[INFO] cloning repository https://github.com/LachyFS/voxel-rust
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/LachyFS/voxel-rust" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FLachyFS%2Fvoxel-rust", kill_on_drop: false }`
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[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] be7e3820b1c64bbb4abba6c7f6013d06beee7b6f
[INFO] checking LachyFS/voxel-rust against try#d336647335db03a0fc5b24fc5325cd3905c5b8e8 for pr-151146
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FLachyFS%2Fvoxel-rust" "/workspace/builds/worker-7-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-7-tc2/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/LachyFS/voxel-rust
[INFO] finished tweaking git repo https://github.com/LachyFS/voxel-rust
[INFO] tweaked toml for git repo https://github.com/LachyFS/voxel-rust written to /workspace/builds/worker-7-tc2/source/Cargo.toml
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[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+d336647335db03a0fc5b24fc5325cd3905c5b8e8" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
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[INFO] [stdout] warning: unused variable: `dz`
[INFO] [stdout]    --> src/renderer.rs:165:13
[INFO] [stdout]     |
[INFO] [stdout] 165 |         let dz = (p2[2] - p1[2]).abs();
[INFO] [stdout]     |             ^^ help: if this is intentional, prefix it with an underscore: `_dz`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `texture_manager`
[INFO] [stdout]    --> src/main.rs:101:22
[INFO] [stdout]     |
[INFO] [stdout] 101 |             let Some(texture_manager) = &self.texture_manager else {
[INFO] [stdout]     |                      ^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_texture_manager`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_active`, `has_water`, `is_dirty`, `clear_dirty`, `water_count`, and `iter_water` are never used
[INFO] [stdout]    --> src/fluid.rs:99:12
[INFO] [stdout]     |
[INFO] [stdout]  56 | impl ChunkFluidState {
[INFO] [stdout]     | -------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  99 |     pub fn is_active(&self, x: u8, y: u8, z: u8) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 109 |     pub fn has_water(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 124 |     pub fn is_dirty(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 129 |     pub fn clear_dirty(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 134 |     pub fn water_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 139 |     pub fn iter_water(&self) -> impl Iterator<Item = (u8, u8, u8, u8)> + '_ {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]     --> src/fluid.rs:200:12
[INFO] [stdout]      |
[INFO] [stdout]  181 | impl FluidSimulator {
[INFO] [stdout]      | ------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  200 |     pub fn init_chunk(&mut self, chunk_pos: ChunkPos, water_blocks: impl Iterator<Item = (u8, u8, u8)>) {
[INFO] [stdout]      |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  211 |     pub fn scan_chunk_for_water(&mut self, chunk_pos: ChunkPos, blocks: &[[[BlockType; 16]; 16]; 16]) {
[INFO] [stdout]      |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  226 |     pub fn unload_chunk(&mut self, chunk_pos: ChunkPos) {
[INFO] [stdout]      |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  323 |     pub fn on_block_destroyed(&mut self, world_x: i32, world_y: i32, world_z: i32) {
[INFO] [stdout]      |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  465 |     pub fn update<F, G>(
[INFO] [stdout]      |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  857 |     fn simulate_tick<F, G>(&mut self, get_block: &F, set_block: &mut G)
[INFO] [stdout]      |        ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  909 |     fn simulate_block<F>(&mut self, x: i32, y: i32, z: i32, get_block: &F)
[INFO] [stdout]      |        ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1008 |     fn apply_pending_updates<G>(&mut self, set_block: &mut G)
[INFO] [stdout]      |        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1049 |     pub fn add_water<F>(&mut self, world_x: i32, world_y: i32, world_z: i32, amount: u8, get_block: F)
[INFO] [stdout]      |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1075 |     pub fn remove_water(&mut self, world_x: i32, world_y: i32, world_z: i32) -> u8 {
[INFO] [stdout]      |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1096 |     pub fn is_enabled(&self) -> bool {
[INFO] [stdout]      |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1101 |     pub fn set_enabled(&mut self, enabled: bool) {
[INFO] [stdout]      |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `hit_point`, `distance`, and `block_type` are never read
[INFO] [stdout]   --> src/raycast.rs:39:9
[INFO] [stdout]    |
[INFO] [stdout] 33 | pub struct RaycastHit {
[INFO] [stdout]    |            ---------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 39 |     pub hit_point: Vec3,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 40 |     /// Distance from ray origin to hit point
[INFO] [stdout] 41 |     pub distance: f32,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 42 |     /// The block type that was hit
[INFO] [stdout] 43 |     pub block_type: BlockType,
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `RaycastHit` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `toggle_time_freeze` and `is_time_frozen` are never used
[INFO] [stdout]     --> src/renderer.rs:1234:12
[INFO] [stdout]      |
[INFO] [stdout]  397 | impl Renderer {
[INFO] [stdout]      | ------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 1234 |     pub fn toggle_time_freeze(&mut self) {
[INFO] [stdout]      |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1239 |     pub fn is_time_frozen(&self) -> bool {
[INFO] [stdout]      |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `texture_indices` is never read
[INFO] [stdout]   --> src/texture.rs:47:5
[INFO] [stdout]    |
[INFO] [stdout] 45 | pub struct TextureManager {
[INFO] [stdout]    |            -------------- field in this struct
[INFO] [stdout] 46 |     /// Maps texture filename to layer index
[INFO] [stdout] 47 |     texture_indices: HashMap<String, u32>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_block_textures` and `texture_data` are never used
[INFO] [stdout]    --> src/texture.rs:178:12
[INFO] [stdout]     |
[INFO] [stdout]  56 | impl TextureManager {
[INFO] [stdout]     | ------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 178 |     pub fn get_block_textures(&self, block_name: &str) -> Option<BlockTextureIndices> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 222 |     pub fn texture_data(&self) -> &[u8] {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated constant `COUNT` is never used
[INFO] [stdout]   --> src/voxel.rs:63:15
[INFO] [stdout]    |
[INFO] [stdout] 61 | impl BlockType {
[INFO] [stdout]    | -------------- associated constant in this implementation
[INFO] [stdout] 62 |     /// Total number of block types (for array indexing)
[INFO] [stdout] 63 |     pub const COUNT: usize = 20;
[INFO] [stdout]    |               ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `name` is never used
[INFO] [stdout]    --> src/voxel.rs:152:12
[INFO] [stdout]     |
[INFO] [stdout]  72 | impl BlockType {
[INFO] [stdout]     | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 152 |     pub fn name(&self) -> &'static str {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `ChunkNeighbors` is never constructed
[INFO] [stdout]    --> src/voxel.rs:253:12
[INFO] [stdout]     |
[INFO] [stdout] 253 | pub struct ChunkNeighbors<'a> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_block_at` and `should_render_face` are never used
[INFO] [stdout]    --> src/voxel.rs:265:8
[INFO] [stdout]     |
[INFO] [stdout] 262 | impl<'a> ChunkNeighbors<'a> {
[INFO] [stdout]     | --------------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 265 |     fn get_block_at(&self, dir: Face, local_x: usize, local_y: usize, local_z: usize) -> Option<BlockType> {
[INFO] [stdout]     |        ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 295 |     fn should_render_face(&self, current_block: BlockType, dir: Face, local_x: usize, local_y: usize, local_z: usize) -> bool {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `generate_mesh` is never used
[INFO] [stdout]    --> src/voxel.rs:710:12
[INFO] [stdout]     |
[INFO] [stdout] 331 | impl Chunk {
[INFO] [stdout]     | ---------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 710 |     pub fn generate_mesh(
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `SimpleAoCalculator` is never constructed
[INFO] [stdout]    --> src/voxel.rs:825:8
[INFO] [stdout]     |
[INFO] [stdout] 825 | struct SimpleAoCalculator<'a> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new`, `is_solid`, and `calculate_face_ao` are never used
[INFO] [stdout]    --> src/voxel.rs:830:8
[INFO] [stdout]     |
[INFO] [stdout] 829 | impl<'a> SimpleAoCalculator<'a> {
[INFO] [stdout]     | ------------------------------- associated items in this implementation
[INFO] [stdout] 830 |     fn new(blocks: &'a [[[BlockType; CHUNK_SIZE]; CHUNK_SIZE]; CHUNK_SIZE]) -> Self {
[INFO] [stdout]     |        ^^^
[INFO] [stdout] ...
[INFO] [stdout] 835 |     fn is_solid(&self, x: i32, y: i32, z: i32) -> bool {
[INFO] [stdout]     |        ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 843 |     fn calculate_face_ao(&self, x: i32, y: i32, z: i32, face: Face) -> [f32; 4] {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `calculate_merged_quad_ao` is never used
[INFO] [stdout]    --> src/voxel.rs:963:4
[INFO] [stdout]     |
[INFO] [stdout] 963 | fn calculate_merged_quad_ao(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `add_face` is never used
[INFO] [stdout]     --> src/voxel.rs:1079:4
[INFO] [stdout]      |
[INFO] [stdout] 1079 | fn add_face(
[INFO] [stdout]      |    ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `cave_worm_noise_z` is never read
[INFO] [stdout]    --> src/worldgen.rs:256:5
[INFO] [stdout]     |
[INFO] [stdout] 244 | pub struct WorldGenerator {
[INFO] [stdout]     |            -------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 256 |     cave_worm_noise_z: Simplex,   // 3D noise for worm cave Z displacement
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `chunks_needing_remesh` and `biomes_config` are never read
[INFO] [stdout]     --> src/worldgen.rs:1254:5
[INFO] [stdout]      |
[INFO] [stdout] 1245 | pub struct World {
[INFO] [stdout]      |            ----- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 1254 |     chunks_needing_remesh: Vec<ChunkPos>,
[INFO] [stdout]      |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1268 |     biomes_config: CompiledBiomesConfig,
[INFO] [stdout]      |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]     --> src/worldgen.rs:1272:12
[INFO] [stdout]      |
[INFO] [stdout] 1271 | impl World {
[INFO] [stdout]      | ---------- associated items in this implementation
[INFO] [stdout] 1272 |     pub fn new(seed: u32) -> Self {
[INFO] [stdout]      |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 1276 |     pub fn with_render_distance(seed: u32, render_distance: i32, height_chunks: i32) -> Self {
[INFO] [stdout]      |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1470 |     pub fn take_chunks_needing_remesh(&mut self) -> Vec<ChunkPos> {
[INFO] [stdout]      |            ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1475 |     pub fn needs_mesh_update(&self) -> bool {
[INFO] [stdout]      |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1497 |     pub fn generate_area(&mut self, center_x: i32, center_z: i32, radius: i32, height_chunks: i32) {
[INFO] [stdout]      |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1528 |     pub fn get_neighbors(&self, pos: ChunkPos) -> ChunkNeighbors {
[INFO] [stdout]      |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1611 |     pub fn collect_world_mesh(&mut self, frustum: &Frustum) -> (&[Vertex], &[u32]) {
[INFO] [stdout]      |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1653 |     pub fn generate_world_mesh(
[INFO] [stdout]      |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/voxel.rs:204:31
[INFO] [stdout]     |
[INFO] [stdout] 204 |     pub fn to_chunk_neighbors(&self) -> BoundaryNeighbors {
[INFO] [stdout]     |                               ^^^^^     ^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                               |
[INFO] [stdout]     |                               the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 204 |     pub fn to_chunk_neighbors(&self) -> BoundaryNeighbors<'_> {
[INFO] [stdout]     |                                                          ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]     --> src/worldgen.rs:1528:26
[INFO] [stdout]      |
[INFO] [stdout] 1528 |     pub fn get_neighbors(&self, pos: ChunkPos) -> ChunkNeighbors {
[INFO] [stdout]      |                          ^^^^^                    ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]      |                          |
[INFO] [stdout]      |                          the lifetime is elided here
[INFO] [stdout]      |
[INFO] [stdout]      = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]      |
[INFO] [stdout] 1528 |     pub fn get_neighbors(&self, pos: ChunkPos) -> ChunkNeighbors<'_> {
[INFO] [stdout]      |                                                                 ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `dz`
[INFO] [stdout]    --> src/renderer.rs:165:13
[INFO] [stdout]     |
[INFO] [stdout] 165 |         let dz = (p2[2] - p1[2]).abs();
[INFO] [stdout]     |             ^^ help: if this is intentional, prefix it with an underscore: `_dz`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `texture_manager`
[INFO] [stdout]    --> src/main.rs:101:22
[INFO] [stdout]     |
[INFO] [stdout] 101 |             let Some(texture_manager) = &self.texture_manager else {
[INFO] [stdout]     |                      ^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_texture_manager`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_dirty`, `clear_dirty`, `water_count`, and `iter_water` are never used
[INFO] [stdout]    --> src/fluid.rs:124:12
[INFO] [stdout]     |
[INFO] [stdout]  56 | impl ChunkFluidState {
[INFO] [stdout]     | -------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 124 |     pub fn is_dirty(&self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 129 |     pub fn clear_dirty(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 134 |     pub fn water_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 139 |     pub fn iter_water(&self) -> impl Iterator<Item = (u8, u8, u8, u8)> + '_ {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]     --> src/fluid.rs:200:12
[INFO] [stdout]      |
[INFO] [stdout]  181 | impl FluidSimulator {
[INFO] [stdout]      | ------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  200 |     pub fn init_chunk(&mut self, chunk_pos: ChunkPos, water_blocks: impl Iterator<Item = (u8, u8, u8)>) {
[INFO] [stdout]      |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  211 |     pub fn scan_chunk_for_water(&mut self, chunk_pos: ChunkPos, blocks: &[[[BlockType; 16]; 16]; 16]) {
[INFO] [stdout]      |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  226 |     pub fn unload_chunk(&mut self, chunk_pos: ChunkPos) {
[INFO] [stdout]      |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  323 |     pub fn on_block_destroyed(&mut self, world_x: i32, world_y: i32, world_z: i32) {
[INFO] [stdout]      |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  465 |     pub fn update<F, G>(
[INFO] [stdout]      |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  857 |     fn simulate_tick<F, G>(&mut self, get_block: &F, set_block: &mut G)
[INFO] [stdout]      |        ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  909 |     fn simulate_block<F>(&mut self, x: i32, y: i32, z: i32, get_block: &F)
[INFO] [stdout]      |        ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1008 |     fn apply_pending_updates<G>(&mut self, set_block: &mut G)
[INFO] [stdout]      |        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1049 |     pub fn add_water<F>(&mut self, world_x: i32, world_y: i32, world_z: i32, amount: u8, get_block: F)
[INFO] [stdout]      |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1075 |     pub fn remove_water(&mut self, world_x: i32, world_y: i32, world_z: i32) -> u8 {
[INFO] [stdout]      |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1096 |     pub fn is_enabled(&self) -> bool {
[INFO] [stdout]      |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1101 |     pub fn set_enabled(&mut self, enabled: bool) {
[INFO] [stdout]      |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `hit_point`, `distance`, and `block_type` are never read
[INFO] [stdout]   --> src/raycast.rs:39:9
[INFO] [stdout]    |
[INFO] [stdout] 33 | pub struct RaycastHit {
[INFO] [stdout]    |            ---------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 39 |     pub hit_point: Vec3,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 40 |     /// Distance from ray origin to hit point
[INFO] [stdout] 41 |     pub distance: f32,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 42 |     /// The block type that was hit
[INFO] [stdout] 43 |     pub block_type: BlockType,
[INFO] [stdout]    |         ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `RaycastHit` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `toggle_time_freeze` and `is_time_frozen` are never used
[INFO] [stdout]     --> src/renderer.rs:1234:12
[INFO] [stdout]      |
[INFO] [stdout]  397 | impl Renderer {
[INFO] [stdout]      | ------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 1234 |     pub fn toggle_time_freeze(&mut self) {
[INFO] [stdout]      |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1239 |     pub fn is_time_frozen(&self) -> bool {
[INFO] [stdout]      |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `texture_indices` is never read
[INFO] [stdout]   --> src/texture.rs:47:5
[INFO] [stdout]    |
[INFO] [stdout] 45 | pub struct TextureManager {
[INFO] [stdout]    |            -------------- field in this struct
[INFO] [stdout] 46 |     /// Maps texture filename to layer index
[INFO] [stdout] 47 |     texture_indices: HashMap<String, u32>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_block_textures` and `texture_data` are never used
[INFO] [stdout]    --> src/texture.rs:178:12
[INFO] [stdout]     |
[INFO] [stdout]  56 | impl TextureManager {
[INFO] [stdout]     | ------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 178 |     pub fn get_block_textures(&self, block_name: &str) -> Option<BlockTextureIndices> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 222 |     pub fn texture_data(&self) -> &[u8] {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated constant `COUNT` is never used
[INFO] [stdout]   --> src/voxel.rs:63:15
[INFO] [stdout]    |
[INFO] [stdout] 61 | impl BlockType {
[INFO] [stdout]    | -------------- associated constant in this implementation
[INFO] [stdout] 62 |     /// Total number of block types (for array indexing)
[INFO] [stdout] 63 |     pub const COUNT: usize = 20;
[INFO] [stdout]    |               ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `name` is never used
[INFO] [stdout]    --> src/voxel.rs:152:12
[INFO] [stdout]     |
[INFO] [stdout]  72 | impl BlockType {
[INFO] [stdout]     | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 152 |     pub fn name(&self) -> &'static str {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `ChunkNeighbors` is never constructed
[INFO] [stdout]    --> src/voxel.rs:253:12
[INFO] [stdout]     |
[INFO] [stdout] 253 | pub struct ChunkNeighbors<'a> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_block_at` and `should_render_face` are never used
[INFO] [stdout]    --> src/voxel.rs:265:8
[INFO] [stdout]     |
[INFO] [stdout] 262 | impl<'a> ChunkNeighbors<'a> {
[INFO] [stdout]     | --------------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 265 |     fn get_block_at(&self, dir: Face, local_x: usize, local_y: usize, local_z: usize) -> Option<BlockType> {
[INFO] [stdout]     |        ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 295 |     fn should_render_face(&self, current_block: BlockType, dir: Face, local_x: usize, local_y: usize, local_z: usize) -> bool {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `generate_mesh` is never used
[INFO] [stdout]    --> src/voxel.rs:710:12
[INFO] [stdout]     |
[INFO] [stdout] 331 | impl Chunk {
[INFO] [stdout]     | ---------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 710 |     pub fn generate_mesh(
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `SimpleAoCalculator` is never constructed
[INFO] [stdout]    --> src/voxel.rs:825:8
[INFO] [stdout]     |
[INFO] [stdout] 825 | struct SimpleAoCalculator<'a> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new`, `is_solid`, and `calculate_face_ao` are never used
[INFO] [stdout]    --> src/voxel.rs:830:8
[INFO] [stdout]     |
[INFO] [stdout] 829 | impl<'a> SimpleAoCalculator<'a> {
[INFO] [stdout]     | ------------------------------- associated items in this implementation
[INFO] [stdout] 830 |     fn new(blocks: &'a [[[BlockType; CHUNK_SIZE]; CHUNK_SIZE]; CHUNK_SIZE]) -> Self {
[INFO] [stdout]     |        ^^^
[INFO] [stdout] ...
[INFO] [stdout] 835 |     fn is_solid(&self, x: i32, y: i32, z: i32) -> bool {
[INFO] [stdout]     |        ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 843 |     fn calculate_face_ao(&self, x: i32, y: i32, z: i32, face: Face) -> [f32; 4] {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `calculate_merged_quad_ao` is never used
[INFO] [stdout]    --> src/voxel.rs:963:4
[INFO] [stdout]     |
[INFO] [stdout] 963 | fn calculate_merged_quad_ao(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `add_face` is never used
[INFO] [stdout]     --> src/voxel.rs:1079:4
[INFO] [stdout]      |
[INFO] [stdout] 1079 | fn add_face(
[INFO] [stdout]      |    ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `cave_worm_noise_z` is never read
[INFO] [stdout]    --> src/worldgen.rs:256:5
[INFO] [stdout]     |
[INFO] [stdout] 244 | pub struct WorldGenerator {
[INFO] [stdout]     |            -------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 256 |     cave_worm_noise_z: Simplex,   // 3D noise for worm cave Z displacement
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `chunks_needing_remesh` and `biomes_config` are never read
[INFO] [stdout]     --> src/worldgen.rs:1254:5
[INFO] [stdout]      |
[INFO] [stdout] 1245 | pub struct World {
[INFO] [stdout]      |            ----- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 1254 |     chunks_needing_remesh: Vec<ChunkPos>,
[INFO] [stdout]      |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1268 |     biomes_config: CompiledBiomesConfig,
[INFO] [stdout]      |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]     --> src/worldgen.rs:1272:12
[INFO] [stdout]      |
[INFO] [stdout] 1271 | impl World {
[INFO] [stdout]      | ---------- associated items in this implementation
[INFO] [stdout] 1272 |     pub fn new(seed: u32) -> Self {
[INFO] [stdout]      |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 1276 |     pub fn with_render_distance(seed: u32, render_distance: i32, height_chunks: i32) -> Self {
[INFO] [stdout]      |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1470 |     pub fn take_chunks_needing_remesh(&mut self) -> Vec<ChunkPos> {
[INFO] [stdout]      |            ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1475 |     pub fn needs_mesh_update(&self) -> bool {
[INFO] [stdout]      |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1497 |     pub fn generate_area(&mut self, center_x: i32, center_z: i32, radius: i32, height_chunks: i32) {
[INFO] [stdout]      |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1528 |     pub fn get_neighbors(&self, pos: ChunkPos) -> ChunkNeighbors {
[INFO] [stdout]      |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1611 |     pub fn collect_world_mesh(&mut self, frustum: &Frustum) -> (&[Vertex], &[u32]) {
[INFO] [stdout]      |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 1653 |     pub fn generate_world_mesh(
[INFO] [stdout]      |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/voxel.rs:204:31
[INFO] [stdout]     |
[INFO] [stdout] 204 |     pub fn to_chunk_neighbors(&self) -> BoundaryNeighbors {
[INFO] [stdout]     |                               ^^^^^     ^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                               |
[INFO] [stdout]     |                               the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 204 |     pub fn to_chunk_neighbors(&self) -> BoundaryNeighbors<'_> {
[INFO] [stdout]     |                                                          ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]     --> src/worldgen.rs:1528:26
[INFO] [stdout]      |
[INFO] [stdout] 1528 |     pub fn get_neighbors(&self, pos: ChunkPos) -> ChunkNeighbors {
[INFO] [stdout]      |                          ^^^^^                    ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]      |                          |
[INFO] [stdout]      |                          the lifetime is elided here
[INFO] [stdout]      |
[INFO] [stdout]      = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]      |
[INFO] [stdout] 1528 |     pub fn get_neighbors(&self, pos: ChunkPos) -> ChunkNeighbors<'_> {
[INFO] [stdout]      |                                                                 ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 2m 21s
[INFO] running `Command { std: "docker" "inspect" "897d75ac3f0ed533a204f844feb97feee3d6ae67070d097c888ff38c5465f676", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "897d75ac3f0ed533a204f844feb97feee3d6ae67070d097c888ff38c5465f676", kill_on_drop: false }`
[INFO] [stdout] 897d75ac3f0ed533a204f844feb97feee3d6ae67070d097c888ff38c5465f676
