status_effects, mut stats, is_player, entity_name) in entities_to_process { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_is_player` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems.rs:2100:56 [INFO] [stdout] | [INFO] [stdout] 2100 | ... if let Ok((mut food_item, _)) = bincode::decode_from_slice::( [INFO] [stdout] | ----^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `player_id` [INFO] [stdout] --> src/systems.rs:2076:29 [INFO] [stdout] | [INFO] [stdout] 2076 | let player_id = player_entity.id(); [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `player_id` [INFO] [stdout] --> src/systems.rs:2392:60 [INFO] [stdout] | [INFO] [stdout] 2392 | if let Some((player_pos, item_to_drop, player_id)) = drop_result { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `player_id` [INFO] [stdout] --> src/systems.rs:2633:13 [INFO] [stdout] | [INFO] [stdout] 2633 | let player_id = player_entity.id(); [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems.rs:2677:24 [INFO] [stdout] | [INFO] [stdout] 2677 | if let Ok((mut food_item, _)) = bincode::decode_from_slice::( [INFO] [stdout] | ----^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems.rs:2723:21 [INFO] [stdout] | [INFO] [stdout] 2723 | let mut success = true; [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `effect_description` is never read [INFO] [stdout] --> src/systems.rs:2722:46 [INFO] [stdout] | [INFO] [stdout] 2722 | let mut effect_description = String::new(); [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `message` [INFO] [stdout] --> src/systems.rs:3116:37 [INFO] [stdout] | [INFO] [stdout] 3116 | ... let message = "You descend to the next level...".to_string(); [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_message` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `weapon` is never read [INFO] [stdout] --> src/systems.rs:1410:5 [INFO] [stdout] | [INFO] [stdout] 1407 | struct SimpleCombatant<'a> { [INFO] [stdout] | --------------- field in this struct [INFO] [stdout] ... [INFO] [stdout] 1410 | weapon: Option, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `generate_level` is never used [INFO] [stdout] --> src/systems.rs:3641:8 [INFO] [stdout] | [INFO] [stdout] 3257 | impl DungeonSystem { [INFO] [stdout] | ------------------ method in this implementation [INFO] [stdout] ... [INFO] [stdout] 3641 | fn generate_level(&mut self, world: &mut World, resources: &mut Resources, level: i32) { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `intent_queue` is never read [INFO] [stdout] --> src/turn_system.rs:278:5 [INFO] [stdout] | [INFO] [stdout] 272 | pub struct TurnSystem { [INFO] [stdout] | ---------- field in this struct [INFO] [stdout] ... [INFO] [stdout] 278 | intent_queue: BinaryHeap, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `build_intent_queue` and `resolve_intents` are never used [INFO] [stdout] --> src/turn_system.rs:328:8 [INFO] [stdout] | [INFO] [stdout] 283 | impl TurnSystem { [INFO] [stdout] | --------------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 328 | fn build_intent_queue(&mut self, world: &World) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 360 | fn resolve_intents(&mut self, world: &mut World) -> Result<(), anyhow::Error> { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `is_player` is never used [INFO] [stdout] --> src/turn_system.rs:567:4 [INFO] [stdout] | [INFO] [stdout] 567 | fn is_player(world: &World, entity: Entity) -> bool { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::path::PathBuf` [INFO] [stdout] --> tests/save_turn_state_integration.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use std::path::PathBuf; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `i` [INFO] [stdout] --> tests/hunger_system_tests.rs:54:9 [INFO] [stdout] | [INFO] [stdout] 54 | for i in 0..10 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_i` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `i` [INFO] [stdout] --> tests/hunger_system_tests.rs:99:9 [INFO] [stdout] | [INFO] [stdout] 99 | for i in 0..20 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_i` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event_logger` [INFO] [stdout] --> tests/hunger_system_tests.rs:145:9 [INFO] [stdout] | [INFO] [stdout] 145 | let event_logger = |event: &GameEvent| { [INFO] [stdout] | ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_event_logger` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `i` [INFO] [stdout] --> tests/hunger_system_tests.rs:150:9 [INFO] [stdout] | [INFO] [stdout] 150 | for i in 0..10 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_i` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `player_entity` [INFO] [stdout] --> tests/save_turn_state_integration.rs:26:9 [INFO] [stdout] | [INFO] [stdout] 26 | let player_entity = ecs_world.world.spawn(( [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_entity` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `i` [INFO] [stdout] --> tests/hunger_system_tests.rs:372:9 [INFO] [stdout] | [INFO] [stdout] 372 | for i in 0..10 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_i` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> tests/save_turn_state_integration.rs:243:9 [INFO] [stdout] | [INFO] [stdout] 243 | let mut loaded_data = save_system.load_game(1).expect("Failed to load v1 game"); [INFO] [stdout] | ----^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `player_entity` [INFO] [stdout] --> tests/save_turn_state_integration.rs:186:9 [INFO] [stdout] | [INFO] [stdout] 186 | let player_entity = ecs_world.world.spawn(( [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `player` [INFO] [stdout] --> tests/hunger_system_tests.rs:397:9 [INFO] [stdout] | [INFO] [stdout] 397 | let player = ecs_world.world.spawn(( [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_player` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `find_player_entity` is never used [INFO] [stdout] --> tests/hunger_system_tests.rs:18:4 [INFO] [stdout] | [INFO] [stdout] 18 | fn find_player_entity(world: &hecs::World) -> Option { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `create_test_world` is never used [INFO] [stdout] --> tests/dungeon_turn_costs_test.rs:9:4 [INFO] [stdout] | [INFO] [stdout] 9 | fn create_test_world() -> (World, Resources) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `get_handled_events` and `clear` are never used [INFO] [stdout] --> tests/event_bus_taxonomy_tests.rs:30:8 [INFO] [stdout] | [INFO] [stdout] 15 | impl TestHandler { [INFO] [stdout] | ---------------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 30 | fn get_handled_events(&self) -> Vec { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 34 | fn clear(&self) { [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `terminal_pixel_dungeon::turn_system::*` [INFO] [stdout] --> tests/ai_energy_integration_test.rs:13:5 [INFO] [stdout] | [INFO] [stdout] 13 | use terminal_pixel_dungeon::turn_system::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `EventBus` [INFO] [stdout] --> tests/ai_energy_integration_test.rs:14:41 [INFO] [stdout] | [INFO] [stdout] 14 | use terminal_pixel_dungeon::event_bus::{EventBus, GameEvent}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `player` [INFO] [stdout] --> tests/ai_energy_integration_test.rs:21:9 [INFO] [stdout] | [INFO] [stdout] 21 | let player = ecs_world.world.spawn(( [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_player` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `enemy2` [INFO] [stdout] --> tests/ai_energy_integration_test.rs:110:9 [INFO] [stdout] | [INFO] [stdout] 110 | let enemy2 = spawn_enemy(&mut ecs_world.world, 13, 10, "Goblin2", 80, AIType::Aggressive); [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_enemy2` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `enemy3` [INFO] [stdout] --> tests/ai_energy_integration_test.rs:111:9 [INFO] [stdout] | [INFO] [stdout] 111 | let enemy3 = spawn_enemy(&mut ecs_world.world, 14, 10, "Goblin3", 120, AIType::Aggressive); [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_enemy3` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> tests/ai_energy_integration_test.rs:349:9 [INFO] [stdout] | [INFO] [stdout] 349 | let mut decision_count = 0; [INFO] [stdout] | ----^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> tests/ai_energy_integration_test.rs:350:9 [INFO] [stdout] | [INFO] [stdout] 350 | let mut target_change_count = 0; [INFO] [stdout] | ----^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `decision_count` [INFO] [stdout] --> tests/ai_energy_integration_test.rs:349:9 [INFO] [stdout] | [INFO] [stdout] 349 | let mut decision_count = 0; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_decision_count` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `target_change_count` [INFO] [stdout] --> tests/ai_energy_integration_test.rs:350:9 [INFO] [stdout] | [INFO] [stdout] 350 | let mut target_change_count = 0; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_target_change_count` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `targets` [INFO] [stdout] --> tests/ai_energy_integration_test.rs:391:9 [INFO] [stdout] | [INFO] [stdout] 391 | let targets = *target_arc.lock().unwrap(); [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_targets` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `player_entity` [INFO] [stdout] --> tests/ai_energy_integration_test.rs:402:10 [INFO] [stdout] | [INFO] [stdout] 402 | let (player_entity, player_pos) = ecs_world.world.query::<(&Player, &Position)>() [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `player_pos` [INFO] [stdout] --> tests/ai_energy_integration_test.rs:402:25 [INFO] [stdout] | [INFO] [stdout] 402 | let (player_entity, player_pos) = ecs_world.world.query::<(&Player, &Position)>() [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_pos` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `final_energy` [INFO] [stdout] --> tests/ai_energy_integration_test.rs:482:13 [INFO] [stdout] | [INFO] [stdout] 482 | let final_energy = ecs_world.world.get::<&Energy>(enemy).unwrap().current; [INFO] [stdout] | ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_final_energy` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: comparison is useless due to type limits [INFO] [stdout] --> tests/ai_energy_integration_test.rs:474:13 [INFO] [stdout] | [INFO] [stdout] 474 | assert!(energy >= 0, "Energy should not go negative"); [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_comparisons)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `combat::effect::EffectType` [INFO] [stdout] --> src/ecs.rs:1213:13 [INFO] [stdout] | [INFO] [stdout] 1213 | use combat::effect::EffectType; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `TurnPhase` [INFO] [stdout] --> src/game_loop.rs:19:26 [INFO] [stdout] | [INFO] [stdout] 19 | use crate::turn_system::{TurnPhase, TurnState, TurnSystem}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `hecs::World` [INFO] [stdout] --> src/render/class_selection.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use hecs::World; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Clear` [INFO] [stdout] --> src/render/class_selection.rs:13:31 [INFO] [stdout] | [INFO] [stdout] 13 | widgets::{Block, Borders, Clear, List, ListItem, Paragraph, Wrap}, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `backend::Backend` [INFO] [stdout] --> src/render/dungeon.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | backend::Backend, [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `hecs::World` [INFO] [stdout] --> src/render/game_over.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | use hecs::World; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Clear` and `Gauge` [INFO] [stdout] --> src/render/game_over.rs:13:31 [INFO] [stdout] | [INFO] [stdout] 13 | widgets::{Block, Borders, Clear, Gauge, Paragraph}, [INFO] [stdout] | ^^^^^ ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `hecs::World` [INFO] [stdout] --> src/render/menu.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | use hecs::World; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `PlayerProgress` and `Wealth` [INFO] [stdout] --> src/systems.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | PlayerProgress, Position, Renderable, Resources, StatType, Stats, StatusEffects, TerrainType, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] 6 | Tile, Viewshed, Wealth, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::error::Error` [INFO] [stdout] --> src/systems.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | use std::error::Error; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::event_bus::GameEvent` [INFO] [stdout] --> src/systems.rs:362:13 [INFO] [stdout] | [INFO] [stdout] 362 | use crate::event_bus::GameEvent; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `LogLevel` [INFO] [stdout] --> src/systems.rs:631:43 [INFO] [stdout] | [INFO] [stdout] 631 | use crate::event_bus::{GameEvent, LogLevel}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::event_bus::GameEvent` [INFO] [stdout] --> src/systems.rs:1167:13 [INFO] [stdout] | [INFO] [stdout] 1167 | use crate::event_bus::GameEvent; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::event_bus::GameEvent` [INFO] [stdout] --> src/systems.rs:2529:13 [INFO] [stdout] | [INFO] [stdout] 2529 | use crate::event_bus::GameEvent; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::turn_system::energy_costs` [INFO] [stdout] --> src/systems.rs:2530:13 [INFO] [stdout] | [INFO] [stdout] 2530 | use crate::turn_system::energy_costs; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::event_bus::GameEvent` [INFO] [stdout] --> src/systems.rs:2631:13 [INFO] [stdout] | [INFO] [stdout] 2631 | use crate::event_bus::GameEvent; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::turn_system::energy_costs` [INFO] [stdout] --> src/systems.rs:3261:13 [INFO] [stdout] | [INFO] [stdout] 3261 | use crate::turn_system::energy_costs; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `combat::effect::EffectType` [INFO] [stdout] --> src/ecs.rs:1213:13 [INFO] [stdout] | [INFO] [stdout] 1213 | use combat::effect::EffectType; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `TurnPhase` [INFO] [stdout] --> src/game_loop.rs:19:26 [INFO] [stdout] | [INFO] [stdout] 19 | use crate::turn_system::{TurnPhase, TurnState, TurnSystem}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `hecs::World` [INFO] [stdout] --> src/render/class_selection.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use hecs::World; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Clear` [INFO] [stdout] --> src/render/class_selection.rs:13:31 [INFO] [stdout] | [INFO] [stdout] 13 | widgets::{Block, Borders, Clear, List, ListItem, Paragraph, Wrap}, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `backend::Backend` [INFO] [stdout] --> src/render/dungeon.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | backend::Backend, [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `hecs::World` [INFO] [stdout] --> src/render/game_over.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | use hecs::World; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Clear` and `Gauge` [INFO] [stdout] --> src/render/game_over.rs:13:31 [INFO] [stdout] | [INFO] [stdout] 13 | widgets::{Block, Borders, Clear, Gauge, Paragraph}, [INFO] [stdout] | ^^^^^ ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `hecs::World` [INFO] [stdout] --> src/render/menu.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | use hecs::World; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `PlayerProgress` and `Wealth` [INFO] [stdout] --> src/systems.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | PlayerProgress, Position, Renderable, Resources, StatType, Stats, StatusEffects, TerrainType, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] 6 | Tile, Viewshed, Wealth, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::error::Error` [INFO] [stdout] --> src/systems.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | use std::error::Error; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::event_bus::GameEvent` [INFO] [stdout] --> src/systems.rs:362:13 [INFO] [stdout] | [INFO] [stdout] 362 | use crate::event_bus::GameEvent; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `LogLevel` [INFO] [stdout] --> src/systems.rs:631:43 [INFO] [stdout] | [INFO] [stdout] 631 | use crate::event_bus::{GameEvent, LogLevel}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::event_bus::GameEvent` [INFO] [stdout] --> src/systems.rs:1167:13 [INFO] [stdout] | [INFO] [stdout] 1167 | use crate::event_bus::GameEvent; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::event_bus::GameEvent` [INFO] [stdout] --> src/systems.rs:2529:13 [INFO] [stdout] | [INFO] [stdout] 2529 | use crate::event_bus::GameEvent; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::turn_system::energy_costs` [INFO] [stdout] --> src/systems.rs:2530:13 [INFO] [stdout] | [INFO] [stdout] 2530 | use crate::turn_system::energy_costs; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::event_bus::GameEvent` [INFO] [stdout] --> src/systems.rs:2631:13 [INFO] [stdout] | [INFO] [stdout] 2631 | use crate::event_bus::GameEvent; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::turn_system::energy_costs` [INFO] [stdout] --> src/systems.rs:3261:13 [INFO] [stdout] | [INFO] [stdout] 3261 | use crate::turn_system::energy_costs; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated method `rand::Rng::gen_range`: Renamed to `random_range` [INFO] [stdout] --> src/systems.rs:2263:83 [INFO] [stdout] | [INFO] [stdout] 2263 | ... pos.x = 5 + resources.rng.gen_range(0..15); // Random position between 5-19 [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(deprecated)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated method `rand::Rng::gen_range`: Renamed to `random_range` [INFO] [stdout] --> src/systems.rs:2264:83 [INFO] [stdout] | [INFO] [stdout] 2264 | ... pos.y = 5 + resources.rng.gen_range(0..15); // Random position between 5-19 [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated method `rand::Rng::gen_range`: Renamed to `random_range` [INFO] [stdout] --> src/systems.rs:2813:69 [INFO] [stdout] | [INFO] [stdout] 2813 | ... pos.x = 5 + ecs_world.resources.rng.gen_range(0..15); [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated method `rand::Rng::gen_range`: Renamed to `random_range` [INFO] [stdout] --> src/systems.rs:2814:69 [INFO] [stdout] | [INFO] [stdout] 2814 | ... pos.y = 5 + ecs_world.resources.rng.gen_range(0..15); [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `name` [INFO] [stdout] --> src/core/entity_factory.rs:147:13 [INFO] [stdout] | [INFO] [stdout] 147 | let name = item.name(); [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_name` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated method `rand::Rng::gen_range`: Renamed to `random_range` [INFO] [stdout] --> src/systems.rs:2263:83 [INFO] [stdout] | [INFO] [stdout] 2263 | ... pos.x = 5 + resources.rng.gen_range(0..15); // Random position between 5-19 [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(deprecated)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated method `rand::Rng::gen_range`: Renamed to `random_range` [INFO] [stdout] --> src/systems.rs:2264:83 [INFO] [stdout] | [INFO] [stdout] 2264 | ... pos.y = 5 + resources.rng.gen_range(0..15); // Random position between 5-19 [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated method `rand::Rng::gen_range`: Renamed to `random_range` [INFO] [stdout] --> src/systems.rs:2813:69 [INFO] [stdout] | [INFO] [stdout] 2813 | ... pos.x = 5 + ecs_world.resources.rng.gen_range(0..15); [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated method `rand::Rng::gen_range`: Renamed to `random_range` [INFO] [stdout] --> src/systems.rs:2814:69 [INFO] [stdout] | [INFO] [stdout] 2814 | ... pos.y = 5 + ecs_world.resources.rng.gen_range(0..15); [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `name` [INFO] [stdout] --> src/core/entity_factory.rs:147:13 [INFO] [stdout] | [INFO] [stdout] 147 | let name = item.name(); [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_name` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/event_bus.rs:509:33 [INFO] [stdout] | [INFO] [stdout] 509 | fn before_handle(&mut self, event: &GameEvent) -> bool { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/event_bus.rs:514:32 [INFO] [stdout] | [INFO] [stdout] 514 | fn after_handle(&mut self, event: &GameEvent) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/event_bus.rs:541:29 [INFO] [stdout] | [INFO] [stdout] 541 | fn should_handle(&self, event: &GameEvent) -> bool { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/event_bus.rs:509:33 [INFO] [stdout] | [INFO] [stdout] 509 | fn before_handle(&mut self, event: &GameEvent) -> bool { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/event_bus.rs:514:32 [INFO] [stdout] | [INFO] [stdout] 514 | fn after_handle(&mut self, event: &GameEvent) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/event_bus.rs:541:29 [INFO] [stdout] | [INFO] [stdout] 541 | fn should_handle(&self, event: &GameEvent) -> bool { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/event_bus.rs:2265:13 [INFO] [stdout] | [INFO] [stdout] 2265 | let mut counting_middleware = CountingMiddleware::new(); [INFO] [stdout] | ----^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `counting_middleware` [INFO] [stdout] --> src/event_bus.rs:2281:13 [INFO] [stdout] | [INFO] [stdout] 2281 | let counting_middleware = CountingMiddleware::new(); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_counting_middleware` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/event_bus.rs:2309:13 [INFO] [stdout] | [INFO] [stdout] 2309 | let mut test_handler = TestHandler::new(); [INFO] [stdout] | ----^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `call_count_clone` [INFO] [stdout] --> src/event_bus.rs:2306:13 [INFO] [stdout] | [INFO] [stdout] 2306 | let call_count_clone = handler_call_count.clone(); [INFO] [stdout] | ^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_call_count_clone` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/event_bus.rs:2393:13 [INFO] [stdout] | [INFO] [stdout] 2393 | let mut stats_handler = CombatStatsHandler::new(Some(1)); // 假设玩家ID是1 [INFO] [stdout] | ----^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/event_bus.rs:2430:13 [INFO] [stdout] | [INFO] [stdout] 2430 | let mut state_tracker = GameStateTracker::new(); [INFO] [stdout] | ----^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/event_bus.rs:2451:13 [INFO] [stdout] | [INFO] [stdout] 2451 | let mut stats = EventStatistics::new(); [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `stats` [INFO] [stdout] --> src/event_bus.rs:2451:13 [INFO] [stdout] | [INFO] [stdout] 2451 | let mut stats = EventStatistics::new(); [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_stats` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `prev_state` [INFO] [stdout] --> src/game_loop.rs:919:13 [INFO] [stdout] | [INFO] [stdout] 919 | let prev_state = TurnState::AITurn; [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_prev_state` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `current_state` [INFO] [stdout] --> src/game_loop.rs:920:13 [INFO] [stdout] | [INFO] [stdout] 920 | let current_state = TurnState::PlayerTurn; [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_current_state` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `trap_entity` [INFO] [stdout] --> src/systems.rs:299:14 [INFO] [stdout] | [INFO] [stdout] 299 | for (trap_entity, (trap_pos, tile)) in world.query::<(&Position, &Tile)>().iter() { [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_trap_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `world` [INFO] [stdout] --> src/systems.rs:600:23 [INFO] [stdout] | [INFO] [stdout] 600 | fn run(&mut self, world: &mut World, resources: &mut Resources) -> SystemResult { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `resources` [INFO] [stdout] --> src/systems.rs:600:42 [INFO] [stdout] | [INFO] [stdout] 600 | fn run(&mut self, world: &mut World, resources: &mut Resources) -> SystemResult { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_resources` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `world` [INFO] [stdout] --> src/systems.rs:857:9 [INFO] [stdout] | [INFO] [stdout] 857 | world: &World, [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ai_state` [INFO] [stdout] --> src/systems.rs:859:9 [INFO] [stdout] | [INFO] [stdout] 859 | ai_state: &AIState, [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_ai_state` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `direction` [INFO] [stdout] --> src/systems.rs:898:17 [INFO] [stdout] | [INFO] [stdout] 898 | let direction = Self::signum_to_direction(dx, dy); [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_direction` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `old_state` [INFO] [stdout] --> src/systems.rs:926:17 [INFO] [stdout] | [INFO] [stdout] 926 | let old_state = ai.state.clone(); [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_old_state` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `world` [INFO] [stdout] --> src/systems.rs:1147:23 [INFO] [stdout] | [INFO] [stdout] 1147 | fn run(&mut self, world: &mut World, resources: &mut Resources) -> SystemResult { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `resources` [INFO] [stdout] --> src/systems.rs:1147:42 [INFO] [stdout] | [INFO] [stdout] 1147 | fn run(&mut self, world: &mut World, resources: &mut Resources) -> SystemResult { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_resources` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `damage` [INFO] [stdout] --> src/systems.rs:1351:34 [INFO] [stdout] | [INFO] [stdout] 1351 | CombatOutcome::Hit { damage, is_critical, is_ambush } => { [INFO] [stdout] | ^^^^^^ help: try ignoring the field: `damage: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `is_critical` [INFO] [stdout] --> src/systems.rs:1351:42 [INFO] [stdout] | [INFO] [stdout] 1351 | CombatOutcome::Hit { damage, is_critical, is_ambush } => { [INFO] [stdout] | ^^^^^^^^^^^ help: try ignoring the field: `is_critical: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `is_ambush` [INFO] [stdout] --> src/systems.rs:1351:55 [INFO] [stdout] | [INFO] [stdout] 1351 | CombatOutcome::Hit { damage, is_critical, is_ambush } => { [INFO] [stdout] | ^^^^^^^^^ help: try ignoring the field: `is_ambush: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `world` [INFO] [stdout] --> src/systems.rs:1505:23 [INFO] [stdout] | [INFO] [stdout] 1505 | fn run(&mut self, world: &mut World, resources: &mut Resources) -> SystemResult { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `resources` [INFO] [stdout] --> src/systems.rs:1505:42 [INFO] [stdout] | [INFO] [stdout] 1505 | fn run(&mut self, world: &mut World, resources: &mut Resources) -> SystemResult { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_resources` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity_id` [INFO] [stdout] --> src/systems.rs:1520:49 [INFO] [stdout] | [INFO] [stdout] 1520 | AftermathEvent::Death { entity, entity_id, entity_name, killer } => { [INFO] [stdout] | ^^^^^^^^^ help: try ignoring the field: `entity_id: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity_name` [INFO] [stdout] --> src/systems.rs:1520:60 [INFO] [stdout] | [INFO] [stdout] 1520 | AftermathEvent::Death { entity, entity_id, entity_name, killer } => { [INFO] [stdout] | ^^^^^^^^^^^ help: try ignoring the field: `entity_name: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `killer` [INFO] [stdout] --> src/systems.rs:1520:73 [INFO] [stdout] | [INFO] [stdout] 1520 | AftermathEvent::Death { entity, entity_id, entity_name, killer } => { [INFO] [stdout] | ^^^^^^ help: try ignoring the field: `killer: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/systems.rs:1537:44 [INFO] [stdout] | [INFO] [stdout] 1537 | AftermathEvent::LootDrop { entity, position } => { [INFO] [stdout] | ^^^^^^ help: try ignoring the field: `entity: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/systems.rs:1545:50 [INFO] [stdout] | [INFO] [stdout] 1545 | AftermathEvent::ExperienceGain { entity, amount } => { [INFO] [stdout] | ^^^^^^ help: try ignoring the field: `entity: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/systems.rs:1569:14 [INFO] [stdout] | [INFO] [stdout] 1569 | for (entity, (actor, stats)) in world.query::<(&Actor, &Stats)>().iter() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/systems.rs:1586:18 [INFO] [stdout] | [INFO] [stdout] 1586 | for (entity, (actor, pos)) in world.query::<(&Actor, &Position)>().iter() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems.rs:1867:17 [INFO] [stdout] | [INFO] [stdout] 1867 | let mut total_healing = 0u32; [INFO] [stdout] | ----^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `is_player` [INFO] [stdout] --> src/systems.rs:1858:53 [INFO] [stdout] | [INFO] [stdout] 1858 | for (entity, mut status_effects, mut stats, is_player, entity_name) in entities_to_process { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_is_player` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems.rs:2100:56 [INFO] [stdout] | [INFO] [stdout] 2100 | ... if let Ok((mut food_item, _)) = bincode::decode_from_slice::( [INFO] [stdout] | ----^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `player_id` [INFO] [stdout] --> src/systems.rs:2076:29 [INFO] [stdout] | [INFO] [stdout] 2076 | let player_id = player_entity.id(); [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `player_id` [INFO] [stdout] --> src/systems.rs:2392:60 [INFO] [stdout] | [INFO] [stdout] 2392 | if let Some((player_pos, item_to_drop, player_id)) = drop_result { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `player_id` [INFO] [stdout] --> src/systems.rs:2633:13 [INFO] [stdout] | [INFO] [stdout] 2633 | let player_id = player_entity.id(); [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems.rs:2677:24 [INFO] [stdout] | [INFO] [stdout] 2677 | if let Ok((mut food_item, _)) = bincode::decode_from_slice::( [INFO] [stdout] | ----^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems.rs:2723:21 [INFO] [stdout] | [INFO] [stdout] 2723 | let mut success = true; [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `effect_description` is never read [INFO] [stdout] --> src/systems.rs:2722:46 [INFO] [stdout] | [INFO] [stdout] 2722 | let mut effect_description = String::new(); [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `message` [INFO] [stdout] --> src/systems.rs:3116:37 [INFO] [stdout] | [INFO] [stdout] 3116 | ... let message = "You descend to the next level...".to_string(); [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_message` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `trap_entity` [INFO] [stdout] --> src/systems.rs:299:14 [INFO] [stdout] | [INFO] [stdout] 299 | for (trap_entity, (trap_pos, tile)) in world.query::<(&Position, &Tile)>().iter() { [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_trap_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `world` [INFO] [stdout] --> src/systems.rs:600:23 [INFO] [stdout] | [INFO] [stdout] 600 | fn run(&mut self, world: &mut World, resources: &mut Resources) -> SystemResult { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `resources` [INFO] [stdout] --> src/systems.rs:600:42 [INFO] [stdout] | [INFO] [stdout] 600 | fn run(&mut self, world: &mut World, resources: &mut Resources) -> SystemResult { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_resources` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `update` is never used [INFO] [stdout] --> src/game_loop.rs:743:8 [INFO] [stdout] | [INFO] [stdout] 66 | impl, C: Clock> GameLoop { [INFO] [stdout] | ----------------------------------------------------------------------------------------------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 743 | fn update(&mut self) -> anyhow::Result<()> { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `last_render_time` and `render_cache` are never read [INFO] [stdout] --> src/renderer.rs:60:5 [INFO] [stdout] | [INFO] [stdout] 58 | pub struct RatatuiRenderer { [INFO] [stdout] | --------------- fields in this struct [INFO] [stdout] 59 | terminal: Terminal>, [INFO] [stdout] 60 | last_render_time: std::time::Instant, [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] 61 | render_cache: HashMap<(i32, i32, i32), RenderCacheEntry>, // x, y, z coordinates [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `symbol`, `fg`, `bg`, and `timestamp` are never read [INFO] [stdout] --> src/renderer.rs:73:5 [INFO] [stdout] | [INFO] [stdout] 72 | struct RenderCacheEntry { [INFO] [stdout] | ---------------- fields in this struct [INFO] [stdout] 73 | symbol: char, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] 74 | fg: TuiColor, [INFO] [stdout] | ^^ [INFO] [stdout] 75 | bg: TuiColor, [INFO] [stdout] | ^^ [INFO] [stdout] 76 | timestamp: std::time::Instant, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `format_messages` is never used [INFO] [stdout] --> src/renderer.rs:474:4 [INFO] [stdout] | [INFO] [stdout] 474 | fn format_messages(messages: &[String]) -> String { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `start_time` is never read [INFO] [stdout] --> src/renderer.rs:493:5 [INFO] [stdout] | [INFO] [stdout] 491 | pub struct GameClock { [INFO] [stdout] | --------- field in this struct [INFO] [stdout] 492 | tick_rate: Duration, [INFO] [stdout] 493 | start_time: std::time::SystemTime, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `weapon` is never read [INFO] [stdout] --> src/systems.rs:1410:5 [INFO] [stdout] | [INFO] [stdout] 1407 | struct SimpleCombatant<'a> { [INFO] [stdout] | --------------- field in this struct [INFO] [stdout] ... [INFO] [stdout] 1410 | weapon: Option, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `generate_level` is never used [INFO] [stdout] --> src/systems.rs:3641:8 [INFO] [stdout] | [INFO] [stdout] 3257 | impl DungeonSystem { [INFO] [stdout] | ------------------ method in this implementation [INFO] [stdout] ... [INFO] [stdout] 3641 | fn generate_level(&mut self, world: &mut World, resources: &mut Resources, level: i32) { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `intent_queue` is never read [INFO] [stdout] --> src/turn_system.rs:278:5 [INFO] [stdout] | [INFO] [stdout] 272 | pub struct TurnSystem { [INFO] [stdout] | ---------- field in this struct [INFO] [stdout] ... [INFO] [stdout] 278 | intent_queue: BinaryHeap, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `build_intent_queue` and `resolve_intents` are never used [INFO] [stdout] --> src/turn_system.rs:328:8 [INFO] [stdout] | [INFO] [stdout] 283 | impl TurnSystem { [INFO] [stdout] | --------------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 328 | fn build_intent_queue(&mut self, world: &World) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 360 | fn resolve_intents(&mut self, world: &mut World) -> Result<(), anyhow::Error> { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `is_player` is never used [INFO] [stdout] --> src/turn_system.rs:567:4 [INFO] [stdout] | [INFO] [stdout] 567 | fn is_player(world: &World, entity: Entity) -> bool { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `world` [INFO] [stdout] --> src/systems.rs:857:9 [INFO] [stdout] | [INFO] [stdout] 857 | world: &World, [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ai_state` [INFO] [stdout] --> src/systems.rs:859:9 [INFO] [stdout] | [INFO] [stdout] 859 | ai_state: &AIState, [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_ai_state` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `direction` [INFO] [stdout] --> src/systems.rs:898:17 [INFO] [stdout] | [INFO] [stdout] 898 | let direction = Self::signum_to_direction(dx, dy); [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_direction` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `old_state` [INFO] [stdout] --> src/systems.rs:926:17 [INFO] [stdout] | [INFO] [stdout] 926 | let old_state = ai.state.clone(); [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_old_state` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `world` [INFO] [stdout] --> src/systems.rs:1147:23 [INFO] [stdout] | [INFO] [stdout] 1147 | fn run(&mut self, world: &mut World, resources: &mut Resources) -> SystemResult { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `resources` [INFO] [stdout] --> src/systems.rs:1147:42 [INFO] [stdout] | [INFO] [stdout] 1147 | fn run(&mut self, world: &mut World, resources: &mut Resources) -> SystemResult { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_resources` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `damage` [INFO] [stdout] --> src/systems.rs:1351:34 [INFO] [stdout] | [INFO] [stdout] 1351 | CombatOutcome::Hit { damage, is_critical, is_ambush } => { [INFO] [stdout] | ^^^^^^ help: try ignoring the field: `damage: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `is_critical` [INFO] [stdout] --> src/systems.rs:1351:42 [INFO] [stdout] | [INFO] [stdout] 1351 | CombatOutcome::Hit { damage, is_critical, is_ambush } => { [INFO] [stdout] | ^^^^^^^^^^^ help: try ignoring the field: `is_critical: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `is_ambush` [INFO] [stdout] --> src/systems.rs:1351:55 [INFO] [stdout] | [INFO] [stdout] 1351 | CombatOutcome::Hit { damage, is_critical, is_ambush } => { [INFO] [stdout] | ^^^^^^^^^ help: try ignoring the field: `is_ambush: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `world` [INFO] [stdout] --> src/systems.rs:1505:23 [INFO] [stdout] | [INFO] [stdout] 1505 | fn run(&mut self, world: &mut World, resources: &mut Resources) -> SystemResult { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `resources` [INFO] [stdout] --> src/systems.rs:1505:42 [INFO] [stdout] | [INFO] [stdout] 1505 | fn run(&mut self, world: &mut World, resources: &mut Resources) -> SystemResult { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_resources` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity_id` [INFO] [stdout] --> src/systems.rs:1520:49 [INFO] [stdout] | [INFO] [stdout] 1520 | AftermathEvent::Death { entity, entity_id, entity_name, killer } => { [INFO] [stdout] | ^^^^^^^^^ help: try ignoring the field: `entity_id: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity_name` [INFO] [stdout] --> src/systems.rs:1520:60 [INFO] [stdout] | [INFO] [stdout] 1520 | AftermathEvent::Death { entity, entity_id, entity_name, killer } => { [INFO] [stdout] | ^^^^^^^^^^^ help: try ignoring the field: `entity_name: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `killer` [INFO] [stdout] --> src/systems.rs:1520:73 [INFO] [stdout] | [INFO] [stdout] 1520 | AftermathEvent::Death { entity, entity_id, entity_name, killer } => { [INFO] [stdout] | ^^^^^^ help: try ignoring the field: `killer: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/systems.rs:1537:44 [INFO] [stdout] | [INFO] [stdout] 1537 | AftermathEvent::LootDrop { entity, position } => { [INFO] [stdout] | ^^^^^^ help: try ignoring the field: `entity: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/systems.rs:1545:50 [INFO] [stdout] | [INFO] [stdout] 1545 | AftermathEvent::ExperienceGain { entity, amount } => { [INFO] [stdout] | ^^^^^^ help: try ignoring the field: `entity: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/systems.rs:1569:14 [INFO] [stdout] | [INFO] [stdout] 1569 | for (entity, (actor, stats)) in world.query::<(&Actor, &Stats)>().iter() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/systems.rs:1586:18 [INFO] [stdout] | [INFO] [stdout] 1586 | for (entity, (actor, pos)) in world.query::<(&Actor, &Position)>().iter() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> src/render/game_over.rs:207:28 [INFO] [stdout] | [INFO] [stdout] 207 | fn get_game_statistics(&self, resources: &Resources) -> Vec { [INFO] [stdout] | ^^^^^ the lifetime is elided here ^^^^ the same lifetime is hidden here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 207 | fn get_game_statistics(&self, resources: &Resources) -> Vec> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems.rs:1867:17 [INFO] [stdout] | [INFO] [stdout] 1867 | let mut total_healing = 0u32; [INFO] [stdout] | ----^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `is_player` [INFO] [stdout] --> src/systems.rs:1858:53 [INFO] [stdout] | [INFO] [stdout] 1858 | for (entity, mut status_effects, mut stats, is_player, entity_name) in entities_to_process { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_is_player` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems.rs:2100:56 [INFO] [stdout] | [INFO] [stdout] 2100 | ... if let Ok((mut food_item, _)) = bincode::decode_from_slice::( [INFO] [stdout] | ----^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `player_id` [INFO] [stdout] --> src/systems.rs:2076:29 [INFO] [stdout] | [INFO] [stdout] 2076 | let player_id = player_entity.id(); [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `player_id` [INFO] [stdout] --> src/systems.rs:2392:60 [INFO] [stdout] | [INFO] [stdout] 2392 | if let Some((player_pos, item_to_drop, player_id)) = drop_result { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `player_id` [INFO] [stdout] --> src/systems.rs:2633:13 [INFO] [stdout] | [INFO] [stdout] 2633 | let player_id = player_entity.id(); [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems.rs:2677:24 [INFO] [stdout] | [INFO] [stdout] 2677 | if let Ok((mut food_item, _)) = bincode::decode_from_slice::( [INFO] [stdout] | ----^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/systems.rs:2723:21 [INFO] [stdout] | [INFO] [stdout] 2723 | let mut success = true; [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `effect_description` is never read [INFO] [stdout] --> src/systems.rs:2722:46 [INFO] [stdout] | [INFO] [stdout] 2722 | let mut effect_description = String::new(); [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `message` [INFO] [stdout] --> src/systems.rs:3116:37 [INFO] [stdout] | [INFO] [stdout] 3116 | ... let message = "You descend to the next level...".to_string(); [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_message` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `enemy` [INFO] [stdout] --> src/systems.rs:4862:13 [INFO] [stdout] | [INFO] [stdout] 4862 | let enemy = create_enemy(&mut world, 5, 6); // Enemy to the south [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_enemy` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `get_call_count` and `get_last_event` are never used [INFO] [stdout] --> src/event_bus.rs:1989:12 [INFO] [stdout] | [INFO] [stdout] 1981 | impl TestHandler { [INFO] [stdout] | ---------------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 1989 | fn get_call_count(&self) -> usize { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 1993 | fn get_last_event(&self) -> Option { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `update` is never used [INFO] [stdout] --> src/game_loop.rs:743:8 [INFO] [stdout] | [INFO] [stdout] 66 | impl, C: Clock> GameLoop { [INFO] [stdout] | ----------------------------------------------------------------------------------------------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 743 | fn update(&mut self) -> anyhow::Result<()> { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `last_render_time` and `render_cache` are never read [INFO] [stdout] --> src/renderer.rs:60:5 [INFO] [stdout] | [INFO] [stdout] 58 | pub struct RatatuiRenderer { [INFO] [stdout] | --------------- fields in this struct [INFO] [stdout] 59 | terminal: Terminal>, [INFO] [stdout] 60 | last_render_time: std::time::Instant, [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] 61 | render_cache: HashMap<(i32, i32, i32), RenderCacheEntry>, // x, y, z coordinates [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `symbol`, `fg`, `bg`, and `timestamp` are never read [INFO] [stdout] --> src/renderer.rs:73:5 [INFO] [stdout] | [INFO] [stdout] 72 | struct RenderCacheEntry { [INFO] [stdout] | ---------------- fields in this struct [INFO] [stdout] 73 | symbol: char, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] 74 | fg: TuiColor, [INFO] [stdout] | ^^ [INFO] [stdout] 75 | bg: TuiColor, [INFO] [stdout] | ^^ [INFO] [stdout] 76 | timestamp: std::time::Instant, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `format_messages` is never used [INFO] [stdout] --> src/renderer.rs:474:4 [INFO] [stdout] | [INFO] [stdout] 474 | fn format_messages(messages: &[String]) -> String { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `start_time` is never read [INFO] [stdout] --> src/renderer.rs:493:5 [INFO] [stdout] | [INFO] [stdout] 491 | pub struct GameClock { [INFO] [stdout] | --------- field in this struct [INFO] [stdout] 492 | tick_rate: Duration, [INFO] [stdout] 493 | start_time: std::time::SystemTime, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `weapon` is never read [INFO] [stdout] --> src/systems.rs:1410:5 [INFO] [stdout] | [INFO] [stdout] 1407 | struct SimpleCombatant<'a> { [INFO] [stdout] | --------------- field in this struct [INFO] [stdout] ... [INFO] [stdout] 1410 | weapon: Option, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `generate_level` is never used [INFO] [stdout] --> src/systems.rs:3641:8 [INFO] [stdout] | [INFO] [stdout] 3257 | impl DungeonSystem { [INFO] [stdout] | ------------------ method in this implementation [INFO] [stdout] ... [INFO] [stdout] 3641 | fn generate_level(&mut self, world: &mut World, resources: &mut Resources, level: i32) { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `intent_queue` is never read [INFO] [stdout] --> src/turn_system.rs:278:5 [INFO] [stdout] | [INFO] [stdout] 272 | pub struct TurnSystem { [INFO] [stdout] | ---------- field in this struct [INFO] [stdout] ... [INFO] [stdout] 278 | intent_queue: BinaryHeap, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `build_intent_queue` and `resolve_intents` are never used [INFO] [stdout] --> src/turn_system.rs:328:8 [INFO] [stdout] | [INFO] [stdout] 283 | impl TurnSystem { [INFO] [stdout] | --------------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 328 | fn build_intent_queue(&mut self, world: &World) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 360 | fn resolve_intents(&mut self, world: &mut World) -> Result<(), anyhow::Error> { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `is_player` is never used [INFO] [stdout] --> src/turn_system.rs:567:4 [INFO] [stdout] | [INFO] [stdout] 567 | fn is_player(world: &World, entity: Entity) -> bool { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused return value of `collect` that must be used [INFO] [stdout] --> src/event_bus.rs:1965:9 [INFO] [stdout] | [INFO] [stdout] 1965 | event_bus.drain().collect::>(); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: if you really need to exhaust the iterator, consider `.for_each(drop)` instead [INFO] [stdout] = note: `#[warn(unused_must_use)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 1965 | let _ = event_bus.drain().collect::>(); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> src/render/game_over.rs:207:28 [INFO] [stdout] | [INFO] [stdout] 207 | fn get_game_statistics(&self, resources: &Resources) -> Vec { [INFO] [stdout] | ^^^^^ the lifetime is elided here ^^^^ the same lifetime is hidden here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 207 | fn get_game_statistics(&self, resources: &Resources) -> Vec> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 24s [INFO] running `Command { std: "docker" "inspect" "fa7b19d1a3e9ddccc33a5a73ad66488525d29806da86e5c2c4b26c8f015a87cc", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "fa7b19d1a3e9ddccc33a5a73ad66488525d29806da86e5c2c4b26c8f015a87cc", kill_on_drop: false }` [INFO] [stdout] fa7b19d1a3e9ddccc33a5a73ad66488525d29806da86e5c2c4b26c8f015a87cc