[INFO] cloning repository https://github.com/0liRem/RayCastingGame
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/0liRem/RayCastingGame" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2F0liRem%2FRayCastingGame", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2F0liRem%2FRayCastingGame'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 4fe947a7c0c0125310a75b126d90c4d4d428508d
[INFO] testing 0liRem/RayCastingGame against try#db823df02fd0c2cf67b43025ac3fef3f2d743245 for pr-150681
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2F0liRem%2FRayCastingGame" "/workspace/builds/worker-1-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-1-tc2/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/0liRem/RayCastingGame
[INFO] finished tweaking git repo https://github.com/0liRem/RayCastingGame
[INFO] tweaked toml for git repo https://github.com/0liRem/RayCastingGame written to /workspace/builds/worker-1-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/0liRem/RayCastingGame on toolchain db823df02fd0c2cf67b43025ac3fef3f2d743245
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+db823df02fd0c2cf67b43025ac3fef3f2d743245" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/0liRem/RayCastingGame already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+db823df02fd0c2cf67b43025ac3fef3f2d743245" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:845e597a41426bbf2703be69acdb67d10b6de511142d05cba7bbe119c898b2c7" "/opt/rustwide/cargo-home/bin/cargo" "+db823df02fd0c2cf67b43025ac3fef3f2d743245" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] 9aa40e335f66359ee2ce07ede6adc664a95d6c081e8560b63e6c243904053360
[INFO] running `Command { std: "docker" "start" "-a" "9aa40e335f66359ee2ce07ede6adc664a95d6c081e8560b63e6c243904053360", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "9aa40e335f66359ee2ce07ede6adc664a95d6c081e8560b63e6c243904053360", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "9aa40e335f66359ee2ce07ede6adc664a95d6c081e8560b63e6c243904053360", kill_on_drop: false }`
[INFO] [stdout] 9aa40e335f66359ee2ce07ede6adc664a95d6c081e8560b63e6c243904053360
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:845e597a41426bbf2703be69acdb67d10b6de511142d05cba7bbe119c898b2c7" "/opt/rustwide/cargo-home/bin/cargo" "+db823df02fd0c2cf67b43025ac3fef3f2d743245" "build" "--frozen" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 3d73a6e8afd6515fc217c55c99de26e5296354b799e531f74f29d419d7c2a528
[INFO] running `Command { std: "docker" "start" "-a" "3d73a6e8afd6515fc217c55c99de26e5296354b799e531f74f29d419d7c2a528", kill_on_drop: false }`
[INFO] [stderr]    Compiling cfg-if v1.0.1
[INFO] [stderr]    Compiling bitflags v1.3.2
[INFO] [stderr]    Compiling libc v0.2.175
[INFO] [stderr]    Compiling xml-rs v0.8.27
[INFO] [stderr]    Compiling proc-macro2 v1.0.97
[INFO] [stderr]    Compiling khronos_api v3.1.0
[INFO] [stderr]    Compiling lazy_static v1.5.0
[INFO] [stderr]    Compiling log v0.4.27
[INFO] [stderr]    Compiling crossbeam-utils v0.8.21
[INFO] [stderr]    Compiling smallvec v1.15.1
[INFO] [stderr]    Compiling rayon-core v1.13.0
[INFO] [stderr]    Compiling libloading v0.8.8
[INFO] [stderr]    Compiling wayland-sys v0.28.6
[INFO] [stderr]    Compiling once_cell v1.21.3
[INFO] [stderr]    Compiling dlib v0.5.2
[INFO] [stderr]    Compiling bytemuck v1.23.2
[INFO] [stderr]    Compiling gl_generator v0.14.0
[INFO] [stderr]    Compiling crc32fast v1.5.0
[INFO] [stderr]    Compiling num-traits v0.2.19
[INFO] [stderr]    Compiling either v1.15.0
[INFO] [stderr]    Compiling piston-float v1.0.1
[INFO] [stderr]    Compiling cfg-if v0.1.10
[INFO] [stderr]    Compiling ttf-parser v0.15.2
[INFO] [stderr]    Compiling byteorder v1.5.0
[INFO] [stderr]    Compiling quote v1.0.40
[INFO] [stderr]    Compiling crossbeam-epoch v0.9.18
[INFO] [stderr]    Compiling wayland-scanner v0.28.6
[INFO] [stderr]    Compiling downcast-rs v1.2.1
[INFO] [stderr]    Compiling weezl v0.1.10
[INFO] [stderr]    Compiling scoped-tls v1.0.1
[INFO] [stderr]    Compiling crossbeam-deque v0.8.6
[INFO] [stderr]    Compiling ab_glyph_rasterizer v0.1.10
[INFO] [stderr]    Compiling nix v0.20.0
[INFO] [stderr]    Compiling rayon v1.11.0
[INFO] [stderr]    Compiling piston-viewport v1.0.2
[INFO] [stderr]    Compiling simd-adler32 v0.3.7
[INFO] [stderr]    Compiling wayland-client v0.28.6
[INFO] [stderr]    Compiling owned_ttf_parser v0.15.2
[INFO] [stderr]    Compiling nix v0.18.0
[INFO] [stderr]    Compiling serde v1.0.219
[INFO] [stderr]    Compiling rusttype v0.9.3
[INFO] [stderr]    Compiling wayland-protocols v0.28.6
[INFO] [stderr]    Compiling syn v2.0.105
[INFO] [stderr]    Compiling x11-dl v2.21.0
[INFO] [stderr]    Compiling miniz_oxide v0.4.4
[INFO] [stderr]    Compiling adler32 v1.2.0
[INFO] [stderr]    Compiling same-file v1.0.6
[INFO] [stderr]    Compiling piston-graphics_api_version v1.0.1
[INFO] [stderr]    Compiling parking_lot_core v0.8.6
[INFO] [stderr]    Compiling color_quant v1.1.0
[INFO] [stderr]    Compiling walkdir v2.5.0
[INFO] [stderr]    Compiling lock_api v0.4.13
[INFO] [stderr]    Compiling wayland-commons v0.28.6
[INFO] [stderr]    Compiling serde_derive v1.0.219
[INFO] [stderr]    Compiling num-integer v0.1.46
[INFO] [stderr]    Compiling net2 v0.2.39
[INFO] [stderr]    Compiling iovec v0.1.4
[INFO] [stderr]    Compiling instant v0.1.13
[INFO] [stderr]    Compiling libloading v0.6.7
[INFO] [stderr]    Compiling draw_state v0.8.0
[INFO] [stderr]    Compiling num-rational v0.3.2
[INFO] [stderr]    Compiling cty v0.2.2
[INFO] [stderr]    Compiling adler2 v2.0.1
[INFO] [stderr]    Compiling xcursor v0.3.10
[INFO] [stderr]    Compiling slab v0.4.11
[INFO] [stderr]    Compiling xdg v2.5.2
[INFO] [stderr]    Compiling adler v1.0.2
[INFO] [stderr]    Compiling scopeguard v1.2.0
[INFO] [stderr]    Compiling andrew v0.3.1
[INFO] [stderr]    Compiling mio v0.6.23
[INFO] [stderr]    Compiling wayland-cursor v0.28.6
[INFO] [stderr]    Compiling miniz_oxide v0.8.9
[INFO] [stderr]    Compiling pistoncore-input v1.0.1
[INFO] [stderr]    Compiling raw-window-handle v0.4.3
[INFO] [stderr]    Compiling gfx_core v0.9.2
[INFO] [stderr]    Compiling dlib v0.4.2
[INFO] [stderr]    Compiling calloop v0.6.5
[INFO] [stderr]    Compiling jpeg-decoder v0.1.22
[INFO] [stderr]    Compiling miniz_oxide v0.3.7
[INFO] [stderr]    Compiling deflate v0.8.6
[INFO] [stderr]    Compiling memmap2 v0.1.0
[INFO] [stderr]    Compiling glutin_glx_sys v0.1.8
[INFO] [stderr]    Compiling glutin_egl_sys v0.1.6
[INFO] [stderr]    Compiling gl_generator v0.13.1
[INFO] [stderr]    Compiling alsa-sys v0.3.1
[INFO] [stderr]    Compiling arrayvec v0.7.6
[INFO] [stderr]    Compiling lazycell v1.3.0
[INFO] [stderr]    Compiling mio-extras v2.0.6
[INFO] [stderr]    Compiling symphonia-core v0.5.4
[INFO] [stderr]    Compiling gl v0.13.0
[INFO] [stderr]    Compiling png v0.16.8
[INFO] [stderr]    Compiling tiff v0.6.1
[INFO] [stderr]    Compiling parking_lot v0.11.2
[INFO] [stderr]    Compiling raw-window-handle v0.3.4
[INFO] [stderr]    Compiling pistoncore-window v0.47.1
[INFO] [stderr]    Compiling num-iter v0.1.45
[INFO] [stderr]    Compiling gif v0.11.4
[INFO] [stderr]    Compiling shared_library v0.1.9
[INFO] [stderr]    Compiling gfx_gl v0.6.1
[INFO] [stderr]    Compiling encoding_rs v0.8.35
[INFO] [stderr]    Compiling scoped_threadpool v0.1.9
[INFO] [stderr]    Compiling piston-texture v0.8.0
[INFO] [stderr]    Compiling percent-encoding v2.3.1
[INFO] [stderr]    Compiling image v0.23.14
[INFO] [stderr]    Compiling symphonia-metadata v0.5.4
[INFO] [stderr]    Compiling osmesa-sys v0.1.2
[INFO] [stderr]    Compiling smithay-client-toolkit v0.12.3
[INFO] [stderr]    Compiling winit v0.24.0
[INFO] [stderr]    Compiling gfx v0.18.3
[INFO] [stderr]    Compiling flate2 v1.1.2
[INFO] [stderr]    Compiling wayland-egl v0.28.6
[INFO] [stderr]    Compiling shader_version v0.7.0
[INFO] [stderr]    Compiling vecmath v1.0.0
[INFO] [stderr]    Compiling read_color v1.0.0
[INFO] [stderr]    Compiling fnv v1.0.7
[INFO] [stderr]    Compiling interpolation v0.2.0
[INFO] [stderr]    Compiling spin_sleep v1.3.2
[INFO] [stderr]    Compiling cpal v0.15.3
[INFO] [stderr]    Compiling tinyvec_macros v0.1.1
[INFO] [stderr]    Compiling bitflags v2.9.1
[INFO] [stderr]    Compiling tinyvec v1.10.0
[INFO] [stderr]    Compiling alsa v0.9.1
[INFO] [stderr]    Compiling pistoncore-event_loop v0.53.1
[INFO] [stderr]    Compiling piston2d-graphics v0.41.0
[INFO] [stderr]    Compiling piston-gfx_texture v0.41.0
[INFO] [stderr]    Compiling glutin v0.26.0
[INFO] [stderr]    Compiling symphonia-bundle-mp3 v0.5.4
[INFO] [stderr]    Compiling jpeg-decoder v0.3.2
[INFO] [stderr]    Compiling zune-inflate v0.2.54
[INFO] [stderr]    Compiling fdeflate v0.3.7
[INFO] [stderr]    Compiling ogg v0.8.0
[INFO] [stderr]    Compiling half v2.6.0
[INFO] [stderr]    Compiling dasp_sample v0.11.0
[INFO] [stderr]    Compiling bit_field v0.10.2
[INFO] [stderr]    Compiling lebe v0.5.2
[INFO] [stderr]    Compiling piston-shaders_graphics2d v0.4.0
[INFO] [stderr]    Compiling piston2d-gfx_graphics v0.74.0
[INFO] [stderr]    Compiling exr v1.73.0
[INFO] [stderr]    Compiling lewton v0.10.2
[INFO] [stderr]    Compiling png v0.17.16
[INFO] [stderr]    Compiling tiff v0.9.1
[INFO] [stderr]    Compiling symphonia v0.5.4
[INFO] [stderr]    Compiling gfx_device_gl v0.16.2
[INFO] [stderr]    Compiling pistoncore-glutin_window v0.69.0
[INFO] [stderr]    Compiling piston v0.53.2
[INFO] [stderr]    Compiling gif v0.13.3
[INFO] [stderr]    Compiling qoi v0.4.1
[INFO] [stderr]    Compiling hound v3.5.1
[INFO] [stderr]    Compiling claxon v0.4.3
[INFO] [stderr]    Compiling rodio v0.17.3
[INFO] [stderr]    Compiling image v0.24.9
[INFO] [stderr]    Compiling piston_window v0.121.0
[INFO] [stderr]    Compiling find_folder v0.3.0
[INFO] [stderr]    Compiling proyecto_raycasting v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: unused import: `std::sync::Arc`
[INFO] [stdout]  --> src/audio.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 8 | use std::sync::Arc;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around assigned value
[INFO] [stdout]    --> src/texture.rs:211:33
[INFO] [stdout]     |
[INFO] [stdout] 211 |                 let variation = ((x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05);
[INFO] [stdout]     |                                 ^                                                      ^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]     |
[INFO] [stdout] 211 -                 let variation = ((x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05);
[INFO] [stdout] 211 +                 let variation = (x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05;
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `piston_window`
[INFO] [stdout]  --> src/texture.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use piston_window::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `piston_window`
[INFO] [stdout]  --> src/sprite.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use piston_window::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `config`
[INFO] [stdout]    --> src/renderer.rs:141:24
[INFO] [stdout]     |
[INFO] [stdout] 141 |                        config: &GameConfig, level_index: usize, center_x: f64, y_offset: f64) {
[INFO] [stdout]     |                        ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `draw_start_y`
[INFO] [stdout]    --> src/renderer.rs:467:13
[INFO] [stdout]     |
[INFO] [stdout] 467 |         let draw_start_y = (config.height as f64 - sprite_height) / 2.0;
[INFO] [stdout]     |             ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_draw_start_y`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `edge_fade`
[INFO] [stdout]    --> src/renderer.rs:541:17
[INFO] [stdout]     |
[INFO] [stdout] 541 |             let edge_fade = 0.2;
[INFO] [stdout]     |                 ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_edge_fade`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `config`
[INFO] [stdout]    --> src/renderer.rs:566:53
[INFO] [stdout]     |
[INFO] [stdout] 566 |     fn draw_minimap(&self, c: Context, g: &mut G2d, config: &GameConfig, player: &Player, map: &Map) {
[INFO] [stdout]     |                                                     ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `pos_text`
[INFO] [stdout]    --> src/renderer.rs:710:13
[INFO] [stdout]     |
[INFO] [stdout] 710 |         let pos_text = format!("Pos: ({:.1}, {:.1})", player.x, player.y);
[INFO] [stdout]     |             ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_pos_text`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `name`
[INFO] [stdout]    --> src/audio.rs:136:28
[INFO] [stdout]     |
[INFO] [stdout] 136 |         self.sinks.retain(|name, sink| {
[INFO] [stdout]     |                            ^^^^ help: if this is intentional, prefix it with an underscore: `_name`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `brick_x`
[INFO] [stdout]   --> src/texture.rs:40:21
[INFO] [stdout]    |
[INFO] [stdout] 40 |                 let brick_x = x / brick_width;
[INFO] [stdout]    |                     ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_brick_x`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::sync::Arc`
[INFO] [stdout]  --> src/audio.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 8 | use std::sync::Arc;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around assigned value
[INFO] [stdout]    --> src/texture.rs:211:33
[INFO] [stdout]     |
[INFO] [stdout] 211 |                 let variation = ((x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05);
[INFO] [stdout]     |                                 ^                                                      ^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]     |
[INFO] [stdout] 211 -                 let variation = ((x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05);
[INFO] [stdout] 211 +                 let variation = (x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05;
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `sprite_loader::load_sprites_into_manager`
[INFO] [stdout]   --> src/main.rs:27:5
[INFO] [stdout]    |
[INFO] [stdout] 27 | use sprite_loader::load_sprites_into_manager;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `piston_window`
[INFO] [stdout]  --> src/texture.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use piston_window::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `piston_window`
[INFO] [stdout]  --> src/sprite.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use piston_window::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `config`
[INFO] [stdout]    --> src/renderer.rs:141:24
[INFO] [stdout]     |
[INFO] [stdout] 141 |                        config: &GameConfig, level_index: usize, center_x: f64, y_offset: f64) {
[INFO] [stdout]     |                        ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `draw_start_y`
[INFO] [stdout]    --> src/renderer.rs:467:13
[INFO] [stdout]     |
[INFO] [stdout] 467 |         let draw_start_y = (config.height as f64 - sprite_height) / 2.0;
[INFO] [stdout]     |             ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_draw_start_y`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `edge_fade`
[INFO] [stdout]    --> src/renderer.rs:541:17
[INFO] [stdout]     |
[INFO] [stdout] 541 |             let edge_fade = 0.2;
[INFO] [stdout]     |                 ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_edge_fade`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `config`
[INFO] [stdout]    --> src/renderer.rs:566:53
[INFO] [stdout]     |
[INFO] [stdout] 566 |     fn draw_minimap(&self, c: Context, g: &mut G2d, config: &GameConfig, player: &Player, map: &Map) {
[INFO] [stdout]     |                                                     ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `pos_text`
[INFO] [stdout]    --> src/renderer.rs:710:13
[INFO] [stdout]     |
[INFO] [stdout] 710 |         let pos_text = format!("Pos: ({:.1}, {:.1})", player.x, player.y);
[INFO] [stdout]     |             ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_pos_text`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `name`
[INFO] [stdout]    --> src/audio.rs:136:28
[INFO] [stdout]     |
[INFO] [stdout] 136 |         self.sinks.retain(|name, sink| {
[INFO] [stdout]     |                            ^^^^ help: if this is intentional, prefix it with an underscore: `_name`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `brick_x`
[INFO] [stdout]   --> src/texture.rs:40:21
[INFO] [stdout]    |
[INFO] [stdout] 40 |                 let brick_x = x / brick_width;
[INFO] [stdout]    |                     ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_brick_x`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `forward`
[INFO] [stdout]    --> src/main.rs:311:10
[INFO] [stdout]     |
[INFO] [stdout] 311 |     let (forward, strafe) = self.input_handler.get_movement_vector();
[INFO] [stdout]     |          ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_forward`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `strafe`
[INFO] [stdout]    --> src/main.rs:311:19
[INFO] [stdout]     |
[INFO] [stdout] 311 |     let (forward, strafe) = self.input_handler.get_movement_vector();
[INFO] [stdout]     |                   ^^^^^^ help: if this is intentional, prefix it with an underscore: `_strafe`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `HALF_FOV` is never used
[INFO] [stdout]   --> src/main.rs:31:7
[INFO] [stdout]    |
[INFO] [stdout] 31 | const HALF_FOV: f64 = FOV / 2.0;
[INFO] [stdout]    |       ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `check_victory` and `handle_victory_input` are never used
[INFO] [stdout]    --> src/main.rs:465:5
[INFO] [stdout]     |
[INFO] [stdout]  54 | impl GameContext {
[INFO] [stdout]     | ---------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 465 |  fn check_victory(&mut self, map: &Map) {
[INFO] [stdout]     |     ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 502 |     fn handle_victory_input(&mut self, window: &mut PistonWindow) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `adjust_volume` is never used
[INFO] [stdout]   --> src/config.rs:65:12
[INFO] [stdout]    |
[INFO] [stdout] 15 | impl GameConfig {
[INFO] [stdout]    | --------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 65 |     pub fn adjust_volume(&mut self, delta: f32) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `rotate_left`, `rotate_right`, `get_position`, and `get_direction` are never used
[INFO] [stdout]   --> src/player.rs:65:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | impl Player {
[INFO] [stdout]    | ----------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 65 |     pub fn rotate_left(&mut self) {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 69 |     pub fn rotate_right(&mut self) {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 78 |     pub fn get_position(&self) -> (f64, f64) {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 82 |     pub fn get_direction(&self) -> (f64, f64) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]    --> src/map.rs:14:12
[INFO] [stdout]     |
[INFO] [stdout]  13 | impl Map {
[INFO] [stdout]     | -------- associated items in this implementation
[INFO] [stdout]  14 |     pub fn new() -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout]  77 |     pub fn from_grid(grid: Vec<Vec<u8>>) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 103 |     pub fn get_cell(&self, x: usize, y: usize) -> Option<u8> {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 111 |     pub fn is_valid_position(&self, x: f64, y: f64) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 117 |     pub fn find_spawn_point(&self) -> Option<(f64, f64)> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 121 |     fn find_spawn_point_in_grid(grid: &Vec<Vec<u8>>) -> (f64, f64) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 132 |     pub fn get_dimensions(&self) -> (usize, usize) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `previous_level`, `reset_to_first`, `get_level_info`, `get_level_name`, `get_level_count`, and `get_level_difficulty` are never used
[INFO] [stdout]    --> src/map.rs:200:12
[INFO] [stdout]     |
[INFO] [stdout] 177 | impl MapManager {
[INFO] [stdout]     | --------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 200 |     pub fn previous_level(&mut self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 209 |     pub fn reset_to_first(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 213 |     pub fn get_level_info(&self) -> String {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 219 |         pub fn get_level_name(&self, index: usize) -> Option<&str> {
[INFO] [stdout]     |                ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 226 |     pub fn get_level_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 230 |     pub fn get_level_difficulty(&self, index: usize) -> &'static str {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Pause` is never constructed
[INFO] [stdout]   --> src/menu.rs:20:5
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub enum MenuAction {
[INFO] [stdout]    |          ---------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 20 |     Pause,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `MenuAction` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `floor` and `ceiling` are never read
[INFO] [stdout]   --> src/renderer.rs:12:9
[INFO] [stdout]    |
[INFO] [stdout]  8 | pub struct ColorTheme {
[INFO] [stdout]    |            ---------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 12 |     pub floor: [f32; 4],
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout] 13 |     pub ceiling: [f32; 4],
[INFO] [stdout]    |         ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `show_fps` is never read
[INFO] [stdout]   --> src/renderer.rs:54:9
[INFO] [stdout]    |
[INFO] [stdout] 50 | pub struct Renderer {
[INFO] [stdout]    |            -------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 54 |     pub show_fps: bool,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `set_minimap_size` is never used
[INFO] [stdout]    --> src/renderer.rs:723:12
[INFO] [stdout]     |
[INFO] [stdout]  57 | impl Renderer {
[INFO] [stdout]     | ------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 723 |     pub fn set_minimap_size(&mut self, size: f64) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `reset` and `has_rotation_input` are never used
[INFO] [stdout]   --> src/input.rs:31:12
[INFO] [stdout]    |
[INFO] [stdout] 17 | impl KeyState {
[INFO] [stdout]    | ------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 31 |     pub fn reset(&mut self) {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 39 |     pub fn has_rotation_input(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `set_mouse_sensitivity` is never used
[INFO] [stdout]    --> src/input.rs:109:12
[INFO] [stdout]     |
[INFO] [stdout]  50 | impl InputHandler {
[INFO] [stdout]     | ----------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 109 |     pub fn set_mouse_sensitivity(&mut self, sensitivity: f64) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `GameOver` is never constructed
[INFO] [stdout]  --> src/game_state.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | pub enum GameState {
[INFO] [stdout]   |          --------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 8 |     GameOver,
[INFO] [stdout]   |     ^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `GameState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_menu_state` and `can_pause` are never used
[INFO] [stdout]   --> src/game_state.rs:13:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl GameState {
[INFO] [stdout]    | -------------- methods in this implementation
[INFO] [stdout] 13 |     pub fn is_menu_state(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 21 |     pub fn can_pause(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `pause`, `resume`, `get_volume`, and `is_playing` are never used
[INFO] [stdout]    --> src/audio.rs:100:12
[INFO] [stdout]     |
[INFO] [stdout]  17 | impl AudioSystem {
[INFO] [stdout]     | ---------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 100 |     pub fn pause(&mut self, name: &str) {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 106 |     pub fn resume(&mut self, name: &str) {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 122 |     pub fn get_volume(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 126 |     pub fn is_playing(&self, name: &str) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `original_position` is never read
[INFO] [stdout]   --> src/sprite.rs:58:9
[INFO] [stdout]    |
[INFO] [stdout] 51 | pub struct NPC {
[INFO] [stdout]    |            --- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 58 |     pub original_position: (f64, f64),
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `NPC` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `create_room_patrol` and `get_current_texture_frame` are never used
[INFO] [stdout]    --> src/sprite.rs:91:12
[INFO] [stdout]     |
[INFO] [stdout]  66 | impl NPC {
[INFO] [stdout]     | -------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  91 |     pub fn create_room_patrol(x: f64, y: f64, texture_name: String, room_size: f64) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 225 |     pub fn get_current_texture_frame(&self) -> String {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `textures` is never read
[INFO] [stdout]    --> src/sprite.rs:237:9
[INFO] [stdout]     |
[INFO] [stdout] 234 | pub struct SpriteManager {
[INFO] [stdout]     |            ------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 237 |     pub textures: HashMap<String, Vec<Vec<[f32; 4]>>>,
[INFO] [stdout]     |         ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `load_sprite_texture`, `get_sprites_by_distance`, and `create_default_npc` are never used
[INFO] [stdout]    --> src/sprite.rs:257:12
[INFO] [stdout]     |
[INFO] [stdout] 240 | impl SpriteManager {
[INFO] [stdout]     | ------------------ methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 257 |     pub fn load_sprite_texture(&mut self, name: &str, texture_data: Vec<Vec<[f32; 4]>>) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 292 |     pub fn get_sprites_by_distance(&self, player: &Player) -> Vec<(f64, &Sprite)> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 354 |     pub fn create_default_npc(&mut self, x: f64, y: f64) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `SpriteTextureLoader` is never constructed
[INFO] [stdout]  --> src/sprite_loader.rs:6:12
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub struct SpriteTextureLoader {
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]    --> src/sprite_loader.rs:11:12
[INFO] [stdout]     |
[INFO] [stdout]  10 | impl SpriteTextureLoader {
[INFO] [stdout]     | ------------------------ associated items in this implementation
[INFO] [stdout]  11 |     pub fn new() -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout]  18 |     pub fn load_sprite_textures(&mut self, assets_path: &Path) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  59 |     fn create_default_sprite_textures(&mut self) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  82 |     fn create_guard_texture(&self, size: usize) -> Vec<Vec<[f32; 4]>> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 110 |     fn create_item_texture(&self, size: usize) -> Vec<Vec<[f32; 4]>> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 129 |     fn create_enemy_texture(&self, size: usize) -> Vec<Vec<[f32; 4]>> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 154 |     fn create_pickup_texture(&self, size: usize) -> Vec<Vec<[f32; 4]>> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 174 |     fn load_png_texture(&self, _path: &Path) -> Result<Vec<Vec<[f32; 4]>>, String> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 180 |     pub fn get_texture(&self, name: &str) -> Option<&Vec<Vec<[f32; 4]>>> {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 184 |     pub fn has_texture(&self, name: &str) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `load_sprites_into_manager` is never used
[INFO] [stdout]    --> src/sprite_loader.rs:190:8
[INFO] [stdout]     |
[INFO] [stdout] 190 | pub fn load_sprites_into_manager(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `sample` and `sample_smooth` are never used
[INFO] [stdout]    --> src/texture.rs:103:12
[INFO] [stdout]     |
[INFO] [stdout]  12 | impl Texture {
[INFO] [stdout]     | ------------ methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 103 |     pub fn sample(&self, u: f32, v: f32) -> [f32; 4] {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 109 |     pub fn sample_smooth(&self, u: f32, v: f32) -> [f32; 4] {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `add_texture` and `list_textures` are never used
[INFO] [stdout]    --> src/texture.rs:380:12
[INFO] [stdout]     |
[INFO] [stdout] 295 | impl TextureManager {
[INFO] [stdout]     | ------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 380 |     pub fn add_texture(&mut self, name: String, texture: Texture) {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 384 |     pub fn list_textures(&self) -> Vec<String> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [optimized + debuginfo] target(s) in 6m 41s
[INFO] running `Command { std: "docker" "inspect" "3d73a6e8afd6515fc217c55c99de26e5296354b799e531f74f29d419d7c2a528", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "3d73a6e8afd6515fc217c55c99de26e5296354b799e531f74f29d419d7c2a528", kill_on_drop: false }`
[INFO] [stdout] 3d73a6e8afd6515fc217c55c99de26e5296354b799e531f74f29d419d7c2a528
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:845e597a41426bbf2703be69acdb67d10b6de511142d05cba7bbe119c898b2c7" "/opt/rustwide/cargo-home/bin/cargo" "+db823df02fd0c2cf67b43025ac3fef3f2d743245" "test" "--frozen" "--no-run" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] ceac6677bd4a9c9490d9a5d4e893dac32db492ad3040352558906c2294e85911
[INFO] running `Command { std: "docker" "start" "-a" "ceac6677bd4a9c9490d9a5d4e893dac32db492ad3040352558906c2294e85911", kill_on_drop: false }`
[INFO] [stdout] warning: unused import: `std::sync::Arc`
[INFO] [stdout]  --> src/audio.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 8 | use std::sync::Arc;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around assigned value
[INFO] [stdout]    --> src/texture.rs:211:33
[INFO] [stdout]     |
[INFO] [stdout] 211 |                 let variation = ((x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05);
[INFO] [stdout]     |                                 ^                                                      ^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]     |
[INFO] [stdout] 211 -                 let variation = ((x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05);
[INFO] [stdout] 211 +                 let variation = (x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05;
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `piston_window`
[INFO] [stdout]  --> src/texture.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use piston_window::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `piston_window`
[INFO] [stdout]  --> src/sprite.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use piston_window::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `config`
[INFO] [stdout]    --> src/renderer.rs:141:24
[INFO] [stdout]     |
[INFO] [stdout] 141 |                        config: &GameConfig, level_index: usize, center_x: f64, y_offset: f64) {
[INFO] [stdout]     |                        ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `draw_start_y`
[INFO] [stdout]    --> src/renderer.rs:467:13
[INFO] [stdout]     |
[INFO] [stdout] 467 |         let draw_start_y = (config.height as f64 - sprite_height) / 2.0;
[INFO] [stdout]     |             ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_draw_start_y`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `edge_fade`
[INFO] [stdout]    --> src/renderer.rs:541:17
[INFO] [stdout]     |
[INFO] [stdout] 541 |             let edge_fade = 0.2;
[INFO] [stdout]     |                 ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_edge_fade`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `config`
[INFO] [stdout]    --> src/renderer.rs:566:53
[INFO] [stdout]     |
[INFO] [stdout] 566 |     fn draw_minimap(&self, c: Context, g: &mut G2d, config: &GameConfig, player: &Player, map: &Map) {
[INFO] [stdout]     |                                                     ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `pos_text`
[INFO] [stdout]    --> src/renderer.rs:710:13
[INFO] [stdout]     |
[INFO] [stdout] 710 |         let pos_text = format!("Pos: ({:.1}, {:.1})", player.x, player.y);
[INFO] [stdout]     |             ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_pos_text`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `name`
[INFO] [stdout]    --> src/audio.rs:136:28
[INFO] [stdout]     |
[INFO] [stdout] 136 |         self.sinks.retain(|name, sink| {
[INFO] [stdout]     |                            ^^^^ help: if this is intentional, prefix it with an underscore: `_name`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `brick_x`
[INFO] [stdout]   --> src/texture.rs:40:21
[INFO] [stdout]    |
[INFO] [stdout] 40 |                 let brick_x = x / brick_width;
[INFO] [stdout]    |                     ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_brick_x`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]    Compiling proyecto_raycasting v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: unused import: `std::sync::Arc`
[INFO] [stdout]  --> src/audio.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 8 | use std::sync::Arc;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around assigned value
[INFO] [stdout]    --> src/texture.rs:211:33
[INFO] [stdout]     |
[INFO] [stdout] 211 |                 let variation = ((x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05);
[INFO] [stdout]     |                                 ^                                                      ^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]     |
[INFO] [stdout] 211 -                 let variation = ((x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05);
[INFO] [stdout] 211 +                 let variation = (x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05;
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `sprite_loader::load_sprites_into_manager`
[INFO] [stdout]   --> src/main.rs:27:5
[INFO] [stdout]    |
[INFO] [stdout] 27 | use sprite_loader::load_sprites_into_manager;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::sync::Arc`
[INFO] [stdout]  --> src/audio.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 8 | use std::sync::Arc;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around assigned value
[INFO] [stdout]    --> src/texture.rs:211:33
[INFO] [stdout]     |
[INFO] [stdout] 211 |                 let variation = ((x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05);
[INFO] [stdout]     |                                 ^                                                      ^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]     |
[INFO] [stdout] 211 -                 let variation = ((x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05);
[INFO] [stdout] 211 +                 let variation = (x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05;
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `piston_window`
[INFO] [stdout]  --> src/texture.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use piston_window::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `piston_window`
[INFO] [stdout]  --> src/sprite.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use piston_window::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `piston_window`
[INFO] [stdout]  --> src/texture.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use piston_window::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `piston_window`
[INFO] [stdout]  --> src/sprite.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use piston_window::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `config`
[INFO] [stdout]    --> src/renderer.rs:141:24
[INFO] [stdout]     |
[INFO] [stdout] 141 |                        config: &GameConfig, level_index: usize, center_x: f64, y_offset: f64) {
[INFO] [stdout]     |                        ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `config`
[INFO] [stdout]    --> src/renderer.rs:141:24
[INFO] [stdout]     |
[INFO] [stdout] 141 |                        config: &GameConfig, level_index: usize, center_x: f64, y_offset: f64) {
[INFO] [stdout]     |                        ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `draw_start_y`
[INFO] [stdout]    --> src/renderer.rs:467:13
[INFO] [stdout]     |
[INFO] [stdout] 467 |         let draw_start_y = (config.height as f64 - sprite_height) / 2.0;
[INFO] [stdout]     |             ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_draw_start_y`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `edge_fade`
[INFO] [stdout]    --> src/renderer.rs:541:17
[INFO] [stdout]     |
[INFO] [stdout] 541 |             let edge_fade = 0.2;
[INFO] [stdout]     |                 ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_edge_fade`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `config`
[INFO] [stdout]    --> src/renderer.rs:566:53
[INFO] [stdout]     |
[INFO] [stdout] 566 |     fn draw_minimap(&self, c: Context, g: &mut G2d, config: &GameConfig, player: &Player, map: &Map) {
[INFO] [stdout]     |                                                     ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `pos_text`
[INFO] [stdout]    --> src/renderer.rs:710:13
[INFO] [stdout]     |
[INFO] [stdout] 710 |         let pos_text = format!("Pos: ({:.1}, {:.1})", player.x, player.y);
[INFO] [stdout]     |             ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_pos_text`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `draw_start_y`
[INFO] [stdout]    --> src/renderer.rs:467:13
[INFO] [stdout]     |
[INFO] [stdout] 467 |         let draw_start_y = (config.height as f64 - sprite_height) / 2.0;
[INFO] [stdout]     |             ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_draw_start_y`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `edge_fade`
[INFO] [stdout]    --> src/renderer.rs:541:17
[INFO] [stdout]     |
[INFO] [stdout] 541 |             let edge_fade = 0.2;
[INFO] [stdout]     |                 ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_edge_fade`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `config`
[INFO] [stdout]    --> src/renderer.rs:566:53
[INFO] [stdout]     |
[INFO] [stdout] 566 |     fn draw_minimap(&self, c: Context, g: &mut G2d, config: &GameConfig, player: &Player, map: &Map) {
[INFO] [stdout]     |                                                     ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `pos_text`
[INFO] [stdout]    --> src/renderer.rs:710:13
[INFO] [stdout]     |
[INFO] [stdout] 710 |         let pos_text = format!("Pos: ({:.1}, {:.1})", player.x, player.y);
[INFO] [stdout]     |             ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_pos_text`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `name`
[INFO] [stdout]    --> src/audio.rs:136:28
[INFO] [stdout]     |
[INFO] [stdout] 136 |         self.sinks.retain(|name, sink| {
[INFO] [stdout]     |                            ^^^^ help: if this is intentional, prefix it with an underscore: `_name`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `brick_x`
[INFO] [stdout]   --> src/texture.rs:40:21
[INFO] [stdout]    |
[INFO] [stdout] 40 |                 let brick_x = x / brick_width;
[INFO] [stdout]    |                     ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_brick_x`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `name`
[INFO] [stdout]    --> src/audio.rs:136:28
[INFO] [stdout]     |
[INFO] [stdout] 136 |         self.sinks.retain(|name, sink| {
[INFO] [stdout]     |                            ^^^^ help: if this is intentional, prefix it with an underscore: `_name`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `brick_x`
[INFO] [stdout]   --> src/texture.rs:40:21
[INFO] [stdout]    |
[INFO] [stdout] 40 |                 let brick_x = x / brick_width;
[INFO] [stdout]    |                     ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_brick_x`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `forward`
[INFO] [stdout]    --> src/main.rs:311:10
[INFO] [stdout]     |
[INFO] [stdout] 311 |     let (forward, strafe) = self.input_handler.get_movement_vector();
[INFO] [stdout]     |          ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_forward`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `strafe`
[INFO] [stdout]    --> src/main.rs:311:19
[INFO] [stdout]     |
[INFO] [stdout] 311 |     let (forward, strafe) = self.input_handler.get_movement_vector();
[INFO] [stdout]     |                   ^^^^^^ help: if this is intentional, prefix it with an underscore: `_strafe`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `HALF_FOV` is never used
[INFO] [stdout]   --> src/main.rs:31:7
[INFO] [stdout]    |
[INFO] [stdout] 31 | const HALF_FOV: f64 = FOV / 2.0;
[INFO] [stdout]    |       ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `check_victory` and `handle_victory_input` are never used
[INFO] [stdout]    --> src/main.rs:465:5
[INFO] [stdout]     |
[INFO] [stdout]  54 | impl GameContext {
[INFO] [stdout]     | ---------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 465 |  fn check_victory(&mut self, map: &Map) {
[INFO] [stdout]     |     ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 502 |     fn handle_victory_input(&mut self, window: &mut PistonWindow) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `adjust_volume` is never used
[INFO] [stdout]   --> src/config.rs:65:12
[INFO] [stdout]    |
[INFO] [stdout] 15 | impl GameConfig {
[INFO] [stdout]    | --------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 65 |     pub fn adjust_volume(&mut self, delta: f32) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `rotate_left`, `rotate_right`, `get_position`, and `get_direction` are never used
[INFO] [stdout]   --> src/player.rs:65:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | impl Player {
[INFO] [stdout]    | ----------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 65 |     pub fn rotate_left(&mut self) {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 69 |     pub fn rotate_right(&mut self) {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 78 |     pub fn get_position(&self) -> (f64, f64) {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 82 |     pub fn get_direction(&self) -> (f64, f64) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]    --> src/map.rs:14:12
[INFO] [stdout]     |
[INFO] [stdout]  13 | impl Map {
[INFO] [stdout]     | -------- associated items in this implementation
[INFO] [stdout]  14 |     pub fn new() -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout]  77 |     pub fn from_grid(grid: Vec<Vec<u8>>) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 103 |     pub fn get_cell(&self, x: usize, y: usize) -> Option<u8> {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 111 |     pub fn is_valid_position(&self, x: f64, y: f64) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 117 |     pub fn find_spawn_point(&self) -> Option<(f64, f64)> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 121 |     fn find_spawn_point_in_grid(grid: &Vec<Vec<u8>>) -> (f64, f64) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 132 |     pub fn get_dimensions(&self) -> (usize, usize) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `previous_level`, `reset_to_first`, `get_level_info`, `get_level_name`, `get_level_count`, and `get_level_difficulty` are never used
[INFO] [stdout]    --> src/map.rs:200:12
[INFO] [stdout]     |
[INFO] [stdout] 177 | impl MapManager {
[INFO] [stdout]     | --------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 200 |     pub fn previous_level(&mut self) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 209 |     pub fn reset_to_first(&mut self) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 213 |     pub fn get_level_info(&self) -> String {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 219 |         pub fn get_level_name(&self, index: usize) -> Option<&str> {
[INFO] [stdout]     |                ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 226 |     pub fn get_level_count(&self) -> usize {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 230 |     pub fn get_level_difficulty(&self, index: usize) -> &'static str {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Pause` is never constructed
[INFO] [stdout]   --> src/menu.rs:20:5
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub enum MenuAction {
[INFO] [stdout]    |          ---------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 20 |     Pause,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `MenuAction` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `floor` and `ceiling` are never read
[INFO] [stdout]   --> src/renderer.rs:12:9
[INFO] [stdout]    |
[INFO] [stdout]  8 | pub struct ColorTheme {
[INFO] [stdout]    |            ---------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 12 |     pub floor: [f32; 4],
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout] 13 |     pub ceiling: [f32; 4],
[INFO] [stdout]    |         ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `show_fps` is never read
[INFO] [stdout]   --> src/renderer.rs:54:9
[INFO] [stdout]    |
[INFO] [stdout] 50 | pub struct Renderer {
[INFO] [stdout]    |            -------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 54 |     pub show_fps: bool,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `set_minimap_size` is never used
[INFO] [stdout]    --> src/renderer.rs:723:12
[INFO] [stdout]     |
[INFO] [stdout]  57 | impl Renderer {
[INFO] [stdout]     | ------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 723 |     pub fn set_minimap_size(&mut self, size: f64) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `reset` and `has_rotation_input` are never used
[INFO] [stdout]   --> src/input.rs:31:12
[INFO] [stdout]    |
[INFO] [stdout] 17 | impl KeyState {
[INFO] [stdout]    | ------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 31 |     pub fn reset(&mut self) {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 39 |     pub fn has_rotation_input(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `set_mouse_sensitivity` is never used
[INFO] [stdout]    --> src/input.rs:109:12
[INFO] [stdout]     |
[INFO] [stdout]  50 | impl InputHandler {
[INFO] [stdout]     | ----------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 109 |     pub fn set_mouse_sensitivity(&mut self, sensitivity: f64) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `GameOver` is never constructed
[INFO] [stdout]  --> src/game_state.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | pub enum GameState {
[INFO] [stdout]   |          --------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 8 |     GameOver,
[INFO] [stdout]   |     ^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `GameState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `is_menu_state` and `can_pause` are never used
[INFO] [stdout]   --> src/game_state.rs:13:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl GameState {
[INFO] [stdout]    | -------------- methods in this implementation
[INFO] [stdout] 13 |     pub fn is_menu_state(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 21 |     pub fn can_pause(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `pause`, `resume`, `get_volume`, and `is_playing` are never used
[INFO] [stdout]    --> src/audio.rs:100:12
[INFO] [stdout]     |
[INFO] [stdout]  17 | impl AudioSystem {
[INFO] [stdout]     | ---------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 100 |     pub fn pause(&mut self, name: &str) {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 106 |     pub fn resume(&mut self, name: &str) {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 122 |     pub fn get_volume(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 126 |     pub fn is_playing(&self, name: &str) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `original_position` is never read
[INFO] [stdout]   --> src/sprite.rs:58:9
[INFO] [stdout]    |
[INFO] [stdout] 51 | pub struct NPC {
[INFO] [stdout]    |            --- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 58 |     pub original_position: (f64, f64),
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `NPC` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `create_room_patrol` and `get_current_texture_frame` are never used
[INFO] [stdout]    --> src/sprite.rs:91:12
[INFO] [stdout]     |
[INFO] [stdout]  66 | impl NPC {
[INFO] [stdout]     | -------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  91 |     pub fn create_room_patrol(x: f64, y: f64, texture_name: String, room_size: f64) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 225 |     pub fn get_current_texture_frame(&self) -> String {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `textures` is never read
[INFO] [stdout]    --> src/sprite.rs:237:9
[INFO] [stdout]     |
[INFO] [stdout] 234 | pub struct SpriteManager {
[INFO] [stdout]     |            ------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 237 |     pub textures: HashMap<String, Vec<Vec<[f32; 4]>>>,
[INFO] [stdout]     |         ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `load_sprite_texture`, `get_sprites_by_distance`, and `create_default_npc` are never used
[INFO] [stdout]    --> src/sprite.rs:257:12
[INFO] [stdout]     |
[INFO] [stdout] 240 | impl SpriteManager {
[INFO] [stdout]     | ------------------ methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 257 |     pub fn load_sprite_texture(&mut self, name: &str, texture_data: Vec<Vec<[f32; 4]>>) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 292 |     pub fn get_sprites_by_distance(&self, player: &Player) -> Vec<(f64, &Sprite)> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 354 |     pub fn create_default_npc(&mut self, x: f64, y: f64) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `SpriteTextureLoader` is never constructed
[INFO] [stdout]  --> src/sprite_loader.rs:6:12
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub struct SpriteTextureLoader {
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]    --> src/sprite_loader.rs:11:12
[INFO] [stdout]     |
[INFO] [stdout]  10 | impl SpriteTextureLoader {
[INFO] [stdout]     | ------------------------ associated items in this implementation
[INFO] [stdout]  11 |     pub fn new() -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout]  18 |     pub fn load_sprite_textures(&mut self, assets_path: &Path) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  59 |     fn create_default_sprite_textures(&mut self) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  82 |     fn create_guard_texture(&self, size: usize) -> Vec<Vec<[f32; 4]>> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 110 |     fn create_item_texture(&self, size: usize) -> Vec<Vec<[f32; 4]>> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 129 |     fn create_enemy_texture(&self, size: usize) -> Vec<Vec<[f32; 4]>> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 154 |     fn create_pickup_texture(&self, size: usize) -> Vec<Vec<[f32; 4]>> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 174 |     fn load_png_texture(&self, _path: &Path) -> Result<Vec<Vec<[f32; 4]>>, String> {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 180 |     pub fn get_texture(&self, name: &str) -> Option<&Vec<Vec<[f32; 4]>>> {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 184 |     pub fn has_texture(&self, name: &str) -> bool {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `load_sprites_into_manager` is never used
[INFO] [stdout]    --> src/sprite_loader.rs:190:8
[INFO] [stdout]     |
[INFO] [stdout] 190 | pub fn load_sprites_into_manager(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `sample` and `sample_smooth` are never used
[INFO] [stdout]    --> src/texture.rs:103:12
[INFO] [stdout]     |
[INFO] [stdout]  12 | impl Texture {
[INFO] [stdout]     | ------------ methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 103 |     pub fn sample(&self, u: f32, v: f32) -> [f32; 4] {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 109 |     pub fn sample_smooth(&self, u: f32, v: f32) -> [f32; 4] {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `add_texture` and `list_textures` are never used
[INFO] [stdout]    --> src/texture.rs:380:12
[INFO] [stdout]     |
[INFO] [stdout] 295 | impl TextureManager {
[INFO] [stdout]     | ------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 380 |     pub fn add_texture(&mut self, name: String, texture: Texture) {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 384 |     pub fn list_textures(&self) -> Vec<String> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `test` profile [optimized + debuginfo] target(s) in 1.74s
[INFO] running `Command { std: "docker" "inspect" "ceac6677bd4a9c9490d9a5d4e893dac32db492ad3040352558906c2294e85911", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "ceac6677bd4a9c9490d9a5d4e893dac32db492ad3040352558906c2294e85911", kill_on_drop: false }`
[INFO] [stdout] ceac6677bd4a9c9490d9a5d4e893dac32db492ad3040352558906c2294e85911
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:845e597a41426bbf2703be69acdb67d10b6de511142d05cba7bbe119c898b2c7" "/opt/rustwide/cargo-home/bin/cargo" "+db823df02fd0c2cf67b43025ac3fef3f2d743245" "test" "--frozen", kill_on_drop: false }`
[INFO] [stdout] dce67ba89347bd73c68015a3c357018c054d39c9eeb2ed69d62f36637141ed23
[INFO] running `Command { std: "docker" "start" "-a" "dce67ba89347bd73c68015a3c357018c054d39c9eeb2ed69d62f36637141ed23", kill_on_drop: false }`
[INFO] [stderr] warning: unused import: `std::sync::Arc`
[INFO] [stderr]  --> src/audio.rs:8:5
[INFO] [stderr]   |
[INFO] [stderr] 8 | use std::sync::Arc;
[INFO] [stderr]   |     ^^^^^^^^^^^^^^
[INFO] [stderr]   |
[INFO] [stderr]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unnecessary parentheses around assigned value
[INFO] [stderr]    --> src/texture.rs:211:33
[INFO] [stderr]     |
[INFO] [stderr] 211 |                 let variation = ((x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05);
[INFO] [stderr]     |                                 ^                                                      ^
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] help: remove these parentheses
[INFO] [stderr]     |
[INFO] [stderr] 211 -                 let variation = ((x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05);
[INFO] [stderr] 211 +                 let variation = (x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05;
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `piston_window`
[INFO] [stderr]  --> src/texture.rs:3:5
[INFO] [stderr]   |
[INFO] [stderr] 3 | use piston_window::*;
[INFO] [stderr]   |     ^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `piston_window`
[INFO] [stderr]  --> src/sprite.rs:3:5
[INFO] [stderr]   |
[INFO] [stderr] 3 | use piston_window::*;
[INFO] [stderr]   |     ^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `config`
[INFO] [stderr]    --> src/renderer.rs:141:24
[INFO] [stderr]     |
[INFO] [stderr] 141 |                        config: &GameConfig, level_index: usize, center_x: f64, y_offset: f64) {
[INFO] [stderr]     |                        ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config`
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `draw_start_y`
[INFO] [stderr]    --> src/renderer.rs:467:13
[INFO] [stderr]     |
[INFO] [stderr] 467 |         let draw_start_y = (config.height as f64 - sprite_height) / 2.0;
[INFO] [stderr]     |             ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_draw_start_y`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `edge_fade`
[INFO] [stderr]    --> src/renderer.rs:541:17
[INFO] [stderr]     |
[INFO] [stderr] 541 |             let edge_fade = 0.2;
[INFO] [stderr]     |                 ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_edge_fade`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `config`
[INFO] [stderr]    --> src/renderer.rs:566:53
[INFO] [stderr]     |
[INFO] [stderr] 566 |     fn draw_minimap(&self, c: Context, g: &mut G2d, config: &GameConfig, player: &Player, map: &Map) {
[INFO] [stderr]     |                                                     ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `pos_text`
[INFO] [stderr]    --> src/renderer.rs:710:13
[INFO] [stderr]     |
[INFO] [stderr] 710 |         let pos_text = format!("Pos: ({:.1}, {:.1})", player.x, player.y);
[INFO] [stderr]     |             ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_pos_text`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `name`
[INFO] [stderr]    --> src/audio.rs:136:28
[INFO] [stderr]     |
[INFO] [stderr] 136 |         self.sinks.retain(|name, sink| {
[INFO] [stderr]     |                            ^^^^ help: if this is intentional, prefix it with an underscore: `_name`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `brick_x`
[INFO] [stderr]   --> src/texture.rs:40:21
[INFO] [stderr]    |
[INFO] [stderr] 40 |                 let brick_x = x / brick_width;
[INFO] [stderr]    |                     ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_brick_x`
[INFO] [stderr] 
[INFO] [stderr] warning: `proyecto_raycasting` (lib) generated 11 warnings (run `cargo fix --lib -p proyecto_raycasting` to apply 9 suggestions)
[INFO] [stderr] warning: `proyecto_raycasting` (lib test) generated 11 warnings (11 duplicates)
[INFO] [stderr] warning: unused import: `sprite_loader::load_sprites_into_manager`
[INFO] [stderr]   --> src/main.rs:27:5
[INFO] [stderr]    |
[INFO] [stderr] 27 | use sprite_loader::load_sprites_into_manager;
[INFO] [stderr]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `forward`
[INFO] [stderr]    --> src/main.rs:311:10
[INFO] [stderr]     |
[INFO] [stderr] 311 |     let (forward, strafe) = self.input_handler.get_movement_vector();
[INFO] [stderr]     |          ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_forward`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `strafe`
[INFO] [stderr]    --> src/main.rs:311:19
[INFO] [stderr]     |
[INFO] [stderr] 311 |     let (forward, strafe) = self.input_handler.get_movement_vector();
[INFO] [stderr]     |                   ^^^^^^ help: if this is intentional, prefix it with an underscore: `_strafe`
[INFO] [stderr] 
[INFO] [stderr] warning: constant `HALF_FOV` is never used
[INFO] [stderr]   --> src/main.rs:31:7
[INFO] [stderr]    |
[INFO] [stderr] 31 | const HALF_FOV: f64 = FOV / 2.0;
[INFO] [stderr]    |       ^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: methods `check_victory` and `handle_victory_input` are never used
[INFO] [stderr]    --> src/main.rs:465:5
[INFO] [stderr]     |
[INFO] [stderr]  54 | impl GameContext {
[INFO] [stderr]     | ---------------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 465 |  fn check_victory(&mut self, map: &Map) {
[INFO] [stderr]     |     ^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 502 |     fn handle_victory_input(&mut self, window: &mut PistonWindow) {
[INFO] [stderr]     |        ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: method `adjust_volume` is never used
[INFO] [stderr]   --> src/config.rs:65:12
[INFO] [stderr]    |
[INFO] [stderr] 15 | impl GameConfig {
[INFO] [stderr]    | --------------- method in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 65 |     pub fn adjust_volume(&mut self, delta: f32) {
[INFO] [stderr]    |            ^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `rotate_left`, `rotate_right`, `get_position`, and `get_direction` are never used
[INFO] [stderr]   --> src/player.rs:65:12
[INFO] [stderr]    |
[INFO] [stderr] 14 | impl Player {
[INFO] [stderr]    | ----------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 65 |     pub fn rotate_left(&mut self) {
[INFO] [stderr]    |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 69 |     pub fn rotate_right(&mut self) {
[INFO] [stderr]    |            ^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 78 |     pub fn get_position(&self) -> (f64, f64) {
[INFO] [stderr]    |            ^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 82 |     pub fn get_direction(&self) -> (f64, f64) {
[INFO] [stderr]    |            ^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: multiple associated items are never used
[INFO] [stderr]    --> src/map.rs:14:12
[INFO] [stderr]     |
[INFO] [stderr]  13 | impl Map {
[INFO] [stderr]     | -------- associated items in this implementation
[INFO] [stderr]  14 |     pub fn new() -> Self {
[INFO] [stderr]     |            ^^^
[INFO] [stderr] ...
[INFO] [stderr]  77 |     pub fn from_grid(grid: Vec<Vec<u8>>) -> Self {
[INFO] [stderr]     |            ^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 103 |     pub fn get_cell(&self, x: usize, y: usize) -> Option<u8> {
[INFO] [stderr]     |            ^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 111 |     pub fn is_valid_position(&self, x: f64, y: f64) -> bool {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 117 |     pub fn find_spawn_point(&self) -> Option<(f64, f64)> {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 121 |     fn find_spawn_point_in_grid(grid: &Vec<Vec<u8>>) -> (f64, f64) {
[INFO] [stderr]     |        ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 132 |     pub fn get_dimensions(&self) -> (usize, usize) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `previous_level`, `reset_to_first`, `get_level_info`, `get_level_name`, `get_level_count`, and `get_level_difficulty` are never used
[INFO] [stderr]    --> src/map.rs:200:12
[INFO] [stderr]     |
[INFO] [stderr] 177 | impl MapManager {
[INFO] [stderr]     | --------------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 200 |     pub fn previous_level(&mut self) -> bool {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 209 |     pub fn reset_to_first(&mut self) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 213 |     pub fn get_level_info(&self) -> String {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 219 |         pub fn get_level_name(&self, index: usize) -> Option<&str> {
[INFO] [stderr]     |                ^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 226 |     pub fn get_level_count(&self) -> usize {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 230 |     pub fn get_level_difficulty(&self, index: usize) -> &'static str {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: variant `Pause` is never constructed
[INFO] [stderr]   --> src/menu.rs:20:5
[INFO] [stderr]    |
[INFO] [stderr] 11 | pub enum MenuAction {
[INFO] [stderr]    |          ---------- variant in this enum
[INFO] [stderr] ...
[INFO] [stderr] 20 |     Pause,
[INFO] [stderr]    |     ^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `MenuAction` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: fields `floor` and `ceiling` are never read
[INFO] [stderr]   --> src/renderer.rs:12:9
[INFO] [stderr]    |
[INFO] [stderr]  8 | pub struct ColorTheme {
[INFO] [stderr]    |            ---------- fields in this struct
[INFO] [stderr] ...
[INFO] [stderr] 12 |     pub floor: [f32; 4],
[INFO] [stderr]    |         ^^^^^
[INFO] [stderr] 13 |     pub ceiling: [f32; 4],
[INFO] [stderr]    |         ^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: field `show_fps` is never read
[INFO] [stderr]   --> src/renderer.rs:54:9
[INFO] [stderr]    |
[INFO] [stderr] 50 | pub struct Renderer {
[INFO] [stderr]    |            -------- field in this struct
[INFO] [stderr] ...
[INFO] [stderr] 54 |     pub show_fps: bool,
[INFO] [stderr]    |         ^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: method `set_minimap_size` is never used
[INFO] [stderr]    --> src/renderer.rs:723:12
[INFO] [stderr]     |
[INFO] [stderr]  57 | impl Renderer {
[INFO] [stderr]     | ------------- method in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 723 |     pub fn set_minimap_size(&mut self, size: f64) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `reset` and `has_rotation_input` are never used
[INFO] [stderr]   --> src/input.rs:31:12
[INFO] [stderr]    |
[INFO] [stderr] 17 | impl KeyState {
[INFO] [stderr]    | ------------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 31 |     pub fn reset(&mut self) {
[INFO] [stderr]    |            ^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 39 |     pub fn has_rotation_input(&self) -> bool {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: method `set_mouse_sensitivity` is never used
[INFO] [stderr]    --> src/input.rs:109:12
[INFO] [stderr]     |
[INFO] [stderr]  50 | impl InputHandler {
[INFO] [stderr]     | ----------------- method in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 109 |     pub fn set_mouse_sensitivity(&mut self, sensitivity: f64) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: variant `GameOver` is never constructed
[INFO] [stderr]  --> src/game_state.rs:8:5
[INFO] [stderr]   |
[INFO] [stderr] 2 | pub enum GameState {
[INFO] [stderr]   |          --------- variant in this enum
[INFO] [stderr] ...
[INFO] [stderr] 8 |     GameOver,
[INFO] [stderr]   |     ^^^^^^^^
[INFO] [stderr]   |
[INFO] [stderr]   = note: `GameState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: methods `is_menu_state` and `can_pause` are never used
[INFO] [stderr]   --> src/game_state.rs:13:12
[INFO] [stderr]    |
[INFO] [stderr] 12 | impl GameState {
[INFO] [stderr]    | -------------- methods in this implementation
[INFO] [stderr] 13 |     pub fn is_menu_state(&self) -> bool {
[INFO] [stderr]    |            ^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 21 |     pub fn can_pause(&self) -> bool {
[INFO] [stderr]    |            ^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `pause`, `resume`, `get_volume`, and `is_playing` are never used
[INFO] [stderr]    --> src/audio.rs:100:12
[INFO] [stderr]     |
[INFO] [stderr]  17 | impl AudioSystem {
[INFO] [stderr]     | ---------------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 100 |     pub fn pause(&mut self, name: &str) {
[INFO] [stderr]     |            ^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 106 |     pub fn resume(&mut self, name: &str) {
[INFO] [stderr]     |            ^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 122 |     pub fn get_volume(&self) -> f32 {
[INFO] [stderr]     |            ^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 126 |     pub fn is_playing(&self, name: &str) -> bool {
[INFO] [stderr]     |            ^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: field `original_position` is never read
[INFO] [stderr]   --> src/sprite.rs:58:9
[INFO] [stderr]    |
[INFO] [stderr] 51 | pub struct NPC {
[INFO] [stderr]    |            --- field in this struct
[INFO] [stderr] ...
[INFO] [stderr] 58 |     pub original_position: (f64, f64),
[INFO] [stderr]    |         ^^^^^^^^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `NPC` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: associated items `create_room_patrol` and `get_current_texture_frame` are never used
[INFO] [stderr]    --> src/sprite.rs:91:12
[INFO] [stderr]     |
[INFO] [stderr]  66 | impl NPC {
[INFO] [stderr]     | -------- associated items in this implementation
[INFO] [stderr] ...
[INFO] [stderr]  91 |     pub fn create_room_patrol(x: f64, y: f64, texture_name: String, room_size: f64) -> Self {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 225 |     pub fn get_current_texture_frame(&self) -> String {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: field `textures` is never read
[INFO] [stderr]    --> src/sprite.rs:237:9
[INFO] [stderr]     |
[INFO] [stderr] 234 | pub struct SpriteManager {
[INFO] [stderr]     |            ------------- field in this struct
[INFO] [stderr] ...
[INFO] [stderr] 237 |     pub textures: HashMap<String, Vec<Vec<[f32; 4]>>>,
[INFO] [stderr]     |         ^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `load_sprite_texture`, `get_sprites_by_distance`, and `create_default_npc` are never used
[INFO] [stderr]    --> src/sprite.rs:257:12
[INFO] [stderr]     |
[INFO] [stderr] 240 | impl SpriteManager {
[INFO] [stderr]     | ------------------ methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 257 |     pub fn load_sprite_texture(&mut self, name: &str, texture_data: Vec<Vec<[f32; 4]>>) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 292 |     pub fn get_sprites_by_distance(&self, player: &Player) -> Vec<(f64, &Sprite)> {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 354 |     pub fn create_default_npc(&mut self, x: f64, y: f64) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: struct `SpriteTextureLoader` is never constructed
[INFO] [stderr]  --> src/sprite_loader.rs:6:12
[INFO] [stderr]   |
[INFO] [stderr] 6 | pub struct SpriteTextureLoader {
[INFO] [stderr]   |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: multiple associated items are never used
[INFO] [stderr]    --> src/sprite_loader.rs:11:12
[INFO] [stderr]     |
[INFO] [stderr]  10 | impl SpriteTextureLoader {
[INFO] [stderr]     | ------------------------ associated items in this implementation
[INFO] [stderr]  11 |     pub fn new() -> Self {
[INFO] [stderr]     |            ^^^
[INFO] [stderr] ...
[INFO] [stderr]  18 |     pub fn load_sprite_textures(&mut self, assets_path: &Path) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  59 |     fn create_default_sprite_textures(&mut self) {
[INFO] [stderr]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr]  82 |     fn create_guard_texture(&self, size: usize) -> Vec<Vec<[f32; 4]>> {
[INFO] [stderr]     |        ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 110 |     fn create_item_texture(&self, size: usize) -> Vec<Vec<[f32; 4]>> {
[INFO] [stderr]     |        ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 129 |     fn create_enemy_texture(&self, size: usize) -> Vec<Vec<[f32; 4]>> {
[INFO] [stderr]     |        ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 154 |     fn create_pickup_texture(&self, size: usize) -> Vec<Vec<[f32; 4]>> {
[INFO] [stderr]     |        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 174 |     fn load_png_texture(&self, _path: &Path) -> Result<Vec<Vec<[f32; 4]>>, String> {
[INFO] [stderr]     |        ^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 180 |     pub fn get_texture(&self, name: &str) -> Option<&Vec<Vec<[f32; 4]>>> {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 184 |     pub fn has_texture(&self, name: &str) -> bool {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `load_sprites_into_manager` is never used
[INFO] [stderr]    --> src/sprite_loader.rs:190:8
[INFO] [stderr]     |
[INFO] [stderr] 190 | pub fn load_sprites_into_manager(
[INFO] [stderr]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `sample` and `sample_smooth` are never used
[INFO] [stderr]    --> src/texture.rs:103:12
[INFO] [stderr]     |
[INFO] [stderr]  12 | impl Texture {
[INFO] [stderr]     | ------------ methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 103 |     pub fn sample(&self, u: f32, v: f32) -> [f32; 4] {
[INFO] [stderr]     |            ^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 109 |     pub fn sample_smooth(&self, u: f32, v: f32) -> [f32; 4] {
[INFO] [stderr]     |            ^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `add_texture` and `list_textures` are never used
[INFO] [stderr]    --> src/texture.rs:380:12
[INFO] [stderr]     |
[INFO] [stderr] 295 | impl TextureManager {
[INFO] [stderr]     | ------------------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 380 |     pub fn add_texture(&mut self, name: String, texture: Texture) {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 384 |     pub fn list_textures(&self) -> Vec<String> {
[INFO] [stderr]     |            ^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: `proyecto_raycasting` (bin "proyecto_raycasting" test) generated 38 warnings (11 duplicates) (run `cargo fix --bin "proyecto_raycasting" -p proyecto_raycasting --tests` to apply 3 suggestions)
[INFO] [stderr]     Finished `test` profile [optimized + debuginfo] target(s) in 0.29s
[INFO] [stderr]      Running unittests src/lib.rs (/opt/rustwide/target/debug/deps/proyecto_raycasting-f7992a630fac4841)
[INFO] [stdout] 
[INFO] [stdout] running 0 tests
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s
[INFO] [stdout] 
[INFO] [stderr]      Running unittests src/main.rs (/opt/rustwide/target/debug/deps/proyecto_raycasting-957e702e1b3b7f2a)
[INFO] [stdout] 
[INFO] [stdout] running 0 tests
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s
[INFO] [stdout] 
[INFO] [stderr]    Doc-tests proyecto_raycasting
[INFO] [stderr] warning: unnecessary parentheses around assigned value
[INFO] [stderr]    --> src/texture.rs:211:33
[INFO] [stderr]     |
[INFO] [stderr] 211 |                 let variation = ((x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05);
[INFO] [stderr]     |                                 ^                                                      ^
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] help: remove these parentheses
[INFO] [stderr]     |
[INFO] [stderr] 211 -                 let variation = ((x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05);
[INFO] [stderr] 211 +                 let variation = (x as f32 * 0.5).sin() * (y as f32 * 0.3).cos() * 0.05;
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: 1 warning emitted
[INFO] [stderr] 
[INFO] [stdout] 
[INFO] [stdout] running 0 tests
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s
[INFO] [stdout] 
[INFO] running `Command { std: "docker" "inspect" "dce67ba89347bd73c68015a3c357018c054d39c9eeb2ed69d62f36637141ed23", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "dce67ba89347bd73c68015a3c357018c054d39c9eeb2ed69d62f36637141ed23", kill_on_drop: false }`
[INFO] [stdout] dce67ba89347bd73c68015a3c357018c054d39c9eeb2ed69d62f36637141ed23
