[INFO] cloning repository https://github.com/0liRem/RayCastingGame [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/0liRem/RayCastingGame" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2F0liRem%2FRayCastingGame", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2F0liRem%2FRayCastingGame'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] 4fe947a7c0c0125310a75b126d90c4d4d428508d [INFO] testing 0liRem/RayCastingGame against try#db823df02fd0c2cf67b43025ac3fef3f2d743245 for pr-150681 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2F0liRem%2FRayCastingGame" "/workspace/builds/worker-1-tc2/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-1-tc2/source'... [INFO] [stderr] done. [INFO] started tweaking git repo https://github.com/0liRem/RayCastingGame [INFO] finished tweaking git repo https://github.com/0liRem/RayCastingGame [INFO] tweaked toml for git repo https://github.com/0liRem/RayCastingGame written to /workspace/builds/worker-1-tc2/source/Cargo.toml [INFO] validating manifest of git repo https://github.com/0liRem/RayCastingGame on toolchain db823df02fd0c2cf67b43025ac3fef3f2d743245 [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+db823df02fd0c2cf67b43025ac3fef3f2d743245" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] crate git repo https://github.com/0liRem/RayCastingGame already has a lockfile, it will not be regenerated [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+db823df02fd0c2cf67b43025ac3fef3f2d743245" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:845e597a41426bbf2703be69acdb67d10b6de511142d05cba7bbe119c898b2c7" "/opt/rustwide/cargo-home/bin/cargo" "+db823df02fd0c2cf67b43025ac3fef3f2d743245" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 9aa40e335f66359ee2ce07ede6adc664a95d6c081e8560b63e6c243904053360 [INFO] running `Command { std: "docker" "start" "-a" "9aa40e335f66359ee2ce07ede6adc664a95d6c081e8560b63e6c243904053360", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "9aa40e335f66359ee2ce07ede6adc664a95d6c081e8560b63e6c243904053360", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "9aa40e335f66359ee2ce07ede6adc664a95d6c081e8560b63e6c243904053360", kill_on_drop: false }` [INFO] [stdout] 9aa40e335f66359ee2ce07ede6adc664a95d6c081e8560b63e6c243904053360 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:845e597a41426bbf2703be69acdb67d10b6de511142d05cba7bbe119c898b2c7" "/opt/rustwide/cargo-home/bin/cargo" "+db823df02fd0c2cf67b43025ac3fef3f2d743245" "build" "--frozen" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 3d73a6e8afd6515fc217c55c99de26e5296354b799e531f74f29d419d7c2a528 [INFO] running `Command { std: "docker" "start" "-a" "3d73a6e8afd6515fc217c55c99de26e5296354b799e531f74f29d419d7c2a528", kill_on_drop: false }` [INFO] [stderr] Compiling cfg-if v1.0.1 [INFO] [stderr] Compiling bitflags v1.3.2 [INFO] [stderr] Compiling libc v0.2.175 [INFO] 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[INFO] [stderr] Compiling spin_sleep v1.3.2 [INFO] [stderr] Compiling cpal v0.15.3 [INFO] [stderr] Compiling tinyvec_macros v0.1.1 [INFO] [stderr] Compiling bitflags v2.9.1 [INFO] [stderr] Compiling tinyvec v1.10.0 [INFO] [stderr] Compiling alsa v0.9.1 [INFO] [stderr] Compiling pistoncore-event_loop v0.53.1 [INFO] [stderr] Compiling piston2d-graphics v0.41.0 [INFO] [stderr] Compiling piston-gfx_texture v0.41.0 [INFO] [stderr] Compiling glutin v0.26.0 [INFO] [stderr] Compiling symphonia-bundle-mp3 v0.5.4 [INFO] [stderr] Compiling jpeg-decoder v0.3.2 [INFO] [stderr] Compiling zune-inflate v0.2.54 [INFO] [stderr] Compiling fdeflate v0.3.7 [INFO] [stderr] Compiling ogg v0.8.0 [INFO] [stderr] Compiling half v2.6.0 [INFO] [stderr] Compiling dasp_sample v0.11.0 [INFO] [stderr] Compiling bit_field v0.10.2 [INFO] [stderr] Compiling lebe v0.5.2 [INFO] [stderr] Compiling piston-shaders_graphics2d v0.4.0 [INFO] [stderr] Compiling piston2d-gfx_graphics v0.74.0 [INFO] [stderr] Compiling exr v1.73.0 [INFO] [stderr] Compiling lewton v0.10.2 [INFO] [stderr] Compiling png v0.17.16 [INFO] [stderr] Compiling tiff v0.9.1 [INFO] [stderr] Compiling symphonia v0.5.4 [INFO] [stderr] Compiling gfx_device_gl v0.16.2 [INFO] [stderr] Compiling pistoncore-glutin_window v0.69.0 [INFO] [stderr] Compiling piston v0.53.2 [INFO] [stderr] Compiling gif v0.13.3 [INFO] [stderr] Compiling qoi v0.4.1 [INFO] [stderr] Compiling hound v3.5.1 [INFO] [stderr] Compiling claxon v0.4.3 [INFO] [stderr] Compiling rodio v0.17.3 [INFO] [stderr] Compiling image v0.24.9 [INFO] [stderr] Compiling piston_window v0.121.0 [INFO] [stderr] Compiling find_folder v0.3.0 [INFO] [stderr] Compiling proyecto_raycasting v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused import: `std::sync::Arc` [INFO] [stdout] --> src/audio.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use std::sync::Arc; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around assigned value [INFO] [stdout] --> src/texture.rs:211:33 [INFO] [stdout] | [INFO] [stdout] 211 | let variation = ((x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05); [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 211 - let variation = ((x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05); [INFO] [stdout] 211 + let variation = (x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `piston_window` [INFO] [stdout] --> src/texture.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use piston_window::*; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `piston_window` [INFO] [stdout] --> src/sprite.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use piston_window::*; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `config` [INFO] [stdout] --> src/renderer.rs:141:24 [INFO] [stdout] | [INFO] [stdout] 141 | config: &GameConfig, level_index: usize, center_x: f64, y_offset: f64) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `draw_start_y` [INFO] [stdout] --> src/renderer.rs:467:13 [INFO] [stdout] | [INFO] [stdout] 467 | let draw_start_y = (config.height as f64 - sprite_height) / 2.0; [INFO] [stdout] | ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_draw_start_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `edge_fade` [INFO] [stdout] --> src/renderer.rs:541:17 [INFO] [stdout] | [INFO] [stdout] 541 | let edge_fade = 0.2; [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_edge_fade` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `config` [INFO] [stdout] --> src/renderer.rs:566:53 [INFO] [stdout] | [INFO] [stdout] 566 | fn draw_minimap(&self, c: Context, g: &mut G2d, config: &GameConfig, player: &Player, map: &Map) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `pos_text` [INFO] [stdout] --> src/renderer.rs:710:13 [INFO] [stdout] | [INFO] [stdout] 710 | let pos_text = format!("Pos: ({:.1}, {:.1})", player.x, player.y); [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_pos_text` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `name` [INFO] [stdout] --> src/audio.rs:136:28 [INFO] [stdout] | [INFO] [stdout] 136 | self.sinks.retain(|name, sink| { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_name` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `brick_x` [INFO] [stdout] --> src/texture.rs:40:21 [INFO] [stdout] | [INFO] [stdout] 40 | let brick_x = x / brick_width; [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_brick_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::sync::Arc` [INFO] [stdout] --> src/audio.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use std::sync::Arc; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around assigned value [INFO] [stdout] --> src/texture.rs:211:33 [INFO] [stdout] | [INFO] [stdout] 211 | let variation = ((x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05); [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 211 - let variation = ((x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05); [INFO] [stdout] 211 + let variation = (x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sprite_loader::load_sprites_into_manager` [INFO] [stdout] --> src/main.rs:27:5 [INFO] [stdout] | [INFO] [stdout] 27 | use sprite_loader::load_sprites_into_manager; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `piston_window` [INFO] [stdout] --> src/texture.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use piston_window::*; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `piston_window` [INFO] [stdout] --> src/sprite.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use piston_window::*; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `config` [INFO] [stdout] --> src/renderer.rs:141:24 [INFO] [stdout] | [INFO] [stdout] 141 | config: &GameConfig, level_index: usize, center_x: f64, y_offset: f64) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `draw_start_y` [INFO] [stdout] --> src/renderer.rs:467:13 [INFO] [stdout] | [INFO] [stdout] 467 | let draw_start_y = (config.height as f64 - sprite_height) / 2.0; [INFO] [stdout] | ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_draw_start_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `edge_fade` [INFO] [stdout] --> src/renderer.rs:541:17 [INFO] [stdout] | [INFO] [stdout] 541 | let edge_fade = 0.2; [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_edge_fade` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `config` [INFO] [stdout] --> src/renderer.rs:566:53 [INFO] [stdout] | [INFO] [stdout] 566 | fn draw_minimap(&self, c: Context, g: &mut G2d, config: &GameConfig, player: &Player, map: &Map) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `pos_text` [INFO] [stdout] --> src/renderer.rs:710:13 [INFO] [stdout] | [INFO] [stdout] 710 | let pos_text = format!("Pos: ({:.1}, {:.1})", player.x, player.y); [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_pos_text` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `name` [INFO] [stdout] --> src/audio.rs:136:28 [INFO] [stdout] | [INFO] [stdout] 136 | self.sinks.retain(|name, sink| { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_name` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `brick_x` [INFO] [stdout] --> src/texture.rs:40:21 [INFO] [stdout] | [INFO] [stdout] 40 | let brick_x = x / brick_width; [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_brick_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `forward` [INFO] [stdout] --> src/main.rs:311:10 [INFO] [stdout] | [INFO] [stdout] 311 | let (forward, strafe) = self.input_handler.get_movement_vector(); [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_forward` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `strafe` [INFO] [stdout] --> src/main.rs:311:19 [INFO] [stdout] | [INFO] [stdout] 311 | let (forward, strafe) = self.input_handler.get_movement_vector(); [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_strafe` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `HALF_FOV` is never used [INFO] [stdout] --> src/main.rs:31:7 [INFO] [stdout] | [INFO] [stdout] 31 | const HALF_FOV: f64 = FOV / 2.0; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `check_victory` and `handle_victory_input` are never used [INFO] [stdout] --> src/main.rs:465:5 [INFO] [stdout] | [INFO] [stdout] 54 | impl GameContext { [INFO] [stdout] | ---------------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 465 | fn check_victory(&mut self, map: &Map) { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 502 | fn handle_victory_input(&mut self, window: &mut PistonWindow) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `adjust_volume` is never used [INFO] [stdout] --> src/config.rs:65:12 [INFO] [stdout] | [INFO] [stdout] 15 | impl GameConfig { [INFO] [stdout] | --------------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 65 | pub fn adjust_volume(&mut self, delta: f32) { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `rotate_left`, `rotate_right`, `get_position`, and `get_direction` are never used [INFO] [stdout] --> src/player.rs:65:12 [INFO] [stdout] | [INFO] [stdout] 14 | impl Player { [INFO] [stdout] | ----------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 65 | pub fn rotate_left(&mut self) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 69 | pub fn rotate_right(&mut self) { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 78 | pub fn get_position(&self) -> (f64, f64) { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 82 | pub fn get_direction(&self) -> (f64, f64) { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: multiple associated items are never used [INFO] [stdout] --> src/map.rs:14:12 [INFO] [stdout] | [INFO] [stdout] 13 | impl Map { [INFO] [stdout] | -------- associated items in this implementation [INFO] [stdout] 14 | pub fn new() -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 77 | pub fn from_grid(grid: Vec>) -> Self { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 103 | pub fn get_cell(&self, x: usize, y: usize) -> Option { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 111 | pub fn is_valid_position(&self, x: f64, y: f64) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 117 | pub fn find_spawn_point(&self) -> Option<(f64, f64)> { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 121 | fn find_spawn_point_in_grid(grid: &Vec>) -> (f64, f64) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 132 | pub fn get_dimensions(&self) -> (usize, usize) { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `previous_level`, `reset_to_first`, `get_level_info`, `get_level_name`, `get_level_count`, and `get_level_difficulty` are never used [INFO] [stdout] --> src/map.rs:200:12 [INFO] [stdout] | [INFO] [stdout] 177 | impl MapManager { [INFO] [stdout] | --------------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 200 | pub fn previous_level(&mut self) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 209 | pub fn reset_to_first(&mut self) { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 213 | pub fn get_level_info(&self) -> String { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 219 | pub fn get_level_name(&self, index: usize) -> Option<&str> { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 226 | pub fn get_level_count(&self) -> usize { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 230 | pub fn get_level_difficulty(&self, index: usize) -> &'static str { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `Pause` is never constructed [INFO] [stdout] --> src/menu.rs:20:5 [INFO] [stdout] | [INFO] [stdout] 11 | pub enum MenuAction { [INFO] [stdout] | ---------- variant in this enum [INFO] [stdout] ... [INFO] [stdout] 20 | Pause, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `MenuAction` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `floor` and `ceiling` are never read [INFO] [stdout] --> src/renderer.rs:12:9 [INFO] [stdout] | [INFO] [stdout] 8 | pub struct ColorTheme { [INFO] [stdout] | ---------- fields in this struct [INFO] [stdout] ... [INFO] [stdout] 12 | pub floor: [f32; 4], [INFO] [stdout] | ^^^^^ [INFO] [stdout] 13 | pub ceiling: [f32; 4], [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `show_fps` is never read [INFO] [stdout] --> src/renderer.rs:54:9 [INFO] [stdout] | [INFO] [stdout] 50 | pub struct Renderer { [INFO] [stdout] | -------- field in this struct [INFO] [stdout] ... [INFO] [stdout] 54 | pub show_fps: bool, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `set_minimap_size` is never used [INFO] [stdout] --> src/renderer.rs:723:12 [INFO] [stdout] | [INFO] [stdout] 57 | impl Renderer { [INFO] [stdout] | ------------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 723 | pub fn set_minimap_size(&mut self, size: f64) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `reset` and `has_rotation_input` are never used [INFO] [stdout] --> src/input.rs:31:12 [INFO] [stdout] | [INFO] [stdout] 17 | impl KeyState { [INFO] [stdout] | ------------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 31 | pub fn reset(&mut self) { [INFO] [stdout] | ^^^^^ [INFO] [stdout] ... [INFO] [stdout] 39 | pub fn has_rotation_input(&self) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `set_mouse_sensitivity` is never used [INFO] [stdout] --> src/input.rs:109:12 [INFO] [stdout] | [INFO] [stdout] 50 | impl InputHandler { [INFO] [stdout] | ----------------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 109 | pub fn set_mouse_sensitivity(&mut self, sensitivity: f64) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `GameOver` is never constructed [INFO] [stdout] --> src/game_state.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 2 | pub enum GameState { [INFO] [stdout] | --------- variant in this enum [INFO] [stdout] ... [INFO] [stdout] 8 | GameOver, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `GameState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `is_menu_state` and `can_pause` are never used [INFO] [stdout] --> src/game_state.rs:13:12 [INFO] [stdout] | [INFO] [stdout] 12 | impl GameState { [INFO] [stdout] | -------------- methods in this implementation [INFO] [stdout] 13 | pub fn is_menu_state(&self) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 21 | pub fn can_pause(&self) -> bool { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `pause`, `resume`, `get_volume`, and `is_playing` are never used [INFO] [stdout] --> src/audio.rs:100:12 [INFO] [stdout] | [INFO] [stdout] 17 | impl AudioSystem { [INFO] [stdout] | ---------------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 100 | pub fn pause(&mut self, name: &str) { [INFO] [stdout] | ^^^^^ [INFO] [stdout] ... [INFO] [stdout] 106 | pub fn resume(&mut self, name: &str) { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 122 | pub fn get_volume(&self) -> f32 { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 126 | pub fn is_playing(&self, name: &str) -> bool { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `original_position` is never read [INFO] [stdout] --> src/sprite.rs:58:9 [INFO] [stdout] | [INFO] [stdout] 51 | pub struct NPC { [INFO] [stdout] | --- field in this struct [INFO] [stdout] ... [INFO] [stdout] 58 | pub original_position: (f64, f64), [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `NPC` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated items `create_room_patrol` and `get_current_texture_frame` are never used [INFO] [stdout] --> src/sprite.rs:91:12 [INFO] [stdout] | [INFO] [stdout] 66 | impl NPC { [INFO] [stdout] | -------- associated items in this implementation [INFO] [stdout] ... [INFO] [stdout] 91 | pub fn create_room_patrol(x: f64, y: f64, texture_name: String, room_size: f64) -> Self { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 225 | pub fn get_current_texture_frame(&self) -> String { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `textures` is never read [INFO] [stdout] --> src/sprite.rs:237:9 [INFO] [stdout] | [INFO] [stdout] 234 | pub struct SpriteManager { [INFO] [stdout] | ------------- field in this struct [INFO] [stdout] ... [INFO] [stdout] 237 | pub textures: HashMap>>, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `load_sprite_texture`, `get_sprites_by_distance`, and `create_default_npc` are never used [INFO] [stdout] --> src/sprite.rs:257:12 [INFO] [stdout] | [INFO] [stdout] 240 | impl SpriteManager { [INFO] [stdout] | ------------------ methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 257 | pub fn load_sprite_texture(&mut self, name: &str, texture_data: Vec>) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 292 | pub fn get_sprites_by_distance(&self, player: &Player) -> Vec<(f64, &Sprite)> { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 354 | pub fn create_default_npc(&mut self, x: f64, y: f64) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `SpriteTextureLoader` is never constructed [INFO] [stdout] --> src/sprite_loader.rs:6:12 [INFO] [stdout] | [INFO] [stdout] 6 | pub struct SpriteTextureLoader { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: multiple associated items are never used [INFO] [stdout] --> src/sprite_loader.rs:11:12 [INFO] [stdout] | [INFO] [stdout] 10 | impl SpriteTextureLoader { [INFO] [stdout] | ------------------------ associated items in this implementation [INFO] [stdout] 11 | pub fn new() -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 18 | pub fn load_sprite_textures(&mut self, assets_path: &Path) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 59 | fn create_default_sprite_textures(&mut self) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 82 | fn create_guard_texture(&self, size: usize) -> Vec> { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 110 | fn create_item_texture(&self, size: usize) -> Vec> { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 129 | fn create_enemy_texture(&self, size: usize) -> Vec> { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 154 | fn create_pickup_texture(&self, size: usize) -> Vec> { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 174 | fn load_png_texture(&self, _path: &Path) -> Result>, String> { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 180 | pub fn get_texture(&self, name: &str) -> Option<&Vec>> { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 184 | pub fn has_texture(&self, name: &str) -> bool { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `load_sprites_into_manager` is never used [INFO] [stdout] --> src/sprite_loader.rs:190:8 [INFO] [stdout] | [INFO] [stdout] 190 | pub fn load_sprites_into_manager( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `sample` and `sample_smooth` are never used [INFO] [stdout] --> src/texture.rs:103:12 [INFO] [stdout] | [INFO] [stdout] 12 | impl Texture { [INFO] [stdout] | ------------ methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 103 | pub fn sample(&self, u: f32, v: f32) -> [f32; 4] { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 109 | pub fn sample_smooth(&self, u: f32, v: f32) -> [f32; 4] { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `add_texture` and `list_textures` are never used [INFO] [stdout] --> src/texture.rs:380:12 [INFO] [stdout] | [INFO] [stdout] 295 | impl TextureManager { [INFO] [stdout] | ------------------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 380 | pub fn add_texture(&mut self, name: String, texture: Texture) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 384 | pub fn list_textures(&self) -> Vec { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished `dev` profile [optimized + debuginfo] target(s) in 6m 41s [INFO] running `Command { std: "docker" "inspect" "3d73a6e8afd6515fc217c55c99de26e5296354b799e531f74f29d419d7c2a528", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "3d73a6e8afd6515fc217c55c99de26e5296354b799e531f74f29d419d7c2a528", kill_on_drop: false }` [INFO] [stdout] 3d73a6e8afd6515fc217c55c99de26e5296354b799e531f74f29d419d7c2a528 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:845e597a41426bbf2703be69acdb67d10b6de511142d05cba7bbe119c898b2c7" "/opt/rustwide/cargo-home/bin/cargo" "+db823df02fd0c2cf67b43025ac3fef3f2d743245" "test" "--frozen" "--no-run" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] ceac6677bd4a9c9490d9a5d4e893dac32db492ad3040352558906c2294e85911 [INFO] running `Command { std: "docker" "start" "-a" "ceac6677bd4a9c9490d9a5d4e893dac32db492ad3040352558906c2294e85911", kill_on_drop: false }` [INFO] [stdout] warning: unused import: `std::sync::Arc` [INFO] [stdout] --> src/audio.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use std::sync::Arc; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around assigned value [INFO] [stdout] --> src/texture.rs:211:33 [INFO] [stdout] | [INFO] [stdout] 211 | let variation = ((x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05); [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 211 - let variation = ((x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05); [INFO] [stdout] 211 + let variation = (x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `piston_window` [INFO] [stdout] --> src/texture.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use piston_window::*; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `piston_window` [INFO] [stdout] --> src/sprite.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use piston_window::*; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `config` [INFO] [stdout] --> src/renderer.rs:141:24 [INFO] [stdout] | [INFO] [stdout] 141 | config: &GameConfig, level_index: usize, center_x: f64, y_offset: f64) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `draw_start_y` [INFO] [stdout] --> src/renderer.rs:467:13 [INFO] [stdout] | [INFO] [stdout] 467 | let draw_start_y = (config.height as f64 - sprite_height) / 2.0; [INFO] [stdout] | ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_draw_start_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `edge_fade` [INFO] [stdout] --> src/renderer.rs:541:17 [INFO] [stdout] | [INFO] [stdout] 541 | let edge_fade = 0.2; [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_edge_fade` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `config` [INFO] [stdout] --> src/renderer.rs:566:53 [INFO] [stdout] | [INFO] [stdout] 566 | fn draw_minimap(&self, c: Context, g: &mut G2d, config: &GameConfig, player: &Player, map: &Map) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `pos_text` [INFO] [stdout] --> src/renderer.rs:710:13 [INFO] [stdout] | [INFO] [stdout] 710 | let pos_text = format!("Pos: ({:.1}, {:.1})", player.x, player.y); [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_pos_text` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `name` [INFO] [stdout] --> src/audio.rs:136:28 [INFO] [stdout] | [INFO] [stdout] 136 | self.sinks.retain(|name, sink| { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_name` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `brick_x` [INFO] [stdout] --> src/texture.rs:40:21 [INFO] [stdout] | [INFO] [stdout] 40 | let brick_x = x / brick_width; [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_brick_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Compiling proyecto_raycasting v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused import: `std::sync::Arc` [INFO] [stdout] --> src/audio.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use std::sync::Arc; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around assigned value [INFO] [stdout] --> src/texture.rs:211:33 [INFO] [stdout] | [INFO] [stdout] 211 | let variation = ((x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05); [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 211 - let variation = ((x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05); [INFO] [stdout] 211 + let variation = (x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sprite_loader::load_sprites_into_manager` [INFO] [stdout] --> src/main.rs:27:5 [INFO] [stdout] | [INFO] [stdout] 27 | use sprite_loader::load_sprites_into_manager; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::sync::Arc` [INFO] [stdout] --> src/audio.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use std::sync::Arc; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around assigned value [INFO] [stdout] --> src/texture.rs:211:33 [INFO] [stdout] | [INFO] [stdout] 211 | let variation = ((x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05); [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 211 - let variation = ((x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05); [INFO] [stdout] 211 + let variation = (x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `piston_window` [INFO] [stdout] --> src/texture.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use piston_window::*; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `piston_window` [INFO] [stdout] --> src/sprite.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use piston_window::*; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `piston_window` [INFO] [stdout] --> src/texture.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use piston_window::*; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `piston_window` [INFO] [stdout] --> src/sprite.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use piston_window::*; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `config` [INFO] [stdout] --> src/renderer.rs:141:24 [INFO] [stdout] | [INFO] [stdout] 141 | config: &GameConfig, level_index: usize, center_x: f64, y_offset: f64) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `config` [INFO] [stdout] --> src/renderer.rs:141:24 [INFO] [stdout] | [INFO] [stdout] 141 | config: &GameConfig, level_index: usize, center_x: f64, y_offset: f64) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `draw_start_y` [INFO] [stdout] --> src/renderer.rs:467:13 [INFO] [stdout] | [INFO] [stdout] 467 | let draw_start_y = (config.height as f64 - sprite_height) / 2.0; [INFO] [stdout] | ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_draw_start_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `edge_fade` [INFO] [stdout] --> src/renderer.rs:541:17 [INFO] [stdout] | [INFO] [stdout] 541 | let edge_fade = 0.2; [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_edge_fade` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `config` [INFO] [stdout] --> src/renderer.rs:566:53 [INFO] [stdout] | [INFO] [stdout] 566 | fn draw_minimap(&self, c: Context, g: &mut G2d, config: &GameConfig, player: &Player, map: &Map) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `pos_text` [INFO] [stdout] --> src/renderer.rs:710:13 [INFO] [stdout] | [INFO] [stdout] 710 | let pos_text = format!("Pos: ({:.1}, {:.1})", player.x, player.y); [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_pos_text` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `draw_start_y` [INFO] [stdout] --> src/renderer.rs:467:13 [INFO] [stdout] | [INFO] [stdout] 467 | let draw_start_y = (config.height as f64 - sprite_height) / 2.0; [INFO] [stdout] | ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_draw_start_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `edge_fade` [INFO] [stdout] --> src/renderer.rs:541:17 [INFO] [stdout] | [INFO] [stdout] 541 | let edge_fade = 0.2; [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_edge_fade` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `config` [INFO] [stdout] --> src/renderer.rs:566:53 [INFO] [stdout] | [INFO] [stdout] 566 | fn draw_minimap(&self, c: Context, g: &mut G2d, config: &GameConfig, player: &Player, map: &Map) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `pos_text` [INFO] [stdout] --> src/renderer.rs:710:13 [INFO] [stdout] | [INFO] [stdout] 710 | let pos_text = format!("Pos: ({:.1}, {:.1})", player.x, player.y); [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_pos_text` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `name` [INFO] [stdout] --> src/audio.rs:136:28 [INFO] [stdout] | [INFO] [stdout] 136 | self.sinks.retain(|name, sink| { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_name` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `brick_x` [INFO] [stdout] --> src/texture.rs:40:21 [INFO] [stdout] | [INFO] [stdout] 40 | let brick_x = x / brick_width; [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_brick_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `name` [INFO] [stdout] --> src/audio.rs:136:28 [INFO] [stdout] | [INFO] [stdout] 136 | self.sinks.retain(|name, sink| { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_name` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `brick_x` [INFO] [stdout] --> src/texture.rs:40:21 [INFO] [stdout] | [INFO] [stdout] 40 | let brick_x = x / brick_width; [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_brick_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `forward` [INFO] [stdout] --> src/main.rs:311:10 [INFO] [stdout] | [INFO] [stdout] 311 | let (forward, strafe) = self.input_handler.get_movement_vector(); [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_forward` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `strafe` [INFO] [stdout] --> src/main.rs:311:19 [INFO] [stdout] | [INFO] [stdout] 311 | let (forward, strafe) = self.input_handler.get_movement_vector(); [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_strafe` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `HALF_FOV` is never used [INFO] [stdout] --> src/main.rs:31:7 [INFO] [stdout] | [INFO] [stdout] 31 | const HALF_FOV: f64 = FOV / 2.0; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `check_victory` and `handle_victory_input` are never used [INFO] [stdout] --> src/main.rs:465:5 [INFO] [stdout] | [INFO] [stdout] 54 | impl GameContext { [INFO] [stdout] | ---------------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 465 | fn check_victory(&mut self, map: &Map) { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 502 | fn handle_victory_input(&mut self, window: &mut PistonWindow) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `adjust_volume` is never used [INFO] [stdout] --> src/config.rs:65:12 [INFO] [stdout] | [INFO] [stdout] 15 | impl GameConfig { [INFO] [stdout] | --------------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 65 | pub fn adjust_volume(&mut self, delta: f32) { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `rotate_left`, `rotate_right`, `get_position`, and `get_direction` are never used [INFO] [stdout] --> src/player.rs:65:12 [INFO] [stdout] | [INFO] [stdout] 14 | impl Player { [INFO] [stdout] | ----------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 65 | pub fn rotate_left(&mut self) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 69 | pub fn rotate_right(&mut self) { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 78 | pub fn get_position(&self) -> (f64, f64) { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 82 | pub fn get_direction(&self) -> (f64, f64) { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: multiple associated items are never used [INFO] [stdout] --> src/map.rs:14:12 [INFO] [stdout] | [INFO] [stdout] 13 | impl Map { [INFO] [stdout] | -------- associated items in this implementation [INFO] [stdout] 14 | pub fn new() -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 77 | pub fn from_grid(grid: Vec>) -> Self { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 103 | pub fn get_cell(&self, x: usize, y: usize) -> Option { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 111 | pub fn is_valid_position(&self, x: f64, y: f64) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 117 | pub fn find_spawn_point(&self) -> Option<(f64, f64)> { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 121 | fn find_spawn_point_in_grid(grid: &Vec>) -> (f64, f64) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 132 | pub fn get_dimensions(&self) -> (usize, usize) { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `previous_level`, `reset_to_first`, `get_level_info`, `get_level_name`, `get_level_count`, and `get_level_difficulty` are never used [INFO] [stdout] --> src/map.rs:200:12 [INFO] [stdout] | [INFO] [stdout] 177 | impl MapManager { [INFO] [stdout] | --------------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 200 | pub fn previous_level(&mut self) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 209 | pub fn reset_to_first(&mut self) { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 213 | pub fn get_level_info(&self) -> String { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 219 | pub fn get_level_name(&self, index: usize) -> Option<&str> { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 226 | pub fn get_level_count(&self) -> usize { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 230 | pub fn get_level_difficulty(&self, index: usize) -> &'static str { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `Pause` is never constructed [INFO] [stdout] --> src/menu.rs:20:5 [INFO] [stdout] | [INFO] [stdout] 11 | pub enum MenuAction { [INFO] [stdout] | ---------- variant in this enum [INFO] [stdout] ... [INFO] [stdout] 20 | Pause, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `MenuAction` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `floor` and `ceiling` are never read [INFO] [stdout] --> src/renderer.rs:12:9 [INFO] [stdout] | [INFO] [stdout] 8 | pub struct ColorTheme { [INFO] [stdout] | ---------- fields in this struct [INFO] [stdout] ... [INFO] [stdout] 12 | pub floor: [f32; 4], [INFO] [stdout] | ^^^^^ [INFO] [stdout] 13 | pub ceiling: [f32; 4], [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `show_fps` is never read [INFO] [stdout] --> src/renderer.rs:54:9 [INFO] [stdout] | [INFO] [stdout] 50 | pub struct Renderer { [INFO] [stdout] | -------- field in this struct [INFO] [stdout] ... [INFO] [stdout] 54 | pub show_fps: bool, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `set_minimap_size` is never used [INFO] [stdout] --> src/renderer.rs:723:12 [INFO] [stdout] | [INFO] [stdout] 57 | impl Renderer { [INFO] [stdout] | ------------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 723 | pub fn set_minimap_size(&mut self, size: f64) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `reset` and `has_rotation_input` are never used [INFO] [stdout] --> src/input.rs:31:12 [INFO] [stdout] | [INFO] [stdout] 17 | impl KeyState { [INFO] [stdout] | ------------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 31 | pub fn reset(&mut self) { [INFO] [stdout] | ^^^^^ [INFO] [stdout] ... [INFO] [stdout] 39 | pub fn has_rotation_input(&self) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `set_mouse_sensitivity` is never used [INFO] [stdout] --> src/input.rs:109:12 [INFO] [stdout] | [INFO] [stdout] 50 | impl InputHandler { [INFO] [stdout] | ----------------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 109 | pub fn set_mouse_sensitivity(&mut self, sensitivity: f64) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `GameOver` is never constructed [INFO] [stdout] --> src/game_state.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 2 | pub enum GameState { [INFO] [stdout] | --------- variant in this enum [INFO] [stdout] ... [INFO] [stdout] 8 | GameOver, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `GameState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `is_menu_state` and `can_pause` are never used [INFO] [stdout] --> src/game_state.rs:13:12 [INFO] [stdout] | [INFO] [stdout] 12 | impl GameState { [INFO] [stdout] | -------------- methods in this implementation [INFO] [stdout] 13 | pub fn is_menu_state(&self) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 21 | pub fn can_pause(&self) -> bool { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `pause`, `resume`, `get_volume`, and `is_playing` are never used [INFO] [stdout] --> src/audio.rs:100:12 [INFO] [stdout] | [INFO] [stdout] 17 | impl AudioSystem { [INFO] [stdout] | ---------------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 100 | pub fn pause(&mut self, name: &str) { [INFO] [stdout] | ^^^^^ [INFO] [stdout] ... [INFO] [stdout] 106 | pub fn resume(&mut self, name: &str) { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 122 | pub fn get_volume(&self) -> f32 { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 126 | pub fn is_playing(&self, name: &str) -> bool { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `original_position` is never read [INFO] [stdout] --> src/sprite.rs:58:9 [INFO] [stdout] | [INFO] [stdout] 51 | pub struct NPC { [INFO] [stdout] | --- field in this struct [INFO] [stdout] ... [INFO] [stdout] 58 | pub original_position: (f64, f64), [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `NPC` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated items `create_room_patrol` and `get_current_texture_frame` are never used [INFO] [stdout] --> src/sprite.rs:91:12 [INFO] [stdout] | [INFO] [stdout] 66 | impl NPC { [INFO] [stdout] | -------- associated items in this implementation [INFO] [stdout] ... [INFO] [stdout] 91 | pub fn create_room_patrol(x: f64, y: f64, texture_name: String, room_size: f64) -> Self { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 225 | pub fn get_current_texture_frame(&self) -> String { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `textures` is never read [INFO] [stdout] --> src/sprite.rs:237:9 [INFO] [stdout] | [INFO] [stdout] 234 | pub struct SpriteManager { [INFO] [stdout] | ------------- field in this struct [INFO] [stdout] ... [INFO] [stdout] 237 | pub textures: HashMap>>, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `load_sprite_texture`, `get_sprites_by_distance`, and `create_default_npc` are never used [INFO] [stdout] --> src/sprite.rs:257:12 [INFO] [stdout] | [INFO] [stdout] 240 | impl SpriteManager { [INFO] [stdout] | ------------------ methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 257 | pub fn load_sprite_texture(&mut self, name: &str, texture_data: Vec>) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 292 | pub fn get_sprites_by_distance(&self, player: &Player) -> Vec<(f64, &Sprite)> { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 354 | pub fn create_default_npc(&mut self, x: f64, y: f64) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `SpriteTextureLoader` is never constructed [INFO] [stdout] --> src/sprite_loader.rs:6:12 [INFO] [stdout] | [INFO] [stdout] 6 | pub struct SpriteTextureLoader { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: multiple associated items are never used [INFO] [stdout] --> src/sprite_loader.rs:11:12 [INFO] [stdout] | [INFO] [stdout] 10 | impl SpriteTextureLoader { [INFO] [stdout] | ------------------------ associated items in this implementation [INFO] [stdout] 11 | pub fn new() -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 18 | pub fn load_sprite_textures(&mut self, assets_path: &Path) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 59 | fn create_default_sprite_textures(&mut self) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 82 | fn create_guard_texture(&self, size: usize) -> Vec> { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 110 | fn create_item_texture(&self, size: usize) -> Vec> { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 129 | fn create_enemy_texture(&self, size: usize) -> Vec> { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 154 | fn create_pickup_texture(&self, size: usize) -> Vec> { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 174 | fn load_png_texture(&self, _path: &Path) -> Result>, String> { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 180 | pub fn get_texture(&self, name: &str) -> Option<&Vec>> { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 184 | pub fn has_texture(&self, name: &str) -> bool { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `load_sprites_into_manager` is never used [INFO] [stdout] --> src/sprite_loader.rs:190:8 [INFO] [stdout] | [INFO] [stdout] 190 | pub fn load_sprites_into_manager( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `sample` and `sample_smooth` are never used [INFO] [stdout] --> src/texture.rs:103:12 [INFO] [stdout] | [INFO] [stdout] 12 | impl Texture { [INFO] [stdout] | ------------ methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 103 | pub fn sample(&self, u: f32, v: f32) -> [f32; 4] { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 109 | pub fn sample_smooth(&self, u: f32, v: f32) -> [f32; 4] { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `add_texture` and `list_textures` are never used [INFO] [stdout] --> src/texture.rs:380:12 [INFO] [stdout] | [INFO] [stdout] 295 | impl TextureManager { [INFO] [stdout] | ------------------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 380 | pub fn add_texture(&mut self, name: String, texture: Texture) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 384 | pub fn list_textures(&self) -> Vec { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished `test` profile [optimized + debuginfo] target(s) in 1.74s [INFO] running `Command { std: "docker" "inspect" "ceac6677bd4a9c9490d9a5d4e893dac32db492ad3040352558906c2294e85911", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "ceac6677bd4a9c9490d9a5d4e893dac32db492ad3040352558906c2294e85911", kill_on_drop: false }` [INFO] [stdout] ceac6677bd4a9c9490d9a5d4e893dac32db492ad3040352558906c2294e85911 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:845e597a41426bbf2703be69acdb67d10b6de511142d05cba7bbe119c898b2c7" "/opt/rustwide/cargo-home/bin/cargo" "+db823df02fd0c2cf67b43025ac3fef3f2d743245" "test" "--frozen", kill_on_drop: false }` [INFO] [stdout] dce67ba89347bd73c68015a3c357018c054d39c9eeb2ed69d62f36637141ed23 [INFO] running `Command { std: "docker" "start" "-a" "dce67ba89347bd73c68015a3c357018c054d39c9eeb2ed69d62f36637141ed23", kill_on_drop: false }` [INFO] [stderr] warning: unused import: `std::sync::Arc` [INFO] [stderr] --> src/audio.rs:8:5 [INFO] [stderr] | [INFO] [stderr] 8 | use std::sync::Arc; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stderr] [INFO] [stderr] warning: unnecessary parentheses around assigned value [INFO] [stderr] --> src/texture.rs:211:33 [INFO] [stderr] | [INFO] [stderr] 211 | let variation = ((x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05); [INFO] [stderr] | ^ ^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default [INFO] [stderr] help: remove these parentheses [INFO] [stderr] | [INFO] [stderr] 211 - let variation = ((x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05); [INFO] [stderr] 211 + let variation = (x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05; [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: unused import: `piston_window` [INFO] [stderr] --> src/texture.rs:3:5 [INFO] [stderr] | [INFO] [stderr] 3 | use piston_window::*; [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `piston_window` [INFO] [stderr] --> src/sprite.rs:3:5 [INFO] [stderr] | [INFO] [stderr] 3 | use piston_window::*; [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused variable: `config` [INFO] [stderr] --> src/renderer.rs:141:24 [INFO] [stderr] | [INFO] [stderr] 141 | config: &GameConfig, level_index: usize, center_x: f64, y_offset: f64) { [INFO] [stderr] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default [INFO] [stderr] [INFO] [stderr] warning: unused variable: `draw_start_y` [INFO] [stderr] --> src/renderer.rs:467:13 [INFO] [stderr] | [INFO] [stderr] 467 | let draw_start_y = (config.height as f64 - sprite_height) / 2.0; [INFO] [stderr] | ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_draw_start_y` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `edge_fade` [INFO] [stderr] --> src/renderer.rs:541:17 [INFO] [stderr] | [INFO] [stderr] 541 | let edge_fade = 0.2; [INFO] [stderr] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_edge_fade` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `config` [INFO] [stderr] --> src/renderer.rs:566:53 [INFO] [stderr] | [INFO] [stderr] 566 | fn draw_minimap(&self, c: Context, g: &mut G2d, config: &GameConfig, player: &Player, map: &Map) { [INFO] [stderr] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `pos_text` [INFO] [stderr] --> src/renderer.rs:710:13 [INFO] [stderr] | [INFO] [stderr] 710 | let pos_text = format!("Pos: ({:.1}, {:.1})", player.x, player.y); [INFO] [stderr] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_pos_text` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `name` [INFO] [stderr] --> src/audio.rs:136:28 [INFO] [stderr] | [INFO] [stderr] 136 | self.sinks.retain(|name, sink| { [INFO] [stderr] | ^^^^ help: if this is intentional, prefix it with an underscore: `_name` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `brick_x` [INFO] [stderr] --> src/texture.rs:40:21 [INFO] [stderr] | [INFO] [stderr] 40 | let brick_x = x / brick_width; [INFO] [stderr] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_brick_x` [INFO] [stderr] [INFO] [stderr] warning: `proyecto_raycasting` (lib) generated 11 warnings (run `cargo fix --lib -p proyecto_raycasting` to apply 9 suggestions) [INFO] [stderr] warning: `proyecto_raycasting` (lib test) generated 11 warnings (11 duplicates) [INFO] [stderr] warning: unused import: `sprite_loader::load_sprites_into_manager` [INFO] [stderr] --> src/main.rs:27:5 [INFO] [stderr] | [INFO] [stderr] 27 | use sprite_loader::load_sprites_into_manager; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused variable: `forward` [INFO] [stderr] --> src/main.rs:311:10 [INFO] [stderr] | [INFO] [stderr] 311 | let (forward, strafe) = self.input_handler.get_movement_vector(); [INFO] [stderr] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_forward` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `strafe` [INFO] [stderr] --> src/main.rs:311:19 [INFO] [stderr] | [INFO] [stderr] 311 | let (forward, strafe) = self.input_handler.get_movement_vector(); [INFO] [stderr] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_strafe` [INFO] [stderr] [INFO] [stderr] warning: constant `HALF_FOV` is never used [INFO] [stderr] --> src/main.rs:31:7 [INFO] [stderr] | [INFO] [stderr] 31 | const HALF_FOV: f64 = FOV / 2.0; [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stderr] [INFO] [stderr] warning: methods `check_victory` and `handle_victory_input` are never used [INFO] [stderr] --> src/main.rs:465:5 [INFO] [stderr] | [INFO] [stderr] 54 | impl GameContext { [INFO] [stderr] | ---------------- methods in this implementation [INFO] [stderr] ... [INFO] [stderr] 465 | fn check_victory(&mut self, map: &Map) { [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 502 | fn handle_victory_input(&mut self, window: &mut PistonWindow) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method `adjust_volume` is never used [INFO] [stderr] --> src/config.rs:65:12 [INFO] [stderr] | [INFO] [stderr] 15 | impl GameConfig { [INFO] [stderr] | --------------- method in this implementation [INFO] [stderr] ... [INFO] [stderr] 65 | pub fn adjust_volume(&mut self, delta: f32) { [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: methods `rotate_left`, `rotate_right`, `get_position`, and `get_direction` are never used [INFO] [stderr] --> src/player.rs:65:12 [INFO] [stderr] | [INFO] [stderr] 14 | impl Player { [INFO] [stderr] | ----------- methods in this implementation [INFO] [stderr] ... [INFO] [stderr] 65 | pub fn rotate_left(&mut self) { [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 69 | pub fn rotate_right(&mut self) { [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 78 | pub fn get_position(&self) -> (f64, f64) { [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 82 | pub fn get_direction(&self) -> (f64, f64) { [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: multiple associated items are never used [INFO] [stderr] --> src/map.rs:14:12 [INFO] [stderr] | [INFO] [stderr] 13 | impl Map { [INFO] [stderr] | -------- associated items in this implementation [INFO] [stderr] 14 | pub fn new() -> Self { [INFO] [stderr] | ^^^ [INFO] [stderr] ... [INFO] [stderr] 77 | pub fn from_grid(grid: Vec>) -> Self { [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 103 | pub fn get_cell(&self, x: usize, y: usize) -> Option { [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 111 | pub fn is_valid_position(&self, x: f64, y: f64) -> bool { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 117 | pub fn find_spawn_point(&self) -> Option<(f64, f64)> { [INFO] [stderr] | ^^^^^^^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 121 | fn find_spawn_point_in_grid(grid: &Vec>) -> (f64, f64) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 132 | pub fn get_dimensions(&self) -> (usize, usize) { [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: methods `previous_level`, `reset_to_first`, `get_level_info`, `get_level_name`, `get_level_count`, and `get_level_difficulty` are never used [INFO] [stderr] --> src/map.rs:200:12 [INFO] [stderr] | [INFO] [stderr] 177 | impl MapManager { [INFO] [stderr] | --------------- methods in this implementation [INFO] [stderr] ... [INFO] [stderr] 200 | pub fn previous_level(&mut self) -> bool { [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 209 | pub fn reset_to_first(&mut self) { [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 213 | pub fn get_level_info(&self) -> String { [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 219 | pub fn get_level_name(&self, index: usize) -> Option<&str> { [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 226 | pub fn get_level_count(&self) -> usize { [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 230 | pub fn get_level_difficulty(&self, index: usize) -> &'static str { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant `Pause` is never constructed [INFO] [stderr] --> src/menu.rs:20:5 [INFO] [stderr] | [INFO] [stderr] 11 | pub enum MenuAction { [INFO] [stderr] | ---------- variant in this enum [INFO] [stderr] ... [INFO] [stderr] 20 | Pause, [INFO] [stderr] | ^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `MenuAction` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stderr] [INFO] [stderr] warning: fields `floor` and `ceiling` are never read [INFO] [stderr] --> src/renderer.rs:12:9 [INFO] [stderr] | [INFO] [stderr] 8 | pub struct ColorTheme { [INFO] [stderr] | ---------- fields in this struct [INFO] [stderr] ... [INFO] [stderr] 12 | pub floor: [f32; 4], [INFO] [stderr] | ^^^^^ [INFO] [stderr] 13 | pub ceiling: [f32; 4], [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field `show_fps` is never read [INFO] [stderr] --> src/renderer.rs:54:9 [INFO] [stderr] | [INFO] [stderr] 50 | pub struct Renderer { [INFO] [stderr] | -------- field in this struct [INFO] [stderr] ... [INFO] [stderr] 54 | pub show_fps: bool, [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method `set_minimap_size` is never used [INFO] [stderr] --> src/renderer.rs:723:12 [INFO] [stderr] | [INFO] [stderr] 57 | impl Renderer { [INFO] [stderr] | ------------- method in this implementation [INFO] [stderr] ... [INFO] [stderr] 723 | pub fn set_minimap_size(&mut self, size: f64) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: methods `reset` and `has_rotation_input` are never used [INFO] [stderr] --> src/input.rs:31:12 [INFO] [stderr] | [INFO] [stderr] 17 | impl KeyState { [INFO] [stderr] | ------------- methods in this implementation [INFO] [stderr] ... [INFO] [stderr] 31 | pub fn reset(&mut self) { [INFO] [stderr] | ^^^^^ [INFO] [stderr] ... [INFO] [stderr] 39 | pub fn has_rotation_input(&self) -> bool { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method `set_mouse_sensitivity` is never used [INFO] [stderr] --> src/input.rs:109:12 [INFO] [stderr] | [INFO] [stderr] 50 | impl InputHandler { [INFO] [stderr] | ----------------- method in this implementation [INFO] [stderr] ... [INFO] [stderr] 109 | pub fn set_mouse_sensitivity(&mut self, sensitivity: f64) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant `GameOver` is never constructed [INFO] [stderr] --> src/game_state.rs:8:5 [INFO] [stderr] | [INFO] [stderr] 2 | pub enum GameState { [INFO] [stderr] | --------- variant in this enum [INFO] [stderr] ... [INFO] [stderr] 8 | GameOver, [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `GameState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stderr] [INFO] [stderr] warning: methods `is_menu_state` and `can_pause` are never used [INFO] [stderr] --> src/game_state.rs:13:12 [INFO] [stderr] | [INFO] [stderr] 12 | impl GameState { [INFO] [stderr] | -------------- methods in this implementation [INFO] [stderr] 13 | pub fn is_menu_state(&self) -> bool { [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 21 | pub fn can_pause(&self) -> bool { [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: methods `pause`, `resume`, `get_volume`, and `is_playing` are never used [INFO] [stderr] --> src/audio.rs:100:12 [INFO] [stderr] | [INFO] [stderr] 17 | impl AudioSystem { [INFO] [stderr] | ---------------- methods in this implementation [INFO] [stderr] ... [INFO] [stderr] 100 | pub fn pause(&mut self, name: &str) { [INFO] [stderr] | ^^^^^ [INFO] [stderr] ... [INFO] [stderr] 106 | pub fn resume(&mut self, name: &str) { [INFO] [stderr] | ^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 122 | pub fn get_volume(&self) -> f32 { [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 126 | pub fn is_playing(&self, name: &str) -> bool { [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field `original_position` is never read [INFO] [stderr] --> src/sprite.rs:58:9 [INFO] [stderr] | [INFO] [stderr] 51 | pub struct NPC { [INFO] [stderr] | --- field in this struct [INFO] [stderr] ... [INFO] [stderr] 58 | pub original_position: (f64, f64), [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `NPC` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stderr] [INFO] [stderr] warning: associated items `create_room_patrol` and `get_current_texture_frame` are never used [INFO] [stderr] --> src/sprite.rs:91:12 [INFO] [stderr] | [INFO] [stderr] 66 | impl NPC { [INFO] [stderr] | -------- associated items in this implementation [INFO] [stderr] ... [INFO] [stderr] 91 | pub fn create_room_patrol(x: f64, y: f64, texture_name: String, room_size: f64) -> Self { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 225 | pub fn get_current_texture_frame(&self) -> String { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field `textures` is never read [INFO] [stderr] --> src/sprite.rs:237:9 [INFO] [stderr] | [INFO] [stderr] 234 | pub struct SpriteManager { [INFO] [stderr] | ------------- field in this struct [INFO] [stderr] ... [INFO] [stderr] 237 | pub textures: HashMap>>, [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: methods `load_sprite_texture`, `get_sprites_by_distance`, and `create_default_npc` are never used [INFO] [stderr] --> src/sprite.rs:257:12 [INFO] [stderr] | [INFO] [stderr] 240 | impl SpriteManager { [INFO] [stderr] | ------------------ methods in this implementation [INFO] [stderr] ... [INFO] [stderr] 257 | pub fn load_sprite_texture(&mut self, name: &str, texture_data: Vec>) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 292 | pub fn get_sprites_by_distance(&self, player: &Player) -> Vec<(f64, &Sprite)> { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 354 | pub fn create_default_npc(&mut self, x: f64, y: f64) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct `SpriteTextureLoader` is never constructed [INFO] [stderr] --> src/sprite_loader.rs:6:12 [INFO] [stderr] | [INFO] [stderr] 6 | pub struct SpriteTextureLoader { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: multiple associated items are never used [INFO] [stderr] --> src/sprite_loader.rs:11:12 [INFO] [stderr] | [INFO] [stderr] 10 | impl SpriteTextureLoader { [INFO] [stderr] | ------------------------ associated items in this implementation [INFO] [stderr] 11 | pub fn new() -> Self { [INFO] [stderr] | ^^^ [INFO] [stderr] ... [INFO] [stderr] 18 | pub fn load_sprite_textures(&mut self, assets_path: &Path) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 59 | fn create_default_sprite_textures(&mut self) { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 82 | fn create_guard_texture(&self, size: usize) -> Vec> { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 110 | fn create_item_texture(&self, size: usize) -> Vec> { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 129 | fn create_enemy_texture(&self, size: usize) -> Vec> { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 154 | fn create_pickup_texture(&self, size: usize) -> Vec> { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 174 | fn load_png_texture(&self, _path: &Path) -> Result>, String> { [INFO] [stderr] | ^^^^^^^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 180 | pub fn get_texture(&self, name: &str) -> Option<&Vec>> { [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 184 | pub fn has_texture(&self, name: &str) -> bool { [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function `load_sprites_into_manager` is never used [INFO] [stderr] --> src/sprite_loader.rs:190:8 [INFO] [stderr] | [INFO] [stderr] 190 | pub fn load_sprites_into_manager( [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: methods `sample` and `sample_smooth` are never used [INFO] [stderr] --> src/texture.rs:103:12 [INFO] [stderr] | [INFO] [stderr] 12 | impl Texture { [INFO] [stderr] | ------------ methods in this implementation [INFO] [stderr] ... [INFO] [stderr] 103 | pub fn sample(&self, u: f32, v: f32) -> [f32; 4] { [INFO] [stderr] | ^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 109 | pub fn sample_smooth(&self, u: f32, v: f32) -> [f32; 4] { [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: methods `add_texture` and `list_textures` are never used [INFO] [stderr] --> src/texture.rs:380:12 [INFO] [stderr] | [INFO] [stderr] 295 | impl TextureManager { [INFO] [stderr] | ------------------- methods in this implementation [INFO] [stderr] ... [INFO] [stderr] 380 | pub fn add_texture(&mut self, name: String, texture: Texture) { [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 384 | pub fn list_textures(&self) -> Vec { [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: `proyecto_raycasting` (bin "proyecto_raycasting" test) generated 38 warnings (11 duplicates) (run `cargo fix --bin "proyecto_raycasting" -p proyecto_raycasting --tests` to apply 3 suggestions) [INFO] [stderr] Finished `test` profile [optimized + debuginfo] target(s) in 0.29s [INFO] [stderr] Running unittests src/lib.rs (/opt/rustwide/target/debug/deps/proyecto_raycasting-f7992a630fac4841) [INFO] [stdout] [INFO] [stdout] running 0 tests [INFO] [stdout] [INFO] [stdout] test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s [INFO] [stdout] [INFO] [stderr] Running unittests src/main.rs (/opt/rustwide/target/debug/deps/proyecto_raycasting-957e702e1b3b7f2a) [INFO] [stdout] [INFO] [stdout] running 0 tests [INFO] [stdout] [INFO] [stdout] test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s [INFO] [stdout] [INFO] [stderr] Doc-tests proyecto_raycasting [INFO] [stderr] warning: unnecessary parentheses around assigned value [INFO] [stderr] --> src/texture.rs:211:33 [INFO] [stderr] | [INFO] [stderr] 211 | let variation = ((x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05); [INFO] [stderr] | ^ ^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default [INFO] [stderr] help: remove these parentheses [INFO] [stderr] | [INFO] [stderr] 211 - let variation = ((x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05); [INFO] [stderr] 211 + let variation = (x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05; [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: 1 warning emitted [INFO] [stderr] [INFO] [stdout] [INFO] [stdout] running 0 tests [INFO] [stdout] [INFO] [stdout] test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s [INFO] [stdout] [INFO] running `Command { std: "docker" "inspect" "dce67ba89347bd73c68015a3c357018c054d39c9eeb2ed69d62f36637141ed23", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "dce67ba89347bd73c68015a3c357018c054d39c9eeb2ed69d62f36637141ed23", kill_on_drop: false }` [INFO] [stdout] dce67ba89347bd73c68015a3c357018c054d39c9eeb2ed69d62f36637141ed23