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[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FMattWoelk%2Frustyjam2021" "/workspace/builds/worker-7-tc1/source", kill_on_drop: false }`
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[INFO] [stdout] warning: unused imports: `Diagnostics` and `FrameTimeDiagnosticsPlugin`
[INFO] [stdout]  --> game_plugin/src/overlap.rs:4:18
[INFO] [stdout]   |
[INFO] [stdout] 4 |     diagnostic::{Diagnostics, FrameTimeDiagnosticsPlugin},
[INFO] [stdout]   |                  ^^^^^^^^^^^  ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]  --> game_plugin/src/overlap.rs:9:5
[INFO] [stdout]   |
[INFO] [stdout] 9 |     mut query_player: Query<(&Player, &Transform)>,
[INFO] [stdout]   |     ----^^^^^^^^^^^^
[INFO] [stdout]   |     |
[INFO] [stdout]   |     help: remove this `mut`
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> game_plugin/src/overlap.rs:10:5
[INFO] [stdout]    |
[INFO] [stdout] 10 |     mut query_enemy: Query<(&Enemy, &Transform)>,
[INFO] [stdout]    |     ----^^^^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player`
[INFO] [stdout]   --> game_plugin/src/overlap.rs:12:10
[INFO] [stdout]    |
[INFO] [stdout] 12 |     for (player, transform) in query_player.iter() {
[INFO] [stdout]    |          ^^^^^^ help: if this is intentional, prefix it with an underscore: `_player`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `transform`
[INFO] [stdout]   --> game_plugin/src/overlap.rs:12:18
[INFO] [stdout]    |
[INFO] [stdout] 12 |     for (player, transform) in query_player.iter() {
[INFO] [stdout]    |                  ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_transform`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `enemy`
[INFO] [stdout]   --> game_plugin/src/overlap.rs:13:14
[INFO] [stdout]    |
[INFO] [stdout] 13 |         for (enemy, transform_enemy) in query_enemy.iter() {
[INFO] [stdout]    |              ^^^^^
[INFO] [stdout]    |
[INFO] [stdout] help: you might have meant to pattern match on the similarly named struct `Enemy`
[INFO] [stdout]    |
[INFO] [stdout] 13 |         for (enemy::Enemy, transform_enemy) in query_enemy.iter() {
[INFO] [stdout]    |                   +++++++
[INFO] [stdout] help: if this is intentional, prefix it with an underscore
[INFO] [stdout]    |
[INFO] [stdout] 13 |         for (_enemy, transform_enemy) in query_enemy.iter() {
[INFO] [stdout]    |              +
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `transform_enemy`
[INFO] [stdout]   --> game_plugin/src/overlap.rs:13:21
[INFO] [stdout]    |
[INFO] [stdout] 13 |         for (enemy, transform_enemy) in query_enemy.iter() {
[INFO] [stdout]    |                     ^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_transform_enemy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> game_plugin/src/player.rs:147:30
[INFO] [stdout]     |
[INFO] [stdout] 147 |                         let (mut laser, mut children) = q_laser.get_mut(child).unwrap();
[INFO] [stdout]     |                              ----^^^^^
[INFO] [stdout]     |                              |
[INFO] [stdout]     |                              help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> game_plugin/src/player.rs:147:41
[INFO] [stdout]     |
[INFO] [stdout] 147 |                         let (mut laser, mut children) = q_laser.get_mut(child).unwrap();
[INFO] [stdout]     |                                         ----^^^^^^^^
[INFO] [stdout]     |                                         |
[INFO] [stdout]     |                                         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `laser`
[INFO] [stdout]    --> game_plugin/src/player.rs:147:30
[INFO] [stdout]     |
[INFO] [stdout] 147 |                         let (mut laser, mut children) = q_laser.get_mut(child).unwrap();
[INFO] [stdout]     |                              ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_laser`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> game_plugin/src/player.rs:211:18
[INFO] [stdout]     |
[INFO] [stdout] 211 |             let (mut laser, mut transform) = q_laser.get_mut(child).unwrap();
[INFO] [stdout]     |                  ----^^^^^
[INFO] [stdout]     |                  |
[INFO] [stdout]     |                  help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player`
[INFO] [stdout]    --> game_plugin/src/player.rs:209:10
[INFO] [stdout]     |
[INFO] [stdout] 209 |     for (player, children) in q_player.iter_mut() {
[INFO] [stdout]     |          ^^^^^^ help: if this is intentional, prefix it with an underscore: `_player`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `laser`
[INFO] [stdout]    --> game_plugin/src/player.rs:211:18
[INFO] [stdout]     |
[INFO] [stdout] 211 |             let (mut laser, mut transform) = q_laser.get_mut(child).unwrap();
[INFO] [stdout]     |                  ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_laser`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `texture_bevy` is never read
[INFO] [stdout]   --> game_plugin/src/loading.rs:40:9
[INFO] [stdout]    |
[INFO] [stdout] 38 | pub struct TextureAssets {
[INFO] [stdout]    |            ------------- field in this struct
[INFO] [stdout] 39 |     #[asset(path = "textures/bevy.png")]
[INFO] [stdout] 40 |     pub texture_bevy: Handle<Texture>,
[INFO] [stdout]    |         ^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `collision_check_system` is never used
[INFO] [stdout]  --> game_plugin/src/overlap.rs:8:4
[INFO] [stdout]   |
[INFO] [stdout] 8 | fn collision_check_system(
[INFO] [stdout]   |    ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [optimized + debuginfo] target(s) in 9m 38s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: nom v6.1.2
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 5`
[INFO] running `Command { std: "docker" "inspect" "2c51acf7a1bbf9d5cdd987f1a61c8dcb1caf9f23a86b34051c47e2d6240a2ec9", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "2c51acf7a1bbf9d5cdd987f1a61c8dcb1caf9f23a86b34051c47e2d6240a2ec9", kill_on_drop: false }`
[INFO] [stdout] 2c51acf7a1bbf9d5cdd987f1a61c8dcb1caf9f23a86b34051c47e2d6240a2ec9
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:845e597a41426bbf2703be69acdb67d10b6de511142d05cba7bbe119c898b2c7" "/opt/rustwide/cargo-home/bin/cargo" "+eb171a227f9e5de5d376b6edb56b174bc8235fb3" "test" "--frozen" "--no-run" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 28e67464ea564bb80b35cd1d7ee7fb4a04d4465325fac133b1da1aab22594fbf
[INFO] running `Command { std: "docker" "start" "-a" "28e67464ea564bb80b35cd1d7ee7fb4a04d4465325fac133b1da1aab22594fbf", kill_on_drop: false }`
[INFO] [stdout] warning: unused imports: `Diagnostics` and `FrameTimeDiagnosticsPlugin`
[INFO] [stdout]  --> game_plugin/src/overlap.rs:4:18
[INFO] [stdout]   |
[INFO] [stdout] 4 |     diagnostic::{Diagnostics, FrameTimeDiagnosticsPlugin},
[INFO] [stdout]   |                  ^^^^^^^^^^^  ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]  --> game_plugin/src/overlap.rs:9:5
[INFO] [stdout]   |
[INFO] [stdout] 9 |     mut query_player: Query<(&Player, &Transform)>,
[INFO] [stdout]   |     ----^^^^^^^^^^^^
[INFO] [stdout]   |     |
[INFO] [stdout]   |     help: remove this `mut`
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> game_plugin/src/overlap.rs:10:5
[INFO] [stdout]    |
[INFO] [stdout] 10 |     mut query_enemy: Query<(&Enemy, &Transform)>,
[INFO] [stdout]    |     ----^^^^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player`
[INFO] [stdout]   --> game_plugin/src/overlap.rs:12:10
[INFO] [stdout]    |
[INFO] [stdout] 12 |     for (player, transform) in query_player.iter() {
[INFO] [stdout]    |          ^^^^^^ help: if this is intentional, prefix it with an underscore: `_player`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `transform`
[INFO] [stdout]   --> game_plugin/src/overlap.rs:12:18
[INFO] [stdout]    |
[INFO] [stdout] 12 |     for (player, transform) in query_player.iter() {
[INFO] [stdout]    |                  ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_transform`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `enemy`
[INFO] [stdout]   --> game_plugin/src/overlap.rs:13:14
[INFO] [stdout]    |
[INFO] [stdout] 13 |         for (enemy, transform_enemy) in query_enemy.iter() {
[INFO] [stdout]    |              ^^^^^
[INFO] [stdout]    |
[INFO] [stdout] help: you might have meant to pattern match on the similarly named struct `Enemy`
[INFO] [stdout]    |
[INFO] [stdout] 13 |         for (enemy::Enemy, transform_enemy) in query_enemy.iter() {
[INFO] [stdout]    |                   +++++++
[INFO] [stdout] help: if this is intentional, prefix it with an underscore
[INFO] [stdout]    |
[INFO] [stdout] 13 |         for (_enemy, transform_enemy) in query_enemy.iter() {
[INFO] [stdout]    |              +
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `transform_enemy`
[INFO] [stdout]   --> game_plugin/src/overlap.rs:13:21
[INFO] [stdout]    |
[INFO] [stdout] 13 |         for (enemy, transform_enemy) in query_enemy.iter() {
[INFO] [stdout]    |                     ^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_transform_enemy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]    Compiling bevy_game v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> game_plugin/src/player.rs:147:30
[INFO] [stdout]     |
[INFO] [stdout] 147 |                         let (mut laser, mut children) = q_laser.get_mut(child).unwrap();
[INFO] [stdout]     |                              ----^^^^^
[INFO] [stdout]     |                              |
[INFO] [stdout]     |                              help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> game_plugin/src/player.rs:147:41
[INFO] [stdout]     |
[INFO] [stdout] 147 |                         let (mut laser, mut children) = q_laser.get_mut(child).unwrap();
[INFO] [stdout]     |                                         ----^^^^^^^^
[INFO] [stdout]     |                                         |
[INFO] [stdout]     |                                         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `laser`
[INFO] [stdout]    --> game_plugin/src/player.rs:147:30
[INFO] [stdout]     |
[INFO] [stdout] 147 |                         let (mut laser, mut children) = q_laser.get_mut(child).unwrap();
[INFO] [stdout]     |                              ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_laser`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> game_plugin/src/player.rs:211:18
[INFO] [stdout]     |
[INFO] [stdout] 211 |             let (mut laser, mut transform) = q_laser.get_mut(child).unwrap();
[INFO] [stdout]     |                  ----^^^^^
[INFO] [stdout]     |                  |
[INFO] [stdout]     |                  help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player`
[INFO] [stdout]    --> game_plugin/src/player.rs:209:10
[INFO] [stdout]     |
[INFO] [stdout] 209 |     for (player, children) in q_player.iter_mut() {
[INFO] [stdout]     |          ^^^^^^ help: if this is intentional, prefix it with an underscore: `_player`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `laser`
[INFO] [stdout]    --> game_plugin/src/player.rs:211:18
[INFO] [stdout]     |
[INFO] [stdout] 211 |             let (mut laser, mut transform) = q_laser.get_mut(child).unwrap();
[INFO] [stdout]     |                  ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_laser`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `texture_bevy` is never read
[INFO] [stdout]   --> game_plugin/src/loading.rs:40:9
[INFO] [stdout]    |
[INFO] [stdout] 38 | pub struct TextureAssets {
[INFO] [stdout]    |            ------------- field in this struct
[INFO] [stdout] 39 |     #[asset(path = "textures/bevy.png")]
[INFO] [stdout] 40 |     pub texture_bevy: Handle<Texture>,
[INFO] [stdout]    |         ^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `collision_check_system` is never used
[INFO] [stdout]  --> game_plugin/src/overlap.rs:8:4
[INFO] [stdout]   |
[INFO] [stdout] 8 | fn collision_check_system(
[INFO] [stdout]   |    ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `test` profile [optimized + debuginfo] target(s) in 1.09s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: nom v6.1.2
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 5`
[INFO] running `Command { std: "docker" "inspect" "28e67464ea564bb80b35cd1d7ee7fb4a04d4465325fac133b1da1aab22594fbf", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "28e67464ea564bb80b35cd1d7ee7fb4a04d4465325fac133b1da1aab22594fbf", kill_on_drop: false }`
[INFO] [stdout] 28e67464ea564bb80b35cd1d7ee7fb4a04d4465325fac133b1da1aab22594fbf
